pan-action: add PanAction, to handle panning in scrollable actors

PanAction is a GestureAction-subclass that implements the panning
concept for scrollable actors, with the ability to emit interpolated
signals to emulate the kinetic inertia of the panning. PanAction provides:

• pan signal, notifying users of the panning gesture status;

• pan-stopped signal, emitted at the end of the interpolated phase
  of the panning gesture, if enabled;

• pan-axis property, to allow constraining the dragging to a specific
  axis;

• interpolated property, to enable or disable the inertial behaviour;

• deceleration property, to customize the rate at which the momentum
  of the panning will be slowed down;

• acceleration-factor property, applied to the inertial momentum when
  starting the interpolated sequence.

An interactive test is also provided.

https://bugzilla.gnome.org/show_bug.cgi?id=681648
This commit is contained in:
Emanuele Aina 2012-08-25 16:23:23 +02:00 committed by Gustavo Noronha Silva
parent 436ebb2716
commit 9ca06d2895
12 changed files with 1146 additions and 0 deletions

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@ -102,6 +102,7 @@ source_h = \
$(srcdir)/clutter-page-turn-effect.h \
$(srcdir)/clutter-paint-nodes.h \
$(srcdir)/clutter-paint-node.h \
$(srcdir)/clutter-pan-action.h \
$(srcdir)/clutter-path-constraint.h \
$(srcdir)/clutter-path.h \
$(srcdir)/clutter-property-transition.h \
@ -182,6 +183,7 @@ source_c = \
$(srcdir)/clutter-page-turn-effect.c \
$(srcdir)/clutter-paint-nodes.c \
$(srcdir)/clutter-paint-node.c \
$(srcdir)/clutter-pan-action.c \
$(srcdir)/clutter-path-constraint.c \
$(srcdir)/clutter-path.c \
$(srcdir)/clutter-property-transition.c \

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@ -1002,6 +1002,25 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
CLUTTER_SWIPE_DIRECTION_RIGHT = 1 << 3
} ClutterSwipeDirection;
/**
* ClutterPanAxis:
* @CLUTTER_PAN_AXIS_NONE: No constraint
* @CLUTTER_PAN_X_AXIS: Set a constraint on the X axis
* @CLUTTER_PAN_Y_AXIS: Set a constraint on the Y axis
*
* The axis of the constraint that should be applied on the
* panning action
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_PAN >*/
CLUTTER_PAN_AXIS_NONE = 0,
CLUTTER_PAN_X_AXIS,
CLUTTER_PAN_Y_AXIS
} ClutterPanAxis;
/**
* ClutterTableAlignment:
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the

View File

@ -1,5 +1,6 @@
BOOLEAN:BOXED
BOOLEAN:BOXED,INT,INT
BOOLEAN:OBJECT,BOOLEAN
BOOLEAN:OBJECT,BOXED,DOUBLE
BOOLEAN:OBJECT,DOUBLE
BOOLEAN:OBJECT,ENUM

