Change the proportional algorithm so stop moving the zoom region
when cursor is in a "padding region" at the edge of the screen.
(The padding region is a 10th of the screen at 2x zoom, and smaller
for higher zooms.)
Based on earlier versions from Jon McCann and Florian Muellner.
https://bugzilla.gnome.org/show_bug.cgi?id=629950
This basic point of this change is to avoid always creating a
hidden Clutter.Clone actor for the default present-but-not-active
zoom region. The position of the viewport and region of interest
are now stored in member variables, and the actors are only created
and updated when the region is active.
Other significant changes:
* Unused public functions are removed or made private
* The mouse tracking position is immediately updated when options
like the zoom are changed, not just on the next mouse motion.
* ZoomRegion.setROI() now updates the zoom, not just the position;
a FIXME is added to the D-Bus interface for a place where the
D-Bus interface contains duplicate possibly conflicting information
* Lens-mode is now only effectively off when the magnifier is
fullscreen, instead of actually modifying the member variable;
this makes things work properly when changing out of full-screen
mode.
* When the clamping to screen edges is turned on, we now immediately
clamp.
* The handling of setting the position to fullscreen as compared
to just setting the viewport to fullscreen is untangled.
https://bugzilla.gnome.org/show_bug.cgi?id=633582
The magnifier should be enabled/disabled via the appropriate
GSettings key - otherwise the setting gets out of sync with the
actual state of the magnifier.
https://bugzilla.gnome.org/show_bug.cgi?id=636151
The popup menus of application icons in both the dash and the app view
are positioned on the right of the icon. In the case of the dash this
results in the menu being displayed off-screen in RTL locales, so move it
to the opposite side instead.
https://bugzilla.gnome.org/show_bug.cgi?id=635645
In some circumstances, a boxpointer would draw itself with the arrow
partially overlapping the rounded corner, causing things to not line
up correctly. Don't do that.
And while we're at it, don't draw the pointer very very close to the
corner either, since it looks odd if the corner flows directly into
the arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=635393
Show a positional indicator where a new favorite will be added and
make the favorites re-orderable. Also allow the removal of favorites
using drag-and-drop according to the mockups.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Delegate the emission of the window-drag-begin/window-drag-end
signals to overview functions, as done already for other items.
This will enable objects to react to those signals without having
access to the workspace objects / the workspaces view.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Current mockups display all search results as icons as used by
application results, so change the default result display to use
iconGrid/BaseIcon. Remove the custom application results display,
as it is no longer needed.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Add the view selector and adjust the positioning of elements in the
overview. Unlike the old dash, the view selector is made public to
indicate that extensions may add additional views or search providers.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
As workspaces will appear as a particular view in the view selector,
merge WorkspacesControls and WorkspacesManager to control workspaces
and related controls, so that a single actor can be added to the
selector instead of positioning the elements from the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The new layout does no longer support view switching, so merge
GenericWorkspacesView and SingleView, and remove MosaicView.
Also rename or remove workspace properties and functions which
are now unused.
The grid will have a comeback with the new DND behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Being no longer an independent menu pane, both the toggle() and
close() functions are no longer needed, and the view's structure
can be simplified a bit.
Also update the style to fit into the view selector.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The view selector should only deal with view switching, so move the
logic to deal with search (find-as-you-type, cancelling a search,
navigating/activating results) into the SearchTab.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The view selector is a tabbed interface with a search entry. Starting
a search switches focus to the results' tab, ending a search moves the
focus back to the previously selected tab. Activating a normal tab
while a search is active cancels the search.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
With the new layout, search results will be displayed in an independent
view like window previews, applications and possible future additions;
it does not make much sense keeping it with the switching logic, so move
the code to its own file.
Also remove the dash-prefix from the relevant style classes.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The new dash implementation is a single-column vertical sidebar,
whose items are scaled dynamically to fit the available height.
If the height is still exceeded after scaling down to a minimum
item size, excess items are cut off.
The now unused old dash implementation is renamed to OldDash, as
its code will be used as a base for the new view selector element.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
As the button to add workspaces will move to the same position as
the new workspace drop area in drag mode, the latter is redundant
and can be removed.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Overlaying inactive workspaces with a gradient to fade out the actors
does no longer work when re-using the normal desktop background. If
we keep the current DND behavior, we probably want to implement a real
fade effect - for now, just remove the visually disruptive shadows.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
While scaling the desktop background with the window previews represents
workspaces quite intuitively, the approach is not without problems.
As window previews in the overview behave quite differently to "real"
windows, the representation of workspaces as miniature versions of
"real" workspaces is flawed. The scaling also makes the transitions
to and from the overview much more visually expensive, without adding
much benefit.
Leaving the background in place provides more visual stability to the
transitions and emphasizes the distinctive behavior of elements in the
overview.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The layout of recent mockups occupies the space previously reserved
for the info bar with the view selector. As the bar's purpose is
mainly to provide the user with feedback, it makes sense to use the
existing message tray facility instead of moving the bar elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The scrollbar is the main culprit for cluttered controls in the
linear view - all its functionality is already provided by the
workspace indicators, so it is save to remove the scrollbar in
order to clean up the interface.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
When the last message is older than SCROLLBACK_IMMEDIATE_TIME (1
minutes), show a timestamp in the middle, indicating the time it
was sent.
Use the same style for presence changes, but show them on the left.
https://bugzilla.gnome.org/show_bug.cgi?id=617228
NotificationDaemon-based notifications have markup in the banner/body,
but Telepathy-based notifications don't. (Eg, an XMPP message
containing "<b>foo</b>" should show up angle brackets and all, not as
bold.) Fix MessageTray.Notification to allow explicitly specifying
where there should and shouldn't be markup, and use that
appropriately.
https://bugzilla.gnome.org/show_bug.cgi?id=610219
According to the HIG we should use ellipsis when:
"Label the menu item with a trailing ellipsis ("...") only if the command requires further
input from the user before it can be performed. Do not add an ellipsis to items that only
present a confirmation dialog (such as Delete), or that do not require further input
(such as Properties, Preferences or About)"
So adjust the use of ellipsis to match that.
Pointed out by Michael Monreal.
We updated the normal devices part, but we forgot the part about
the primary device (possibly because it is not reported as such
in case it is fully charged). Update that as well, to avoid showing
weird GIcon serializations.
https://bugzilla.gnome.org/show_bug.cgi?id=635288
Reimplement UI without any indication of percentage or mutedness,
and whitout switches. The only interaction point is slider, but
it still supports mute changing for applications that track it,
and will react appropriately to external changes.
https://bugzilla.gnome.org/show_bug.cgi?id=634329
If the drag actor is destroyed as part of a drag target accepting it,
we were not calling ungrabEvents, meaning the mouse/keyboard remained
grabbed until you clicked somewhere to cancel it.
This fixes that without trying to improve the extremely confusing
control flow...
https://bugzilla.gnome.org/show_bug.cgi?id=635278
Previously, when snapping back a drag actor, we moved it back to its
original stage-relative position and scale. This worked fine if its
parent was still in the same place it was when the drag started, but
failed in cases like the linear workspace layout window drag-and-drop,
where dragging a window would "zoom out" its parent workspace, causing
the snapback to send it to the wrong place.
Fix this by instead snapping the actor back to "where the actor would
have been right now if it were still at its original scale and
position within its original parent actor" rather than "where it was
before the drag started"
https://bugzilla.gnome.org/show_bug.cgi?id=635272
Instead of hiding the drag actor temporarily to determine the actor
beneath it, make it invisible to picks while dragging using the new
shell_util_set_hidden_from_pick().
https://bugzilla.gnome.org/show_bug.cgi?id=634560
The code to draw the root background has now been moved into Mutter,
with added smarts to not draw obscured portions. Remove the old
version of the code and clone the Mutter background actor to draw
the background in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=634836
Add a "gicon" property so that a GIcon can be used instead of an
icon name, while still getting icon recoloring from the theme.
Also include a compatibility wrapper in libshell until GJS has
support for interface static methods.
https://bugzilla.gnome.org/show_bug.cgi?id=622451
gnome-volume-control-applet was renamed to gnome-sound-applet when
moved to the control-center module, so we need to check for both names
when identifying the legacy status icon.
It was decided at GNOME Summit that we would remove the invisible
setting until we have a better story for how it works with chat
and other sharing/messaging applications. We'd also need to
figure out how it relates to busy.
The action is far less common than powering off. It is mostly
used for performing system updates so the update tool should
offer the option directly. Also, currently the Shut Down option
dialog offers Restart anyway. We would like to keep the number
of entries in this menu as limited (close to 7) as we can.
Switch from St.TextureCache.load_named_icon() to using St.Icon for named
icons. Along with the advantage of getting colorization right for symbolic
icons, this allows moving some icon sizes into the CSS.
