Commit Graph

8083 Commits

Author SHA1 Message Date
Olivier Fourdan
97230a2b64 clutter/evdev: Use clutter_event_set_device()
Use the relevant clutter device API `clutter_event_set_device()` instead
of setting the device directly in the event field.
2018-11-19 15:41:43 +00:00
Georges Basile Stavracas Neto
0304433b20
clutter-rectangle: Remove cogl_rectangle()
A pretty regular removal.
2018-11-18 20:28:39 -02:00
Georges Basile Stavracas Neto
fcd1ff9c56
clutter-texture: Remove cogl_rectangle_with_texture_coords()
Mostly as expected, this port is also trivial. A small cleanup
accompanies this patch, making gen_texcoords_and_draw_cogl_rectangle()
receive the framebuffer that it should draw into.
2018-11-18 20:28:39 -02:00
Georges Basile Stavracas Neto
a227e4078b
clutter-wayland-surface: Remove cogl_rectangle()
This is a very straightforward port too: simply replacing
cogl_rectangle() by cogl_framebuffer_draw_rectangle().
2018-11-18 20:28:39 -02:00
Georges Basile Stavracas Neto
cabcad1856
clutter-text: Replace cogl_rectangle()
Because ClutterText has a somewhat convoluted drawing routine,
replacing cogl_rectangle() here isn't as straightfoward as the
effects were.

A new CoglPipeline is now part of the ClutterText struct, and
is used to set the color of the  background or the selection.

Another change is paint_selection() now receives a framebuffer
to draw into. The check for NULL framebuffer does not make
sense here, since there is always a draw framebuffer set
when in the drawing function. Because of that, the check is
now gone.
2018-11-18 20:28:39 -02:00
Georges Basile Stavracas Neto
4c3d9fccc1
clutter-*-effect: Remove cogl_rectangle()
All those effects have the same basic pattern of setting a
color of a pipeline, then drawing a rect with cogl_rectangle().

Thus, replacing those was as easy as retrieving the draw
framebuffer and calling cogl_framebuffer_draw_rectangle() on it.
2018-11-18 20:28:38 -02:00
Georges Basile Stavracas Neto
203725bfd3
clutter-actor: Remove cogl_rectangle from pick()
The default implementation of ClutterActor.pick() uses
cogl_rectangle() to draw the rectangle with the color
for picking.

Replace that by cogl_framebuffer_draw_rectangle(). A
static color pipeline had to be created in order to
hold the pick color.
2018-11-18 20:28:38 -02:00
Georges Basile Stavracas Neto
c1b6184e0a
clutter-stage: Pass framebuffer to read pixels from
Instead of using cogl_read_pixels(), which is deprecated and
uses the implicit framebuffer, pass the current CoglFramebuffer
and use cogl_framebuffer_read_pixels().
2018-11-18 20:28:38 -02:00
Georges Basile Stavracas Neto
dd82fbebf6
clutter-stage: Replace cogl_clear by cogl_framebuffer_clear
Another case of a simple and direct API translation. Instead of
using the deprecated cogl_clear() function, replace it by the
non-deprecated cogl_framebuffer_clear().
2018-11-18 20:28:37 -02:00
Jonas Ådahl
a892e7a6aa clutter/tests: Remove events-touch test
The events-touch test tested that clutter could properly process evdev
touch events. It used uinput to post evdev touch events, thus only ran
when runnig the test as root. Running as non-root it'd just silently
pass. As Clutter doesn't process evdev touch events anymore,
libinput does, so the test is fairly pointless, so remove it.
2018-11-14 15:55:45 +01:00
Jonas Ådahl
626c3745e2 clutter/master-clock: Destroy source when paused
Pausing the master clock didn't actually pause it if there was already a
scheduled frame in progress. This is problematic if one actually expects
to see no new frame scheduling to happen after pausing, for example it
caused actor 'pre-paint' to be signalled on actors, but nothing was ever
painted.

Avoid this by destroying the master clock source when pausing, and then
recreating it when resuming.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/309
2018-11-14 14:37:04 +01:00
Florian Müllner
9f79cf8a60 Revert "clutter: Avoid redundant margin changes"
This reverts commit 59acb38951.
2018-11-14 01:56:47 +01:00
Daniel van Vugt
59acb38951 clutter: Avoid redundant margin changes
When profiling gnome-shell it was found that one of the main triggers
of `clutter_actor_queue_relayout` during animations was
`clutter_actor_set_margin_internal` continuously setting the same
zero margins. That's obviously pointless but also expensive since it
incurs full stage relayouts and reallocation. So just avoid redundant
margin changes.

Helps to further improve:
https://gitlab.gnome.org/GNOME/mutter/issues/233,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/349
2018-11-13 14:21:31 +00:00
Niels De Graef
0b9404dcbe clutter/device-manager/evdev: Fix constraint cb
As pointed out by @jadahl, this shouldn't matter too much, as the
`constraint_callback` should always be set when initializing the mutter
backend.
2018-11-12 15:38:04 +01:00
Niels De Graef
9fb46cca55 clutter/keyframe-transition: Properly compare keys 2018-11-12 15:36:29 +01:00
Niels De Graef
2a4f1be81b clutter/actor: Don't forget va_end if using varargs 2018-11-12 15:36:27 +01:00
Jonas Ådahl
213ed80284 backends: Move clutter frame clock freeze/thaw API to ClutterSTage
It had nothing to do with EGL or the eglnative backend, and will be used
by non-native backends, so move it to a common place.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
2018-11-09 11:16:30 +01:00
Jonas Ådahl
80d5f326e8 clutter: Assume XGE is available at build time
Almost a decade old, lets just assume it's there. This makes the button
on cally-atktext-example work again when building with meson, and
probably other things too.
2018-11-08 18:40:53 +00:00
Jonas Ådahl
15732851bc clutter-shader: Don't include unistd.h
It isn't needed.
2018-11-08 18:40:53 +00:00
Georges Basile Stavracas Neto
3d23ecc456
clutter: Drop g_object_newv from ClutterScriptParser
Build an additional set of (GStrv, GValue[]) and pass it
to the non-deprecated g_object_new_with_properties().
2018-11-08 16:20:19 -02:00
Georges Basile Stavracas Neto
cbf6e74915 tests: Remove deprecated ATK functions 2018-11-08 18:08:57 +00:00
Georges Basile Stavracas Neto
b5c4437287 tests: Remove extra const 2018-11-08 18:08:57 +00:00
Georges Basile Stavracas Neto
426d7f3bdf tests: Enumerate all possible events 2018-11-08 18:08:57 +00:00
Georges Basile Stavracas Neto
3483be8566 tests: Remove unused variables 2018-11-08 18:08:57 +00:00
Daniel van Vugt
f31cf0c3ef clutter-offscreen-effect: Disable if no texture
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `update_fbo` would return `FALSE` but leaves `priv->offscreen`
as non-NULL. So the next paint will try to use the offscreen with a
`NULL` texture and crashes. The solution is simply to ensure that
`priv->offscreen` is NULL if there is no `priv->texture`, so the default
(non-offscreen) paint path gets used instead.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1795774
2018-11-08 10:18:25 +00:00
Jonas Ådahl
b86d87453d build: Fix include and lib paths in autotools .pc files
Some hadn't been updated after lib/mutter/ changed to lib/mutter-N/.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/382
2018-11-07 14:29:30 +01:00
Jonas Ådahl
cf7c39e2c1 build: Add soversion to shared libraries
It's easier to add it now, then adding it later would so be needed.
2018-11-07 13:00:47 +00:00
Jonas Ådahl
c03a401f4c clutter: Install x11 related header files when using autotools again
clutter-x11.h and x11/clutter-x11-texture-pixmap.h were not installed
any longer. Fix that.
2018-11-07 12:54:41 +00:00
Jonas Ådahl
fc5b94e077 clutter: Install cally headers again when using autotools
The install step was accidentally removed.
2018-11-07 12:54:41 +00:00
Jonas Ådahl
ef85d1a643 Add meson build support
This commit adds meson build support to mutter. It takes a step away
from the three separate code bases with three different autotools setups
into a single meson build system. There are still places that can be
unified better, for example by removing various "config.h" style files
from cogl and clutter, centralizing debug C flags and other configurable
macros, and similar artifacts that are there only because they were once
separate code bases.

There are some differences between the autotools setup and the new
meson. Here are a few:

The meson setup doesn't generate wrapper scripts for various cogl and
clutter test cases. What these tests did was more or less generate a
tiny script that called an executable with a test name as the argument.
To run particular tests, just run the test executable with the name of
the test as the argument.

The meson setup doesn't install test files anymore. The autotools test
suite was designed towards working with installed tests, but it didn't
really still, and now with meson, it doesn't install anything at all,
but instead makes sure that everything runs with the uninstalled input
files, binaries and libraries when running the test suite. Installable
tests may come later.

Tests from cogl, clutter and mutter are run on 'meson test'. In
autotools, only cogl and clutter tests were run on 'make check'.
2018-11-06 18:51:44 +01:00
Jonas Ådahl
d48d56f831 autotools: Make install directories paths more consistent
Install include files in
$prefix/include/mutter-$apiversion/[clutter,cogl,...,meta]/, and
datafiles in /usr/share/mutter-$apiversion/.... We still would conflict
e.g. given that our gettext name is "mutter", and how keybindings are
installed, but it's a step in the right direction.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
e0727aba5f clutter/tests/micro-bench: Don't define unused macro
TESTS_DATA_DIR was not used by any of the tests, so no use defining it.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
14be04a630 clutter/tests: Unconditionally include tests using gdk-pixbuf
We already have gdk-pixbuf as a dependency, so there is no reason to
make it conditional here.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0067f78155 clutter: Unconditionalize a few X11 extensions
We now require xcomposite, xkb, xi 2.2, at least at compile time.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
3e03d1e38e clutter/configure.ac: Remove left-over gbm and drm dependencies
The gbm and drm facing code has since long been moved into mutter.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
fe7a67f0e7 clutter/configure.ac: Remove unused gdk dependency 2018-11-06 17:17:36 +01:00
Jonas Ådahl
db77e2e187 clutter: Assume compiler supports visibility flag and attributes
Unconditionally pass -fvisibility=hidden to compiler and define
_CLUTTER_EXTERN to __attribute__((visibility("default"))) extern.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
e3c6e3b84d clutter: Fix a couple of guard macros
Use #ifdef instead of #if in a couple of places.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0d9391e282 clutter: Remove examples
Running clutter apps standalone using mutters fork is not something
worth supporting.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
1e2610e4f4 clutter: Remove useless OS_LINUX macro
It was unconditionally set to 1.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0095c2e340 clutter: Require full relative path when including 2018-11-06 17:17:36 +01:00
Jonas Ådahl
c90e63a91d clutter: Stop defining some unused macros 2018-11-06 17:17:36 +01:00
Jonas Ådahl
8c0e13ca7a clutter: Remove clutter specific version
Use the mutter version when something is still needed.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
11f8b12a9d clutter: Unconditionally include clutter-build-config.h 2018-11-06 17:17:36 +01:00
Jonas Ådahl
97004e6114 cogl: Remove ARBfp pipeline support
As with fixed pipelines, we require the use of the GLSL pipeline in
mutter, and no point in supporting ARBfp anyway.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
98af9bb251 cogl: Remove notion of a "cogl" version
Mutters copy of cogl isn't a separate library with its own version, so
remove the old version macros.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
00a5523667 cogl: Remove some left over KMS backend stuff 2018-11-06 17:17:36 +01:00
Carlos Garnacho
df94a18791 clutter: Add clutter_input_method_forward_key() method.
This allows input methods to inject key events with specific keyval/keycode,
those events will be flagged with CLUTTER_EVENT_FLAG_INPUT_METHOD so they
won't be processed by the IM again.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/531
2018-10-08 16:30:04 +00:00
Carlos Garnacho
67aab7c138 clutter: Do not latch modifiers on modifier keys
If the user maps eg. Alt+F2 to a pad button, the MetaInputSettings will
send the full Alt press, F2 press, F2 release, Alt release sequence.
However the keycode corresponding to Alt is found in level 1, so the
Shift modifier gets unintendedly latched in addition to the Alt key
press/release pair.

We could probably improve keycode lookup heuristics so level=0 (and
no modifier latching) is preferred, but we can do without it altogether
for modifier keys.
2018-10-08 16:24:11 +00:00
Sam Spilsbury
a8a3c1017f actor: Also recompute paint volume if we recently dropped effects
Otherwise we'll be stuck with the same paint volume on the last
frame of the given effect, which could be wrong.
2018-09-18 19:39:12 +00:00
Sam Spilsbury
5d19aee23a actor: Always use get_paint_volume override for active effects
If an effect is active and it overrides the paint volume, we should
always recompute the paint volume when requested and not use the
cache, since the paint volume override can change from call to
call depending on what phase of painting we are in. For instance,
if we are part way through painting effects and request the
paint volume, the paint volume should only go up to the current
effect, but in a later call to compute repaint regions, the
paint volume needs to expand to accomadate the effect.

This still involves a lot of recomputation in the case of effects -
in a later clutter version it would be worth adding an API to
allow effects to explicitly recompute and return a new the paint
volume up to the current effect as opposed to recomputing
the cached one.
2018-09-18 19:39:12 +00:00
Sam Spilsbury
4270eef16e actor: Fix logic error in determining terminal effect for paint volume
Previously we were checking l->data != NULL || (l->data != NULL &&
l->data != priv->current_effect). This would continue the loop even
if l->data == priv->current_effect, since l->data != NULL, which was
not the intention of that loop.

We also don't need to check that l->data != NULL before checking if
it does not match the current_effect, since we already checked
that current_effect was non-NULL before entering the loop.
2018-09-18 19:39:12 +00:00
Carlos Garnacho
9cfd185316 clutter: Handle grabs from CLUTTER_TABLET_DEVICE devices
Those would result in warnings. Actually, these should be dealt
similarly to pointers, as they get their own standalone pointer
cursor in Wayland.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/540
2018-09-07 15:17:36 +02:00
Peter Hutterer
176117c5f7 device-manager-evdev: handle tablet axis motion before button and tip events
Some tablets have a noticable pointer jump on tip down/up, causing unintended
lines during drawing. Likewise, a button event may have an axis update that we
currently ignore. libinput provides tablet axis events only if no other state
changes, the client must instead get the current axis data from the tip/button
event. So let's do this, process the event axis data during tip/button as
well.

A libinput recording to reproduce is the 'dots.yml' in
https://gitlab.freedesktop.org/libinput/libinput/issues/128

Fixes #289
2018-09-07 19:54:06 +10:00
Carlos Garnacho
85284acb00 clutter/x11: Implement keycode lookup from keysyms on virtual key devices
Unfortunately XKeysymToKeycode() falls short in that it coalesces keysyms
into keycodes pertaining to the first level (i.e. lowercase). Add a
ClutterKeymapX11 method (much alike its GdkKeymap counterpart) to look up
all matches for the given keysym.

Two other helper methods have been added so the virtual device can fetch
the current keyboard group, and latch modifiers for key emission. Combining
all this, the virtual device is now able to handle keycodes in further
levels.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/135
2018-08-28 12:22:52 +02:00
Carlos Garnacho
aaed7c9a4f clutter: Set can_show_preedit flag on ClutterText
It is certainly able to visualize preedit text inline, so it must
announce itself as such.
2018-08-23 20:03:51 +00:00
Carlos Garnacho
fa8930817e clutter: Refactor ClutterText IM focus in into separate function
A just focused ClutterInputFocus must set itself up correctly on
all situations. Refactor this into a function, so it can be used
for the case where a ClutterText gets editable while focused.
2018-08-23 20:03:51 +00:00
Daniel van Vugt
b8340f1355 clutter-text: Avoid clipping the wrong framebuffer
`ClutterText` painting for editable single_line_mode actors like `StEntry`
is always clipped by:

`cogl_framebuffer_push_rectangle_clip (fb, 0, 0, alloc_width, alloc_height)`

So it's difficult to get the rectangle wrong. However in cases where the
target framebuffer has changed (`cogl_push_framebuffer`) such as when
updating `ClutterOffscreenEffect` we had the wrong old value of `fb`. And
so would be clipping the wrong framebuffer, effectively not clipping at all.
2018-08-20 18:07:32 +00:00
Andrea Azzarone
e1513b6b00 clutter/x11: Detect auto-repeated key events
Detect auto-repeated key events using the XIKeyRepeat flag.
2018-08-20 10:16:33 +00:00
Andrea Azzarone
0f40541bb2 clutter/enum: Add CLUTTER_EVENT_FLAG_REPEATED for auto-repeated events 2018-08-20 10:16:33 +00:00
Jonas Ådahl
24aef44baf virtual-input/evdev: Translate from button internal codes to evdev
Sending button events to a ClutterVirtualInputDevice, the API expects
button codes to be of the internal clutter type. The evdev
implementation incorrectly assumed it was already prepared evdev event
codes, which was not the case. Fix the evdev implementation to translate
from the internal representation to evdev before passing it along to
ClutterSeatEvdev.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/190
2018-08-09 13:04:07 +00:00
Daniel van Vugt
b393f3d540 clutter/actor: Inherit clone branch depth from parent
Children added to a parent after that parent (or its ancestors)
have already been cloned now inherit the clone branch depth of
the parent. Otherwise `clutter_actor_is_in_clone_paint` on the child
could return FALSE when it should have been returning TRUE.
2018-08-01 11:53:10 +08:00
Florian Müllner
7fdaf7721c Don't cast free function passed to g_clear_pointer
The function is intentionally provided as macro to not require a
cast. Recently the macro was improved to check that the passed in
pointer matches the free function, so the cast to GDestroyNotify
is now even harmful.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Florian Müllner
4fe594bf9c clutter: Stop using g_type_class_add_private()
It is now deprecated in favor of the G_ADD_PRIVATE() macro (usually
called via G_DEFINE_WITH_PRIVATE()).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
2018-07-31 23:40:01 +02:00
Carlos Garnacho
161d2540e6 ClutterActor: Preserve valid paint volumes till the next relayout/repaint
Cuts down approximately all paint volume calculations when there's
windows that redraw frequently, but don't move.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-07-13 11:42:28 +00:00
Corentin Noël
2a45b7de7c clutter-input-device-xi2: Check for null group_modes before unref 2018-06-07 12:54:56 +01:00
Daniel van Vugt
62c67be4c8 clutter-actor: Fix uninitialized matrix multiply
`modelview` is uninitialized and the `apply` function just multiplies it.
What we really want is to initialize `modelview` so replace `apply` with
`get`.

Who knows what bugs this may have caused...
2018-05-31 15:43:27 +08:00
Marco Trevisan (Treviño)
15f41c9f68 device-manager-evdev: Add main seat to seats by default
Treat the main seat as other seats, so we don't have to handle it differently
in specific places. This was already the case before when a real device
was plugged before the startup, but not applied when hotplugging a device.
2018-05-29 10:35:51 +00:00
Marco Trevisan (Treviño)
2a38601b42 device-manager-evdev: Free the main seat on finalize 2018-05-29 10:35:51 +00:00
Marco Trevisan (Treviño)
d7bdc1591f device-manager-evdev: Set and unset the stage for the main seat too
When no input devices are available on startup the device manager might be fast
enough to be constructed so that no default stage is set yet, and thus when
main seat virtual devices are created they won't have a proper stage set.
If then we plug a real device, the events that an input manager could generate
won't be associated to any stage and thus won't be processed.

We need then ensure that when we update the stage for the device manager we
(un)associate it also to the main seat devices.
2018-05-29 10:35:51 +00:00
Marco Trevisan (Treviño)
3e85ac8131 clutter-device-evdev: Get devices from main seat if no real seat is set
In devices such as ARM boards there could be no input devices connected on
startup, leading to a crash when we try to process artificial events that
could be queued (as gnome-shell does when syncing pointer).

Those events still should refer to a device and, in case we don't have one
provided by libinput we should still return the core devices defined in the
main seat.
2018-05-15 12:09:59 +01:00
Marco Trevisan (Treviño)
5f83d9a5c8 clutter-seat-evdev: Add function to get device by id 2018-05-15 12:05:39 +01:00
Florian Müllner
a30166a547 clutter: Don't reference invalid pc in gir
Cally is built into clutter itself rather than exposed as a separate
library.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00
Carlos Garnacho
8cf42cd06c clutter: Plug minor leak
clutter_stage_manager_list_stages() returns a copied list, which
should be freed.
2018-04-22 00:52:19 +02:00
Carlos Garnacho
b5328c977e clutter: Set slave=master in IM forwarded key events
The fix is twofold. On one hand, it makes sense not to relate IM (nor
any other) generated events to a HW device. On the other hand, if we
are unfortunate that an IM event is in flight when we are switching
to another TTY, it may arrive at a time when the source device is no
longer existent.
2018-04-22 00:52:05 +02:00
Olivier Fourdan
6df2b7af55 clutter/evdev: Don't ignore CAPS lock as modifier
Mark CAPS lock as a modifier (as it should) so that when using XKB
options to change the default behaviour of CAPS lock, the new assigned
key can by used as a sticky key as well.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/112
2018-04-18 17:07:21 +02:00
Olivier Fourdan
c01b099dbd clutter/evdev: ignore injected events from IM
Input method can inject key events, which leads to multiple reported key
press/release events for a single user action.

Ignore those events as this confuses keyboard accessibility.
2018-04-18 17:07:21 +02:00
Carlos Garnacho
3684f6b0ac clutter: Apply input hints/purpose on ClutterTextInputFocus focus in
And make the ClutterText-level properties independent from the input
focus, as those properties can be set anytime, not just when the
ClutterText actor is focused.

https://gitlab.gnome.org/GNOME/mutter/issues/66

Closes: #66
2018-04-03 14:55:17 +00:00
Yussuf Khalil
8286557a05 clutter: Avoid unnecessary relayouts in ClutterText
We can save an unnecessary relayout if the required size to fully draw the text
is equal to the currently allocated size after the underlying text buffer or
attributes that only affect the PangoLayout have changed.
2018-03-22 21:21:43 +01:00
Ting-Wei Lan
4e6114b14d configure: Don't declare functions in AC_TRY_LINK and AC_TRY_COMPILE
https://bugzilla.gnome.org/show_bug.cgi?id=792717
2018-03-21 13:14:50 +00:00
handsome-feng
b8a81128e0 Fix some spelling errors
https://gitlab.gnome.org/GNOME/mutter/merge_requests/45
2018-03-21 13:22:35 +08:00
Carlos Garnacho
481e87032c clutter: Give the ClutterTextInputFocus a first stab at handling key events
Actor keybindings were dispatched in an earlier return path, which means
the IM doesn't get to see certain key events. Flip the order around so the
IM has an opportunity to handle all keypresses.

https://gitlab.gnome.org/GNOME/mutter/issues/65

Closes: #65
2018-03-13 20:00:10 +00:00
Carlos Garnacho
0bf0e5780c clutter/x11: Communicate proper group/mode on pad events.
So we can trigger actions for the right mode.

https://gitlab.gnome.org/GNOME/mutter/issues/48

Closes: #48
2018-03-03 16:07:24 +00:00
Carlos Garnacho
d7c5e57134 clutter/x11: Implement missing ClutterInputDevice pad vmethods
Use libwacom to be able to find out modes, groups and button roles on
pad devices.

https://gitlab.gnome.org/GNOME/mutter/issues/48

Closes: #48
2018-03-03 16:07:23 +00:00
Carlos Garnacho
8d2f794bd3 clutter/x11: Plug a leak 2018-02-27 14:09:48 +01:00
Jonas Ådahl
a1517cae1c clutter/device-manager: Add way to check virtual device support
This is needed so that mutter can let applications using the remote
desktop API to know whether touch screens are supported.
2018-02-23 19:33:31 +08:00
Jonas Ådahl
542502be53 clutter/x11: Add pointer motion support to virtual devices
As the other virtual input event delivery mechanisms, this also uses
the XTEST protocol.
2018-02-23 19:33:31 +08:00
Jonas Ådahl
203a0b37ed clutter: Add smooth scroll and touch API to virtual devices
So far only implemented on the evdev backend,as X11 doesn't support touch
devices nor smooth scrolling via XTEST.
2018-02-23 19:33:31 +08:00
Jonas Ådahl
b6477a826d clutter/evdev: Don't treat device touch slots as seat slots
IF two touch devices have colliding touch point IDs they'd interfere on
the seat. To avoid this, always allocate a seat wide slot for each
device wide slot, but don't use device slots directly in the seat.
2018-02-23 19:33:31 +08:00
Jonas Ådahl
95adc45b71 clutter/evdev: Move touch notification to seat 2018-02-23 19:24:07 +08:00
Jonas Ådahl
f20daf567d clutter: Silence gtk-doc warning 2018-02-23 19:24:07 +08:00
Carlos Garnacho
bcd5882081 clutter: Check the ClutterTextInputFocus has focus before filtering events
Checking correct state is responsibility of the ClutterInputFocus user, and
it is indeed possible to get a focused ClutterText while its
ClutterInputFocus didn't get itself focused (eg. lack of IM).

https://gitlab.gnome.org/GNOME/mutter/issues/36

Closes: #36
2018-02-18 15:22:13 +01:00
Carlos Garnacho
37aab9280a clutter/text: Be more pervasive at updating input method state
More concretely, ensure preedit text goes away after commit/focus_out,
and update cursor position right after focus_in.
2018-02-12 14:44:30 +01:00
Jonas Ådahl
61bc1a7d6f clutter/x11: Remove video memory purge API
Clutter doesn't handle it anyway, and mutter now creates the
CoglRenderer object itself so we don't need this API anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2018-02-07 11:04:51 +08:00
Jason Gerecke
91df801ffb clutter/evdev: Add support for BTN_STYLUS3
BTN_STYLUS3 is defined by the Linux 4.15 kernel and is sent when the
third button on a stylus is pressed. At the moment, only Wacom's "Pro
Pen 3D" has three stylus buttons. Pressing this button triggers a button
8 event to be sent under X11, so we use the same mapping here.

https://bugzilla.gnome.org/show_bug.cgi?id=790033
2018-01-30 19:28:02 +01:00
Ray Strode
58bb61e161 clutter/stage: Set framebuffer state directly
clutter_set_viewport always operates on the draw fb, but
mutter sometimes has an offscreen fb it uses instead.

This commit uses the non-deprecated, clutter_framebuffer_set_viewport
function, which takes an explicit fb argument.

Closes: https://gitlab.gnome.org/GNOME/mutter/merge_requests/2
2018-01-25 11:41:54 +08:00
Carlos Garnacho
513c278077 clutter: Make ClutterText request toggling the input panel
So gnome-shell is able to show the OSK for it.
2018-01-18 16:20:45 +01:00
Carlos Garnacho
ac8ee9a08c clutter: Add clutter_text_has_preedit()
This function returns TRUE if there is any preedit going on. This method
will be useful in gnome-shell where similar checks are performed on
StIMText actors.
2018-01-18 16:20:45 +01:00
Carlos Garnacho
952c1fefa2 clutter: Add input-purpose/hint properties to ClutterText
So those properties can be changed or queried within shell UI.
2018-01-18 16:20:45 +01:00
Carlos Garnacho
3a914a915e clutter: Implement ClutterInputFocus subclass for ClutterText
This only applies when the actor is editable. This object will allow
editable ClutterText instances to interact with the input method.
2018-01-18 16:20:45 +01:00
Carlos Garnacho
aa6561a3b1 clutter: Add ClutterInputMethod and ClutterInputFocus
ClutterInputFocus is an abstract object to be subclassed by UI actors and
the wayland interface and represents the user of an input method. It
represents the current focus of the input method, so all emitted signals
and public API hooks are expected to be called when the input method is
currently interfacing with the input focus.

ClutterInputMethod is an abstract class (to be implemented in the upper
layers) that represents the input method itself. Besides focus management
itself, all public API calls that would be called by the subclasses are
delivered through the current input focus.
2018-01-18 15:35:29 +01:00
Carlos Garnacho
9eb9623288 clutter: Add ClutterBackend IM setter/getter
The input method will be global to Clutter and shared between all the
IM aware foci. These methods allow querying it and setting one up.
2018-01-18 15:33:12 +01:00
Carlos Garnacho
8c988aa632 clutter: Add special event flag for events that went through an IM
This will be useful to let Clutter know whether those should be or have
already been dispatched through an input method.
2018-01-18 15:33:12 +01:00
Carlos Garnacho
7346419295 clutter/evdev: Ensure a valid ClutterEventSequence on single-touch devices
Libinput shall report those as having slot=-1, which gets mistakenly
translated into the special "NULL" ClutterEventSequence. Making those
events get a non-NULL sequence will make single touch devices work.

https://bugzilla.gnome.org/show_bug.cgi?id=792005
2018-01-17 00:22:22 +01:00
Jonas Ådahl
4e3b26d2ed clutter/evdev: Ignore unknown touch points
We might receive touch events for unknown touch points, for example
when starting mutter while touching the screen (resulting in no
touch-down event ever being received). Avoid crashing when this happens
by just dropping these events on the floor.

https://bugzilla.gnome.org/show_bug.cgi?id=791371
2018-01-12 18:57:43 +08:00
Marco Trevisan (Treviño)
2b60fb0144 stage: Push framebuffer before setting up viewport
When capture_view* functions are called with the paint flag set
to TRUE, we need to setup the framebuffer, however this was
happening after setting up the viewport, while the viewport
needs the framebuffer to be valid when calling cogl_set_viewport.

https://bugzilla.gnome.org/show_bug.cgi?id=791809
2017-12-20 05:56:51 -05:00
Olivier Fourdan
7f5f5eb847 wayland/keyboard: preserve layout index
On VT switch, the xkb state layout index is lost and reset to the first
group, so if the first layout is not the last one being used, the xkb
state used in both meta-wayland-keyboard.c and clutter/evdev will be
desynchronized with the keyboard source indicator in the gnome-shell UI.

Save the effective layout chosen along with the seat so it can be
restored when reclaiming devices.

Use the saved layout index from the clutter/evdev's seat to restore the
layout in meta-wayland-keyboard, so that switching VT doesn't reset the
layout and causes further discrepancies with the layout indicator in the
gnome-shell UI.

https://bugzilla.gnome.org/show_bug.cgi?id=791383
2017-12-20 09:56:34 +01:00
Olivier Fourdan
03be6b687b clutter/x11: Configure XKB accessibility
Configure XKB accessibility features from the x11 and xi2 clutter input
device managers, offloading this feature from gnome-settings-daemon.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
32c22d375a clutter/x11: Add xkb accessibility helpers
Adds a set of convenient functions that can be shared between x11 input
device backends (namely core-x11 and xi2) to control XKB accessibility
features.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
bdf3f49a82 clutter/evdev: implement mouse keys support
Control the pointer using the numeric keypad.

When enabled, creates a virtual pointer and emulate the pointer event
based on keyboard events.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
356b4b0dc5 clutter/evdev: implement toggle keys support
Keeping Shift pressed for 8 seconds enables slow keys, pressing Shift 5
times in a row enables sticky keys.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
06d976e853 clutter/evdev: implement sticky keys support
One key press on a modifier latches it, two consecutive presses lock it.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
96ebd1c214 clutter/evdev: implement bounce keys support
Ignore multiple consecutive identical key presses within a time frame.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
fa28481736 clutter/evdev: implement slow keys support
Delay emitting clutter key press events when slow key is enabled.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
76b064cffc clutter/evdev: Implement a11y configuration hooks
Apply the keyboard accessibility settings to the master keyboard.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
aa73504d95 clutter: add keyboard accessibility signals
Implementing keyboard accessibility in clutter means we need to be able
to notify higher layers of possible modifier masks or setting changes
(as some keyboard accessibility can be disabled or enabled by keyboard).

For this purpose, add two new signals:

   ClutterDeviceManager::kbd-a11y-mods-state-changed
   ClutterDeviceManager::kbd-a11y-flags-changed

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
32305b453d clutter: add hooks for kbd a11y configuration
Use a set of bitwise enum flags to set different keyboard accessibility
features and the necessary vfunc hooks in clutter input device so that
keyboard preferences can be passed to different input device
implementations.

The idea is to be able to configure either the clutter own
implementation of keyboard accessibility for evdev, or eventually
configure AccessX from the X11 clutter input device using the same
mechanism.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
7d5e08c843 clutter-main: Add hooks to plug kbd accessibility
On X11, when AccessX is enabled, all X11 clients benefit from the
AccessX features, including gnome-shell/mutter, meaning that special
keys like the overview or other shortcuts are also affected.

To achieve the same in Wayland, we need to implement the same features
in clutter main rather than the Wayland backend, so that all depending
code within the compositor but also Wayland clients (which rely on the
compositor to get keyboard events) similarly benefit from the
accessibility features.

Add hooks to the clutter main loop to be able to implement such
features.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Olivier Fourdan
2ffe597617 clutter/backend: Add bell-notify
We'll need a way to trigger a bell from within clutter for keyboard
accessibility features, add the necessary hooks to be able to call a
backend bell-notify method.

https://bugzilla.gnome.org/show_bug.cgi?id=788564
2017-11-16 14:14:31 +01:00
Carlos Garnacho
c86c5d6905 clutter: Plug evdev ClutterDeviceManager leaks
The unused ID GList element is leaked, and so is the node path.

https://bugzilla.gnome.org/show_bug.cgi?id=789984
2017-11-06 20:51:58 +01:00
Daniel van Vugt
a37956c95f eglnative: Use gnome-settings-daemon font settings
While the X11 backend gets its font settings from XSettings, the native
backend did not use any user font preferences till now. So all shell fonts
were rendered with grayscale un-hinted, which some people describe as
"blurry text in Wayland sessions".

Although it's somewhat confusing using the "xsettings" schema on eglnative,
this is consistent with what GTK does already for its Wayland backend. It
is also documented here:

https://wiki.gnome.org/Initiatives/Wayland/GTK%2B#XSettings
https://wiki.gnome.org/Initiatives/Wayland/gnome-settings-daemon#xsettings

No more blurry shell text in Wayland sessions.

https://bugzilla.gnome.org/show_bug.cgi?id=645433
2017-10-27 22:12:57 -05:00
Jeremy Bicha
5fa8f78434 Revert "tests: Fix actor-anchors test"
This reverts commit dd451547a5.

since we reverted commit 5cb5baa with commit 4d2647c
2017-10-21 18:58:37 -04:00
Michael Catanzaro
4d2647cdbc Revert "ClutterActor: Optimize away idempotent scale/position updates"
This reverts commit 5cb5baa7d4.

There's a cascade of regressions that needs to be sorted out before
relanding this:

https://bugzilla.gnome.org/show_bug.cgi?id=784314
2017-10-19 19:54:24 -05:00
Jeremy Soller
ea214fbe0f Remove unscaled-font-dpi setting from X11 backend
https://bugzilla.gnome.org/show_bug.cgi?id=788049
2017-09-25 22:01:11 +01:00
Jonas Ådahl
ba194bd19e clutter: Fix capture_into on non-origin view
The capture_into() function wrote out of bounds when capturing from a
non-origin view (not positioned at (0,0)). At the time of
implementation, this API was used to capture pixels across views into a
single data buffer, but the way it's used, and the way views may work
now, makes this impossible to do properly.

So remove the ability to capture into a pre-allocated buffer from
multiple views, and complain if the passed rectantgle overlapps with
multiple views. This removes the broken offset calculation all
together, fixing the bug motivating this change.

https://bugzilla.gnome.org/show_bug.cgi?id=787715
2017-09-20 18:27:57 +08:00
Carlos Garnacho
26cd031be8 clutter: Use the ClutterScrollFinishFlags when delivering scroll event
This got accidentally hardcoded to CLUTTER_SCROLL_FINISHED_NONE on commit
d3c559a917, which broke kinetic scrolling for touchpads on clients.
2017-09-14 15:39:58 +02:00
Jonas Ådahl
dd4ad4efc4 Revert "renderer-native: Destroy monitor framebuffers when suspending"
The reverted commit seems to cause
https://bugzilla.gnome.org/show_bug.cgi?id=787240 for some reason. Lets
be safe and revert it for now, as the code freeze is just around the
corner.

This partly (it doesn't reintroduce a whitespace issue) reverts commit
dbc63430d8.
2017-09-04 22:37:16 +08:00
Jonas Ådahl
12710dc644 clutter/stage: Add capture_into API
Add API similar to clutter_stage_capture() but that draws into
externally allocated memory. It is assumed that the pixel format is
ARGB32, and the memory is structured in a way that the width of the
passed rectangle is identical to the stride divided by 4.

https://bugzilla.gnome.org/show_bug.cgi?id=784199
2017-08-29 11:49:01 +08:00
Jonas Ådahl
a10ad577a7 ClutterVirtualInputDevice: Add discrete scrolling
Add emitting of discrete scrolling events (such as mouse scroll
wheel-like events).

https://bugzilla.gnome.org/show_bug.cgi?id=784199
2017-08-29 11:49:01 +08:00
Jonas Ådahl
d3c559a917 clutter/evdev: Move scroll notification to ClutterSeatEvdev
This refactors the scroll event emitting code, moving it behind a
clutter_seat_evdev_ helper.

https://bugzilla.gnome.org/show_bug.cgi?id=784199
2017-08-29 11:49:01 +08:00
Jonas Ådahl
1e7628a3ef ClutterVirtualInputDevice: Allow passing CLUTTER_CURRENT_TIME
If CLUTTER_CURRENT_TIME is passed, let the backend find an appropriate
time stamp representing the current time in the clock that is used by
that backend.

https://bugzilla.gnome.org/show_bug.cgi?id=784199
2017-08-29 11:49:01 +08:00
Jonas Ådahl
5685449e15 clutter/evdev: Add API to get current layout index
We set the layout index when changing keyboard layout, but have no way
to get it back would so be needed. Add that.

https://bugzilla.gnome.org/show_bug.cgi?id=786408
2017-08-21 21:19:18 +08:00
Jonas Ådahl
dbc63430d8 renderer-native: Destroy monitor framebuffers when suspending
When suspending (i.e. VT switching away, the GDM gnome-shell instance
gets hidden, or changing user), destroy the onscreen and offscreen
monitor framebuffers. When resuming, the stage views and framebuffers
will be recreated anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=786299
2017-08-16 13:17:43 +08:00
Carlos Garnacho
c9937faf1e clutter: Fix build with --enable-debug
Message was poking stage_x11, which doesn't exist in this context.
Just print the Window that is receiving the event, the event will be
emitted into the only existing stage anyway.
2017-08-12 11:55:19 +02:00
Jason Gerecke
4d8cb5408b wayland: Provide basic tablet wheel event support
Adds basic support for the "wheel" event from the Wayland tablet protocol.
Ideally we would accumulate the angle and report a wheel event with an
appropriate value for "clicks". We can get away with a much cruder method
for the time being, however, since no Wacom tablet puck actually provides
a smooth scrollwheel. Checking whether the angle in CLUTTER_INPUT_AXIS_WHEEL
exceeds a nominally-small threshold is sufficient to determine that the
wheel has advanced by at least one physical click.

https://bugzilla.gnome.org/show_bug.cgi?id=783716
2017-07-17 21:22:15 +02:00
Carlos Garnacho
5c3b27d02f clutter/x11: Emit CLUTTER_PAD_RING/STRIP events on X11
These events will be useful on gnome-shell UI, so translate the
4-5 button events with exotic axes to those. Also use the
XI_Motion event received when first touching those to reset
the ring/strip state, so we don't receive spurious direction
changes in the upper layers.

https://bugzilla.gnome.org/show_bug.cgi?id=782033
2017-07-17 19:43:13 +02:00
Carlos Garnacho
ead6556b50 clutter: Add clutter_event_get_pad_event_details()
This function extracts pad event information, and more importantly
exposes it for gobject introspection.

https://bugzilla.gnome.org/show_bug.cgi?id=782033
2017-07-17 19:10:05 +02:00
Jonas Ådahl
9ab338d7b6 clutter/stage-cogl: Track regions in buffer coordinate space
When fractional scaling is used, damage and paint clip region is tracked
in stage coordinate space using integers might end up missing some
pixels when the border ends up on half pixels. Change the damage
tracking and clip regions to be in buffer coordinates so we can align
damage on physical pixel borders.

However, just using rounding up to the next physical pixel results in
glitches. To avoid this, extend the damage by one logical pixel in all
directions, but still (scissor) clip the drawing to the non-extended
region, as otherwise drawing the damaged regions will result in
incorrect pixels on the right and bottom edges of the clip region. It is
possible that there are better ways to do this, which can be explored in
the future.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:27 +08:00
Jonas Ådahl
0adc56779f clutter/stage: Don't loose precision when setting up viewport
We always hit non-fractional floats here because the stage views are
always made so that they are aligned on integer positions with integer
sizes, but there is no reason to go float -> int -> float when
calculating the viewport.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Jonas Ådahl
dfc4d0d523 clutter/stage-view: Allow scales down to 0.5
There is support for scaling logical monitors down to 0.5, so don't let
ClutterStageView stand in the way for that.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Jonas Ådahl
fef81cd628 clutter/stage: Fix capturing scaled views
Make clutter_stage_capture() work if views are scaled. This needs
adaptations on the using side to deal with the cairo surface device
scale that is used to communicate the scale used when capturing.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Jonas Ådahl
c2e49f1bb5 clutter: Change stage view scale to be float
To support fractional scaling, change the stage view scale to be a
float instead of an int. Also change the places where it is retrieved
and used when scaling things.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Jonas Ådahl
a3d63d0ac0 clutter/stage-view: Add G_PARAM_CONSTRUCT flag to properties
Otherwise those properties won't be set when ->construct is called.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Jonas Ådahl
88cae8bd3d settings: Manage our own font DPI
Previously gnome-shell listened on the Xft Xsettings via GTK+s
GtkSettings to get the font DPI setting. The Xsetting might not
be what we want, and we should not rely on Xsettings when we don't need
to, so lets manage it ourself.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:26 +08:00
Carlos Garnacho
56c468a2ef clutter/x11: Set master device on pad button events
These should be set one, but just set the master to be the slave
pad device. We are passively grabbing the pad device, so this is
consistent with active grabs on slave devices. Besides, pads are
paired to the VCP, which is not really truthful.

Fixes inoffensive warnings when trying to check whether motion
throttling applies for these events.

https://bugzilla.gnome.org/show_bug.cgi?id=784881
2017-07-13 19:05:44 +02:00
Carlos Garnacho
328e3f8f4f clutter: Extend mapping-mode to pen/eraser devices
This just used to apply to CLUTTER_TABLET_DEVICE on wayland, allow using
it on pen/eraser devices (as X11 sees tablets) for consistency.

https://bugzilla.gnome.org/show_bug.cgi?id=784402
2017-07-12 23:43:23 +02:00
Emmanuele Bassi
41e22ab592 Use newer glib-genmarshal option
When building against a glib-genmarshal from GLib 2.54 we can use the
`--prototypes` command line argument to generate the prototypes for the
marshallers in the C source, and avoid a missing-prototypes compiler
warning.
2017-07-11 11:30:08 +01:00
Carlos Garnacho
a70ae50ca9 clutter: Do not throttle motion events on tablet tools
Events from tablets must not be filtered out, as the event coalescing
results in precision loss.

https://bugzilla.gnome.org/show_bug.cgi?id=783535
2017-07-03 13:56:21 +02:00
Tim Lunn
dd82f4afcd configure: require glib 2.53.2
This is required for the new glib-genmarshal as introduced in
 commit 9131f26cae

https://bugzilla.gnome.org/show_bug.cgi?id=783161
2017-05-28 11:21:42 +10:00
Florian Müllner
dd451547a5 tests: Fix actor-anchors test
Since commit 5cb5baa7d4, we skip transitions when updating an
actor's scale/position to the existing value. As a result, we
don't get change notification on those properties either - given
that the properties did not actually change, that behavior seems
fine, so just modify the test to not expect a notify signal for
unchanged properties.
2017-05-24 21:04:07 +02:00
Carlos Garnacho
4b23eb064c clutter: Update pointer position on master clock's update stage
Ensure the pointer position is up-to-date for the pointers inside
the clip area after the stage got actors relayout.

https://bugzilla.gnome.org/show_bug.cgi?id=755164
2017-05-23 16:37:53 +02:00
Carlos Garnacho
5cb5baa7d4 ClutterActor: Optimize away idempotent scale/position updates
If the actor results in the same scale/position, there's no need to
trigger a transition.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2017-05-22 17:27:11 +02:00
Carlos Garnacho
d620189ae3 ClutterActor: Call queue_redraw vfunc directly if possible
Reduces some signal emission overhead.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2017-05-22 17:27:11 +02:00
Emmanuele Bassi
4b4c2b1afa ClutterActor: Avoid frequent signal emission if possible
Avoid signal emission for ::paint/::pick if no handlers are connected,
which is the most frequent case.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2017-05-22 17:27:11 +02:00
Carlos Garnacho
3887d25dbc ClutterStage: Use non-generic marshaller for ::presented signal
This signal runs often, so it's better to use a direct marshaler.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2017-05-09 11:53:27 +02:00
Nigel Taylor
d3362a6f05 clutter: conform/actor-graph: Add missing null-termination
https://bugzilla.gnome.org/show_bug.cgi?id=759085
2017-05-05 09:53:51 -04:00
Florian Müllner
9cf8aa4584 cally: Fix compilation without X11 backend
Commit 0fd9e38175 fixed setting the out parameter for the x coordinate
when using the X11 backend, but broke compilation when the backend is
not available ...
Really fix the issue by running the X11-specific code when the X11
backend is available and in use, and display the one-time warning
otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=781902
2017-05-02 14:29:59 +02:00
Emmanuele Bassi
c76eedd794 Typo fix: missing '\'
Without the backslash, the build breaks.
2017-04-30 15:05:52 +01:00
Emmanuele Bassi
9131f26cae Generate marshallers without including the generated header
GLib now generates the prototypes for the generated marshallers, so it's
not necessary to include the header any more.

This fixes a build failure in GNOME Continuous with GLib master, caused
by -Werror=redundant-decls.
2017-04-30 14:56:29 +01:00
Florian Müllner
0fd9e38175 cally: Fix translation to screen coordinates
Due to an accidental swap of an else statement and a preprocessor #else,
the output x coordinate is currently only set when not using the X11
windowing system, whoops.

https://bugzilla.gnome.org/show_bug.cgi?id=781902
2017-04-28 17:20:36 +02:00
Mario Sanchez Prada
813de50eba Declare clutter version constants as extern
These constants got the CLUTTER_VAR annotations removed when making
it a private library, so the extern modifier needs to be explicitly added.
2017-04-13 13:08:22 +01:00
Florian Müllner
47a01013b1 clutter-color: Shut up a compiler warning 2017-04-07 23:19:22 +02:00
Jonas Ådahl
20fcb88632 clutter: Remove window scaling feature
Window scaling is a clutter feature used to enable automatic scaling of
stage windows when running under as an application in windowing system.
Clutter in mutter does not support running as a stand-alone application
toolkit, so lets remove this unused feature.

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-04-07 22:30:50 +08:00
Jonas Ådahl
63450d69d3 clutter: Add ability to scale stage views
This commit adds the ability to set a scale on a scale view. This will
cause the content in the stage view to be painted with the given scale,
while still keeping the configured layout on the stage. In effect, for
a stage view with scale 'n', this means the framebuffer of a given stage
will 'n' times larger, keeping the same size on the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-04-07 22:30:48 +08:00
Jonas Ådahl
df45c50d0b clutter: Also filter relative tablet tool motions
Pass the relative motion from tablet tools through the same filter
mechanism as used for the relative pointer motions.

https://bugzilla.gnome.org/show_bug.cgi?id=778119
2017-03-27 12:57:56 +02:00
Jonas Ådahl
8f691c28f3 clutter: Add API for filtering relative motion events
Add an API that allows the owner of the clutter context to alter the
relative motion events (so far relative pointer events).

https://bugzilla.gnome.org/show_bug.cgi?id=778119
2017-03-27 12:57:56 +02:00
Armin Krezović
a77da353f3 input-settings: Set double click timeout from gsettings
Clutter's evdev input backend has no support for setting double
click timeout set by gnome-settings-daemon. This results in
touchpad click events timing out on wayland, because the
default timeout value wasn't enough.

This patch moves timeout setting to mutter and removes X11
backend specific setting from clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=771576
2017-03-24 20:47:00 +01:00
Carlos Garnacho
e081bb3921 clutter: Add clutter_input_device_is_grouped call/vfunc
This will be used to query grouped devices (eg. tablets and pads)

https://bugzilla.gnome.org/show_bug.cgi?id=779986
2017-03-13 19:34:10 +01:00
Jonas Ådahl
c5dc0f4a2e clutter/stage-view: Add getter for getting the offscreen blit transform
This will be used to invert the transform in the nested mode, making it
possible to test offscreen texture based transform using the nested
backend.

https://bugzilla.gnome.org/show_bug.cgi?id=779745
2017-03-09 10:17:30 +08:00
Rui Matos
542ed1d024 clutter-clone: Unset source when source actor is destroyed
Otherwise we might be holding on to a source actor that's no longer
fully functioning and cause crashes if for example we try to paint it.

https://bugzilla.gnome.org/show_bug.cgi?id=779483
2017-03-06 14:00:48 +01:00
Carlos Garnacho
46d516cb04 clutter: Force scale=1 in tests/conform
Device pixel sizes are compared in several places, which breaks
some tests on hidpi setups.
2017-02-17 17:01:57 +01:00
Jonas Ådahl
4ebc55f2b3 Make libmutter and friends parallel installable
In order to minimize the amount of breakage, while at the same time
making it easier to make backward incompatible changes needed to
continue turning libmutter into a capable Wayland compositor, make the
libmutter and friends (libmutter-clutter, libmutter-cogl*) parallel
installable by adding a version number to the name. This changes
various filenames, for example what previously was libmutter.so is now
libmutter-0.so (assuming the version for now is 0), and
libmutter-clutter-1.0.so is now libmutter-clutter-0.so. The pkg-config
filenames and GObject introspection has been renamed to reflect this as
well.

This enables a downstream compositor rely on a specific version of the
libmutter API, while gracefully handling API/ABI changes by having to
update to the new version at their own pace.

https://bugzilla.gnome.org/show_bug.cgi?id=777317
2017-02-14 11:16:45 +08:00
Carlos Garnacho
d6fc41b73e clutter: Add function to find out the number of modes for a pad group
This is obtained in backend-dependent ways in the upper layers, seems
better to let ClutterInputDevice provide this information.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
9d38ffa6e3 clutter: Add functions to find out mode switch buttons, and their group
This is done in the upper layers through backend-dependent ways, seems
better to let ClutterInputDevice provide this information.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
8bcdf9ba61 clutter: Add current group mode on pad events
This info can be obtained here right away, so we don't need
backend-dependent paths in the upper layers.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
1ff9bbd59c clutter/evdev: Add ClutterInputDeviceEvdev::output-aspect-ratio
When != 0, this property will express the W:H ratio of the desired
output area (be it one monitor or the span of all monitors). At
the time of translating coordinates, coordinates will be skewed so
that the input area of the tablet is a rectangle of the given ratio.

