mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 21:02:14 +00:00
input-device: add enter/leave events generation for touch events
This patch brings 'enter-event' and 'leave-event' generation for touch based devices. This leads to adding a new API to retrieve coordinates of a touch point. https://bugzilla.gnome.org/show_bug.cgi?id=679797
This commit is contained in:
parent
6eef8ea042
commit
9e02ef459e
@ -267,6 +267,7 @@ deprecated_h = \
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$(srcdir)/deprecated/clutter-fixed.h \
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$(srcdir)/deprecated/clutter-frame-source.h \
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$(srcdir)/deprecated/clutter-group.h \
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$(srcdir)/deprecated/clutter-input-device.h \
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$(srcdir)/deprecated/clutter-keysyms.h \
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$(srcdir)/deprecated/clutter-main.h \
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$(srcdir)/deprecated/clutter-media.h \
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@ -300,6 +301,7 @@ deprecated_c = \
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$(srcdir)/deprecated/clutter-fixed.c \
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$(srcdir)/deprecated/clutter-frame-source.c \
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$(srcdir)/deprecated/clutter-group.c \
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$(srcdir)/deprecated/clutter-input-device-deprecated.c \
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$(srcdir)/deprecated/clutter-media.c \
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$(srcdir)/deprecated/clutter-rectangle.c \
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$(srcdir)/deprecated/clutter-score.c \
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@ -23,6 +23,7 @@
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#include "deprecated/clutter-fixed.h"
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#include "deprecated/clutter-frame-source.h"
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#include "deprecated/clutter-group.h"
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#include "deprecated/clutter-input-device.h"
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#include "deprecated/clutter-keysyms.h"
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#include "deprecated/clutter-main.h"
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#include "deprecated/clutter-media.h"
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@ -60,6 +60,15 @@ typedef struct _ClutterScrollInfo
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guint last_value_valid : 1;
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} ClutterScrollInfo;
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typedef struct _ClutterTouchInfo
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{
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ClutterEventSequence *sequence;
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ClutterActor *actor;
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gint current_x;
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gint current_y;
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} ClutterTouchInfo;
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struct _ClutterInputDevice
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{
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GObject parent_instance;
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@ -82,6 +91,7 @@ struct _ClutterInputDevice
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/* the actor underneath the pointer */
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ClutterActor *cursor_actor;
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GHashTable *inv_touch_sequence_actors;
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/* the actor that has a grab in place for the device */
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ClutterActor *pointer_grab_actor;
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@ -102,6 +112,9 @@ struct _ClutterInputDevice
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gint current_button_number;
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ClutterModifierType current_state;
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/* the current touch points states */
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GHashTable *touch_sequences_info;
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/* the previous state, used for click count generation */
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gint previous_x;
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gint previous_y;
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@ -144,7 +157,14 @@ void _clutter_device_manager_select_stage_events (ClutterDeviceMa
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ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
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/* input device */
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gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_add_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_remove_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_set_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gint x,
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gint y);
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void _clutter_input_device_set_state (ClutterInputDevice *device,
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@ -155,9 +175,11 @@ void _clutter_input_device_set_stage (ClutterInputDev
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ClutterStage *stage);
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ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
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void _clutter_input_device_set_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterActor *actor,
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gboolean emit_crossing);
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ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gboolean emit_crossing);
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void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
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guint n_keys);
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@ -423,7 +423,7 @@ _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
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if (!clutter_stage_get_motion_events_enabled (device->stage))
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continue;
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_clutter_input_device_update (device, TRUE);
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_clutter_input_device_update (device, NULL, TRUE);
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}
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}
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@ -67,6 +67,9 @@ enum
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PROP_LAST
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};
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static void _clutter_input_device_free_touch_info (gpointer data);
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static GParamSpec *obj_props[PROP_LAST] = { NULL, };
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G_DEFINE_TYPE (ClutterInputDevice, clutter_input_device, G_TYPE_OBJECT);
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@ -100,6 +103,25 @@ clutter_input_device_dispose (GObject *gobject)
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device->keys = NULL;
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}
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if (device->touch_sequences_info)
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{
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g_hash_table_unref (device->touch_sequences_info);
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device->touch_sequences_info = NULL;
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}
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if (device->inv_touch_sequence_actors)
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{
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GHashTableIter iter;
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gpointer key, value;
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g_hash_table_iter_init (&iter, device->inv_touch_sequence_actors);
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while (g_hash_table_iter_next (&iter, &key, &value))
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g_list_free (value);
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g_hash_table_unref (device->inv_touch_sequence_actors);
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device->inv_touch_sequence_actors = NULL;
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}