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@ -0,0 +1,814 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
* Copyright (C) 2012 Collabora Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emanuele Aina <emanuele.aina@collabora.com>
*
* Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
* written by:
* Emmanuele Bassi <ebassi@linux.intel.com>
* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
* Chris Lord <chris@linux.intel.com>
*/
/**
* SECTION:clutter-pan-action
* @Title: ClutterPanAction
* @Short_Description: Action for pan gestures
*
* #ClutterPanAction is a sub-class of #ClutterGestureAction that implements
* the logic for recognizing pan gestures.
*
* The simplest usage of #ClutterPanAction consists in adding it to
* a #ClutterActor with a child and setting it as reactive; for instance,
* the following code:
*
* |[
* clutter_actor_add_action (actor, clutter_pan_action_new ());
* clutter_actor_set_reactive (actor, TRUE);
* ]|
*
* will automatically result in the actor children to be moved
* when dragging.
*
* Since: 1.12
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-pan-action.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include <math.h>
#define FLOAT_EPSILON (1e-15)
static const gfloat min_velocity = 0.1f; // measured in px/ms
static const gfloat reference_fps = 60.0f; // the fps assumed for the deceleration rate
static const gfloat default_deceleration_rate = 0.95f;
static const gfloat default_acceleration_factor = 1.0f;
typedef enum
{
PAN_STATE_INACTIVE,
PAN_STATE_PANNING,
PAN_STATE_INTERPOLATING
} PanState;
struct _ClutterPanActionPrivate
{
ClutterPanAxis pan_axis;
PanState state;
/* Variables for storing acceleration information */
ClutterTimeline *deceleration_timeline;
gfloat target_x;
gfloat target_y;
gfloat dx;
gfloat dy;
gdouble deceleration_rate;
gdouble acceleration_factor;
/* Inertial motion tracking */
gfloat interpolated_x;
gfloat interpolated_y;
gfloat release_x;
gfloat release_y;
guint should_interpolate : 1;
};
enum
{
PROP_0,
PROP_PAN_AXIS,
PROP_INTERPOLATE,
PROP_DECELERATION,
PROP_ACCELERATION_FACTOR,
PROP_LAST
};
static GParamSpec *pan_props[PROP_LAST] = { NULL, };
enum
{
PAN,
PAN_STOPPED,
LAST_SIGNAL
};
static guint pan_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (ClutterPanAction, clutter_pan_action,
CLUTTER_TYPE_GESTURE_ACTION);
static void
emit_pan (ClutterPanAction *self,
ClutterActor *actor,
gboolean is_interpolated)
{
gboolean retval;
g_signal_emit (self, pan_signals[PAN], 0, actor, is_interpolated, &retval);
}
static void
emit_pan_stopped (ClutterPanAction *self,
ClutterActor *actor)
{
ClutterPanActionPrivate *priv = self->priv;
g_signal_emit (self, pan_signals[PAN_STOPPED], 0, actor);
priv->state = PAN_STATE_INACTIVE;
}
static void
on_deceleration_stopped (ClutterTimeline *timeline,
gboolean is_finished,
ClutterPanAction *self)
{
ClutterPanActionPrivate *priv = self->priv;
ClutterActor *actor;
g_object_unref (timeline);
priv->deceleration_timeline = NULL;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
emit_pan_stopped (self, actor);
}
static void
on_deceleration_new_frame (ClutterTimeline *timeline,
gint elapsed_time,
ClutterPanAction *self)
{
ClutterPanActionPrivate *priv = self->priv;
ClutterActor *actor;
gdouble progress;
gfloat interpolated_x, interpolated_y;
progress = clutter_timeline_get_progress (timeline);
interpolated_x = priv->target_x * progress;
interpolated_y = priv->target_y * progress;
priv->dx = interpolated_x - priv->interpolated_x;
priv->dy = interpolated_y - priv->interpolated_y;
priv->interpolated_x = interpolated_x;
priv->interpolated_y = interpolated_y;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
emit_pan (self, actor, TRUE);
}
static gboolean
gesture_begin (ClutterGestureAction *gesture,
ClutterActor *actor)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
ClutterPanActionPrivate *priv = self->priv;
if (priv->state == PAN_STATE_INTERPOLATING && priv->deceleration_timeline)
clutter_timeline_stop (priv->deceleration_timeline);
priv->state = PAN_STATE_PANNING;
priv->interpolated_x = priv->interpolated_y = 0.0f;
priv->dx = priv->dy = 0.0f;
return TRUE;
}
static gboolean
gesture_progress (ClutterGestureAction *gesture,
ClutterActor *actor)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
emit_pan (self, actor, FALSE);
return TRUE;
}
static void
gesture_cancel (ClutterGestureAction *gesture,
ClutterActor *actor)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
ClutterPanActionPrivate *priv = self->priv;
priv->state = PAN_STATE_INACTIVE;
}
static void
gesture_end (ClutterGestureAction *gesture,
ClutterActor *actor)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gesture);
ClutterPanActionPrivate *priv = self->priv;
gfloat velocity, velocity_x, velocity_y;
gfloat delta_x, delta_y;
gfloat tau;