Events happening in the input areas that fall outside the output
aspect ratio will be clamped to the nearest coordinate in the rect.

If the ratio is 0, the whole input area of the tablet will be used
and no coordinate skewing will happen.

https://bugzilla.gnome.org/show_bug.cgi?id=774115
2017-02-10 16:31:50 +01:00
Carlos Garnacho
cc838ead8b clutter/evdev: Add ClutterInputDeviceEvdev::device-matrix property
And transform absolute events using this matrix. This property is
akin to the "Coordinate Transformation Matrix" property in X11,
and will be used to map tablets/touchscreens to outputs, favoured
over the libinput matrix which is meant for calibration.

https://bugzilla.gnome.org/show_bug.cgi?id=774115
2017-02-10 16:31:50 +01:00
Carlos Garnacho
9c79a1631d backends: Pass seat ID to evdev ClutterDeviceManager
Clutter assumed seat0 which is most usually, but not always correct.
Add an evdev-backend specific function to allow passing the seat
that will be used for ClutterDeviceManager construction, which we
already obtain in MetaLauncher.

https://bugzilla.gnome.org/show_bug.cgi?id=778092
2017-02-02 23:39:02 +01:00
Rui Matos
1597b357a1 clutter/evdev: Dispatch libinput before generating key repeat events
Since both the libinput event source and the key repeat timer have the
same priority, the order in which both handlers are called is
arbitrary if both sources are ready on the same poll return. This
means that sometimes we generate key repeats when there's already a
real key event queued on libinput that would cancel the repeat timer
if only it was processed before.

One solution would be lowering the repeat timer source priority a
notch lower than the libinput source but that would mean that a steady
stream of events from libinput (e.g. pointer device motion) would
prevent any key repeats to happen.

Instead, we can fix this problem by trying to dispatch libinput from
the key repeat timer and checking if the timer source has been
destroyed before generating more key repeats.

https://bugzilla.gnome.org/show_bug.cgi?id=774989
2017-01-25 13:07:48 +01:00
Rui Matos
73524cadd4 clutter/evdev: Avoid losing key repeat timestamp resolution
Commit 9214d5029c changed the notify*
API to use microseconds and we already have a microsecond time source
here so we can use the timestamp directly without losing resolution at
this layer.

https://bugzilla.gnome.org/show_bug.cgi?id=774989
2017-01-25 13:07:43 +01:00
Florian Müllner
e8380d11c4 build: Fix cogl include paths of tests
Those were missed by commit 0aa6d9782c ...
2016-11-23 23:12:55 +01:00
Florian Müllner
0aa6d9782c build: Fix cogl include paths
cogl-egl-defines.h is now referenced from a public header, so we need
to include its location whenever the header is used (directly or via
cogl.h).
2016-11-23 18:03:59 +01:00
Jonas Ådahl
c2e72823fc clutter: Fix a couple introspection warnings
This includes not introspecting ClutterStageView things at all for now,
as they are only used by C code.

https://bugzilla.gnome.org/show_bug.cgi?id=774827
2016-11-23 21:59:16 +08:00
Carlos Garnacho
af920851ca clutter: Fix build
Typo in get_type() function, can only be classified as post-c&p brain fart.
2016-11-07 14:24:36 +01:00
Carlos Garnacho
ea4dbdd66f clutter/x11: Implement ClutterInputDeviceTool
This is implemented using Wacom-driver specific properties at
the moment, until libinput becomes the fallback driver handling
tablet and pad management.

Whenever a tool becomes in proximity, a new ClutterInputDeviceToolXI2
will be created (if it wasn't created previously) for the given
serial number. This tool will be set in all events send from the
device.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
b252771a8f clutter/evdev: Take over stylus configuration
Stylus configuration (stylus buttons, pressure) was handled
at the very high level, doing the button and pressure translations
right before sending these to wayland clients.

However, it makes more sense to store these settings into the
ClutterInputDeviceTool itself, and have clutter apply the config
at the lower level so 1) the settings actually apply desktop-wide,
not just in clients and 2) X11 and wayland may share similar
configuration paths. The settings are now just applied whenever
the tool enters proximity, in reaction to
ClutterDeviceManager::tool-changed.

This commit moves all handling of these two settings to
the clutter level, and removes the wayland-specific paths

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
75c3f0ffba clutter/evdev: Emit ClutterDeviceManager::tool-changed
We do so whenever a tool enters or leaves proximity. We now also
ensure that last_tool is NULL after it leaves proximity, although
the CLUTTER_PROXIMITY_OUT event itself should still contain tool
information.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
bd83873a7f clutter: Add ClutterDeviceManager::tool-changed signal
This signal will notify whenever a device changed tool.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
9abf6892c4 clutter/x11: Add minimal support for pad devices
We most notably handle button events (acquired through a passive grab on
all device buttons) which are translated to CLUTTER_PAD_BUTTON* events,
so there is generic handling of pad actions on X11.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
674a48335d clutter/x11: Implement XTest-based ClutterVirtualInputDevice
This will be used too on X11 in order to implement the button-to-keycombo
mapping in pad devices.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
4cfc21d49d clutter: Rename touchpad gesture n_fingers getter to be more generic
This can also be used now on pinch events, so make a more generic name
for this function.

https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Carlos Garnacho
cf0a453d32 clutter/evdev: Fill n_fingers information in touchpad pinch events
Libinput tells us this much (at least for 3 fingers), so make sure
we propagate this info.

https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Carlos Garnacho
4186833df7 clutter: Add n_fingers field to ClutterTouchpadPinchEvent
https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Rui Matos
fc8de3d0c8 clutter/stage: Fix framebuffer capture origin offset (again)
Commit 5fbb479301 was wrong too. What we
really want to do here is getting view relative coordinates given the
view's and the rectangle's global coordinates so we need to subtract
the view's origin from the rectangle's.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-10-17 13:47:20 +02:00
Florian Müllner
a4e69f338d clutter: Reuse GTK+'s RTL/LTR handling
Commit a4fb7ef5a3 dropped translations of our internal cogl/clutter
forks, which broke the local-based text direction support. Instead
of bringing back translations just for this purpose, we can re-use
GTK's translations which use the same technique.

https://bugzilla.gnome.org/show_bug.cgi?id=771549
2016-09-19 23:10:57 +02:00
Rui Matos
5fbb479301 clutter/stage: Fix framebuffer capture origin offset
Commit f36fa53b0e had the offset math
wrong and the reviewer didn't notice it.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-09-19 22:28:05 +02:00
Jonas Ådahl
342532a98d ClutterStageCogl: Don't get buffer damage dirty pixel when not supported
Now with the existance of offscreen view framebuffers the buffer age
damage regions are only valid if the view in question doesn't doesn't
have an intermediate offscreen. So, for views that doesn't have buffer
age, return the dirty pixel (0,0).

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
219d2304e0 clutter: Let the stage window translate dirty pixel according to view
Otherwise if buffer age is not supported the dirty pixel would be
shifted potentially in unpaintable position.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
fb6b0de48b clutter: Use non-deprecated pixel reading function when picking
This wont fix anything, it just one small step away from using
deprecated cogl functions.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
b78b8c9578 ClutterStageView: Always blit full texture on full onscreen framebuffer
When blitting an offscreen onto an onscreen, the whole offscreen should
always be drawn on the whole onscreen. Thus, don't try to convert
between coordinate spaces, just draw the whole offscreen on the whole
onscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Olivier Fourdan
4c106a9c9b wayland: save/restore numlock state
Save the state on NumLock so that is can be (optionally) restored on
next login.

bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=757943
2016-09-09 19:07:10 +02:00
Jonas Ådahl
d893adb290 clutter: Compress instead of discard motion events
Clutter discards any motion event if next event happens to also be a
motion event. This is problematic when the motion event carries
relative motion deltas, since the information about them is completely
lost.

Until we have moved away made the stage stop discarding motion events,
lets work around the issue by compressing them, effectively adding
multiple relative motion deltas together, would one be discarded.

https://bugzilla.gnome.org/show_bug.cgi?id=771049
2016-09-09 10:03:34 +08:00
Jonas Ådahl
f36fa53b0e clutter/stage: Offset framebuffer capture origin by view layout
The rectangle passed to capture_view() is in stage coordinate space;
thus, to translate to framebuffer coordinate space, the origin need to
be translated by the view layout position.

This fixes capturing views not at position (0, 0).

https://bugzilla.gnome.org/show_bug.cgi?id=770127
2016-09-06 14:59:36 +08:00
Jonas Ådahl
01edf10e82 clutter/evdev: Fix absolute pointer motion events
Absolute pointer events used the X coordinate as both X and Y. This
caused the pointer cursor to be moved incorrectly for absolute pointer
devices, commonly used in virtual machines.

https://bugzilla.gnome.org/show_bug.cgi?id=770557
2016-08-30 15:48:30 +08:00
Carlos Garnacho
a6e15e841b clutter/cogl: Transform swap buffers regions into onscreen coordinates
Those are given in view coordinates, so we must transform into onscreen
coordinates in order to perform swap_buffers on the right damage regions.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:38:05 +02:00
Carlos Garnacho
61e9c5c357 clutter/cogl: Hook up ClutterStageView render-to-texture
"Blit" the result on the framebuffer after each view is painted.
This of course only applies if there is an offscreen buffer to
perform any blitting. Otherwise the onscreen framebuffer is rendered
to directly and this step is not necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:38:05 +02:00
Carlos Garnacho
54dc10f890 clutter: Add infrastructure to render ClutterStageViews to offscreen
The offscreen is given through the ::back-buffer property, the ClutterStageView
will set up the the CoglPipeline used to render it back to the "onscreen"
framebuffer.

The pipeline can be altered through the setup_pipeline() vfunc, so ClutterStageView
implementations can alter the default behavior of blitting from offscreen to
onscreen with no transformations.

All getters of "the framebuffer" that were expecting to get an onscreen have
been updated to call the right clutter_stage_view_get_onscreen() function.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:36:45 +02:00
Sjoerd Simons
913c32ee34 Fix build of clutter tests
Various clutter test directly use cogl symbols, so they should be linked
against mutter-cogl as well.

Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=769636
2016-08-23 13:45:05 +02:00
Carlos Garnacho
b53b94e6f2 clutter/evdev: Implement ClutterVirtualInputDevice::notify_keyval
This is somewhat gross at the moment, because we're after all mimicking
real keyboard events, we can only lookup keycodes that are available
in the current map, and the control of levels is rather limited.

Eventually, we want to implement the text_input protocol, handle these
events separately to MetaWaylandKeyboard, so event->key.keyval is
is guaranteed to be the final result. Until then, this is the farthest
we can get.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:36:42 +02:00
Carlos Garnacho
4abd31d863 clutter: Add ClutterVirtualInputDevice vmethod to notify keysyms
Evcodes don't cut it when we have something already specifying the
character to be printed, despite the current group/level. This API
allows some more control on the intended output.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Carlos Garnacho
3c8b1462bc clutter: Make ClutterVirtualInputDevice public
This includes adding documentation and introspection annotations,
and marking the functions as extern.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Carlos Garnacho
27a77fa115 clutter/evdev: Allow specifying the ClutterInputMode of virtual devices
The seat core keyboard/pointer will be "master", the ones created through
ClutterVirtualInputDevice will be "slaves".

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Jonas Ådahl
0992b5c53e ClutterVirtualInputDeviceEvdev: Forward button and key presses
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Jonas Ådahl
e928370bf0 ClutterSeatEvdev: Keep track of button count
libinput does it for us, but only for physical devices. When we add
virtual devices to the same seat, we need to track button press count
ourself.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
d2b05f0305 ClutterVirtualInputDeviceEvdev: Forward motion events
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
bd326d38ac ClutterVirtualInputDeviceEvdev: Create associated ClutterInputDevice
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
8e335ce183 ClutterVirtualInputDeviceEvdev: Construct with a specific seat
We are still single seated, so until we are properly multi seated its
always the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
364b184f41 ClutterVirtualInputDevice: Store the device type
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
94016f7257 clutter/evdev: Move keyboard and pointer notification into seat
We notify per seat; so lets move the logic there. Touch and tablets to
follow later.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
e38a8363e4 ClutterVirtualInputDevice: Keep track of the device manager
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
76eb27e786 ClutterDeviceManagerEvdev: Split out seat into a separate file
Split out ClutterSeatEvdev functionality into a separate file.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
5db2be414b clutter: Add virtual input device API
Virtual input devices aim to enable injecting input events as if they
came from hardware events. This is useful for things such as remote
controlling, for example via a remote desktop session.

The API so far only consists of stumps.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:19 +02:00
Jonas Ådahl
adcd0fe9b4 ClutterStageView: Initialize viewport/projection as dirty
Initially the viewport and projection is not calculated and should thus
be marked as dirty.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-08-03 11:20:55 +08:00
Florian Müllner
740748af3e clutter: Fix typo in assert 2016-07-29 11:35:31 +02:00
Carlos Garnacho
2e4eb86340 configure: Require libinput 1.4
We use API recently added in that version.
2016-07-27 13:32:38 +02:00
Carlos Garnacho
80674fc9e4 clutter/evdev: Optionally report abs/rel motions for tablet tools
Depending on clutter_input_device_get_mapping(), or whether the current
tool is either cursor or lens (those don't make any sense in absolute
mode), relative motions will be reported.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
9587a60da4 clutter: Add clutter_input_device_[gs]et_mapping()
This function call only applies to tablets, and thus will error
out unless it's called with CLUTTER_TABLET_DEVICEs. This will
allow setting absolute/relative mapping on those on the fly, as
this is optional.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
af8b938f92 clutter/x11: Set device node information in XI2 devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
1496a7ead3 clutter/evdev: Set device node information to evdev devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
e7e62ee4a4 clutter: Add clutter_input_device_get_device_node()
This function is meant to return the device node path (eg. /dev/input/...),
which will be useful to wire up a few things.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
1c23d4bc51 clutter/evdev: Set tool IDs 2016-07-22 13:31:09 +02:00
Carlos Garnacho
2e6bfa8bae clutter: Add ClutterInputDeviceTool:id property 2016-07-22 13:31:09 +02:00
Carlos Garnacho
a59170c09f clutter: Fix ClutterInputDeviceTool:serial setter/getter
The argument is internally handled as a uint64, but only exposed in
API as guint.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
96aed5fd2e clutter: Handle pad button events in clutter_event_get_button() 2016-07-22 13:31:09 +02:00
Carlos Garnacho
88c510c38a clutter/evdev: Translate/emit libinput pad events 2016-07-22 13:31:09 +02:00
Carlos Garnacho
6bcff556b5 clutter/evdev: Handle management of pad devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
81736b1dea clutter: Add ::n-rings and ::n-strips property to ClutterInputDevice
This will only be practical for pads (and maybe generic buttonsets in
the future?), we just need to know the number as the events will also
contain a number as the identificator.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
cc09ca8892 clutter: Add pad event types
And their management along the pipeline.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
d76aa89be9 clutter: Add clutter_event_get_mode_group()
This event can be used on pad events to find out the group they
pertain to.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
8cd4b0e11f clutter: Add pad event structs
Those map closely what we get from libinput. Button events have
been made its own separate struct, its semantics fall somewhere
in between of ClutterButtonEvent and ClutterKeyEvent, so is better
emitted as its own set.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
6b08990dcc clutter: Add "pad" device type 2016-07-22 13:31:09 +02:00
Florian Müllner
c8392e025f tests: Adjust to config.h removal
Commit bf71cb2e3c changed this to use different file names for the
cogl and clutter parts to avoid any confusion.
2016-07-20 21:14:43 +02:00
Florian Müllner
820ffa2781 tests: Drop test that uses removed CoglTexture API
Commit 21f2f52269 removed the API to get/set texture format and
rowstride, so drop the corresponding test.
2016-07-20 20:58:21 +02:00
Florian Müllner
51f7892600 tests: Drop tests that use cogl-1.0 path API
Commit d62d780a95 dropped the 1.0 version of that API as well
as the 2.0 compatibility layer.
2016-07-20 20:58:20 +02:00
Florian Müllner
aebd5ba6e0 stage-view: Fix memory handling of :framebuffer property
Currently the setter doesn't take ownership of the value, but dispose()
will unref it (and thus release someone else's reference). Fix this by
taking ownership of the property value in the setter.
2016-07-20 20:04:27 +02:00
Florian Müllner
a310ba7649 build: Dist cogl-mutter/cogl-clutter headers 2016-07-20 14:30:57 +02:00
Florian Müllner
0745734ba5 clutter: Fix a compiler warning
There's no need for a cast for printing an object's type or address,
so we can remove variables that are unused when not building with
CLUTTER_ENABLE_DEBUG.
2016-07-20 13:03:48 +02:00
Jonas Ådahl
ff6186f1ec clutter: Add capture API for reading stage pixels
clutter_stage_capture should be used instead of directly utilizing
cogl's read_pixels API's.

https://bugzilla.gnome.org/show_bug.cgi?id=768978
2016-07-20 14:23:48 +08:00
Carlos Garnacho
a40e4634a6 clutter: Remove clutter-build-config.h.in
This file is autogenerated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
d62d780a95 Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API split
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
eed71654ba Don't pretend we don't have CoglShader
We bypass our build configuration to fetch API from a version which
isn't the one we actually use. Stop bypassing and just admit that the
1.0 API is still there, but still deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
aafdb6baaa clutter/evdev/clutter-xkb-utils.c: Include clutter-build-config.h
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2547a7cd9c ClutterBezier: Make a private copy of sqrti from cogl
We didn't include clutter-build-config.h, meaning we included a
different API of cogl than the rest of clutter. This API contains the
function cogl_sqrti which was the only thing used. Lets include the
build config file and stop depending on the API that is no longer
exposed to us.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
b4b13ac996 clutter: Remove ClutterFixed
We don't use it any more. Lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
21f2f52269 ClutterTexture: Remove texture pixel format access
Deprecated, misleading and not used anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
7f0e6b9b4b compositor: Don't access use the onscreen framebuffer directly
Instead of assuming there is a single onscreen framebuffer, use the
helper functions for setting the frame callback and getting the frame
counter.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
767e12125b ClutterStageCogl: Let the sub-classes handle the onscreen
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.

Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
df0805fb0a ClutterStageWindow: Remove dirty_back_buffer vfunc
It was dead code, so lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
14dbdfe483 Get rid of ClutterStageEglNative
The functionality from ClutterStageEglNative (one function returning
TRUE) was moved to MetaStageWindowNative.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
c3d2352a9e Explicitly create per backend stage windows
Split the stage window implementations into three separate objects: one
for X11 as a compositing manager, one for X11 running as a nested
Wayland compositor, and one for running with the native backend.

The new stage window implementations are only thin shells; this is in
preparation for making the stage windows behave more differently.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f31d71ce63 ClutterStageX11: Remove dead code
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2c439dec75 ClutterStageX11: Move macro to .c file
It was only used there, no need to expose it elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
942feadffd ClutterStageX11: Don't exposed unused function
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2ceff4ee9b Create cogl renderer in MetaRenderer
Instead of passing around the KMS file descriptor via clutter to cogl,
just make our own clutter backend create the cogl renderer and set the
KSM fd.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2facf26568 clutter: Add test .gitignore files
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
9c0fa583f5 clutter/tests/conform: Fix actor-offscreen-redirect
The actor-offscreen-redirect didn't initialize its state properly, so
it could potentially end up with the "was_painted" state being TRUE
from the start, effectively skipping the whole test.

Fixing so that the test even run resulted in the test getting stuck in
a dead lock due to the verification that a frame was drawn was done
from a paint callback. A paint callback had the mutex held, so when the
test case tried to run the main loop, the next paint callback caller
path taken would try to re-lock the same mutex, thus dead lock.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f1b7b41b8d Update .gitignore
The cogl/clutter merge made the .gitignore files in the respective
directories incorrect, due to the using absolute paths.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
90de521799 Make mutter manage its own clutter backends
Introduce two new clutter backends: MetaClutterBackendX11 and
MetaClutterBackendNative. They are so far only wrap ClutterBackendX11
and ClutterBackendEglNative respectively, but the aim is to move things
from the original clutter backends when needed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
a1bedd4b1c clutter: Remove leftover wayland backend references
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Owen W. Taylor
d6b290ef77 Don't create the Cogl GLib source multiple times
Since the check for backend->cogl_context was accidentally moved
to clutter_backend_do_real_create_context, the Glib source that
is created at the end of clutter_backend_do_create_context() is
created and added each time create_context() is called, though
create_context() is supposed to be idempotent.

https://bugzilla.gnome.org/show_bug.cgi?id=768243
2016-06-30 11:20:21 -04:00
Rui Matos
3691eb6d70 clutter/x11: Add API to request video memory purges to be reported
https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
Florian Müllner
434f22e820 text: Bind <ctrl>A in addition to <ctrl>a
The 'select-all' action is currently only bound to <ctrl>a, which makes
it awkward to use when caps-lock is active, and is inconsistent with GTK+.
Just accept both upper- and lower-case variants.

https://bugzilla.gnome.org/show_bug.cgi?id=766326
2016-05-12 19:51:54 +02:00
Carlos Garnacho
4c6dae0bae evdev: Avoid updating seat pointer position on tablet events 2016-05-03 13:05:06 +02:00
Carlos Garnacho
2b07a493c5 evdev: Implement ClutterInputDevice::update_from_tool
This vfunc pokes the libinput_tool in order to find out the currently
available axes, and updates the device as such.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
eafa04230b main: Allow updating device axes from the current tool
This way devices are ensured the proper axis status at the time
of processing the events.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
7004818508 evdev: Implement tablet events
Tablet proximity, motion and button events are translated into ClutterEvents,
and the device state is updated accordingly.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
bc8b3d9f39 evdev: Implement ClutterInputDeviceTool
This will be backed by a libinput_tool, the type and serial are
fetched from there.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
b63e73e422 events: Add proximity events
These events will be sent on tool proximity of tablet events.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
3602b49a30 event: Add ClutterInputDeviceTool information to clutter events
These can be used to determine the tool that's being in use for a given event
2016-05-03 13:05:06 +02:00
Carlos Garnacho
8b2c888368 input-device: Add ClutterInputDeviceTool
This is an unique opaque struct that identifies a given tool of
a given device.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
ec708fc1a9 enums: Add rotation/slider axes
These will be useful for the tablet tools that have these features.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
6e773389fd evdev: Map LIBINPUT_DEVICE_CAP_TABLET to CLUTTER_TABLET_DEVICE
This is so tablet devices have the correct ClutterInputDeviceType
2016-05-03 13:05:06 +02:00
Carlos Garnacho
fe59da43ef evdev: Pass axis parameters when notifying absolute motion events
This will be useful for tablet support, NULL is given in the current
callers.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
40a5eff5d4 input-device: Disconnect signals on actors where the device has a cursor
Otherwise the signals are left dangling if the device is removed, causing
possible invalid memory accesses afterwards.
2016-05-03 13:05:06 +02:00
Carlos Garnacho
9d32146edb evdev: Use device name rather than sysname
The device name is something more natural, similar to what's seen
in X11, the sysname is rather the event node basename, which may
also vary depending on device insertion/detection time.
2016-05-03 13:05:06 +02:00
Florian Müllner
3856622ff7 clutter: Add back support for non-wayland builds
Wayland support is only available on Linux, so keep it optional for
now.

https://bugzilla.gnome.org/show_bug.cgi?id=760439
2016-04-29 16:13:59 +02:00
Florian Müllner
28c9b6e1d7 build: Namespace installed tests of private libraries
Currently our private cogl/clutter forks still install tests as
cogl/clutter, which conflicts with the original libraries.
2016-04-29 14:49:03 +02:00
Rico Tzschichholz
29752b6b63 cogl/clutter: Drop soname versions of private libraries 2016-04-28 15:34:51 +02:00
Florian Müllner
6e5888853e build: Export correct pkg-config names in .girs 2016-04-28 15:22:50 +02:00
Emmanuele Bassi
0f78357a5f Include libdrm and gbm when building Clutter
Clutter out of tree depends on Cogl's required dependencies via the
pkg-config file. Since Clutter and Cogl moved in tree, it means that
those dependencies need to be checked by Clutter itself, otherwise
headers and libraries won't be found.
2016-04-28 12:41:34 +01:00
Rico Tzschichholz
ba786d4fae clutter/tests/conform: Link against libmutter-cogl as needed 2016-04-28 11:59:05 +02:00
Rui Matos
1fa540bcb7 Fix the merged build
https://bugzilla.gnome.org/show_bug.cgi?id=760439
2016-04-27 20:37:47 +02:00
Rui Matos
9710e4a8c0 move everything into a clutter/ directory 2016-04-12 20:04:26 +02:00
Ray Strode
a4fb7ef5a3 po: drop translations 2016-04-12 20:03:30 +02:00
Ray Strode
eb959c73ab build: move glib marshaller/enum generation to src dir
the build/ dir is getting gutted so this commit moves
the two still needed bits to the source dir.
2016-04-12 19:57:35 +02:00
Ray Strode
7bd9bc2913 build: get rid of specialized makefile snippets
mutter won't have them, and we don't need them
2016-04-12 19:57:35 +02:00
Rui Matos
ed0051d0b4 clutter: make library private to mutter 2016-04-12 19:57:35 +02:00
Ray Strode
8675400191 configure: hardcode backends 2016-04-12 19:57:35 +02:00
Ray Strode
b1c59579ff clutter-glx: drop old clutter-glx stuff 2016-04-12 19:57:35 +02:00
Ray Strode
2cdd4b8250 tslib: drop tslib support 2016-04-12 19:57:35 +02:00
Ray Strode
89daa8d4fa wayland: drop wayland backend 2016-04-12 19:57:35 +02:00
Ray Strode
04c84b049f gdk: drop gdk backend 2016-04-12 19:57:35 +02:00
Ray Strode
0777de1757 osx: drop osx support 2016-04-12 19:57:35 +02:00
Ray Strode
6d0829b0d2 cex100: drop GDL support 2016-04-12 19:57:35 +02:00
Ray Strode
8f205d76e1 mir: drop mir backend 2016-04-12 19:57:35 +02:00
Ray Strode
c7472841b1 win32: drop win32 support 2016-04-12 19:57:35 +02:00
Emmanuele Bassi
c6e40de500 actor: Warn on adding/removing itself as a child
ClutterActor should warn if a user tries to add or remove an actor to,
and from, itself on the scene graph.

Clutter will likely crash, or warn way down the line, but if we can make
debugging simpler then we should.
2016-03-29 15:09:26 +01:00
Emmanuele Bassi
e62a6376a5 gdk: Disable deprecation warnings
For the GDK backend We're using the GdkDeviceManager API, which maps to
Clutter's own device manager API. GDK has now moved to a per-seat device
management model, and deprecated the device manager singleton one.

In order to avoid the deprecation warnings, we'd have to implement a
model similar to the GDK one inside the generic Clutter API, but that
would also require moving all the others backend to it, which is pretty
pointless.

Instead, we can disable deprecation warnings for the
ClutterDeviceManager implementation inside the GDK backend.
2016-02-28 12:43:43 +00:00
Chun-wei Fan
a99dd7555b clutter/config.h.win32.in: Keep in sync with autotools builds
This updates config.h.win32.in to be in-sync with the entries that are in
the config.h.in that is generated by the autotools builds.  In particular,
for Visual Studio builds, we default to enable all available drivers ("*").
2016-02-27 20:48:51 +08:00
Emmanuele Bassi
2b0ff2f2ba cally: Avoid clone spamming state changes
Clones may generate a temporary map/unmap on their source when painting;
this, in turn, will generate unnecessary ATK state changes.

https://bugzilla.gnome.org/show_bug.cgi?id=756371
2016-02-24 12:03:37 +00:00
Emmanuele Bassi
c867e9d941 actor: Expand is_in_clone_paint() check
The function should return true not only if the actor is being painted
by a ClutterClone, but also if it's inside a sub-graph being painted by
a ClutterClone.

https://bugzilla.gnome.org/show_bug.cgi?id=756371
2016-02-24 12:03:37 +00:00
Jonas Ådahl
8181ef15d6 evdev: Pass a motion delta to pointer constrain callback
The constrain callback cannot rely on the pointer position of the
corresponding ClutterInputDevice to get the actual delta of the motion
event that is to be constrained since it is only updated when an event is
dispatched. So change the API to pass the previous pointer position when
constraining.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2016-02-16 18:53:58 +08:00
Jonas Ådahl
52e38d1ab7 evdev: Expose microsecond timestamps via the clutter evdev API
This is needed by Wayland compositors for certain types of events.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2016-02-16 18:24:23 +08:00
Jonas Ådahl
9214d5029c evdev: Use microsecond granularity for internal timestamps
It's what libinput uses internally, and it'll be exposed in a later
patch.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2016-02-16 18:24:23 +08:00
Jonas Ådahl
a598917e07 evdev: Provide the relative pointer motion event deltas
Compositors need more detailed information about motion events. Make it
possible to retrieve this information when running the evdev backend by
adding the information to the backend specific event struct.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2016-02-16 18:24:23 +08:00
Jonas Ådahl
a10200509e evdev: Recycle device ids after devices are removed
In order to not grow the device id number forever, recycle the ids
whenever a device is released.

https://bugzilla.gnome.org/show_bug.cgi?id=755849
2016-02-16 18:24:23 +08:00
Emmanuele Bassi
c624230a8a gdk: Enable swap throttling on full screen windows
Since commit 6183eb3632 we disabled swap
throttling in favour of being driven by the GDK frame clock (and thus by
the compositor).

Compositors may decide to unredirect full screen windows to avoid the
performance penalty of the additional copy, especially on X11, which
means that a Clutter application marked as full screen is not going to
be driven by the compositor, and it's not going to be throttled by the
underlying GL machinery. This has a performance impact on constrained
platforms.

For this reason, we should re-enable swap throttling when the window is
full screen.

As the change was introduced especially because of Wayland, we should
check that we're not running as clients under a Wayland compositor; if
we do, we always keep swap throttling disabled, as the compositor will
always manage our output, even when full screen.
2016-01-25 18:48:49 +00:00
Carlos Garnacho
307cb58598 evdev: Add scroll source/finish flags info to scroll events.
Libinput tells us this much, so make use of it.

https://bugzilla.gnome.org/show_bug.cgi?id=757026
2016-01-14 19:12:17 +01:00
Carlos Garnacho
89c1c1e551 clutter-event: Add scroll source enum and axis scroll flags
Those can be used to implement different scrolling behaviors.
The fields have been added to ClutterScrollEvent itself. According
to pahole, this makes the struct as big as ClutterButtonEvent and
ClutterTouchEvent, so already at the limit of the ClutterEvent
union.

https://bugzilla.gnome.org/show_bug.cgi?id=757026
2016-01-14 19:12:17 +01:00
Emmanuele Bassi
a774ff5a09 egl: Rename backend constructor function
Otherwise the build will fail.
2015-12-11 16:23:09 +00:00
Emmanuele Bassi
e9b5eb3045 Allow setting the default backend from the configuration file
We should allow a configuration file to set up the initial state of the
global state, which also implies being able to set the backend.

If the allowed backends have already been set programmatically via the
clutter_set_windowing_backend(), though, then the application code takes
precedence, as we assume that the application author knows better than
us what their code supports or requires.
2015-12-11 15:53:24 +00:00
Emmanuele Bassi
cc31ed77bd Read the config file when creating the global shared state
The configuration file should set up the global state before we
initialize it; instead of relying on implicit ordering, explicitly read
the configuration file once, when creating the global shared context
data structure.
2015-12-11 15:53:24 +00:00
Emmanuele Bassi
6d0d1deda2 backend: Ensure that Cogl drivers are set prior to initialization
It doesn't make sense for the allowed drivers to be changed after
Clutter has been initialized.
2015-12-11 15:53:24 +00:00
Emmanuele Bassi
10b74e7005 backend: Allow setting a list of windowing backends
Like CLUTTER_DRIVER, we want to allow users to specify a list of
backends to test, and fall back to the internally defined priority as a
default.

This requires changing the way the allowed backend string is parsed,
both for the CLUTTER_BACKEND environment variable and for the
clutter_set_windowing_backend() function. Existing callers are still
supported with the exact same semantics.
2015-12-11 15:53:23 +00:00
Emmanuele Bassi
7ca28e0974 Add internal constructor function for each backend
We're going to use it to create an instance of each backend without
using the get_type() function.
2015-12-11 14:23:38 +00:00
Emmanuele Bassi
407d7ca436 Allow overriding the list of Cogl drivers via configuration file
Clutter has a configuration file that can be used to override
various settings, including the ones from environment variables.
2015-12-10 16:52:45 +00:00
Emmanuele Bassi
bb23335b5f Add a configuration option for deciding the Cogl drivers to use
Using environment variables only is not convenient for all platforms,
and in some cases it's beneficial to decide the default driver when
building Clutter. Cogl already has a similar configuration switch, and
since Clutter is overriding the default Cogl behaviour, it should offer
the same mechanism.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-12-10 16:38:46 +00:00
Emmanuele Bassi
2c524fbf73 backend: Allow overriding the Cogl drivers chain
We have an hardcoded list of drivers we have to go through when creating
a Cogl context. Some platforms may expose those drivers, but not be the
preferred ones.

In order to allow users and system integrators to override the list of
drivers, we should crib the same approach used by GDK, and have an
environment variable with a list of drivers to try.

The new environment variable is called `CLUTTER_DRIVER` and accepts a
comma-separated list of driver names, which will be tested in sequence
until one succeeds. There's also an additional '*' token which is used
to ask Clutter to fall back to the internally defined preferred list of
drivers.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-12-10 16:38:46 +00:00
Emmanuele Bassi
b47e1616eb Fix annotation for bind_model()
The (optional) annotation should only be used for (out) arguments; in
arguments that can be NULL should use the (nullable) annotation.
2015-12-09 12:44:20 +00:00
Emmanuele Bassi
a166cc9f35 Fix definition of ClutterEventExtender
The interface vtable structure is missing the GTypeInterface parent, and
GObject is complaining about it, as it should.
2015-12-09 12:42:55 +00:00
Emmanuele Bassi
dd30595084 gdk: Check for both GDK and Cogl winsys support
When using GDK and Cogl API, we need to check that both GDK and Cogl
have been built with support for that API, otherwise the build will
likely fail.
2015-12-08 14:24:36 +00:00
Jonas Ådahl
9c26a98a6f evdev: Drop redundant stage set check
Every path creating a input device in the evdev backend sets a stage,
so the check is unnecessary.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2015-12-03 15:36:49 +08:00
Emmanuele Bassi
1d53b773fd text: Enforce boolean value
We store the cursor-visible value in a bit field, which means that we
need to enforce the argument for the setter to either 0 or 1 in order to
fit.
2015-11-30 13:47:57 +00:00
Emmanuele Bassi
c8ef4349fe docs: Improve documentation for ClutterText
Ensure that the rule for :cursor-visible are documented.
2015-11-30 13:47:15 +00:00
Emmanuele Bassi
388fe9b542 text: Unify conditions for visible cursor
We have a bunch of similar checks in various places, and they should all
be coalesced into one.
2015-11-30 13:45:45 +00:00
Emmanuele Bassi
78eb07d657 text: Allow selectability without editability
Being able to select text and being able to edit text are two separate
capabilities, but ClutterText only allows the former with the latter.

The ClutterText:selectable property is set to TRUE by default, given
that it depends on the :editable property; this implies that all
ClutterText instances now are going to show a cursor as soon as they get
key focused. Obviously, this would make labels look a bit off — but if
you have a label then you would not give it key focus, either by
explicitly calling clutter_actor_grab_focus(), or by setting it as
reactive and allowing it to be clicked.

If this turns out to be a problem, we have various ways to avoid showing
a cursor — for instance, we could change the default value of the
selectable property, and ensure that setting the :editable property to
TRUE would also set the :selectable property as a side effect. Or we
could hide the cursor until the first button/touch press event. Finally,
we could always back this commit out if it proves to be too much of a
breakage for existing code bases.

https://bugzilla.gnome.org/show_bug.cgi?id=757470
2015-11-28 20:20:00 +00:00
Lionel Landwerlin
8c863573fc gdk: take into account scaling on wayland
The X11 part of the GDK backend takes into account the scaling factor of its
window when resizing the underlying X11 objects. We need to do the same for
Wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=755245
2015-11-22 21:45:55 +00:00
Carlos Garnacho
a9b0715df1 gdk: Implement ClutterEventExtender
This lifts the responsibility off its ClutterBackend.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 13:00:53 +01:00
Carlos Garnacho
9215852c32 x11: Implement ClutterEventExtender
This lifts the responsibility off its ClutterBackend.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 13:00:53 +01:00
Carlos Garnacho
8aeea7fb73 evdev: Set event code on button/key events
This will allow users to know the event code without strange calculations
on event->key.hardware_keycode or event->button.button.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 13:00:53 +01:00
Carlos Garnacho
f1ad702309 evdev: Allow to retrieve the input.h event code from ClutterEvents
This is now stored as platform data in the ClutterEvent, so can
be retrieved with the clutter_evdev_event_get_event_code() call
that's been added to the evdev backend.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 13:00:48 +01:00
Carlos Garnacho
dfc749e576 evdev: Implement the ClutterEventExtender interface
This will allow the ClutterDeviceManagerEvdev to define evdev-specific
event data.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 12:59:05 +01:00
Carlos Garnacho
4115f215ac backend: Bridge platform-dependent event data creation to device managers
Device managers can now implement the ClutterEventExtender interface
that allows them to set their own data to events, make the backend call
those implementations if the device manager implements the interface.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 12:59:05 +01:00
Carlos Garnacho
5ea70bd102 device-manager: Add private interface to manipulate platform event data
This normally belonged to the ClutterBackend, however there's device
managers (eg. evdev) that are somewhat detached from the backend, so
need to bridge this somehow.

This allows device managers to implement these bits that were usually
responsibility of the ClutterBackend.

https://bugzilla.gnome.org/show_bug.cgi?id=758238
2015-11-18 12:59:05 +01:00
Emmanuele Bassi
89a794ec46 Add version macros for Clutter 1.26 2015-11-18 11:54:26 +00:00
Carlos Garnacho
83b738c0e7 evdev: Move additional pointer buttons after the old 4-7 scrolling ones
On X11 those were skipped, so additional pointer buttons would come up
as button >= 8 events. Do here the same, so we remain compatible across
backends.

https://bugzilla.gnome.org/show_bug.cgi?id=758237
2015-11-17 22:47:20 +01:00
Carlos Garnacho
a9f16c3d1f evdev: Mark either of smooth/discrete scroll events as emulating
We're always emulating one of those, depending on the scrolling
device/source, so mark these as such.
2015-10-23 17:04:49 +02:00
Carlos Garnacho
9753c99382 click-action: Ignore motions/updates from different devices/sequences
Otherwise events from other devices or touch sequences might unintendedly
trigger the thresholds, and a "cancelled" ::long-press with it.

https://bugzilla.gnome.org/show_bug.cgi?id=756749
2015-10-17 18:44:25 +02:00
Emmanuele Bassi
b6425bbb15 Use explicit NULL comparison for pointers
Following the coding style.
2015-10-12 19:54:32 +01:00
Carlos Garnacho
1fe21a8fe1 evdev: Emulate discrete scroll events out of smooth scroll ones.
There's handlers around relying on up/down/left/right scroll events,
which won't work as expected if only smooth scroll events are sent.
In order to work properly there, we have to retrofit discrete scroll
events on the evdev backend.

Fix this by implementing emission (on devices with a wheel) and
emulation (on anything else) of discrete scroll events. On the former
both smooth and discrete events are set, for the latter we do accumulate
the dx/dy of the latest scroll events, and emit discrete ones when we
accumulated enough. The ending 0/0 event will reset the accumulators for
the next scrolling batch.

https://bugzilla.gnome.org/show_bug.cgi?id=756284
2015-10-12 19:54:32 +01:00
Owen W. Taylor
2ddec579d6 clutter_actor_update_map_state: Remove a useless warning
A check for priv->parent == NULL was inside the else of a check
for (priv->parent == NULL).

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
Owen W. Taylor
4c9443bbd7 _clutter_actor_set_enable_paint_unmapped: don't force an unmap
When enable_paint_unmapped is disabled, we shouldn't force the
source widget to be unmapped if the constraints would keep it
mapped; in practice this shouldn't matter unless a paint handler
is messing with the map state.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
Owen W. Taylor
76c8cd292e Avoid crashing when an actor not parented to a toplevel is cloned
If we can't realize the source actor for a clone, simply skip updating
the map state and painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-09-29 14:15:16 -04:00
Lionel Landwerlin
b9df8524f0 gdk: Enable clock updates when timelines are added to the clock
Enable animation updates from the GdkFrameClock whenever any timeline is
added to the ClutterMasterClockGdk. This may improve animation
smoothness (depending on the GDK backend in use) because it allows GDK
to tweak its frame timing for animation purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-22 17:27:42 +01:00
Philip Withnall
3816d5a6bb gdk: Fix frame budget diagnostics
Set the frame budget so that CLUTTER_ENABLE_DIAGNOSTIC correctly outputs
timing diagnostics from the ClutterMasterClockGdk.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
Philip Withnall
9e8da64636 gdk: Use frame time when calculating the tick time for clock updates
This is how GdkFrameClock is meant to be used: the frame time is meant
to be queried from the GdkFrameClock within its frame signals, rather
from the system monotonic time source.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
Philip Withnall
5545b69a8f timeline: Add more debug output
https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Philip Withnall
ae1a84853e timeline: Ensure waiting_first_tick is set before adding the timeline
Just in case the timeline starts being prodded by the ClutterMasterClock
before the add function returns. (This has not been verified.)

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Lionel Landwerlin
0e7b18832a cogl: reset pending swaps counter on unrealize
When removing the frame callback on the CoglOnscreen, we loose the ability
to get notified of swap events. This could leave us with a counter != 0
which leads to a deadlock situation after the next realize/draw cycle.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:05 +01:00
Lionel Landwerlin
ff1a5aae7a x11: stage window: reset framebuffer on foreign window unrealize
Similarly to 13dbb74c81, we need to reset the
framebuffer in the x11 for foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:04 +01:00
Lionel Landwerlin
6c7f624f69 master-clock-default: prevent deadlock with GLX_INTEL_swap_event
If we call _clutter_stage_do_update() on a ClutterStage that isn't
mapped/visible, no GL command will be queued, and the Mesa/DRI2
implementation of SwapBuffers will do nothing. This causes
GLX_INTEL_swap_event to not be emitted by the X server because no swapping
has been requested through DRI2 and it eventually leads to a deadlock
situation in ClutterStageCogl because we're waiting for an event before we
start the next draw cycle.

This patch removes the non mapped stages from the list of stages to process.
This is consistent with a previous patch for the ClutterMasterClockGdk [1].

[1] : 5733ad58e5

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:23:08 +01:00
Lionel Landwerlin
ee98a5bbe8 gdk: x11: notify Cogl immediately of a foreign window resize
We want to avoid waiting for the acknowledgement event from the X
server as we might redraw the stage before that happens.

This patch reimplements a bit of logic already in clutter-gtk [1].

[1] : https://git.gnome.org/browse/clutter-gtk/tree/clutter-gtk/gtk-clutter-embed.c#n723

https://bugzilla.gnome.org/show_bug.cgi?id=754993
2015-09-14 13:49:08 +01:00
Lionel Landwerlin
aeb19f2f4d gdk: move sync_to_vblank setup from master clock to backend
Setting up the sync_to_vblank in the MasterClock is a bit too late as
the MasterClock can be created after a StageWindow has been created
and realized (and therefore all of its Cogl/GL state setup already).
So move the setup to the backend, prior to any StageWindow creation.

https://bugzilla.gnome.org/show_bug.cgi?id=754938
2015-09-14 13:46:31 +01:00
Lionel Landwerlin
13dbb74c81 gdk: stage window: reset framebuffer on foreign window unrealize
Clutter still uses part of the deprecated stateful API of Cogl (in
particulart cogl_set_framebuffer). It means Cogl can keep an internal
reference to the onscreen object we rendered to. In the case of
foreign window, we want to avoid this, as we don't know what's going
to happen to that window.

This change sets the current Cogl framebuffer to a dummy 1x1
framebuffer if the current Cogl framebuffer is the one we're
unrealizing.

https://bugzilla.gnome.org/show_bug.cgi?id=754890
2015-09-12 00:39:43 +02:00
Lionel Landwerlin
cb4e88884b gdk: master clock: hook ourselves to the paint signal
We're currently hooked to the "update" signal of the FrameClock. When
embedding Clutter inside GTK+ we want to have the layout phase of GTK+
to notify us the size of our stage.

This patch change to FrameClock signal we're listening to, to the
"paint" signal to make sure we've received the layout information from
GTK+, before painting. Otherwise we paint with a delay of one frame.

https://bugzilla.gnome.org/show_bug.cgi?id=754889
2015-09-12 00:39:43 +02:00
Jonas Ådahl
5d83260b19 actor: Fix transforming stage point when scale is less than 1
The commit 6cd24faaa5 (actor: Clean up
transform_stage_point()) changed the validation of the transformation
matrix to ignore the fraction part of the determinant. This caused
clutter_actor_transform_stage_point() to fail and return FALSE for
actors which scale was less than 1.

Previously the validation was ('det' being a float):
	det = (RQ[0][0] * ST[0][0])
	    + (RQ[0][1] * ST[0][1])
	    + (RQ[0][2] * ST[0][2]);
	if (!det)
		return FALSE;

Semantically, the if statement expression '!det' is equivalent to
'det == 0', i.e. 'det == 0.0f'. Post cleanup patches, 'det' was turned
into a double, and the if statement was changed to:

	if (CLUTTER_NEARBYINT (det) == 0)
		return FALSE;

which, different from before, rounds the determinant to the nearest
integer value, meaning determinant in the range (-0.5, 0.5) would be
considered invalid.

This patch reverts this part to the old behavior, while, because of the
inexact nature of floating point arithmetics, allowing a bit more liberal
meaning of "equals to 0" than '== 0.0'.

https://bugzilla.gnome.org/show_bug.cgi?id=754766
2015-09-11 10:36:52 +08:00
Lionel Landwerlin
9432e67ee8 gdk: stage: create subsurface when dealing with foreign windows on wayland
It is safer to create our own wayland surface when rendering into
someone else GdkWindow, otherwise we might draw somewhere we didn't
intend to.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
3771ef2f08 gdk: stage: report geometry of the underlying surface for foreign windows
When running on wayland, we might have our own subsurface
desynchronized from the foreign GdkWindow. It is important that we
report the size of the actually surface we're rendering to, otherwise
the logic in ClutterStage might discard resize operation that
resynchronize the subsurface with the stage's size.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
55dce70440 gdk: stage: do not ensure native windows are created with foreign windows
For foreign windows this should be dealt with by the embedding
framework. In particular on Wayland with foreign windows, we might
want to create a subsurface and use the foreign window only for events
and frame clock synchronization.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
a9b38fefdc gdk: stage: disable some operations for foreign windows
Some operations like :
     * resize
     * show/hide
     * set_title
     * set_user_resizable

should be handled by the embedding framework, so disable them for
foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
5733ad58e5 gdk: master clock: only process mapped & realized stages
When using Clutter embed inside a Gtk application, a stage might end
up realized but not visible. In this case we might discard doing any
kind of animation processing.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Lionel Landwerlin
6183eb3632 gdk: master-clock: disable vsync throttling
When running with a master clock based on the GdkFrameClock, we get
synchronized with the compositor, so no need for throttling rendering.

In particular when dealing with foreign windows, we run into deadlocks
in Mesa because of the way the Mesa wayland backend is implemented [1].

[1] : http://cgit.freedesktop.org/mesa/mesa/tree/src/egl/drivers/dri2/platform_wayland.c#n330

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Emmanuele Bassi
dbec3be996 grid-layout: Clarify the scope of the orientation property
Just like GtkGrid, changing the orientation of a ClutterGridLayout does
not change the existing layout; the orientation property is only used as
a hint when adding new children.
2015-09-04 13:53:04 +01:00
Emmanuele Bassi
7ed96aabd8 grid: Use the proper orientation for the request mode
We automatically switch the request mode of the container depending on
the GridLayout's orientation, but we need to keep track of the request
mode during allocation, so that we don't get out of sync if the user
changed the request mode after adding the layout manager.

This change also brings us closer to the code in GtkGrid.
2015-09-03 14:18:33 +01:00
Emmanuele Bassi
dea5057fbd grid: Use the orientation of the request
We use the orientation of the grid to get the preferred size of the
layout, but we should be using the orientation of the request instead.
The preferred width has an orizontal orientation, and the preferred
height has a vertical orientation.

This allows us to refactor the get_preferred_* implementation into a
separate function.
2015-08-29 20:38:29 +01:00
Lionel Landwerlin
0e4d11bcd8 gdk: master clock: fix incorrect symbol use
https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:47 +01:00
Lionel Landwerlin
5b9c31a0ce gdk: fix memory corruption
g_hash_table_replace will free the list pointer we're modifying.
Let's just do memory management ourselves.

https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:41 +01:00
Emmanuele Bassi
84c5846aa0 image: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 10:01:03 +01:00
Emmanuele Bassi
af010d5e2d canvas: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 09:59:53 +01:00
Emmanuele Bassi
cf7e37b53b actor: Add internal "create textute node" function
To avoid excessive copy and paste. We could even consider making it
public before release.
2015-08-24 09:59:16 +01:00
Emmanuele Bassi
38e983b8e9 docs: Fix a typo in the BoxLayout:homogeneous description
https://bugzilla.gnome.org/show_bug.cgi?id=753895
2015-08-21 12:11:05 +01:00
Emmanuele Bassi
fe422ab61c gdk: Use non-deprecated/non-Clutter specific X11 API
We are currently using deprecated/Clutter-specific API in Cogl to
retrieve the XVisualInfo associated with the (E)GLX context. Cogl 1.21.2
added new CoglRenderer API to achieve the same result.
2015-08-21 11:58:52 +01:00
Anders Jonsson
6d649ec6d1 Fix typo (textues)
https://bugzilla.gnome.org/show_bug.cgi?id=746279
2015-08-01 21:55:07 +02:00
Adel Gadllah
9a510c0117 backend: Check for a known set of drivers
We want to use the Cogl GL3 driver, if possible, and then go through a
known list of Cogl drivers, before giving up and using COGL_DRIVER_ANY.

Based on original patch from Emmanuele Bassi.

We have to create and tear down the whole context when trying
out the drivers though because the extension checks do not happen
until cogl_context_init.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-07-26 16:05:07 +02:00
Carlos Garnacho
40f6a0135e evdev: Set missing dx/dy fields on ClutterTouchpadPinchEvents 2015-07-24 19:17:12 +02:00
Emmanuele Bassi
b834503b79 build: Fix for distcheck 2015-07-22 19:12:42 +01:00
Stefan Sauer
8f976cad44 docs: give more hints about how to replace the anchor-point
In addition to pivot-point also mention _set_translation().
2015-07-22 18:41:39 +01:00
Emmanuele Bassi
13c722c026 x11: Remove unused enumeration
The ClutterX11XInputEventTypes enumeration has been unused inside
Clutter for the past 4 years and a half, since we switched to the
XInput 2 API.

