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tap-action: Add TapAction, to handle mouse/touch tapping
TapAction is a GestureAction-subclass that handles clicks and tap gestures. It is meant to provide a replacement for ClickAction using GestureAction: • it handles events trasparently without capturing them, so that it can coexists with other GestureActions; • the ::tap signal is not emitted if the drag threshold is exceeded; • building upon GestureAction the amount of code is greatly reduced. TapAction provides: • tap signal, notifying users when a tap has been performed. The image-content example program has been updated replacing its ClickAction usage with TapAction. https://bugzilla.gnome.org/show_bug.cgi?id=683948
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@ -118,6 +118,7 @@ source_h = \
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$(srcdir)/clutter-stage.h \
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$(srcdir)/clutter-stage-manager.h \
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$(srcdir)/clutter-table-layout.h \
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$(srcdir)/clutter-tap-action.h \
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$(srcdir)/clutter-texture.h \
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$(srcdir)/clutter-text.h \
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$(srcdir)/clutter-text-buffer.h \
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@ -201,6 +202,7 @@ source_c = \
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$(srcdir)/clutter-stage-manager.c \
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$(srcdir)/clutter-stage-window.c \
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$(srcdir)/clutter-table-layout.c \
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$(srcdir)/clutter-tap-action.c \
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$(srcdir)/clutter-text.c \
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$(srcdir)/clutter-text-buffer.c \
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$(srcdir)/clutter-transition-group.c \
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142
clutter/clutter-tap-action.c
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142
clutter/clutter-tap-action.c
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@ -0,0 +1,142 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
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* Copyright (C) 2012 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emanuele Aina <emanuele.aina@collabora.com>
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*
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* Based on ClutterPanAction
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* Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
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* written by:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
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* Chris Lord <chris@linux.intel.com>
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*/
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/**
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* SECTION:clutter-tap-action
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* @Title: ClutterTapAction
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* @Short_Description: Action for tap gestures
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*
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* #ClutterTapAction is a sub-class of #ClutterGestureAction that implements
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* the logic for recognizing mouse clicks and touch tap gestures.
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*
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* The simplest usage of #ClutterTapAction consists in adding it to
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* a #ClutterActor with a child, setting it as reactive and connecting a
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* callback for the #ClutterTapAction::tap signal, along the lines of the
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* following code:
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*
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* |[
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* clutter_actor_add_action (actor, clutter_tap_action_new ());
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* clutter_actor_set_reactive (actor, TRUE);
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* g_signal_connect (action, "tap", G_CALLBACK (on_tap_callback), NULL);
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* ]|
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*
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* Since: 1.14
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-tap-action.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-gesture-action-private.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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enum
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{
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TAP,
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LAST_SIGNAL
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};
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static guint tap_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE (ClutterTapAction, clutter_tap_action,
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CLUTTER_TYPE_GESTURE_ACTION);
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static void
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emit_tap (ClutterTapAction *self,
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ClutterActor *actor)
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{
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g_signal_emit (self, tap_signals[TAP], 0, actor);
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}
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static void
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gesture_end (ClutterGestureAction *gesture,
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ClutterActor *actor)
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{
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emit_tap (CLUTTER_TAP_ACTION (gesture), actor);
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}
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static void
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clutter_tap_action_class_init (ClutterTapActionClass *klass)
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{
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ClutterGestureActionClass *gesture_class =
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CLUTTER_GESTURE_ACTION_CLASS (klass);
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gesture_class->gesture_end = gesture_end;
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/**
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* ClutterTapAction::tap:
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* @action: the #ClutterTapAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
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*
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* The ::tap signal is emitted when the tap gesture is complete.
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*
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* Since: 1.14
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*/
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tap_signals[TAP] =
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g_signal_new (I_("tap"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTapActionClass, tap),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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}
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static void
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clutter_tap_action_init (ClutterTapAction *self)
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{
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_clutter_gesture_action_set_threshold_trigger_edge (CLUTTER_GESTURE_ACTION (self),
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CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE);
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}
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/**
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* clutter_tap_action_new:
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*
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* Creates a new #ClutterTapAction instance
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*
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* Return value: the newly created #ClutterTapAction
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*
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* Since: 1.14
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*/
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ClutterAction *
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clutter_tap_action_new (void)
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{
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return g_object_new (CLUTTER_TYPE_TAP_ACTION, NULL);
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}
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102
clutter/clutter-tap-action.h
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102
clutter/clutter-tap-action.h
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@ -0,0 +1,102 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
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* Copyright (C) 2012 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emanuele Aina <emanuele.aina@collabora.com>
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*
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* Based on ClutterPanAction
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* Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
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* written by:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
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* Chris Lord <chris@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_TAP_ACTION_H__
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#define __CLUTTER_TAP_ACTION_H__
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#include <clutter/clutter-gesture-action.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_TAP_ACTION (clutter_tap_action_get_type ())
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#define CLUTTER_TAP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TAP_ACTION, ClutterTapAction))
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#define CLUTTER_IS_TAP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TAP_ACTION))
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#define CLUTTER_TAP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TAP_ACTION, ClutterTapActionClass))
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#define CLUTTER_IS_TAP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TAP_ACTION))
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#define CLUTTER_TAP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TAP_ACTION, ClutterTapActionClass))
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typedef struct _ClutterTapAction ClutterTapAction;
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typedef struct _ClutterTapActionPrivate ClutterTapActionPrivate;
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typedef struct _ClutterTapActionClass ClutterTapActionClass;
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/**
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* ClutterTapAction:
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*
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* The <structname>ClutterTapAction</structname> structure contains
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* only private data and should be accessed using the provided API
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*
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* Since: 1.14
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*/
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struct _ClutterTapAction
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{
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/*< private >*/
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ClutterGestureAction parent_instance;
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};
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/**
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* ClutterTapActionClass:
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* @tap: class handler for the #ClutterTapAction::tap signal
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*
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* The <structname>ClutterTapActionClass</structname> structure contains
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* only private data.