gint duration;
clutter_gesture_action_get_release_coords (CLUTTER_GESTURE_ACTION (self), 0, &priv->release_x, &priv->release_y);
if (!priv->should_interpolate)
{
priv->state = PAN_STATE_INACTIVE;
return;
}
priv->state = PAN_STATE_INTERPOLATING;
clutter_gesture_action_get_motion_delta (gesture, 0, &delta_x, &delta_y);
velocity = clutter_gesture_action_get_velocity (gesture, 0, &velocity_x, &velocity_y);
/* Exponential timing constant v(t) = v(0) * exp(-t/tau)
* tau = 1000ms / (frame_per_second * - ln(decay_per_frame))
* with frame_per_second = 60 and decay_per_frame = 0.95, tau ~= 325ms
* see http://ariya.ofilabs.com/2011/10/flick-list-with-its-momentum-scrolling-and-deceleration.html */
tau = 1000.0f / (reference_fps * - logf (priv->deceleration_rate));
/* See where the decreasing velocity reaches $min_velocity px/ms
* v(t) = v(0) * exp(-t/tau) = min_velocity
* t = - tau * ln( min_velocity / |v(0)|) */
duration = - tau * logf (min_velocity / (ABS (velocity) * priv->acceleration_factor));
/* Target point: x(t) = v(0) * tau * [1 - exp(-t/tau)] */
priv->target_x = velocity_x * priv->acceleration_factor * tau * (1 - exp ((float)-duration / tau));
priv->target_y = velocity_y * priv->acceleration_factor * tau * (1 - exp ((float)-duration / tau));
if (ABS (velocity) * priv->acceleration_factor > min_velocity && duration > FLOAT_EPSILON)
{
priv->interpolated_x = priv->interpolated_y = 0.0f;
priv->deceleration_timeline = clutter_timeline_new (duration);
clutter_timeline_set_progress_mode (priv->deceleration_timeline, CLUTTER_EASE_OUT_EXPO);
g_signal_connect (priv->deceleration_timeline, "new_frame",
G_CALLBACK (on_deceleration_new_frame), self);
g_signal_connect (priv->deceleration_timeline, "stopped",
G_CALLBACK (on_deceleration_stopped), self);
clutter_timeline_start (priv->deceleration_timeline);
}
else
{
emit_pan_stopped (self, actor);
}
}
static gboolean
clutter_pan_action_real_pan (ClutterPanAction *self,
ClutterActor *actor,
gboolean is_interpolated)
{
ClutterPanActionPrivate *priv = self->priv;
gfloat dx, dy;
ClutterMatrix transform;
if (is_interpolated)
clutter_pan_action_get_interpolated_delta (self, &dx, &dy);
else
clutter_gesture_action_get_motion_delta (CLUTTER_GESTURE_ACTION (self), 0, &dx, &dy);
switch (priv->pan_axis)
{
case CLUTTER_PAN_AXIS_NONE:
break;
case CLUTTER_PAN_X_AXIS:
dy = 0.0f;
break;
case CLUTTER_PAN_Y_AXIS:
dx = 0.0f;
break;
}
clutter_actor_get_child_transform (actor, &transform);
cogl_matrix_translate (&transform, dx, dy, 0.0f);
clutter_actor_set_child_transform (actor, &transform);
return TRUE;
}
static void
clutter_pan_action_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gobject);
switch (prop_id)
{
case PROP_PAN_AXIS:
clutter_pan_action_set_pan_axis (self, g_value_get_enum (value));
break;
case PROP_INTERPOLATE :
clutter_pan_action_set_interpolate (self, g_value_get_boolean (value));
break;
case PROP_DECELERATION :
clutter_pan_action_set_deceleration (self, g_value_get_double (value));
break;
case PROP_ACCELERATION_FACTOR :
clutter_pan_action_set_acceleration_factor (self, g_value_get_double (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_pan_action_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (gobject);
ClutterPanActionPrivate *priv = self->priv;
switch (prop_id)
{
case PROP_PAN_AXIS:
g_value_set_enum (value, priv->pan_axis);
break;
case PROP_INTERPOLATE :
g_value_set_boolean (value, priv->should_interpolate);
break;
case PROP_DECELERATION :
g_value_set_double (value, priv->deceleration_rate);
break;
case PROP_ACCELERATION_FACTOR :
g_value_set_double (value, priv->acceleration_factor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_pan_action_dispose (GObject *gobject)
{
ClutterPanActionPrivate *priv = CLUTTER_PAN_ACTION (gobject)->priv;
g_clear_object (&priv->deceleration_timeline);
G_OBJECT_CLASS (clutter_pan_action_parent_class)->dispose (gobject);
}
static void
clutter_pan_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterPanAction *self = CLUTTER_PAN_ACTION (meta);
ClutterPanActionPrivate *priv = self->priv;
ClutterActor *old_actor;
old_actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (self));
if (old_actor != actor)
{
/* make sure we reset the state */
if (priv->state == PAN_STATE_INTERPOLATING)
g_clear_object (&priv->deceleration_timeline);
}
CLUTTER_ACTOR_META_CLASS (clutter_pan_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_pan_action_class_init (ClutterPanActionClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
ClutterGestureActionClass *gesture_class =
CLUTTER_GESTURE_ACTION_CLASS (klass);
g_type_class_add_private (klass, sizeof (ClutterPanActionPrivate));
klass->pan = clutter_pan_action_real_pan;
gesture_class->gesture_begin = gesture_begin;
gesture_class->gesture_progress = gesture_progress;
gesture_class->gesture_cancel = gesture_cancel;