The enumeration itself has always been private, and nobody should
have used it in the first place, but if something breaks, we can
revert this commit.
2015-07-20 13:05:06 +01:00
Emmanuele Bassi
9d40fafa2a Do not generate backend-specific enumeration types
They should be part of the backend-specific API.

The only backend that has an enumeration type is the X11 one, and it's
small, so we can simply put it there.

This is not an ABI change: the backend-specific symbols are still in
the same SO. You'll be required to import clutter-x11.h to have access
to the GType method at the source level, whereas before just importing
clutter.h would have sufficed. The only user of that enumeration was a
function declared in clutter-x11.h, anyway.
2015-07-20 13:00:12 +01:00
Emmanuele Bassi
c2e63cf16b build: Use the appropriate NAMESPACE variable everywhere
We're inconsistently using the NAMESPACE variable instead of passing
the --identifier-prefix and --symbol-prefix command line arguments to
the introspection scanner.
2015-07-19 13:17:49 +01:00
Emmanuele Bassi
e474684f2b deprecated: Regenerate the compatibility key symbols
Now with the appropriate compiler warning that points to the replacement
key symbol.
2015-07-17 13:16:53 +01:00
Emmanuele Bassi
1506ec4a54 keysyms-update: Add deprecation notice for compat symbols
Now that we can warn about deprecated macros, we should finally do it
for the old, non-namespaced key symbol macros that we've been stringing
along since the 1.0 days.
2015-07-17 13:15:32 +01:00
Ting-Wei Lan
ad690c61b1 macros: Clang 3.4 and later versions can use deprecation macros for GCC
https://bugzilla.gnome.org/show_bug.cgi?id=752272
2015-07-14 02:39:40 +08:00
Nitin Sharma
4dfa4de5d0 actor: Check for NULL pointer for pspec
In function clutter_actor_set_final_state, the pspec pointer returned by calling
g_object_class_find_property is not checked for NULL.
2015-07-13 13:15:52 +01:00
Emmanuele Bassi
332aa3cf21 macros: Add fallback defines for non-GCC compilers
I forgot to add the fallback definitions in case we're not using GCC;
without them, anybody using non-GCC compilers will get a build error.

https://bugzilla.gnome.org/show_bug.cgi?id=752272
2015-07-11 23:58:12 +01:00
Ting-Wei Lan
7e0f588c91 trivial: Fix return value error in clutter_event_get_gesture_motion_delta 2015-07-11 18:09:45 +08:00
Emmanuele Bassi
a722cbebef actor: Fully deprecate the state access macros
Now that we can warn without breaking the build, we should deprecate the
state access macros for ClutterActor.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
4040f2d556 gdk: Do not use deprecated macros
Use the replacement functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
eefbb88675 backend: Do not use deprecated macros
Use the replacement functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
02b44fcc60 cally: Drop use of deprecated macros
Use the equivalent functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
8a24ad83c9 Add macros for deprecating macros
We want to be able to deprecate macros, but right now the best we can do
is to wrap them with things like:

  #ifndef CLUTTER_DISABLE_DEPRECATED
  # define A_MACRO_I_WANT_TO_DEPRECATE ...
  #endif

Which requires adding a new symbol to the build, and will cause a build
error instead of a compiler/pre-processor warning.

Fortunately, we can use the _Pragma() keyword introduced by C99 and
supported by GCC to add a warning to the output, while leaving the macro
itself intact.

GCC does not have a "deprecated" pragma, so we have to use a generic
warning; this also means we cannot do nifty things like concatenating
strings and the like, as we do for the "deprecated" attribute.

The macro deprecation symbol should have the same affordances as the
function deprecation one, and evaluate to nothing if the required
version is lower than the current version; or if the global toggle for
deprecation warnings is in effect.
2015-07-11 10:18:18 +01:00
Carlos Garnacho
b151898534 clutter-event: Add API around touchpad gesture events
These are needed in order to make these events binding friendly
2015-07-10 21:47:30 +02:00
Carlos Garnacho
5b8a2a9e15 evdev: Handle libinput touchpad swipe/pinch gesture events
The translation from libinput events is fairly straightforward, as they
map almost 1:1.
2015-07-10 21:47:30 +02:00
Carlos Garnacho
c185a17783 event: Add pinch/swipe gesture event types and structs
We now have ClutterTouchpadPinchEvent and ClutterTouchpadSwipeEvent,
each bringing the necessary info for the specific gesture. Each
of these events is defined by begin/update/end/cancel phases.

These events have been also made to propagate down/up the pointer
position, just like scroll and button events do.
2015-07-10 21:47:01 +02:00
Emmanuele Bassi
3e14d87188 actor: Use CLUTTER_NEARBYINT instead of C integer casting
Otherwise we break because of rounding.
2015-07-10 14:33:25 +01:00
Emmanuele Bassi
b0e785c6c2 actor: Add bind_model_with_properties()
When binding models to actors to map items to children we don't often
need the full control of a function; in many cases we just need to
specify the type of the child we want to construct and the properties
on both the item and the child that we want to bind.

We should provide a simple convenience function that does all this for
us.
2015-07-10 11:26:34 +01:00
Emmanuele Bassi
365bd482fb gdk: Use X11 API only when running under X11
Avoid using GdkX11Screen API when the GDK backend being used is not the
X11 one.

https://bugzilla.gnome.org/show_bug.cgi?id=752143
2015-07-09 14:34:11 +01:00
Emmanuele Bassi
41cd804f10 actor: Rename internal function
Map to the field name and the signal name, so it's clear what it does.
2015-07-09 14:30:26 +01:00
Emmanuele Bassi
b0300a6247 cogl: Pack ClutterStageCogl a bit more
We should rearrange the fields a bit so they get packed without holes,
and aligned with cacheline boundaries.
2015-07-08 11:15:54 +01:00
Emmanuele Bassi
938eea175f backend: Remove unnecessary private data structure
The whole of ClutterBackend is a final/protected type, so having a bunch
of instance fields and an instance private data structure is redundant
at best, and less efficient at worst.
2015-07-08 11:10:45 +01:00
Emmanuele Bassi
02b69e4d76 Move header inclusion guard at the top
GCC has some optimization for the inclusion guard, but they only work if
the check is the outermost one.

We're fairly inconsistent because of historical reasons, so we should
ensure that we follow the same pattern in every public header.
2015-07-07 16:03:32 +01:00
Emmanuele Bassi
cffa243fbe Add autocleanup macros for Clutter types
So that people can use the g_auto* macros, as well as the G_DECLARE_*
ones, from GLib 2.44.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6cd24faaa5 actor: Clean up transform_stage_point()
Use double precision floats for the intermediate computations, to avoid
loss of precision, and don't convert too integer when unnecessary, to
avoid rounding errors.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
bf9a71ae23 actor: Allow binding an actor to a GListModel
It can be useful to bind the children list to set of objects inside a
GListModel implementation; the GListModel stores the objects, and every
time the model changes, a function is called that maps each object in
the model to a newly created ClutterActor, which is then added as a
child. This API, along with the property binding one inside GObject,
allows automatic creation of views based on object models that update
themselves without manual intervention.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
db8bb95817 Move ClutterModel to the deprecated area
And deal with the fallout in the source tree.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
31c2c57f8b Move clutter-list-model.[ch] to the deprecated area 2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6376eebd9b Deprecate ClutterModel
Now that we've deprecated the only concrete implementation of
ClutterModel, it's time we deprecate the base abstract class.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
e1e6f7be48 Deprecate ClutterListModel
The model API was an ad hoc addition to Clutter, back in the 0.6 days,
that was needed because GLib did not offer anything of sort, and the
only model-like storage was inside GTK+. The API design was heavily
based on GtkTreeModel and friends, with column-based collections of
generic data.

Since then, the model API inside Clutter has not really been integrated
in the core API; on the other hand, GIO has grown a model API, and it's
seeing more use in the platform.

This means that the ClutterModel API should finally be deprecated, and
we should move code to the GListModel API inside GIO.
2015-07-07 16:03:31 +01:00
Peter Hutterer
661078a4f2 x11: don't create the libinput tapping property
If it doesn't exist, we don't have a touchpad. Don't create the property
and potentially confuse other pieces of the stack that do the same check.
2015-07-07 16:03:31 +01:00
Kalev Lember
7c2ac712f7 docs: Fix a typo in ClutterImage example 2015-06-20 18:55:01 +02:00
Gustavo Noronha Silva
0c75e17814 Add PanAxis mode that automatically pins scroll based on initial movement
This code is inspired by the implementation of the same feature for the
Mx toolkit's MxKineticScrollView. See commit 4d08771.

https://bugzilla.gnome.org/show_bug.cgi?id=707982
2015-06-11 15:47:48 -03:00
Carlos Garnacho
2105055a34 gdk: Enable GDK_TOUCH_MASK on the stage window
This allows touch events to be received and translated.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Carlos Garnacho
7ed3714a94 gdk: Ignore synthesized leave events out of touch events
Certain crossing modes notify about synthesized events, where
the pointer didn't really leave the window. Unsetting the stage
from the device at that time is incorrect, and will leave all
remaining touches unable to pick coordinates, so silently eaten
away.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Emmanuele Bassi
2d5b5aa82a gdk: Add function to retrieve the GdkVisual
Straight from Cogl.

This allows us to propagate the GdkVisual Cogl and Clutter use to
embedding toolkits, like GTK+.

The function is annotated as being added to the 1.22 development
cycle because it will be backported to the stable branch, so that
downstream developers can package up a version of Clutter that does
not crash on nVidia.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:09:21 +01:00
Emmanuele Bassi
c91621e8c2 gdk: Use the Cogl visual on Xlib winsys
GDK 3.16 started selecting different visuals, to best comply with the
requirements for OpenGL, and this has broken Clutter on GLX drivers that
are fairly picky in how they select visuals and GLXFBConfig.

GDK selects GLXFBConfig that do not include depth or stencil buffers;
Cogl, on the other hand, needs both depth and stencil buffers, and keeps
selecting the first available visual, assuming that the GLX driver will
give us the best compliant one, as per specification. Sadly, some
drivers will return incompatible configurations, and then bomb out when
you try to embed Clutter inside GTK+, because of mismatched visuals.

Cogl has an old, deprecated, Clutter-only API that allows us to retrieve
the XVisualInfo mapping to the GLXFBConfig it uses; this means we should
look up the GdkVisual for it when creating our own GdkWindows, instead
of relying on the RGBA and system GdkVisuals exposed by GDK — at least
on X11.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:06:25 +01:00
Emmanuele Bassi
c4fa3514ad Use the public symbol for Wayland compositor support
Instead of using a private one. This way, if things go out of sync,
we'll notice immediately.
2015-06-10 12:31:51 +01:00
Emmanuele Bassi
a1c4acf227 Add missing include
Some X11-related system header is leaking stdlib.h, so when we disable
the X11 backend we get a compiler warning for atol().
2015-06-10 12:28:59 +01:00
Emmanuele Bassi
896e43cbd5 gdk/device: Propagate more device details from GDK
In order to do device matching we need to propagate more information,
like the device_id (only on X11 with the XInput2 extension enabled),
the vendor id, and the product id.

https://bugzilla.gnome.org/show_bug.cgi?id=747951
2015-06-03 13:08:01 +01:00
Dima Ryazanov
71743ef660 Fix a compile error when the X11 backend is disabled
When defining clutter_stage_gdk_update_foreign_event_mask, check for the
same macros as when actually using it.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-29 10:13:03 +01:00
Carlos Garnacho
fbe2c74e19 swipe-action: Fix typo
X coords are meant to compare with distance_x.
2015-05-26 19:05:20 +02:00
Carlos Garnacho
a4962c0336 swipe-action: Prepare for multifinger swipes
Its ::gesture-end implementation used to check the press/release
coordinates for the first touchpoint. On multifinger swipes, we
can receive this vfunc called due to other touch sequence going
first, so we'd get 0/0 as the release coordinates for this still
active sequence, resulting in bogus directions.

Instead, check the last event coordinates, that will be always
correct regardless of whether the touchpoint 0 finished yet or
not.

https://bugzilla.gnome.org/show_bug.cgi?id=749739
2015-05-26 19:02:51 +02:00
Emmanuele Bassi
c71dfa2162 docs: Remove stray XML element
We moved to Markdown a while ago, but a stray </para> was left in.
2015-05-19 15:27:30 +01:00
Emmanuele Bassi
c99ce18efb actor: Guard against negative-sized allocations
The allocate_align_fill() method may end up trying to allocate an actor
with a negative size, due to rounding and floating point operations.

https://bugzilla.gnome.org/show_bug.cgi?id=749420
2015-05-19 15:27:29 +01:00
Emmanuele Bassi
e72a1a44e6 actor: Ensure allocation adjustment is safe against zero sizes
We already copy with negative end results, but there's no point in doing
the work in the first place.
2015-05-19 15:27:29 +01:00
Rui Matos
9268bb9144 x11: Fix touchpad detection
Commit 79849ef1d5fff9acd310cd68d59df0c7cf2cb28f had a typo in the
device property format check. This property is formated in 8-bit
items, not 32-bit.

This went unnoticed till now because some touchpads were still being
detected as such due to a second check below:

      else if (strstr (name, "touchpad") != NULL)
        source = CLUTTER_TOUCHPAD_DEVICE;

https://bugzilla.gnome.org/show_bug.cgi?id=749482
2015-05-18 11:43:58 +02:00
Matthieu Bouron
8aea8bc463 clutter-backend-gdk: Only set setting on successful gdk_screen_get_setting call
It could happen that gdk_screen_get_setting fails to retreive
Gdk/WindowScalingFactor which leads to the following warnings when
clutter_init is called:

GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'window-scaling-factor' of type 'gint'
GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'dnd-drag-threshold' of type 'gint'

https://bugzilla.gnome.org/show_bug.cgi?id=749256

Slightly edited to fix up whitespace issues.

Edited-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-12 11:14:14 +01:00
Emmanuele Bassi
8fc8a73580 gdk: Use RGBA visual if there is one
The condition check for the has_rgba_visual flag is reversed, and thus
we relied on drivers returning an ARGB visual first by default.

Referenced by: https://bugzilla.redhat.com/show_bug.cgi?id=1206960
2015-05-07 13:28:33 +01:00
Emmanuele Bassi
9584b23958 docs: Fix typo in ClutterStage::deactivate 2015-05-01 16:51:12 +01:00
Emmanuele Bassi
54a2a20e38 actor: Remove trailing new line
The debug messages have a new line by default.
2015-04-30 12:42:44 +01:00
Emmanuele Bassi
8b8aa0b492 actor: Use the real opacity when clearing the stage
The paint opacity for a top level is always overridden to be the full
value, since it's a composited value and we want to paint our scene.

When clearing the stage framebuffer, though, we want to use the actual
opacity, if ClutterStage:use-alpha is set.
2015-04-30 12:40:39 +01:00
Jasper St. Pierre
21ce9bc08b clutter-stage-cogl: Match EGL's behavior of eglSwapBuffersWithDamage
-1 is explicitly an invalid value to pass to eglSwapBuffersWithDamage,
and the specification admits as much:

                                                         If
    eglSwapBuffersWithDamageEXT is called and <n_rects>, is less
    than zero or <n_rects> is greater than zero but <rects> is
    NULL, EGL_BAD_PARAMETER is generated.

Fix up our usage of SwapBuffersWithDamage to match the behavior in the
EGL specification.

https://bugzilla.gnome.org/show_bug.cgi?id=745512
2015-04-29 22:41:58 +01:00
Emmanuele Bassi
dac33c5fea Stop using macros for accessing actor state
Use the newly added functions instead.
2015-04-23 17:39:30 +01:00
Emmanuele Bassi
4c6a550d13 Soft-deprecation of actor state macros
These are just terrible API that we've been stringing along since the
0.x days. We cannot truly deprecate them, because they are, in some
cases, the only actual API to perform some operation, and porting all
the code in the world is not going to make us any friends.

For the time being, we use a deprecation notice in the documentation.
2015-04-14 12:46:49 +01:00
Emmanuele Bassi
849607316a actor: Add functions mapping to state query macros
The macros are useless for language bindings, and are terribly unsafe
from C as well. There's always the option of using the GObject
properties they refer to, but it's more efficient to just have a simple
getter function.
2015-04-14 12:37:42 +01:00
Emmanuele Bassi
4006b8524d Add version macros for 1.24 2015-04-14 12:29:58 +01:00
Emmanuele Bassi
877e58a6b4 x11: Plug a leak on error path
If XIGetProperty() does not return what we expect, but still returned
something, we need to free it.
2015-04-09 12:35:23 +01:00
Emmanuele Bassi
83cd36e95f x11: Improve touchpad detection heuristics
We should use the same heuristics used by GDK in order to detect whether
a device is a touchpad or not.

Based on the similar code from Carlos Garnacho for GDK:
https://git.gnome.org/browse/gtk+/commit/?id=6f07d5e7

https://bugzilla.gnome.org/show_bug.cgi?id=747436
2015-04-09 11:03:16 +01:00
Emmanuele Bassi
d362e373bb actor: Fix a compiler warning 2015-03-23 13:24:52 +00:00
Emmanuele Bassi
505801cd09 gdk: Fix stage removal from the master clock
Prevents a double-free in the conformance test suite.
2015-03-23 13:24:44 +00:00
Emmanuele Bassi
4f8643cea3 gdk: Fix mapping between frame clock and stages
While each stage has at most a GdkFrameClock, the same GdkFrameClock
instance may drive multiple stages per frame. This means that the
mapping between a GdkFrameClock and a ClutterStage is a 1:M one, not a
1:1.

We should store a list of stages associated to each frame clock
instance, so that we can iterate over it when we need to update the
stages.

This commit fixes redraws of applications using multiple stages,
especially when using clutter-gtk.
2015-03-23 11:00:00 +00:00
Florian Müllner
38c4807230 cally-actor: Don't assume X11 backend is used when supported
_cally_actor_get_top_level_origin() uses a compile time check
without runtime check, which will obviously fail when another
backend like wayland is used.

https://bugzilla.gnome.org/show_bug.cgi?id=746575
2015-03-23 11:00:00 +00:00
Jonas Ådahl
615b0f46ae evdev: Keep track of the pointer coordinate ourself
When multiple relative motion events are received and queued, we can't
base the relative => absolute motion conversion off of the stage pointer
position, since that is only updated when the queue is processed at
the beginning of each frame. The effect of trying to use the stage
pointer position was that subsequent motion events were effectively
dropped.

To improve things, switch to keeping track of the pointer position
ourselves in the evdev backend and adding to that.

This has the side effect of making the internal function
_clutter_input_device_set_coords not effect the internal coordinate
state of the evdev stage, but AFAICS there is nothing depending on that
so that should be fine.

https://bugzilla.gnome.org/show_bug.cgi?id=746328
2015-03-18 22:45:38 +08:00
Emmanuele Bassi
83caeaae9b stage-cogl: Abort realize() if there's no CoglContext
There's no point in trying to go ahead if we don't have a context to
create the CoglOnscreen framebuffer, and Cogl will crash anyway if we
pass NULL to the constructor.
2015-03-17 13:47:08 +00:00
Emmanuele Bassi
ce2d86515a rectangle: Fix the border drawing conditions
And reorganize the code a bit while we're at it.
2015-03-15 15:10:31 +00:00
Chris Wilson
239280f855 stage-cogl: Fix damage tracking with varying buffer ages
With server-side buffer allocation, buffers may be returned out of order
(e.g. they may be held onto by external references or hardware). As such
we may see older buffers the frame after we discard the history from
seeing a very young buffer. To overcome this we want to keep the history
in a ring so we can keep track of older entries without keeping an
unbounded list. After converting to a ring, the maximum buffer age
observed during testing was 5 (expected value of 4), but before we could
see ages as high as 9 due to the huge latency spikes caused by doing full
buffer redraws (compounded by external listeners doing readback on the
damaged areas, for example vnc, drm/udl, prime). For this reason, a
maximum age of 16 was chosen to be suitably large enough to prevent these
worst cases from taxing the system.

v2: Fix off-by-one in combining the damage histroy into the clipping
rectangle, and apply copious whitespace fixes.

Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=745512
References: https://bugzilla.gnome.org/show_bug.cgi?id=724788
References: https://bugzilla.gnome.org/show_bug.cgi?id=669122
2015-03-15 14:46:42 +00:00
Chris Wilson
55c957267e stage-cogl: Use swap buffers with damage
cogl provides an interface to pass along damage with the swap buffers
request. This is useful for the display servers and hardware to minimise
the work done in updating the screen and also reducing the work done by
external listeners (such as vnc, drm/udl and PRIME).

Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=745512
2015-03-15 14:45:53 +00:00
Emmanuele Bassi
6de3413921 rectangle: Do not draw the border if bigger than the allocation
If the rectangle is allocate a size smaller than the border, drawing the
border will end up with negative coordinates, and will mess up the whole
thing. Since rectangles don't have a minimum preferred size, we cannot
rely on the allocation being big enough to contain the border and the
background color.

If the rectangle is smaller than the border width value, we just paint
the border color as well.
2015-03-14 23:17:27 +00:00
Emmanuele Bassi
1912f28063 docs: Remove leftover DocBook tags
We use markdown for the documentation.
2015-03-12 20:22:57 +00:00
Emmanuele Bassi
fefc2b5321 docs: Improve more deprecation notices 2015-03-08 15:49:45 +00:00
Emmanuele Bassi
79b1253bc8 docs: Improve deprecation notices for ClutterAnimation 2015-03-05 13:18:37 +00:00
Emmanuele Bassi
2a5b6d8753 docs: Add anchors to sections in ClutterActor's description 2015-03-05 13:16:59 +00:00
Emmanuele Bassi
6bed552cfe docs: Improve deprecation notices for ClutterTableLayout 2015-03-05 13:04:09 +00:00
Emmanuele Bassi
51b46bc093 docs: Improve deprecation notices for ClutterBox 2015-03-05 12:57:26 +00:00
Emmanuele Bassi
423a126c95 docs: Improve deprecation notices for ClutterRectangle 2015-03-05 12:57:08 +00:00
Emmanuele Bassi
ec26ae2b5a docs: Update deprecation notes for ClutterTexture
Point to ClutterImage, ClutterContent, and ClutterActor where needed, so
that developers trying to port their code will have a chance at figuring
out how.
2015-03-04 16:08:18 +00:00
Emmanuele Bassi
253292802c Drop the UProf dependency
Nobody has been compiling Clutter with profiling enabled in a long time.

UProf itself hasn't been updated in 5 years, and it still depends on
deprecated components like dbus-glib, with no port to GDBus in sight.

The profiling code was moderately useful in the past, but these days
it's probably better to profile Cogl than Clutter itself; timing
information can be extracted by the timestamp on each diagnostic message
that is now available by default in the CLUTTER_NOTE macro, and we can
add ad hoc counters where needed.
2015-03-03 17:44:15 +00:00
Emmanuele Bassi
df15f04fc0 build: Use libtool macros to find libm
Instead of using `-lm` everywhere, use LT_LIB_M inside configure.ac, and
$(LIBM) inside Makefile.am.
2015-03-03 17:23:37 +00:00
Emmanuele Bassi
faf90f5ddd docs: Fix a gtk-doc annotation in the Mir backend 2015-03-03 16:14:15 +00:00
Emmanuele Bassi
6b70343d09 docs: Minimal fixes for the API reference 2015-03-03 15:53:04 +00:00
Emmanuele Bassi
3b98103b72 gdk/stage: Warn if CoglContext is not available
Instead of crashing inside Cogl later on.

https://bugzilla.gnome.org/show_bug.cgi?id=745229
2015-03-02 16:08:18 +00:00
Owen W. Taylor
c32dc34080 Allow setting up quad-buffer stereo output
Add clutter_x11_set_use_stereo_stage() that can be called
before clutter_init() so that the CoglDisplay we create and all
stages created from that CoglDisplay will be created with a
stereo fbconfig.

This is done in clutter-x11 because of the similarity to the
existing clutter_x11_set_use_argb_visual(), and because it's
not clear without other examples whether the need to have
stereo enabled from before clutter_init() is universal or
somethign specific to GLX.

Cogl required version is increased to 1.20, which has the
required API.

https://bugzilla.gnome.org/show_bug.cgi?id=732706
2015-02-23 16:39:21 -05:00
Marco Trevisan (Treviño)
77db999339 clutter: add Mir windowing/input backend
Added support for Mir, now clutter can natively draw on MirSurfaces.
This depends on latest cogl git.

Run your clutter apps using CLUTTER_BACKEND=mir

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2015-02-21 00:46:17 +00:00
Giovanni Campagna
10cce00440 ClutterActor: expose setter for the opacity override
Toolkits may need to paint actors internally outside the normal tree
(for example to create a shadow shape), in which case they need to
control the opacity directly.

https://bugzilla.gnome.org/show_bug.cgi?id=677412

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2015-02-21 00:26:40 +00:00
Lionel Landwerlin
a4d0b157b6 gdk: master-clock: force scheduling new frames for timelines alive
As long as we have timelines alive, we need to keep asking the
GdkFrameClock for new frames. Otherwise animations might stall.

https://bugzilla.gnome.org/show_bug.cgi?id=744684
2015-02-18 11:37:53 +00:00
Lionel Landwerlin
018cd7bb5c gdk: implement a MasterClock based on GdkFrameClock
https://bugzilla.gnome.org/show_bug.cgi?id=744668
2015-02-17 19:12:40 +00:00
Lionel Landwerlin
e94285693f main: Make the MasterClock an interface
Move the implementation of the MasterClock into MasterClockDefault, so
backends can provide their own implementation.

https://bugzilla.gnome.org/show_bug.cgi?id=744668
2015-02-17 18:55:23 +00:00
Lionel Landwerlin
a9f2300af1 stage: Process state update event immediately
The _clutter_stage_update_state() function is currently putting events
into the Clutter event queue. This leads to problems in the gdk
backend because there are assumptions upon the numbers of queued
events, and how many of them should be moved from the main event queue
to the ClutterStages' event queues.

This change triggers the processing of the state update events on the
stage directly, so the main event queue retains the expected number of
events.

https://bugzilla.gnome.org/show_bug.cgi?id=744604
2015-02-16 17:15:04 +00:00
Jasper St. Pierre
6c057e3171 input-device: Reset the focused actor when it becomes unreactive
https://bugzilla.gnome.org/show_bug.cgi?id=743865
2015-02-06 09:42:17 -08:00
Rui Matos
b192ad1300 gdk: Disable cogl wayland event dispatching if requested
If gdk event retrieval has been disabled and gdk's backend is wayland
we must also disable cogl's wayland event dispatching otherwise cogl
will try to dispatch wayland events itself which blocks the main
loop.

https://bugzilla.gnome.org/show_bug.cgi?id=744058
2015-02-05 18:31:44 +01:00
Jonas Ådahl
e9e9578dca evdev: Ignore non seat wide pointer button events
Pointer button events will be received from a device where a button has
been pressed, even though an equivalent button has been pressed (same
button code) on a device connected to the same seat. notify_button()
expects to only be called as if there was only one pointer device
associated with the given seat, so to achieve this, ignore every event
where forwarding it would result in multiple 'pressed' or 'released'
notifications.

https://bugzilla.gnome.org/show_bug.cgi?id=743615
2015-02-04 17:46:44 +08:00
Jonas Ådahl
32ce45aa89 evdev: Ignore non seat wide keyboard key events
Keyboard key events will be received from a device where a key has
been pressed, even though an equivalent key has been pressed (same
key code) on a device connected to the same seat. notify_key()
expects to only be called as if there was only one keyboard device
associated with the given seat, so to achieve this, ignore every event
where forwarding it would result in multiple 'pressed' or 'released'
notifications.

https://bugzilla.gnome.org/show_bug.cgi?id=743615
2015-02-04 17:46:44 +08:00
Lionel Landwerlin
c185d2187b gdk: report an error when initialization fails
https://bugzilla.gnome.org/show_bug.cgi?id=743355
2015-01-22 17:35:14 +00:00
Emmanuele Bassi
8a24892f2d Depend on a Cairo release with cairo_surface_set_device_scale()
We are checking for Cairo ≥ 1.12 and then do an additional check for the
existence of the cairo_surface_set_device_scale() function because there
were no stable releases of Cairo with it. Now that Cairo 1.14 is out, we
can simply bump up the dependency.
2015-01-22 14:13:11 +00:00
Peter Hutterer
ede13b11d7 evdev: use libinput's new merged scroll events
libinput's API changed from separate scroll events for vert/horiz scrolling to
a single event that contains both axes if they changed.

Updated by Armin K. to use the discrete axis value for wheel events as done
in Weston.

https://bugzilla.gnome.org/show_bug.cgi?id=742829
2015-01-16 14:45:47 +00:00
Emmanuele Bassi
7eb1a3d35f Deprecate unused enumeration types
Some enumerations types are only used by deprecated API, so it's better
to deprecate them as well.
2015-01-13 00:46:47 +00:00
Emmanuele Bassi
8859ed44e1 gdk: Support GdkWayland
We need to set up the Wayland display when using GDK and Wayland's
client-side API.
2015-01-12 17:48:04 +00:00
Emmanuele Bassi
00efa5371d gdk: Compare integer values
Stage sizes are always pixel aligned, so we can do a proper
integer comparison.
2015-01-12 15:05:02 +00:00
Emmanuele Bassi
2aac32694c gdk: Implement get_scale_factor()
Otherwise scaling will not work correctly.
2015-01-12 15:04:27 +00:00
Emmanuele Bassi
87c553e94f docs: Deprecate ClutterTextureFlags
It's pointless, now that ClutterTexture has been deprecated.
2015-01-12 13:42:59 +00:00
Emmanuele Bassi
e77adac16a docs: Remove a couple of FIXMEs
Document the ClutterKeyframeTransition instance and class structures.
2015-01-12 13:42:33 +00:00
Emmanuele Bassi
60dbeb9425 Try again at using the GDK backend by default
We tried once with commit 398a7ac7 and ended up reverting because of
regressions in the input layer and on Wayland.

We should try again, now that those regressions have been fixed.

https://bugzilla.gnome.org/show_bug.cgi?id=734587
2015-01-11 16:48:47 +00:00
Carlos Garnacho
f5f523c63a evdev: Set vendor/product IDs on input devices
This is fetched right away from libinput API.

https://bugzilla.gnome.org/show_bug.cgi?id=740759
2015-01-09 17:01:22 +01:00
Carlos Garnacho
c0d5d58e8b x11: Set vendor/product IDs on input devices
This is fetched from XInput device properties

https://bugzilla.gnome.org/show_bug.cgi?id=740759
2015-01-09 17:01:22 +01:00
Carlos Garnacho
78fdefcf0c input-device: Add vendor/product ID properties and getters
This may be useful when trying to identify the device across sessions.

https://bugzilla.gnome.org/show_bug.cgi?id=740759
2015-01-09 17:01:22 +01:00
Jonas Danielsson
9660b001f7 device-manager-xi2: Fix scaling of coordinates
Do not CLAMP to width/height before applying the scale factor
we will lose all information we need to scale properly.

https://bugzilla.gnome.org/show_bug.cgi?id=730815
2015-01-09 06:38:24 -05:00
Emmanuele Bassi
c04c631e8c keysyms: Update the list of key symbols 2015-01-03 20:05:22 +00:00
Emmanuele Bassi
506f2c4431 Remove unused pointer
The PangoContext has been moved into ClutterActor.
2015-01-01 15:16:40 +00:00
Emmanuele Bassi
1b9650da38 Remove global "actor id"
It's absolutely, positively pointless. Every surviving call has long
since been deprecated, and should have not been public in the first
place.
2015-01-01 15:10:54 +00:00
Emmanuele Bassi
abda3ee4ce Improve debugging notes for main loop start/stop
This way, we can track when we quit the main loop.
2015-01-01 15:09:23 +00:00
Emmanuele Bassi
5b9c6f49c4 Improve the warning message in clutter_main_quit()
If you call clutter_main_quit() without calling clutter_main()

[ South Park ski instructor]

You're going to have a bad time.
2015-01-01 15:07:19 +00:00
Emmanuele Bassi
eb51f6cf10 actor: Do not restore the easing state in finalize()
The easing state is part of the AnimationInfo structure, which is stored
inside the GObject's datalist. Each instance frees the data stored there
during finalization, so there is no point for us to restore an easing
state (which may or may not be the last one) just to have everything
cleared out once we chain up to GObject's own finalize() implementation.
2015-01-01 12:48:39 +00:00
Emmanuele Bassi
d930bdf3fc stage: Use the symbolic constant for event handled
Clarifies the intent for everybody.
2015-01-01 12:45:11 +00:00
Emmanuele Bassi
2034e75658 Use the proper debug category
Backend-related notes should use the `BACKEND` category, not `MISC`.
2015-01-01 12:44:19 +00:00
Emmanuele Bassi
c67dcd59c1 Add proper annotations for the test utilities
This avoids g-ir-scanner complaining.
2014-12-16 13:59:41 +00:00
Emmanuele Bassi
f589b6f63a Revert "bind-constraint: Update the preferred size"
This reverts commit fcc67e99bc.

It seems this causes some recursion overflow in GNOME Shell's usage of
constraints, and needs more investigation.
2014-12-16 13:33:16 +00:00
Emmanuele Bassi
8df2efca6b constraint: Fix update_allocation()'s return value
The update_allocation() method returns TRUE if the allocation was
changed.
2014-12-16 00:46:16 +00:00
Emmanuele Bassi
1fe391606d docs: Add ClutterConstraintClass.update_preferred_size() 2014-12-16 00:38:27 +00:00
Emmanuele Bassi
fcc67e99bc bind-constraint: Update the preferred size
Bind the preferred size of an actor using a BindConstraint to the
preferred size of the source of the constraint, depending on the
coordinate of the constraint.
2014-12-16 00:37:07 +00:00
Emmanuele Bassi
66d48bcca0 actor: Update preferred size using constraints
If an actor has any constraint that may affect its preferred size, then
it should query them when computing its preferred size.
2014-12-16 00:37:07 +00:00
Emmanuele Bassi
391f1d8dd4 constraint: Add the ability to update the preferred size
Constraints can only update an existing allocation, which means they
live only halfway through the layout management system used by Clutter;
this limitation makes it impossible, for instance, to query the
preferred size of an actor, if the actor is only using constraints to
manage its own size.
2014-12-16 00:37:06 +00:00
Emmanuele Bassi
82fffaedb6 constraint: Add a private header
And move the only private ClutterConstraint method to it.

This commit also sneaks in a change that makes sense for the debugging
of the update_allocation() method, which checks if the allocation was
effectively changed.
2014-12-16 00:37:06 +00:00
Emmanuele Bassi
2f490c9dcc build: More out of tree build fixes 2014-12-16 00:15:58 +00:00
Emmanuele Bassi
c337100c14 Use new introspection annotation syntax
Instead of the deprecated one.
2014-12-15 23:45:25 +00:00
Emmanuele Bassi
4f03b32eea actor: Queue a relayout if we use the content's preferred size
In case the ClutterContent changes, and the actor uses the content's
preferred size to drive its own.
2014-12-15 23:39:05 +00:00
Emmanuele Bassi
e2eb0b0ada build: Use subdir-objects 2014-12-15 23:13:30 +00:00
Sjoerd Simons
1be019852f device-manager-xi2: Fix core pointer retrieval race
The core pointer concept doesn't really exist anymore in an XI2 world,
so the clutter API is a bit of a mismatch with what X provides. Using
XIGetClientPointer doesn't really help, as far as i can tell the
semantics of XIGetClientPointer are essentially: Whatever the X server
picked when it had to reply with device-dependant data to a query
without a device specifier. Not very useful...

To make matters worse, whether XIGetClientPointer returns a valid
pointer depends on whether there has been a query that forced it to pick
one in the first place, making the whole thing pretty non-deterministic.

This patch changes things around such that instead of using
XIGetClientPointer to determine the core pointer, we simply pick the
first master pointer device. In practise this will essentially always
be the X virtual core pointer.

https://bugzilla.gnome.org/show_bug.cgi?id=729462
2014-12-15 17:29:52 +00:00
Jonas Ådahl
5281425a53 DeviceManagerXi2: Update cached core pointer in getter if NULL
XIGetClientPointer() may return the device id '0' when called early.
This patch makes pointer cursors work in nested mutter Wayland
sessions again.

https://bugzilla.gnome.org/show_bug.cgi?id=729462
2014-12-15 17:24:59 +00:00
Emmanuele Bassi
b7c4120399 osx: Clean up installed clutter-osx.h header
The installed header should not have private API declarations and
macros. Let's move those into the uninstalled clutter-backend-osx.h
header file instead.
2014-12-15 16:51:05 +00:00
cee1
9efda7eac7 clutter/osx: add clutter_osx_disable_event_retrieval
https://bugzilla.gnome.org/show_bug.cgi?id=719962
2014-12-15 16:47:24 +00:00
Emmanuele Bassi
d005c6a880 script: Do not overwrite ObjectInfo fields
When merging multiple definitions it's possible that the ObjectInfo
fields may get overwritten. Instead of trampling over the fields, we
should reset them only when they actually change — especially the
"is_actor" one, which controls the destruction of the objects when
unmerging happens.

https://bugzilla.gnome.org/show_bug.cgi?id=669743
2014-12-14 23:05:17 +00:00
Emmanuele Bassi
f851d5b985 docs: Add missing deprecation annotations
https://bugzilla.gnome.org/show_bug.cgi?id=709252
2014-12-14 20:27:46 +00:00
Emmanuele Bassi
d546c0c121 actor: Reset the content box when setting a new content
We want to recompute the content box when changing the content instance,
in case the preferred size is different and the content gravity uses the
preferred size; the change of content with different preferred size and
same gravity should also trigger an implicit transition.

https://bugzilla.gnome.org/show_bug.cgi?id=711182
2014-12-13 14:29:30 +00:00
Emmanuele Bassi
1e2132eca4 actor: Bail when setting the same content
No need to do all the work, if the content instance is the same.
2014-12-13 14:28:46 +00:00
Emmanuele Bassi
300aa465c7 actor: Add CLUTTER_REQUEST_CONTENT_SIZE mode
Some actors want to have a preferred size driven by their content, not
by their children or by their fixed size.

In order to achieve that, we can extend the ClutterRequestMode
enumeration so that clutter_actor_get_preferred_size() defers to the
ClutterContent's own preferred size.

https://bugzilla.gnome.org/show_bug.cgi?id=676326
2014-12-13 13:37:05 +00:00
Samuel Degrande
e7d1458298 Easing modes are not used when computing the value of a KeyframeTransition
An easing mode can be set on a frame of a KeyframeTransition.
However, the progress value of the current frame is computed using using
a linear function.
This patch adds a call to clutter_easing_for_mode() to compute
the actual progress value.
Note that parametrized easing modes (bezier and 'step') are not taken
into account.

https://bugzilla.gnome.org/show_bug.cgi?id=740997
2014-12-11 22:37:22 +00:00
Emmanuele Bassi
d2a2e5ba9c Add 1.22 version macros
The 1.22 cycle did start a while ago.
2014-12-11 22:35:13 +00:00
Carlos Garnacho
a0e2ba62a1 x11: Resort to device name matching for non-mt touchpads
If a touchpad is not multitouch, or does not report MT axes (eg. through
the libinput driver), resort to name matching before falling back to
CLUTTER_POINTER_DEVICE.

https://bugzilla.gnome.org/show_bug.cgi?id=741350
2014-12-11 11:48:06 +01:00
Carlos Garnacho
1cabee8d24 evdev: Lookup config to report touchpads as such
Check a touchpad-only setting, and if it returns an expected value there,
the device must be a CLUTTER_DEVICE_TOUCHPAD.

https://bugzilla.gnome.org/show_bug.cgi?id=741350
2014-12-11 11:48:06 +01:00
Carlos Garnacho
a18b2f067b evdev: Prefer pointer/touch devices over keyboard devices
In keyboard/mouse wireless combos, it is rather common for the mouse to
claim it contains the multimedia keys, this makes libinput enable both
the pointer and keyboard capabilities on this device, and Clutter thus
to create a keyboard ClutterInputDevice for it.

Ideally clutter devices should be able to reflect their full capabilities,
or maybe account for the fact that certain events can be sent from
seemingly unexpected device types. But this will bring a somewhat better
behavior on such devices.

https://bugzilla.gnome.org/show_bug.cgi?id=740518
2014-12-11 11:35:56 +01:00
Emmanuele Bassi
8afb499ce5 image: Do not put large textures in the atlas
Atlasing is fine for smaller textures, but once they get too large its
downsides outweight the benefits. At worst, the larger texture will end
up inside its own atlas, but at worst it will require copying and/or
resizing of an existing atlas.

The cut-off at 512x512 pixels is a bit arbitrary, and we can change it
at any point; it would be nice if we could get the texture limit from
Cogl, and then use a fraction of that size as the cut-off limit. Sadly,
that's not portable, and it's not guaranteed to work either.
2014-12-03 12:12:43 +00:00
Emmanuele Bassi
54efcf0e90 gdk: Use non-deprecated GdkCursor API
The non-display safe variant has been deprecated in GTK+ 3.15.
2014-12-03 12:11:55 +00:00
Emmanuele Bassi
7d7eb8aabd gdk: Disable deprecation warnings
We don't want to break the build because GDK deprecated some symbol.
2014-12-03 12:07:06 +00:00
Emmanuele Bassi
3879bacc78 Avoid a compiler warning
Initialize a pointer variable.
2014-12-03 12:05:37 +00:00
Emmanuele Bassi
47df16ec3b Revert "actor: Plug a leak in the implicit transition removal"
This reverts commit 158af1ff59.

This commit introduced a regression, so the leak will have to be fixed
in another way.
2014-11-26 12:46:51 +00:00
Jasper St. Pierre
46877cc2bd actor: Create a PangoContext per actor
For a variety of complicated reasons, ClutterText currently sets fields
on the PangoContext when creating a layout. This causes ClutterText to
behave somewhat erratically in certain cases, since the PangoContext is
currently shared between all actors.

GTK+ creates a PangoContext for every single GtkWidget, so it seems like
we should do the same here.

Move the private code that was previously in clutter-main.c into
clutter-actor.c and clean it up a bit. This gives every actor its own
PangoContext it can mutilate whenever it wants, at its heart's content.

https://bugzilla.gnome.org/show_bug.cgi?id=739050
2014-10-23 12:30:54 -07:00
Jasper St. Pierre
14d28e7908 main: Don't update the PangoContext in clutter_set_font_flags
clutter_set_font_flags already calls clutter_backend_set_font_options,
which emits a signal which our PangoContext listens to, so this is just
duplicate and unneeded code.

https://bugzilla.gnome.org/show_bug.cgi?id=739050
2014-10-23 12:30:53 -07:00
Carlos Garnacho
7764fd2079 evdev: Flush event queue before removing an input device
libinput_suspend() will trigger the removal of input devices, but also
the emission of button/key releases pairing everything that is pressed
at that moment. These events are queued, but the ClutterInputDevice
pointers in these will point to invalid memory at the time these are
processed.

Fix this by flushing the event queue, in order to ensure there are no
unprocessed input events after libinput_suspend().

https://bugzilla.gnome.org/show_bug.cgi?id=738520
2014-10-14 13:43:17 +02:00
Rico Tzschichholz
084dc49a0c x11: Add missing closure annotation to ClutterX11FilterFunc 2014-10-02 09:27:36 +02:00
Emmanuele Bassi
c55922dac1 docs: Fix the examples for ClutterText.set_font_name()
We shouldn't be using "pt": PangoFontDescription.from_string() assumes
points, and only accepts "px" for absolute font sizes.

https://bugzilla.gnome.org/show_bug.cgi?id=736826
2014-09-22 11:30:52 +01:00
Emmanuele Bassi
f409671d91 docs: Fix annotation for has_mapped_clones() method
The Returns: stanza is missing.
2014-09-17 14:59:22 +01:00
Emmanuele Bassi
28a5104e11 Remove gtk-doc tags from clutter_test_* API
The API is public because we use it in the test suite, but it's not
documented.
2014-09-17 14:58:17 +01:00
Emmanuele Bassi
14da1c5027 actor: Unallocated children do not contribute to the paint volume
Just like unmapped children.

Apparently, layers above Clutter allow mapped children without an
allocation, instead of unmapping them. This means we need to ignore
them when computing the paint volume.

Patch originally by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=736682
2014-09-15 16:53:31 +01:00
Emmanuele Bassi
acd8f86570 actor: Default paint volume does not work without allocation
We already check for needs_allocation before getting the default paint
volume, but explicit is better than implicit.
2014-09-15 16:43:30 +01:00
Jonas Ådahl
a182d4befa ClutterInputDevice: Store the cursor coordinate state as floating point
To support sub-pixel motion events coming from relative events, the
fraction part needs to be stored in the input device state as well. To
do this, simply change the current type from gint to gfloat.

https://bugzilla.gnome.org/show_bug.cgi?id=736413
2014-09-14 16:58:27 +02:00
Alejandro Piñeiro
281a57a6a3 a11y: provide a way to ensure clutter accessibility
If gtk_init is called after clutter_init, it can override clutter
AtkUtil implementation. In that situation, we can't say that
the accessibility is enabled, as the root object would be wrong.

In order to provide a way to prevent this:

* clutter_get_accessibility_enabled returns true of false
  depending on the current AtkUtil implemented
* cally_accessibility_init always override AtkUtil implementation.
2014-09-03 16:03:16 +02:00
Bastien Nocera
908aedbacc gdk: Add window-scaling-factor support
So that we follow GDK's idea of a scaling factor for Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=734480
2014-09-03 14:21:08 +01:00
Emmanuele Bassi
b3b2af7677 Re-introduce removed GestureAction method
The get_threshold_tigger_egde() method was renamed to fix the typo, but
it obviously broke the ABI. To be fair, nobody in the whole of Debian
was using the symbol, apparently, so it's not like we broke existing
code. Still, it's not nice to break ABI without bumping soname, so let's
put the old symbol back in — obviously, deprecated — as a wrapper to the
newly added one.
2014-09-03 14:16:31 +01:00
Carlos Garnacho
591d31c970 xi2: XSync before getting the client pointer on construction
If the device manager is created and queried for the client pointer at
a very early stage in application lifetime, the device_id returned would
be 0 as the server hasn't apparently decided yet about the client pointer.

For these situations, doing XSync prior to fetching the client pointer
gets the server to device about the client pointer before we query it.

https://bugzilla.gnome.org/show_bug.cgi?id=735388
2014-08-25 16:51:31 +02:00
Adel Gadllah
cfcba18684 clutter-settings: Mark window-scaling-factor as fixed when set by the app
When an application sets the scaling factor manually we should mark it as fixed
and not override it when the xsettings change. This matches GDKs behaviour.

In order for this to work we cannot use the same path when setting the value
internally so introduce a _clutter_settings_set_property_internal and use it
for that.

https://bugzilla.gnome.org/show_bug.cgi?id=735244
2014-08-23 14:02:56 +02:00
Emmanuele Bassi
bd3e4f1709 evdev: Fix compiler warning 2014-08-21 15:26:14 +01:00
Sunjin Yang
158af1ff59 actor: Plug a leak in the implicit transition removal
We need to release the temporary reference we acquired in order for the
signal emission to work.

https://bugzilla.gnome.org/show_bug.cgi?id=734761

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2014-08-21 15:19:18 +01:00
Lionel Landwerlin
ad18f2a996 backend: gdk: add support for foreign windows on wayland
https://bugzilla.gnome.org/show_bug.cgi?id=734935
2014-08-17 16:55:10 +01:00
Lionel Landwerlin
ccd2054fda backend: gdk: add translation code for touch events
https://bugzilla.gnome.org/show_bug.cgi?id=734934
2014-08-17 16:55:10 +01:00
Emmanuele Bassi
be8602fbb4 Revert "backend: try gdk backend before x11/wayland/egl"
This reverts commit 398a7ac713.

We cannot really use the GDK backend without massive regressions inside
the input layer, like touch events and gestures. The GDK backend is not
entirely up to scratch, and it's late in the cycle.

Let's land this early in 3.15, and get it up to par with X11.
2014-08-15 12:11:20 +01:00
Emmanuele Bassi
f12c174d72 Remove unused internal 'in-resize' flag
A remnant of days gone by.
2014-08-15 12:07:48 +01:00
Lionel Landwerlin
398a7ac713 backend: try gdk backend before x11/wayland/egl
Quite a few people at Guadec complained of pinpoint being broken in
speaker+fullscreen mode, with slides being half displayed. It turns
out that the X11 backend of clutter was being used and this backend
assumes the size of the current monitor is the size of the X screen
(that's not the case with multiple monitors).

To work around the shortcomings of the X11 backend we should probably
position the GDK one before. GDK implements most of the logic the
ClutterStage needs and is probably more tested.

https://bugzilla.gnome.org/show_bug.cgi?id=734587
2014-08-10 20:26:02 +01:00
Rui Matos
f95493e7bf evdev: Add API to set the xkb layout index
https://bugzilla.gnome.org/show_bug.cgi?id=733202
2014-08-07 11:43:00 +01:00
Tom Beckmann
72aaeed3f5 canvas: assign white to paint color for texture node
To get correct premultiplied opacity on a canvas content, white needs
to be assigned to the color that is passed to the texture node. The
content will be very dark for lower opacity values otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=733385
2014-07-25 09:31:57 +01:00
Carlos Garnacho
0c0c069b3f input-device: Ensure crossing events are paired for touch sequences
When the sequence is lifted the actor wouldn't be unset, so the corresponding
CLUTTER_LEAVE event would never be sent for the touch sequence.

https://bugzilla.gnome.org/show_bug.cgi?id=733560
2014-07-23 14:32:24 +02:00
Carlos Garnacho
9e8c92d66a evdev: Update xkb state after input is resumed
xkb_state creation has been refactored out of clutter_evdev_set_keyboard_map(),
and used too in clutter_evdev_reclaim_devices(), so the xkb_state is fresh
clean after input is paused/resumed (and keyboard state possibly changed in
between)

https://bugzilla.gnome.org/show_bug.cgi?id=733562
2014-07-23 14:27:38 +02:00
Carlos Garnacho
958ffd4d40 event: define a boxed type for ClutterEventSequence
This allows for some minimal interaction from bindings.

https://bugzilla.gnome.org/show_bug.cgi?id=733561
2014-07-23 14:23:20 +02:00
Giovanni Campagna
c167d3a4d3 ClutterAnimation: fix memory leak
We need to unref the timeline

https://bugzilla.gnome.org/show_bug.cgi?id=733300
2014-07-17 16:41:08 +02:00
Carlos Garnacho
f6fd02970c evdev: Set button modifier state to input devices.
Input devices must get the proper button state, in addition to keyboard
modifiers.

https://bugzilla.gnome.org/show_bug.cgi?id=733062
2014-07-11 15:39:05 +02:00
Carlos Garnacho
8d669ab8ce gesture-action: Prepare for clutter_gesture_action_cancel() within ::gesture-end
There may be odd situations where full gesture cancellation may be wanted at once
when the first touch is lifted and ::gesture-end is emitted on a gesture action.
Although calling clutter_gesture_action_cancel() within the ::gesture-end handler
causes 2 critical warnings that are otherwise harmless.

https://bugzilla.gnome.org/show_bug.cgi?id=732907
2014-07-08 18:48:20 +02:00
Owen W. Taylor
ec911dc8b9 ClutterStage: Replace clutter_stage_set_paint_callback() with ::after-paint signal
clutter_stage_set_paint_callback() has the disadvantage that it only
works for a single caller, and subsequent callers will overwrite and
break previous callers. Replace it with an ::after-paint signal that is
emitted at the same point - after all painting for the stage is
completed but before the drawing is presented to the screen.

https://bugzilla.gnome.org/show_bug.cgi?id=732342
2014-06-27 14:39:02 -04:00
Emmanuele Bassi
036c2b3764 gesture-action: Use event type getter
Don't use direct struct access.
2014-06-25 16:58:18 +01:00
Carlos Garnacho
02590f08ac gesture-action: Ignore any other event than press/update/release ones
CLUTTER_ENTER/LEAVE might be processed too, leading to accounting of the
NULL sequence (ie. pointer) in the gesture, and fooling the gesture with
a static extra point that wouldn't go away.

https://bugzilla.gnome.org/show_bug.cgi?id=732235
2014-06-25 16:55:41 +01:00
Carlos Garnacho
4c4e72a9dc x11: Set the input device stage on XI_TouchBegin, if not already set
Until now, touch events sort of rely on XI_Enter/XI_Leave events accompanying
the pointer emulating touch in order to have a stage set on the device, These
events won't happen though if it's not a pointer emulating touch which happens
on the stage, causing touch events to be ignored.

