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actor: Freeze property change notifications on destroy
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@ -5328,9 +5328,13 @@ clutter_actor_real_destroy (ClutterActor *actor)
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{
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ClutterActorIter iter;
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g_object_freeze_notify (G_OBJECT (actor));
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_next (&iter, NULL))
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clutter_actor_iter_destroy (&iter);
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g_object_thaw_notify (G_OBJECT (actor));
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}
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static GObject *
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