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actor: Annotate the allocation-changed signal
The ActorBox passed to the ::allocation-changed signal should be annotated as STATIC_SCOPE, given that it's a pointer to a structure inside ClutterActorPrivate - hence there's no risk of it actually being freed from a signal handler. This allows the GSignal machinery to avoid a costly copy/free for each signal emission.
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@ -6444,7 +6444,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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NULL, NULL,
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_clutter_marshal_VOID__BOXED_FLAGS,
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G_TYPE_NONE, 2,
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CLUTTER_TYPE_ACTOR_BOX,
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CLUTTER_TYPE_ACTOR_BOX | G_SIGNAL_TYPE_STATIC_SCOPE,
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CLUTTER_TYPE_ALLOCATION_FLAGS);
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}
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