Fix this by ensuring that the input device has a stage on XI_TouchBegin itself,
but only if it's not already set, so we don't possibly steal touch events to
an already interacting stage.

https://bugzilla.gnome.org/show_bug.cgi?id=732234
2014-06-25 16:55:16 +01:00
Carlos Garnacho
42f6828c9c input-device: Do not unset the device stage after the last touch is lifted
On X11 the pointer will follow a "pointer emulating" touch sequence, so the
pointer will be effectively left inside the stage after that touch is lifted,
even though the master device stage is unset. This makes pointer events get
ignored until the pointer leaves and enters again the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=732234
2014-06-25 16:55:16 +01:00
Emmanuele Bassi
8d89294ef6 drop-action: Use the right state for events
The 'state' field should be used for pointer events without button
information. Pointer events that have button information should use
the 'button' field.

https://bugzilla.gnome.org/show_bug.cgi?id=732143
2014-06-25 15:16:30 +01:00
Emmanuele Bassi
ac26dbbbe9 evdev: Update after libinput API changes 2014-06-25 12:21:39 +01:00
Jasper St. Pierre
4cdcbcb2b1 evdev: Add clutter_evdev_warp_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=731536
2014-06-11 17:21:15 -04:00
Jonas Ådahl
31749cfa47 evdev: Follow libinput enum rename
s/libinput_pointer_button_state/libinput_button_state/
s/LIBINPUT_POINTER_BUTTON_STATE_/LIBINPUT_BUTTON_STATE_/

https://bugzilla.gnome.org/show_bug.cgi?id=731254
2014-06-10 11:17:25 +01:00
Jonas Ådahl
61929e26e1 evdev: Used floating point instead of fixed point numbers
Following the API change in libinput, change the uses of fixed point
numbers to floating point numbers.

https://bugzilla.gnome.org/show_bug.cgi?id=731178
2014-06-10 10:39:42 +01:00
Gustavo Noronha Silva
fcdd222c61 device-manager-xi2: use allocation for clamping
The coordinates translated by the XI2 device manager were being clamped using
the X window size kept by StageX11. However, when the stage is fullscreen,
that size is not updated to the screen size, but kept the same in order to
allow going back to it when the stage goes out of fullscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=731268
2014-06-05 15:03:10 -03:00
Jonas Ådahl
7ed92c845f Fix scaling of pointer axis vectors
The vector of libinput and Wayland pointer axis events are in pointer
motion coordinate space. To convert to clutter's internal representation
the vectors need to be scaled to Xi2 scroll steps.

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Jonas Ådahl
3da27a4f08 wayland: Fix coding style issues
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Carlos Garnacho
ed538a6d2c stage: Only compress consecutive touch events from the same sequence
And get CLUTTER_EVENT_LEAVE out of the touch event compression logic, as
touches are always implicitly grabbed. If no sequence check is done, only
the last touch update would be emitted, even if multiple sequences got
updated.

https://bugzilla.gnome.org/show_bug.cgi?id=730577
2014-05-22 13:44:53 +02:00
Carlos Garnacho
fd8705b9c6 gesture-action: Fix typo in clutter_gesture_action_get_threshold_trigger_egde()
Let's cross fingers and hope nobody notices. If this went unnoticed so far, likely
means this function has never been used. If any complain is raised about this, a
stub function should be added (and marked deprecated).
2014-05-21 15:15:01 +02:00
Carlos Garnacho
9510d6ac95 evdev: Add clutter_evdev_event_sequence_get_slot()
This function helps know the libinput slot used by a sequence.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
50b3d7cd9b evdev: Manage LIBINPUT_EVENT_TOUCH_* events
Those are translated into CLUTTER_TOUCH_* ClutterEvents. As the
"NULL" ClutterEventSequence is special cased, the slot=0 value is
avoided.

Frame events are ignored, as there is no Clutter equivalence, and
Cancel events are sent to all current individual touches.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
76d48f79d6 evdev: Set core device on translated events
And ensure the core pointer shares the same stage than the slave
device when those events are set. This fixes problems on the evdev
backend where the last touch unsets the stage on the device, but
nothing sets it back afterwards.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
8857b19d49 evdev: Add function to get the libinput_device from a ClutterInputDevice
This may be useful for deeper libinput integration that's not in the scope
of Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Carlos Garnacho
91ee1ceca4 evdev: Add evdev specific event filter function
This function can be used to intercept or translate events
that are unmanaged by clutter itself.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Jasper St. Pierre
b66fec0450 egl: Add a way to pause the ClutterMasterClock
When VT switched away, we need to pause the ClutterMasterClock,
stop processing events, and stop trying to flip.

https://bugzilla.gnome.org/show_bug.cgi?id=730215
2014-05-19 15:48:39 -04:00
Jasper St. Pierre
32af6a3ef4 evdev: Fix a compile warning
device_type_str is only used inside a CLUTTER_NOTE, which evaluate
to nothing when CLUTTER_ENABLE_DEBUG is off.
2014-05-19 15:47:57 -04:00
Emmanuele Bassi
d708c30765 Provide 1.20 version macros 2014-05-19 17:55:52 +01:00
Gustavo Noronha Silva
bf5fe70e23 clutter-canvas: cache the texture to avoid uploads
When an actor carrying canvas content is repainted, it will currently reupload
the data from the buffer to a texture. While this is not a performance problem
on a desktop, some mobile environments take a big performance hit. This
change tracks data changes and only recreates the texture if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=729144
2014-05-01 11:48:51 -03:00
Emmanuele Bassi
0255b5a133 docs: Add an explicit example of image loading
Using GdkPixbuf, which is what we expect people to use anyway.
2014-04-26 20:50:43 +01:00
Emmanuele Bassi
10ff9a4679 docs: Fix the ClutterImage example URL 2014-04-26 20:50:29 +01:00
Gustavo Noronha Silva
d7b183a4e3 clutter-main: start mainloop timer on clutter_init()
By creating and starting the timer on clutter_main() an assumption is made
that that is how the main loop will be run for all clutter applications.
With more and more applications moving to GApplication, this assumption no
longer holds true.

Moving to clutter_init() means we are starting the timer earlier than we
should, and by not stopping it when the main loop quits we are taking a
measure that is later than we should. I believe it is safe to consider
those are close enough to the actual beginning and quitting of the main
loop in practice.

https://bugzilla.gnome.org/show_bug.cgi?id=728521
2014-04-18 19:05:37 -03:00
Emmanuele Bassi
ef2a94de93 master-clock: Clean up the over-budget diagnostic
Use the difference between the elapsed time and the available budget, so
that the message can be read more easily.
2014-04-14 22:24:47 +01:00
Adel Gadllah
3517c11c9b stage-cogl: Don't mess with the damage_history list when buffer_age is not available 2014-04-10 21:30:15 +02:00
Emmanuele Bassi
f9d99d1c4e test-utils: Skip tests if no DISPLAY is set
Instead of just bailing out when initializing the test suite, we can do
a much better job and skip all the tests. This means that the TAP driver
will work correctly instead of dying a horrible death, and we get a nice
report with a proper cause of the test skipping.
2014-04-02 19:25:55 +01:00
Emmanuele Bassi
f065a34e46 Remove clutter.symbols
The Visual Studio build files have been updated to not use it, so we can
remove it from the repository.
2014-04-02 18:48:59 +01:00
Emilio Pozuelo Monfort
363c0d2f7a wayland: Add missing CLUTTER_AVAILABLE annotations
Signed-off-by: Emilio Pozuelo Monfort <pochu27@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=727020
2014-03-25 14:05:46 +01:00
David Warman
5d53620bb9 stage: re-implement minimal paint() method to respect Z order
Without a paint() implementation in clutter-stage, the function
from clutter-group is used.  That class has its own child list,
but attempts to use sort_depth_order, which is empty in this case.

This provides a partial fix by replacing a minimal paint(), see:

https://bugzilla.gnome.org/show_bug.cgi?id=711645
2014-03-20 17:26:37 +00:00
Chun-wei Fan
2b3fac8b3d clutter-version.h.in: Refine how CLUTTER_VAR is Defined
Define CLUTTER_VAR like how it is done on GLib, so that the version
constants can be exported and imported appropriately on different
compilers.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-21 00:33:10 +08:00
Chun-wei Fan
4c204a4f3e clutter-event-win32.c: Avoid a Crash
Commit e70a0109 simplified the dispatching of events by passing the event's
owernership to ClutterStage, but it may be so that any.stage is NULL at
some point on Windows, which will either cause _clutter_stage_queue_event()
to crash or issue a critical warning.  Avoid this problem by checking
whether event->any.stage is not NULL before trying to call
_clutter_stage_queue_event().

https://bugzilla.gnome.org/show_bug.cgi?id=726765
2014-03-20 22:37:17 +08:00
Chun-wei Fan
891d3fce00 Fix on Last Commit of config.h.win32.in
Missed a /* before an #undef line, causing build warnings, oops, sorry.
2014-03-20 09:30:17 +08:00
Chun-wei Fan
44d688cdfb Update config.h.win32.in Further
...so that its entries will reflect the entries that are checked by the
autotools builds on config.h.in.  Also take into consideration for MinGW
builds and for newer Visual Studio versions, such as the availability for
inttypes.h.  Update the layout of the file cosmetic-wise as well.
2014-03-20 09:18:57 +08:00
Chun-wei Fan
783bc64a02 Visual Studio Builds: Don't Generate a .def File
Clutter, like GTK+ and GLib, has recently switched to a visibility-based
method of exporting symbols, so update the Visual Studio build files to
do likewise, by using __declspec (dllexport). This eliminats the need to
use a .def file to export the symbols.  The pre-configured
config.h.win32.in is also updated accordingly for this purpose.  The
clutter.symbols file can be dropped if it is not being used otherwise.
2014-03-20 08:57:06 +08:00
Emmanuele Bassi
4f5dd5ad43 docs: Remove last stray DocBook tags 2014-03-18 14:15:01 +00:00
Emmanuele Bassi
ddc1955f6b docs: Port backend-specific sections to markdown 2014-03-17 23:10:07 +00:00
Emmanuele Bassi
46051bfb20 docs: Port deprecated sections to markdown syntax
And drop docbook tags along the way.
2014-03-17 23:09:27 +00:00
Emmanuele Bassi
12370bd4f8 docs: Move to markdown
We're removing docbook tags in favour of the markdown syntax.
2014-03-17 23:07:58 +00:00
Emmanuele Bassi
115104db8c cally: Remove docbook tags 2014-03-17 23:05:09 +00:00
Emmanuele Bassi
8fc47244b0 build: Remove abicheck.sh
We now control the visibility of symbols directly from the header files,
so we always have the correct ABI.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
386be83f24 New visibility handling in Clutter
Instead of listing every public symbol inside an ancillary file, we can
use compiler annotations. This scheme is also used by GLib and GTK+.

The symbols file is left in tree until the Visual Studio rules are
fixed, but it's not used any more during distcheck.

I double-checked that the exposed ABI is the same before and after this
change, except for symbols that were never meant to be public in the
first place, and that escaped our attention when we generated the first
version of the symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
5c4c2aa52f symbols: Fix the expected ABI
Some symbols that were never meant to be exported ended up in the
symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
3b21999494 Use _CLUTTER_EXTERN to define CLUTTER_VAR
The macro is defined outside of the header, and does all the heavy
lifting of getting the proper attributes.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
c44f73a7f1 Include "config.h"
Otherwise the symbol annotation won't be expanded correctly.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
53a86e91d9 Annotate symbols in backend-specific headers
Like we did for the rest of the API.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
66826bc6ba Annotate symbol visibility in Cally
Like we did for the main library.
2014-03-17 19:26:27 +00:00
Emmanuele Bassi
c69bb976b3 Annotate all public symbols
We are going to switch to compiler annotations to determine the
visibility of the symbols.
2014-03-17 18:53:27 +00:00
Rui Matos
e70a0109f2 Avoid needless event copies when queueing from a backend to a stage
All backends follow the same pattern of queueing events first in
ClutterMainContext, then copying them to a ClutterStage queue and
immediately free them. Instead, we can just pass ownership of events
directly to ClutterStage thus avoiding the allocation and copy in
between.

https://bugzilla.gnome.org/show_bug.cgi?id=711857
2014-03-15 19:44:57 +00:00
Emmanuele Bassi
572504db4d Edit an incorrect comment
The location of the cool-off handling of clipped redraws has been moved
to clutter-stage-x11.c a long time ago (commit 1b1e77b4).
2014-03-15 19:31:54 +00:00
Jasper St. Pierre
79ece182dc egl: Only expose clutter_egl_set_kms_fd if we have KMS support
And only call the proper Cogl functions in that case, too. This
fixes the build on platforms without KMS, like the BSDs.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-15 19:09:55 +00:00
Jonas Ådahl
a4440b718d wayland: Keep track of button modifier state
Keep track of the button modifier mask state in
ClutterInputDeviceWayland and push its state to new button events going
out.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=708781
2014-03-14 18:24:03 -04:00
Jasper St. Pierre
a96daf82c2 egl: Add a way to set the KMS FD
This is needed for the logind integration work, where logind will
send us an already-opened FD to KMS.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-14 14:12:26 -04:00
Adel Gadllah
06387c3fd7 stage-cogl: Fix feature check in clutter_stage_cogl_redraw
We do not strictly require the 'swap-region' Cogl feature in order to use
clipped redraws: they work equally well with just the 'buffer-age' Cogl
feature.

https://bugzilla.gnome.org/show_bug.cgi?id=726313
2014-03-14 17:56:40 +01:00
Adel Gadllah
f649d732f9 clutter-stage-wayland: Enable clipped redraws
_clutter_stage_window_can_clip_redraws is used to check for clipped redraws
support but can_clip_redraws is not implemented by clutter-stage-wayland so
it always returns FALSE causing full screen redraws.

Fix that by implementing can_clip_redraws in clutter-stage-wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=726315
2014-03-14 17:56:13 +01:00
Adel Gadllah
e4497baaf0 eglnative: Add clutter-stage-window implementation
Add a ClutterStageEglNative implemennation that implements
can_clip_redraws so that clipped redraws can work
on eglnative.

https://bugzilla.gnome.org/show_bug.cgi?id=726341
2014-03-14 17:55:19 +01:00
Jasper St. Pierre
dcaf5686a2 evdev: Always create the main seat
There could be times when we may not necessarily see a device appear
at initialization time, like when we're VT switched away when we
initialize, and thus we can't ever rely on a main seat appearing.

Always create a main seat with logical pointer/keyboard devices, and
tie the first physical seat that comes in to the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
defe55ff09 evdev: Extract code for setting the libinput seat out
We're going to create the main seat at an earlier time, when
we don't have the physical libinput_seat yet, so we need to
do the association later.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
5facd710c8 evdev: Set the initial pointer position for all pointer devices
Rather than just those on the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Jasper St. Pierre
e23f77f1e6 evdev: Extend the device open callback with a close callback as well
We need to return the device to logind with ReleaseDevice().

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Emmanuele Bassi
aa5a4e9e3c stage: Use the correct types for debug note 2014-03-12 19:30:04 +00:00
Bastian Winkler
70835c904a grid-layout: Use correct orientation when requesting preferred child size
Otherwise width and height are swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=725722
2014-03-12 00:30:40 +01:00
Chun-wei Fan
c1fd29df7a Fix The Win32 Backend for Newer Visual Studio Versions
The GetSystemMetrics() function returns wrong values for SM_CXSIZEFRAME,
SM_CYSIZEFRAME, SM_CXFIXEDFRAME and SM_CYFIXEDFRAME when built with Visual
Studio 2012 and 2013 (unless the XP compatibility setting for the
PlatformToolset entry is turned on), causing the window of Clutter programs
to automatically shrink to a point where they become unusable.

This patch uses AdjustWindowRectEx() for builds using Visual Studio 2012
and later, which deduces the required height and width of the Window
properly.  Unfortunately we can't use this for the VS 2008/2010 builds as
they cause the Window to continually expand as the program is run.

https://bugzilla.gnome.org/show_bug.cgi?id=725873
2014-03-08 18:35:50 +08:00
Chun-wei Fan
acd7d9555c Fix Build of clutter-test-utils.c on Windows
The use of "environ" clashes with a #define in Window's stdlib.h, at least
on Visual Studio, so fix the build by prefixing environ with test_.

https://bugzilla.gnome.org/show_bug.cgi?id=725716
2014-03-08 18:35:49 +08:00
Emmanuele Bassi
c73f45ca7c text: Use the keymap direction when focused
If the ClutterText actor has key focus then we should ask for the
direction of the key map, instead of the direction of the actor.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
3209129d6b x11: Add keymap direction query
We should use the Xkb API to query the direction of the key map,
depending on the group. To get a valid result we need to go over
the Unicode equivalents of the key symbols for each group, so we
should cache the result.

The code used to query and cache the key map direction is taken
from GDK.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
a000349978 backend: Add private accessor for the keymap direction
We need to ask the backend (wherever possible) for the direction of the
current keymap.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
6faf6dfe42 text: Use the resolved text direction
Now that we compute the effective text direction when creating the Pango
layout, we should also use it when painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
50b6b59d02 text: Discover the direction of the contents
We should set the direction on the PangoContext when creating a
PangoLayout based on a best effort between the contents of the text
itself and the text direction of the widget, in case that fails.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Jasper St. Pierre
9b097eb4d8 device-manager-evdev: Make sure to reset released when reclaiming devices
Otherwise, Clutter will tell us that we forgot to call reclaim_devices
the next time we call release_devices... but we didn't!
2014-03-03 11:57:58 -05:00
Adel Gadllah
4a3ad9c3af DeviceManagerXi2: Cache the client pointer
Currently clutter_device_manager_xi2_get_core_device always
does a round trip to query the client.

So avoid that by caching the client pointer and only update it when the
xi devices change.

https://bugzilla.gnome.org/show_bug.cgi?id=725561
2014-03-03 15:06:11 +01:00
Jasper St. Pierre
fdd553d2a9 evdev: Kill compile warning 2014-02-28 09:50:36 -05:00
Rui Matos
64508e48b6 evdev: Add missing CLUTTER_AVAILABLE_IN_* annotations 2014-02-27 11:31:34 +01:00
Rui Matos
2c9a4fd220 evdev: Add missing 'Since' and 'Stability' doc tags 2014-02-27 11:31:34 +01:00
Rui Matos
458de1178d evdev: Set the initial core pointer coordinates to a sane value
ClutterInputDevice's default initial coordinates is (-1, -1) and since
they're updated from events in a relative way it means that the
pointer can go outside the stage right from the first event.

We usually let this up to higher layers to fix through the pointer
constraint callback but that doesn't work if the first event doesn't
put the pointer immediately inside the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=725103
2014-02-27 11:31:33 +01:00
Rui Matos
d67b38f960 evdev: Make the keymap available
Make the keymap available so that consumers don't have to duplicate it
if they need it.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 11:31:33 +01:00
Rui Matos
2a7d5503d8 evdev: Don't update xkb state with pressed keys on keymap change
Doing so is unlikely to work reliably. Instead, switching the keymap
should be done at a time when no key is currently pressed down, but
let's leave that task to higher level code.

This allows us to remove key state tracking at yet another level in
the stack since higher level code likely already tracks this for other
purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:16 +01:00
Rui Matos
945ee5764a evdev: Keep latched and locked modifier state when switching keymaps
https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
a6bd53ec42 evdev: Implement keyboard repeat
The kernel keyboard repeat functionality isn't configurable and
libinput rightfully ignores it.

This implements keyboard repeat in userspace allowing for consumers to
set the initial delay and repeat intervals.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
133f95fd0d evdev: Add a conditional define guard to expose API
The evdev backend has always been excluded from Clutter's API
stability guarantee though in an informal way. This commit makes it
explicit by forcing users to define CLUTTER_ENABLE_COMPOSITOR_API.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Jonas Ådahl
dacb515e27 evdev: Port evdev input backend to libinput
Instead of having its own evdev input device processing implementation,
make clutter's evdev backend use libinput to do input device processing
for it.

Two GObject parameters of ClutterInputDeviceEvdev (sysfs-path and
device-path) are removed as they are not used any more.

Before ClutterDeviceManagerEvdev had one virtual core keyboard and one
virtual core pointer device. These are now instead separated into seats,
which all have one virtual core keyboard and pointer device respectively.

The 'global' core keyboard and pointer device are the core keyboard and
pointer device of the first seat that is created.

A ClutterInputDeviceEvdev can, as before, both represent a real physical
device or a virtual device, but is now instead created either via
_clutter_input_device_evdev_new() for real devices, and
_clutter_input_device_new_virtual() for virtual devices.

XKB state and button state is moved to the seat structure and is thus
separated per seat. Seats are not a concept exposed outside of clutter's
evdev backend.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=720566
2014-02-27 09:57:29 +01:00
Carlos Garnacho
488639eb63 x11: Avoid invalid ClutterInputDevice pointers in the device list
Due to the way add_device() invariably adds to the master/slave device
lists, while keeping ClutterInputDevices 1:1 with device IDs, it may
leave invalid pointers in the list if add_device() is called multiple
times for the same device ID. There are two situations where this may
happen:

1) If devices are disabled and later enabled: devices are added invariably
   to the master/slave lists on constructed(), but then on XIDeviceEnabled
   they'd get added yet again.
2) Racy cases where the ClutterDeviceManager is created around the same time
   XIHierarchyEvents are sent. When getting the XIDeviceInfo on constructed(),
   these devices may already appear as enabled, even though XIDeviceEnabled
   is seen through XIHierarchyEvents processed in the event loop sortly after.

   This last case can be seen when starting gnome-shell on a different tty,
   and entering in the one it's been spawned on, clutter initialization
   happens around the same time devices are added back because of the tty
   switch, and multiple extra ClutterInputDevices are created.

https://bugzilla.gnome.org/show_bug.cgi?id=724971
2014-02-25 10:18:20 +01:00
Adel Gadllah
2639395533 stage-cogl: Fix buffer_age code path
Currently we where checking whether the damage_history list contains
more or equal then buffer_age entries. This is wrong because we prepend
our current clip to the list just before the check.

Fix that to check whether we have more entries instead of more or equal.

https://bugzilla.gnome.org/show_bug.cgi?id=724788
2014-02-20 12:00:20 +01:00
Emmanuele Bassi
8935ee4a78 Add missing exported symbols 2014-02-19 13:04:09 +00:00
Adel Gadllah
197d170364 stage_cogl: Don't scale the current_damage when adding to the damage_list
Otherwise we will union the scaled rectange with the clip_region which is
unscaled causing us to redraw a larger area.
2014-02-14 13:16:52 +01:00
Bastien Nocera
32b3d27bb9 GestureActions: Add per-action thresholds
Instead of relying on the dnd drag threshold, add per-action
horizontal and vertical thresholds. Use them in the swipe action
as well.

https://bugzilla.gnome.org/show_bug.cgi?id=724242
2014-02-13 18:53:24 +01:00
Bastien Nocera
54e2657cb0 GestureActions: Set threshold-trigger-edge at right time
It was set during the _init(), and swiftly overridden with the
default value in construct. Do it in constructed() instead.

https://bugzilla.gnome.org/show_bug.cgi?id=724242
2014-02-13 18:53:24 +01:00
Emmanuele Bassi
f73b4d334a actor: Extend :scale-[xyz] factors in the negative range
The corresponding methods accept negative values already.

https://bugzilla.gnome.org/show_bug.cgi?id=706311
2014-02-10 18:35:12 +00:00
Emmanuele Bassi
dd08b6fd98 docs: Explicitly mention that Transition is abstract
https://bugzilla.gnome.org/show_bug.cgi?id=710232
2014-02-10 18:32:36 +00:00
Emmanuele Bassi
33ebe92fdb color: Fix documentation of 'hsla()' parsing
The documentation for the s and l components is incorrect; these have to
be percentage values and must have a '%' character right after the
number.

Based on a patch by: Pablo Pissanetzky <pablo@trickplay.com>

https://bugzilla.gnome.org/show_bug.cgi?id=662818
2014-02-10 17:54:06 +00:00
Emmanuele Bassi
d157602924 timeline: Fix bad logic in check
https://bugzilla.gnome.org/show_bug.cgi?id=711540
2014-02-10 17:43:16 +00:00
Emmanuele Bassi
dd034cccad x11: Fix bad logic in axis check
https://bugzilla.gnome.org/show_bug.cgi?id=711540
2014-02-10 17:43:16 +00:00
Emmanuele Bassi
0dc4986f66 text: Fix the implementation of delete_chars()
The internal delete_text() implementation takes a start and an end
position, whereas the public delete_chars() method takes a number of
characters to delete starting from the current cursor position.
2014-01-24 18:49:18 +00:00
Emmanuele Bassi
773e544c51 settings: Make unscaled-font-dpi override font-dpi
The :unscaled-font-dpi property is used to override the existing
:font-dpi value when running on high DPI density displays; since it's a
write-only property we don't need to have a separate storage, nor we
need to choose between :font-dpi and :unscaled-font-dpi depending on
whether or not either has been set. If we select which one to use
between :font-dpi and :unscaled-font-dpi when computing the font
resolution, we end up breaking the code that relies on changing
:font-dpi directly on a per-Settings basis.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
696a536b26 settings: Add CLUTTER_DPI_SCALE
Like we do for the windowing surfaces, we should have a run time knob
(in the form of an environment variable) to allow changing the scaling
factor of the font resolution.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
30d1e47c4e x11/stage: Store new size on unrealized resize()
If the StageX11 is asked to resize itself while not being realized, then
we just need to store the new size and return.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
857f53f42d canvas: Add scale-factor property
We need to provide an escape hatch to ClutterCanvas so that it's
possible to override the window-scaling-factor ClutterSetting. This is
going to be useful in the future in case the user has better knowledge
of the window scaling factor that is going to be used with a specific
set of ClutterCanvas contents (e.g. on different outputs or stages).

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
c1d6194d24 canvas: Use the window-scaling-factor setting
ClutterCanvas is a ClutterContent interface implementation; this means
that it can be created and modified regardless of whether it is
associated to a specific actor or a stage. For this reason, we cannot
walk the hierarchy and get the window scaling factor for high DPI
density displays out of the ClutterStage when we create the Cairo
surface that we will use to draw the canvas contents on.

We can use ClutterSettings:window-scaling-factor instead, since it's
what each ClutterStage will use anyway.

This will get slightly more complicated when we support per-output
window scaling factors (like on Wayland), but that will require changes
in the entire settings architecture anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
ed0633468f settings: Remove explicit stage scaling factor update
We can rely on the window-scaling-factor property notification instead.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
c1c59bd898 x11/stage: Resize on window-scaling-factor changes
If we get a change in the window scaling factor we want to resize the
backing store of each stage, so we use the notification on the
ClutterSettings:window-scaling-factor property to do so.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
2c8a19b8c1 x11/stage: Remove CLUTTER_SCALE handling
Use the ClutterSettings:window-scaling-factor property instead.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
afd87abb70 settings: Handle window scaling factor internally
We want the settings object to handle setting and getting the
window scaling factor value, both through backend-specific settings and
through the CLUTTER_SCALE environment variable. This means turning the
ClutterSettings:window-scaling-factor property into a readwrite one,
instead of write-only, so that ClutterStage implementations will be able
to query the window scaling factor on construction.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
69eb2e5f3b settings: Add window scaling related settings
We share two settings with GDK, so we can pick the window scaling factor
and the unscaled font resolution when we initialize Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
33316ce168 stage: Check coordinate validity in do_pick()
We do some argument validation inside _clutter_stage_do_pick(), which is
the internal version of clutter_stage_get_actor_at_pos(), but we don't
do coordinate space validation, and instead we rely on call sites doing
the right thing.

We should, instead, remove the argument validation from the internal
function, which is pointless and against the coding practices, but do
coordinate space validation internally.

https://bugzilla.gnome.org/show_bug.cgi?id=722322
2014-01-20 12:26:46 +00:00
Alejandro Piñeiro
cadbeceff0 clutter-text: emitting ClutterText::insert-text before actual changes on the text
https://bugzilla.gnome.org/show_bug.cgi?id=722220
2014-01-16 18:04:22 +01:00
Alejandro Piñeiro
bbc7d20f5e clutter-text: emitting ClutterText::delete-text before actual changes on the text
https://bugzilla.gnome.org/show_bug.cgi?id=722220
2014-01-16 17:39:48 +01:00
Alejandro Piñeiro
c681e901e4 a11y: compute properly if there is text selected
https://bugzilla.gnome.org/show_bug.cgi?id=722188
2014-01-14 18:43:48 +01:00
Emmanuele Bassi
ad39d3d1ae Make abicheck.sh output TAP
So that we can run it under the TAP harness like the rest of the
conformance test suite.
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
b1eb412c23 tests: Use an internal setter for disabling vblank sync
Instead of using g_setenv().
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
2a660fa298 Fully rework the conformance test suite
The current conformance test suite is suboptimal in many ways.

All tests are built into the same binary, which makes adding new tests,
builting tests, and running groups of tests much more awkward than it
needs to be. The first issue, especially, raises the bar of contribution
in a significant way, while the other two take their toll on the
maintainer. All of these changes were introduced back when we had both
Clutter and Cogl tests in tree, and because we were building the test
suite for every single change; since then, Cogl moved out of tree with
all its tests, and we build the conformance test suite only when running
the `check` make target.

This admittedly large-ish commit changes the way the conformance test
suite works, taking advantage of the changes in the GTest API and test
harness.

First of all, all tests are now built separately, using their own test
suite as defined by each separate file. All tests run under the TAP
harness provided by GTest and Automake, to gather a proper report using
the Test Anything Protocol without using the `gtester` harness and the
`gtester-report` script. We also use the Makefile rules provided by GLib
to vastly simplify the build environment for the conformance test suite.

On top of the changes for the build and harness, we also provide new API
for creating and running test suites for Clutter. The API is public,
because the test suite has to use it, but it's minimal and mostly
provides convenience wrappers around GTest that make writing test units
for Clutter easier.

This commit disables all tests in the conformance test suite, as well as
moving the data files outside of the tests/data directory; the next few
commits will re-establish the conformance test suite separately so we
can check that everything works in a reliable way.
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
ed2fdf85f6 gesture: Make threshold-trigger-edge public
When the threshold-trigger-edge property was introduced in
GestureAction, it was late in the cycle and I elected to keep it
private, given the fact that nobody was subclassing GestureAction
outside of Clutter itself.

These days, people are experimenting more with the GestureAction API, so
they will need access to the various knobs that control the class
default behaviour.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
b0227644ff gesture-action: set default edge value to NONE to restore initial behavior
https://bugzilla.gnome.org/show_bug.cgi?id=710229

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
8cb326dc54 Explicitly set the trigger edge in GestureAction subclasses
Each GestureAction subclass has its own trigger edge handling, so we
want to be resilient in case of changes in the super-class.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
154ca6ef99 gesture: Clean up trigger edge accessors
Use G_GNUC_INTERNAL instead of the leading underscore, as we may make
the accessor functions public at some point. Also, clean up the
documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
97724939c8 gesture-action: fix memory corruption
abcf1d589f introduced a crasher because
the 'point' variable points to a piece of memory that is being
reallocated by the begin_gesture (by a g_array_set_size) call 5 lines
before.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 14:42:21 +00:00
Owen W. Taylor
cbb9d1e062 ClutterStageCogl: Ignore a clip the size of the stage
If the clip region includes the entire stage, ignore it - we aren't
actually clipped.

https://bugzilla.gnome.org/show_bug.cgi?id=719901
2013-12-05 08:38:16 -05:00
Owen W. Taylor
97dcb108d0 ClutterStageCogl: Clip in the right coordinate system
Our clip coordinates are relative to the stage, not model-view
transformed. cogl_framebuffer_push_rectangle_clip() was accidentally
used instead of cogl_framebuffer_push_scissor_clip() when porting
to the framebuffer clip API.

https://bugzilla.gnome.org/show_bug.cgi?id=719900
2013-12-05 08:38:16 -05:00
Owen W. Taylor
a2551dfa60 ClutterStage: Don't add empty actors to the stage clip
Currently, if an actor with an empty paint volume is queued for redraw, it
will union in the box +0+0x1x1 to the stage clip bounds - avoid that
by special casing empty paint volumes.

https://bugzilla.gnome.org/show_bug.cgi?id=719747
2013-12-04 21:53:52 -05:00
Emmanuele Bassi
3fdee4efe9 docs: Fix syntax errors in annotations 2013-12-04 16:09:09 +00:00
Emmanuele Bassi
a64742f3e4 paint-node: Get the framebuffer from the root node
The PaintNode hierarchy should have the ability to retrieve the
current active framebuffer by itself, instead of asking Cogl using the
global state API.

In order to do this, we ask the root node of a PaintNode graph for the
active framebuffer. In the current, 1.x-compatibility mode we have two
potential root node types: ClutterRootNode, used by ClutterStage; and
ClutterDummyNode, used a local root for each actor. The former takes a
framebuffer as part of its construction; the latter takes the actor that
acts as the local top-level during the actor's paint sequence, which
means we can get the active framebuffer from the stage associated to the
actor.

By keeping track of the active framebuffer on the node themselves we can
drop the usage of cogl_get_draw_framebuffer() in their implementation.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
e619de20d8 text: Add a hacky fallback for the framebuffer
The text-cache conformance test breaks because ClutterText gets a paint
without an active framebuffer associated to the ClutterStage. Keep a
fallback while we investigate the issue.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
705640367a Use the non-deprecated Cogl clipping API
Cogl 1.18 deprecated the global clipping API in favour of the
per-framebuffer one, but since we're using the 2.0 API internally we
don't have access to the deprecated symbols any more.

This is pretty much a mechanical port for all the places where we're
still using the old 1.x API.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
1b45841414 actor: Add private getter for the active framebuffer
Instead of asking every internal user to get the stage and get the
active framebuffer from it, we can wrap it up ourselves, and do some
sanity checks as well.
2013-12-04 16:07:17 +00:00
Florian Müllner
992f2ca7b5 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-11-29 15:56:48 +00:00
Owen W. Taylor
2e85269368 Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:30:00 -05:00
Owen W. Taylor
0b536c02f9 Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367
2013-11-26 11:12:12 -05:00
Rui Matos
3cd9a70fea device-manager-evdev: Stop using deprecated libevdev API
Fixes compiler warnings with libevdev >= 0.4 and makes use of a new
function to set the clock id instead of doing the ioctl directly.

https://bugzilla.gnome.org/show_bug.cgi?id=712816
2013-11-21 19:34:15 +01:00
Rui Matos
05e6bcc666 device-manager-evdev: Fix a segfault on device removal
Master devices have a NULL sysfs path so use g_strcmp0 to handle them
without crashing.

https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
7d8f72a60e device-manager-evdev: Unref devices on removal
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
ce1f8f1dd0 device-manager-xi2: Fix device instances leaking on removal
Don't add an extra reference when adding to the devices hash table. We
already own the initial reference.

https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
18b9384e66 input-device: Fix a GArray leak
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
507d8b1cef input-device: Use g_clear_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
1d11cc324e device-manager: Don't emit device-removed with a finalized instance
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Jasper St. Pierre
a427c120c2 stage: Remove the pick buffer caching
Since the journal is flushed on context switches, trying to use a cached
buffer means that we will use glReadPixels when picking, which isn't what
we want. Instead, always use a clipped draw, and remove the logic for
caching the pick buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=712563
2013-11-19 11:21:14 -05:00
Jasper St. Pierre
9082ccc30b stage: Fix indentation in pick methods
https://bugzilla.gnome.org/show_bug.cgi?id=712563
2013-11-19 11:21:14 -05:00
Emmanuele Bassi
7af55d23e4 Deprecate ClutterTableLayout
The table layout manager has various issues:

  • no support for RTL flipping
  • most of the layout API is legacy, and has been replaced by the
    alignment and expansion flags on ClutterActor
  • the animation API is legacy, and has been replaced by the
    implicitly animatable allocation
  • the spanning cells handling is a bit awkward, as is its API

On top of that, we imported the grid layout management policy from GTK+
into ClutterGridLayout, which provides all the required features in a
more well-designed API.

Instead of wasting time and resources updating TableLayout, we should
deprecate it and point developers of the GridLayout.
2013-11-19 00:31:53 +00:00
Emmanuele Bassi
56b579248e Update symbols file 2013-11-19 00:31:53 +00:00
Neil Roberts
70292672c4 Add API to install an event filter
This adds clutter_event_add/remove_filter which adds a callback
function which will receive all Clutter events just before the event
signal is emitted for them. The event filter will be invoked
regardless of any grabs or captures. This will be used by Mutter which
wants to access the events at a lower level then the event bubbling
mechanism. It needs to see all mouse motion events even if there is a
grab in place.

https://bugzilla.gnome.org/show_bug.cgi?id=707560
2013-11-14 14:32:17 -05:00
Jasper St. Pierre
c2b0b9aace input-device-xi2: Calculate the correct state for button events
The state that the X server sends for button events, by specification,
contains the button state before the event. We need to synthesize in
the result of the event in order to determine what the current button
state is.

https://bugzilla.gnome.org/show_bug.cgi?id=712322
2013-11-14 14:30:30 -05:00
Jasper St. Pierre
0fda81feab Remove use of XFixes for showing/hiding the cursor
XFixesShowCursor / XFixesHideCursor does not actually take the suppled
window argument into account -- the effect is actually global. Use
XDefineCursor instead.

https://bugzilla.gnome.org/show_bug.cgi?id=707071
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
98e03fc03f device-manager-xi2: Clamp coordinates of events to the stage coordinates
The X server can sometimes send us coordinates in the negatives or above
our window in extreme cases. Ensure that the user never sees this.
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
1de024b5fa device-manager-xi2: Don't divide by the scale factor twice
The coordinates we pass into translate_axes are already scaled.
2013-11-14 18:34:40 +00:00
Bastian Winkler
354c3c7977 interval: Call g_object_set_property in set_custom_property()
Otherwise it would prevent potential subclasses of ClutterInterval from
having own scriptable properties.
2013-11-14 18:34:40 +00:00
Bastian Winkler
e56785501b interval: Implement ClutterScriptable interface
This allows the creation of ClutterTransition objects in ClutterScript:
 {
   "id" : "scripted-transition",
   "type" : "ClutterPropertyTransition",
   "property-name" : "background-color",
   "interval" : {
     "type" : "ClutterInterval",
     "value-type" : "ClutterColor",
     "initial" : "red",
     "final" : "blue"
   }
 }
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
46c22de01e stage: Destroy all children when we dispose
Destroying an actor is supposed to destroy all of its children, so
it makes sense to reason that destroying the stage should destroy all
of its children, too.

Unfortunately, it seems that the stage removed all of its children
without destroying them before chaining up to what would destroy all
of its children, for whatever reason. Change this to a destroy so
resources get cleaned up.
2013-11-14 18:34:40 +00:00
Lionel Landwerlin
f70eee0748 drag-action: don't mix touch and pointer events
https://bugzilla.gnome.org/show_bug.cgi?id=709762
2013-11-14 18:34:40 +00:00
Jonas Ådahl
7c2b88f73b wayland: Implement support for 'cursor-visible' stage property
This will allow clutter Wayland clients to either not draw any pointer
cursor or draw its own.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=709590
2013-11-14 18:34:40 +00:00
Emmanuele Bassi
bceca34ef9 paint-nodes: Clarify color handling for TextureNode
The TextureNode premultiplies the blend color passed to the node
constructor, so we need to document the fact properly to avoid
causing premultiplication twice.

We can also allow passing NULL for a color, and use a fully opaque
white, to make the code slightly more friendly.
2013-10-10 13:50:10 +01:00
Emmanuele Bassi
0c39138200 Add 1.18 version macros
We're still going to do a 1.x release cycle.
2013-10-10 13:50:10 +01:00
Emmanuele Bassi
32ccff8525 image: Do not premultiply the blend color
ClutterTextureNode will do that for us when converting the ClutterColor
to a CoglColor, so we can simply pass a white color with the correct
alpha channel.
2013-10-10 13:40:42 +01:00
Lionel Landwerlin
c87b794739 stage: implement touch event throttling
https://bugzilla.gnome.org/show_bug.cgi?id=709761
2013-10-09 21:56:50 +01:00
Bastien Nocera
676a7cdc94 ClutterEvent: Mention _get_source_device() in docs
It's too easy getting bitten by the ->device red herring, thinking
that it's the original input device the event originated from.

https://bugzilla.gnome.org/show_bug.cgi?id=709620
2013-10-08 14:56:31 +02:00
Bastien Nocera
d7814cf63e actor: Correct setting the offscreen-redirect property
It's a flags property, not an enum one.

https://bugzilla.gnome.org/show_bug.cgi?id=708922
2013-10-08 14:56:31 +02:00
Florian Müllner
3435d017e2 table-layout: Base space calculations on visible children
This is what we already do in the actual size requests, it makes
sense to do the same in the space calculations.

https://bugzilla.gnome.org/show_bug.cgi?id=709434
2013-10-07 13:24:51 +02:00
Florian Müllner
44b1a808c8 table-layout: Fix size request when there are no visible rows/cols
The calculation (n - 1) * spacing to compute the total spacing is
only correct for n >= 1 - if there are no visible rows/cols, the
required spacing is 0 rather than negative.

https://bugzilla.gnome.org/show_bug.cgi?id=709434
2013-10-07 13:22:48 +02:00
Lionel Landwerlin
067fcc3690 drag-action: fix warning when setting drag-handle to null
https://bugzilla.gnome.org/show_bug.cgi?id=708850
2013-09-26 22:33:07 +01:00
Emmanuele Bassi
fb8eacfb02 device: Guard against divisions by zero
The range of a device could be 0, so we need to bail out from the
scaling during the axis translation.

https://bugzilla.gnome.org/show_bug.cgi?id=707033
2013-09-23 23:21:19 +01:00
Emmanuele Bassi
300c76df17 x11: Ensure we have a stage before accessing its fields
For some XI2 we do not have a Stage associated to the event window.

Original patch by: Giovanni Campagna <scampa.giovanni@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=708439
2013-09-20 10:56:57 +01:00
Emmanuele Bassi
0f217f0722 Documentation fixes 2013-09-19 22:58:43 +01:00
Emmanuele Bassi
a1d29abc38 evdev: Clean up debug and error messages
https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
9eb479aeef evdev: Cache the regexp
Instead of recreating it for every new device, we can cache the GRegex
and reuse it.

https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
a26690a73d cogl: Compensate for window scaling
The common stage window code that we share on Cogl-based backends should
also use the scaling factor.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
75f81fee70 x11: Apply the window scaling factor
On high DPI density displays we create surfaces with a size scaled up by
a certain factor. Even if the contents stay at the same relative size
and position, we need to compensate the scaling both when changing the
surface size, and when dealing with input.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
0d0cb13c8d stage: Adjust drawing to include the window scaling factor
In order to transparently support high DPI density displays, we must
maintain all coordinates and sizes exactly as they are now — but draw
them on a surface that is scaled up by a certain factor. In order to
do that we have to change the viewport and initial transformation
matrix so that they are scaled up by the same factor.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
b9072a5e21 stage-window: Add scaling factor accessors
We'll need to set and get the scaling factor of a ClutterStage from its
StageWindow implementation.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Giovanni Campagna
5c44a5e6f4 ClutterEvent: preserve extended state across clutter_event_copy()
We're going nowhere if we don't copy these, because the final
delivered event is a copy of the event generated by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=708383
2013-09-19 18:05:33 +02:00
Giovanni Campagna
b29115e883 evdev: fix a crash when reclaiming devices
That was not how you iterate a list!

https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-16 00:18:01 +02:00
Emmanuele Bassi
08ddd02bb2 backend: Do not use CLUTTER_WINDOWING_EGL unconditionally
https://bugzilla.gnome.org/show_bug.cgi?id=708079
2013-09-15 10:28:58 +01:00
Giovanni Campagna
89cd3112fe evdev: add minimal support for touchpads
The added support is very very basic (single touch, motion only,
no acceleration, no pressure recognition), but anything more
complex requires a state machine that will be hopefully provided
by libinputcommon in the future.
And at least, with this patch the pointer moves, which will be
useful for people testing wayland in 3.10 without a physical mouse.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-12 09:50:12 +02:00
Florian Müllner
986e46dc66 text: Consider text direction when computing layout offsets
Currently this is only the case when the actor's x-expand/x-align
flags have been set and clutter_text_compute_layout_offsets() is
used.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2013-09-11 17:54:57 +02:00
Giovanni Campagna
da3e6988ad Add API to restrict the windowing backend to load
In situations when the default backend would fail (for example
when compiled with X11 support but run without DISPLAY), or
when the application is using backend specific code, it makes
sense to let the application choose the backend explicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=707869
2013-09-11 09:54:35 +02:00
Lionel Landwerlin
5c035f2107 click-action: disconnect signals and gsources on dispose
https://bugzilla.gnome.org/show_bug.cgi?id=707774
2013-09-10 21:48:42 +01:00
Jasper St. Pierre
ac70bd3503 box-layout: Fix floating point truncation when calculating a child's size
The child size is a float, not an int.

https://bugzilla.gnome.org/show_bug.cgi?id=707808
2013-09-09 19:32:57 -04:00
Rob Bradford
a748aab0ed wayland: Check for NULL surface on pointer leave events
In the protocol this is the expected behaviour when the client has
destroyed the surface.

https://bugzilla.gnome.org/show_bug.cgi?id=707377
2013-09-09 18:18:18 +01:00
Giovanni Campagna
d4ddabeaad evdev: remove keyboard state accessor
It was a bad idea to add it, because clutter events are batched,
so by the time the application processes one, the keyboard state
internally tracked by clutter could be already different.
Instead, apps should use clutter_event_get_state_full()

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 18:02:04 +02:00
Lionel Landwerlin
bf007a1339 backend: add missing transfer annotation 2013-09-09 16:25:48 +01:00
Giovanni Campagna
15d036ea1e evdev: use EV_SYN/SYN_REPORT for dispatching motion events
We can't dispatch a motion event for EV_REL (because we don't
have yet the other half of the event), but we can't also queue
them at the end of processing (because we may lose some history
or have button/keys intermixed).
Instead, we use EV_SYN, which means "one logical event was
completed", and let the winsys-independent code do the actual
motion compression.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
5e005b4298 evdev: implement horizontal scrolling
If the kernel reports REL_HWHELL, convert it to horizontal
scroll events.
Also reorganize a bit the recognition for the other event
enums.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
d882366d11 evdev: implement setting leds
When the leds are changed in the keyboard state, propagate the
change to the actual devices.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
cd1749a2a5 evdev: switch to libevdev for fetching the events
libevdev is a library that wraps the evdev subsystem, with
the ability to synchronize the state after a SYN_DROPPED event
from the kernel.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:19 +02:00
Giovanni Campagna
19536c8835 evdev: sync the keyboard state when releasing and reclaiming devices
When we release a device, we lose all the events after that point,
so our state can become stale. Similarly, we need to sync the
state with the effectively pressed keys when we reclaim.
This ensures that modifier keys don't get stuck when switching
VTs using a keybinding.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:27 +02:00
Giovanni Campagna
59f1e531f9 ClutterEvent: add API to query the full keyboard state when the event was generated
When talking to other applications or serializing the modifier
state (and in particular when implementing a wayland compositor),
the effective modifier state alone is not sufficient, one needs
to know the base, latched and locked modifiers.

Previously one could do with backend specific functionality
such as clutter_device_manager_evdev_get_xkb_state(), but the
problem is that the internal data structures are updated as
soon as the events are fetched from the upstream source, but
the events are reported to the application some time later,
and thus the two can get out of sync.
This way, on the other hand, the information is cached in the
event, and provided to the application with the value that
was current when the event was generated.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:23 +02:00
Giovanni Campagna
dd940a71b1 evdev: update the state of the core pointer and core keyboard for all events
These two devices are logically tied togheter, and their state
should always be the same. Also, we need to update them after
the event is queued, as the current modifier state (as opposed to the
modifier mask in the event) should include also the effect of the last
key press/release.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:23 +02:00
Giovanni Campagna
0db9075562 ClutterInputDevice: add new API for querying the modifier state
This way, the full state of the device is exposed.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:19 +02:00
Giovanni Campagna
b73f513091 evdev: use monotonic times for the events
The monotonic clock is what X uses too, so this way the timestamps
can be compared.

https://bugzilla.gnome.org/show_bug.cgi?id=706543
2013-09-09 12:02:25 +02:00
Giovanni Campagna
aef3d0022c evdev: add callback to constrain the pointer position
Add a new callback that is called prior to emitting pointer
motion events and that can modify the new pointer position.
The main purpose is allowing multiscreen apps to prevent the
pointer for entering the dead area that exists when the screens
are not the same size, but it could also used to implement
pointer barriers.
A callback is needed to make sure that the hook is called early
enough and the Clutter state is always consistent.

https://bugzilla.gnome.org/show_bug.cgi?id=706652
2013-09-09 12:00:52 +02:00
Emmanuele Bassi
e224415a47 Revert "clutter-offscreen-effect: Allocate the cogl texture directly"
This reverts commit 180e7d74f3.