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G_OBJECT_CLASS (clutter_input_device_parent_class)->dispose (gobject);
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}
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@ -365,28 +387,53 @@ clutter_input_device_init (ClutterInputDevice *self)
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self->current_y = self->previous_y = -1;
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self->current_button_number = self->previous_button_number = -1;
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self->current_state = self->previous_state = 0;
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self->touch_sequences_info =
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g_hash_table_new_full (NULL, NULL,
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NULL, _clutter_input_device_free_touch_info);
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self->inv_touch_sequence_actors = g_hash_table_new (NULL, NULL);
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}
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/*< private >
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* clutter_input_device_set_coords:
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* @device: a #ClutterInputDevice
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* @sequence: a #ClutterEventSequence or NULL
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* @x: X coordinate of the device
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* @y: Y coordinate of the device
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*
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* Stores the last known coordinates of the device
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*/
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void
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_clutter_input_device_set_coords (ClutterInputDevice *device,
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gint x,
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gint y)
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_clutter_input_device_set_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gint x,
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gint y)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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if (device->current_x != x)
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device->current_x = x;
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if (sequence == NULL)
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{
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if (device->current_x != x)
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device->current_x = x;
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if (device->current_y != y)
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device->current_y = y;
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if (device->current_y != y)
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device->current_y = y;
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}
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else
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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if (info == NULL)
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{
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info = g_slice_new0 (ClutterTouchInfo);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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}
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info->current_x = x;
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info->current_y = y;
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}
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}
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/*< private >
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@ -422,13 +469,6 @@ _clutter_input_device_set_time (ClutterInputDevice *device,
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device->current_time = time_;
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}
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static void
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on_cursor_actor_destroy (ClutterActor *actor,
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ClutterInputDevice *device)
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{
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device->cursor_actor = NULL;
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}
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/*< private >
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* clutter_input_device_set_stage:
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* @device: a #ClutterInputDevice
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@ -466,6 +506,104 @@ _clutter_input_device_get_stage (ClutterInputDevice *device)
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return device->stage;
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}
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static void
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_clutter_input_device_free_touch_info (gpointer data)
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{
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g_slice_free (ClutterTouchInfo, data);
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}
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static ClutterActor *
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_clutter_input_device_get_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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{
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ClutterTouchInfo *info;
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if (sequence == NULL)
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return device->cursor_actor;
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info = g_hash_table_lookup (device->touch_sequences_info, sequence);
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return info->actor;
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}
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static void on_cursor_actor_destroy (ClutterActor *actor,
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ClutterInputDevice *device);
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static void
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_clutter_input_device_associate_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterActor *actor)
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{
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if (sequence == NULL)
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device->cursor_actor = actor;
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else
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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GList *sequences =
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g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
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if (info == NULL)
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{
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info = g_new0 (ClutterTouchInfo, 1);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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}
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info->actor = actor;
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g_hash_table_insert (device->inv_touch_sequence_actors,
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actor, g_list_prepend (sequences, sequence));
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}
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g_signal_connect (actor,
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"destroy", G_CALLBACK (on_cursor_actor_destroy),
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device);
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_clutter_actor_set_has_pointer (actor, TRUE);
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}
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static void
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_clutter_input_device_unassociate_actor (ClutterInputDevice *device,
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ClutterActor *actor,
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gboolean destroyed)
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{
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if (device->cursor_actor == actor)
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device->cursor_actor = NULL;
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else
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{
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GList *l, *sequences =
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g_hash_table_lookup (device->inv_touch_sequence_actors,
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actor);
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for (l = sequences; l != NULL; l = l->next)