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*/
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struct _ClutterTapActionClass
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{
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/*< private >*/
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ClutterGestureActionClass parent_class;
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/*< public >*/
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gboolean (* tap) (ClutterTapAction *action,
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ClutterActor *actor);
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/*< private >*/
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void (* _clutter_tap_action1) (void);
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void (* _clutter_tap_action2) (void);
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void (* _clutter_tap_action3) (void);
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void (* _clutter_tap_action4) (void);
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void (* _clutter_tap_action5) (void);
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void (* _clutter_tap_action6) (void);
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};
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CLUTTER_AVAILABLE_IN_1_14
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GType clutter_tap_action_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_14
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ClutterAction * clutter_tap_action_new (void);
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G_END_DECLS
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#endif /* __CLUTTER_TAP_ACTION_H__ */
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@ -99,6 +99,7 @@
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#include "clutter-stage.h"
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#include "clutter-stage-manager.h"
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#include "clutter-table-layout.h"
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#include "clutter-tap-action.h"
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#include "clutter-texture.h"
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#include "clutter-text.h"
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#include "clutter-timeline.h"
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@ -1343,6 +1343,8 @@ clutter_table_layout_set_fill
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clutter_table_layout_set_row_spacing
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clutter_table_layout_set_span
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clutter_table_layout_set_use_animations
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clutter_tap_action_get_type
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clutter_tap_action_new
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clutter_texture_get_base_size
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clutter_texture_get_cogl_texture
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clutter_texture_get_cogl_material
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@ -100,6 +100,7 @@
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<xi:include href="xml/clutter-swipe-action.xml"/>
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<xi:include href="xml/clutter-rotate-action.xml"/>
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<xi:include href="xml/clutter-zoom-action.xml"/>
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<xi:include href="xml/clutter-tap-action.xml"/>
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</chapter>
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<chapter>
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@ -3483,3 +3483,20 @@ CLUTTER_PAN_ACTION_GET_CLASS
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ClutterPanActionPrivate
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clutter_pan_action_get_type
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</SECTION>
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<SECTION>
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<FILE>clutter-tap-action</FILE>
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ClutterTapAction
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ClutterTapActionClass
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clutter_tap_action_new
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<SUBSECTION Standard>
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CLUTTER_IS_TAP_ACTION
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CLUTTER_IS_TAP_ACTION_CLASS
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CLUTTER_TYPE_TAP_ACTION
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CLUTTER_TAP_ACTION
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CLUTTER_TAP_ACTION_CLASS
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CLUTTER_TAP_ACTION_GET_CLASS
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<SUBSECTION Private>
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ClutterTapActionPrivate
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clutter_tap_action_get_type
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</SECTION>
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clutter_state_get_type
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clutter_swipe_action_get_type
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clutter_table_layout_get_type
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clutter_tap_action_get_type
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clutter_text_buffer_get_type
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clutter_text_get_type
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clutter_texture_get_type
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@ -26,9 +26,9 @@ static int n_gravities = G_N_ELEMENTS (gravities);
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static int cur_gravity = 0;
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static void
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on_clicked (ClutterClickAction *action,
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ClutterActor *actor,
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ClutterText *label)
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on_tap (ClutterTapAction *action,
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ClutterActor *actor,
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ClutterText *label)
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{
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gchar *str;
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@ -105,8 +105,8 @@ main (int argc, char *argv[])
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g_free (str);
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action = clutter_click_action_new ();
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g_signal_connect (action, "clicked", G_CALLBACK (on_clicked), text);
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action = clutter_tap_action_new ();
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g_signal_connect (action, "tap", G_CALLBACK (on_tap), text);
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clutter_actor_set_reactive (box, TRUE);
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clutter_actor_add_action (box, action);
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