The lazy texture allocation is gone in Cogl 1.15.9.
2013-09-02 17:06:49 +01:00
Jasper St. Pierre
05f56affe1 box-layout: Fix RTL layout swapping with non-zero container offsets
https://bugzilla.gnome.org/show_bug.cgi?id=706450
2013-08-21 10:13:24 -04:00
Emmanuele Bassi
4698e791bf Update exported symbols 2013-08-20 00:09:28 +01:00
Emmanuele Bassi
bf1997c4ef paint-nodes: Have a fallback buffer for the root node
If we don't get passed a CoglFramebuffer when creating the root paint
node then we ask Cogl to give us the current draw buffer.

This allows the text-cache conformance test to pass, but it'll require
further investigation.
2013-08-20 00:01:45 +01:00
Florian Müllner
c14bd84eef table-layout: Fix default values for expand/fill child properties
Currently the default values according to their param spec don't
match the actually used defaults, so update the former to reflect
the actual behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:53 +01:00
Florian Müllner
8e850ff3e4 box-layout: Fix (legacy) expand/fill properties
Whether a child should receive extra space should be determined
by the expand property, not [xy]_fill (which just determine how
additional space should be used). The behavior is already correct
when using the ClutterActor:[xy]_expand properties, but needs
fixing for the corresponding ClutterBoxLayoutChild property.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:46 +01:00
Florian Müllner
40a1903db6 bin-layout: Fix offsets
Just as BoxLayout, BinLayout uses an odd interpretation of the box
passed into allocate(): to define a child area of (w x h) starting at
(x, y), callers need to pass a box of (x, 2 * x + w, y, 2 * y + h).
This behavior is just confusing, change it to use the full box for
child allocations.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:43 +01:00
Florian Müllner
5dd2dcf14f box-layout: Fix child offsets
Currently, BoxLayout interprets the box passed into allocate() in
a fairly peculiar way:
 - in the direction of the box, all space between [xy]1 and [xy]2
   is distributed among children (e.g. children occupy the entire
   width/height of the box, offset by [xy]1)
 - in the opposite direction, expanded children receive space
   between [xy]1 and the height/width of the box (e.g. children
   occupy the width/height of the box minus [xy]1, offset by [xy]1)
The second behavior doesn't make much sense, so adjust it to interpret
the box parameter in the same way as the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:41 +01:00
Florian Müllner
5bab9a8655 actor: Minor cleanup
In clutter_allocate_align_fill(), x2/y2 may be set twice for no
particular reason; save a couple of lines by not doing this.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:38 +01:00
Emmanuele Bassi
0d7bbc747f docs: Fix gtk-doc warnings 2013-08-19 23:30:09 +01:00
Emmanuele Bassi
0b6498d655 Use paint nodes to set up the stage
This allows to set a Content on a stage, and consolidates the paint
code where it belongs.

https://bugzilla.gnome.org/show_bug.cgi?id=704625
2013-08-19 23:23:45 +01:00
Emmanuele Bassi
1d9e264051 paint-nodes: Remove modelview from ClutterRootNode
It's pointless, since RootNode sits at the top and there's no modelview
to be set.

https://bugzilla.gnome.org/show_bug.cgi?id=704625
2013-08-19 23:23:43 +01:00
Emmanuele Bassi
b50e1c3b62 actor: Do not set remove-on-complete on implicit transitions
The implicitly created transitions are removed when complete by the
implicit transition machinery. The remove-on-complete hint is for
user-provided transitions.

https://bugzilla.gnome.org/show_bug.cgi?id=705739
2013-08-19 23:22:38 +01:00
Emmanuele Bassi
edf00747ef docs: Use the correct signal name
ClutterTransition:remove-on-complete uses the ClutterTimeline::stopped
signal, as it's the signal that tells us that the timeline's duration
has fully elapsed.
2013-08-19 23:22:38 +01:00
Giovanni Campagna
0e519e2b3b evdev: implement wheel events
Mouse wheel events come as EV_REL/REL_WHEEL, and we can convert
them to clutter events on the assumption that scrolling with
the wheel is always vertical.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-14 16:50:45 +02:00
Giovanni Campagna
7b780b0c38 evdev: don't update xkb state for autorepeated keys
xkb_state_update_key() needs to be called only on state transitions,
otherwise the state tracking gets confused and locks certain modifiers
forever.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 18:11:12 +02:00
Giovanni Campagna
8c358f18b1 evdev: allow hooking directly into libxkbcommon
A wayland compositor needs to have more keyboard state than
ClutterModifierState exposes, so it makes sense for it to use
xkb_state directly. Also, it makes sense for it to provide
it's own keymap, to ensure a consistent view between the compositor
and the wayland clients.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 17:51:33 +02:00
Giovanni Campagna
786532213b evdev: add master / slave device handling
All evdev devices are slave devices, which means that xkb state
and pointer position must be shared by emulating a core keyboard
and a core pointer. Also, we must make sure to add all modifier
state (keyboard and button) to our events.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 17:42:43 +02:00
Giovanni Campagna
f749858df3 evdev: remove dead code
ClutterDeviceManager uses g_object_new directly, to pass the
necessary properties down.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:45 +02:00
Giovanni Campagna
d844cf5462 evdev: fix xkb_state handling
We must pass X11 keycodes, not evdev ones, to libxkbcommon,
otherwise the modifier state is wrong.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
a3557f7a2f evdev: fix X11 to evdev keycode translation
Hardware keycodes in Clutter events are x11 keycodes, which are
the same as evdev + 8, but we need to reverse the translation when
explicitly asked for an evdev keycode.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
26b2852601 evdev: add a way for applications to tweak how devices are opened
In some cases, applications (or actually, wayland compositors)
don't have the required permissions to access evdev directly, but
can do so with an external helper like weston-launch.

Allow them to do so with a custom callback that replaces the regular
open() path.

https://bugzilla.gnome.org/show_bug.cgi?id=704269
2013-08-13 09:41:44 +02:00
Rob Bradford
1afe757109 wayland: When resizing only trigger a redraw if the stage has been shown
This is necessary to avoid a deadlock with the compositor. When setting
a stage size before the stage was shown this would trigger a redraw
inside clutter_stage_wayland_resize. This redraw would result
in a call into eglSwapBuffers which would attach a buffer to the surface
and commit. Unfortunately this would happen before the role for the
surface was set. This would result in the compositor not relaying to the
client that the desired frame was shown.

With this change the call to wl_shell_surface_set_toplevel is always
made before the first redraw.

https://bugzilla.gnome.org/show_bug.cgi?id=704457
2013-08-12 17:29:28 +01:00
Rob Bradford
9808da7efe wayland: Only process enter and leave events Clutter created surfaces
When combining with GTK we will receive enter and leave events for surfaces
from both toolkits therefore we must filter our events appropriately.
2013-08-04 15:38:40 +01:00
Rob Bradford
66044b665f wayland: Check there is valid pointer or keyboard focus for events 2013-08-04 15:33:30 +01:00
Rob Bradford
7153863309 wayland: Only create and act on shell_surface for non-foreign surfaces
We should not create a shell surface and set the role for that shell
surface if the surface was a foreign one provided through
clutter_wayland_set_wl_surface

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:01 +01:00
Chris Cummins
b6d2232150 wayland: Add foreign surface support to stage
This adds support for optionally a providing a foreign Wayland surface
to a ClutterStage before it is first show. Setting a foreign surface
prevents Cogl from allocating a surface and shell surface for the stage
automatically.

v2: add CLUTTER_AVAILABLE_IN_1_16 annotation and API reference docs
    (review from Emmanuele Bassi)
v3: set a boolean to indicate that this stage is using a foreign surface
(Rob Bradford)

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:00 +01:00
Rob Bradford
a5e44d3934 wayland: Add API for disabling the event dispatching
This allows the integration of Clutter with another library, like GTK+,
that is dispatching the events itself. This is implemented by calling
into the cogl_wayland_renderer_set_event_dispatch_enabled() and since
that function must be called on the newly created renderer the newly
added clutter_wayland_disable_event_retrieval must be called before
clutter_init()

https://bugzilla.gnome.org/show_bug.cgi?id=704279
2013-07-23 18:23:40 +01:00
Adel Gadllah
697f7a3359 clutter-actor: Make clutter_actor_has_mapped_clones public
This allows some optimisations to be done that work when they are no clones.

https://bugzilla.gnome.org/show_bug.cgi?id=703336
2013-07-17 12:43:38 +02:00
Neil Roberts
0cef63b837 win32: Disable event retrieval in Cogl
Since commit 4543ed6ac3 in Cogl, Cogl will now try to consume
Windows message itself. This doesn't really cause any problems because
both message loops just call DispatchMessage which will cause the
message to be routed through Clutter's window procedure either way.
However, it's not great to have two sources listening for messages so
this patch disables Cogl's message retrieval.

https://bugzilla.gnome.org/show_bug.cgi?id=701356
2013-07-12 17:59:54 +01:00
Emmanuele Bassi
c2d5dd2d11 x11: Remove unused variable 2013-07-12 09:57:23 +01:00
Jasper St. Pierre
01707f0da9 input-device-x11: Remove more dead code
It seems this API has never been used..
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e62cf4745f device-manager: Select for events on XIAllMasterDevices
This removes a bit of work that we have to do for every device, and makes it
easy for mutter to patch out parts of the event mask it doesn't want.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
032688800c device-manager: Don't pass the event mask around
There's no point in doing this, as we always use a constant event mask.
Simply do what everything else does.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e38ea7a20f x11: Remove support for XInput 1
Now we either use core X11 or XInput 2.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:03:43 -04:00
Jasper St. Pierre
0b32f99bd1 backend-x11: Remove bad branch prediction
This will only get once, at in Clutter initialization time.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-10 17:22:48 -04:00
Neil Roberts
78f20627ac wayland: Don't pass the shell and compositor down to Cogl
The Wayland 1.0 API allows orthoganal components of an application to
query the shell and compositor themselves by querying their own
wl_registry. The corresponding API in Cogl has been removed so Clutter
shouldn't call it anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=703878
2013-07-10 13:29:35 +01:00
Neil Roberts
6c66148faf Update ClutterWaylandSurface to use a resource instead of wl_buffer
The Wayland server API has changed so that wl_shm_buffer is no longer
a type of wl_buffer and wl_buffer will become an opaque type. This
changes ClutterWaylandSurface to accept resources for a wl_buffer
instead of directly taking the wl_buffer so that it can do different
things depending on whether the resource points to an SHM buffer or a
normal buffer. This matches similar changes to Cogl:

https://git.gnome.org/browse/cogl/commit/?id=9b35e1651ad0e46ed48989

https://bugzilla.gnome.org/show_bug.cgi?id=703608
2013-07-10 13:28:52 +01:00
Neil Roberts
fa8809d716 Add COGL_DISABLE_DEPRECATION_WARNINGS to the build flags
Cogl 1.16 has deprecated a lot of API which it will be difficult for
Clutter to catch up with. For the time being the warnings are just
being disabled to keep the build output clean.

https://bugzilla.gnome.org/show_bug.cgi?id=703877
2013-07-10 13:28:12 +01:00
Lionel Landwerlin
eed9496056 clutter-text: prevent text buffer creation if not needed
When allocating or asking for preferred width/height on a ClutterText,
it can notify a change on buffer/text/max-length if no text has been
set.

https://bugzilla.gnome.org/show_bug.cgi?id=703882
2013-07-10 11:16:09 +01:00
Emmanuele Bassi
6227f7a0f5 actor: Deprecate realize and unrealize
There is no reasonable use case for having the functions, the virtual
functions, and the signals for realization and unrealization; the
concept belongs to an older era, when we though it would have been
possible to migrate actors across different GL contexts, of in case a GL
context would not have been available until the main loop started
spinning. That is most definitely not possible today, and too much code
would utterly break if we ever supported that.
2013-07-10 11:16:09 +01:00
Rob Bradford
7df59887d7 wayland: Use a fake millisecond monotonic time source for event times
The majority of Clutter input events require a time so that that the
upper levels of abstraction can identify the ordering of events and also
work out a click count.

Although some Wayland events have microsecond timestamps not all those
that Clutter expects do have. Therefore we would need to create some
fake times for those events. Instead we always calculate our own time
using the monotonic time.

https://bugzilla.gnome.org/show_bug.cgi?id=697285
2013-07-10 10:30:17 +01:00
Rob Bradford
8df5aba361 wayland: add support for connecting to a foreign display
This allows the reuse of the display connection and hence objects with
existing code that is using Wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=703566
2013-07-09 12:35:29 +01:00
Emmanuele Bassi
5b614cda1c paint-nodes: Use the correct wrap mode for TextureNode
If we allow content repeats on the texture nodes, then we need to use
the "automatic" wrap mode for the texture layer in the pipeline, instead
of the clamp-to-edge one.

Reported-by: Matthew Watson <matthew@endlessm.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:32:58 +01:00
Emmanuele Bassi
1f37798b4c Revert "cogl: Replace deprecated Cogl API"
This reverts commit 6dd9da05c7.

Windowing system features we need are not mapped on cogl_has_feature().

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:12:27 +01:00
Emmanuele Bassi
6dd9da05c7 cogl: Replace deprecated Cogl API 2013-07-03 18:35:55 +01:00
Emmanuele Bassi
5a061ed4a3 gdk: Replace deprecated Cogl API 2013-07-03 18:35:44 +01:00
Emmanuele Bassi
dc7d42d87a x11: Replace deprecated Cogl API 2013-07-03 18:24:27 +01:00
Emmanuele Bassi
5cc7a1ee57 deprecated: Disable Cogl deprecation warnings
Like we do for Clutter: we know we are using deprecated API.
2013-07-03 18:15:31 +01:00
Emmanuele Bassi
bb45f17979 deprecated: Use the new macros for instance private data 2013-07-03 18:12:47 +01:00
Emmanuele Bassi
41bb03da2d Use the new macros for adding private data 2013-07-03 18:04:32 +01:00
Emmanuele Bassi
8532ca2104 cally: Use the new macros for adding private data 2013-07-03 14:02:09 +01:00
Emmanuele Bassi
2e905dd9d4 Fix annotations for signal arguments
The introspection scanner started warning about mismatched arguments
number.
2013-07-03 13:13:41 +01:00
Rob Bradford
e352047499 wayland: make the surface toplevel when showing the stage
Cogl (as of 0b2b46ce) now only sets the shell surface as toplevel when
the CoglOnscreen is shown.

Without calling wl_shell_surface_set_toplevel the compositor will not
know what role to give to the compositor and thus the stage will not
appear.

When we look to support multiple roles / foreign surfaces we will need
to revisit this call and ensure we only call it when we are working in
the default case.

https://bugzilla.gnome.org/show_bug.cgi?id=703188
2013-07-02 16:01:55 +01:00
Rob Bradford
5758ab5c89 wayland: Do not poll the Wayland socket for events
Since Cogl also polls on this file descriptor we can get into situations
where our event source is woken up to handle events but those events
have instead been handled by Cogl resulting in the source sitting in
poll().

We can safely rely on Cogl to handle the polling on the event source and
to dispatch those events.

https://bugzilla.gnome.org/show_bug.cgi?id=702202
2013-06-28 11:43:49 +01:00
Adel Gadllah
180e7d74f3 clutter-offscreen-effect: Allocate the cogl texture directly
Cogl now lazy loads the textures so we cannot rely on getting NULL
from cogl_texture_new_with_size so we have to allocate it by ourselves.

https://bugzilla.redhat.com/show_bug.cgi?id=975171
2013-06-25 20:29:20 +02:00
Cosimo Cecchi
4d8d5a62f3 text: relayout on cursor visibility change
When the cursor visibility changes, we have to relayout the ClutterText
actor instead of just redrawing it - as the cursor changes the
PangoLayout size, a size request cycle is needed.

https://bugzilla.gnome.org/show_bug.cgi?id=702610
2013-06-20 10:05:02 -07:00
Emmanuele Bassi
18f7a4aa12 actor: Remove the was_painted flag
While we still don't want to perform implicit transitions on unmapped
actors, we can relax the requirement on having been painted once; the
was_painted flag was introduced to avoid performing implicit transitions
on the :allocation property, but for that we can use the
needs_allocation flag instead, as needs_allocation will be set to FALSE
when we have been painted as well.

Thus, we retain our original goal of not having actors "flying" into
position on their first allocation, without the side effect of
preventing animations when emitting the ::show signal.
2013-06-15 11:54:18 +01:00
Lionel Landwerlin
fa933b5ec5 clutter-text: prevent reset of user set font descriptions on dpi changes
When setting the font using clutter_text_set_font_description(), the
font settings on a ClutterText actor can be reset when there is a dpi
changes signaled by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=702016
2013-06-12 13:47:09 +01:00
Sjoerd Simons
3bcee2b122 gesture-action: begin gesture as soon as the number of touchpoints is reached
1ddef9576d87c98fafbcefe3108f04866630c2cd had its logic the
wrong way round, a gesture should begin as soon as the requested number
of touchpoints is reached. Correcting this fixes tap events

https://bugzilla.gnome.org/show_bug.cgi?id=700980
2013-06-12 11:19:08 +01:00
Samuel Degrande
76fb468319 deform-effect: Set cull-face mode on the correct pipeline
Fix a function call to set the cull-face mode of the back_pipeline:
the function was called on the 'front-pipeline' instead of the
back-pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=701208
2013-06-12 10:41:57 +01:00
Craig R. Hughes
e54246dd69 Extra ref leak in clutter_actor_set_child_at_index too
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:26 +01:00
Craig R. Hughes
90f68edbda clutter_actor_set_child_above/below_sibling leaking a reference
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:25 +01:00
Emmanuele Bassi
cbf0199804 actor: Fix has_constraints() and has_actions()
When we changed the MetaGroup to handle internal effects, we updated
has_effects(), but forgot to fix the equivalent has_constrains() and
has_actions() method.

Now, if we clear the constraints or the actions on an actor, and we
call has_constraints() or has_actions(), we get an false positive.
2013-06-12 10:04:32 +01:00
Emmanuele Bassi
e1fe999db0 stage: Ensure that we don't pick during destruction
When destroying a ClutterStage we should just skip picking operations,
to avoid calling into a state that is being torn down.
2013-06-12 10:04:31 +01:00
Matthias Clasen
d343cc6289 x11: trap errors when calling XIQueryDevice
Devices can disappear at any time, causing XIQueryDevice
to throw an error. At the same time, plug a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=701974
2013-06-10 21:45:47 -04:00
Emmanuele Bassi
0065fb459c Revert "units: Handle negative values in clutter_units_from_string()"
Stray commit got pushed too soon.

This reverts commit 44f283bb72.
2013-05-22 14:34:22 +01:00
Bastian Winkler
44f283bb72 units: Handle negative values in clutter_units_from_string()
In order to allow values like "-2cm" in ClutterScript,
clutter_units_from_string() needs to handle negative values as well.
2013-05-22 15:26:12 +02:00
Emmanuele Bassi
19391a9626 cally: Use a weak pointer to hold the key focus in CallyStage
We want to avoid the pointer getting stale, and causing crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=692706
2013-05-17 15:27:51 +01:00
Emmanuele Bassi
755f41f559 canvas: Remove invalidate_with_size()
We can replace it by adding a return value to set_size() that can tell
us if the set_size() invalidated the contents of the canvas or not.
2013-05-15 20:08:02 +01:00
Emmanuele Bassi
323ec19dcc build: Remove INCLUDES directives
They have been deprecated for a while, replaced by AM_CPPFLAGS.
2013-05-15 15:18:13 +01:00
Lionel Landwerlin
9c6f3793e8 offscreen-effect: limit offscreen fbo size to the stage's size
When using a ClutterOffscreenEffect, the size of the offscreen buffer
allocated to perform the effect is currently computed using the paint
volume of the actor it's attached to and in the case the paint volume
cannot be computed, the effect falls back to using the stage's size.

If you scale an actor enough so its paint volume is much bigger that
the size of the stage, you can end up running out of memory (which
leads to your application crashing).

https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:45 +01:00
Chris Cummins
242f611863 clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:42:08 +01:00
Chris Cummins
3de7e49432 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:42:08 +01:00
Chris Cummins
a075c286f2 clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:42:08 +01:00
Chris Cummins
15bed2d9bd wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:42:08 +01:00
Bastian Winkler
cd9ba0ad8d flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 10:54:38 -04:00
Emmanuele Bassi
fd9109e6d6 Fix up "allow-none" annotation 2013-05-06 10:20:36 -07:00
Emmanuele Bassi
9424e995fa actor: Improve conditions for skipping implicit transitions
The "should this implicit transition be skipped" check should live into
its own function, where we can actually explain what it does and which
conditions should be respected.

Instead of just blindly skipping actors that are unmapped, or haven't
been painted yet, we should add a couple of escape hatches.

First of all, we don't want :allocation to be implicitly animated until
we have been painted (thus allocated) once; this avoids actors "flying
in" into their allocation.

We also want to allow implicit transitions on the opacity even if we
haven't been painted yet; the internal optimization that we employ in
clutter_actor_paint() and skips painting fully transparent actors is
exactly that: an internal optimization. Caller code should not be aware
of this change, and it should not influence code outside of ClutterActor
itself.

The rest of the conditions are the same: if the easing state's duration
is zero, or if the actor is both unmapped and not in a cloned branch of
the scene graph, then implicit transitions are pointless, as they won't
be painted.

https://bugzilla.gnome.org/show_bug.cgi?id=698766
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
f92b78781d stage: Use precomputed constants instead of trigonometric functions
This should actually ensure that the calculations of the Z translation
for the projection matrix is resolved to "variable * CONSTANT". The
original factors are left in code so it's trivial to revert to the
trigonometric operations if need be, even without reverting this commit.
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
d061a47573 stage: Add a paint callback
The ClutterActor::paint signal is deprecated, and connecting to it even
to get notifications will disable clipped redraws because of violations
of the paint volume.

The only actual valid use case for notifications of a successful frame
is on the ClutterStage, so we should add new (experimental) API for it,
so that users can actually subscribe to it — at least if you're writing
a compositor.

Shoving a signal in a performance critical path is not an option, and
I'm not sure I want to commit to an API like this yet. I reserve the
right to revisit this decision in the future.

https://bugzilla.gnome.org/show_bug.cgi?id=698783
2013-05-06 10:04:21 -07:00
Emmanuele Bassi
264c67c2aa canvas: Allow invalidating the content along with the size
Currently, clutter_canvas_set_size() causes invalidation of the canvas
contents only if the newly set size is different. There are cases when
we want to invalidate the content regardless of the size set, but we
cannot do that right now without possibly causing two invalidations,
for instance:

  clutter_canvas_set_size (canvas, new_width, new_height);
  clutter_content_invalidate (canvas);

will cause two invalidations if the newly set size is different than
the existing one. One way to work around it is to check the current
size of the canvas and either call set_size() or invalidate() depending
on whether the size differs or not, respectively:

  g_object_get (canvas, "width", &width, "height", &height, NULL);
  if (width != new_width || height != new_height)
    clutter_canvas_set_size (canvas, new_width, new_height);
  else
    clutter_content_invalidate (canvas);

this, howevere, implies knowledge of the internals of ClutterCanvas,
and of its optimizations — and encodes a certain behaviour in third
party code, which makes changes further down the line harder.

We could remove the optimization, and just issue an invalidation
regardless of the surface size, but it's not something I'd be happy to
do. Instead, we can add a new function specifically for ClutterCanvas
that causes a forced invalidation regardless of the size change. If we
ever decide to remove the optimization further down the road, we can
simply deprecate the function, and make it an alias of invalidate()
or set_size().
2013-05-06 10:03:54 -07:00
Lionel Landwerlin
f66108e43a zoom-action: improve zooming behavior
https://bugzilla.gnome.org/show_bug.cgi?id=698674
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
5a7a6ebfc4 gesture-action: refactor event handling function
https://bugzilla.gnome.org/show_bug.cgi?id=698671
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
321553b139 gesture-action: fix trigger edge after behavior with more than 1 point
https://bugzilla.gnome.org/show_bug.cgi?id=698669
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
fda406b4a8 gesture-action: add n-touch-points property
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
82e5634117 gesture-action: avoid shadowing time() syscall function
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:41 +01:00
Lionel Landwerlin
d691761985 gesture-action: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:34 +01:00
Emmanuele Bassi
0538adc58c timeline: Ensure the range on the cubic bezier control points
The X coordinate has to be in the [ 0.0, 1.0 ] range.
2013-04-05 15:35:15 +01:00
Emmanuele Bassi
8c32637eea Deprecate ClutterGeometry
It's a bad rectangle type, with caveats and gotchas. We have better
types, courtesy of Cairo, as well as our own (ClutterRect).

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
1724536cda text: Add ::cursor-changed signal
Since we are trying to eliminate the ClutterGeometry type, we should
replace the only entry point still using it: the ::cursor-event signal
of ClutterText.

Instead of passing the cursor geometry, we should add an accessor
function.

The combination of signal and getter for the cursor geometry means that
we can deprecate ClutterText::cursor-event, and mark it for removal in
Clutter 2.0.

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
03296e30e7 Fix compilers warnings when debugging is disabled 2013-04-04 11:53:38 +01:00
Emanuele Aina
56844a2b75 tap-action: Fix the docs, it does not require actors with children 2013-04-01 19:10:36 +02:00
Neil Roberts
d5896d284e wayland: Queue a redraw after showing the stage
On the other backends we will get some sort of expose event after
showing the stage's window which will queue a redraw. These expose
events don't exist on Wayland so nothing will cause Clutter to queue a
redraw. Weston doesn't bother displaying anything for the stage's
surface until the first buffer is sent, which of course it will never
receive if Clutter doesn't paint anything. This patch just makes it
explicitly queue a redraw after the stage is shown so that we will
always pass at least one frame to the compositor.

The bug can be seen by running test-stage-sizing. That example doesn't
have any animations so it won't try to queue any redraws until
something interacts with it. On the other hand something like
test-actors works fine without the patch because it constantly queues
redraws anyway in order to display the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=696791
2013-03-28 16:12:34 +00:00
Emmanuele Bassi
23707ac242 Add version-related macros for 1.16 2013-03-20 17:23:02 -03:00
Lionel Landwerlin
b914ae70b1 actor: fix translation-z setting
https://bugzilla.gnome.org/show_bug.cgi?id=695982
2013-03-18 10:39:08 +00:00
Bastien Nocera
bbb54f1aed clutter: Prefer the X11 backend to the Wayland one
If clutter is built with both X11 and Wayland support, prefer the
(more complete for now) X11 backend. This matches GTK+'s current
ordering.

This allows distributions to ship a clutter version with both backends
built, and using an envvar to switch to the wayland backend and test
applications.

In the future, applications would be able to choose which backend
they prefer and in which order.

https://bugzilla.gnome.org/show_bug.cgi?id=695838
2013-03-14 15:29:00 +01:00
Emmanuele Bassi
73dbd17948 symbols: Add missing symbol 2013-03-13 16:00:36 -03:00
Emmanuele Bassi
8f032d5952 actor: Skip transitions on invisible actors
If an actor has not been painted yet, or it's not going to be painted,
we can ignore transitions queued on it.

By ignoring transitions on actors that have not been painted yet, we can
avoid doing work during the set up phase of the scene graph, as well as
avoiding actors "flying in" from nowhere.

Obviously, we have to take into account potential clones, so we need to
check that the actor is not part of a cloned branch of the scene graph,
as well as checking if the actor has mapped clones.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
20c0985869 actor: Propagate the cloned state to the children
If we clone a container, we still want redraws queued on the children to
be propagated.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
0e0db890e1 actor: Ignore redraws queued on unmapped actors
If an actor is unmapped then it won't be painted, so we can safely
short-circuit out of _clutter_actor_queue_redraw_full() if the mapped
flag is not set.

We need, on the other hand, make an exception for Clones, otherwise
they won't receive notification that the source actor has changed
and they won't be painted.

This allows us to ignore redraws queued on children of invisible
parents, and avoid traversing the scene graph.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
028baa99a0 actor: Keep track of clones
Instead of using signal notifications, we should be able to keep track
of the clones of an actor from within ClutterActor itself, using private
API. There's no point in pretending that people can actually create a
Clone class out of tree, given the amount of invariants we have to punch
through in order to implement a proper replicator node of the scene
graph, so we can just skip the signal emissions and just do the right
thing at the right time.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
c32973158d actor: Clean up internal add/remove functions
More comments are warranted: these functions are pretty much full of
potential side effects, and I'd really like to avoid keeping everything
in my head forever.

Along with the comments and the type casting reduction, I sneaked in a
one line change that is clearly correct after reading the flow of the
whole thing: we queue only a relayout after three potential redraws have
been queued. If we manage to miss a redraw and yet still get a relayout
then it means that most of our assumptions are fundamentally wrong, and
that we ought to dump this whole business of computer programming, and
just go back to being a hunter-gatherer species.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
900015a4eb actor: Clean up ::show and ::hide class handlers
The main body of the function should not live inside an 'if' block.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
041d8b5d29 Clean up the Actor private header
Reading it is getting painful.
2013-03-13 15:05:27 -03:00
Alejandro Piñeiro
9618f37b1d Add method clutter_disable_accessibility ()
https://bugzilla.gnome.org/show_bug.cgi?id=691468
2013-03-13 18:56:58 +01:00
Jasper St. Pierre
36e25374cc event: Use gunichar when dealing with unicode characters
This makes introspection return the keycode as a string, rather
than an integer.

https://bugzilla.gnome.org/show_bug.cgi?id=695188
2013-03-12 17:09:29 -04:00
Jasper St. Pierre
c26d724f3d clutter-backend: Request XI2.3
Since XIQueryVersion, the bad API that it is, chooses the first client
version that it gets, we need to ensure that we pass XIQueryVersion the
new XI2.3 version, knowing fully well that Clutter won't be confused
by the new features.

https://bugzilla.gnome.org/show_bug.cgi?id=692466
2013-03-12 17:09:29 -04:00
Jasper St. Pierre
009da0c6ce x11: Always request XI2.2
The X server should fill in the minor version that it supports in the
case where it only supports the older version. We should not get a
BadRequest or fail the version check if we pass something higher.

https://bugzilla.gnome.org/show_bug.cgi?id=692466
2013-03-12 17:09:29 -04:00
Sebastian Keller
9dbc01b61f xi2: Reset scroll info for correct device on device change 2013-03-12 17:09:29 -04:00
Rui Matos
40ef7a5f6e x11/xi2: Factor the XKB group state in to fill events' modifier_state
Otherwise XkbTranslateKeyCode() won't yeld the correct keysyms when
group > 1.

https://bugzilla.gnome.org/show_bug.cgi?id=695260
2013-03-06 13:36:09 +01:00
Alejandro Piñeiro
ccea1644ba a11y: expose the text with password-char
Text exposed by the AtkText methods should be the text
displayed to the user (like the internal method
clutter_text_get_display_text). So it should use the password-char
if it is being used.

This is also a security concern.
2013-03-05 19:47:48 +01:00
Alejandro Piñeiro
78a3590fd6 a11y: cally-util: use password-char to fill a key_event if required 2013-03-05 19:47:45 +01:00
Emmanuele Bassi
a622d34444 actor: Revert the Transition/Actor leak fix
The original code inside ClutterActor that dealt with Transitions
stopping was written for the ::completed signal, thus the code was
correctly handling the lifetime of the instances; when we moved to the
::stopped signal, we assumed that it worked in the same way - with less
conditions to be checked, obviously, but fundamentally similar to the
::completed signal. Sadly, I screwed up the signal definition, and the
signal ended up calling our handlers, but not the default one that did
the cleanup and released references on the Animatable instance.

After fixing the Timeline::stopped signal, we can go back to the
previous code.

Thanks to Craig Hughes for the help in tracking down this mess.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-05 00:48:11 +00:00
Emmanuele Bassi
4732a418ba timeline: Use the right function pointer offset
A copy and paste thinko: the ::stopped signal is using the
ClutterTimelineClass.completed slot instead of the .stopped one,
thus preventing sub-classes of ClutterTimeline from overriding the
signal's default closure.
2013-03-05 00:46:45 +00:00
Emmanuele Bassi
f3659d35a0 actor: Release a reference on the implicit Transitions
When stopping the transition we need to release the reference we
maintain while removing the Transition from the hash table inside an
actor. If we fail to do so, the Transition is never released, which
means we leak the Animatable instance we tied to it.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-04 23:06:27 +00:00
Emmanuele Bassi
315a73edf5 text: Clean up the set_font_description_internal() semantics
The current semantics are ridiculous, and clearly a case of (mistaken)
premature optimization. All setters should copy, not transfer ownership.

https://bugzilla.gnome.org/show_bug.cgi?id=695119
2013-03-04 13:06:39 +00:00
Emmanuele Bassi
1f3e56b3be docs: Clean up the documentation for the allocate() methods
The wording could be better, especially on the side effects and the
honoured state.
2013-03-04 12:24:24 +00:00
Emmanuele Bassi
67f10bcc6f docs: Clean up the wording of a couple of comments 2013-03-04 12:24:24 +00:00
Emmanuele Bassi
78962f9ab9 deform-effect: Don't use deprecated API
The ClutterOffscreenEffect.get_target_size() method has been deprecated,
and replaced by the get_target_rect() one. We can easily switch to the
latter, and avoid the deprecation warning.

https://bugzilla.gnome.org/show_bug.cgi?id=670004
2013-03-04 12:24:24 +00:00
Emmanuele Bassi
37e3ef2303 offscreen-effect: Add a method to get the target area
The target size is not always enough, there are cases where the offset
used to paint the target must also be available for developers
implementing an OffscreenEffect.

The get_target_rect() method returns the rectangle used to paint the
target, with the offsets in the ClutterRect:origin and the texture size
in the ClutterRect:size fields, respectively.

The get_target_size() method should be deprecated, given that its
replacement is generally more useful.

https://bugzilla.gnome.org/show_bug.cgi?id=670004
2013-03-04 12:24:23 +00:00
Rui Matos
b01469c8f3 x11/clutter-keymap-x11: Honor XkbNewKeyboardNotify events
We already select for XkbNewKeyboardNotify events but are not acting
on them. Start doing so.

https://bugzilla.gnome.org/show_bug.cgi?id=694267
2013-02-24 18:35:53 +01:00
Emmanuele Bassi
e317ca11fc Fix compiler warnings by initializing variables 2013-02-21 00:39:15 +00:00
Jasper St. Pierre
50f6b2ac2c actor: Fix clutter_actor_allocate_align_fill for partially-filled actors
If we pass TRUE for x_align and FALSE for y_align, the full available
width should be passed to clutter_get_preferred_height, and the same
should be true in the other dimension.

https://bugzilla.gnome.org/show_bug.cgi?id=694237
2013-02-21 00:13:11 +00:00
Emmanuele Bassi
1a0bbbaf54 cally: Use AktObject::get_name()
Instead of directly accessing the instance fields. This removes a
compiler warning after the constification of g_get_prgname(), and it
seems to me to be generally more correct.
2013-02-20 23:30:21 +00:00
Emmanuele Bassi
01ba68ad3b scroll-actor: Use :child-transform
Instead of using a custom apply_transform(), paint(), and pick()
implementations, we can simply apply a transformation to the children of
a ScrollActor.

https://bugzilla.gnome.org/show_bug.cgi?id=686225
2013-02-20 23:06:28 +00:00
Daniel Stone
dfb145988e wayland: Only include Wayland headers in private
As wayland-client.h and wayland-server.h can't be included together,
split the Wayland backend file into clutter-backend-wayland.h, which
only defines the types, and clutter-backend-wayland-priv.h, which
actually uses the Wayland client types.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>

https://bugzilla.gnome.org/show_bug.cgi?id=692851
2013-02-20 23:06:28 +00:00
Daniel Stone
b37b9d917a wayland-compositor: Don't use Wayland types in public API
The definition of wl_display differs between Wayland clients and
servers, and it's unsafe to include both wayland-client.h and
wayland-server.h at the same time.  Fudge around this by making the
compositor public API use void * rather than struct wl_display *.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>

https://bugzilla.gnome.org/show_bug.cgi?id=692851
2013-02-20 23:06:28 +00:00
Damien Lespiau
3e479a3326 cogl: Don't use cogl_xlib_set_diplay()
This function is deprecated and has been replaced by set_display() on
the renderer. This is done in the get_renderer() vfunc of both the x11
and gdk backends already.

Actually cogl_xlib_set_diplay() is now a no-op and can be safely removed.

https://bugzilla.gnome.org/show_bug.cgi?id=687652
2013-02-20 23:06:28 +00:00
Jasper St. Pierre
534e994972 Don't do anything special with COGL_ENABLE_EXPERIMENTAL_2_0_API
This flag solely disables deprecated Cogl 1.0 API, so it
shouldn't be used for feature checks.

https://bugzilla.gnome.org/show_bug.cgi?id=694229
2013-02-20 23:06:28 +00:00
Josselin Mouette
e4598a9e52 actor: Use the correct return value
The get_z_rotation_gravity() method returns an enumeration value, not a
floating point value.

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=694187
2013-02-20 23:06:28 +00:00
Emmanuele Bassi
65a024af92 timeline: Add progress-based marker API
Being able to set a marker at a normalized point on a timeline, instead
of using a specific time, is a nice fit with the current Timeline class
API.

https://bugzilla.gnome.org/show_bug.cgi?id=694319
2013-02-20 23:06:28 +00:00
Emmanuele Bassi
935997178c Add missing functions to clutter.symbols
https://bugzilla.gnome.org/show_bug.cgi?id=693767
2013-02-14 08:11:34 +00:00
Neil Roberts
4b92d656c2 settings: Don't reload config for fontconfig if there's no fontmap
If anything in the system changes the config for fontconfig then an
XSetting will be set to record the last timestamp of the config file.
This is presumably so that applications can be notified that it has
changed and can reload the configuration. However once this setting is
set it will remain set for the lifetime of the X server. This causes
Clutter to handle the setting during the initialisation of the
backend. Previously this would cause problems because Clutter would
end up creating the default PangoFontMap before the backend has
created the CoglContext. The PangoFontMap would in turn cause the
default CoglContext to be created. Clutter will then later create its
own CoglContext which means there will be two and the first one will
be leaked. Cogl currently can't really cope with multiple contexts
being created so it falls apart.

This patch fixes it to skip reloading the config for fontconfig if
there isn't a default font map yet. The config will presumably
naturally be read with the latest values when it is finally created
anyway so it doesn't need to be read immediately.

https://bugzilla.gnome.org/show_bug.cgi?id=693696
2013-02-13 17:00:23 +00:00
Owen W. Taylor
b248941af5 Add clutter_stage_set_sync_delay()
New experimental API is added to allow changing the way that redraws
are timed for a stage to include a "sync delay" - a period after
the vertical blanking period where Clutter simply waits for updates.

In detail, the algorithm is that when the master clock is restarted
after drawing a frame (in the case where there are timelines running)
or started fresh in response to a queued redraw or relayout, the
start is scheduled at the next sync point (sync_delay ms after the
predicted vblank period) rather than done immediately.

https://bugzilla.gnome.org/show_bug.cgi?id=692901
2013-02-13 09:27:17 -05:00
Neil Roberts
d0d1b562bd evdev: Fix use of the common XKB code for the evdev device
In commit 8f4e39b6d7 the Wayland code was updated to use the new
xkbcommon API. This involved changing the common XKB code shared with
the evdev input backend. However the evdev input backend was not
modified so it wouldn't compile. This patch just makes a minor change
to update it.

https://bugzilla.gnome.org/show_bug.cgi?id=693348
2013-02-08 12:02:26 +00:00
Adel Gadllah
683f15ba68 clutter-stage: Fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=669122
2013-02-06 18:21:27 +01:00
Adel Gadllah
b9ad93ad8d stage-cogl: Reuse backbuffer contents
Use the buffer_age extension when available to recycle backbuffer contents
instead of blitting from the back to front buffer when doing clipped redraws.

The picking is now done in a pixel that is going to be repaired during the next
redraw cycle for non static scences.

This should improve performance and avoid tearing.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=669122
2013-02-06 18:21:27 +01:00
Adel Gadllah
60f20e8a7e stage-window: make it possible to damage the back buffer
This allows us to report to the backend that the stage's back buffer has been trashed
while handling picking. If the backend is keeping track of the contents of back buffers
so it can minimize how much of the stage is redrawn then it needs to know when we do pick
renders so it can invalidate the back buffer.

Based on patch from Robert Bragg <robert@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=669122
2013-02-06 18:20:49 +01:00
Rui Matos
c0469601c7 x11/device-manager-xi2: Fix slave to master association
A slave is associated to a master device, not the other way around.

https://bugzilla.gnome.org/show_bug.cgi?id=692971
2013-02-01 10:13:01 +01:00
Yanko Kaneti
069abd1122 xi2: Fix access beyond array boundaries 2013-02-01 06:17:36 +02:00
Tomeu Vizoso
2eb525fe08 Add default handler for ClutterSwipeAction::swipe
So code that still uses the deprecated ::swept keeps working

https://bugzilla.gnome.org/show_bug.cgi?id=690735
2013-01-16 22:27:37 +00:00
Kouhei Sutou
36c15cd23c Fix a typo in ClutterEventType documentation
https://bugzilla.gnome.org/show_bug.cgi?id=691651
2013-01-16 22:25:04 +00:00
Nirbheek Chauhan
a783e6d3f2 clutter-text: Allow setting attributes for editable text
The behaviour imitates GtkEntry and ignores attributes from markup because Pango
barfs on invalid markup. Also add an example to the text-field interactive test.

https://bugzilla.gnome.org/show_bug.cgi?id=686477
2013-01-16 22:24:14 +00:00
Wouter Paesen
aa85a8e94d * use requested value of fullscreen state in clutter_stage_win32_set_fullscreen instead of old value
https://bugzilla.gnome.org/show_bug.cgi?id=690836
2013-01-16 22:21:11 +00:00
Wouter Paesen
8b357ec077 * added DllMain prototype to satisfy maintainer mode compiler error checking
https://bugzilla.gnome.org/show_bug.cgi?id=690835
2013-01-16 22:21:02 +00:00
Wouter Paesen
4a0e1b3e6a * removed clutter-shader.h dependency from clutter-backend-win32.c
https://bugzilla.gnome.org/show_bug.cgi?id=690833
2013-01-16 22:20:52 +00:00
Kouhei Sutou
19f0408290 Add missing "(constructor)" tag to clutter_color_alloc()
https://bugzilla.gnome.org/show_bug.cgi?id=691114
2013-01-16 22:20:39 +00:00
Emmanuele Bassi
2f5aee9cb5 Fix interpolation between ClutterRect instances
A stupid typo broke the linear interpolation function.
2013-01-15 18:19:07 +00:00
Jasper St. Pierre
578e81dc2e actor: Correct documentation formatting for clutter_actor_event()
TRUE and FALSE need to be symbolified here.
2013-01-14 13:00:28 -05:00
Jasper St. Pierre
0caba876e6 actor: Fix documentation reference for pivot-point 2013-01-14 13:00:28 -05:00
Jasper St. Pierre
4691878a76 x11: Ignore num lock / scroll lock for event state
As x11 considers num lock and scroll lock to be modifiers, code that
checks for an exact modifier combination will fail if naively done when
num lock or scroll lock are turned on. Applications that want to ignore
these modifiers will need to use XKB to manually mask out the modifier
state.

As it is very unlikely that applications will want to care about the
state of num lock or scroll lock for key press/key release events, mask
out the num lock and scroll lock keys automatically.

https://bugzilla.gnome.org/show_bug.cgi?id=690664
2013-01-14 12:56:07 -05:00
Daniel Stone
1a0e501efd X11: Use XFixes for show/hide cursor
This has been disabled since February 2008, on the grounds that XFixes
didn't work reliably for hiding cursors.  This has almost certainly been
fixed then and seems to work entirely reliably across a number of X
servers released in the past few years, and is definitely better than a
1x1 black dot for a cursor.

Helpfully though, where the spec states that the cursor will be hidden
when inside the specified window or one of its children, it actually
only uses the window to look up the Screen, and hides the cursor across
the entire Screen.  So, when using this, we also need to track crossing
events.

If it's still broken, this needs to be fixed in the X server.

https://bugzilla.gnome.org/show_bug.cgi?id=690497

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2013-01-10 17:10:50 +00:00
Jasper St. Pierre
6d2ab8fe51 swipe-action: Introduce new ::swipe signal
This deprecates the old ::swept signal, which didn't have a
handled boolean parameter.

https://bugzilla.gnome.org/show_bug.cgi?id=689392
2012-12-18 01:27:32 +00:00
Emanuele Aina
cea8ea06f3 events: Make _clutter_process_event() reentrant
The _clutter_process_event() function may get called while already
servicing a _clutter_process_event() invocation (eg. when generating
ENTER events before emitting TOUCH_BEGIN).

In these cases clutter_get_current_event() would return NULL after
the inner call to _clutter_process_event() has finished, thereafter
making the current event inaccessible during the remaining portion
of the outer event emission.

By stacking the current events in ClutterMainContext instead of
simply replacing them we do not lose track of the real current event.

Also update clutter_get_current_event_time() to be consistent from a
reentrancy perspective.

https://bugzilla.gnome.org/show_bug.cgi?id=688457
2012-12-18 01:27:32 +00:00
Tomeu Vizoso
060b05cc29 actor: Remove transition when stopping it
This covers more cases when the transition completes but was still
being tracked by its actor.

https://bugzilla.gnome.org/show_bug.cgi?id=685982
2012-12-18 01:27:32 +00:00
Emmanuele Bassi
78a7a60b89 evdev: Fix missing ClutterEventSource member
https://bugzilla.gnome.org/show_bug.cgi?id=686692
2012-12-18 01:27:31 +00:00
Emmanuele Bassi
47c1e26385 Enable XInput support by default
Instead of using core events, we should move into the XXI century, and
use the XInput extension.

https://bugzilla.gnome.org/show_bug.cgi?id=673838
2012-12-18 01:27:31 +00:00
Emmanuele Bassi
1bdd0369e4 docs: Specify that RotateAction uses two touch points
Even if it's obvious, it's better to be explicit.
2012-12-18 00:16:28 +00:00
Emmanuele Bassi
bd58c0bb24 docs: Clean up ZoomAction signal and description
Remove the parts that were copied and pasted from DragAction.
2012-12-18 00:15:57 +00:00
Emmanuele Bassi
84b4f2f0a3 actor: Clean up the code in ::apply-transform
Instead of placing the whole body of the function inside an if block,
let's make it clear what each part of the function does. Also, add more
comments.
2012-12-18 00:05:42 +00:00
Emmanuele Bassi
1f3e99f886 Put g_type_init() under a version check
GLib 2.36 will deprecate g_type_init() in favour of automatic
initialization through a constructor function. We need to add the
version check to avoid a compiler warning.
2012-12-15 18:44:26 +00:00
Emmanuele Bassi
57956461dc docs: Fix ClutterPanAction signal annotation
Signals are defined as <ClassName>::<signal-name>; a single colon is
used for properties.
2012-12-15 18:43:56 +00:00
Emanuele Aina
219d0efcc6 actor: rollback pivot translation even on explicit transforms
When setting an explicit transform with clutter_actor_set_transform()
and a non (0,0) pivot-point, clutter_actor_apply_transform() will fail
to roll back the pivot-point translation done before multiplying the
transformation matrix due to the "out:" label being slightly misplaced
in clutter_actor_real_apply_transform().

This works properly:
  clutter_actor_set_pivot_point (actor, 0.5, 0.5);
  clutter_actor_set_rotation_angle (actor, CLUTTER_Z_AXIS, 30);

This results in the actor being moved to the pivot-point position:
  clutter_actor_set_pivot_point (actor, 0.5, 0.5);
  clutter_matrix_init_identity(&matrix);
  cogl_matrix_rotate (&matrix, 30, 0, 0, 1.0);
  clutter_actor_set_transform (actor, &matrix);

This also add a conformance test checking that even when using a
pivot-point, no matter how a rotation is set the resulting
transformation matrix will be the same.

https://bugzilla.gnome.org/show_bug.cgi?id=690214
2012-12-14 19:15:48 +01:00
Chun-wei Fan
465ab95a64 clutter/clutter-rotate-action.c: Use G_PI instead of M_PI
...because M_PI is not universally available
2012-12-14 19:50:27 +08:00
Alejandro Piñeiro
a92e29d923 a11y: removed implementation notes comment from CallyText
Part of those notes were outdated. The other part is irrelevant
or has a bug assigned.
2012-12-10 18:09:06 +01:00
Tristan Van Berkom
f49aff9682 Fixed clutter_rect_intersection()
There was a typo where y was used instead of x.
2012-12-09 03:30:57 +09:00
Jasper St. Pierre
81903eca40 state: Fix a build-breaking typo
Spotted by Colin Walters <walters@verbum.org>. Took him half
an hour; I'm sorry :(
2012-12-02 22:32:25 -05:00
Jasper St. Pierre
45521b0417 Revert "swipe-action: Introduce new ::swipe signal"
This reverts commit 184b8c6fa6.
2012-12-02 20:19:14 -05:00
Jasper St. Pierre
511e266a85 A bunch of fixes for Coverity
None of these are relevant enough for their own fixes.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:54 -05:00
Jasper St. Pierre
2034f1677d gdk: Fix realization in the foreign-window case
Found by Coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:54 -05:00
Jasper St. Pierre
ea2b368af9 text: Fix font fallback
Spotted by Coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:54 -05:00
Jasper St. Pierre
fbcab5f097 Fix some missing va_ends
Found by Coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:53 -05:00
Jasper St. Pierre
039ba910f0 grid-layout: Don't use uninitialized values
The clutter_actor_box_set_* methods rely on the current box
geometry, so we can't use those for an uninitialize actor box.
Found by Coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:53 -05:00
Jasper St. Pierre
5aca3c4992 cally-util: Don't free a NULL pointer
The only place key_event can not be NULL is in this branch.
Spotted by Coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=689496
2012-12-02 14:50:53 -05:00
Jasper St. Pierre
184b8c6fa6 swipe-action: Introduce new ::swipe signal
This deprecates the old ::swept signal, which didn't have a
handled boolean parameter.

https://bugzilla.gnome.org/show_bug.cgi?id=689392
2012-12-02 14:49:32 -05:00
Jasper St. Pierre
80eeac71f9 text: Prevent a relayout if font descriptions or attrs are equal
https://bugzilla.gnome.org/show_bug.cgi?id=689399
2012-12-02 14:49:31 -05:00
Jasper St. Pierre
c5321da66c Revert "swipe-action: Introduce new ::swipe signal"
This reverts commit 3e671f9c1b.

Pushed by mistake, sorry.
2012-11-30 18:20:41 -05:00
Jasper St. Pierre
3e671f9c1b swipe-action: Introduce new ::swipe signal
This deprecates the old ::swept signal, which didn't have a
handled boolean parameter.
2012-11-30 18:13:54 -05:00
Jasper St. Pierre
15b811840c actor: Use fixed positioning for allocate_preferred_size
clutter_actor_allocate_preferred_size is supposed to use the fixed
position of an actor. Unfortunately, recent refactorings made it so
that it accidentally used the current allocation. As the current
allocation may be adjusted by the actor, or have been previously
allocated in a strange spot, it may have unintended side effects. Use
the fixed positioning of the actor instead.