gesture_class->gesture_end = gesture_end;
meta_class->set_actor = clutter_pan_action_set_actor;
/**
* ClutterPanAction:pan-axis:
*
* Constraints the panning action to the specified axis
*
* Since: 1.12
*/
pan_props[PROP_PAN_AXIS] =
g_param_spec_enum ("pan-axis",
P_("Pan Axis"),
P_("Constraints the panning to an axis"),
CLUTTER_TYPE_PAN_AXIS,
CLUTTER_PAN_AXIS_NONE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterPanAction:interpolate:
*
* Whether interpolated events emission is enabled.
*
* Since: 1.12
*/
pan_props[PROP_INTERPOLATE] =
g_param_spec_boolean ("interpolate",
P_("Interpolate"),
P_("Whether interpolated events emission is enabled."),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterPanAction:deceleration:
*
* The rate at which the interpolated panning will decelerate in
*
* #ClutterPanAction will emit interpolated ::pan events with decreasing
* scroll deltas, using the rate specified by this property.
*
* Since: 1.12
*/
pan_props[PROP_DECELERATION] =
g_param_spec_double ("deceleration",
P_("Deceleration"),
P_("Rate at which the interpolated panning will decelerate in"),
FLOAT_EPSILON, 1.0, default_deceleration_rate,
CLUTTER_PARAM_READWRITE);
/**
* ClutterPanAction:acceleration-factor:
*
* The initial acceleration factor
*
* The kinetic momentum measured at the time of releasing the pointer will
* be multiplied by the factor specified by this property before being used
* to generate interpolated ::pan events.
*
* Since: 1.12
*/
pan_props[PROP_ACCELERATION_FACTOR] =
g_param_spec_double ("acceleration-factor",
P_("Initial acceleration factor"),
P_("Factor applied to the momentum when starting the interpolated phase"),
1.0, G_MAXDOUBLE, default_acceleration_factor,
CLUTTER_PARAM_READWRITE);
gobject_class->set_property = clutter_pan_action_set_property;
gobject_class->get_property = clutter_pan_action_get_property;
gobject_class->dispose = clutter_pan_action_dispose;
g_object_class_install_properties (gobject_class,
PROP_LAST,
pan_props);
/**
* ClutterPanAction:pan:
* @action: the #ClutterPanAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @is_interpolated: if the event is the result of interpolating
* the motion velocity at the end of the drag
*
* The ::pan signal is emitted to keep track of the motion during
* a pan gesture. @is_interpolated is set to %TRUE during the
* interpolation phase of the pan, after the drag has ended and
* the :interpolate property was set to %TRUE.
*
* Return value: TRUE if the pan action has been handled by one of
* the listener or %FALSE to continue the emission.
*
* Since: 1.12
*/
pan_signals[PAN] =
g_signal_new (I_("pan"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterPanActionClass, pan),
_clutter_boolean_continue_accumulator, NULL,
_clutter_marshal_BOOLEAN__OBJECT_BOOLEAN,
G_TYPE_BOOLEAN, 2,
CLUTTER_TYPE_ACTOR,
G_TYPE_BOOLEAN);
/**
* ClutterPanAction:pan-stopped:
* @action: the #ClutterPanAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::pan-stopped signal is emitted at the end of the interpolation
* phase of the pan action, only when :interpolate is set to %TRUE.
*
* Since: 1.12
*/
pan_signals[PAN_STOPPED] =
g_signal_new (I_("pan-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterPanActionClass, pan_stopped),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}
static void
clutter_pan_action_init (ClutterPanAction *self)
{
ClutterPanActionPrivate *priv = self->priv =
G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_PAN_ACTION,
ClutterPanActionPrivate);
priv->deceleration_rate = default_deceleration_rate;
priv->acceleration_factor = default_acceleration_factor;
priv->state = PAN_STATE_INACTIVE;
}
/**
* clutter_pan_action_new:
*
* Creates a new #ClutterPanAction instance
*
* Return value: the newly created #ClutterPanAction
*
* Since: 1.12
*/
ClutterAction *
clutter_pan_action_new (void)
{
return g_object_new (CLUTTER_TYPE_PAN_ACTION, NULL);
}
/**
* clutter_pan_action_set_pan_axis:
* @self: a #ClutterPanAction
* @axis: the axis to constraint the panning to
*
* Restricts the panning action to a specific axis
*
* Since: 1.12
*/
void
clutter_pan_action_set_pan_axis (ClutterPanAction *self,
ClutterPanAxis axis)
{
ClutterPanActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
g_return_if_fail (axis >= CLUTTER_PAN_AXIS_NONE &&
axis <= CLUTTER_PAN_Y_AXIS);
priv = self->priv;
if (priv->pan_axis == axis)
return;
priv->pan_axis = axis;
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_PAN_AXIS]);
}
/**
* clutter_pan_action_get_pan_axis:
* @self: a #ClutterPanAction
*
* Retrieves the axis constraint set by clutter_pan_action_set_pan_axis()
*
* Return value: the axis constraint
*
* Since: 1.12
*/
ClutterPanAxis
clutter_pan_action_get_pan_axis (ClutterPanAction *self)
{
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self),
