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evdev: Don't update xkb state with pressed keys on keymap change
Doing so is unlikely to work reliably. Instead, switching the keymap should be done at a time when no key is currently pressed down, but let's leave that task to higher level code. This allows us to remove key state tracking at yet another level in the stack since higher level code likely already tracks this for other purposes. https://bugzilla.gnome.org/show_bug.cgi?id=725102
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@ -66,7 +66,6 @@ struct _ClutterSeatEvdev
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ClutterInputDevice *core_pointer;
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ClutterInputDevice *core_keyboard;
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GArray *keys;
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struct xkb_state *xkb;
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xkb_led_index_t caps_lock_led;
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xkb_led_index_t num_lock_led;
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@ -192,29 +191,6 @@ queue_event (ClutterEvent *event)
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_clutter_event_push (event, FALSE);
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}
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static void
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add_key (GArray *keys,
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guint32 key)
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{
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g_array_append_val (keys, key);
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}
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static void
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remove_key (GArray *keys,
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guint32 key)
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{
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unsigned int i;
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for (i = 0; i < keys->len; i++)
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{
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if (g_array_index (keys, guint32, i) == key)
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{
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g_array_remove_index_fast (keys, i);
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return;
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}
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}
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}
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static void
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clear_repeat_timer (ClutterSeatEvdev *seat)
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{
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@ -269,14 +245,6 @@ notify_key_device (ClutterInputDevice *input_device,
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changed_state = xkb_state_update_key (seat->xkb,
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event->key.hardware_keycode,
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state ? XKB_KEY_DOWN : XKB_KEY_UP);
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if (update_keys)
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{
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if (state)
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add_key (seat->keys, event->key.hardware_keycode);
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else
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remove_key (seat->keys, event->key.hardware_keycode);
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}
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}
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else
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{
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@ -700,8 +668,6 @@ clutter_seat_evdev_new (ClutterDeviceManagerEvdev *manager_evdev,
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_clutter_device_manager_add_device (manager, device);
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seat->core_keyboard = device;
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seat->keys = g_array_new (FALSE, FALSE, sizeof (guint32));
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ctx = xkb_context_new(0);
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g_assert (ctx);
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@ -748,7 +714,6 @@ clutter_seat_evdev_free (ClutterSeatEvdev *seat)
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g_slist_free (seat->devices);
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xkb_state_unref (seat->xkb);
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g_array_free (seat->keys, TRUE);
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clear_repeat_timer (seat);
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@ -1503,7 +1468,9 @@ clutter_evdev_set_open_callback (ClutterOpenDeviceCallback callback,
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* @keymap: the new keymap
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*
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* Instructs @evdev to use the speficied keyboard map. This will cause
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* the backend to drop the state and create a new one with the new map.
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* the backend to drop the state and create a new one with the new
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* map. To avoid state being lost, callers should ensure that no key
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* is pressed when calling this function.
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*/
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void
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clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
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@ -1513,7 +1480,6 @@ clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
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ClutterDeviceManagerEvdevPrivate *priv;
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GSList *iter;
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ClutterSeatEvdev *seat;
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unsigned int i;
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xkb_mod_mask_t latched_mods;
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xkb_mod_mask_t locked_mods;
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@ -1543,13 +1509,6 @@ clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
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seat->num_lock_led = xkb_keymap_led_get_index (keymap, XKB_LED_NAME_NUM);
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seat->scroll_lock_led = xkb_keymap_led_get_index (keymap, XKB_LED_NAME_SCROLL);
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for (i = 0; i < seat->keys->len; i++)
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{
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xkb_state_update_key (seat->xkb,
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g_array_index (seat->keys, guint32, i),
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XKB_KEY_DOWN);
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}
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clutter_seat_evdev_sync_leds (seat);
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}
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}
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