In the CSS, the system status icon size is changed to be 1em (=16px for the
default font size), at the request of the artists. See bug 613448.
https://bugzilla.gnome.org/show_bug.cgi?id=633865
gnome-settings-daemon has moved to GSettings for most settings, we
should adapt as well. The only remaining GConf key is for metacity
(visual bell).
https://bugzilla.gnome.org/show_bug.cgi?id=634693
Waiting for LookingGlass to close after calling St.set_slow_down_factor()
is annoying so divide the time for opening and closing by the slow-down
factor.
As popup menus now take focus for keyboard navigation, no application
is focused when activating the menu. Use the target application instead,
which keeps track of the application currently associated with the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=634103
Action names sometimes unintentionally overlap with icon names, so
we should only create icon buttons if the message tray source requests
it. For the notification daemon, this is done by setting the
'action-icons' hint on the notification.
The previous notification server capability used to advertise this
feature, "x-gnome-icon-buttons", has been removed in favour of the
new capability described in the notification spec, "action-icons".
https://bugzilla.gnome.org/show_bug.cgi?id=624584
We shouldn't hide the tray as quickly if the user might have left it
unintentionally, such as when moving the mouse over to a different tray item or
using the scroll bar in the chat notification.
https://bugzilla.gnome.org/show_bug.cgi?id=630767
This way the new modal level is independent of whatever may have been
happening before. Fixes a problem with status menus becoming active
again from inside the app switcher, etc.
Tray icons replaced by a shell version are automatically filtered
and never make to the tray container, but when removed by the client
we were still trying to remove them from the tray, causing a warning.
https://bugzilla.gnome.org/show_bug.cgi?id=633028
Each menu is a focus manager group, but there is also some explicit
focus handling between non-hierarchically-related widgets. Eg, to move
between menus, or from a menubutton into its menu.
https://bugzilla.gnome.org/show_bug.cgi?id=621671
The constructor was setting this.active to reflect the switch state,
which is wrong; this.active indicates whether or not the item is
highlighted.
https://bugzilla.gnome.org/show_bug.cgi?id=621671
Adding a "PopupMenuRadioButtonItem" wouldn't work well, because we'll
need radio-button indicators on multiple different styles of menu
item. Also, the current design draws the indicator in the menu item's
padding, so it's sort of special anyway. So just add support at the
BaseMenuItem level.
Also, redo the menu/menuitem padding so that all the horizontal
padding is in the menu item, or else the indicator dot will show up in
the wrong spot.
https://bugzilla.gnome.org/show_bug.cgi?id=631193
When there are menu items with right-aligned items, all the
right-aligned items should appear to the right of all the left-aligned
items.
Clutter doesn't have an equivalent of GtkSizeGroup, so hack something up
using ShellGenericContainer and some javascript.
https://bugzilla.gnome.org/show_bug.cgi?id=631193
Rename a few, and add Suspend and Restart, although currently they do
the same thing as Shut Down (ie, they bring up a dialog that lets you
do any of those three). This will be fixed later when we have the
in-shell modal dialogs for these features.
https://bugzilla.gnome.org/show_bug.cgi?id=631193
In the new mockups, the user menu icons are on the right, not the
left.
Also, get rid of the idea of optional icons; the design doesn't have
icons on those items, and there probably aren't going to be symbolic
versions of some of those icons anyway. So if the caller specifies
PopupImageMenuItem, then always show an icon, and just use regular
PopupMenuItems for the items that don't have icons in the current
design.
https://bugzilla.gnome.org/show_bug.cgi?id=631193
MutterWindow and MutterPlugin have been renamed to MetaWindowActor
and MetaPlugin, mutter_plugin_list_windows() to
meta_plugin_list_window_actors(). Adapt to those changes.
https://bugzilla.gnome.org/show_bug.cgi?id=632500
_volumeChanged should not update the icon if the sink is muted.
Fixes the case when shell is started with a muted sink (_mutedChanged
is called before _volumeChanged).
https://bugzilla.gnome.org/show_bug.cgi?id=632868
Although within St itself there are situations where the semantics of
these functions (return TRUE or FALSE and return the actual value in
an out parameter) is useful, it's mostly just annoying at the
application level, where you generally know that the CSS property is
going to specified, and there is no especially sane fallback if it's
not.
So rename the current methods to lookup_color, lookup_double, and
lookup_length, and add new get_color, get_double, and get_length
methods that don't take an "inherit" parameter, and return their
values directly. (Well, except for get_color, due to the lack of (out
caller-allocates) in gjs.)
And update the code to use either the old or new methods as appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=632590
Add volume control indicator which uses API from gnome-volume-control
to interact with PulseAudio and shows both input and output volumes.
Also adds a small wrapper around libcanberra in ShellGlobal, used by the
volume indicator to provide auditive feedback.
https://bugzilla.gnome.org/show_bug.cgi?id=629455
Right now if XDG_DATA_DIRS is set to have duplicate entries,
then the extension system will try to load all extensions
more than once.
This commit prevents an extension from getting repeatedly
loaded by checking if its uuid is already registered.
https://bugzilla.gnome.org/show_bug.cgi?id=632477
Tray icons control their own lifespan; they're not supposed to
disappear when you dismiss their notifications like non-trayicon
notification sources do.
https://bugzilla.gnome.org/show_bug.cgi?id=631042
Previously, when you clicked on a notification, it would call
this.source.clicked(), which would emit a 'clicked' signal on the
source, and then various other stuff would happen from there. This
used to make a little bit of sense, when clicking on a notification
was supposed to do the same thing as clicking on its source, but makes
less sense now, when clicking on the source itself *doesn't* call
source.clicked()...
Change it so that when you click on a notification, the notification
emits 'clicked' itself, and the source notices that and calls its
notificationClicked() method, and the various source subclasses do
what they need to do with that, and Source no longer has a clicked
method/signal.
https://bugzilla.gnome.org/show_bug.cgi?id=631042
Redo the way that the summary item expand/collapse animation works so
that the items all resize in unison so that when moving from one to
another, the summary area as a whole stays a constant width rather
than wobbling slightly.
(Also rename all references to the "minimum" summary item title width,
since it's not a minimum, it's just the width.)
https://bugzilla.gnome.org/show_bug.cgi?id=630546
This fixes the bug when the body would be missing from the expanded notification
that has a short body that used to fit in the one-line banner and is expandable
because it has action buttons.
We always want to add the banner to the body of an expandable notification,
unless the notification has custom content. We used to only do that when
creating this._scrollArea for the content. We should also do that when creating
this._actionArea .
https://bugzilla.gnome.org/show_bug.cgi?id=631566
It's possible that an item that was added to the summary got removed before
we had a chance to show the summary because the user has interacted with
the notification (e.g. clicked on an application ready notification). We should
not be showing the summary with an unchanged set of items in this case.
However, it is possible that multiple items were added to the summary before
we had a chance to show the summary, and only some of them got removed. In view
of this scenario, we can't just use a boolean flag to indicate if the summary
needs to be shown, but have to maintain an array of new summary items instead.
https://bugzilla.gnome.org/show_bug.cgi?id=630939
Environment.init() uses Shell.Global, which is not accessible outside
the mutter process; allowing to run the function when window.global is
undefined fixes the environment for tests.
https://bugzilla.gnome.org/show_bug.cgi?id=631091
Introduce Cairo-drawn sliders to be used in PopupMenus (for example for
volume). They are stylable to some extent (colors, border width, slider
height) and have the standard behaviour of a slider, except they are
completely modal (once you start dragging, all events are intercepted by
the slider, which thus is kept active and highlighted at all times).
They show numeric values between 0 and 1 (scaling must be performed outside)
and emit value-changed on button release, but no activate, keeping the
menu open.
https://bugzilla.gnome.org/show_bug.cgi?id=625029
PopupMenuManager now connects to the destroy signal of PopupMenu, so
that destroying a PopupMenu is now enough for removing it from the
relevant manager. Useful if menu come and go on-the-fly (like in
app views or sidebars).
https://bugzilla.gnome.org/show_bug.cgi?id=630914
Having the summary pop up automatically after a source icon has been
removed is pretty useless ("Hey, there was something interesting going
on, but you missed it and it's gone now, kthxbye").
https://bugzilla.gnome.org/show_bug.cgi?id=630939
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).
And update various callers to use the right flags.
Based on a patch from Matt Novenstern.
https://bugzilla.gnome.org/show_bug.cgi?id=621311
Both current design and new mockups use square icons. Currently this
is implemented by setting a fixed width and height in the CSS, which
does not work for the growing/shrinking items in the new sidebar.
By moving the assumption of square items into the code, the size will
adjust according to icon size, spacing, padding and font size if not
explicitly overwritten in the CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=625887
The current design features a sidebar where the icon size shrinks
automatically to fit more items. Add a setSizeManually parameter
to BaseIcon, which disables sizes read from CSS and allows to use
BaseIcon.setIconSize() to support this.
https://bugzilla.gnome.org/show_bug.cgi?id=625887
All mockups now use a representation for documents/places similar to
the one used for applications. Rename AppIcon to BaseIcon and move its
code together with WellGrid out of appDisplay to stress their general
usefulness.
https://bugzilla.gnome.org/show_bug.cgi?id=625887
The actor emitted by ShellTrayManager is now ShellTrayIcon, a subclass
of ShellGtkEmbed which has several properties on it which are (or will
soon be) useful to the shell.
