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input-device: don't reset a device's stage until all touch points are gone
803b3bafb617c2df703aa8b834ff0df2f0c5c26c introduced a new issue for multi touch events. In the case where 2 touch events for 2 different touch points are processed in the same iteration, a call to _clutter_stage_remove_device() when processing the first event will remove the stage setting of the InputDevice. That means Clutter will skip the second event, because it can't find a stage to which relate the event, so no related actor and so no emission. To fix this we move the _clutter_stage_(add/remove)_device() calls into the input device. This way the input device can find out exactly when to call these functions (i.e. when no touch point were previously active or when no touch point remain active). https://bugzilla.gnome.org/show_bug.cgi?id=682362
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@ -159,14 +159,15 @@ ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceMa
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/* input device */
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gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_add_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_remove_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event);
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void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event);
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void _clutter_input_device_set_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gint x,
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gint y);
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gint y,
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ClutterStage *stage);
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void _clutter_input_device_set_state (ClutterInputDevice *device,
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ClutterModifierType state);
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void _clutter_input_device_set_time (ClutterInputDevice *device,
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@ -394,6 +394,28 @@ clutter_input_device_init (ClutterInputDevice *self)
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self->inv_touch_sequence_actors = g_hash_table_new (NULL, NULL);
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}
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static ClutterTouchInfo *
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_clutter_input_device_ensure_touch_info (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterStage *stage)
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{
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ClutterTouchInfo *info;
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info = g_hash_table_lookup (device->touch_sequences_info, sequence);
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if (info == NULL)
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{
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info = g_slice_new0 (ClutterTouchInfo);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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if (g_hash_table_size (device->touch_sequences_info) == 1)
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_clutter_input_device_set_stage (device, stage);
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}
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return info;
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}
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/*< private >
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* clutter_input_device_set_coords:
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* @device: a #ClutterInputDevice
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@ -407,7 +429,8 @@ void
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_clutter_input_device_set_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gint x,
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gint y)
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gint y,
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ClutterStage *stage)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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@ -421,16 +444,8 @@ _clutter_input_device_set_coords (ClutterInputDevice *device,
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}
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else
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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if (info == NULL)
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{
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info = g_slice_new0 (ClutterTouchInfo);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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}
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ClutterTouchInfo *info;
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info = _clutter_input_device_ensure_touch_info (device, sequence, stage);
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info->current_x = x;
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info->current_y = y;
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}
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@ -538,18 +553,12 @@ _clutter_input_device_associate_actor (ClutterInputDevice *device,
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device->cursor_actor = actor;
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else
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{
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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GList *sequences =
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g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
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ClutterTouchInfo *info;
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ClutterStage *stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
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if (info == NULL)
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{
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info = g_new0 (ClutterTouchInfo, 1);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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}
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info = _clutter_input_device_ensure_touch_info (device, sequence, stage);
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info->actor = actor;
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g_hash_table_insert (device->inv_touch_sequence_actors,
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@ -1073,7 +1082,7 @@ clutter_input_device_update_from_event (ClutterInputDevice *device,
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sequence = clutter_event_get_event_sequence (event);
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clutter_event_get_coords (event, &event_x, &event_y);
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_clutter_input_device_set_coords (device, sequence, event_x, event_y);
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_clutter_input_device_set_coords (device, sequence, event_x, event_y, event_stage);
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_clutter_input_device_set_state (device, event_state);
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_clutter_input_device_set_time (device, event_time);
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@ -1467,23 +1476,20 @@ _clutter_input_device_remove_slave (ClutterInputDevice *master,
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* actor underneath the touch point).
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*/
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void
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_clutter_input_device_add_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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_clutter_input_device_add_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event)
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{
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ClutterTouchInfo *info;
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ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
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ClutterStage *stage;
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if (sequence == NULL)
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return;
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info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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if (info != NULL)
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stage = clutter_event_get_stage (event);
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if (stage == NULL)
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return;
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info = g_new0 (ClutterTouchInfo, 1);
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info->sequence = sequence;
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g_hash_table_insert (device->touch_sequences_info, sequence, info);
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_clutter_input_device_ensure_touch_info (device, sequence, stage);
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}
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/*< private >
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@ -1494,9 +1500,10 @@ _clutter_input_device_add_sequence (ClutterInputDevice *device,
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* Stop tracking informations related to a touch point.
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*/
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void
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_clutter_input_device_remove_sequence (ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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_clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event)
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{
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ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
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ClutterTouchInfo *info =
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g_hash_table_lookup (device->touch_sequences_info, sequence);
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@ -1515,6 +1522,9 @@ _clutter_input_device_remove_sequence (ClutterInputDevice *device,
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}
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g_hash_table_remove (device->touch_sequences_info, sequence);
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if (g_hash_table_size (device->touch_sequences_info) == 0)
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_clutter_input_device_set_stage (device, NULL);
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}
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/**
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@ -2678,10 +2678,7 @@ _clutter_process_event_details (ClutterActor *stage,
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clutter_event_get_event_sequence (event);
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if (event->type == CLUTTER_TOUCH_BEGIN)
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{
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_clutter_input_device_set_stage (device, CLUTTER_STAGE (stage));
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_clutter_input_device_add_sequence (device, sequence);
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}
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_clutter_input_device_add_event_sequence (device, event);
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clutter_event_get_coords (event, &x, &y);
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@ -2716,10 +2713,7 @@ _clutter_process_event_details (ClutterActor *stage,
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emit_touch_event (event, device);
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if (event->type == CLUTTER_TOUCH_END)
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{
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_clutter_input_device_set_stage (device, NULL);
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_clutter_input_device_remove_sequence (device, sequence);
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}
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_clutter_input_device_remove_event_sequence (device, event);
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break;
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}
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@ -946,7 +946,7 @@ _clutter_stage_queue_event (ClutterStage *stage,
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clutter_event_get_coords (event, &event_x, &event_y);
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_clutter_input_device_set_coords (device, sequence, event_x, event_y);
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_clutter_input_device_set_coords (device, sequence, event_x, event_y, stage);
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_clutter_input_device_set_state (device, event_state);
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_clutter_input_device_set_time (device, event_time);
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}
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@ -1086,9 +1086,6 @@ clutter_device_manager_xi2_translate_event (ClutterEventTranslator *translator,
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stage_x11,
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&xev->valuators);
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if (source_device != NULL && device->stage != NULL)
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_clutter_input_device_set_stage (source_device, device->stage);
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if (xi_event->evtype == XI_TouchBegin)
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{
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event->touch.modifier_state |= CLUTTER_BUTTON1_MASK;
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@ -1139,9 +1136,6 @@ clutter_device_manager_xi2_translate_event (ClutterEventTranslator *translator,
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stage_x11,
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&xev->valuators);
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if (source_device != NULL && device->stage != NULL)
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_clutter_input_device_set_stage (source_device, device->stage);
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event->touch.modifier_state =
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_clutter_input_device_xi2_translate_state (&xev->mods,
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&xev->buttons);
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