stage: Do not use get_allocation_geometry()

Second try, after testing.

Tested-by: Rico Tzschichholz <ricotz@t-online.de>
This commit is contained in:
Emmanuele Bassi 2012-08-10 14:06:49 +01:00
parent 44661902bd
commit 00f7fc4e58

View File

@ -19,8 +19,6 @@
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/**
@ -364,10 +362,12 @@ clutter_stage_allocate (ClutterActor *self,
ClutterAllocationFlags flags)
{
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
ClutterGeometry prev_geom, geom;
ClutterActorBox alloc = CLUTTER_ACTOR_BOX_INIT_ZERO;
float old_width, old_height;
float new_width, new_height;
float width, height;
cairo_rectangle_int_t window_size;
gboolean origin_changed;
gint width, height;
origin_changed = (flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
? TRUE
@ -377,11 +377,11 @@ clutter_stage_allocate (ClutterActor *self,
return;
/* our old allocation */
clutter_actor_get_allocation_geometry (self, &prev_geom);
clutter_actor_get_allocation_box (self, &alloc);
clutter_actor_box_get_size (&alloc, &old_width, &old_height);
/* the current allocation */
width = clutter_actor_box_get_width (box);
height = clutter_actor_box_get_height (box);
clutter_actor_box_get_size (box, &width, &height);
/* the current Stage implementation size */
_clutter_stage_window_get_geometry (priv->impl, &window_size);
@ -391,7 +391,7 @@ clutter_stage_allocate (ClutterActor *self,
* allocation chain - because we cannot forcibly change the size of the
* stage window.
*/
if ((!clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC)))
if (!clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
{
CLUTTER_NOTE (LAYOUT,
"Following allocation to %dx%d (origin %s)",
@ -429,10 +429,12 @@ clutter_stage_allocate (ClutterActor *self,
priv->min_size_changed = FALSE;
}
if (window_size.width != width ||
window_size.height != height)
if (window_size.width != CLUTTER_NEARBYINT (width) ||
window_size.height != CLUTTER_NEARBYINT (height))
{
_clutter_stage_window_resize (priv->impl, width, height);
_clutter_stage_window_resize (priv->impl,
CLUTTER_NEARBYINT (width),
CLUTTER_NEARBYINT (height));
}
}
}
@ -470,14 +472,16 @@ clutter_stage_allocate (ClutterActor *self,
window_size.height);
/* reset the viewport if the allocation effectively changed */
clutter_actor_get_allocation_geometry (self, &geom);
if (geom.width != prev_geom.width ||
geom.height != prev_geom.height)
clutter_actor_get_allocation_box (self, &alloc);
clutter_actor_box_get_size (&alloc, &new_width, &new_height);
if (CLUTTER_NEARBYINT (old_width) != CLUTTER_NEARBYINT (new_width) ||
CLUTTER_NEARBYINT (old_height) != CLUTTER_NEARBYINT (new_height))
{
_clutter_stage_set_viewport (CLUTTER_STAGE (self),
0, 0,
geom.width,
geom.height);
CLUTTER_NEARBYINT (new_width),
CLUTTER_NEARBYINT (new_height));
/* Note: we don't assume that set_viewport will queue a full redraw
* since it may bail-out early if something preemptively set the
@ -2836,7 +2840,7 @@ clutter_stage_read_pixels (ClutterStage *stage,
gint width,
gint height)
{
ClutterGeometry geom;
ClutterActorBox box;
guchar *pixels;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
@ -2845,13 +2849,13 @@ clutter_stage_read_pixels (ClutterStage *stage,
clutter_stage_ensure_current (stage);
clutter_actor_paint (CLUTTER_ACTOR (stage));
clutter_actor_get_allocation_geometry (CLUTTER_ACTOR (stage), &geom);
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &box);
if (width < 0)
width = geom.width;
width = ceilf (box.x2 - box.x1);
if (height < 0)
height = geom.height;
height = ceilf (box.y2 - box.y1);
pixels = g_malloc (height * width * 4);