Part of the rearranging to use ShellTrayIcon means that we now show
the ShellEmbeddedWindow before creating its ShellGtkEmbed, which
requires a few modifications to ShellEmbeddedWindow (notably, telling
it at construct time what stage it will be drawn on, since it needs to
know that before it has a ShellGtkEmbed now).
https://bugzilla.gnome.org/show_bug.cgi?id=608869
Resolve a notification's ShellApp before posting the notification, so
that notification sources now always have an app associated (assuming
they came from an app as opposed to the command line). Index sources
by PID rather than by appName (so that, eg, multiple calls to
notify-send now show up as separate sources).
For Sources that have an associated app, use the app's icon for the
source, rather than tracking the notification icon.
This change also lets us get rid of appNameMap, since we can just use
shell_app_get_name() now.
https://bugzilla.gnome.org/show_bug.cgi?id=629090
Previously we were hiding the banner label if the title was too long,
but this causes queue_relayout() warnings. Instead, just set its
opacity to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=629308
Introduce the Universal Access status indicator as designed, modeled
after the similar UI provided by g-s-d. This indicator allows the user
to change rapidly the keyboard and mouse behaviour (sticky keys, slow
keys, bounce keys, mouse keys), as well as the enabled ATs (magnifier,
screen reader, screen keyboard) and the HighContrast Gtk theme.
https://bugzilla.gnome.org/show_bug.cgi?id=624916
Adds class PopupSubMenuMenuItem, which is an item holding a submenu,
that is opened when the corresponding item is active, and is keyboard
and mouse navigable like its Gtk counterpart.
https://bugzilla.gnome.org/show_bug.cgi?id=623498
This patch allows the icon in PopupImageMenuItems to be changed at
any time, while preserving the item and all other properties (style,
signals) attached and without rebuilding the whole menu. This is useful
for images reflecting a dynamic status (e.g. cellular strength
indicator or battery level)
https://bugzilla.gnome.org/show_bug.cgi?id=623652
Modal dialogs slide back into the titlebar of the parent window when destroyed.
This looks weird if the parent window itself has been destroyed, so cancel the
effect in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=629560
Extend WellGrid with an optional rowLimit parameter and an accessor
function for the grid's items, then use it to replace the custom
container used to display the application search results.
Also adjust the spacing of the search results slightly to make it
consistent with the app well.
https://bugzilla.gnome.org/show_bug.cgi?id=622446
The keyReleaseEvent handler does not take into account that a
user might release Alt while still holding shift
(the keycode becomes Meta_L/R in that case).
The result is that the switcher stays open which is unexpected.
https://bugzilla.gnome.org/show_bug.cgi?id=629368
Override the new mutter preference /apps/mutter/general/attach_modal_dialogs
to attach modal dialogs to their parent window. Animate the modal dialogs
expanding from the top of the parent window. Slowly dim the parent window
after the dialog comes up.
https://bugzilla.gnome.org/show_bug.cgi?id=612726
This patch ensures the following notifications behavior:
- Urgent notifications that have long title or banner text are auto-expanded
correctly.
- Single-line notifications that have _expandNotification() called (e.g.
because the user mouses over to them), are treated as expanded, which means
they get fully expanded if they are updated with more content and the user
can escape them.
- The position of expanded notifications is updated when they are updated.
- Notification banner is shown again on the first line if it can fully fit
there after a notification is updated, even if it was previously hidden
because the notification was expanded and the old banner did not fully fit.
- New notifications are immediately hidden if the user mouses away from them.
- If a new notification is updated while it is shown, we extend the time it
will be shown.
- If a new notification is updated while it is hiding, we stop hiding it and
show it again.
- If a summary notification is updated while it is hiding, we let it finish
hiding and show a new notification with the updated information.
Implementation details:
- Single-line notifications now have 4px bottom padding instead of 8px, which
means that their height matches the tray height, they are fully shown in the
banner mode, and don't pop out by 4px when the notification is expanded.
- Notification keeps a flag that indicates whether it is expanded, updates
its expanded look when it is updated, and emits an 'expanded' signal
indicating that its layout has possibly changed. The message tray connects
to this 'expanded' signal when it is showing a notification in the expanded
state and updates the position of the notification accordingly when this
signal is received so that the notification is fully shown. This is better
than connecting to 'notify::height' signal on the notification bin, since
it results in fewer callbacks.
https://bugzilla.gnome.org/show_bug.cgi?id=617209
The Shell is the only user of the magnifier, so there's no
reason to keep using GConf for its settings. Since it's a
session-wide tool, use a distinct schema,
org.gnome.accessibility.magnifier, stored in
/desktop/gnome/accessibility/magnifier just like before.
Put these settings in a separate schema file for clarity.
Old enums in GConf were stored as integers, we now use the
facilities provided by GSettings to save them as strings,
and convert them to integers automatically thanks to the
mapping stored in the schemas. Remove hard-coded default values,
which we can get from the schemas.
https://bugzilla.gnome.org/show_bug.cgi?id=622414
Return a DND.DragMotionResult constant from delegate _handleDragMotion
methods as well as the existing return value from the drag monitor method dragMotion.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
Expanding notifications automatically just because they popped up where
the pointer is positioned distracts the user. It can also lead to a behavior
that is surprising to the user by, for example, making the user's input
switch to the notification's text entry box.
It is possible to expand a notification that popped up over the pointer
by mousing away from it and then mousing back in immediately.
https://bugzilla.gnome.org/show_bug.cgi?id=617209
We used to keep long titles ellipsized when a notification was expanded,
which was a bug. We now show them fully by line wrapping them.
Based on the original patch from Steven Van Bael.
https://bugzilla.gnome.org/show_bug.cgi?id=623970
We used 'bannerBody' flag to differentiate the case when we move the banner to
the body when the notification is expanded from the one when we don't do that
and only use the custom content set for the notification, as is the case for
Telepathy notifications. We also always cleared the content of the notification
on update when bannerBody was set to true.
Flag named 'customContent' reflects the use case for it more clearly. The
comments that accompany it were also updated and improved.
We now always add the banner text as the first element in the expanded
notification unless 'customContent' flag is set to true.
If the 'body' parameter is specified, we use it in addition to the banner
text. The earlier version of the code had a bug that resulted in the 'body'
parameter not being set only in the case when the 'bannerBody' was set to
true and the banner text had newlines in it.
https://bugzilla.gnome.org/show_bug.cgi?id=623970
The banner should not be appearing briefly when we are hiding the notification.
For that, we should only restore the opacity of the banner in popInCompleted()
when we are done hiding the notification. We do need to restore the opacity
in case the notification is updated and is shown in the banner mode again.
The banner should not be appearing briefly when we are showing the notification
in the summary mode. For that, we should not use the animation time to fade out
the banner in popOut() for summary notifications.
These two problems were particularly visible when the ANIMATION_TIME was increased.
https://bugzilla.gnome.org/show_bug.cgi?id=623970
In Clutter 1.2, clutter_event_get_keysym() ignored the state of the
Shift key. In 1.4, it does not, so we have to adjust our comparisons
accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=627782
The old calculation did not take into account the icon and the spacing
between columns. This resulted in the notifications that had a slightly
longer title/banner combination than could actually fit not being expandable.
The new calculation is done in _bannerBoxAllocate() so
that we don't need to hardcode which other elements are present.
https://bugzilla.gnome.org/show_bug.cgi?id=627985
A Source needs exactly one summary icon (which in the case of a
trayicon-based source won't even be just an image), but possibly many
notification icons, which may vary for successive notifications
(particularly in the case of NotificationDaemon notifications). So
differentiate these cases in the API.
https://bugzilla.gnome.org/show_bug.cgi?id=627303
The tray itself does not actually need them, and to make status icon
sources work correctly the NotificationDaemon will need to be tracking
its sources by two separate IDs, so the existing system won't work.
Also remove MessageTray.removeSourceByApp(), which is
NotificationDaemon-specific, and implement the functionality in
notificationDaemon.js instead.
https://bugzilla.gnome.org/show_bug.cgi?id=627303
The current search system uses the OR operator to concatenate search
terms. While results which are matched multiple times sort before
other matches, it is almost guaranteed that adding an additional term
to the search increments the number of results, which is rather
surprising.
https://bugzilla.gnome.org/show_bug.cgi?id=610955
When calling Notification.update, reuse the previous _bannerBox and
related labels (only changing the label content and relayouting), so
that the opacity set on popOut is preserved. As a consequence, updating
an opened notification no longer shows (or flicker) the banner at the
top.
https://bugzilla.gnome.org/show_bug.cgi?id=625502
The start date is shifted by a week if the day number of the month's
first day is smaller than the week start's day number. Probably the
only real world examples are months starting on a Sunday with locales
using Monday as start of week.
https://bugzilla.gnome.org/show_bug.cgi?id=625756
It is not obvious that only the icon is clickable to activate the
default action - in fact, with the area being that tiny, many don't
even know that notifications can be clicked.
