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gesture-action: Add API for cancelling a gesture
and getters for sequences and devices of current points. It can be used for accepting and rejecting sequences for system-wide gestures. https://bugzilla.gnome.org/show_bug.cgi?id=683090
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@ -185,8 +185,11 @@ cancel_gesture (ClutterGestureAction *action)
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priv->in_gesture = FALSE;
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g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
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priv->stage_capture_id = 0;
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if (priv->stage_capture_id != 0)
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{
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g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
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priv->stage_capture_id = 0;
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}
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
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@ -800,3 +803,82 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
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}
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}
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}
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/**
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* clutter_gesture_action_get_n_current_points:
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* @action: a #ClutterGestureAction
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*
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* Retrieves the number of points currently active.
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*
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* Return value: the number of points currently active.
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*
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* Since: 1.12
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*/
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guint
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clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
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{
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g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
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return action->priv->points->len;
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}
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/**
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* clutter_gesture_action_get_sequence:
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* @action: a #ClutterGestureAction
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* @point: index of a point currently active
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*
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* Retrieves the #ClutterEventSequence of a touch point.
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*
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* Return value: (transfer none): the #ClutterEventSequence of a touch point.
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*
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* Since: 1.12
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*/
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ClutterEventSequence *
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clutter_gesture_action_get_sequence (ClutterGestureAction *action,
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guint point)
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{
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g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
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g_return_val_if_fail (action->priv->points->len > point, NULL);
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return g_array_index (action->priv->points, GesturePoint, point).sequence;
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}
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/**
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* clutter_gesture_action_get_device:
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* @action: a #ClutterGestureAction
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* @point: index of a point currently active
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*
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* Retrieves the #ClutterInputDevice of a touch point.
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*
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* Return value: (transfer none): the #ClutterInputDevice of a touch point.
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*
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* Since: 1.12
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*/
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ClutterInputDevice *
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clutter_gesture_action_get_device (ClutterGestureAction *action,
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guint point)
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{
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g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
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g_return_val_if_fail (action->priv->points->len > point, NULL);
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return g_array_index (action->priv->points, GesturePoint, point).device;
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}
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/**
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* clutter_gesture_action_cancel:
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* @action: a #ClutterGestureAction
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*
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* Cancel a #ClutterGestureAction before it begins
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*
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* Since: 1.12
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*/
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void
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clutter_gesture_action_cancel (ClutterGestureAction *action)
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{
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g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
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g_return_if_fail (!action->priv->in_gesture);
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cancel_gesture (action);
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g_array_set_size (action->priv->points, 0);
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}
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@ -100,33 +100,47 @@ struct _ClutterGestureActionClass
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GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
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ClutterAction * clutter_gesture_action_new (void);
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ClutterAction * clutter_gesture_action_new (void);
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gint clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action);
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void clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
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gint nb_points);
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void clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
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guint device,
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gfloat *press_x,
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gfloat *press_y);
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void clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
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guint device,
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gfloat *motion_x,
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gfloat *motion_y);
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gint clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action);
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void clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
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gint nb_points);
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void clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
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guint device,
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gfloat *press_x,
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gfloat *press_y);
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void clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
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guint device,
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gfloat *motion_x,
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gfloat *motion_y);
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CLUTTER_AVAILABLE_IN_1_12
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gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
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guint device,
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gfloat *delta_x,
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gfloat *delta_y);
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void clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
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guint device,
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gfloat *release_x,
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gfloat *release_y);
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gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
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guint device,
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gfloat *delta_x,
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gfloat *delta_y);
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void clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
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guint device,
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gfloat *release_x,
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gfloat *release_y);
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CLUTTER_AVAILABLE_IN_1_12
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gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action,
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guint device,
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gfloat *velocity_x,
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gfloat *velocity_y);
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gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action,
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guint device,
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gfloat *velocity_x,
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gfloat *velocity_y);
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CLUTTER_AVAILABLE_IN_1_12
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guint clutter_gesture_action_get_n_current_points (ClutterGestureAction *action);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterEventSequence * clutter_gesture_action_get_sequence (ClutterGestureAction *action,
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guint point);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterInputDevice * clutter_gesture_action_get_device (ClutterGestureAction *action,
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guint point);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_gesture_action_cancel (ClutterGestureAction *action);
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G_END_DECLS
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@ -733,11 +733,15 @@ clutter_gdk_set_stage_foreign
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clutter_geometry_get_type
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clutter_geometry_intersects
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clutter_geometry_union
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clutter_gesture_action_cancel
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clutter_gesture_action_get_device
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clutter_gesture_action_get_motion_coords
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clutter_gesture_action_get_motion_delta
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clutter_gesture_action_get_n_current_points
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clutter_gesture_action_get_n_touch_points
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clutter_gesture_action_get_press_coords
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clutter_gesture_action_get_release_coords
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clutter_gesture_action_get_sequence
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clutter_gesture_action_get_type
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clutter_gesture_action_get_velocity
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clutter_gesture_action_set_n_touch_points
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