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, l->data);
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if (info)
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info->actor = NULL;
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}
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g_list_free (sequences);
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g_hash_table_remove (device->inv_touch_sequence_actors, actor);
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}
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if (destroyed == FALSE)
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{
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g_signal_handlers_disconnect_by_func (actor,
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G_CALLBACK (on_cursor_actor_destroy),
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device);
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_clutter_actor_set_has_pointer (actor, FALSE);
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}
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}
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static void
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on_cursor_actor_destroy (ClutterActor *actor,
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ClutterInputDevice *device)
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{
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_clutter_input_device_unassociate_actor (device, actor, TRUE);
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}
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/*< private >
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* clutter_input_device_set_actor:
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* @device: a #ClutterInputDevice
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@ -486,19 +624,20 @@ _clutter_input_device_get_stage (ClutterInputDevice *device)
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* actor
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*/
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void
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_clutter_input_device_set_actor (ClutterInputDevice *device,
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ClutterActor *actor,
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gboolean emit_crossing)
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_clutter_input_device_set_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterActor *actor,
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gboolean emit_crossing)
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{
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ClutterActor *old_actor;
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ClutterActor *old_actor = _clutter_input_device_get_actor (device, sequence);
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if (device->cursor_actor == actor)
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if (old_actor == actor)
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return;
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old_actor = device->cursor_actor;
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if (old_actor != NULL)
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{
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ClutterActor *tmp_old_actor;
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if (emit_crossing)
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{
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ClutterEvent *event;
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@ -507,7 +646,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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event->crossing.time = device->current_time;
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event->crossing.flags = 0;
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event->crossing.stage = device->stage;
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event->crossing.source = device->cursor_actor;
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event->crossing.source = old_actor;
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event->crossing.x = device->current_x;
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event->crossing.y = device->current_y;
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event->crossing.related = actor;
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@ -524,19 +663,17 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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}
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/* processing the event might have destroyed the actor */
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if (device->cursor_actor != NULL)
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{
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_clutter_actor_set_has_pointer (device->cursor_actor, FALSE);
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g_signal_handlers_disconnect_by_func (device->cursor_actor,
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G_CALLBACK (on_cursor_actor_destroy),
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device);
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device->cursor_actor = NULL;
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}
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tmp_old_actor = _clutter_input_device_get_actor (device, sequence);
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_clutter_input_device_unassociate_actor (device,
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old_actor,
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tmp_old_actor == NULL);
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old_actor = tmp_old_actor;
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}
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if (actor != NULL)
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{
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_clutter_input_device_associate_actor (device, sequence, actor);
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if (emit_crossing)
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{
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ClutterEvent *event;
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@ -557,15 +694,6 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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clutter_event_free (event);
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}
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}
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device->cursor_actor = actor;
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if (device->cursor_actor != NULL)
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{
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g_signal_connect (device->cursor_actor,
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"destroy", G_CALLBACK (on_cursor_actor_destroy),
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device);
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_clutter_actor_set_has_pointer (device->cursor_actor, TRUE);
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}
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}
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/**
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@ -656,27 +784,45 @@ clutter_input_device_get_enabled (ClutterInputDevice *device)
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}
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/**
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* clutter_input_device_get_device_coords:
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* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
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* @x: (out): return location for the X coordinate
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* @y: (out): return location for the Y coordinate
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* clutter_input_device_get_coords:
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* @device: a #ClutterInputDevice
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* @sequence: a #ClutterEventSequence
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* @point: (out): return location for the pointer or touch point
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*
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* Retrieves the latest coordinates of the pointer of @device
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* Retrieves the latest coordinates of a pointer or touch point of
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* @device
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*
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* Since: 1.2
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* Return value: %FALSE if the device's sequence hasn't been found,
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* %TRUE otherwise.