CLUTTER_PAN_AXIS_NONE);
return self->priv->pan_axis;
}
/**
* clutter_pan_action_set_interpolate:
* @self: a #ClutterPanAction
* @should_interpolate: whether to enable interpolated pan events
*
* Sets whether the action should emit interpolated ::pan events
* after the drag has ended, to emulate the gesture kinetic inertia.
*
* Since: 1.12
*/
void
clutter_pan_action_set_interpolate (ClutterPanAction *self,
gboolean should_interpolate)
{
ClutterPanActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
priv = self->priv;
should_interpolate = !!should_interpolate;
if (priv->should_interpolate == should_interpolate)
return;
priv->should_interpolate = should_interpolate;
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_INTERPOLATE]);
}
/**
* clutter_pan_action_get_interpolate:
* @self: a #ClutterPanAction
*
* Checks if the action should emit ::pan events even after releasing
* the pointer during a panning gesture, to emulate some kind of
* kinetic inertia.
*
* Return value: %TRUE if interpolated events emission is active.
*
* Since: 1.12
*/
gboolean
clutter_pan_action_get_interpolate (ClutterPanAction *self)
{
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self),
FALSE);
return self->priv->should_interpolate;
}
/**
* clutter_pan_action_set_deceleration:
* @self: A #ClutterPanAction
* @rate: The deceleration rate
*
* Sets the deceleration rate of the interpolated ::pan events generated
* after a pan gesture. This is approximately the value that the momentum
* at the time of releasing the pointer is divided by every 60th of a second.
*
* Since: 1.12
*/
void
clutter_pan_action_set_deceleration (ClutterPanAction *self,
gdouble rate)
{
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
g_return_if_fail (rate <= 1.0);
g_return_if_fail (rate > 0.0);
self->priv->deceleration_rate = rate;
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_DECELERATION]);
}
/**
* clutter_pan_action_get_deceleration:
* @self: A #ClutterPanAction
*
* Retrieves the deceleration rate of interpolated ::pan events.
*
* Return value: The deceleration rate of the interpolated events.
*
* Since: 1.12
*/
gdouble
clutter_pan_action_get_deceleration (ClutterPanAction *self)
{
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self), 0.95);
return self->priv->deceleration_rate;
}
/**
* clutter_pan_action_set_acceleration_factor:
* @self: A #ClutterPanAction
* @factor: The acceleration factor
*
* Factor applied to the momentum velocity at the time of releasing the
* pointer when generating interpolated ::pan events.
*
* Since: 1.12
*/
void
clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
gdouble factor)
{
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
g_return_if_fail (factor >= 0.0);
self->priv->acceleration_factor = factor;
g_object_notify_by_pspec (G_OBJECT (self), pan_props[PROP_ACCELERATION_FACTOR]);
}
/**
* clutter_pan_action_get_acceleration_factor:
* @self: A #ClutterPanAction
*
* Retrieves the initial acceleration factor for interpolated ::pan events.
*
* Return value: The initial acceleration factor for interpolated events.
*
* Since: 1.12
*/
gdouble
clutter_pan_action_get_acceleration_factor (ClutterPanAction *self)
{
g_return_val_if_fail (CLUTTER_IS_PAN_ACTION (self), 1.0);
return self->priv->acceleration_factor;
}
/**
* clutter_pan_action_get_interpolated_coords:
* @self: A #ClutterPanAction
* @interpolated_x: (out) (allow-none): return location for the latest
* interpolated event's X coordinate
* @interpolated_y: (out) (allow-none): return location for the latest
* interpolated event's Y coordinate
*
* Retrieves the coordinates, in stage space, of the latest interpolated
* event, analogous to clutter_gesture_action_get_motion_coords().
*
* Since: 1.12
*/
void
clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
gfloat *interpolated_x,
gfloat *interpolated_y)
{
ClutterPanActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
priv = self->priv;
if (interpolated_x)
*interpolated_x = priv->release_x + priv->interpolated_x;
if (interpolated_y)
*interpolated_y = priv->release_y + priv->interpolated_y;
}
/**
* clutter_pan_action_get_interpolated_delta:
* @self: A #ClutterPanAction
* @delta_x: (out) (allow-none): return location for the X delta since
* the latest interpolated event
* @delta_y: (out) (allow-none): return location for the Y delta since
* the latest interpolated event
*
* Retrieves the delta, in stage space, since the latest interpolated
* event, analogous to clutter_gesture_action_get_motion_delta().
*
* Since: 1.12
*/
void
clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
gfloat *delta_x,
gfloat *delta_y)
{
ClutterPanActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_PAN_ACTION (self));
priv = self->priv;
if (delta_x)
*delta_x = priv->dx;
if (delta_y)
*delta_y = priv->dy;
}