Just extend the clickable area to the whole notification.
https://bugzilla.gnome.org/show_bug.cgi?id=613932
Adds class PopupSwitchMenuItem, which is a two-state switch similar
to those in system status indicators mockups. Also adds class Switch,
which represents the switch itself, in case it is useful somewhere
else.
https://bugzilla.gnome.org/show_bug.cgi?id=621880
In addition to already grabbing focus in the summary notifications,
we also want to grab focus in the new notifications when the user
hovers over them and expands them.
The notifications that expand automatically will only get focus once
the user hovers over them. The notifications that don't expand will
never grab focus because they don't need it.
Make sure that we toggle the way we grab focus when switching between
the overview and the main mode. This is necessary because, unlike
summary notifications that pop down when the user moves between the two
modes, new notifications keep being shown as long as the user hovers
over them or until they time out.
https://bugzilla.gnome.org/show_bug.cgi?id=617224
Because clicking on the summary item to have it display its notification
is a more deliberate action than hovering, we can now grab focus in that
notification. This makes chat notifications in the summary more convenient
to use because you don't need to click on the text entry there.
We pop down the notification when the user clicks anywhere outside of it,
triggers the overview, or the run dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=617224
This ensures that the summary appears when we are showing a new
notification and switch to the overview at the same time.
Another effect of this patch is that the summary is shown if the
user moves the mouse to the bottom right corner while a notification
is being shown, which is ok.
This patch adds the method "removeMenu" to PopupMenuManager, to allow
for removal of menus after they're inserted. In order to do this, it
needs to store along with the menu all the relevant signal connections,
that are disconnected when the menu is removed.
Also adds a parameter "position" to "addMenu", so that menus can added
in arbitrary order (in particular to reintroduce those which were removed).
This patch is intended towards dynamic menu users, like extensions for
application lists, docks, sidebars showing recent documents or favourites,
as well as advanced system tray implementations.
https://bugzilla.gnome.org/show_bug.cgi?id=622730
In GSettings, a change notification is generated immediately from context of the _set() call.
In GConf, The "value_changed" signal is emitted whenever the server
notifies your client program that a value has changed in the database (100% NOT from context of the _set() call).
https://bugzilla.gnome.org/show_bug.cgi?id=624296
We need to only connect to 'action-invoked' on notification once
when the notification is created. We were accumulating callbacks
otherwise, which resulted, for example, in the Rhythmbox skipping
through multiple tracks when the 'Next' button was hit.
Always be sure to destroy the notification when its source is
destroyed, which is the case when an action is invoked.
Note that in the future, we might not want to destroy the source
for some notifications when an action is invoked. For example,
it makes sense to keep Rhythmbox in the tray while the music is
playing and allow the user to use the controls from the summary
notification too.
Solved by splitting the base class (PanelMenuButton) in a separate
module, ui.panelMenu, which is meant to hold also other reusable
button classes.
https://bugzilla.gnome.org/show_bug.cgi?id=621705
The spinner animation moving from left-to-right to indicate a starting
application changes its direction on reaching the end of the movement.
Instead, keep the spinner at the right of the app name until startup
has finished.
https://bugzilla.gnome.org/show_bug.cgi?id=623687
We should not be showing the cursor in the search entry in the overview
if the user's input will be appearing elsewhere, such as in the run dialog,
in the Looking Glass console, or in the notification's response field.
"text-align" allows setting the alignment of text, with respect to
other lines and allocated space, without requiring a reference to
the ClutterText (which is private for most widgets).
If not specified, all text is left-aligned.
https://bugzilla.gnome.org/show_bug.cgi?id=622447
This is part of the design update for the message tray.
Source now takes an extra argument called 'title'.
All expanded message tray items are same width, which is determined by
the width of the item with the longest title, up to MAX_SOURCE_TITLE_WIDTH.
This is done so that items don't move around too much when one is expanded
and another one is collapsed.
https://bugzilla.gnome.org/show_bug.cgi?id=617224
While the contents of the left and right group in the panel are
flipped correctly, the groups themselves have to be swapped as
well. The location of the hot corner has to be corrected as well.
https://bugzilla.gnome.org/show_bug.cgi?id=622243
It has probably crossed the line to evil by a mile or so, but here
it is: a Tweener.slowDownFactor replacement used by all animations
without exception.
While at it, update Tweener to use the new setTimeScale() upstream
function instead of adjusting the timeline directly.
https://bugzilla.gnome.org/show_bug.cgi?id=622249
Use GSettings for all Shell configuration. GConf is kept to read
configuration from external programs (Metacity, Nautilus and Magnifier),
but ShellGConf is removed because it's mostly useless for the few calls
we still have. Also get rid of unused GConf code in ShellAppSystem.
A basic GConf schema is still used to override Metacity defaults and
configure Magnifier in a system-wide fashion. GConf is also used as
GSettings backend via the GSETTINGS_BACKEND environment variable.
All of this will be removed when these programs have been ported
to GSettings and able to use dconf.
GLib 2.25.9 is required. Schemas are converted to the new XML format,
and compiled at build time in data/ so that the Shell can be run from
the source tree. This also requires setting the GSETTINGS_SCHEMA_DIR
environment variable both when running installed or from source tree,
in src/gnome-shell.in and src/gnome-shell-clock-preferences.in.
https://bugzilla.gnome.org/show_bug.cgi?id=617917
The shell design says that upon launching an application,
no X window should have focus, and we should display an
animated launching indicator.
Implement this by in panel.js, keep track of the last started
application. If there isn't currently an X focus, show an animation
for the last starting application.
https://bugzilla.gnome.org/show_bug.cgi?id=598349
Canonical replaced status icons with libindicator based solutions,
which don't work in the shell environment. Force the distro-patched
versions to fall-back to upstream.
https://bugzilla.gnome.org/show_bug.cgi?id=621382
While zoomed out in drag mode, the workspaces at the left and right
of the active workspace are slightly transparent - when switching
workspaces, one of the transparent workspaces becomes the new active
workspace, but its opacity is not updated.
https://bugzilla.gnome.org/show_bug.cgi?id=620940
When in drag mode, the linear view raises a transparent actor
covering the entire stage. That way the view can handle events
like dragging items to the screen edges, but in order to not
disable any drop target not handled by itself, it duplicates
huge amounts of code from dnd.js.
Cleanup that mess by using the new drag monitoring support.
https://bugzilla.gnome.org/show_bug.cgi?id=620504
Sometimes it is desirable to be able to react to DND events that
happen outside a target actor's bounds, e.g. to implement reactive
screen edges. Add a simple interface which allows to hook into
drag motion and drop handling without jumping through ugly hoops.
https://bugzilla.gnome.org/show_bug.cgi?id=620504
The design calls for item to not appear abruptly, but not too slow
either - 100ms seems to be a good sweet spot for elements which are
supposed to appear "instantly".
Add a fade effect to the alt-tab popup and set the timings for other
fade effects to 100ms.
https://bugzilla.gnome.org/show_bug.cgi?id=621247
We query the transformed position and size of the popupMenu before actually showing
it which results into wrong positioning, when displaying it for the first time.
In case of the statusMenu this can even result into it being offscreen.
https://bugzilla.gnome.org/show_bug.cgi?id=621385
Add _st_actor_contains() in st-private for use within St, and
monkey-patch in a Clutter.Actor.contains() for use by javascript, and
then replace all the duplicate implementations with one or the other
of those.
https://bugzilla.gnome.org/show_bug.cgi?id=621197
Currently, we use 'gtk-yes', 'gtk-no' and 'gtk-media-pause' as
user status icons. It seems more logical to use the dedicated
icons from gnome-icon-theme instead.
https://bugzilla.gnome.org/show_bug.cgi?id=620374
First, we were passing an incorrect timestamp to
meta_display_focus_the_no_focus_window - fix that.
The invocation of set_focus_app to the started app there couldn't
really work, because (if the above call had worked) we'd get the
X reply *after* the started app.
What we need to untangle here is the distinction that's now made in
ShellApp between _STATE_STARTING and _STATE_RUNNING. A nice way to
start doing this is to rebase ShellWindowTracker to only be concerned
with app states. Concretely, the current "has windows implies
running" logic now lives just inside shell-app.c.
Rename the app-running-changed signal to be app-state-changed. This
will ultimately be useful so that inside the panel, we can track
the last started app.
https://bugzilla.gnome.org/show_bug.cgi?id=620899
Currently the workspaceSwitcher does not take the screen size into account
which could result into overflowing the screen.