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*
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* Since: 1.12
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*/
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void
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clutter_input_device_get_device_coords (ClutterInputDevice *device,
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gint *x,
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gint *y)
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gboolean
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clutter_input_device_get_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterPoint *point)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
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g_return_val_if_fail (point != NULL, FALSE);
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if (x)
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*x = device->current_x;
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if (sequence == NULL)
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{
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point->x = device->current_x;
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point->y = device->current_y;
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}
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else
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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if (y)
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*y = device->current_y;
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if (info == NULL)
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return FALSE;
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point->x = info->current_x;
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point->y = info->current_y;
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}
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return TRUE;
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}
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/*
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@ -694,13 +840,14 @@ clutter_input_device_get_device_coords (ClutterInputDevice *device,
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* Since: 1.2
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*/
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ClutterActor *
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_clutter_input_device_update (ClutterInputDevice *device,
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gboolean emit_crossing)
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_clutter_input_device_update (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gboolean emit_crossing)
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{
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ClutterStage *stage;
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ClutterActor *new_cursor_actor;
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ClutterActor *old_cursor_actor;
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gint x, y;
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ClutterPoint point = { -1, -1 };
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if (device->device_type == CLUTTER_KEYBOARD_DEVICE)
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return NULL;
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@ -713,11 +860,11 @@ _clutter_input_device_update (ClutterInputDevice *device,
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return NULL;
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}
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clutter_input_device_get_device_coords (device, &x, &y);
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clutter_input_device_get_coords (device, sequence, &point);
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|
||||
old_cursor_actor = device->cursor_actor;
|
||||
old_cursor_actor = _clutter_input_device_get_actor (device, sequence);
|
||||
new_cursor_actor =
|
||||
_clutter_stage_do_pick (stage, x, y, CLUTTER_PICK_REACTIVE);
|
||||
_clutter_stage_do_pick (stage, point.x, point.y, CLUTTER_PICK_REACTIVE);
|
||||
|
||||
/* if the pick could not find an actor then we do not update the
|
||||
* input device, to avoid ghost enter/leave events; the pick should
|
||||
@ -730,7 +877,7 @@ _clutter_input_device_update (ClutterInputDevice *device,
|
||||
CLUTTER_NOTE (EVENT,
|
||||
"Actor under cursor (device %d, at %d, %d): %s",
|
||||
clutter_input_device_get_device_id (device),
|
||||
x, y,
|
||||
point.x, point.y,
|
||||
clutter_actor_get_name (new_cursor_actor) != NULL
|
||||
? clutter_actor_get_name (new_cursor_actor)
|
||||
: G_OBJECT_TYPE_NAME (new_cursor_actor));
|
||||
@ -739,9 +886,11 @@ _clutter_input_device_update (ClutterInputDevice *device,
|
||||
if (new_cursor_actor == old_cursor_actor)
|
||||
return old_cursor_actor;
|
||||
|
||||
_clutter_input_device_set_actor (device, new_cursor_actor, emit_crossing);
|
||||
_clutter_input_device_set_actor (device, sequence,
|
||||
new_cursor_actor,
|
||||
emit_crossing);
|
||||
|
||||
return device->cursor_actor;
|
||||
return new_cursor_actor;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -909,6 +1058,7 @@ clutter_input_device_update_from_event (ClutterInputDevice *device,
|
||||
gboolean update_stage)
|
||||
{
|
||||
ClutterModifierType event_state;
|
||||
ClutterEventSequence *sequence;
|
||||
ClutterStage *event_stage;
|
||||
gfloat event_x, event_y;
|
||||
guint32 event_time;
|
||||
@ -919,9 +1069,10 @@ clutter_input_device_update_from_event (ClutterInputDevice *device,
|
||||
event_state = clutter_event_get_state (event);
|
||||
event_time = clutter_event_get_time (event);
|
||||
event_stage = clutter_event_get_stage (event);
|
||||
sequence = clutter_event_get_event_sequence (event);
|
||||
clutter_event_get_coords (event, &event_x, &event_y);
|
||||
|
||||
_clutter_input_device_set_coords (device, event_x, event_y);
|
||||
_clutter_input_device_set_coords (device, sequence, event_x, event_y);
|
||||
_clutter_input_device_set_state (device, event_state);
|
||||
_clutter_input_device_set_time (device, event_time);
|
||||
|
||||
@ -1306,6 +1457,65 @@ _clutter_input_device_remove_slave (ClutterInputDevice *master,
|
||||
master->slaves = g_list_remove (master->slaves, slave);
|
||||
}
|
||||
|
||||
/*< private >
|
||||
* clutter_input_device_add_sequence:
|
||||
* @device: a #ClutterInputDevice
|
||||
* @sequence: a #ClutterEventSequence
|
||||
*
|
||||
* Start tracking informations related to a touch point (position,
|
||||
* actor underneath the touch point).
