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Add version annotation for newly added functions
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@ -129,16 +129,23 @@ struct _ClutterPoint
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#define CLUTTER_POINT_INIT(x,y) { (x), (y) }
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#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_point_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_alloc (void);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_init (ClutterPoint *point,
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float x,
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float y);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_copy (const ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_point_free (ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_point_equals (const ClutterPoint *a,
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const ClutterPoint *b);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_point_distance (const ClutterPoint *a,
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const ClutterPoint *b,
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float *x_distance,
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@ -162,14 +169,20 @@ struct _ClutterSize
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#define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
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#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_size_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterSize * clutter_size_alloc (void);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterSize * clutter_size_init (ClutterSize *size,
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float width,
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float height);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterSize * clutter_size_copy (const ClutterSize *size);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_size_free (ClutterSize *size);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_size_equals (const ClutterSize *a,
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const ClutterSize *b);
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@ -203,42 +216,61 @@ struct _ClutterRect
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#define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
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#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_rect_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterRect * clutter_rect_alloc (void);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterRect * clutter_rect_init (ClutterRect *rect,
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float x,
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float y,
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float width,
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float height);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterRect * clutter_rect_copy (const ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_free (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_rect_equals (ClutterRect *a,
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ClutterRect *b);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterRect * clutter_rect_normalize (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_get_center (ClutterRect *rect,
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ClutterPoint *center);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_rect_contains_point (ClutterRect *rect,
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ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_rect_contains_rect (ClutterRect *a,
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ClutterRect *b);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_union (ClutterRect *a,
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ClutterRect *b,
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ClutterRect *res);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_rect_intersection (ClutterRect *a,
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ClutterRect *b,
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ClutterRect *res);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_offset (ClutterRect *rect,
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float d_x,
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float d_y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_inset (ClutterRect *rect,
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float d_x,
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float d_y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_rect_clamp_to_pixel (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_rect_get_x (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_rect_get_y (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_rect_get_width (ClutterRect *rect);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_rect_get_height (ClutterRect *rect);
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/**
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@ -278,6 +310,7 @@ GType clutter_vertex_get_type (void) G_GNUC_CONST;
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ClutterVertex *clutter_vertex_new (gfloat x,
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gfloat y,
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gfloat z);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterVertex *clutter_vertex_alloc (void);
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ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
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gfloat x,
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@ -331,6 +364,7 @@ ClutterActorBox *clutter_actor_box_new (gfloat x_1,
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gfloat y_1,
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gfloat x_2,
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gfloat y_2);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterActorBox *clutter_actor_box_alloc (void);
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ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
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gfloat x_1,
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