Fix that but using Shell.GenericContainer instead of St.BoxLayout which takes
the monitor size into account when allocating.
https://bugzilla.gnome.org/show_bug.cgi?id=620404
Before adding a new entry to the history, we check that it does not
match the previous entry to cut down the number of duplicate entries.
Part of that condition is a check for a history length greater zero
to avoid an illegal negative index, with the side effect that nothing
is ever added while the history is empty.
https://bugzilla.gnome.org/show_bug.cgi?id=621123
As the design calls for smooth transitions whenever possible, use
a similar fade effect for the all-apps and more-docs menus as for
the panel menus.
https://bugzilla.gnome.org/show_bug.cgi?id=620775
When the app well doesn't contain any applications, it displays a placeholder text
to indicate that it's a drop target. When porting WellGrid from St.Bin to St.BoxLayout,
the call to set_child() to set the text was overlooked.
https://bugzilla.gnome.org/show_bug.cgi?id=617281
Currently, only the base style class is set in the constructor, the
style update according to the state of the represented app is deferred
until the actor is shown.
As existing icons are destroyed and recreated when the number of icons
changes, this behavior causes the icons of running apps to flicker if
CSS transitions are used.
Set the style directly in the constructor and update the code to not
delay style updates until the actor is shown - StWidget does defer
expensive calculations until the actor is mapped anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=620782
As the search entry captures the pointer when activated, the hover
state is not updated properly when the activation is cancelled
(either by clicking outside the entry or by hitting Escape).
Update the state manually in these cases.
https://bugzilla.gnome.org/show_bug.cgi?id=611095
Separate out the main app view into different sections based on the categories
in the desktop file. The configuration is done via gmenu and the desktop menu
specification, we set XDG_MENU_PREFIX="gs-" on startup, so that gmenu reads
gs-applications.menu, which we install.
There is no support for "submenus" - only the menus directly under
Applications will be displayed as categories.
https://bugzilla.gnome.org/show_bug.cgi?id=614131
Currently we only relayout when the screen size changes, this gets
the cases where a monitor gets added/removed but not when the primary
monitor changes.
We need to relayout on all monitor layout changes.
Remove ShellGlobal::screen-size-changed signal as it is no longer used, Gdk is
used to track changes now.
A ShellGlobal::gdk-screen property is added for this purpose.
https://bugzilla.gnome.org/show_bug.cgi?id=620377
In all the cases where we activate GNOME 2 UI, e.g. the shutdown
dialog, pop out of the overview. Otherwise, it's fairly broken
since you won't see the result of your action.
https://bugzilla.gnome.org/show_bug.cgi?id=620525
Currently we don't get any drop events for dual screen modes with a screen
at the right, and behave weird by hardcoding the screen size and 0 as drag
edges.
Fix that by spawning the drop group over the whole stage and take the primary monitors position and size into account in _handleDragOver.
https://bugzilla.gnome.org/show_bug.cgi?id=620378
This patch adds ISO week dates to the calendar. Week dates are an
often used feature in business and government offices. Can be turned
on through gconf, off by default.
https://bugzilla.gnome.org/show_bug.cgi?id=603532
When dragging windows in linear view, the workspace zooms out to
allow moving the window to other workspaces. Enable the same
behaviour for items dragged from the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=618055
While zoomed out, the workspaces view's drop target spans the entire
monitor to implement reactive screen edges. When a drop event is not
handled by the view, an attempt is made to pass it on down the stack,
but it doesn't work properly. Fix it by iterating the target's parents
as well.
Also improve the code which translates dnd coordinates to target
positions.
https://bugzilla.gnome.org/show_bug.cgi?id=619203
Ignore the fullscreen flag when we are in the overview,
otherwise we might up not showing actors like the panel even though
they have visibleInOverview set to true.
https://bugzilla.gnome.org/show_bug.cgi?id=619693
Add events when we start preparing a frame and finish preparing
a frame. (In addition to measuring property-updating overhead, this allows
us to see the interval between finishing preparing a frame and starting
painting the frame, which is the relayout time.)
https://bugzilla.gnome.org/show_bug.cgi?id=619515
Currently, the drag and drop code assumes that on a successful drop
the target will either consume the drag actor or that it is otherwise
OK to destroy the actor.
As the drag behavior for window preview was changed, dropping a preview
on the dash now results in the preview being swallowed - to fix, add an
option to restore the actor in case of a successful drop as well.
https://bugzilla.gnome.org/show_bug.cgi?id=619203
The activities overview is not a place where we expect users to
interact with a specific application, so showing the application
menu there is misleading.
https://bugzilla.gnome.org/show_bug.cgi?id=618479
There are some places in the code where we use both fixed positioning
and CSS. Currently we use either a combination of ClutterGroup and StBin,
or we uses StBoxLayout with fixed positioning. Replace those with the new
StGroup container.
https://bugzilla.gnome.org/show_bug.cgi?id=613907
First, simply set the ellipsize flag on the application menu labels.
Next, rework how we lay out the panel components so that the center
box is always centered and constrains the left and right, rather
than pushing it around.
Previously, as part of making the shell not obviously explode if
one had a lot of tray icons, we allowed them to push the clock over.
Instead, go back to just failing in this case; we need to exile legacy
tray icons, not be slightly less ugly.
https://bugzilla.gnome.org/show_bug.cgi?id=592640
SwitcherList.actor is no longer a St.BoxLayout but a
GenericContainer now, so the hack in AppSwitcher._getPreferredHeight is no
longer needed (it is called with the correct width now).
https://bugzilla.gnome.org/show_bug.cgi?id=613194
Switch from having separate METRICS and METRIC_DESCRIPTIONS objects
in a perf module to a single METRICS array. This is done so the
perf module can define the units for each metric.
In addition to improving the output in the web interface, the purpose
of having units is to give some clue about how to pick from multiple
values from different runs. In particular, with the assumption that
"noise" on the system will increase run times, for time values we want
to pick the smallest values, while for "rate" values, we want to pick
the largest value.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
When SHELL_PERF_OUTPUT is set, instead of just dumping out the metrics, dump
a more complete report with:
- Event descriptions
- Metric descriptions and value
- Event log
Helper functions shell_perf_log_dump_events() and shell_perf_log_dump_log()
are added to ShellPerfLog to support this. The gnome-shell wrapper is adapted
to deal with the changed report format.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
Add gnome-shell options:
--perf-iters=ITERS"
Numbers of iterations of performance module to run
--perf-warmup
Run a dry run before performance tests
Make a successful run of a performance test return 0 not non-zero,
and handle the difference between that and a 0-exit in normal
usage (meaning replaced) in the wrapper.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
Add some basic statistics for allocated memory based on mallinfo(),
and use that to define two metrics:
usedAfterOverview: bytes used after the overview is shown once
leakedAfterOverview: additional bytes used when the overview is
shown a second time.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
We want to be able to summarize the behavior of the shell's
performance in a series of "metrics", like the latency between
clicking on the Activities button and seeing a response.
This patch adds the ability to create a script under perf/
in a special format that automates a series of actions in the
shell, writing events to the performance log, then collects
statistics as the log as replayed and turns them into a set
of metrics.
The script is then executed by running as gnome-shell
--perf=<script>.
The 'core' script which is added here will be the primary
performance measurement script that we use for shell performance
regression testing; right now it has a couple of placeholder
metrics.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
To support scheduling performance-measurement scripts that want to run
a number of actions in series, add shell_global_run_at_leisure() to run
a callback when all work is finished.
The initial implementation of this is not that accurate: we track
business in Tweener.js via new shell_global_begin_work(),
shell_global_end_work() functions, and we also handle the case
where the main loop is continually busy.
https://bugzilla.gnome.org/show_bug.cgi?id=618189
We don't need to reposition the menu every time its button is
allocated; we can just stick it in the right place when we pop it up
(which is guaranteed to not be during a layout cycle).
(This means that now we won't reposition the menu if the button
moves/resizes while the menu is already popped up, but it's not clear
that we'd want it to anyway, since that could easily result in the
user selecting the wrong item, etc.)
Also, we don't need to override the menu's width any more, so remove
that.
https://bugzilla.gnome.org/show_bug.cgi?id=619113
* Align the icons inside text
* Add application name to Quit
* Fade in/out the menu
* Drop some padding around the edges
* Add padding around the separators
* Use a gradient for separators
https://bugzilla.gnome.org/show_bug.cgi?id=618460
Per design discussion, change things back so that when choosing
an individual window, we raise only that window. However
when we select an application, raise all windows.
A behavioral change required to clearly differentiate these
is that when the window thumbnail list is popped up, it no
longer has the first window selected by default. Therefore
the user has to explicitly press the down arrow or use the
mouse to enter individual window selection mode.
https://bugzilla.gnome.org/show_bug.cgi?id=617959
The ShellGlobal initialization performs several actions like connecting
to the X server, ensuring directories exist, etc., that are problematic
because we were creating the object even when running the binary for
introspection scanning. During compilation we may not even have X11
available in e.g. autobuilder type environments, and it's just a
bad idea to connect even if we do.
