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clutter/x11: Remove video memory purge API
Clutter doesn't handle it anyway, and mutter now creates the CoglRenderer object itself so we don't need this API anymore. https://bugzilla.gnome.org/show_bug.cgi?id=739178
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@ -109,7 +109,6 @@ static const gchar *atom_names[] = {
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#define N_ATOM_NAMES G_N_ELEMENTS (atom_names)
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/* various flags corresponding to pre init setup calls */
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static gboolean _want_reset_on_video_memory_purge = FALSE;
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static gboolean _no_xevent_retrieval = FALSE;
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static gboolean clutter_enable_xinput = TRUE;
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static gboolean clutter_enable_argb = FALSE;
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@ -682,8 +681,7 @@ clutter_backend_x11_get_renderer (ClutterBackend *backend,
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/* set the display object we're using */
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cogl_xlib_renderer_set_foreign_display (renderer, xdisplay);
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cogl_xlib_renderer_request_reset_on_video_memory_purge (renderer,
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_want_reset_on_video_memory_purge);
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return renderer;
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}
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@ -1028,30 +1026,6 @@ clutter_x11_has_event_retrieval (void)
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return !_no_xevent_retrieval;
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}
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/**
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* clutter_x11_request_reset_on_video_memory_purge:
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*
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* If the GL driver supports the NV_robustness_video_memory_purge
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* extension, this call lets applications request that it gets
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* initialized, thus allowing cogl_get_graphics_reset_status() to
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* report memory purged errors if they happen. Checking for the
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* graphics reset status is the application's responsibility.
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*
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* This function can only be called before calling clutter_init().
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*/
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void
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clutter_x11_request_reset_on_video_memory_purge (void)
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{
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if (_clutter_context_is_initialized ())
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{
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g_warning ("%s() can only be used before calling clutter_init()",
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G_STRFUNC);
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return;
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}
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_want_reset_on_video_memory_purge = TRUE;
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}
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/**
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* clutter_x11_get_default_screen:
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*
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@ -161,9 +161,6 @@ gint clutter_x11_event_get_key_group (const ClutterEvent *event);
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CLUTTER_AVAILABLE_IN_ALL
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guint clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence);
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CLUTTER_AVAILABLE_IN_ALL
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void clutter_x11_request_reset_on_video_memory_purge (void);
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G_END_DECLS
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#endif /* __CLUTTER_X11_H__ */
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