View File

@ -0,0 +1,137 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
* Copyright (C) 2012 Collabora Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emanuele Aina <emanuele.aina@collabora.com>
*
* Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
* written by:
* Emmanuele Bassi <ebassi@linux.intel.com>
* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
* Chris Lord <chris@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_PAN_ACTION_H__
#define __CLUTTER_PAN_ACTION_H__
#include <clutter/clutter-gesture-action.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_PAN_ACTION (clutter_pan_action_get_type ())
#define CLUTTER_PAN_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PAN_ACTION, ClutterPanAction))
#define CLUTTER_IS_PAN_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PAN_ACTION))
#define CLUTTER_PAN_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PAN_ACTION, ClutterPanActionClass))
#define CLUTTER_IS_PAN_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PAN_ACTION))
#define CLUTTER_PAN_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_PAN_ACTION, ClutterPanActionClass))
typedef struct _ClutterPanAction ClutterPanAction;
typedef struct _ClutterPanActionPrivate ClutterPanActionPrivate;
typedef struct _ClutterPanActionClass ClutterPanActionClass;
/**
* ClutterPanAction:
*
* The <structname>ClutterPanAction</structname> structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.12
*/
struct _ClutterPanAction
{
/*< private >*/
ClutterGestureAction parent_instance;
ClutterPanActionPrivate *priv;
};
/**
* ClutterPanActionClass:
* @pan: class handler for the #ClutterPanAction::pan signal
* @pan_stopped: class handler for the #ClutterPanAction::pan-stopped signal
*
* The <structname>ClutterPanActionClass</structname> structure contains
* only private data.
*
* Since: 1.12
*/
struct _ClutterPanActionClass
{
/*< private >*/
ClutterGestureActionClass parent_class;
/*< public >*/
gboolean (* pan) (ClutterPanAction *action,
ClutterActor *actor,
gboolean is_interpolated);
void (* pan_stopped) (ClutterPanAction *action,
ClutterActor *actor);
/*< private >*/
void (* _clutter_pan_action1) (void);
void (* _clutter_pan_action2) (void);
void (* _clutter_pan_action3) (void);
void (* _clutter_pan_action4) (void);
void (* _clutter_pan_action5) (void);
void (* _clutter_pan_action6) (void);
};
CLUTTER_AVAILABLE_IN_1_12
GType clutter_pan_action_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_12
ClutterAction * clutter_pan_action_new (void);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_pan_axis (ClutterPanAction *self,
ClutterPanAxis axis);
CLUTTER_AVAILABLE_IN_1_12
ClutterPanAxis clutter_pan_action_get_pan_axis (ClutterPanAction *self);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_interpolate (ClutterPanAction *self,
gboolean should_interpolate);
CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_pan_action_get_interpolate (ClutterPanAction *self);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_deceleration (ClutterPanAction *self,
gdouble rate);
CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_pan_action_get_deceleration (ClutterPanAction *self);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
gdouble factor);
CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_pan_action_get_acceleration_factor (ClutterPanAction *self);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
gfloat *interpolated_x,
gfloat *interpolated_y);
CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
gfloat *delta_x,
gfloat *delta_y);
G_END_DECLS
#endif /* __CLUTTER_PAN_ACTION_H__ */