Avoid this by deferring creation of the ShellGlobal object
until the plugin is actually started.
Now that we're initializing things later, remove the connection to
screen changes, and initialize cached ShellGlobal state at the point
when the plugin is set. The root pixmap actor is now sized initially
on creation too. Instead of relying on screen-size-changed being
emitted on startup, explicitly invoke _relayout().
https://bugzilla.gnome.org/show_bug.cgi?id=618371
Fetch the names of the user's "subscribed" contacts, and use the
SimplePresence interface to watch for available/away/busy/etc messages
and create notifications for them.
Currently we display notifications when switching between "available"
and "offline"/"extended away", but when switching between "available"
and "away"/"busy" we just add the information to the chat window
without popping up a notification, to avoid spamming the user with
"Bob's screensaver activated" messages.
https://bugzilla.gnome.org/show_bug.cgi?id=611613
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
It was previously possible to add a workspace above the maximum workspaces
limit by dragging an item to the "add workspace" button or using the middle
mouse button click.
Provide the user with feedback in the info bar when it is not possible to create
a new workspace or remove the current workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
This ensures that we launch the new instance of an application on the newly
added workspace in the grid view, in which we don't make the newly added
workspace active by default.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
Allow using the middle mouse button to open a new instance of an
application on a new workspace. The middle mouse button function
can be achieved by clicking the left and right mouse buttons
together with a two buttons mouse or holding Ctrl while clicking
with a single button mouse.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
Adds the ability to create one or more zoom regions that show magnified or
enhanced views of the desktop. The magnifier provides options for:
* magnification factor,
* four mouse tracking modes common to screen magnifiers,
* positioning the magnified view in one of four screen location, or full screen,
* crosshairs to accentuate the position of the mouse,
* user preferences persistence via GConf (schemas in
.../data/gnome-shell.schemas).
* a DBus API to allow other processes to drive the magnifier as a service.
https://bugzilla.gnome.org/show_bug.cgi?id=595507
Currently there is no way for the user to cancel a workspace drag action,
which means the user has to complete the drag action before and move back
to the other workspace manually afterwards.
So cancel the drag action when the user stops.
https://bugzilla.gnome.org/show_bug.cgi?id=618062
Using a horizontal St.BoxLayout for calendar container forces
width-for-height layout on the St.Table child. Since St.Table
is naturally width-for-height, this can trigger bugs and is,
at best, a bit ineffecient. Use a St.Bin instead since we don't
need any BoxLayout features.
https://bugzilla.gnome.org/show_bug.cgi?id=618104
A single window that does not need to be scaled down, should be centered
and not placed at the bottom.
To avoid blurryness window positions should be pixel aligned.
https://bugzilla.gnome.org/show_bug.cgi?id=617827
Some of the workspace view controls are hidden when the number of
workspaces is one (view toggle button, scroll bar in single view).
Use a fade effect instead of showing/hiding the control abruptly.
https://bugzilla.gnome.org/show_bug.cgi?id=613456
When adding/removing workspaces in linear view, both workspaces and
scrollbar movement are animated, but the size of the scrollbar handle
changes abruptly. It is more consistent to animate the size change
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=613456
Add keys for customizing the panel clock to the gconf schema and make
the clock use them. The settings are copied from gnome-panel's clock
applet, excluding all location/weather/appointment/... keys. In addition,
'internet' is no longer a supported value for the format key.
https://bugzilla.gnome.org/show_bug.cgi?id=600276
In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:
Stage
*Magnifier
UI group
Window group
Chrome group
Overlay group
Alt tab
App display
Chrome
...
This allows a magnifier actor to clone and magnify the UI group. The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
When a dropped window is accepted by a workspace in linear view, it
is moved to the new workspace. After that, the view zooms back in on
the original workspace, resulting in the moved window disappearing
from the user's sight.
Change this rather unexpected behavior, so that a successful drop
triggers a switch to the new workspace. This also improves consistency
with drops on the (+) area.
https://bugzilla.gnome.org/show_bug.cgi?id=617785
Centralize the update of actor visibilities (overlays, shadows,
off-screen workspaces). Adjust the way scrolling is handled so
that it works correctly with removed workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Activate empathy when clicking on a chat icon by asking the
ChannelDispatcher to open the conversation in the default handler.
Also, remove the Approver and Handler for now, since until
telepathy-logger is stable, this means Empathy won't see (and log)
those conversations. This means that empathy's blinky status icon is
back; we'll have to do something else about that.
https://bugzilla.gnome.org/show_bug.cgi?id=611610
While the extension system already uses an XDG location (XDG_CONFIG_HOME),
other components use the deprecated $HOME/.gnome2 directory.
Replace both with XDG_DATA_HOME - the existing data (app usage stats,
looking glass history and extensions) is not migrated to the new location.
https://bugzilla.gnome.org/show_bug.cgi?id=617555
Previously we used a ClutterGroup containing a second ClutterGroup for
the non-visibleInOverview actors. Redo it using a single
ShellGenericContainer, and use set_skip_paint() to hide the
non-overview chrome when the overview is visible.
Also fix up the default values for trackActor().
https://bugzilla.gnome.org/show_bug.cgi?id=608667
If a notification is about to hide, but the user has moved the mouse
towards it, let it stick around for another second (and so on, until
the mouse either reaches the tray and causes it to be pinned, or stops
moving the mouse toward it).
https://bugzilla.gnome.org/show_bug.cgi?id=610071
Figure out if the banner is too long to fit as soon as the
notification's style is set, rather than waiting until allocation
time, since it's bad to add new table rows during allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=611612
Cache avatars to avoid having to re-download them every session.
We use a cache format that is compatible with empathy's, but we don't
actually use empathy's. This could be changed if we wanted.
https://bugzilla.gnome.org/show_bug.cgi?id=614974
This change doesn't actually affect anything visibly, but
using the absolute coordinates of our allocation box in allocate()
is wrong; we should be positioning our children at 0,0 and using
width/height as a reference.
https://bugzilla.gnome.org/show_bug.cgi?id=616951
This patch combines several high level changes which are conceptually
independent but in practice rather intertwined.
* Add a "state" property to ShellApp which reflects whether it's
stopped, starting, or started. This will allow us to later clean
up all the callers that are using ".get_windows().length > 0" as
a proxy for this property
* Replace shell_app_launch with shell_app_activate and shell_app_open_new_window
A lot of code was calling .launch, but it's signficantly clearer
if we call this ".open_new_window()", and later if we gain the ability
to call into an application's menu, we can implement this correctly rather
than trying to update all .launch callers.
* Because ShellApp now has a "starting" state, rebase panel.js on top of
this so that when we get a startup-notification sequence for an app
and transition it to starting, it becomes the focus app, and panel.js
cleanly just tracks the focus app, rather than bouncing between SN
sequences. This removes display of non-app startup sequences, which
I consider an acceptable action in light of the committed changes
to startup-notification and GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=614755
We can't use gdk_display_get_pointer/gdk_window_get_pointer from gjs
when XKB is active. We already had a wrapper that did the
get-modifier-state part of that, but some places also need the
get-pointer-location part of it. So update our wrapper to return both,
and update js code to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=613428
The original window dnd code needed to track whether or not the
pointer was in the clone. Some later rewrite made this unnecessary,
but we were still keeping track anyway.
When the notificaionBin has an odd width this could result into
loosing pixel aligment (and ugly looking font).
As the notification is already reactive make it non reactive and
remove the use of garvity.
https://bugzilla.gnome.org/show_bug.cgi?id=614702
Also reorganizes the notification layout to use an StScrollView; very
tall notifications are now scrolled instead of just taking up more and
more of the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=608999
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The actual changes to shell-menu.[ch] are pretty minimal; most of the
changes there are just style/spacing/indentation.
Also, removed shell_menu_append_separator() since it wasn't needed;
the separators would already have been behaving as intended just
because they were non-reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The check in _windowsRestacked checks for
windows[i].x >= primary.x
and
windows[i].x <= primary.x + primary.width
(likewise for y).
This is wrong because a fullscreen window on the secondary screen is likely
to have windows[i].x == primary.x + primary.width which means that the checks
for _both_ screens would be valid, but the first one would win due to
the "break;" statement.
But here the window isn't really on the primary but on the secondary one.
Fix that by using < instead of <= for those checks.
https://bugzilla.gnome.org/show_bug.cgi?id=614509
Moving to St.Table introduced a regression that resulted in the height
of Places section to only depend on the height of the left column.
This could result into some bookmarks not being displayed at all because
there are not enough items in the left column to allocate the needed height.
Fix this by removing the St.BoxLayout actors and add the items directly to
the table.
https://bugzilla.gnome.org/show_bug.cgi?id=614144
Notify() was calling setApp() unconditionally after attempting to
determine an application. However, determining the application can
fail (for example, when notify-send is used) and resulted in an exception
being printed.