|
||||
*/
|
||||
void
|
||||
_clutter_input_device_add_sequence (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence)
|
||||
{
|
||||
ClutterTouchInfo *info;
|
||||
|
||||
if (sequence == NULL)
|
||||
return;
|
||||
|
||||
info =
|
||||
g_hash_table_lookup (device->touch_sequences_info, sequence);
|
||||
|
||||
if (info != NULL)
|
||||
return;
|
||||
|
||||
info = g_new0 (ClutterTouchInfo, 1);
|
||||
info->sequence = sequence;
|
||||
g_hash_table_insert (device->touch_sequences_info, sequence, info);
|
||||
}
|
||||
|
||||
/*< private >
|
||||
* clutter_input_device_remove_sequence:
|
||||
* @device: a #ClutterInputDevice
|
||||
* @sequence: a #ClutterEventSequence
|
||||
*
|
||||
* Stop tracking informations related to a touch point.
|
||||
*/
|
||||
void
|
||||
_clutter_input_device_remove_sequence (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence)
|
||||
{
|
||||
ClutterTouchInfo *info =
|
||||
g_hash_table_lookup (device->touch_sequences_info, sequence);
|
||||
|
||||
if (info == NULL)
|
||||
return;
|
||||
|
||||
if (info->actor != NULL)
|
||||
{
|
||||
GList *sequences =
|
||||
g_hash_table_lookup (device->inv_touch_sequence_actors, info->actor);
|
||||
|
||||
sequences = g_list_remove (sequences, sequence);
|
||||
|
||||
g_hash_table_replace (device->inv_touch_sequence_actors,
|
||||
info->actor, sequences);
|
||||
}
|
||||
|
||||
g_hash_table_remove (device->touch_sequences_info, sequence);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_slave_devices:
|
||||
* @device: a #ClutterInputDevice
|
||||
|
@ -51,9 +51,11 @@ GType clutter_input_device_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
|
||||
gint clutter_input_device_get_device_id (ClutterInputDevice *device);
|
||||
void clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
||||
gint *x,
|
||||
gint *y);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterPoint *point);
|
||||
ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device);
|
||||
ClutterStage * clutter_input_device_get_pointer_stage (ClutterInputDevice *device);
|
||||
const gchar * clutter_input_device_get_device_name (ClutterInputDevice *device);
|
||||
|
@ -2420,9 +2420,7 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
ClutterMainContext *context,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterInputDevice *device = NULL;
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
ClutterInputDevice *device = clutter_event_get_device (event);
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
@ -2463,7 +2461,7 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
|
||||
emit_pointer_event (event, device);
|
||||
|
||||
actor = _clutter_input_device_update (device, FALSE);
|
||||
actor = _clutter_input_device_update (device, NULL, FALSE);
|
||||
if (actor != stage)
|
||||
{
|
||||
ClutterEvent *crossing;
|
||||
@ -2597,7 +2595,7 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
* get the actor underneath
|
||||
*/
|
||||
if (device != NULL)
|
||||
actor = _clutter_input_device_update (device, TRUE);
|
||||
actor = _clutter_input_device_update (device, NULL, TRUE);
|
||||
else
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "No device found: picking");
|
||||
@ -2640,8 +2638,15 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
case CLUTTER_TOUCH_END:
|
||||
{
|
||||
ClutterActor *actor;
|
||||
ClutterEventSequence *sequence;
|
||||
gfloat x, y;
|
||||
|
||||
sequence =
|
||||
clutter_event_get_event_sequence (event);
|
||||
|
||||
if (event->type == CLUTTER_TOUCH_BEGIN)
|
||||
_clutter_input_device_add_sequence (device, sequence);
|
||||
|
||||
