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ClutterVirtualInputDevice: Add discrete scrolling
Add emitting of discrete scrolling events (such as mouse scroll wheel-like events). https://bugzilla.gnome.org/show_bug.cgi?id=784199
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@ -115,6 +115,19 @@ clutter_virtual_input_device_notify_keyval (ClutterVirtualInputDevice *virtual_d
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klass->notify_keyval (virtual_device, time_us, keyval, key_state);
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}
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void
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clutter_virtual_input_device_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source)
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{
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ClutterVirtualInputDeviceClass *klass =
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CLUTTER_VIRTUAL_INPUT_DEVICE_GET_CLASS (virtual_device);
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klass->notify_discrete_scroll (virtual_device, time_us,
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direction, scroll_source);
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}
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/**
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* clutter_virtual_input_device_get_manager:
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* @virtual_device: a virtual device
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@ -76,6 +76,11 @@ struct _ClutterVirtualInputDeviceClass
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uint64_t time_us,
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uint32_t keyval,
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ClutterKeyState key_state);
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void (*notify_discrete_scroll) (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source);
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};
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CLUTTER_AVAILABLE_IN_ALL
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@ -108,6 +113,13 @@ void clutter_virtual_input_device_notify_keyval (ClutterVirtualInputDevice *virt
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uint32_t keyval,
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ClutterKeyState key_state);
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CLUTTER_AVAILABLE_IN_ALL
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void clutter_virtual_input_device_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source);
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CLUTTER_AVAILABLE_IN_ALL
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ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
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@ -397,6 +397,57 @@ clutter_virtual_input_device_evdev_notify_keyval (ClutterVirtualInputDevice *vir
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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}
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static void
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direction_to_discrete (ClutterScrollDirection direction,
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double *discrete_dx,
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double *discrete_dy)
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{
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switch (direction)
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{
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case CLUTTER_SCROLL_UP:
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*discrete_dx = 0.0;
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*discrete_dy = -1.0;
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break;
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case CLUTTER_SCROLL_DOWN:
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*discrete_dx = 0.0;
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*discrete_dy = 1.0;
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break;
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case CLUTTER_SCROLL_LEFT:
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*discrete_dx = -1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_RIGHT:
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*discrete_dx = 1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_SMOOTH:
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g_assert_not_reached ();
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break;
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}
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}
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static void
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clutter_virtual_input_device_evdev_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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double discrete_dx = 0.0, discrete_dy = 0.0;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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direction_to_discrete (direction, &discrete_dx, &discrete_dy);
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clutter_seat_evdev_notify_discrete_scroll (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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discrete_dx, discrete_dy,
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scroll_source);
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}
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static void
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clutter_virtual_input_device_evdev_get_property (GObject *object,
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guint prop_id,
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@ -500,6 +551,7 @@ clutter_virtual_input_device_evdev_class_init (ClutterVirtualInputDeviceEvdevCla
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virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
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virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
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virtual_input_device_class->notify_keyval = clutter_virtual_input_device_evdev_notify_keyval;
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virtual_input_device_class->notify_discrete_scroll = clutter_virtual_input_device_evdev_notify_discrete_scroll;
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obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
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P_("ClutterSeatEvdev"),
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