Rather than having the notificationBin, summaryBin, and
summaryNotificationBin span the whole width of the screen and just
align their children to the right spot, set their anchor_gravity
appropriately, set their anchor point correctly, and let their width
vary with the width of their child.
Fixes the fact that the area to the left and right of an expanded
notification was reactive, because the notificationBin was invisibly
covering it.
https://bugzilla.gnome.org/show_bug.cgi?id=612072
Currently manual dnd mode is used with St.Clickable to avoid messing
up its internal state with a pointer grab. To avoid code duplication,
move this special handling into dnd.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
While most of the code already is CSS stylable, the two-colum setup
is still done using Big.Box with hard coded spacings. Port those
remaining parts to St.Widget, so that all spacings can be adjusted
by the theme.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
The POPUP_LIST_SPACING constant was used for the AltTabPopup.actor's padding,
AltTabPopup.actor's spacing and SwitcherList._list's spacing.
Switch to CSS and remove the constant.
https://bugzilla.gnome.org/show_bug.cgi?id=613195
Left-clicking an app icon and holding the button used to pop up the
app menu, but regressed when rewriting appDisplay.
Restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=609013
Clicking the eject button in the places display always triggers an
unmount action. In some cases like USB drives or DVDs, eject makes
more sense - it is also consistent with nautilus' behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=613405
After closing a window, the remaining previews are repositioned
after a timeout; when it is called while the user zooms a preview,
the window positions get all messed up, so postpone the positioning
in this case until the zoom ends.
https://bugzilla.gnome.org/show_bug.cgi?id=613536
The hover rewrite added a freeze/thaw_notify to
st_clickable_leave_event() (to match the one already in
st_clickable_enter_event()), which broke code in two places that
assumed "pressed" would still be TRUE when "hover" changed to FALSE.
Fix that by exposing the "held" property as well.
St.Widget's new "hover" property takes reactive children into account
when deciding whether or not the pointer has actually left the actor,
so it works better than the code that used to be here.
https://bugzilla.gnome.org/show_bug.cgi?id=610726
If track-hover is set, update the hover property automatically, and
the "hover" pseudo class to match, as StClickable used to do. (Remove
the corresponding code in StClickable). Tweak the tooltip handling to
use track-hover, which also makes it slightly more reliable in the
presence of reactive children, etc.
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
When the user runs the same command as the last one saved there
is no need to save it again, otherwise we the history might end
up having lots of dupes which makes searching for an old command
harder.
https://bugzilla.gnome.org/show_bug.cgi?id=613731
Using a clone for the drag actor causes the animation into
the final position not to work as expected; instead use
the newly added DND parameters to change the original
drag actors size and opacity. (This reverts the change in
011db9f).
Since we are using the original actor, we have to be careful
not to change it during the drag, so don't actually position
dragged window actors in Workspace.positionWindows().
https://bugzilla.gnome.org/show_bug.cgi?id=613367
Gjs now removes user_data arguments for callbacks - the existing
code still works because all user_data arguments are unused and
at the end of the argument list, but it's a lot prettier to remove
them.
Currently, the workspace objects are destroyed and recreated on
view switches. Instead, keep the objects around and reparent the
workspace actors on view switches.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Depending on screen size and pointer position, the scroll bar used
to switch the active workspace in linear view may not be a convenient
target, so allow dragging the desktop as an alternative.
https://bugzilla.gnome.org/show_bug.cgi?id=610892
DND from the places section broke with 1c4c3afb when St.Label was
replaced with St.Button.
To fix, replace St.Button with St.Clickable and use a fake_release
when starting a drag.
https://bugzilla.gnome.org/show_bug.cgi?id=609218
Currently we use two buttons to toggle between the different views,
one of them always being redundant.
Fix that by only use one button that changes it's style depending on
the current view.
https://bugzilla.gnome.org/show_bug.cgi?id=610801
When an unmount operation fails, the only feedback given currently
is an exception on stderr. Use the infoBar to display an error
message and allow the user to retry the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Currently the infoBar's button will always read "Undo" - sometimes
a different label makes more sense, so allow to optionally set the
label to something else.
https://bugzilla.gnome.org/show_bug.cgi?id=612200
Instead of setting a fixed size in the CSS which only works well
with a limited range of screen resolutions, assign a relative
size in the code.
While this takes away some flexibility from theme authors, it is in
line with most elements in the overview (workspaces area, dash).
Also expose the menu panes vertical alignment, so that more-apps aligns
to the workspaces area's top and more-docs to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=610872
Limit the AppSwitcher to the screen size by either downscaling or
scrolling.
We scale the icons down up from 96, 64, 48, 32 to 22 and start scrolling
if we still fail to fit on screen.
The thumbnail box is shifted to either left or right, when failing to
fit we scroll here to.
To prevent from being offscreen at the buttom we adjust the thumbnail
height to fit.
The old positioning logic is replaced with a ShellGenericContainer to
implement a custom allocation system.
https://bugzilla.gnome.org/show_bug.cgi?id=597983
As the repositioning after closing a window preview is delayed, it is
possible that the timeout is triggered while leaving the overview. In
that case the previews move to the new overview position and are changed
abruptly to the original window position when the overview zoom is done.
To prevent this, disconnect the handler when leaving the overview.
Rename WorkspacesViewSwitch to WorkspacesControls and let it manage
all workspace controls. Do not destroy and recreate the controls bar
actor on each view change, but add it to the overview once and let it
update itself.
https://bugzilla.gnome.org/show_bug.cgi?id=610189
Hide the original actor during a grab, and create a new
clone. This is easier than trying to ensure we maintain
the state of the original window clone.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
The way we were loading data into a CoglTexture, then pulling it out
and manipulating it on the CPU, then loading it back into a texture
was a bit lame.
Clean things up a bit here by loading directly into the CPU, doing
the fading, then creating a texture.
Also cache the faded data in StTextureCache.
https://bugzilla.gnome.org/show_bug.cgi?id=612759
Having StDrawingArea use ClutterCairoTexture causes circularity
problems with sizing - StDrawingArea wants to use its allocation for
the size of the texture, but ClutterTexture wants to use the size of
the texture to determine the requited size.
Avoid this by making StDrawingArea directly use Cairo and CoglTexture;
while doing this, the API is changed a bit for simplicity and to
match our use case:
- Instead of clutter_cairo_texture_create(), we have
st_drawing_area_get_context() to retrieve an already created
context. This can only be called in the ::repaint signal.
- The ::redraw signal is changed to ::repaint so we can have
st_drawing_area_queue_repaint() that doesn't collide with
clutter_actor_queue_redraw()
- ::repaint is now emitted lazily when painting the actor rather
than synchronously at various different points.
https://bugzilla.gnome.org/show_bug.cgi?id=611750
Currently clicking on an empty spot on the workspace actors switches to the workspace, this has a side effect that when for some reason (like using a touchpad),
the user misses the window he intends to open he will end up with the currently focused window instead.
Disable this behaviour if more than one window is open (in that case the user has to explicitly target a specific window).
https://bugzilla.gnome.org/show_bug.cgi?id=610868
Support completion on files and folders in the run dialog and launch
the default application when activated. Assume a path relative to the
home directory if execution as command fails and the input doesn't start
with a slash.
Removed workaround for relayout of error messages.
https://bugzilla.gnome.org/show_bug.cgi?id=611209
We used to set this._notificationRemoved to false in _hideNotification().
However, the user focusing on the associated application can result in the
source being removed while the notification is hiding, in which case
this._notificationRemoved was set to true and never unset. This resulted in
the next notification only showing up briefly and hiding. Moving setting
this._notificationRemoved to false to _hideNotificationComplete() fixes this
behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=611122
The top part of the application pane closes the pane, while outside
the menu only the workspace area accepts clicks for closing the pane.
Let the user close the pane by clicking anywhere outside the menu, but
not inside.
https://bugzilla.gnome.org/show_bug.cgi?id=611641
When closing windows in the window picker, the remaining windows
move to their new positions, which prevents the user from performing
additional actions in the picker until the animation stops and the
user adjusts to the new layout.
Instead we try to be smart and delay the repositioning, either until
the pointer stops moving or until it leaves the workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=611167
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
These variables were computed strangely; through cancellation
they'd end up being negative 1/2 the width/height of the actor,
so just use that directly.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
The current check looks at whether there was some am/pm suffix in the
localized time; however in some cases (locales) that does not seem to
work. this version instead checks whether the localized versions of 05:00 and
17:00 start with the same two digits; if not, it's probably a 24h clock.
https://bugzilla.gnome.org/show_bug.cgi?id=603488
The previous commit broke activation when selecting an actor
from a custom renderer. Fix this by explicitly defining a method
activateSelected on the search renderer.
Switch to using an application icon as per design.