This fixes weird issues with margins colliding with
ClutterFixedLayout, causing strange offsets on relayout.

https://bugzilla.gnome.org/show_bug.cgi?id=689316
2012-11-30 18:13:53 -05:00
Jasper St. Pierre
75b521de6e pan-action: Add a simple convenience function to retrieve delta/coords
This is a simple helper designed to ease the implementation of alternate
implementations of the "pan" signal handler.

https://bugzilla.gnome.org/show_bug.cgi?id=689061
2012-11-30 17:19:14 -05:00
Jasper St. Pierre
90a2401299 pan-action, zoom-action: Fix documentation for signals
The documentation said that you should return TRUE to mark
that the action was handled, but the code did the reverse.
Change the documentation to reflect what all the other gestures
do.

https://bugzilla.gnome.org/show_bug.cgi?id=689061
2012-11-29 16:55:58 -05:00
Jasper St. Pierre
9614dff158 xi2: Reset the correct scroll axes on DeviceChanged
Otherwise, we'll have incorrect scrolling when we switch hardware
devices without switching virtual devices. For example, on a ThinkPad,
scroll using the touchpad, move the eraser mouse, and then scroll again:
the deltas will be wrong. This also matches what GTK+ does.

https://bugzilla.gnome.org/show_bug.cgi?id=689258
2012-11-29 16:50:54 -05:00
Emanuele Aina
7204f51643 gesture-action: Rename 'device' parameter to 'point' and fix docs
The parameter is now used to index the touch/mouse pointer tracked
in the gesture array, rename accordingly and update the docs.
2012-11-29 10:20:11 +01:00
Jasper St. Pierre
064a41d376 interval: Fix annotations for clutter_interval_clone 2012-11-26 15:16:31 -05:00
Emanuele Aina
f57fc569d2 events: Fix and improve some touch events debug notes 2012-11-26 13:29:36 +01:00
Emanuele Aina
7f0bb8f92e events: Use the correct union field when setting the stage on touch events 2012-11-26 13:29:36 +01:00
Lionel Landwerlin
da498fdb9a actor: fix allocate_align_fill() to maintain the child preferred size
When trying to clamp to pixel a box that is exactly in between 2
pixels, the clutter_actor_box_clamp_to_pixel() function changes the
size of the box.

Here is an example :

ClutterActorBox box = { 10.5, 10, 20.5, 20};

g_message ("%fx%f -> %fx%f", box.x1, box.y1, box.x2, box.y2);
clutter_actor_box_clamp_to_pixel (&box);
g_message ("%fx%f -> %fx%f", box.x1, box.y1, box.x2, box.y2);

Here is what you get :

** Message: 10.500000x10.000000 -> 20.500000x20.000000
** Message: 10.000000x10.000000 -> 21.000000x20.000000

That is because of the properties of the ceilf and floorf function
used to do the clamping.

For example, ceil(0.5) is 1.0, and ceil(-0.5) is 0.0.
And, floor(0.5) is 0.0, and floor(-0.5) is -1.0.

To work around that problem this patch retains the distance between x
and y coordinates and apply that difference before calling ceilf() on
x2 and y2.

https://bugzilla.gnome.org/show_bug.cgi?id=689073
2012-11-26 11:22:24 +00:00
Guillaume Desmottes
2be88b34b2 Don't annotate with (transfer full) constructors of GInitiallyUnowned subclasses
https://bugzilla.gnome.org/show_bug.cgi?id=686776
2012-10-24 13:17:57 +02:00
Emanuele Aina
ccdbd36234 gesture-action: Add clutter_gesture_action_get_last_event()
Export the last event received for each touch point in its entirety,
instead of duplicating ClutterEvent accessors one at a time.

examples/pan-action.c has been updated to show the type of the event
that's causing the panning.

https://bugzilla.gnome.org/show_bug.cgi?id=685737
2012-10-19 14:13:17 +02:00
Emanuele Aina
61f2d751d0 tap-action: Add TapAction, to handle mouse/touch tapping
TapAction is a GestureAction-subclass that handles clicks and
tap gestures. It is meant to provide a replacement for ClickAction
using GestureAction:

• it handles events trasparently without capturing them, so that it
  can coexists with other GestureActions;

• the ::tap signal is not emitted if the drag threshold is exceeded;

• building upon GestureAction the amount of code is greatly reduced.

TapAction provides:

• tap signal, notifying users when a tap has been performed.

The image-content example program has been updated replacing its
ClickAction usage with TapAction.

https://bugzilla.gnome.org/show_bug.cgi?id=683948
2012-10-19 13:41:31 +02:00
Emanuele Aina
bd1febb2ea gesture-action: Unregister all tracked points on cancel
Ensure that when cancelling a gesture, either because a callback
has returned FALSE or because clutter_gesture_action_cancel() has
been called, the array tracking touch points is emptied and a whole
new set of touch points is needed before restarting the gesture.

https://bugzilla.gnome.org/show_bug.cgi?id=685221
2012-10-19 13:41:25 +02:00
Emanuele Aina
abcf1d589f gesture-action: Let subclasses override the GestureTriggerEdge handling
Let gesture subclasses override how the drag threshold should
be handled:

• CLUTTER_GESTURE_TRIGGER_NONE tells GestureAction that the gesture
  must begin immediately and there's no drag limit that will cause
  its cancellation;
• CLUTTER_GESTURE_TRIGGER_AFTER is the default GestureAction behaviour,
  where it needs to wait until the drag threshold has been exceeded
  before considering the gesture valid;
• CLUTTER_GESTURE_TRIGGER_BEFORE will make GestureAction cancel
  the gesture once the drag exceed the configured threshold.

For example, ZoomAction and RotateAction could set
CLUTTER_GESTURE_TRIGGER_NONE since the use of two fingers makes the
begin of the action more self-evident, while an hypothetical Tap
gesture may use CLUTTER_GESTURE_TRIGGER_BEFORE to cancel the tap if
the pointer moves too much.

https://bugzilla.gnome.org/show_bug.cgi?id=685028
2012-10-19 11:27:35 +02:00
Rob Bradford
cbab0a62ad wayland: Port to new protocol 2012-10-12 18:54:25 +01:00
Rob Bradford
eb61e372b0 wayland: Initialise the repeat key to the expected default value
The code for handling key repeats (and in particular stopping on focus loss)
assumes that the repeat key is set to XKB_KEYCODE_INVALID in the default case.
2012-10-12 15:23:03 +01:00
Rob Bradford
fce43c420e wayland: Use wl_cursor_theme to provide a buffer for the Wayland cursor
This change switches to the new mechanism for loading a cursor into a buffer.
It no longer relies on having a PNG stored in a known location and instead
loads from the Wayland cursor theme.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
2012-10-12 15:12:55 +01:00
Daniel Stone
d4c7f2ecf4 abicheck: Add CLUTTER_WINDOWING_WAYLAND
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
dab6b3916a clutter.symbols: Update for Wayland changes
make check now passes under Wayland.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
a33d84234f Hide clutter_input_device_wayland and clutter_stage_wayland types
By prefixing them with an underscore, so they don't get exported as part
of public ABI.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
978202aa49 Wayland: Set default font DPI to 96
Otherwise the units test fails, since the default DPI is set to -1.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
1c7a740385 Wayland: Add key repeat
Add support for repeating keys to the Wayland input backend.
Unfortunately the repeat delay/interval is hardcoded into the Clutter
backend, as Wayland doesn't yet tell clients what the global values
should be.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
8f4e39b6d7 Port to new Wayland and xkbcommon APIs
For Wayland, this is mostly the input protocol having changed, although
there's also the SHM pool API, the cursor API, as well as fullscreen and
ping.

Also port to the new (months-old) xkbcommon API, as used by Weston 0.95.
This involves having xkbcommon manage the state for us, where
appropriate.  Fans of multi-layout keyboards (or just caps lock) will no
doubt appreciate these changes.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Daniel Stone
a158d66abb EGL: Include cogl-egl.h for prototypes
Looks like we need to include this directly, but also need to include
cogl/cogl.h to get COGL_HAS_EGL_SUPPORT, since cogl-egl.h doesn't
include cogl-defines.h first.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00
Emanuele Aina
1eaa577883 gesture-action: Make _cancel() callable after the gesture has started
https://bugzilla.gnome.org/show_bug.cgi?id=685554
2012-10-10 20:50:29 +02:00
Emanuele Aina
318d0d5965 events: Deliver touch events that continue off stage (soft grab)
If a button press happen on stage and the pointer is moved outside
the stage while holding the mouse button, the motion and release
events are still delivered to actors. Do the same X11 soft grab
emulation for touch events.

https://bugzilla.gnome.org/show_bug.cgi?id=685589
2012-10-10 20:34:51 +02:00
Emanuele Aina
cb4620d14f version: Add 1.14 version macros
https://bugzilla.gnome.org/show_bug.cgi?id=685028
2012-10-10 20:27:44 +02:00
Tomeu Vizoso
36c2343001 actor: Place coordinate of the pivot point in the right pointer 2012-10-08 11:08:20 +02:00
Emmanuele Bassi
0da0e5122e main: Do not release the lock if it hasn't been acquired
On various systems, trying to release a mutex that hasn't been acquired
will result in a run-time error.

In order to avoid this, we trylock() the Big Clutter Lock™ and
immediately unlock() it, regardless of the result; if the lock was
already acquired, trylock() will immediately fail, and we can release
it; if the lock was not acquired, trylock() will succeed, and we can
release the lock immediately.

This is necessary to maintain binary compatibility and invariants for
Clutter applications doing:

  clutter_init()
  clutter_threads_enter()
  ...
  clutter_main()
  ...
  clutter_threads_leave()

instead of the correct:

  clutter_init()
  clutter_threads_enter()
  ...
  clutter_threads_leave()
  clutter_main()
  clutter_threads_enter()
  ...
  clutter_threads_leave()

With Clutter ≥ 1.12, the idiomatic form is:

  clutter_init()
  ...
  clutter_main()

given that the public Big Clutter Lock™ acquire/release API has been
deprecated, and nobody should take the lock outside of Clutter itself.

https://bugzilla.gnome.org/show_bug.cgi?id=679439
2012-10-05 17:36:06 +01:00
Emmanuele Bassi
696f1afc04 actor: Fix transform-set condition
The :transform-set property is set if the matrix in :transform is not
the identity matrix.
2012-09-25 09:12:54 +01:00
Emmanuele Bassi
65bedbe42c docs: Fix typo in closing tag 2012-09-24 17:21:36 +01:00
Emanuele Aina
35faaf604c x11: set the stage for core events with no associated stage
When the last touch has been released the stage on the
corresponding master device (eg. the virtual core pointer) is set
to NULL and no mouse events can be delivered until an ENTER event
has occurred and the stage pointer restored.

This is due to the fact that the master devices can send both
touch events and mouse events, forwarding events coming from the
attached slave devices.

To restore delivery of mouse events we need to ensure that the
stage is set on each ButtonPress, ButtonRelease and Motion event
coming from master devices.

https://bugzilla.gnome.org/show_bug.cgi?id=684509
2012-09-24 17:08:24 +01:00
Emanuele Aina
a6abf86e94 input-device: print device number in debug messages
https://bugzilla.gnome.org/show_bug.cgi?id=684530
2012-09-24 17:04:08 +01:00
Emmanuele Bassi
64c7973c74 bin-layout: Fix text direction checks
When using the new ActorAlign flags we must get the real alignment for
the horizontal axis, as clutter_actor_allocate() will compute the
effective alignment by itself; if we use the effective alignment then
ClutterActor.allocate() will swap it, and undo our work.

When using the old BinAlignment flags we should reverse the alignment
depending on whether the text direction of the child is RTL or LTR.

See bug: https://bugzilla.gnome.org/show_bug.cgi?id=684214
2012-09-19 11:40:33 +01:00
Emmanuele Bassi
4578a87d1d Add debug note for text direction
It would be nice to have the text direction inside the debug log.
2012-09-19 11:39:41 +01:00
Emmanuele Bassi
cd67c7fd24 drag-action: Allow destroying the dragged actor inside ::drag-end
It should be possible to destroy the actor currently being dragged from
within the ::drag-end signal. In order to do this, we need to keep a
reference on the action for the duration of the emit_drag_end() function
as well as resetting the action's state inside the dispose()
implementation, to avoid trying to access cleared data.

https://bugzilla.gnome.org/show_bug.cgi?id=681814
2012-09-17 19:54:27 +01:00
Emmanuele Bassi
8d53bbd34f docs: Document the states of a GestureAction
Useful notes for developers writing gesture recognizers.
2012-09-17 12:05:39 +01:00
Emanuele Aina
165871024c stage: fix typo and format identifiers in debug notes
https://bugzilla.gnome.org/show_bug.cgi?id=683937
2012-09-13 12:09:30 +02:00
Emanuele Aina
e6fcdb0644 click-action: add touch event support
Allow for touch events to trigger the "clicked" event on
ClickAction without introducing API changes.

https://bugzilla.gnome.org/show_bug.cgi?id=683936
2012-09-13 11:59:08 +02:00
Emanuele Aina
19de5d2541 action: fix CLUTTER_GESTURE_ACTION_GET_CLASS()
Fix the same cut'n'paste error fixed for GestureAction in 609766fa,
this time in ClickAction, PanAction, RotateAction and SwipeAction.

https://bugzilla.gnome.org/show_bug.cgi?id=683430
2012-09-11 23:05:15 +02:00
Rui Matos
ea50df6bb6 text: Don't accept new line characters in single line mode
Modified Return key presses don't trigger ::activate so we would end
up adding an unprintable character to a single paragraph mode pango
layout which renders it as a box.

https://bugzilla.gnome.org/show_bug.cgi?id=623344
2012-09-09 23:48:46 +02:00
Debarshi Ray
c3e574a389 actor: Fix the content box for CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT
The code for calculating the content box when the aspect ratio is
greater than 1 was broken. The same code that did the calculation for
aspect ratio less than 1 should be used in all cases.

Fixes: https://bugzilla.gnome.org/682161
2012-09-07 21:23:24 +01:00
Emanuele Aina
9caf9ffbbb gesture-action: unregister point on missed release events
When we miss button release events (eg. when they happen outside
of our window) we must ensure that the corresponding point is
removed from the array of tracked points, otherwise GestureAction
will get very confused and will cancel all subsequent gestures.

https://bugzilla.gnome.org/show_bug.cgi?id=683471
2012-09-06 12:16:24 +01:00
Emanuele Aina
3b298ddfa3 pan-action: emit ::pan-stopped before ::gesture-begin
When starting a new gesture before the momentum of the previous one
has finished the ::pan-stopped was counter-intuitively emitted
after the new ::gesture-begin.

Make use of gesture_prepare() to reset the state of the action
right before emitting ::gesture-begin.

https://bugzilla.gnome.org/show_bug.cgi?id=683431
2012-09-06 12:16:09 +01:00
Emanuele Aina
2001cd7a2c gesture-action: add gesture_prepare() virtual function
The gesture_prepare() virtual function is called before the
::gesture-begin signal is emitted, and allows a subclass to reset
its state.

https://bugzilla.gnome.org/show_bug.cgi?id=683431
2012-09-06 12:16:08 +01:00
Emanuele Aina
609766fa2b gesture-action: fix CLUTTER_GESTURE_ACTION_GET_CLASS()
Fix a cut'n'paste error where CLUTTER_GESTURE_ACTION_GET_CLASS()
was returning the private class data instead of the class instance.

https://bugzilla.gnome.org/show_bug.cgi?id=683430
2012-09-06 12:15:50 +01:00
Emmanuele Bassi
f67aa36e3b color: Simplify shade() implementation
We can use the CLAMP macro, instead of a bunch of ifs.
2012-09-06 12:15:28 +01:00
Jasper St. Pierre
3398f3acdf stage: Normalize key focus setting
We often mean that when key_focus == NULL, it's assumed to be on the
stage, and clutter_stage_get_key_focus() reflects this. We also do a
lot of check around the lines of key_focus == NULL instead of also
checking for the stage, so make sure to normalize it so that explicitly
grabbing the stage's key focus will not change our behaviour.

https://bugzilla.gnome.org/show_bug.cgi?id=683301
2012-09-05 14:16:34 -03:00
Emmanuele Bassi
950e60f824 x11: Add EventSequence → touch detail accessor
The ClutterEventSequence structure is a fully opaque type; on X11, it is
just an unsigned integer that gets converted into a pointer, but in the
future it may become a fully fledged data structure.

Obviously, we cannot tell people to just dereference the pointer into an
integer in order to use it, and still retain the ability to change the
type; for this reason, we need a proper accessor function to convert the
EventSequence into a touch detail, to be used with the XInput API.
2012-09-05 09:43:47 +01:00
Emmanuele Bassi
d6b8dfb694 gdk: Fix include 2012-09-03 22:34:52 +01:00
Neil Roberts
99a7406d01 evdev: Swap the numbers for the middle and right buttons
The ordering of the evdev button numbers is the opposite of the
order in Clutter (the middle button is 3 instead of 2) so we need to
manually map the button numbers when creating a ClutterButtonEvent.

https://bugzilla.gnome.org/show_bug.cgi?id=680255
2012-09-03 21:58:25 +01:00
Emmanuele Bassi
df0ab34499 docs: Fix GestureAction.get_velocity()
The velocity is in pixels per milliseconds, not microseconds.

https://bugzilla.gnome.org/show_bug.cgi?id=683113
2012-09-03 21:56:39 +01:00
Lionel Landwerlin
d6a0f7eb61 input-device: don't reset a device's stage until all touch points are gone
803b3bafb6 introduced a new issue for
multi touch events.

In the case where 2 touch events for 2 different touch points are
processed in the same iteration, a call to
_clutter_stage_remove_device() when processing the first event will
remove the stage setting of the InputDevice. That means Clutter will
skip the second event, because it can't find a stage to which relate
the event, so no related actor and so no emission.

To fix this we move the _clutter_stage_(add/remove)_device() calls
into the input device. This way the input device can find out exactly
when to call these functions (i.e. when no touch point were previously
active or when no touch point remain active).

https://bugzilla.gnome.org/show_bug.cgi?id=682362
2012-09-03 21:50:24 +01:00
Tomeu Vizoso
d5332d1e4c stage: Remove tracking input devices, it's not used
https://bugzilla.gnome.org/show_bug.cgi?id=683126
2012-09-03 21:50:19 +01:00
Jasper St. Pierre
fd375a7bc9 blur-effect: Fix the blur filter
Make sure we don't sample the center twice, and don't sample things
that aren't our immediate neighbors.

https://bugzilla.gnome.org/show_bug.cgi?id=683076
2012-09-03 21:18:43 +01:00
Emmanuele Bassi
48a2846ab9 actor: Make :transform and :child-transform animatable
Now that we can interpolate between two matrices, we can mark the
matrix-based property as animatable.
2012-09-03 21:00:40 +01:00
Emmanuele Bassi
22ce4409b3 Add interpolation for matrices
Interpolating between two transformations expressed using a 3D matrix
can be achieved by decomposing the matrices into their transformations
and do a simple numeric interpolation between the initial and final
states, like we do for other data types.

Luckily for us, the CSS Transforms specification from the W3C provides
the decomposition algorithm, using the "unmatrix" code taken from the
book "Graphics Gems II, edited by Jim Arvo".

Once the matrices have been decomposed, we can simply interpolate the
transformations, and re-apply them onto the result matrix, using the
facilities that Clutter provides for interpolating between two known
GTypes.
2012-09-03 20:54:43 +01:00
Neil Roberts
cda4493f99 Include cogl/cogl-egl.h from clutter-egl-headers.h
Since Cogl version 1.11.2, Cogl no longer includes the EGL headers
from cogl.h if COGL_ENABLE_EXPERIMENTAL_2_0_API is defined. Instead
the application needs to include cogl-egl.h so that we can avoid
polluting the global namespace with X defines. Clutter defines the 2.0
define in its configure.ac and it is relying on Cogl to include the
right EGL header in clutter-egl-headers.h so we need to change which
header it includes.
2012-09-03 15:58:17 +01:00
Emmanuele Bassi
03f4f1c69e actor: Remove existing implicit transition if duration is 0
When changing an implicit transition mid flight we may end up with an
easing state with a duration of zero milliseconds; this leads to the
implicit transition machinery setting the final state directly onto the
actor. If there is a running transition, though, we need to remove it
from the transitions table, otherwise it will keep running.

This regression happened when the update_transition() internal function
was merged into the create_transition() one.

Tested-by: Lionel Landwerlin <llandwerlin@gmail.com>
2012-09-03 13:03:16 +01:00
Tomeu Vizoso
2ef148a2c9 gesture-action: Add API for cancelling a gesture
and getters for sequences and devices of current points. It can be
used for accepting and rejecting sequences for system-wide gestures.

https://bugzilla.gnome.org/show_bug.cgi?id=683090
2012-09-03 10:21:24 +02:00
Jasper St. Pierre
38b82cb22c brightness-contrast-effect: Don't actually run if it will have no effect
Don't run the shader and redirect to an FBO if it won't actually do anything.
This saves us on resources a ton.

https://bugzilla.gnome.org/show_bug.cgi?id=683066
2012-09-03 05:02:48 -03:00
Emmanuele Bassi
b2b22dbe6c x11/device-manager-xi2: Put XIPointerEmulated under conditionals
There are a couple of debugging messages using XInput 2.2 symbols
unconditionally, and it breaks builds on older systems.

https://bugzilla.gnome.org/show_bug.cgi?id=683219
2012-09-02 22:48:52 +01:00
Emanuele Aina
9ca06d2895 pan-action: add PanAction, to handle panning in scrollable actors
PanAction is a GestureAction-subclass that implements the panning
concept for scrollable actors, with the ability to emit interpolated
signals to emulate the kinetic inertia of the panning. PanAction provides:

• pan signal, notifying users of the panning gesture status;

• pan-stopped signal, emitted at the end of the interpolated phase
  of the panning gesture, if enabled;

• pan-axis property, to allow constraining the dragging to a specific
  axis;

• interpolated property, to enable or disable the inertial behaviour;

• deceleration property, to customize the rate at which the momentum
  of the panning will be slowed down;

• acceleration-factor property, applied to the inertial momentum when
  starting the interpolated sequence.

An interactive test is also provided.

https://bugzilla.gnome.org/show_bug.cgi?id=681648
2012-08-28 10:11:16 -03:00
Emanuele Aina
436ebb2716 gesture-action: add _get_motion_delta()/_get_velocity()
Add some accessors to simplify common tasks for GestureAction users:

• clutter_gesture_action_get_motion_delta() to get the delta
  on the X and Y axis in stage coordinates since the last motion
  event, and the scalar distance travelled;

• clutter_gesture_action_get_velocity() to get an estimate of the
  speed of the last motion event along the X and Y axis and as a
  scalar value in pixels per millisecond.

https://bugzilla.gnome.org/show_bug.cgi?id=681648
2012-08-28 09:57:33 -03:00
Emanuele Aina
e8e91b62c8 gesture-action: add allow-none annotations to getters
https://bugzilla.gnome.org/show_bug.cgi?id=681648
2012-08-28 09:57:30 -03:00
Andre Kuehne
d332255111 Fix clutter_table_layout_pack row/column count incrementation.
When appending (with a negative row/column parameter), the row/column
count should be incremented by 1, not 2. This also fixes layout errors
when using column/row spacing: The amount of extra space required was
calculated incorrectly due to the wrong column count.

https://bugzilla.gnome.org/show_bug.cgi?id=679990
2012-08-27 16:23:34 +01:00
Emanuele Aina
59801ef854 drag-action: fix press coords transform with drag_handle
When setting a drag handle, transform the original press
coordinates using the drag handle as reference instead of the
associated actor.

This causes the initial misplacement of drag handle in
example/drag-action when holding down the Shift key: the handle
gets placed at the main actor origin on the first drag event,
instead of following the mouse pointer.

All subsequent motion events already use the right actor when
transforming the coordinates, thus they are not affected.

https://bugzilla.gnome.org/show_bug.cgi?id=681746
2012-08-27 16:21:13 +01:00
Lionel Landwerlin
8cf5c5959f rotate-action: fix wrong marshaller usage
https://bugzilla.gnome.org/show_bug.cgi?id=682754
2012-08-27 14:05:44 +01:00
Lionel Landwerlin
fe92acd649 actor-iter: fix prev()/next() annotations
https://bugzilla.gnome.org/show_bug.cgi?id=682795
2012-08-27 13:47:29 +01:00
Emmanuele Bassi
3937a7c74c actor: Setting the child-transform invalidates the children's modelview
We need to ensure that the children's cached modelview matrix gets
invalidated when setting the :child-transform property on their parent.
2012-08-27 12:24:20 +01:00
Emmanuele Bassi
1b155504c5 actor: Call queue_redraw() when setting child-transform 2012-08-27 10:48:28 +01:00
Emmanuele Bassi
6bf0b983af actor: Deprecate the pick signal
Just like we did for the paint signal; a warning will be emitted if the
diagnostic mode of GLib is enabled through the G_ENABLE_DIAGNOSTIC env
var.
2012-08-27 10:48:27 +01:00
Emmanuele Bassi
06ea2cf7b1 drag-action: Ensure that we can destroy the drag handle
If the DragAction has a drag handle that gets destroyed inside the
::drag-end signal handler, the destruction sequence will trigger a
callback we have in place to check if the handle is being destroyed
mid-drag, e.g. from a ::drag-motion event.

The callback on the drag handle destruction will check if we are still
in the middle of a drag and emit the ::drag-end signal to allow cleaning
up; the callback erroneously uses the drag handle as the argument for
the emit_drag_end() function — instead of the actor to which the drag
action has been attached. Also, by the time we emit the ::drag-end, we
are not dragging the actor any more, so we shouldn't be emitted the
::drag-end signal twice.

The fix is, thus, made of two parts:

  - reset the in_drag boolean before emitting the ::drag-end signal
    so that destroying the drag handle will not result in a double
    signal emission;

  - use the correct actor when calling emit_drag_end().

https://bugzilla.gnome.org/show_bug.cgi?id=681814
2012-08-20 19:04:56 +01:00
Lionel Landwerlin
84325057af Add zoom action
https://bugzilla.gnome.org/show_bug.cgi?id=678427
2012-08-20 18:28:22 +01:00
Tristan Van Berkom
d037890fc4 ClutterBoxLayout: Blessing with proper h4w geometry management
The box layout was broken for height-for-width requests in the opposing orientation of the box.

https://bugzilla.gnome.org/show_bug.cgi?id=679483
2012-08-20 17:52:38 +01:00
Emmanuele Bassi
8536314dbf bin-layout: Ensure that fixed position get a 0.0 alignment
If the actor has a fixed position set, but it's not using the BinLayout
alignment enumeration to set its alignment, then we force the alignment
factor to 0.0; this is consistent with what happens with an explicit
alignment of CLUTTER_BIN_ALIGNMENT_FIXED.

https://bugzilla.gnome.org/show_bug.cgi?id=682265
2012-08-20 14:50:39 +01:00
Emmanuele Bassi
ffe32426b8 actor: Add the :child-transform property
An additional transformation that is applied to the children of an actor
before their own transformations, but not to the actor itself.
2012-08-19 17:23:26 +01:00
Emmanuele Bassi
f7dd2d3746 matrix: Fix the init_with_matrix() implementation
As usual, I swapped the memcpy() arguments around.
2012-08-19 17:23:26 +01:00
Emmanuele Bassi
e9bcb4cf6e text: Clean up button press handling
Event handling should only apply to editable ClutterText actors, but we
also have the :selectable property to care about.

The button/touch press should position the cursor inside an editable
ClutterText; the :selectable property should be used to allow selecting
the text, either through pointer or touch dragging, via the keyboard, or
by multiple pointer clicks. If neither of these two conditions are met,
the ClutterText should just propagate the event handling further.
2012-08-19 10:05:34 +01:00
Emmanuele Bassi
aeb7c6926b Fix segfault when enabling debugging notes 2012-08-19 10:05:34 +01:00
Jasper St. Pierre
f5a620ed3b clutter-text: Make sure to paint the background of a text actor
https://bugzilla.gnome.org/show_bug.cgi?id=682070
2012-08-17 13:17:01 -04:00
Giovanni Campagna
f99d48a0c6 ClutterDragAction: allow constraining the movement of the dragged actor
Allow setting a ClutterRect on the drag action and force the
dragged actor's position to be always within that rectangle (relative
to the actor's parent).

https://bugzilla.gnome.org/show_bug.cgi?id=681168
2012-08-16 18:21:07 +02:00
Emmanuele Bassi
b6e8f9d61e Remove (constructor) annotation
ClutterMatrix is an alias to CoglMatrix, and g-ir-scanner complains if
a function marked as a constructor does not return the correct type.
2012-08-16 12:22:56 +01:00
Emmanuele Bassi
803b3bafb6 Associate the device to a stage on touch events
Just like we do for crossing events, we need to update the stage pointer
inside ClutterInputDevice on TOUCH_BEGIN and TOUCH_END.

https://bugzilla.gnome.org/show_bug.cgi?id=681074
2012-08-16 11:27:25 +01:00
Emmanuele Bassi
260d8fc097 backend: Include deprecated header
To avoid compiler warnings.
2012-08-12 19:21:22 +01:00
Emmanuele Bassi
202d95d180 rotate-action: Use the correct accumulator
The boolean_handled accumulator will stop the signal emission if TRUE is
returned by a signal handler; the boolean_continue accumulator will stop
the signal emission if FALSE is returned. The first one is used for
event-related signals, while the latter is used for action-related
signals.
2012-08-12 19:19:02 +01:00
Emmanuele Bassi
00f7fc4e58 stage: Do not use get_allocation_geometry()
Second try, after testing.

Tested-by: Rico Tzschichholz <ricotz@t-online.de>
2012-08-12 11:14:54 +01:00
Emmanuele Bassi
44661902bd Revert "stage: Do not use get_allocation_geometry()"
This reverts commit ef1bb42a86.

Apparently, it broke GNOME Shell, so let's back it out first and try to
figure out why.
2012-08-12 09:29:29 +01:00
Emmanuele Bassi
93a43f879d Deprecate ClutterActor::paint
Only the signal connection. When using G_ENABLE_DIAGNOSTIC there will be
a warning for every signal connection.

We should try and discourage people from ever using the paint signal
ever again, until we can safely remove it in Clutter 2.0.
2012-08-11 11:43:28 +01:00
Emmanuele Bassi
3e4277c2e8 base-types: Add (constructor) annotations
The alloc() functions are the constructors for their types, so it's
better to have the introspection data match the intent of the API.
2012-08-10 15:05:44 +01:00
Emmanuele Bassi
5b7c61a026 actor: Deprecate Geometry-related API
We cannot fully deprecate Geometry, because ClutterActor and ClutterText
are actually using the type in signals and properties; but we can
deprecate the API that uses this type, so that 2.0 will be able to avoid
it entirely.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
ef1bb42a86 stage: Do not use get_allocation_geometry()
It's pointless, and it will be deprecated soon.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
699a1876d4 clone: Do not use get_allocation_geometry()
Another nail in ClutterGeometry's coffin.
2012-08-10 15:05:43 +01:00
Emmanuele Bassi
7a59b69f96 actor: Deprecate :clip and introduce :clip-rect instead
The :clip property still uses ClutterGeometry, which is a very bad
rectangle type. Since we cannot change the type of the property
compatibly, we should introduce a new property using ClutterRect
instead. This also matches the ClutterActor.set_clip() API, which uses a
decomposed rectangle with floating point values, like we do with
set_position() and set_size().
2012-08-10 15:05:33 +01:00
Emmanuele Bassi
9515cc5b94 docs: Fix the link to set_content_gravity() 2012-08-10 15:05:28 +01:00
Emmanuele Bassi
97755882c1 bin-layout: Use ClutterActor:fixed-position-set
Instead of only relying on the (now) deprecated BinAlignment.FIXED
enumeration value, we just ask the actor if a fixed position has been
explicitly set, under the assumption that if a developer decided to call
set_x(), set_y(), or set_position() on an actor inside a BinLayout then
she wanted the fixed position to be honoured.

This removes the last (proper) use of the BinAlignment enumeration.
2012-08-10 15:05:28 +01:00
Emmanuele Bassi
f576084277 docs: Warn users of ClutterGeometry
The Geometry type is an *awful* representation of a integer rectangle,
as it uses unsigned integers for its size, leading to overflow issues
when unioning and intersecting. We have better rectangle types in
Cairo and Clutter, these days.
2012-08-09 16:56:19 +01:00
Emmanuele Bassi
46211a65db types: Add INIT_ZERO macro for ActorBox
Last type that was missing this macro.
2012-08-09 16:55:41 +01:00
Emmanuele Bassi
97ed8e76d7 docs: Fix up deprecation notes for animate()
Instead of pointing to PropertyTransition, point to the implicit
animation support in ClutterActor.
2012-08-09 16:54:37 +01:00
Emmanuele Bassi
5461483df6 Documentation build fixes 2012-08-07 09:39:04 +01:00
Emmanuele Bassi
9f83b64182 build: Move config.h under clutter/
We should not have header files in the project root.
2012-07-30 10:54:18 +01:00
Lionel Landwerlin
db74b184db events: process CLUTTER_TOUCH_CANCEL
These events might be emitted from the window manager/compositor, they
need to be transmitted to widgets.

https://bugzilla.gnome.org/show_bug.cgi?id=680752
2012-07-29 14:59:13 +02:00
Lionel Landwerlin
86e064597e events: honour clutter_stage_set_motion_events_enabled() for touch events
When dragging/scrolling using touch events, we want the same behaviour
than for motion events. We need to honor the user's calls to
clutter_stage_set_motion_events_enabled() to deactive event
bubbling/captured sequences on the actor located under the pointer and
just transmit events to the stage/grab actor.

https://bugzilla.gnome.org/show_bug.cgi?id=680751
2012-07-29 14:59:08 +02:00
Emmanuele Bassi
fc04f015a6 gdk: Fix compilation on non-X11 platforms
The GDK backend may not work on non-X11 platforms, yet, but it's not a
good reason to let it introduce random build breakage.
2012-07-29 13:39:13 +01:00
Emmanuele Bassi
a4d1e6f6f1 actor: Ensure the invariants of transition-stopped
We need to make sure that ClutterActor::transition-stopped is emitted
after the transition was removed from the actor's list of transitions.

We cannot just remove the TransitionClosure from the hash table that
holds the transitions associated to an actor, and let the
TransitionClosure free function stop the timeline, thus emitting the
::transition-stopped signal - otherwise, stopping the timeline will end
up trying to remove the transition from the hash table, and we'll get
either a warning or a segfault.

Since we know we're removing the timeline anyway, we can emit the signal
ourselves in case the timeline is playing, in both the implicit and
explicit cases.
2012-07-26 14:01:01 +01:00
Emmanuele Bassi
17860b128e Annotate things to be removed/changed for 2.0
Lest we forget, like we did during the 0.9 → 1.0 cycle.
2012-07-26 14:01:01 +01:00
Emmanuele Bassi
178e6b2294 Add ClutterActor.transform
The :transform property controls the modelview matrix of an actor; it
can be used to set a custom modelview matrix on the actor, as opposed
to the decomposed transformations (rotation, scaling, translation)
provided by the ClutterActor class.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
25ba5374fe types: Add ClutterMatrix
A simple typedef to CoglMatrix, that we can use for GObject properties
and signal marshallers, without requiring Cogl to change.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
3f732cdc2b actor: Ensure that we remove only implicit transitions
The transitions we create implicitly should be removed from the set of
transitions associated to an actor; the transitions explicitly
associated to an actor, though, have to survive the emission of their
'stopped' signal.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
ee00e37bc4 actor: Simplify the implicit transition handling
We can remove the update_transition() private method, and move its
functionality inside the create_transition() private method, thereby
removing lots of duplicated code, as well as redundant checks on the
existence of a transition. This will allow handling transition updates
atomically in the future.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
28c2eeef95 actor: Add ::transition-stopped
The ::transition-stopped signal can be used to get notification of the
end of a transition.
2012-07-26 14:01:00 +01:00
Emmanuele Bassi
12c75e9737 timeline: Add cubic-bezier() progress functions
Another progress function from the CSS3 Transitions specification, using
a parametrices cubic bezier curve between (0, 0) and (1, 1) with two
control points.

(sadly, no ASCII art can approximate a cubic bezier, so no graph)

The cubic-bezier() progress function comes with a bunch of preset easing
modes: ease, ease-in, ease-out, and ease-in-out, that we can map to
enumeration values.
2012-07-19 22:13:24 -04:00
Emmanuele Bassi
4546f84408 timeline: Add support for step() progress
The CSS3 Transitions specification from the W3C defines the possibility
of using a parametrized step() timing function, with the following
prototype:

        steps(n_steps, [ start | end ])

where @n_steps represents the number of steps used to divide an interval
between 0 and 1; the 'start' and 'end' tokens describe whether the value
change should happen at the start of the transition, or at the end.

For instance, the "steps(3, start)" timing function has the following
profile:

  1 |           x
    |           |
    |       x---|
    |       '   |
    |   x---'   |
    |   '       |
  0 |---'       |

Whereas the "steps(3, end)" timing function has the following profile:

  1 |       x---|
    |       '   |
    |   x---'   |
    |   '       |
    x---'       |
    |           |
  0 |           |

Since ClutterTimeline uses an enumeration for controlling the progress
mode, we need additional API to define the parameters of the steps()
progress; for this reason, we need a CLUTTER_STEPS enumeration value,
and a method for setting the number of steps and the value transition
policy.

The CSS3 Transitions spec helpfully also defines a step-start and a
step-end shorthands, which expand to step(1, start) and step(1, end)
respectively; we can provide a CLUTTER_STEP_START and CLUTTER_STEP_END
enumeration values for those.
2012-07-19 20:47:00 -04:00
Emmanuele Bassi
b10e7057ad actor: Consolidate rotation angle internal setter
Use the GParamSpec, instead of the rotation axis enumeration, to
simplify the caller code, similarly to how we handle scaling and
translation factors.
2012-07-19 13:58:50 -04:00
Emmanuele Bassi
f99abad4a4 Split off LayoutManager deprecated functions to a separate file
This should make it easier to clean up later when we branch off for
1.99.
2012-07-18 17:23:35 -04:00
Emmanuele Bassi
1c03be7346 event: Expose is-pointer-emulated flag
Clutter on X11 already stores this flag to distinguish between events
that have been synthesized by the X server and real events.

https://bugzilla.gnome.org/show_bug.cgi?id=680174
2012-07-18 17:14:18 -04:00
Emanuele Aina
a8fcd4dfae event: Copy the is-pointer-emulated flag
https://bugzilla.gnome.org/show_bug.cgi?id=680174
2012-07-18 17:14:18 -04:00
Emmanuele Bassi
31b8b2e22f x11: Add debug notes for pointer-emulated 2012-07-18 17:14:17 -04:00
Emmanuele Bassi
9b4f13c15a input-device: Fix introspection annotation
The event sequence can be %NULL.
2012-07-18 17:14:17 -04:00
Emmanuele Bassi
08da111f5e Fix compiler warning
Mark a variable as unused.
2012-07-18 17:14:17 -04:00
Lionel Landwerlin
fcd7321f23 input-device: fix destroy signal connection on wrong actor 2012-07-18 20:42:32 +01:00
Lionel Landwerlin
9e02ef459e input-device: add enter/leave events generation for touch events
This patch brings 'enter-event' and 'leave-event' generation for touch
based devices. This leads to adding a new API to retrieve coordinates
of a touch point.

https://bugzilla.gnome.org/show_bug.cgi?id=679797
2012-07-17 21:49:26 +01:00
Lionel Landwerlin
6eef8ea042 fix build (missing marshaller) 2012-07-17 17:29:24 +01:00
Lionel Landwerlin
e2264c0484 Add rotate action
Allow rotation of an actor using 2 points (touch or pointers) events.

Also refactor the accumulators from various actions.

https://bugzilla.gnome.org/show_bug.cgi?id=678587
2012-07-17 16:52:41 +01:00
Emmanuele Bassi
2a31a93c5e x11/xi2: Do not generate scroll events on ButtonRelease
Scroll events are generated on ButtonPress only in the core event
handling, so it should happen the same if we use XInput.

https://bugzilla.gnome.org/show_bug.cgi?id=680088
2012-07-17 10:13:12 -04:00
Lionel Landwerlin
5200390037 gesture-action: add multiple point support and touch events support
https://bugzilla.gnome.org/show_bug.cgi?id=678586
2012-07-17 01:27:38 +01:00
Emmanuele Bassi
2bec43c3c2 actor: Round the adjusted allocation origin correctly
We use floorf() for the allocation origin, and ceilf() for the
allocation size. Swapping the two introduces rounding errors if
the original allocation is not clamped to the nearest pixel.
2012-07-12 22:32:02 +01:00
Emmanuele Bassi
8b03ac6bae Documentation fixes 2012-07-11 15:27:56 +01:00
Emmanuele Bassi
0afc137918 Revert "layout-manager: Add a new animation API"
This reverts commit 7f6b17bc50.

ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
1806a2140b Revert "table-layout: Use the ClutterLayoutManager animation API"
This reverts commit 793bde9143.

ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
2fef1a174e grid-layout: Remove layout animations
ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
5a1c16de62 Revert "flow-layout: Implement layout animations"
This reverts commit 320fb156b4.

ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
b4994f9e76 Revert "box-layout: Use the ClutterLayoutManager animation API"
This reverts commit 58a1854b57.

ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
d381ab1207 Revert "bin-layout: Implement layout animations"
This reverts commit 03ec016faa.

ClutterLayoutManager implementations should just defer the easing state
set up to the child, and not try to impose a global one.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
b985c4035e Deprecate ClutterTexture's API
ClutterTexture is full of side effects that have been picked up over the
years; they make improving ClutterTexture harder than necessary, as well
as making subclassing impossible without introducing weird behaviours in
the child classes as well.

Since Clutter 1.10 we have the ClutterImage content type, which is
side-effects free, given that it just paints texture data using the
state of the actor.

Sadly, we still have subclasses of ClutterTexture, both deprecated and
not, so we cannot deprecate ClutterTexture right out; the type and
structures will still be available, like we do for ClutterGroup, but the
whole API should be moved to the deprecated section, waiting for the
time in which we can get rid of it all.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
42ca7bf1f4 Use Vertex zero init macro 2012-07-11 13:22:21 +01:00
Emmanuele Bassi
a101600c7d types: Add CLUTTER_VERTEX_INIT_ZERO
Similar to the macros for ClutterPoint, ClutterSize, and ClutterRect.
2012-07-11 13:22:21 +01:00
Emmanuele Bassi
9b52f9b3f5 actor: Add scaling factor in the Z axis
Having a scaling factor on the Z axis helps with projects that use fully
3D elements, like Mash.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
6feee080b3 actor: Clean up the order of transformations
https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
1796b37948 actor: Deprecate anchor-point
The pivot point and the translation transformation replace it
completely.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
8cea162d3c actor: Add translation transformation
We need an alternative to the translation performed by the anchor point,
one that possibly applies to all three axes and is relative to the
pivot-point.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
0ba078a146 Add notes on the properties to remove
Lest we forget during the 1.99 cycle.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
6e85feecf8 actor: Add :pivot-point-z
For some transformations we need to be able to set the Z component of
the pivot point.

Unlike :pivot-point, the Z coordinate is not normalized because actors
are 2D surfaces.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
005584a1ee actor: Deprecate scale center and gravity accessors
The ClutterActor:pivot-point supercedes the scale center and gravity
properties.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
32b78a41f1 actor: Deprecate rotation center properties
The pivot point supercedes the per-axis center of rotation, including
the one based on the gravity enumeration.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:20 +01:00
Emmanuele Bassi
a758cf6d3d actor: Add accessors for rotation angles
Given that the rotation transformations are now affected by the pivot
point, the Actor class should provide an accessors pair only for the
angle of rotation on a given axis.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
1fd0f4b9a5 actor: Add pivot point
The pivot point is a point in normalized coordinates space around which
all transformations revolve.

It supercedes the anchor point and the per-transformation center points
as well as the gravity settings, and tries to sort out the mess that
is the modelview matrix set up in ClutterActor.

https://bugzilla.gnome.org/show_bug.cgi?id=677853
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
b20e9b78e5 actor: Add :z-position and deprecate :depth
The ClutterActor:depth property has always been a bit of a misnomer:
actors are 2D flat surfaces, so they cannot have "depth"; the property
defines the position on the Z axis.

Another side effect of the :depth property is that it decides the
default paint and allocation order on insertion, and that setting it
will call the ClutterContainer.sort_depth_order() method. This has
proven to be a fairly bad design decision that we strung along from the
0.x days, as it gives a false impression of being able to change the
paint and allocation order simply by changing the position on the Z
axis — something that, in reality, requires depth testing to be enabled
during the paint sequence of an actor's parent.

For 2.0 we need a clean break from the side effects, and a better
defined interface.

ClutterActor:z-position is essentially what ClutterActor:depth is, but
doesn't call into ClutterContainer, and has a more apt name.

https://bugzilla.gnome.org/show_bug.cgi?id=679465
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
9b7287e897 actor: Move event chain emission into ClutterActor
By moving the function that builds the event emission chain we can avoid
a bunch of checks and function calls.
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
67cbb56ab8 actor: Constify event argument in clutter_actor_event()
The Clutter.Actor.event() method is a signal emitter; it does not modify
the event passed to it.
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
d685e8a95a text: Add :cursor-position and deprecate :position
The :position property on ClutterText clashes with the same property on
ClutterActor; it's also badly named, given that it represents the
cursor's position inside the text; finally, it does not match its
accessors, violating the API style conventions.

https://bugzilla.gnome.org/show_bug.cgi?id=679457
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
721caece5d drag-action: Add ::drag-progress signal
Overriding the default behaviour of ClutterDragAction::drag-motion is
currently a pain; you either need to subclass the ClutterDragAction and
override the class closure for the signal, or you need to connect to the
signal and call g_signal_stop_emission_by_name() - neither option being
particularly nice or clean. The established pattern for these cases
would be to have a boolean return value on the ::drag-motion signal, but
we cannot do that without breaking ABI.

To solve the issue in a backward compatible way, we should introduce a
new signal, ::drag-progress, with a boolean return value. If the signal
emission chain returns TRUE, the ::drag-motion signal will be emitted,
and the default behaviour will be honoured; if the signal emission chain
returns FALSE, instead, the ::drag-motion signal will not be emitted.

https://bugzilla.gnome.org/show_bug.cgi?id=679451
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
0e4c6d0a87 Deprecate clutter_threads_enter()/leave()
Acquiring the Clutter lock to mark critical sections is not portable,
and not recommended to implement threaded applications with Clutter.

The recommended pattern is to use worker threads, and schedule UI
updates inside idle or timeout handlers within the main loop. We should
enforce this pattern by deprecating the threads_enter()/leave()
functions. For compatibility concerns, we need internal API to acquire
the main lock during frame processing dispatch.

https://bugzilla.gnome.org/show_bug.cgi?id=679450
2012-07-11 13:22:19 +01:00
Emmanuele Bassi
0ba2d1df93 constraints: Clamp updated allocation to the nearest pixel
Use Clutter.ActorBox.clamp_to_pixel() to do it properly.
2012-06-27 21:28:01 +01:00
Emmanuele Bassi
1da42dd8a0 actor: Add ActorIter.is_valid()
It can be useful to check whether a ClutterActorIter is currently valid,
i.e. if the iterator has been initialized *and* if the actor to which it
refers to hasn't been updated.

We can also use the is_valid() method in the conformance test suite to
check that initialization has been successful, and that changing the
children list through the ClutterActorIter API leaves the iterator in a
valid state.
2012-06-27 21:28:01 +01:00
Alejandro Piñeiro
a8c829019f a11y: remove implementation for [add/remove]_global_event_listener
Since release 2.5.3, ATK provides an implementation for those
methods, so toolkits doesn't need to implement them.
2012-06-27 14:40:56 +02:00
Emmanuele Bassi
b6d5595470 docs: Add missing annotation for ClutterActorClass.touch_event 2012-06-25 23:47:12 +01:00
Emmanuele Bassi
ececa27ad0 docs: Fix XInclude path of the BindConstraint example 2012-06-25 23:44:11 +01:00
Jasper St. Pierre
6c4abde369 stage: Make sure to free any pending queued redraws if we have any
This fixes a memory leak when someone creates a stage and then immediately
destroys it.
2012-06-24 13:31:31 -04:00
Emmanuele Bassi
ab88511133 stage: Remove an extra reference count
The dispose sequence will keep the object alive, and we need to release
the last reference held by the StageManager before releasing control to
GObject.
2012-06-24 18:02:45 +01:00
Emmanuele Bassi
550168eee3 Clean up deprecated header inclusion
The build should not add deprecated/ into the default INCLUDE paths, so
that deprecated headers are clearly separated; this will make it easier
to get rid of them when we branch out for 2.0.
2012-06-23 08:23:11 +01:00
Emmanuele Bassi
8fe8b9c89e Move PathNode definitions into clutter-types.h
Near ClutterKnot, so that we can easily remove both when we branch off
for 2.0.
2012-06-23 08:23:11 +01:00
Lionel Landwerlin
49dd99f9c1 text: add touch events support
https://bugzilla.gnome.org/show_bug.cgi?id=678278
2012-06-22 21:53:07 +01:00
Lionel Landwerlin
927624d92c input-device: add APIs to grab sequences of touch events
https://bugzilla.gnome.org/show_bug.cgi?id=678279
2012-06-22 21:48:58 +01:00
Lionel Landwerlin
132e4b98d1 drag/drop actions: add touch event support
https://bugzilla.gnome.org/show_bug.cgi?id=678049
2012-06-22 21:40:08 +01:00
Lionel Landwerlin
1af7de8ac8 actor: add touch event vfuncs
https://bugzilla.gnome.org/show_bug.cgi?id=678047
2012-06-22 21:40:03 +01:00
Alejandro Piñeiro
dd7c1ed64a a11y: implementation for atk_text_get_text_[before/at/after]_offset
Copy and paste of the implementation done at Gtk+ based on pango. This
should be moved to a common library, like the old GailTextUtil. Ideally
on pango itself.

https://bugzilla.gnome.org/show_bug.cgi?id=677221
2012-06-22 18:06:06 +02:00
Bastian Winkler
d2fff6e3c3 actor: Make margin properties animatable
Enable implicit animations for :margin-(top|right|bottom|left)
properties.

https://bugzilla.gnome.org/show_bug.cgi?id=678264
2012-06-22 08:52:00 +02:00
Matthias Clasen
e3ca87784e XI2: Avoid a crash in event translation
It is possible that we get a DeviceChanged event for a device
that is not in the hash table yet. E.g. I've seen this when
using xrandr to change screen resolution. Prevent a crash in
this case.

https://bugzilla.gnome.org/review?bug=678439
2012-06-20 07:22:12 -04:00
Andy Wingo
d571719a3d cairo: Always update texture after ClutterCairoTexture::draw
* clutter/clutter-cairo-texture.c (clutter_cairo_texture_emit_draw):
  Always update the Cogl texture after emitting ::draw, since we control
  the dynamic extent in which drawing should happen on the cairo_t.