clutter_event_get_coords (event, &x, &y);
|
||||
|
||||
/* Only do a pick to find the source if source is not already set
|
||||
@ -2649,9 +2654,13 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
*/
|
||||
if (event->any.source == NULL)
|
||||
{
|
||||
actor = _clutter_stage_do_pick (CLUTTER_STAGE (stage),
|
||||
x, y,
|
||||
CLUTTER_PICK_REACTIVE);
|
||||
if (device != NULL)
|
||||
actor = _clutter_input_device_update (device, sequence, TRUE);
|
||||
else
|
||||
actor = _clutter_stage_do_pick (CLUTTER_STAGE (stage),
|
||||
x, y,
|
||||
CLUTTER_PICK_REACTIVE);
|
||||
|
||||
if (actor == NULL)
|
||||
break;
|
||||
|
||||
@ -2669,6 +2678,10 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
actor);
|
||||
|
||||
emit_touch_event (event, device);
|
||||
|
||||
if (event->type == CLUTTER_TOUCH_END)
|
||||
_clutter_input_device_remove_sequence (device, sequence);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -938,12 +938,13 @@ _clutter_stage_queue_event (ClutterStage *stage,
|
||||
if (device != NULL)
|
||||
{
|
||||
ClutterModifierType event_state = clutter_event_get_state (event);
|
||||
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
|
||||
guint32 event_time = clutter_event_get_time (event);
|
||||
gfloat event_x, event_y;
|
||||
|
||||
clutter_event_get_coords (event, &event_x, &event_y);
|
||||
|
||||
_clutter_input_device_set_coords (device, event_x, event_y);
|
||||
_clutter_input_device_set_coords (device, sequence, event_x, event_y);
|
||||
_clutter_input_device_set_state (device, event_state);
|
||||
_clutter_input_device_set_time (device, event_time);
|
||||
}
|
||||
|
@ -825,6 +825,7 @@ clutter_input_axis_get_type
|
||||
clutter_input_device_get_associated_device
|
||||
clutter_input_device_get_axis
|
||||
clutter_input_device_get_axis_value
|
||||
clutter_input_device_get_coords
|
||||
clutter_input_device_get_device_coords
|
||||
clutter_input_device_get_device_id
|
||||
clutter_input_device_get_device_name
|
||||
|
38
clutter/deprecated/clutter-input-device-deprecated.c
Normal file
38
clutter/deprecated/clutter-input-device-deprecated.c
Normal file
@ -0,0 +1,38 @@
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "deprecated/clutter-input-device.h"
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_device_coords:
|
||||
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
|
||||
* @x: (out): return location for the X coordinate
|
||||
* @y: (out): return location for the Y coordinate
|
||||
*
|
||||
* Retrieves the latest coordinates of the pointer of @device
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
|
||||
*/
|
||||
void
|
||||
clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
||||
gint *x,
|
||||
gint *y)
|
||||
{
|
||||
ClutterPoint point;
|
||||
|
||||
clutter_input_device_get_coords (device, NULL, &point);
|
||||
|
||||
if (x)
|
||||
*x = point.x;
|
||||
|
||||
if (y)
|
||||
*y = point.y;
|
||||
}
|
41
clutter/deprecated/clutter-input-device.h
Normal file
41
clutter/deprecated/clutter-input-device.h
Normal file
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_input_device_get_coords)
|
||||
void clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
||||
gint *x,
|
||||
gint *y);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_DEPRECATED_H__ */
|
@ -1189,6 +1189,7 @@ clutter_input_device_get_axis
|
||||
clutter_input_device_get_axis_value
|
||||
|
||||
<SUBSECTION>
|
||||
clutter_input_device_get_coords
|
||||
clutter_input_device_get_device_coords
|
||||
clutter_input_device_get_pointer_actor
|
||||
clutter_input_device_get_pointer_stage
|
||||
|
Loading…
Reference in New Issue
Block a user