View File

@ -83,6 +83,7 @@
#include "clutter-page-turn-effect.h"
#include "clutter-paint-nodes.h"
#include "clutter-paint-node.h"
#include "clutter-pan-action.h"
#include "clutter-path-constraint.h"
#include "clutter-path.h"
#include "clutter-property-transition.h"

View File

@ -1051,6 +1051,19 @@ clutter_paint_volume_set_origin
clutter_paint_volume_set_width
clutter_paint_volume_union_box
clutter_paint_volume_union
clutter_pan_axis_get_type
clutter_pan_action_get_type
clutter_pan_action_get_acceleration_factor
clutter_pan_action_get_deceleration
clutter_pan_action_get_interpolated_coords
clutter_pan_action_get_interpolated_delta
clutter_pan_action_get_interpolate
clutter_pan_action_get_pan_axis
clutter_pan_action_new
clutter_pan_action_set_acceleration_factor
clutter_pan_action_set_deceleration
clutter_pan_action_set_interpolate
clutter_pan_action_set_pan_axis
clutter_param_color_get_type
clutter_param_fixed_get_type
clutter_param_spec_color

View File

@ -96,6 +96,7 @@
<xi:include href="xml/clutter-drag-action.xml"/>
<xi:include href="xml/clutter-drop-action.xml"/>
<xi:include href="xml/clutter-gesture-action.xml"/>
<xi:include href="xml/clutter-pan-action.xml"/>
<xi:include href="xml/clutter-swipe-action.xml"/>
<xi:include href="xml/clutter-rotate-action.xml"/>
<xi:include href="xml/clutter-zoom-action.xml"/>

View File

@ -3449,3 +3449,32 @@ CLUTTER_ZOOM_ACTION_GET_CLASS
ClutterZoomActionPrivate
clutter_zoom_action_get_type
</SECTION>
<SECTION>
<FILE>clutter-pan-action</FILE>
ClutterPanAction
ClutterPanActionClass
clutter_pan_action_new
ClutterPanAxis
clutter_pan_action_set_pan_axis
clutter_pan_action_get_pan_axis
clutter_pan_action_set_interpolate
clutter_pan_action_get_interpolate
clutter_pan_action_set_deceleration
clutter_pan_action_get_deceleration
clutter_pan_action_set_acceleration_factor
clutter_pan_action_get_acceleration_factor
<SUBSECTION>
clutter_pan_action_get_interpolated_coords
clutter_pan_action_get_interpolated_delta
<SUBSECTION Standard>
CLUTTER_IS_PAN_ACTION
CLUTTER_IS_PAN_ACTION_CLASS
CLUTTER_TYPE_PAN_ACTION
CLUTTER_PAN_ACTION
CLUTTER_PAN_ACTION_CLASS
CLUTTER_PAN_ACTION_GET_CLASS
<SUBSECTION Private>
ClutterPanActionPrivate
clutter_pan_action_get_type
</SECTION>