  Fixes #677966.
2012-06-20 11:45:21 +02:00
Emmanuele Bassi
286e7e28e8 Remove duplicate typedefs
Redefining typedefs is allowed by C11 and by a GCC extension, but Clang
doesn't really like it.
2012-06-20 09:13:11 +01:00
Emmanuele Bassi
c4acae7752 build: Remove gcov from the build
We want to switch to lcov, so let's start with a clean slate.
2012-06-19 14:55:10 +01:00
Emmanuele Bassi
7b07d4a7c5 transition: Check if we're setting the same interval
If we do, then don't bother.
2012-06-18 23:00:08 +01:00
Emmanuele Bassi
b658023324 property-transition: Lazily convert the interpolated value
If the Interval used has a different type than the property we are
animating through a PropertyTransition then we should transform the
interpolated value before applying it, to avoid warnings down the
line.
2012-06-18 22:21:14 +01:00
Emmanuele Bassi
bebe90e565 interval: Do not leak the result GValue
The compute() method will cache the result, to avoid multiple
allocations and copies; this means, though, that we need to unset the
GValue when destroying the Interval.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
cfc4e86b31 interval: Compute progress for signed char
Not just for unsigned ones, though both are pretty pointless.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
44642b6a57 interval: Validate more fundamental types
64bit integers and floating point values should be validated as well.
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
54e22590b9 interval: Remove unnecessary check
Now that the interval can transform the initial and final values to the
type declared when constructing it, there is no need to check for the
value type inside set_initial_value() and set_final_value().
2012-06-18 18:04:54 +01:00
Emmanuele Bassi
a0c620b157 interval: Transform values on set, if needed
It's possible that GValues passed to a ClutterInterval setter are not
of the same type as the interval - for instance, if they come from
language bindings, or from untrusted sources; we can use the same
transformation functions we already use inside ClutterTransition to
ensure that the ClutterInterval always stores values of the same type
used to create the interval itself.
2012-06-18 17:25:47 +01:00
Alejandro Piñeiro
0d4d467dd5 a11y: Remove key event listener hash table if no longer required
https://bugzilla.gnome.org/show_bug.cgi?id=675183
2012-06-18 12:44:59 +02:00
Alejandro Piñeiro
cafcf14e0e a11y: atk_add_key_event_listener listener_id should not return 0 as a valid value
cally_util_add_key_event_listener first id returned was 0, but as
the documentation says, this is a reserved value for a wrong id

Fixes https://bugzilla.gnome.org/show_bug.cgi?id=675183
2012-06-18 12:44:55 +02:00
Emmanuele Bassi
725f4a07f3 canvas: Propagate Cairo errors when diagnostic mode is enabled
It can be a useful debugging tool to report the eventual error state of
the cairo_t after the ::draw signal emission ended.
2012-06-14 14:57:28 +01:00
Emmanuele Bassi
60967127b4 docs: Mention the Timeline::stopped signal in the class description
Now that we have the ::stopped signal, it would be good if the
documentation mentioned it explicitly as the dual of the ::started
signal.
2012-06-13 09:09:56 +01:00
Emmanuele Bassi
e01f9f330d timeline: Emit last ::completed before ::stopped
The ::stopped signal should be emitted at the end of the Timeline, after
the last ::completed signal emission, in order to have a proper
chronological progress of signal emissions:

  started → new-frame → [ ... ] → completed → stopped

This way, ::stopped can perform a proper teardown of the state set up
during ::started, without interfering with the potential cyclical
emission of ::completed.
2012-06-13 08:42:29 +01:00
Evan Nemerson
252eafa520 introspection: assorted annotation fixes ported from Vala
https://bugzilla.gnome.org/show_bug.cgi?id=677778
2012-06-12 17:44:16 -07:00
Bastian Winkler
1bdd214811 grid-layout: Insert new rows/columns at the appropriate position 2012-06-12 23:50:44 +02:00
Bastian Winkler
7c8f761d43 grid-layout: Fix attach position for horizontal orientation
Switch the attach position. A new child should be positioned right of
it's previous sibling in ltr mode.
2012-06-12 23:50:44 +02:00
Emmanuele Bassi
c73549f9d3 Update keysyms headers 2012-06-11 13:47:29 +01:00
Emmanuele Bassi
716ee65a98 keysyms-update: Add deprecation guards to the deprecated header
We still need to add them in case the header is directly included.
2012-06-11 13:46:38 +01:00
Emmanuele Bassi
7118bab23c docs: Change GridLayout's short description
Clutter doesn't have widgets.
2012-06-11 10:02:38 +01:00
Emmanuele Bassi
231f0cbd0c docs: Document user_data argument for BindingActionFunc 2012-06-10 23:34:47 +01:00
Emmanuele Bassi
5eb07a3010 base-types: Don't free zero point and rect
Calling clutter_point_free(clutter_point_zero()) or calling
clutter_rect_free(clutter_rect_zero()) should be safe, exactly like it's
safe to call those functions with a NULL argument.
2012-06-10 17:54:22 +01:00
Emmanuele Bassi
17539bca95 base-types: Add zero point and rect
A constant ClutterPoint for (0, 0) and a constant degenerate ClutterRect
can be useful as guards for pointers, freeing the NULL value to mean
"unset".
2012-06-10 17:54:22 +01:00
Emmanuele Bassi
24495918bb docs: Further clarifications on implicit vs explicit animations
The wording is a bit terse, so it's better to clarify it.
2012-06-10 17:54:21 +01:00
Emmanuele Bassi
7043a3a1ed docs: Add notes on implicit vs. explicit animations
The implicit animations only apply to properties that are documented as
'animatable'; the explicit animations apply to any property defined
through GObject or ClutterAnimatable.
2012-06-10 17:54:21 +01:00
Emmanuele Bassi
9412b1a4c3 actor: Provide an initial easing state
For 1.x, we still have a duration of 0 msecs, but we have a valid easing
state, so we can change the easing parameters without calling save and
restore.
2012-06-10 17:54:21 +01:00
Evan Nemerson
0a5967ef50 binding-pool: add user_data parameter to ClutterBindingActionFunc
https://bugzilla.gnome.org/show_bug.cgi?id=677659
2012-06-09 13:25:17 -07:00
Emmanuele Bassi
b21cb29479 property-transition: Verify the interval on compute_value()
By checking if the interval is valid inside compute_value() we can catch
the cases where the interval values of a PropertyTransition are set
after the transition has been added to an Animatable instance - i.e. the
following code:

  let transition = new Clutter.PropertyTransition();
  transition.set_property_name('opacity');
  actor.add_transition('opacityAnim', transition);
  transition.set_to_value(0);

should be equivalent to:

  let transition = new Clutter.PropertyTransition();
  transition.set_property_name('opacity');
  transition.set_to_value(0);
  actor.add_transition('opacityAnim', transition);

instead of emitting a warning.
2012-06-08 17:33:30 +01:00
Emmanuele Bassi
762053cd28 interval: Add is_valid() method
The is_valid() method checks if the Interval has an initial and final
values and it's not still uninitialized.
2012-06-08 17:32:51 +01:00
Emmanuele Bassi
dfab055443 interval: Add initial and final properties
This allows creating a ClutterInterval from language bindings without
using the setter functions.
2012-06-08 15:03:22 +01:00
Emmanuele Bassi
7660f5d0c6 transition: Use current values if no interval is defined
Once a ClutterPropertyTransition is attached to a ClutterAnimatable, if
no interval is set we can simply use the current state of the property
to define the from and to values. This allows the creation of property
transitions from the current state of the Animatable instance without
excessive verbosity.
2012-06-08 14:33:01 +01:00
Emmanuele Bassi
189a93677f text: Chain up in the ScriptableIface implementation
We need ClutterActor's implementation to run as well.
2012-06-08 14:33:01 +01:00
Emmanuele Bassi
c6e1d02fed canvas: Use the actor's content repeat policy
Similarly to what ClutterImage does.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
92fc2c760c image: Use the actor's content repeat policy
When painting we can now use the ClutterActor content-repeat property to
decide whether or not to repeat the texture data.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
e7aa21203c actor: Add content-repeat
ClutterContent implementations may allow repeating their contents when
painting; we should provide the repeat policy on the actor, like we do
for scaling filters and content gravity.
2012-06-08 14:33:00 +01:00
Emmanuele Bassi
ec296646f6 table: Deprecate the align, expand, and fill layout properties
ClutterActor exposes their equivalent, and ClutterTableLayout honours
them since commit 8e24de86b6.
2012-06-08 12:05:50 +01:00
Emmanuele Bassi
75c3339c66 text: Use actor alignments when painting the layout
ClutterActor's x-align and y-align properties should be used to control
the alignment of the PangoLayout when painting it within a larger
allocation, and the ClutterText has the x-expand or the y-expand flags
set.
2012-06-08 12:05:50 +01:00
Alexander Larsson
c0b3e2e83a Don't allocate size to invisible BinLayout children
This is similar to what other layouts do, and avoids problems with
Gtk+ actor children which warn about being allocated not enough
space.
2012-06-08 11:34:40 +02:00
Alexander Larsson
76f1a42ef8 BinLayout: Always use fixed_x/y for FIXED if set
We want to use the actually set value for x/y, not the current allocation,
as that might be a transition from an earlier allocation animation.
2012-06-07 16:44:08 +02:00
Alexander Larsson
fd8dcfcc56 Ensure that fixed positions always start at 0,0
Fixed positions are defined to be initialized at 0,0 whenever
enabled, by setting fixed_position_enabled to true, or by setting
just one of x/y. This normally happens in the defaults, but we need
to make sure it also happens if a fixed position was once set but
then disabled. We do this by always resetting it back to 0,0 when
fixed_position_set is unset.
2012-06-07 16:32:01 +02:00
Alexander Larsson
962bcb1222 Add _clutter_actor_peek_layout_info
This will be needed later to get a layout_info without creating one
if there is none already.
2012-06-07 16:31:22 +02:00
Emmanuele Bassi
9371029a89 actor: Improve debug message for create_transition()
Add the property and easing state information.
2012-06-07 12:06:56 +01:00
Emmanuele Bassi
42b933eeaf debug: Group debug messages by timestamps
Instead of showing the full timestamp for debugging messages that happen
within a second, showing the delta from the previous full timestamp can
be more useful when debugging; this allows immediately seeing the time
difference, instead of doing the math in our heads.
2012-06-07 11:57:53 +01:00
Emmanuele Bassi
a3a2fbfd5a actor: Improve the debug name
Only for debug builds, the debug name should include a) actor name, b)
type name, and c) pointer address.

For non-debug builds we can live with the actor/type name.
2012-06-07 11:57:53 +01:00
Emmanuele Bassi
008afe80e3 docs: Fix wrong rotation-* properties name
Copy and paste typos from the old documentation.
2012-06-06 11:19:33 +01:00
Danielle Madeley
38724e2639 evdev: Use new xkbcommon include path
Inspired by a similar patch in Wayland.
2012-06-06 11:04:57 +10:00
Emmanuele Bassi
7ed77e98fe symbols: Add missing functions 2012-06-05 19:40:14 +01:00
Emmanuele Bassi
0247d07016 docs: Add ClutterTimelineClass.stopped annotation 2012-06-05 19:27:28 +01:00
Tomeu Vizoso
0ec01a2e42 events: Deliver touch events to actors
https://bugzilla.gnome.org/show_bug.cgi?id=677390
2012-06-05 15:59:52 +02:00
Bastian Winkler
1eb869ec8f Add ClutterGridLayout
ClutterGridLayout is port of GtkGrid to a Clutter layout manager. All
the logic is taken from gtkgrid.c, so all the credits should go to
Matthias Clasen for writing this nice piece of code.

ClutterGridLayout supports adding children with it's own methods
GridLayout.attach() and GridLayout.attach_next_to() as well as
Actor.add_child() and friends. The latter adds children in a similar
fashion to ClutterBoxLayout

https://bugzilla.gnome.org/show_bug.cgi?id=677372
2012-06-05 12:28:25 +02:00
Alexander Larsson
8ef55e4e98 Don't allocate size for invisible BinLayout children 2012-06-05 10:55:17 +02:00
Bastian Winkler
c7c3d85225 box-layout: Deprecate expand/fill/align child properties
These are covered by ClutterActor:[xy]-align and
ClutterActor:[xy]-expand

https://bugzilla.gnome.org/show_bug.cgi?id=677283
2012-06-04 16:16:41 +02:00
Bastian Winkler
157353ec3c box-layout: Honor actor expand and alignment
Check if the actor has needs to expand and use Actor.allocate() instead
of Actor.allocate_align_fill() in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=677283
2012-06-04 16:16:37 +02:00
Bastian Winkler
8e24de86b6 table-layout: Honor actors expand and alignment settings
Check if the actor has needs to expand and use Actor.allocate() instead
of Actor.allocate_align_fill in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=677284
2012-06-04 16:12:47 +02:00
Emmanuele Bassi
65c8b11604 image: Add a data setter using GBytes
The plain C bytes array, while convenient from a C perspective, is not
well handled by language bindings: the length of the array is not
specified, and it's only just implied by the image data size, rowstride,
and pixel format.

GBytes is a read-only bytes buffer that has an implicit length; we can
use it as the storage medium so that language bindings can actually
function correctly.
2012-06-04 10:34:22 +01:00
Emmanuele Bassi
b1fcc828be osx/backend: Chain up in create_context()
This will ensure that we have a CoglContext, albeit the stub winsys one,
on Mac.

Tested-by: Roland Peffer <gdevel@clixxun.com>
Tested-by: Laszlo Pandy <laszlok2@gmail.com>
2012-05-31 10:06:05 +01:00
Emanuele Aina
7f9c3976a1 Fix width-for-height allocations
https://bugzilla.gnome.org/show_bug.cgi?id=677039
2012-05-31 09:55:26 +01:00
Emmanuele Bassi
de4d70af69 timeline: Add a new "stopped" signal
The ::stopped signal is emitted when the timeline has been completely
exhausted or when the timeline has been programmatically stopped by
using clutter_timeline_stop(); the notification at the end of the
timeline run allows to write handlers without having to check whether
the current repeat is the last one, like we are forced to do when using
the ::completed signal.

Based on the patch by: Jasper St. Pierre <jstpierre@mecheye.net>

https://bugzilla.gnome.org/show_bug.cgi?id=676854
2012-05-31 09:54:23 +01:00
Emmanuele Bassi
4634dde613 actor: Stop transitions on remove_child()
There's no point in having transitions running when removing a child, so
we just stop them.

https://bugzilla.gnome.org/show_bug.cgi?id=677098
2012-05-31 10:28:54 +02:00
Emmanuele Bassi
b9533cb397 actor: Finally fix RESIZE_ASPECT content gravity
Ensure that resizing transitions smoothly when switching between major
axis; the allocation aspect ratio is not important: it's the size of the
allocation that dictates the major axis.
2012-05-30 12:49:11 +01:00
Bastian Winkler
7df4bfcf3b box-layout: Remove unused BoxChild members
These are leftovers from the old animation API an are unused now.

https://bugzilla.gnome.org/show_bug.cgi?id=677086
2012-05-30 12:47:32 +02:00
Bastian Winkler
793bde9143 table-layout: Use the ClutterLayoutManager animation API
ClutterTableLayout now only calls the animation API of
ClutterLayoutManager

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:11 +02:00
Bastian Winkler
58a1854b57 box-layout: Use the ClutterLayoutManager animation API
ClutterBoxLayout now only calls the animation API of
ClutterLayoutManager

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:11 +02:00
Bastian Winkler
320fb156b4 flow-layout: Implement layout animations
Allow to animate the child allocation using the ClutterLayoutManager
animation API

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
03ec016faa bin-layout: Implement layout animations
Allow to animate the child allocation using the ClutterLayoutManager
animation API

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
7f6b17bc50 layout-manager: Add a new animation API
It's similar to to the implicit animation API of ClutterActor and
compatible to deprecated API of ClutterBoxLayout and
ClutterTableLayout.

It adds :use-animations, :easing-mode, :easing-duration and
:easing-delay properties to control animations when allocation of a
child has changed. Layout manager implementers should call

use_animations = clutter_layout_manager_get_easing_state (manager,
                                                          &mode,
                                                          &duration,
                                                          &delay);

from the allocate() virtual function to access these values.

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Bastian Winkler
734720ef0f layout-manager: Add a private struct to hold future properties
In order to allow the abstract ClutterLayoutManager class to have own
GObject properties we'll need a private structure.

https://bugzilla.gnome.org/show_bug.cgi?id=676827
2012-05-28 19:37:10 +02:00
Emmanuele Bassi
8e9992de7c paint-volume: Use the correct coordinate for axis alignment
The z coordinate of the origin should be checked against the same
coordinate of the vertex behind it. Given that most actors are flat
surfaces, this check should always succeed.

https://bugzilla.gnome.org/show_bug.cgi?id=675396
2012-05-28 15:22:54 +01:00
Bastian Winkler
58b13aa412 text: Enable implicit color animations
Implement the ClutterAnimatable interface to enable implicit animations
for :color, :cursor-color, :selected-text-color and :selection-color.

https://bugzilla.gnome.org/show_bug.cgi?id=676963
2012-05-28 15:22:47 +01:00
Emmanuele Bassi
129752e560 event: Add convenience functions for Shift and Ctrl modifiers
Instead of going through clutter_event_get_state() and checking if the
modifier mask is set, we can provide simple convenience functions to do
it for us.
2012-05-25 11:33:57 +01:00
Mike Ruprecht
ee708d1cf8 flow-layout: Check for all positive values
When creating a FlowLayout container, setting a specific size on it, and
adding a child to it, as per the attached testcase, it crashes. The line
on the backtrace doesn't really make sense, but from looking over it, it
appears that it's probably because priv->line_natural is NULL. The
attached patch makes it so in this case, priv->line_natural is
allocated.

https://bugzilla.gnome.org/show_bug.cgi?id=676068

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-05-22 14:25:19 +01:00
Chun-wei Fan
ef1860d71d Bug 676150 GDK: Fix build on Windows
-Don't include unistd.h and stdint.h unconditionally as not all Windows
 compilers have them around.
-Only include cogl/cogl-xlib.h when it is really supported by Cogl and GDK.
-sys/ioctl.h is not available on Windows (MinGW/MSVC).
-Correct the call to cogl_renderer_set_winsys_id:
 (backend_cogl->cogl_renderer, COGL_WINSYS_ID_WGL) ->
 (renderer, COGL_WINSYS_ID_WGL)
2012-05-21 23:01:23 +08:00
Bastian Winkler
aeea9ee778 actor: Add a custom scriptable "margin" property
The property uses an array with the following CSS style syntax

 [ top, right, bottom, left ] or
 [ top, left/right, bottom ] or
 [ top/bottom, left/right ] or
 [ top/right/bottom/left ]

https://bugzilla.gnome.org/show_bug.cgi?id=676367
2012-05-21 15:31:34 +02:00
Dominique Bureau
a2d40fcf8c ClutterText: Cannot pass NULL string to clutter_text_set_text()
Passing a NULL buffer to clutter_text_set_text() does not behave the same
way as passing an empty string "" (as specified in the documentation).
This was working as expected previously, but somehow the behaviour changed
at some point and created 2 new issues:
- Passing a NULL pointer will not reset the string
- If the ClutterText is editable, it will segfault in strcmp

Validations have been added to prevent this.

https://bugzilla.gnome.org/show_bug.cgi?id=675890
2012-05-21 11:30:22 +01:00
Tristan Van Berkom
dd61be7c2e ClutterDropAction: Avoid accessing priv->stage is not yet resolved.
This fixes drop_action_unregister() to not call g_object_get_data()
on priv->stage if not yet resolved. This can happen if the action's
actor was destroyed before ever being mapped.
2012-05-21 08:43:17 +01:00
Emmanuele Bassi
2c5af0c868 scroll-actor: Check for point equality in the internal setter
The public API should just accept any valid value; it's up to the
internal setter to check if we're getting the same value as the one
currently set.
2012-05-18 18:00:30 +01:00
Bastien Nocera
26c1d89d19 scroll-actor: Fix ->transition not being reset
When the transition was removed from the scroll-actor manually,
to cancel a not-finished animation, the transition struct member
wasn't reset to NULL.

This fixes this problem, and removes the need for the struct member
to be reset manually when animation has completed.

https://bugzilla.gnome.org/show_bug.cgi?id=676334
2012-05-18 17:36:44 +01:00
Emmanuele Bassi
c9028cee48 Move scroll actor test to the examples
Nothing specific to test, and the code is idiomatic enough to be used as
an example.
2012-05-17 10:57:15 +01:00
Bastian Winkler
06d1398592 table-layout: Remove unused animation helpers
They aren't used since ClutterTableLayout switched to the implicit
animations API.

https://bugzilla.gnome.org/show_bug.cgi?id=676158
2012-05-16 14:55:10 +02:00
Bastian Winkler
1f7ff75a5c text: Add missing introspection annotations
Add allow-none annotations where appropriate
2012-05-15 17:41:24 +02:00
Bastian Winkler
0ef4cc3aed keyframe-transition: Create a new interval if necessary
When setting up the transition manually by calling

  clutter_keyframe_transition_set_key_frame (transition, n, keys);
  clutter_keyframe_transition_set_values (transition, n, values);
  clutter_keyframe_transition_set_modes (transition, n, modes);

the frame doesn't have a valid interval when calling set_keys(), so we
need to check its existence and create it if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=676031
2012-05-15 17:41:24 +02:00
Bastian Winkler
8a4489c48e keyframe-transition: Documentation fixes
Update the documentation to use the right symbols

https://bugzilla.gnome.org/show_bug.cgi?id=676032
2012-05-15 17:41:24 +02:00
Emmanuele Bassi
c54c3047f8 scroll-actor: Paint children in pick mode
Chaining up to the parent's implementation of pick() is not enough: we
need to paint our children explicitly because of the compatibility mode
checks we use to avoid breaking custom containers.

https://bugzilla.gnome.org/show_bug.cgi?id=676088
2012-05-15 15:14:04 +01:00
Emmanuele Bassi
39a4929d75 scroll-actor: Implement pick()
We need to clip the children during picking as well as we do when
painting, to avoid reactive children outside of the visible area
receiving events.

This also allows us to refactor some common code into proper functions.
2012-05-14 10:36:30 +01:00
Chun-wei Fan
ee72d9b4af Visual C++ support: Add support to build GDK backend
-Add configuration in Clutter projects to add option to build Clutter with
 the GDK3 backend in addition to the Win32 backend
-Add another preconfigured clutter-config.h.win32_GDK which contains
 backend configs for both GDK3 and Win32 windowing and input.
2012-05-14 16:18:13 +08:00
Emmanuele Bassi
cb4f816840 actor: Include margin in explicit sizes for all cases
When asking for the preferred width and height of an actor, in case
only one of either the minimum or the natural width is set, the margin
offsets should also be applied.
2012-05-09 15:03:51 +01:00
Emmanuele Bassi
4fef7eb689 score: Add deprecation annotations to all docs
A single deprecation to the long-desc is not enough.
2012-05-08 16:13:26 +01:00
Emmanuele Bassi
c91cabdab1 score: Fix version of the deprecation annotations
ClutterScore was deprecated in Clutter 1.8, not 1.10.
2012-05-08 16:06:59 +01:00
Bastien Nocera
2bb84d9169 x11/device-manager-xi2: Fix assertions with touch
When getting touch events, the device manager would try
to pass an invalid device to translate_axes().

clutter_event_set_device() will only update event->touch.device
for touch events, not event->motion.device, as used.

Fixes Totem crashing on mouse motion/button press when using
a touchpad.

https://bugzilla.gnome.org/show_bug.cgi?id=675371
2012-05-03 19:32:07 +02:00
Bastien Nocera
217ff7c8fb event: Fix copying touch events
We were trying to copy motion axes instead of touch ones.

https://bugzilla.gnome.org/show_bug.cgi?id=675371
2012-05-03 19:32:07 +02:00
Emmanuele Bassi
74afe8bbcd Annotate deprecated get_type() functions
Even if their usage is limited, it's good to consistently deprecate
functions.
2012-05-03 11:35:20 +01:00
Emmanuele Bassi
fcd341d23e cally: Disable deprecation warnings
For ClutterGroup and ClutterRectangle.
2012-05-03 11:34:57 +01:00
Emmanuele Bassi
20f908e87f docs: Add annotation for ClutterEventSequence
The last remaining undocumented symbol in the API reference according to
gtk-doc.
2012-05-03 11:27:22 +01:00
Tristan Van Berkom
397f322860 ClutterDropAction: Added "drop-cancel" signal.
The drop-cancel signal allows the drop action to cleanup its
state if the can-drop signal is refused. This is especially
useful if the drop action (or its target actor) is managing
any drop target animations.

https://bugzilla.gnome.org/show_bug.cgi?id=675336
2012-05-03 11:20:32 +01:00
Emmanuele Bassi
a2f03d3add docs: Move the easing modes graphs to the AnimationMode docs 2012-05-02 18:40:38 +01:00
Emmanuele Bassi
46409b4043 Move FlowLayout test into examples
There's nothing really test-worthy in the ClutterFlowLayout interactive
test; it can be lifted pretty much as is, and placed into the examples.
2012-05-02 12:14:45 +01:00
Emmanuele Bassi
07c95ebf0c Move examples from tests/interactive to a new top-level
The example code that is meant to be XIncluded into the API reference
should not be part of the interactive test suite: it's code that it is
meant to be used as a reference implementation - whereas the interactive
test suite should be allowed to be lean and test behaviour even in nasty
ways. In short: the test suite should not be the place where we show off
idiomatic code for educational purposes.
2012-05-01 19:00:35 +01:00
Emmanuele Bassi
6db381978e Add missing symbols 2012-04-30 18:35:19 +01:00
Emmanuele Bassi
266c1d7705 docs: Fix typo in the <structname> tag 2012-04-30 17:45:01 +01:00
Emmanuele Bassi
0dd74ca3fb docs: Annotation fixes
The introspection scanner has become slightly more annoying, in the hope
that people start fixing their annotations. As it turns out, it was the
right move.
2012-04-30 17:17:41 +01:00
Emmanuele Bassi
fec0578bfe animatable: Disable deprecation warnings
We are using deprecated API internally.
2012-04-27 14:21:56 +01:00
Emmanuele Bassi
0077c51278 Disable deprecation warnings in deprecated classes
We know we're using deprecated symbols.
2012-04-27 12:38:35 +01:00
Emmanuele Bassi
70091245e8 docs: Specify scroll_to_point() coordinate space 2012-04-27 12:30:50 +01:00
Emmanuele Bassi
bca93c1a75 Deprecate ClutterAlpha
It's time. Now that we have clutter_actor_allocate() respecting the
easing state of an actor, and that the LayoutManager animation virtual
functions have been deprecated, we can put ClutterAlpha on the chopping
block, and be done with it, once and for all.

So long, ClutterAlpha; and thanks for all the fish.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
999bbe20a5 Add ClutterScrollActor
ClutterScrollActor is an actor that allows showing a portion of its
contents.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
d28bce4a25 layout-manager: Deprecate the layout animation
This semi-aborted API was broken for various reasons:

  - it strongly depended on ClutterAlpha, a class we're trying to
    deprecate;
  - it requires a lot of boilerplate and copy-and-paste code;
  - it requires a full relayout of the actor tree for something
    that ought to be automatically handled by ClutterActor.

Now that clutter_actor_allocate() handles transitions using the easing
state of the actor, we can deprecate the LayoutManager API for the 1.x
series, and remove it for the 2.x series.
2012-04-27 12:30:50 +01:00
Emmanuele Bassi
30b78a7212 table-layout: Deprecate the animation API
Similar to what we did for ClutterBoxLayout.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
d1998712e1 box-layout: Deprecate the animation API
BoxLayout will use the easing state of the children it's allocating; the
current API is re-implemented in terms of an implicit easing state
forced on each child prior to allocating it.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
8ef2c46baa actor: Make :allocation animatable
Calling clutter_actor_allocate() should transition between the current
allocation and the new allocation, by using the defined implementation
of the easing state.

This means that:

  clutter_actor_save_easing_state (actor);
  clutter_actor_allocate (actor, &new_alloc, flags);
  clutter_actor_restore_easing_state (actor);

will cause "actor" to transition between the current allocation and the
desired new allocation.

The trick is to ensure that this happens without invalidating the
entire actor tree, but only the portion of the tree that has the
transitioned actor as the local root. For this reason, we just call the
allocate() implementation from within the transition frame advancement,
without invalidating flags: the actor, after all, *has* a valid
allocation for the duration of the transition.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
8cb9725699 actor: Ignore allocation flags
Allocation flags are informative, and are only meant to be used to
communicate additional information about the allocation process to
an actor.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
78aae84d43 actor: Coalesce needs_[xy]_expand() into one method
Use the orientation enumeration instead of a per-axis method.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
807d77c0f3 box-layout: Add the :orientation property
And deprecate the :vertical property.

An enumeration is clearer, and we can use it elsewhere in the API.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
5d8b177679 bin-layout: Deprecate BinLayout alignments
We should use the ClutterActor's API for this.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
26d366a3a5 docs: XInclude the bin layout example 2012-04-27 12:30:49 +01:00
Emmanuele Bassi
6ddc694e68 bin-layout: Use the actor align/expand flags
If an actor is set to expand, we use the actor's horizontal and vertical
alignment values instead of the BinLayout's.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
473aaf7766 actor: Add private get_effective_x_align() method
A method to retrieve the effective horizontal alignment of the actor,
taking into consideration the text direction.
2012-04-27 12:30:49 +01:00
Emmanuele Bassi
90032e0019 actor: Add basic automatic expand flags
The :x-expand and :y-expand flags on ClutterActor are used to signal
that an actor should expand horizontally and/or vertically - i.e. that
its parent's layout management policy should try to assign extra space
to the actor when allocating it.

The expand flags are automatic: when set on a leaf node in the actor
tree, they will bubble up through the parent and grandparents up to the
top level actor; during allocation, the actors with children will lazily
compute whether their children needs to expand.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
217c4e7ba0 actor: Remove automatic transition init from add_transition()
Adding an explicit transition overrides any consideration of the easing
state of an actor.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
0b76ba332d Fixes for the API reference
Typos, missing symbols, and missing documentation.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
de94b8e634 Add deprecation annotations 2012-04-27 12:30:48 +01:00
Emmanuele Bassi
b4f12cfb83 Deprecate ClutterAnimation, as well as clutter_actor_animate()
ClutterPropertyTransition, and the implicit animation API based on
ClutterTransition and ClutterAnimatable, are enough to replace this
whole API.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
63e909576a Deprecate State and Animator
The PropertyTransition, KeyframeTransition, and TransitionGroup classes
can effectively replace Animator and State in their common usage.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
024f6d40d2 keyframe-transition: Add direct accessors for key frames
This should allow modifying key frame details without requiring a full
reset of the KeyframeTransition instance.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
c500fc1844 Add ClutterTransitionGroup
The TransitionGroup class is a logical container for running multiple
transitions.

TransitionGroup is not a Score: it is a Transition that advances each
Transition it contains using the delta between frames, and ensures that
all transitions are in a consistent state; these transitions are not
advanced by the master clock.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
edfe618174 timeline: Add an internal function for advancing a timeline
There are cases when we want to advance a timeline from another time
source. We cannot use _clutter_timeline_do_tick() directly, as that
assumes that the timeline is already playing, so we'll need to create a
wrapper that toggles the playing flag around it.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
270894342e Add ClutterKeyframeTransition
A simple transition class that interpolates a property between key
frames.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
d24eccd026 interval: Allow passing NULL values to the constructor
Given that we can create a ClutterInterval without an initial and final
values using g_object_new(), it stands to reason that we ought to be
able to create an instance when passing NULL GValue pointers to the
new_with_values() constructor as well.
2012-04-27 12:30:48 +01:00
Emmanuele Bassi
bf12e23199 easing: Add utility functions
We end up copying the same array-of-modes-and-functions code in various
places, so it's better to factor it out.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
865a682450 actor: Make add_transition() work regardless of easing state
We can add transitions to an actor even if the easing state hasn't been
set beforehand.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
fe6d284a83 docs: Use the Transition convenience API 2012-04-27 12:30:47 +01:00
Emmanuele Bassi
2470398ede transition: Add interval convenience API
This should cut down the lines and number of objects we have to care
about when dealing with explicit transitions.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
a9cc06257f docs: Add a reference section for geometric types 2012-04-27 12:30:47 +01:00
Emmanuele Bassi
764068a723 Add version annotation for newly added functions 2012-04-27 12:30:47 +01:00
Emmanuele Bassi
b2feb463bd Add a rect-contains-rect function
Similar to the contains-point one.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
9c637ccb41 Use an epsilon for float comparison
We tend to use float comparison for structured data types like Vertex,
Point, and Size; we should take into consideration fluctuations in the
floating point representation as well.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
695621f5ea event: Add distance and angle accessors
Let's start using ClutterPoint in the API.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
d021cc7c02 Add a function to compute the distance between points 2012-04-27 12:30:47 +01:00
Emmanuele Bassi
bc914bb8a2 Move towards an alloc/init pair for base types
Instead of a single new() constructor that both allocates and
initializes, split the allocation and initialization into two separate
functions for types that are typically used on the stack, and rarely
allocated on the heap, like ClutterPoint and friends.

This is also applied retroactively to ClutterActorBox and ClutterVertex,
given that the same considerations on usage apply to them as well; we
can add a return value to clutter_actor_box_init() and
clutter_vertex_init() in an ABI-compatible way, so that
clutter_actor_box_new() and clutter_vertex_new() can be effectively
reimplemented as "init (alloc ())".
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
0fc4053613 color: Add initializers for ClutterColor
Similar to the ones we have for the other boxed types in Clutter.
2012-04-27 12:30:47 +01:00
Emmanuele Bassi
2276f24ffd script: Support ClutterPoint and ClutterSize
Point and Size can be described both as an array of values or as an
object.
2012-04-27 12:30:46 +01:00
Emmanuele Bassi
7814ec2eb5 actor: Add position and size animatable properties
Using a compound type property for position and size has various
advantages: it reduces the amount of checks; it reduces the amount
of notify signals to connect to; it reduces the amount of transitions
generated.
2012-04-27 12:30:46 +01:00
Emmanuele Bassi
0f3f0d54d2 actor: Use ClutterSize for minimum and natural fixed sizes 2012-04-27 12:30:46 +01:00
Emmanuele Bassi
b7b641d5d3 actor: Use ClutterPoint for the fixed position 2012-04-27 12:30:46 +01:00
Emmanuele Bassi
61f17e345a Add base geometric types
Clutter should provide some more basic geometric types - Point, Size,
Rect - so that we can use them in properties and accessors.
2012-04-27 12:30:46 +01:00
Emmanuele Bassi
d77ca7f7b8 Move the progress function registration to clutter-types.h
Near the definition of ClutterProgressFunc.
2012-04-27 12:28:49 +01:00
Emmanuele Bassi
e2564dd265 Deprecate ClutterCairoTexture
The ClutterCanvas content implementation should be used instead, to
avoid stringing along the ClutterTexture API and implementation.

This change requires some minor surgery, as the deprecated section
already contains an header for the previously deprecated methods; plus,
we don't want to deprecate clutter_cairo_set_source_color(). This means
creating a new header to be used for Cairo-related API.
2012-04-27 12:28:49 +01:00
Emmanuele Bassi
0fca11ec2f path: Avoid integer overflow in get_distance()
The get_distance() API uses machine integers to compute the distance;
this means that on 32bit we can overflow the integer size. This gets
hidden by the fact that get_distance() returns an unsigned integer as
well.

In reality, ClutterPath is an unmitigated mess, and the only way to
actually fix it is to break API.

https://bugzilla.gnome.org/show_bug.cgi?id=652521
2012-04-27 12:28:49 +01:00
Alejandro Piñeiro
9428aaa3cb a11y: stop to use text as the default accessible-name for ClutterText
https://bugzilla.gnome.org/show_bug.cgi?id=672994
2012-04-26 20:01:28 +02:00
Emmanuele Bassi
3cf2bfa3b6 media: Define CLUTTER_DISABLE_DEPRECATION_WARNINGS
We know we're building deprecated API.
2012-04-26 16:59:08 +01:00
Emmanuele Bassi
56b7a4985b macros: Define MIN_REQUIRED as the current version
Otherwise we'll not warn on deprecations introduced in the current
development cycle.
2012-04-26 16:58:23 +01:00
Emmanuele Bassi
14572f4db0 actor: Call show() on set parent conditionally
This commit adds a further conditional check for calling
clutter_actor_show() when adding a child to an actor. We cannot
unconditionally change the value of the show-on-set-parent property like
the original solution of commit 81b19a78f5
as that breaks the document invariant that show-on-set-parent will be
changed iff an actor is without a parent.

The new ADD_CHILD_SHOW_ON_SET_PARENT flag is part of the default and
legacy flags, thus retaining the default behaviour when adding a child;
the flag is not passed when reordering the list of children, which means
we ignore the state of the show-on-set-parent property.

The conformance test suite fully passes, including the newly added test
to verify that changing the paint order does not trigger visibility.

https://bugzilla.gnome.org/show_bug.cgi?id=674510
2012-04-26 14:06:00 +01:00
Emmanuele Bassi
a2f54c59f5 Revert "actor: Unconditionally set show_on_set_parent"
This reverts commit 81b19a78f5.

The commit breaks the conformance test unit for the invariants we
guarantee for the 1.x API:

ERROR:actor-invariants.c:307:actor_show_on_set_parent: assertion failed: (show_on_set_parent)
2012-04-26 14:02:07 +01:00
Emmanuele Bassi
26d8ad7479 Be resilient in case there is no device manager
It's possible to run Clutter with the 'null' input backend, which means
that clutter_device_manager_get_default() may return NULL. In the future
we may add a default dummy device manager, but right now it's safer to
just add a simple NULL check in the places where we ask for the device
manager.
2012-04-26 13:56:00 +01:00
Neil Roberts
f7f8179898 Remove calls to cogl_disable_fog
I can't think of any reason why it would do this and there's no
comment explaining it so let's just remove it. The global fog state
has been removed in Cogl 2.0 so it will cause problems later.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-04-25 17:30:17 +01:00
Neil Roberts
107f43a838 clutter-stage-cogl: Use CoglPrimitive for the debug redraw code
CoglVertexBuffer is deprecated so here is a fairly simple replacement
to use the experimental CoglPrimitive API.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-04-25 17:30:17 +01:00
Cosimo Cecchi
032870dccc device-manager: select/unselect device events as device change
When a device is added or changes, select/unselect events from X
accordingly.

https://bugzilla.gnome.org/show_bug.cgi?id=673644
2012-04-24 18:49:42 -04:00
Cosimo Cecchi
b746044415 device-manager: don't select events for disabled devices
I.e. only select events for core devices or devices explicitly enabled
by clients.

https://bugzilla.gnome.org/show_bug.cgi?id=673644
2012-04-24 18:49:41 -04:00
Jasper St. Pierre
81b19a78f5 actor: Unconditionally set show_on_set_parent
Otherwise, doing something like adjusting the child's position
on a hidden actor will re-show it, which is not what we want.

https://bugzilla.gnome.org/show_bug.cgi?id=674510
2012-04-24 11:25:42 -04:00
Jasper St. Pierre
0287dc26ad actor: Not-actors don't have metas 2012-04-24 11:25:42 -04:00
Emmanuele Bassi
340775d09b cally: Fix the pkg-config file
Drop a bunch of variables that are not meant to be used by Cally; also,
drop the wrong library name from the Libs key: Clutter has a single
shared library, now.

https://bugzilla.gnome.org/show_bug.cgi?id=674105
2012-04-21 13:46:00 +01:00
Cosimo Cecchi
d61515322a x11/device-manager-xi2: Flip deltas around
Up/down is Y.
2012-04-20 18:33:16 +01:00
Emmanuele Bassi
2a1dcf4008 Deprecate ClutterMedia
The interface looked like a good idea around the time Clutter 0.2 was
out, but in reality we never had a proper, and supported implementation
outside of clutter-gst - thus, ClutterMedia was acting like a wrapper
around GStreamer, leading to hilarious issues of impedence mismatch
between API and all sorts of indirection issues typical of wrong
abstractions.

In theory, ClutterMedia should have been deprecated and removed before
we hit 1.0, but we kept flip-flopping on the issue.

For 2.0, it's time to take it out.

And shoot it in the face.
2012-04-17 18:10:39 +01:00
Jasper St. Pierre
164c6ee741 text: Bubble up a click and quit early for just static text
Static text shouldn't need a cursor position or anything like that,
and it always eats a button press event.

https://bugzilla.gnome.org/show_bug.cgi?id=673190
2012-04-13 14:34:46 -04:00
Emmanuele Bassi
7fffb7290e actor: Return a valid paint volume by default
It's been a year and change, and two stable releases, since we
introduced the paint volume mechanism to allow actors to paint outside
their allocation safely in environments that support clipped redraws.

The time has come to flip the switch, and return a valid paint volume,
matching the actor's allocation, by default - at least for Actor
instances from classes that do not override paint() and
get_paint_volume().

If an actor has a paint signal handler then it's the user responsability
not to paint outside the allocation - and to suffer the consequences of
doing so; in an ideal world, paint() would not be a signal in the first
place anyway. Plus, the idea that painting can happen at any time and
still have a valid surface greatly conflicts with the design goal of
making Clutter's rendering operations fully retained into a render tree.

We can still revert this commit before spinning 1.12, if need be.
2012-04-12 17:50:43 +01:00
Emmanuele Bassi
119a25269e actor: Check for mapped children in the default get_paint_volume()
Unmapped children won't be painted so they should not contribute to the
default paint volume computation.
2012-04-12 17:07:06 +01:00
Emmanuele Bassi
98c9dad42f actor: Clear MetaGroups when empty
When removing the last Action, Constraint, or Effect, we should also be
clearing the corresponding MetaGroup: code inside ClutterActor relies on
NULL checks, and changing them all to check for NULL && n_items == 0
would not be fun.
2012-04-12 17:04:57 +01:00
Peter Hutterer
a66fbd258e Rename XINPUT_2_2 define to HAVE_XINPUT_2_2
configure.ac defines XINPUT_2_2 if XI 2.2 support was found. The code
expects XINPUT_2_2 in the device manager, but HAVE_XINPUT_2_2 in the x11
backend.

On newer X servers, the latter causes a BadValue when XIQueryDevice sends a
different major/minor than gdk's device manager (gnome-control-center).

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>

https://bugzilla.gnome.org/show_bug.cgi?id=673961
2012-04-12 11:31:29 +01:00
Emmanuele Bassi
14b9cb4f7b actor: Fix completed transitions logic
We need to remove the transition only if the current repeat is equal to
the number of repeats, and if the transition was marked as remove on
complete. Otherwise, the transition has to remain where it is.
2012-04-11 13:57:06 +01:00
Emmanuele Bassi
ab486bfe70 actor: Remove unnecessary relayout/redraw calls
They will be handled internally.
2012-04-10 13:37:04 +01:00
Emmanuele Bassi
de9112bc8c actor: Do not queue_redraw() in set_opacity()
The opacity internal setter will do it for us, and it will take into
consideration any eventual flatten effect applied to the actor.

This unbreaks the actor-offscreen-redirect conformance test.
2012-04-10 12:59:16 +01:00
Emmanuele Bassi
25bf0b72f6 x11/stage: Leave a comment about multi-head setup
The get_geometry() implementation is broken on multi-head systems; the
only solution is to use XRandR to get the size of the CRTC that contains
the stage.
2012-04-10 12:34:54 +01:00
Emmanuele Bassi
b12514ff9a stage: Unset the natural size when fullscreening
This ensures that constraints and signal handlers will go through the
allocation and not through the cache after ::fullscreen has been
emitted.
2012-04-10 12:12:50 +01:00
Emmanuele Bassi
f6da5ea616 x11/device-manager-xi2: Add 'Abs Distance' axis
In XInput 2, the proximity events of XInput 1 have been replaced by an
axis on a valuator class. This means that, on devices that support
proximity information, for instance pens of a tablet, you will start
receiving events with the distance as an axis value - similarly to how
the pressure and tilt are presented in the API.
2012-04-10 09:32:00 +01:00
Emmanuele Bassi
c699972bfa enums: Add CLUTTER_INPUT_AXIS_DISTANCE 2012-04-10 09:32:00 +01:00
Owen W. Taylor
bdf4b3a33a ClutterText: Fix length passed to clutter_text_buffer_set_text()
clutter_text_buffer_set_text() expects a char count, not a byte
count, so pass -1 rather than using strlen.

https://bugzilla.gnome.org/show_bug.cgi?id=673783
2012-04-09 16:11:49 -04:00
Emmanuele Bassi
86a5213473 x11/device-manager-xi2: Remove heuristics for touchscreen devices
Devices that have touch valuator classes will be touchscreens or
touchpads; anything else should be ignored.
2012-04-07 23:07:59 +01:00
Emmanuele Bassi
532904e43d osx: Fix build 2012-04-04 15:33:32 +01:00
Emmanuele Bassi
d45420f992 actor: Make _clutter_actor_foreach_child() safe again
We were using g_list_foreach() prior to the first Apocalypse, and that
function is resilient against changes to the list while iterating it;
since we are not using a GList any more, we need handle this case
ourselves.
2012-03-29 15:52:51 +01:00
Emmanuele Bassi
499534f3ac actor: Make :content-gravity animatable
Let's start making some non-trivial property animatable, like the
content gravity.
2012-03-29 15:11:52 +01:00
Stefano Facchini
2c46baf30c canvas: avoid emission of "draw" signal when the size is zero
This also avoids the warning

  Cogl-WARNING **: ./cogl-buffer.c:215: GL error (1285): Out of memory

generated by cogl_buffer_map when the CoglBuffer has zero length.
2012-03-29 15:14:29 +02:00
Emmanuele Bassi
97dcfe5bf1 actor: Ensure that we correctly remove transitions
The check on :remove-on-complete was inverted, but we also need to check
that the current repeat of the timeline is also the last.
2012-03-29 12:01:03 +01:00
Emmanuele Bassi
ff9a503c14 actor: Minor optimization to avoid get_preferred_*
When the easing state has a duration of zero milliseconds we can skip
the entire create_transition() call inside set_width() and set_height(),
to avoid what may be a costly call to get_preferred_*.
2012-03-28 18:07:06 +01:00
Emmanuele Bassi
cede56dcdd actor: Ensure we use the current easing duration and mode
When updating a transition in flight, if the current easing state does
not match the transition's.
2012-03-28 16:39:30 +01:00
Emmanuele Bassi
824dfcc67e docs: Mention in-flight value changes 2012-03-28 13:21:58 +01:00
Emmanuele Bassi
24d43cd076 actor: Check easing duration when updating in-flight transitions
If we update a transition that is currently playing, we need to check
the current easing state, and look at the eventual duration, in case
the user wants to cancel the transition.
2012-03-28 12:43:57 +01:00
Emmanuele Bassi
3c1358da5d table-layout: Fix [xy]_expand
A copy and paste thinko.

https://bugzilla.gnome.org/show_bug.cgi?id=672853
2012-03-28 12:01:25 +01:00
Jasper St. Pierre
628ffa7b91 actor: Invalidate the current state when popping easing states
https://bugzilla.gnome.org/show_bug.cgi?id=672945
2012-03-28 11:56:01 +01:00
Emmanuele Bassi
fa8d431941 actor: Simplify setters of animatable properties
Instead of checking the duration of the current easing state we should
check if there's a transition in progress, and update it
unconditionally.

If there is no easing state, or the easing state has a duration of zero
milliseconds, then create_transition() should bail out early and set the
requested final state.

This allows us to write:

  clutter_actor_save_easing_state (actor);
  clutter_actor_set_x (actor, 200);
  clutter_actor_restore_easing_state (actor);

  [...]

  clutter_actor_set_x (actor, 100);

and have the second set_x() update the easing in progress, instead of
being ignored.

https://bugzilla.gnome.org/show_bug.cgi?id=672945
2012-03-28 11:52:01 +01:00
Emmanuele Bassi
f4af52ca7f Remove unused fields from LayoutInfo
The x_expand and y_expand members would mess up the initialization of
the constant LayoutInfo default structure.
2012-03-27 12:09:28 +01:00
Emmanuele Bassi
b074db869c actor: Add debug annotation in add_transition() 2012-03-27 11:38:04 +01:00
Emmanuele Bassi
1ef85372cc actor: Add IN_DESTRUCTION checks
Commit 80626e7584 removed an
IN_DESTRUCTION check from within the add_child_internal() method,
outlining an option for bringing it back. It was too late for the 1.10
cycle to do it, and eventually pick up the pieces, but now that we're
at the beginning of the 1.11 cycle we can restore it, and add checks
elsewhere to balance it.
2012-03-27 11:38:04 +01:00
Tristan Van Berkom
67058229f0 Properly manage timeline refcounting in clutter_animation_set_timeline()
This patch fixes clutter to not crash when multiple animations share
the same timeline and the actors are explicitly destroyed before
the timeline completes (bug 672890)
2012-03-27 16:57:38 +09:00
Neil Roberts
c9a81f035e Don't use any GL types or defines in Clutter
Some of the Clutter code was using GL types for the primitive types
such as GLint and GLubyte and then passing these to Cogl. This doesn't
make much sense because the Cogl functions directly take native C
types. This patch just replaces them with either a native C type or a
glib type.

Some of the cogl conformance tests are trying to directly call GL for
example to test creating a foreign texture. These tests have been
changed to manually define the GL enum values instead of relying on a
GL header to define them.

This is necessary because Cogl may soon stop including a GL header
from its public headers.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-23 17:24:42 +00:00
Neil Roberts
04f2be34b2 configure: Fix the -o operator in a call to test
The disjunction operator was misspelt as -O which tests whether the
following file is owned by the calling user. This doesn't take enough
arguments so bash was showing an error and the test was always
failing. This meant that NEED_XKB_UTILS was always false which should
have broken the build but the Makefile was mistakenly including
clutter-xkb-utils.c again if SUPPORT_WAYLAND is defined.

