text: Unify conditions for visible cursor

We have a bunch of similar checks in various places, and they should all
be coalesced into one.
This commit is contained in:
Emmanuele Bassi 2015-11-30 13:45:45 +00:00
parent 3b6ed43edd
commit 388fe9b542

View File

@ -314,9 +314,9 @@ clutter_text_should_draw_cursor (ClutterText *self)
{
ClutterTextPrivate *priv = self->priv;
return priv->editable ||
priv->selectable ||
priv->cursor_visible;
return (priv->editable || priv->selectable) &&
priv->cursor_visible &&
priv->has_focus;
}
#define clutter_actor_queue_redraw \
@ -1614,9 +1614,6 @@ selection_paint (ClutterText *self)
guint8 paint_opacity = clutter_actor_get_paint_opacity (actor);
const ClutterColor *color;
if (!priv->has_focus)
return;
if (!clutter_text_should_draw_cursor (self))
return;
@ -2306,7 +2303,7 @@ clutter_text_paint (ClutterActor *self)
}
}
if ((priv->editable || priv->selectable) && priv->cursor_visible)
if (clutter_text_should_draw_cursor (text))
clutter_text_ensure_cursor_position (text);
if (priv->editable && priv->single_line_mode)
@ -2499,14 +2496,11 @@ clutter_text_get_paint_volume (ClutterActor *self,
/* If the cursor is visible then that will likely be drawn
outside of the ink rectangle so we should merge that in */
if ((priv->editable || priv->selectable) &&
priv->cursor_visible &&
priv->has_focus)
if (clutter_text_should_draw_cursor (text))
{
ClutterPaintVolume cursor_paint_volume;
_clutter_paint_volume_init_static (&cursor_paint_volume,
self);
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
clutter_text_get_paint_volume_for_cursor (text, &cursor_paint_volume);