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actor: Remove an has_allocation() check
The get_content_box() method should always succeed; if the actor does not have an allocation, we are just going to return a 0-box.
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@ -17655,9 +17655,6 @@ clutter_actor_get_content_box (ClutterActor *self,
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priv = self->priv;
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if (!clutter_actor_has_allocation (self))
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return;
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box->x1 = 0.f;
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box->y1 = 0.f;
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box->x2 = priv->allocation.x2 - priv->allocation.x1;
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