See 1b77565e for reference.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-23 16:42:35 +00:00
Emmanuele Bassi
1b3777f169 version: Add 1.12 version macros 2012-03-22 12:00:56 +00:00
Emmanuele Bassi
22fad59c26 osx: Fix compilation warnings
https://bugzilla.gnome.org/show_bug.cgi?id=672536
2012-03-22 12:00:55 +00:00
Emmanuele Bassi
2bf5e89140 Fix fallback profile counter macro 2012-03-22 12:00:55 +00:00
Jasper St. Pierre
40c345a42a table-layout: Remove dead code
If a column/row is expanding, n_expand has to be greater than 1.

https://bugzilla.gnome.org/show_bug.cgi?id=672557
2012-03-21 11:41:25 -04:00
Jasper St. Pierre
8c0be4181b table-layout: Fix x/y-expand for spanning actors
Ported to ClutterTableLayout from MxTable:

239e53146a

https://bugzilla.gnome.org/show_bug.cgi?id=672557
2012-03-21 11:41:25 -04:00
Jasper St. Pierre
16d28853fa table-layout: Fix column visibility for spanning actors
Ported to ClutterTableLayout from MxTable:

6633f185fc

https://bugzilla.gnome.org/show_bug.cgi?id=672557
2012-03-21 11:41:25 -04:00
Jasper St. Pierre
67ddf8745b table-layout: Remove unused 'shrink' field.
Ported to ClutterTableLayout from MxTable:

053a1b0429

https://bugzilla.gnome.org/show_bug.cgi?id=672557
2012-03-21 11:41:25 -04:00
Jasper St. Pierre
5dc1cd399c actor: Freeze property change notifications on destroy 2012-03-21 11:41:25 -04:00
Emmanuele Bassi
d7c922c72a docs: Clean up the animations sections of the Actor reference 2012-03-21 13:36:44 +00:00
Emmanuele Bassi
e3cbec48a8 paint-node: Initialize ClutterPaintOperation
Don't leave it to the compiler.
2012-03-20 16:19:23 +00:00
Robert Bragg
f1aa16069d clutter-wayland-compositor.h: Adds missing header guards
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-20 14:37:08 +00:00
Neil Roberts
dee544645b wayland: Fix some missing includes
The commit 90e5088 added some extra compiler warning options that were
triggering warnings when enabling the wayland build due to missing
header includes. This adds those header includes in.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-20 14:36:58 +00:00
Robert Bragg
cf96c9caf3 include standalone cogl-wayland-server/client headers
Because the wayland-server-protocol.h header includes symbols that
collide with wayland-client-protocol.h Cogl now provides top level
<cogl/cogl-wayland-server.h> and <cogl/cogl-wayland-client.h> headers so
that applications can ensure they only include one of the wayland
protocol headers in a particular compilation unit. This updates clutter
accordingly to include those headers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-20 14:36:50 +00:00
Rob Bradford
568951b8ac wayland: Only try and resize the framebuffer if there is a valid framebuffer 2012-03-20 13:32:20 +00:00
Emmanuele Bassi
d6e710d252 docs: Fix typo 2012-03-20 12:06:21 +00:00
Emmanuele Bassi
7af1d4b847 docs: Add a section on actor animations
Detail the implicit and explicit animation models used by ClutterActor.
2012-03-20 11:59:32 +00:00
Emmanuele Bassi
15952f26cb property-transition: Remove animatable from the ctor
Should not have been there in the first place: the animatable will be
set either using ClutterTransition API, or when adding the transition
to a ClutterActor.
2012-03-20 11:59:32 +00:00
Emmanuele Bassi
552a949695 Use g_clear_object() instead of unref() + NULL 2012-03-20 11:22:07 +00:00
Emmanuele Bassi
227c7b404d actor: Clarify and improve memory management of transitions
When adding a transition to a ClutterActor, the actor should hold a
reference on it, and release it only when we remove it. This makes
transitions just like other objects held by ClutterActor.
2012-03-20 11:17:53 +00:00
Emmanuele Bassi
65cf2039d8 timeline: Increment current-repeat after ::completed
The ::completed signal emission is part of the current cycle; repeating,
like the automatic reverse of the timeline's direction, happens after
the ::completed chain of handlers has been called.
2012-03-19 18:07:26 +00:00
Emmanuele Bassi
28266a59ed docs: Fixes for the API reference 2012-03-19 14:57:46 +00:00
Emmanuele Bassi
5a77f814ab x11/keymap: Silence deprecation warnings around a fallback
We still use XKeycodeToKeysym() in a fallback path in case we're not
running on a decent enough system; XKeycodeToKeysym() is deprecated as
of version 1.12 of the X server, but since I don't want to copy a bunch
of code from GDK or, god forbid, from Xlib, for a fallback path, it's
probably more reasonable to just silence the compiler warnings - at
least until we can drop all the X compatibility crap, and just use
modern, or semi-modern, API.
2012-03-19 14:40:46 +00:00
Emmanuele Bassi
09a317d23d x11: Add support for touch events
For the time being, we just relay everything we get from the X server to
the Clutter application.
2012-03-19 14:29:24 +00:00
Emmanuele Bassi
d15b828cc5 event: Add ClutterTouchEvent
The ClutterTouchEvent structure contains the data relative to a touch
event.
2012-03-19 14:29:24 +00:00
Emmanuele Bassi
ab3582be1c gdk: Relay scroll delta from GDK 2012-03-19 14:29:23 +00:00
Emmanuele Bassi
1c500f7de9 x11: Reset scroll valuators
We need to clear up the state on enter and leave, as well as when the X
server tells us that the device has changed.
2012-03-19 14:29:23 +00:00
Emmanuele Bassi
676a317439 x11: Add support for scroll valuators on XInput2.2 2012-03-19 12:41:24 +00:00
Emmanuele Bassi
6b07f8a3df event: Expose precise scrolling information
Some events may contain precise scrolling information coming from
devices like trackpads and touchscreens. ClutterEvent should allow
setting and getting this information.
2012-03-19 12:41:24 +00:00
Emmanuele Bassi
103438cfe2 actor: Add ::transitions-completed signal
While you can get a per-transition notification of completion, it can be
convenient to also have a way to notify that all the transitions
involving an actor are complete. A simple signal triggered by the
removal of the last transition fits the bill pretty neatly.
2012-03-18 08:07:56 +00:00
Jasper St. Pierre
a37ec4bd34 script-parser: Fix build 2012-03-18 03:08:00 -04:00
Lionel Landwerlin
4d42904fcc x11/stage: fix multi-stage support
When handling Configure events from the X server we update the
internal copy of the window size. Unfortunately we may be updating the
wrong stage implementation because we use the one related to the event
translator (which is the first created stage).

This patch fix flickering/redrawning issues with multi-stage by
looking for the right stage implementation associated with an XEvent.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
2012-03-18 00:17:36 +00:00
Emmanuele Bassi
d5738b6bd4 script: Add 'context' to the translatable definitions
This should cover all the possible options.
2012-03-17 22:55:33 +00:00
Emmanuele Bassi
05f78306d1 actor: Avoid popping the easing state stack once too many
If restore_easing_state() is called on the last easing state on the
stack, clean up the stack, so that we don't leave stale pointers
around to later segfault on.
2012-03-17 16:49:35 +00:00
Emmanuele Bassi
229241b875 actor: Remove the implicit easing state save
When setting the easing mode, duration, or delay without having ever
called clutter_actor_save_easing_state(). It's confusing, and not
really nice.

In the future, we'll have a default easing state implicitly created by
the actor itself, but for the time being explicitly opting in is
preferrable.
2012-03-17 16:46:38 +00:00
Emmanuele Bassi
b3b1994c13 Use G_VALUE_INIT instead of { 0, }
The macro avoids warnings from anal-retentive compilers.
2012-03-17 16:40:55 +00:00
Emmanuele Bassi
82bc728584 Add initializer utilities for ClutterVertex
Similar to what we did for ClutterActorBox.
2012-03-17 16:29:09 +00:00
Emmanuele Bassi
63f3eaab62 actor: Fix set_scale_with_gravity()
Add a scale-gravity internal setter, and make set_scale_with_gravity()
call it, along with the scale factor.
2012-03-17 16:17:39 +00:00
Emmanuele Bassi
5e9d6f7257 Add some utility initializers to ClutterActorBox 2012-03-17 15:27:26 +00:00
Emmanuele Bassi
b6f5609b2f osx/stage: Synthesize an enter event on show
If the pointer is inside the window frame when it's shown then we need
to synthesize and emit a NSMouseEnterEvent ourselves, as Quartz won't
do it for us.

This is a bit of a blind commit - but it's taken from an equivalent
patch that has been verified to work in GDK.
2012-03-16 23:12:33 +00:00
Emmanuele Bassi
f7735ff1ad docs: Change the short description of ClutterActor
The Actor class is not abstract any more.
2012-03-16 18:10:34 +00:00
Emmanuele Bassi
e5e10b6a04 Annotate functionality added in 1.10 2012-03-16 17:30:26 +00:00
Emmanuele Bassi
1df14c1bac Debugging cleanups
Add some more debugging notes to the layout and paint node output.
2012-03-16 16:16:40 +00:00
Emmanuele Bassi
a7714e294e actor: Remove an has_allocation() check
The get_content_box() method should always succeed; if the actor does
not have an allocation, we are just going to return a 0-box.
2012-03-16 16:13:11 +00:00
Emmanuele Bassi
800b5b6ef7 actor: Restore a lost queue_relayout()
It got lost during a rebase conflict resolution.
2012-03-16 14:47:02 +00:00
Emmanuele Bassi
ae554a5061 Rename 'bilinear' scaling filter to 'trilinear'
Yes, it's not really the proper GL name for a linear-on-every-axis of a
texture plus linear-between-mipmap-levels minification filter, but it
has three redeeming qualities as a name:

  - LINEAR_MIPMAP_LINEAR sucks, as it introduces GL concepts like
    mipmaps in the API naming, while we're trying to avoid that;
  - people using GL already know what 'trilinear' means in this context
    without going all Khronos on their asses;
  - we're using 2D textures anyway, so 'linear on two axes and linear
    between mipmap levels' can be effectively approximated to
    'trilinear'.

I mean, if even the OpenGL official wiki says:

  Unfortunately, what most people think of as "trilinear" is not linear
  filtering of a 3D texture, but what in OpenGL terms is GL_LINEAR mag
  filter and GL_LINEAR_MIPMAP_LINEAR in the min filter in a 2D texture.
  That is, it is bilinear filtering of each appropriate mipmap level,
  and doing a third linear filter between the adjacent mipmap levels.
  Hence the term "trilinear".
                -- http://www.opengl.org/wiki/Texture

then the horse has already been flogged to death, and I don't intend to
be accused of necrophilia and sadism by flogging it some more.

Prior art: every single GL tutorial in the history of ever;
CoreAnimation's scaling filter enumerations.

If people want to start using 1D or 3D textures they they are probably
going to be using Cogl API directly, and that has the GL naming scheme
for minification and magnification filters anyway.
2012-03-16 12:33:40 +00:00
Emmanuele Bassi
b44290c436 docs: Add ClutterActorClass.paint_node() description 2012-03-16 12:33:40 +00:00
Emmanuele Bassi
8904f7cbe4 paint-nodes: Make part of the API internal
At least for the time being, we only expose the parts of the API that we
want to use internally and for new, out-of-tree Content implementations.

The full PaintNode tree API will be made public in 1.12 once we branch
master.
2012-03-16 12:33:40 +00:00
Emmanuele Bassi
74f5bbe5aa docs: Fixes for ClutterImage's API reference 2012-03-16 12:33:39 +00:00
Emmanuele Bassi
0a2ee1709b docs: Fixes for the API reference 2012-03-16 12:33:39 +00:00
Emmanuele Bassi
10e2f551f5 actor: Unconditionally emit ::paint
It's a bit late in the game for changing the emission of the paint
signal with actors that use paint nodes - mostly because we have both
implicit paint nodes (background color, content) and explicit paint
nodes (the paint_node virtual).

When we branch for 1.12 we can revert this change.
2012-03-16 12:33:39 +00:00
Emmanuele Bassi
5432775eff paint-node: Make texture template pipeline clamp to edge
It's safer, and consistent with the rest of Clutter, to make sure that
the template pipeline we use for ClutterTextureNode has its wrap mode
set to clamp-to-edge.
2012-03-16 12:33:39 +00:00
Emmanuele Bassi
75e6560160 image: Add set_area() method
This method allows replacing an area inside the texture data used by a
ClutterImage.
2012-03-16 12:33:39 +00:00
Emmanuele Bassi
2be850f441 image: Add get_texture()
Allow retrieving the Cogl texture used by the ClutterImage.
2012-03-16 12:33:39 +00:00
Emmanuele Bassi
9845ce9d89 actor: Fix RESIZE_ASPECT mode for the content box 2012-03-16 12:33:38 +00:00
Emmanuele Bassi
b6403b01a1 Documentation fixes 2012-03-16 12:33:38 +00:00
Emmanuele Bassi
f90330867e Update clutter.symbols 2012-03-16 12:33:38 +00:00
Emmanuele Bassi
fb106ece05 Use the content scaling filters
Both ClutterCanvas and ClutterImage should use the minification and
magnification filters set on the actor, just like the use the content
box and the paint opacity.
2012-03-16 12:33:38 +00:00
Emmanuele Bassi
77729c7362 actor: Add minification/magnification filters
These settings are informative, and will only be used by the eventual
content of an actor.
2012-03-16 12:33:38 +00:00
Emmanuele Bassi
cadae5b325 Add ClutterImage, and image data content 2012-03-16 12:33:37 +00:00
Emmanuele Bassi
f2b9c17a78 canvas: Fix single header inclusion guard 2012-03-16 12:33:37 +00:00
Emmanuele Bassi
0eeb61f3a8 canvas: Add canvas size to the ::draw signal
Instead of requiring a call to clutter_content_get_preferred_size(), we
can simply pass the canvas size to the Canvas::draw signal.
2012-03-16 12:33:37 +00:00
Emmanuele Bassi
07bb35bbe3 Add ClutterCanvas, a drawing content 2012-03-16 12:33:37 +00:00
Emmanuele Bassi
e2f1153c46 paint-node: Remove redundant declarations 2012-03-16 12:33:37 +00:00
Emmanuele Bassi
546a14ec3b content: Make get_preferred_size() public 2012-03-16 12:33:37 +00:00
Emmanuele Bassi
e54ee64380 actor: Make paint_node() and ::paint mutually exclusive
The ::paint signal is the old way to paint an actor; the paint_node()
virtual function is the new way. It's still not possible to traverse the
whole scene graph and build a render tree of PaintNode instances, but
with this change we simultaneously cut out the ::paint signal emission
from the critical path for actors that are using the new PaintNode-based
API, and we retain backward compatibility in the interim period between
1.10 and 2.0.
2012-03-16 12:33:37 +00:00
Emmanuele Bassi
a58be8aad1 paint-nodes: Fix compiler warning 2012-03-16 12:33:36 +00:00
Emmanuele Bassi
51cca132e0 paint-nodes: Use logical extents for the TextNode::draw
When we decide if we ought to clip, we should use the logical extents of
the PangoLayout, just like we do for ClutterText.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
fa77274e80 content: Turn attached and detached into signals
The attached and detached virtual functions are now informative, and not
normative - which means it's a good idea to provide them as signals.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
2f0d29ad75 content: Make vfuncs optional
The virtual functions on the ClutterContent interface should provide
hooks for application code, not be the actual implementation.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
f4d8fb054a paint-node: Use JSON-GLib for debug serialization
Instead of our homegrown string building; this at least ensures that
we're generating proper data, instead of random strings. Plus, using
JsonNode and JsonBuilder, we can ask the PaintNode subclasses to
serialize themselves in a sensible way.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
2ee5851970 docs: Update the API reference
Add all the new symbols.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
6cddd69747 docs: Update documentation on the paint sequence 2012-03-16 12:33:36 +00:00
Emmanuele Bassi
be4746b15f Add ClutterContent
ClutterContent is an interface for creating delegate objects that handle
what an actor is going to paint.

Since they are a newly added type, they only hook into the new PaintNode
based API.

The position and size of the content is controlled in part by the
content's own preferred size, and by the ClutterContentGravity
enumeration.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
6f0782e0a4 actor: Add paint_node virtual function
The ::paint-node virtual inside ClutterActor is what we want people to
use when painting their actors.

Right now, it's a new code path, that gets called while painting; the
paint_node() implementation should only paint the actor itself, and not
its children — they will get their own paint_node() called when needed.

Internally, ClutterActor will automatically create a dummy PaintNode and
paint the background color; then control will be handed out to the
implementation on the class. This is required to maintain compatibility
with the old ::paint signal emission.

Once we are able to get rid of the paint (and pick) sequences, we'll
switch to a fully retained render tree.
2012-03-16 12:33:35 +00:00
Emmanuele Bassi
b83dc6abfa Add PaintNode, an element on the render object tree
Now that we have a proper scene graph API, we should split out the
rendering part from the logical and event handling part.

ClutterPaintNode is a lightweight fundamental type that encodes only the
paint operations: pipeline state and geometry. At its most simple, is a
way to structure setting up the programmable pipeline using a
CoglPipeline, and submitting Cogl primitives. The important take away
from this API is that you are not allowed to call Cogl API like
cogl_set_source() or cogl_primitive_draw() directly.

The interesting approach to this is that, in the future, we should be
able to move to a purely retained mode: we will decide which actors need
to be painted, they will update their own branch of the render graph,
and we'll take the render graph and build all the rendering commands
from that.

For the 1.x API, we will have to maintain invariants and the existing
behaviour, but as soon as we can break API, the old paint signal will
just go away, and Actors will only be allowed to manipulate the render
tree.
2012-03-16 12:33:35 +00:00
Emmanuele Bassi
cbcc84022e animator: Fix NULL check 2012-03-15 17:51:22 +00:00
Emmanuele Bassi
7f1f9a50c1 actor: Remove G_SIGNAL_NO_RECURSE
As it turns out, we do end up recursing inside the ::paint signal
emission - especially inside the conformance test suite.

This thoroughly sucks - and we'll only be able to fix it properly
when we bump API for 2.0.
2012-03-15 17:41:28 +00:00
Emmanuele Bassi
6a8d67a8ad I should compile the changes I make 2012-03-15 17:32:53 +00:00
Emmanuele Bassi
5e652b91d6 actor: Fix get_transition() method
We now store a closure, not directly a ClutterTransition instance.
2012-03-15 17:31:36 +00:00
Emmanuele Bassi
9e1ec82838 doc: Reference fixes 2012-03-15 17:01:14 +00:00
Emmanuele Bassi
0cf9ad82c4 symbols: Update 2012-03-15 17:01:14 +00:00
Emmanuele Bassi
4bd3583dbf actor: Add generic transition support
ClutterActor should be able to hold all transitions, even the ones that
have been explicitly created.

This will allow to add new transitions types in the future, like the
keyframe-based one, or the transition group.
2012-03-15 17:01:14 +00:00
Emmanuele Bassi
3638c1efed transition: Clear the animatable member when removing on complete 2012-03-15 17:01:14 +00:00
Emmanuele Bassi
514466601e transition: Check the repeat count to remove on complete
We can now ask the timeline for the current repeat, and if it's the last
one, then we can safely detach the transition from the animatable
instance.
2012-03-15 17:01:13 +00:00
Emmanuele Bassi
388f818f41 timeline: Add more state accessors
It should be possible to ask a timeline what is its duration, taking
into account eventual repeats, and which repeat is the one currently
in progress.

These two functions allow writing animations that depend on the current
state of another timeline.
2012-03-15 17:01:13 +00:00
Emmanuele Bassi
1511e588df actor: Add delay to the easing state
It should be possible to set up the delay of a transition, but since
we start the Transition instance before returning control to the caller,
we cannot use clutter_actor_get_transition() to do it without something
extra-awkward, like:

  transition = clutter_actor_get_transition (actor, "width");
  clutter_timeline_stop (transition);
  clutter_timeline_set_delay (transition, 1000);
  clutter_timeline_start (transition);

for each property involved. It's much easier to add a delay to the
easing state of an actor.
2012-03-15 17:01:13 +00:00
Emmanuele Bassi
dda4db378c symbols: Update 2012-03-15 17:01:13 +00:00
Emmanuele Bassi
67113ed690 actor: Implement implicit animatable properties
Clutter is meant to be, and I quote from the README, a toolkit:

  for creating fast, compelling, portable, and dynamic graphical
  user interfaces

and yet the default mode of operation for setting an actor's state on
the scene graph (position, size, opacity, rotation, scaling, depth,
etc.) is *not* dynamic. We assume a static UI, and then animate it.

This is the wrong way to design an API for a toolkit meant to be used to
create animated user interfaces. The default mode of operation should be
to implicitly animate every state transition, and only allow skipping
the animation if the user consciously decides to do so — i.e. the design
tenet of the API should be to make The Right Thing™ by default, and make
it really hard (or even impossible) to do The Wrong Thing™.

So we should identify "animatable" properties, i.e. those properties
that should be implicitly animated by ClutterActor, and use the
animation framework we provide to tween the transitions between the
current state and the desired state; the implicit animation should
happen when setting these properties using the public accessors, and not
through some added functionality. For instance, the following:

  clutter_actor_set_position (actor, newX, newY);

should not make the actor jump to the (newX, newY) point; it should
tween the actor's position between the current point and the desired
point.

Since we have to maintain backward compatibility with existing
applications, we still need to mark the transitions explicitly, but we
can be smart about it, and treat transition states as a stack that can
be pushed and popped, e.g.:

  clutter_actor_save_easing_state (actor);

    clutter_actor_set_easing_duration (actor, 500);
    clutter_actor_set_position (actor, newX, newY);
    clutter_actor_set_opacity (actor, newOpacity);

  clutter_actor_restore_easing_state (actor);

And we can even start stacking animations, e.g.:

  clutter_actor_save_easing_state (actor);

    clutter_actor_set_easing_duration (actor, 500);
    clutter_actor_set_position (actor, newX, newY);

    clutter_actor_save_easing_state (actor);

      clutter_actor_set_easing_duration (actor, 500);
      clutter_actor_set_easing_mode (actor, CLUTTER_LINEAR);
      clutter_actor_set_opacity (actor, newOpacity);
      clutter_actor_set_depth (actor, newDepth);

    clutter_actor_restore_easing_state (actor);

  clutter_actor_restore_easing_state (actor);

And so on, and so forth.

The implementation takes advantage of the newly added Transition API,
which uses only ClutterTimeline sub-classes and ClutterInterval, to cut
down the amount of signal emissions and memory management of object
instances; as well of using the ClutterAnimatable interface for custom
properties and interpolation of values.
2012-03-15 17:01:12 +00:00
Emmanuele Bassi
40bcbf9c0d Add ClutterPropertyTransition
ClutterPropertyTransition is a ClutterTransition that animates a
property of a ClutterAnimatable implementation.
2012-03-15 17:01:12 +00:00
Emmanuele Bassi
0c8443f71a Add ClutterTransition
ClutterTransition is a Timeline sub-class that allows interpolation of a
value between the initial and final states held by a ClutterInterval.
2012-03-15 17:01:12 +00:00
Emmanuele Bassi
e546d28771 types: Declare new Transition classes 2012-03-15 17:01:12 +00:00
Emmanuele Bassi
beb91d7676 interval: Add variadic arguments for initial/final setters
As a convenience for the C API.

Language bindings should already be using the GValue variants.

This commit also moves the custom progress functions out of the
clutter-interval.c, as they are meant to be generic interpolation
functions and not ClutterInterval-specific.
2012-03-15 17:01:12 +00:00
Emmanuele Bassi
708d385866 actor: Annotate signals to enable some optimization
The ::paint, ::queue-redraw, and ::queue-relayout signals should be
marked as no-recurse and no-hooks; these signals are emitted *a lot*
during each frame, and since GLib has a bunch of optimizations for
signals with no closures, we should try and squeeze every single CPU
cycle we can.
2012-03-14 11:35:33 +00:00
Stefano Facchini
5d26aeca34 Install clutter-version.h 2012-03-13 18:22:19 +01:00
Chun-wei Fan
c4de95f275 Dist clutter-version.h
Dist clutter-version.h for use under non-autotools-based build
environments (e.g. MSVC) as this header is now generic under the
systems Clutter supports

Checked with Emmanuele Bassi on IRC.
2012-03-13 23:20:00 +08:00
Chun-wei Fan
53e16b6019 clutter-master-clock.c: Set frame_budget conditionally
The frame_budget member of ClutterMasterClock is only enabled when
CLUTTER_ENABLE_DEBUG is enabled, so fix the build with this.

Checked with Emmanuele Bassi on IRC.
2012-03-13 23:19:52 +08:00
Stefano Facchini
ac6ce79aa3 gdk: add new device types (GDK_SOURCE_TOUCHSCREEN, GDK_SOURCE_TOUCHPAD)
https://bugzilla.gnome.org/show_bug.cgi?id=671779
2012-03-12 13:19:34 +01:00
Tristan Van Berkom
2b22b60e6e Fixed leaking GValue content in clutter_animation_setup_valist().
Normally this leak goes unnoticed because basic fundamental types
are typically used with clutter_actor_animate(), the leak shows up
if boxed or object types are passed (such as ClutterVertex in the
case I stumbled upon).
2012-03-10 02:11:19 +09:00
Emmanuele Bassi
620e57ac13 text: Use CoglFramebuffer API for the path-based clip 2012-03-09 16:26:53 +00:00
Joseph Scheuhammer
32f57595fe Add brightness/contrast effect
The ClutterBrightnessContrastEffect effect class allows changing the
brightness and contrast levels of an actor.

Modified-by: Emmanuele Bassi <ebassi@linux.intel.com>
Modified-by: Neil Roberts <neil@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=656156
2012-03-07 14:02:55 +00:00
Emmanuele Bassi
41f06138b4 cally/text: Constify string members 2012-03-07 12:59:25 +00:00
Emmanuele Bassi
2567049ce3 Fix missing/redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
266ea8a3d9 cally: Fix redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
4da1c3efb8 snap-constraint: Fix typo that broke the get_edges() method
We were declaring a get_edges() method, but the definition was called
get_edge().
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
3a86d88b43 x11/device-manager-core: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f5065059b7 x11/keymap: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f54a4532a4 x11/backend: Ensure that pre/post parse hooks are not exposed
Not even as private methods.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
e3aea910b1 Try to avoid duplicate declarations for profile macros
We can use the __COUNTER__ macro or, failing that, the __LINE__ macro to
ensure that we don't declare dummy variables more than once with the
same name.
2012-03-07 12:36:42 +00:00
Emmanuele Bassi
9bc8c05db8 gdk: Add missing declaration of clutter_gdk_get_default_display() 2012-03-07 12:36:42 +00:00
Emmanuele Bassi
05813872f9 osx: Call finishLaunching on post-parse
https://bugzilla.gnome.org/show_bug.cgi?id=668801
2012-03-06 15:44:57 +00:00
Emmanuele Bassi
cc25deade0 texture: Fix the async loop ceiling
The comment says that we're going to load textures in a loop until we
still have work to do, or if one iteration took more than 5
milliseconds, to avoid blowing up our frame budget, but the check is for
5 seconds, which is hardly a sensible value.
2012-03-06 15:42:00 +00:00
Emmanuele Bassi
477d399c31 text: Use the background color when painting
If the ClutterActor:background-color-set property is set to TRUE.
2012-03-06 15:10:04 +00:00
Emmanuele Bassi
663d6179ff text: Center the cursor caret
We remove 2 pixels from the height of the cursor, but we should also
remove the same amount from the position on the y axis, so that the
cursor caret appears centered in the allocated height.

https://bugzilla.gnome.org/show_bug.cgi?id=655491
2012-03-06 15:10:04 +00:00
Emmanuele Bassi
7646404196 script: Support translatable strings for properties
ClutterScript should be able to automatically call gettext() and friends
on strings loaded from a UI definition, prior to passing the string to
the object it is constructing.

The basic implementation is trivial:

  - set a translation domain on the ClutterScript instance
  - mark the translatable strings inside the JSON data, like:

      "property" : {
        "translatable" : true,
        "string" : "a translatable string"
      }

The hard part is now getting the tools we use to extract the
translatable strings to understand the JSON format we use inside
ClutterScript.
2012-03-06 14:23:33 +00:00
Emmanuele Bassi
4a9414ff87 Annotate clutter_threads_add_repaint_func_full() 2012-03-06 14:22:43 +00:00
Emmanuele Bassi
1ac655b394 Add missing enumeration type to clutter.symbols 2012-03-06 14:21:04 +00:00
Emmanuele Bassi
c2e7704151 master-clock: Add frame budget diagnostic messages
Let's keep a budget of 16.6 milliseconds per frame, and reduce it by the
amount of time spent in each phase of the frame processing. If any phase
goes over the allocated budget then we use the diagnostic mode
facilities to warn the app developer.
2012-03-06 13:50:10 +00:00
Emmanuele Bassi
bdf9f49588 master-clock: Clean up the frame processing
Split out every phase into its own function, to ensure that the sequence
of operation is clear and easy to follow.
2012-03-06 12:55:27 +00:00
Emmanuele Bassi
229607464b Improve repaint functions
It is sometimes useful to be able to have better control on when a
repaint function is called. Currently, all repaint functions are called
prior to the stages update phase of the frame processing.

We can introduce flags to represent the point in the frame update
process in which we wish Clutter called the repaint function.

As a bonus, we can also add a flag that causes adding a repaint function
to spin the master clock.
2012-03-06 12:09:00 +00:00
Emmanuele Bassi
a8d8005800 docs: Updates to the API reference 2012-03-05 23:45:40 +00:00
Emmanuele Bassi
155f7741fe actor: Ensure static scope to allocation-changed arguments
In theory, handlers connected to the ::allocation-changed signal may be
able to modify the actor's real allocation and allocation flags,
especially now that we use STATIC_SCOPE; let's avoid this, so that we
don't regret it later.
2012-03-05 23:45:36 +00:00
Emmanuele Bassi
720fbd3bec stage: Fix up a copy-and-paste train wreck
The show and hide implementation inside ClutterStage ended up being
recursive, and the hide implementation would actually show the children
of the stage unconditionally.

Whoopsie.
2012-03-05 17:38:27 +00:00
Emmanuele Bassi
2aaa39e008 actor: Annotate the allocation-changed signal
The ActorBox passed to the ::allocation-changed signal should be
annotated as STATIC_SCOPE, given that it's a pointer to a structure
inside ClutterActorPrivate - hence there's no risk of it actually being
freed from a signal handler. This allows the GSignal machinery to avoid
a costly copy/free for each signal emission.
2012-03-05 10:36:03 +00:00
Giovanni Campagna
018ede2b24 ClutterActor: clear redraw entry before emitting signals
If the redraw entry is not cleared, queueing a redraw from a signal
handler could reinsert the same object in the stage redraw list,
causing the segfault later (as the object is immediately freed)

https://bugzilla.gnome.org/show_bug.cgi?id=671173
2012-03-01 23:03:42 +01:00
Emmanuele Bassi
251d3b545e input: Add a check on the argument 2012-03-01 15:11:59 +00:00
Emmanuele Bassi
23e8e43d66 symbols: Add missing InputDevice symbol 2012-03-01 15:11:36 +00:00
Emmanuele Bassi
b248fbd010 Make clutter-stage-window.h a private header
It should have never been public in the first place; nothing can
implement the ClutterStageWindow interface and use it, so this is
not a break.
2012-03-01 15:07:44 +00:00
Emmanuele Bassi
a1ec559d14 Fix compilation
Hide a symbol if we're not compiling with Wayland compositor support.
2012-03-01 15:07:44 +00:00
Neil Roberts
cfbb7a0fa0 clutter-wayland-surface: Add padding to the class struct
This just adds some padding pointers so that we can later add more
virtual functions without breaking ABI.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:52 +00:00
Neil Roberts
5f654069fe clutter-input-device-wayland: Include clutter-stage-private.h
This was giving a warning about using _clutter_stage_update_state
without declaring it.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
b5c90f6caa wayland-surface: don't queue redraw on buffer attach
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
3c6a0cdc61 evdev: Adds api to release/reclaim the evdev devices
Clutter applications using evdev are typically fullscreen applications
associated with a single virtual termainal. When switching away from
the applications associated tty then Clutter should stop managing all
evdev devices and re-probe for devices when the application regains
focus by switching back to the tty. To facilitate this, this patch
adds clutter_evdev_release_devices() and clutter_evdev_reclaim_devices()
functions.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
1f7968e5f9 wayland/x11: Set constraints on the CoglRenderer
When using the Wayland backend this sets a constraint that the
CoglRenderer selects the Wayland EGL winsys.

When a Wayland compositor display is set it now also sets a constraint
that the render should use EGL because only EGL renderers will set up
the required wl_drm global object.

The X11 backend now sets the X11 constraint.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
a0d3b01aa9 device-manager-core-x11: Create core input devices as x11
The core input devices when XInput doesn't work were being created as
generic ClutterInputDevices instead of ClutterInputDeviceX11s. This
meant the keycode_to_evdev virtual wouldn't work.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
13e3f9e5f1 Add an input device function to convert keycodes to evdev codes
This adds a virtual function to ClutterInputDevice to translate a
keycode from the hardware_keycode member of ClutterKeyEvent to an
evdev keycode. The function can fail so that input backends that don't
have a sensible way to translate to evdev keycodes can return FALSE.
There are implementations for evdev, wayland and X. The X
implementation assumes that the X server is using an evdev driver in
which case the hardware keycodes are the evdev codes plus 8.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
a3bbcff946 evdev: Associate devices with the first created stage
Because evdev isn't associated with the display system, it doesn't
have any easy way to associate an input device with a stage.
Previously Clutter would never set a stage for an input device and
leave it up to the application to set it. To make it easier for
applications which just have a single fullscreen stage (which is
probably the most common use case for evdev) the device manager now
associates all input devices with the first stage that is created
unless something has already set a stage.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
1bfd1d85eb Updates in line with latest wayland protocol
The shm buffer format enum values were renamed and the explicitly
premultiplied format was dropped since it's now assumed if the buffer
has an alpha component then it's premultiplied.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
6cc58f7d7d clutter-wayland-surface: Remove the pick method
The pick method doesn't do anything special over the default pick
method provided by ClutterActor so there's no need to implement it.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
560f92b698 wayland-surface: removes unused origin variable
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
c1aac36d35 wayland-surface: Adds queue-damage-redraw signal
This adds a signal that's emitted whenever a wayland surface is damaged
that allows sub-classes to override the default handler to change
how clipped redraws are queued if the sub-class doesn't simply draw
a rectangle. The signal can also be used just to track damage.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
b89af8efa3 wayland-surface: Add cogl-texture property
This adds a "cogl-texture" gobject property so that a compositor may
listen for notifications of changes to the texture used to paint.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
8ac2200aac clutter-wayland-surface: Rename the width/height properties
This patch renames the width/height properties to
surface-width/surface-height so that they won't override the
width/height properties of ClutterActor which have different
semantics.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
1b77565e63 configure: Adds xkb-utils automake conditional
This adds a NEEDS_XKB_UTILS automake conditional that's set to true if
either the wayland backend is enabled or the evdev input backend is
enabled since they both depend on clutter-xkb-utils.c and we need
to avoid listing the file twice since that leads to duplicate symbols
and the build fails.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
612bde3c4a wayland-surface: Set actor size on buffer attach
When a new buffer is attached and we update the width and height
properties for the surface we now also call clutter_actor_set_size()

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
0ba6127edc wayland-surface: Adds _get_surface function
This adds a clutter_wayland_surface_get_surface() function for querying
the struct wl_surface * associated with a ClutterWaylandSurface.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
83b94ec27d wayland-surface: Make _set_surface api public
This exposes a clutter_wayland_surface_set_surface() function. The
implementation ignores requests to re-set the same surface and since now
has code to cleanup old surface state before setting the new surface.
(previously the surface was construct only so this wasn't necessary)

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
862eebceb6 wayland-surface: Cleanup properly in _dispose
When disposing a ClutterWaylandSurface we now make sure to unref any
pipeline we created and unref any surface buffer textures we created.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
c7e10024d8 wayland-surface: remove unused damage array
There was a GArray member named damage that wasn't being used which this
patch removes.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:50 +00:00
Robert Bragg
2c9ec271e2 wayland: install wayland compositor headers + pkgconfig file
If wayland compositor support has been enabled then we make sure to
install the corresponding public headers and a
clutter-wayland-compositor.pc pkgconfig file.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:50 +00:00
Emmanuele Bassi
c465881726 docs: Refresh the layout managers example image
Drop the window decoration and pointer; drop the double image for the
FlowLayout class; add an image for the TableLayout class.
2012-02-29 15:20:58 +00:00
Emmanuele Bassi
7713d3bbdc docs: Update the actor example image 2012-02-29 15:20:58 +00:00
Emmanuele Bassi
fde094dce2 build: Remove clutter-version.h.win32.in
The clutter-version.h header file is now completely generic, and does
not need to be masked by a Windows-specific header when building under
MSVC.
2012-02-29 15:20:58 +00:00
Emmanuele Bassi
38bcd86c51 Annotate the exported version variables
When using MSVC we need to annotate the variables that are going to be
exported.
2012-02-29 15:20:57 +00:00
Emmanuele Bassi
80626e7584 actor: Do not check for child destruction in add_child_internal()
We currently check for the IN_DESTRUCTION flag inside the
add_child_internal() function.

This check disallows calling methods that change the stacking order
within the destruction sequence, by triggering a critical warning first,
and leaving the actor in an undefined state, which then ends up being
caught by an assertion.

The reproducible sequence is:

  - actor gets destroyed;
  - another actor, linked to the first, will try to change the
    stacking order of the first actor;
  - changing the stacking order is a composite operation composed
    by the following steps:
    1. ref() the child;
    2. remove_child_internal(), which removes the reference;
    3. add_child_internal(), which adds a reference;
  - the state of the actor is not changed between (2) and (3), as
    it could be an expensive recomputation;
  - if (3) bails out, then the actor is in an undefined state, but
    still alive;
  - the destruction sequence terminates, but the actor is unparented
    while its state indicates being parented instead.
  - assertion failure.

The obvious fix would be to decompose each set_child_*_sibling() method
into proper remove_child()/add_child(), with state validation; this may
cause excessive work, though, and trigger a cascade of other bugs in
code that assumes that a change in the stacking order is an atomic
operation.

Another potential fix is to just remove this check here, and let code
doing stacking order changes inside the destruction sequence of an actor
continue doing the work.

The third fix is to silently bail out early from every
set_child_*_sibling() and set_child_at_index() method, and avoid doing
work.

I have a preference for the second solution, since it involves the least
amount of work, and the least amount of code duplication.

See bug: https://bugzilla.gnome.org/show_bug.cgi?id=670647
2012-02-29 15:20:57 +00:00
Alejandro Piñeiro
6e78ebca95 a11y: Not compute extents for actors without an stage
This solves a crash on GNOME Shell, as compute the extents
for some StWidgets could lead to call st_widget_get_theme_node,
and it is a fatal error to call this on a widget that it not
beed added to a stage.
2012-02-29 15:52:49 +01:00
Alejandro Piñeiro
dde5da1dd8 a11y: Stop to use ClutterActor::name as default accessible-name
ClutterActor::name is mostly used for debugging purposes
2012-02-29 15:52:49 +01:00
Chun-wei Fan
b689737a43 Update clutter-version.h.win32(.in)
Make it like the clutter-version.h.in template.  Since we aren't having
Windows-specific items in here (such as CLUTTER_FLAVOUR), perhaps we
could get the dllexport stuff in clutter-version.h.in, where it can be
used when necessary, and this file would be gone.
2012-02-29 18:10:03 +08:00
Emmanuele Bassi
b9553083e0 docs: Document the versioning macros 2012-02-27 16:47:53 +00:00
Emmanuele Bassi
fb9df4bef2 Annotate all functions available since 1.10 2012-02-27 16:35:09 +00:00
Emmanuele Bassi
0ee7170dbb Move clutter-util.h into the deprecated section 2012-02-27 15:56:12 +00:00
Emmanuele Bassi
2daf2e8e6b Add a deprecated header for ClutterCairoTexture 2012-02-27 15:49:58 +00:00
Emmanuele Bassi
45d61d795b Add a deprecated header for ClutterTexture 2012-02-27 15:44:38 +00:00
Emmanuele Bassi
3c12b3575d Add deprecated header for ClutterAnimation 2012-02-27 15:38:11 +00:00
Emmanuele Bassi
4ae36f1e5f Add a deprecated header for ClutterAnimatable 2012-02-27 15:21:32 +00:00
Emmanuele Bassi
9613374c73 Add deprecated header for ClutterStageManager 2012-02-27 15:21:32 +00:00
Emmanuele Bassi
d5b565f7b9 Update the deprecation macros
Use the new versioned macros instead of the generic ones.
2012-02-27 15:21:31 +00:00
Emmanuele Bassi
780a11b926 Add flexible versioning scheme
GLib introduced macros that allows defining the lower and upper bounds
of the API to be used by application code.

The lower bound allows to define the minimum version that will trigger
deprecation warnings; the upper bound defines the maximum version that
will trigger compiler warnings for unavailable symbols.

This scheme allows gradually porting application code to a new version
of the API, especially in case of resynchronization after multiple
development cycles.
2012-02-27 15:21:31 +00:00
Emmanuele Bassi
a6b1972d71 Move macros to their own headers 2012-02-27 14:03:57 +00:00
Emmanuele Bassi
e4c948b150 actor: Add a method for computing the default paint volume
Now that ClutterActor has a default paint volume, subclasses may wish
to retrieve it without chaining up to the parent's implementation of
the get_paint_volume() function.

The get_default_paint_volume() returns a ClutterPaintVolume pointer
to the paint volume as computed by the default implementation of the
get_paint_volume() virtual function; it can only be used immediately,
as it's not guaranteed to survive across multiple frames.
2012-02-27 11:59:57 +00:00
Emmanuele Bassi
6a09bf5b52 paint-volume: Add a union method for boxes
Creating PaintVolume instances is not possible, and it's not recommended
anyway. It is, though, necessary to union paint volumes, especially with
2D boxes, in some cases.

Clutter should provide a simple convenience function that allows
unioning volumes to boxes in a moderately efficient way.

https://bugzilla.gnome.org/show_bug.cgi?id=670021
2012-02-27 11:24:08 +00:00
Emmanuele Bassi
f27e575ad4 build: Make abicheck.sh backend-aware
It should be possible to adapt the abicheck.sh script so that it
actually tests the ABI of libclutter-1.0.so taking into account
the backends that were compiled into Clutter, and avoid expected
failures if Clutter was not built with a specific backend.

https://bugzilla.gnome.org/show_bug.cgi?id=670680
2012-02-23 17:32:32 +00:00
Emmanuele Bassi
78b237b535 Clean up the included headers
Especially inside ClutterStage.
2012-02-23 17:21:57 +00:00
Emmanuele Bassi
630282ac77 build: Fix the header order
The "keep the list sorted" comment on the list of headers is there not
for fun, or because I'm anal-retentive like that.
2012-02-23 17:01:40 +00:00
Emmanuele Bassi
39a75436bf docs: Documentation fixes 2012-02-23 12:01:11 +00:00
Emmanuele Bassi
2b35b2a081 docs: Document ClutterTextBuffer structures 2012-02-23 11:54:41 +00:00
Emmanuele Bassi
cf435f9512 Fix compiler warning 2012-02-23 11:31:26 +00:00
Emmanuele Bassi
6575f25e32 docs: "Soft" deprecation of ClutterAlpha
We cannot deprecate ClutterAlpha yet. We cannot also implement
ClutterAlpha in terms of ClutterTimeline, because multiple Alpha
instances can be attached to the same Timeline. So we can start
with a "soft" deprecation: just a warning in the documentation
stating that ClutterAlpha will be deprecated, and removed, in the
future, and that newly-written code should use ClutterTimeline
instead.
2012-02-23 11:23:15 +00:00
Emmanuele Bassi
e5f410d4df Fix the progress function scope annotation 2012-02-23 11:23:15 +00:00
Emmanuele Bassi
f98bb30633 animation: Deprecate Alpha usage
We can use ClutterTimeline and its progress mode inside
ClutterAnimation; obviously, we have to maintain the invariants because
of the ClutterAnimation:alpha property, but if all you set is the :mode
property using one of the Clutter animation modes then we can skip the
ClutterAlpha entirely.
2012-02-23 11:23:15 +00:00
Emmanuele Bassi
7ec975ed3d timeline: Add progress functions
The whole progress computation should not be done using a separate
class: it should be part of the Timeline class.
2012-02-23 11:23:15 +00:00
Emmanuele Bassi
59bd20a94b Move the easing functions to their own file
Instead of having the easing functions be dependent of ClutterAlpha, and
static to the clutter-alpha.c source file, we should make them generic
and move them to their own internal header and source files. This will
allow to re-use them in the near future.
2012-02-23 11:23:15 +00:00
Emmanuele Bassi
1e3debbd9e drag-action: Use the motion event when passing the drag threshold
This avoids a critical warning, but it also makes the dragging more
fluid in case of threshold crossing.

https://bugzilla.gnome.org/show_bug.cgi?id=670402
2012-02-23 10:51:08 +00:00
Robert Bragg
a8e631543e Reduce our internal dependence on the Cogl 1.x api
Since Cogl has started restricting what cogl 1.x api is exposed when
COGL_ENABLE_EXPERIMENTAL_2_0_API is defined and since we build all
Clutter internals with COGL_ENABLE_EXPERIMENTAL_2_0_API defined this
patch makes a first pass at reducing our internal use of the Cogl 1.x
api.

The most notable api that's no longer exposed to us internally is
the cogl_material_ api so this switches all Clutter internals to use the
cogl_pipeline_ api instead. This patch also makes quite a bit of
progress removing internal uses of CoglHandle although there is still
more to go.
2012-02-21 17:46:11 +00:00
Robert Bragg
eff95eba4a Pass context to cogl_texture_pixmap_x11_new() api
The experimental cogl_texture_pixmap_x11_new() api was recently changed
to take an explicit context argument and return a GError on failures.
This updates Clutter's use of the api accordingly.
2012-02-21 17:46:11 +00:00
Robert Bragg
66cc330c0b Loosen the guard around clutter_backend_get_cogl_context
We were only exposing clutter_backend_get_cogl_context() if
COGL_ENABLE_EXPERIMENTAL_2_0_API had been defined but the CoglContext
api is also available if COGL_ENABLE_EXPERIMENTAL_API has been defined.

As it was it meant that code opting into the experimental Cogl api
but not limiting to the 2.0 only api would have to #define
COGL_ENABLE_EXPERIMENTAL_2_0_API before including clutter.h but make
sure it wasn't defined when including cogl.h which was particularly
awkward.
2012-02-21 17:46:11 +00:00
Robert Bragg
671ead6681 Rename cogl_framebuffer_swap_* apis to cogl_onscreen_swap_*
Recently the cogl_framebuffer_swap_* apis were moved into the
cogl_onscreen_* namespace since only CoglOnscreen framebuffers can be
double buffered. This renames all uses of the cogl_framebuffer_swap_*
apis in Clutter.
2012-02-21 17:46:11 +00:00
Robert Bragg
fbf94310fc Pass a CoglContext when calling cogl_pipeline_new
The experimental cogl_pipeline_new() api was recently changed so it
explicitly takes a CoglContext. This updates all calls to
cogl_pipeline_new() in clutter accordingly.
2012-02-21 17:46:11 +00:00
Stefano Facchini
4e345f6edc clutter-drop-action: annotation fixes for some signals
https://bugzilla.gnome.org/show_bug.cgi?id=670433
2012-02-20 13:26:15 +01:00
Alejandro Piñeiro
493461e798 a11y: remove Container explanation
That explanation is outdated after the last changes on clutter
2012-02-15 19:10:24 +01:00
Alejandro Piñeiro
c1d43b70c5 a11y: proper ATK role for ClutterStage
ATK_ROLE_CANVAS is not a suitable role, as the user (in general) can't
draw on the Stage. CallyStage implements AtkWindow, so the proper role
is ATK_ROLE_WINDOW
2012-02-15 19:10:24 +01:00
Alejandro Piñeiro
cc126f55eb a11y: redoing focus stuff
Removing atkcomponent, focus_tracker, etc. Emitting focus state change
from the stage. Now things are more simple, and stop to use some
of the soon-to-be-deprecated signals on ATK.
2012-02-15 19:09:44 +01:00
Emmanuele Bassi
5b4d29bc4a docs: Note when new ClutterBindCoordinate values were added
The shorthands for position and size were added in 1.6.
2012-02-15 17:43:31 +00:00
Adel Gadllah
851d2a42c4 ClutterBindConstraint: Add CLUTTER_BIND_ALL coordinate
Add a CLUTTER_BIND_ALL that binds both size and position.
2012-02-15 17:57:18 +01:00
Emmanuele Bassi
b8e5603a85 x11/stage: Allow setting fullscreen hint before realize
It should be possible to do:

  clutter_stage_set_fullscreen (stage, TRUE);
  clutter_actor_show (stage);

and have the stage be full screen as soon as it is shown.

Currently, we need to call clutter_actor_realize() prior to calling
set_fullscreen(), otherwise the backing X window will not be set,
and ClutterStageX11 will silently discard the change.

If set_fullscreen() was called prior to realization, ClutterStageX11
should delay setting the fullscreen hint until the realize() chain
has been successfully executed.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2515
2012-02-15 14:20:59 +00:00
Lionel Landwerlin
d31bd6fe92 x11: adjust size to minimal size when realizing
If you execute the following sequence :

stage = clutter_stage_new ();
clutter_actor_set_size (stage, 1280, 800);
clutter_actor_realize (stage);

Then you end up creating an onscreen buffer of size 1280x800 but
ClutterStageX11 storing the stage size at 640x480.

This patch resync the 2 implementation by using the ClutterStage's
size in both classes when realizing.

Signed-off-by: Lionel Landwerlin <llandwerlin@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=667540
2012-02-15 11:32:41 +00:00
Emmanuele Bassi
b1ff53d980 effects: Delay the creation of the base pipeline
Unconditionally creating CoglPipeline and CoglSnippets inside the class
initialization functions does not seem to be enough when dealing with
headless builds.

Our last resort is to lazily create the base pipeline the first time we
try to copy it, during the instance initialization.
2012-02-15 09:34:27 +00:00
Jasper St. Pierre
84632d9c1d actor: Correct get_paint_volume for an actor with no children and no clip
We do not need to repaint the entire stage if an actor has no children
and no clip.
2012-02-14 16:20:24 -05:00
Jasper St. Pierre
114250e329 clutter.symbols: Fix up symbols 2012-02-14 16:19:33 -05:00
Emmanuele Bassi
c1a57e537b Do not check for features inside class initialization
The class initialization function may be called when Clutter hasn't been
fully initialized — for instance, when scanning the source with gtk-doc
or with the introspection scanner.
2012-02-14 17:14:25 +00:00
Emmanuele Bassi
f854619bc9 box-layout: Fix allocation brain farts
The allocation code for BoxLayout contains a sequence of brain farts
that make it barely working since the synchronization of the layout
algorithm to the one in GtkBox.

The origin of the layout is inverted, and it doesn't take into
consideration a modified allocation origin (for actors the provide
padding or margin).

The pack-start property is broken, and it only works because we walk the
children list backwards; this horribly breaks when a child changes
visibility. Plus, we count invisible children, which leads to
allocations getting insane origins (either close to -MAX_FLOAT or
MAX_FLOAT).

Finally, the allocation is applied twice even for non-animated cases.

https://bugzilla.gnome.org/show_bug.cgi?id=669291
2012-02-14 16:01:21 +00:00
Alejandro Piñeiro
dbd603c504 ClutterStage: notify "key-focus" change on clutter_stage_emit_key_focus_event 2012-02-14 16:53:54 +01:00