View File

@ -54,6 +54,7 @@ clutter_model_get_type
clutter_model_iter_get_type
clutter_offscreen_effect_get_type
clutter_page_turn_effect_get_type
clutter_pan_action_get_type
clutter_paint_node_get_type
clutter_path_constraint_get_type
clutter_path_get_type

View File

@ -11,6 +11,7 @@ all_examples = \
flow-layout \
grid-layout \
layout-manager \
pan-action \
rounded-rectangle \
scroll-actor \
threads

127
examples/pan-action.c Normal file
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@ -0,0 +1,127 @@
#include <stdlib.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <clutter/clutter.h>
static ClutterActor *
create_content_actor (void)
{
ClutterActor *content;
ClutterContent *image;
GdkPixbuf *pixbuf;
content = clutter_actor_new ();
clutter_actor_set_size (content, 720, 720);
pixbuf = gdk_pixbuf_new_from_file (TESTS_DATADIR G_DIR_SEPARATOR_S "redhand.png", NULL);
image = clutter_image_new ();
clutter_image_set_data (CLUTTER_IMAGE (image),
gdk_pixbuf_get_pixels (pixbuf),
gdk_pixbuf_get_has_alpha (pixbuf)
? COGL_PIXEL_FORMAT_RGBA_8888
: COGL_PIXEL_FORMAT_RGB_888,
gdk_pixbuf_get_width (pixbuf),
gdk_pixbuf_get_height (pixbuf),
gdk_pixbuf_get_rowstride (pixbuf),
NULL);
g_object_unref (pixbuf);
clutter_actor_set_content_scaling_filters (content,
CLUTTER_SCALING_FILTER_TRILINEAR,
CLUTTER_SCALING_FILTER_LINEAR);
clutter_actor_set_content_gravity (content, CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT);
clutter_actor_set_content (content, image);
g_object_unref (image);
return content;
}
static gboolean
on_pan (ClutterPanAction *action,
ClutterActor *scroll,
gboolean is_interpolated,
gpointer *user_data)
{
gfloat delta_x, delta_y;
if (is_interpolated)
clutter_pan_action_get_interpolated_delta (action, &delta_x, &delta_y);
else
clutter_gesture_action_get_motion_delta (CLUTTER_GESTURE_ACTION (action), 0, &delta_x, &delta_y);
g_print ("panning dx:%.2f dy:%.2f\n", delta_x, delta_y);
return TRUE;
}
static ClutterActor *
create_scroll_actor (ClutterActor *stage)
{
ClutterActor *scroll;
ClutterAction *pan_action;
/* our scrollable viewport */
scroll = clutter_actor_new ();
clutter_actor_set_name (scroll, "scroll");
clutter_actor_add_constraint (scroll, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0));
clutter_actor_add_constraint (scroll, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0));
clutter_actor_add_child (scroll, create_content_actor ());
pan_action = clutter_pan_action_new ();
clutter_pan_action_set_interpolate (CLUTTER_PAN_ACTION (pan_action), TRUE);
g_signal_connect (pan_action, "pan", G_CALLBACK (on_pan), NULL);
clutter_actor_add_action (scroll, pan_action);
clutter_actor_set_reactive (scroll, TRUE);
return scroll;
}
static gboolean
on_key_press (ClutterActor *stage,
ClutterEvent *event,
gpointer unused)
{
ClutterActor *scroll;
guint key_symbol;
scroll = clutter_actor_get_first_child (stage);
key_symbol = clutter_event_get_key_symbol (event);
if (key_symbol == CLUTTER_KEY_space)
clutter_actor_set_child_transform (scroll, NULL);
return CLUTTER_EVENT_STOP;
}
int
main (int argc, char *argv[])
{
ClutterActor *stage, *scroll, *info;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return EXIT_FAILURE;
/* create a new stage */
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Pan Action");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
scroll = create_scroll_actor (stage);
clutter_actor_add_child (stage, scroll);
info = clutter_text_new_with_text (NULL, "Press <space> to reset the image position.");
clutter_actor_add_child (stage, info);
clutter_actor_set_position (info, 12, 12);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "key-press-event", G_CALLBACK (on_key_press), scroll);
clutter_actor_show (stage);
clutter_main ();
return EXIT_SUCCESS;
}