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Fixed clutter_rect_intersection()
There was a typo where y was used instead of x.
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@ -1053,7 +1053,7 @@ clutter_rect_intersection (ClutterRect *a,
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clutter_rect_normalize_internal (a);
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clutter_rect_normalize_internal (b);
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x_1 = MAX (a->origin.x, b->origin.y);
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x_1 = MAX (a->origin.x, b->origin.x);
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y_1 = MAX (a->origin.y, b->origin.y);
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x_2 = MIN (a->origin.x + a->size.width, b->origin.x + b->size.width);
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y_2 = MIN (a->origin.y + a->size.height, b->origin.y + b->size.height);
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