We need to drop the 4 pixels padding to ensure we fit 3 icons.
There was a typo where getVisibleCount should have been getVisibleResultsCount.
https://bugzilla.gnome.org/show_bug.cgi?id=610740
When workspaces slide in/out in mosaic view, they may cross with the
workspace controls, which looks pretty weird.
Also adjust the vertical spacing in the grid view so that the grid height
matches the workspace height in the linear view.
https://bugzilla.gnome.org/show_bug.cgi?id=610350
When figuring out where to position window previews, use the clone's
position instead of the the original meta window. There shouldn't be
a difference when entering the overview, but it makes the motion when
opening/closing new windows in the overview tinier and more predictable.
https://bugzilla.gnome.org/show_bug.cgi?id=611167
Fading the application icon required the texture to have already been
loaded, which was normally the case since we create icons for apps
in the well and browser; but when finding an app not from there,
the cogl-texture for the icon might not be available.
Fix this by watching for the texture and fading when it appears.
https://bugzilla.gnome.org/show_bug.cgi?id=611288
Because we were setting the "fixed-position-set" property
on the internal label, its width/height requests weren't
being accounted for in the size request of the overall box.
The way we were hooking up to notify::allocation was hacky; do
this correctly by simply implementing a container.
https://bugzilla.gnome.org/show_bug.cgi?id=611288
Currently the picker displays information on the hovered actor's
position and the object itself. Adding style id and class of
StWidgets to the displayed information can be very helpful for
identifying a particular actor or code segment.
https://bugzilla.gnome.org/show_bug.cgi?id=611211
When the currently focused app sends a notification while in the overview,
the corresponding source icon is not removed when the overview is left.
It does make some sense to treat the overview transition the same as a
normal focus change, so we should update the summary view accordingly.
When a notification is updated by the application, the corresponding
app in its source is lost, so it is no longer possible to switch to
the application by clicking either the notification or the summary icon.
As the associated application of a source never changes, it appears safe
to leave it alone on notification updates.
https://bugzilla.gnome.org/show_bug.cgi?id=610820
Source icons are no longer needed to inform the user about events
having occured in a particular application when (s)he activates the
window - treat that case just as if the user had clicked the source
icon.
https://bugzilla.gnome.org/show_bug.cgi?id=610494
Right now notifications are expandable if the length of bannerText
exceeds the notification's width - however, if bannerText contains
newlines, it should be expandable regardless of the length.
https://bugzilla.gnome.org/show_bug.cgi?id=610549
When leaving the overview by hitting escape or super, all windows animate
to their original positions. Zoomed windows are kept above others until
the animation ends, then the focused window is brought to the front; as
this looks odd if the zoomed window does not have focus, cancel the zoom
in that case before leaving the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=609243
While zooming, a window clone is reparented to the stage and thus cannot
be destroyed automatically by the "parent" container. To prevent the clone
and the corresponding overlay from leaking, we enforce destroying the clone
with the workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=609243
We are planning to add Empathy-specific features in the message tray, but in the
meantime we handle Empathy notifications received through the notification daemon
so that their behavior is closer to the eventual design, which is how it was before
we started associating applications with a single source and enabled notification
replacement.
Use the "appName" parameter in notifications to identify the source
rather than the id - use the latter to enable update and removal of
individual notifications as laid out in the desktop notification spec.
This is a rebase of the patch by Florian Müllner.
Add a 'vshadow' property to StScrollView, which, when turned on,
overlays gradient shadows on the top and bottom of the StScrollView.
Turn this on for the StScrollView used for the app browser.
https://bugzilla.gnome.org/show_bug.cgi?id=609604
Changes notifications like:
XChat: Private message from: danw (GimpNet) blah...
to
danw: blah blah blah blah
(the "XChat" being unnecessary since there's already an xchat icon
there anyway.)
https://bugzilla.gnome.org/show_bug.cgi?id=608915
Make the width of the workspace switcher dynamic in order to make it have the same proportions as the actual screen.
Call redraw after adding indicator to stage to avoid warning.
https://bugzilla.gnome.org/show_bug.cgi?id=610049
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Inform the user about demands attention events using the messagetray.
Clicking on the notification icon moves the user to the window.
It differentiates between newly started apps and windows of already running apps, by showing different banners for this cases.
It is based on Jon Nettleton's "window attention" extension.
https://bugzilla.gnome.org/show_bug.cgi?id=610594
WindowOverlay has two actors, both with custom style properties, which
share a common _onStyleChanged() handler. This is not a problem when
entering the overview, because the actors' parent (the workspaces group)
is hidden while the actors are added. However, when windows are added to
the workspace while in the overview (e.g. when opening a new window or
dragging a window from one workspace to another), adding the first actor
to the workspaces group triggers a style-changed signal - the handler
then calls st_widget_get_theme_node() on both actors, which triggers a
warning as the second actor has not been parented yet.
https://bugzilla.gnome.org/show_bug.cgi?id=610279
If the notification body contains '&' it ends up empty and a warning
about an invalid entity is printed on stderr, so our escape code must
handle ampersands as well.
https://bugzilla.gnome.org/show_bug.cgi?id=607375
Right now, the summary starts popping up when the overview has been
shown and starts to disappear when the overview is hidden. Instead,
animate the summary during the overview transition.
https://bugzilla.gnome.org/show_bug.cgi?id=610520
Unify the style of <delegate>.destroy() methods to only contain a
call to <delegate>.actor.destroy() and handle additional cleanup
in a _onDestroy() signal handler.
https://bugzilla.gnome.org/show_bug.cgi?id=609454
Instead of deleting workspaces immediately, animate the removal - it may
be useless eye-candy, but it's pretty sexy nonetheless ...
More seriously, the animation improves consistency with both workspace
additions and the mosaic view.
https://bugzilla.gnome.org/show_bug.cgi?id=609673
Currently the width of the gaps between workspaces in both linear
and mosaic view are defined as constants. Move these to the theme's
CSS instead.
https://bugzilla.gnome.org/show_bug.cgi?id=609673
Reorganize the code to break up positioning into:
1) updating workspace object's scale and position
2) applying the updated parameters to the workspace actor
3) scrolling the view to a particular workspace
4) handling dragging of the scroll bar
With these cleanups, it becomes much easier to fix
the following issues:
- use animations consistantly instead of doing hard breaks
for some actions and smooth transitions for others
- snap to the closest workspace when scrolling stops
(https://bugzilla.gnome.org/show_bug.cgi?id=607823)
- fix the regression of the zoomFromOverlay animation when
the selected app is on another workspace
(https://bugzilla.gnome.org/show_bug.cgi?id=609081)
https://bugzilla.gnome.org/show_bug.cgi?id=609673
This way, clicking a message tray icon while the overview is open will
close the overview when activating its window.
Remove some other overview-related activation code which is now
redundant.
Also, remove calls to "global.get_current_time()" when calling
Main.activateWindow, since it's unnecessary (activateWindow will call
it itself if you don't pass in that arg).
https://bugzilla.gnome.org/show_bug.cgi?id=609765
Previously, every time _updateState was called, it would make some
change, and so it was necessary to very carefully set up all the calls
to it, to ensure it was always called at exactly the right time. Now,
instead, we keep a bunch of state variables like "_notificationState"
and "_pointerInSummary", and potentially multiple timeouts, and
_updateState looks at all of them and figure out what, if anything,
needs to be changed.
By making the rules about what causes changes more explicit, it will
be easier to change those rules in the future as we add new
functionality.
Also, update the rules a bit, so that notifications can appear while
the summary is visible, and the summary only shows after a
notification if the summary has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=609765
Fallback icons (i.e icons < requested size) cause the box in the switcher
to be a smaller rectangular item instead of the normal sized square one.
Fix that by putting the icons in a St.Bin with the correct size.
https://bugzilla.gnome.org/show_bug.cgi?id=609777
Currently, activating a search result always opens a new window. Change
this behavior, so that if an application has open windows, the most
recently used one is activated instead.
Also change the implementation of dnd of search results to allow providers
to treat results activated via dnd differently.
https://bugzilla.gnome.org/show_bug.cgi?id=610027
Previously the banner was only promoted to the body if it got
truncated, but the banner was *always* hidden when expanding the
notification. This meant a message with a short banner, plus
notification buttons, would have no banner text visible when it was
expanded. Fix that.
https://bugzilla.gnome.org/show_bug.cgi?id=606755
As desktop icons don't have any purpose in the overview (except for
distracting the user), fade them out when entering the overview.
Unfortunately, the fading effect affects performance, therefore hide
icons directly when there are maximized windows on the desktop.
https://bugzilla.gnome.org/show_bug.cgi?id=600999
This adds some meaningful functionality to the notification icons in the tray
and in the notification pop-up and allows to switch to the application that
sent the notification.
We get the application from the notification context and set it on the source
for the notification.
Replace the current workspace switcher popup (which is still the old metacity popup), with a clutter based one, which fits better into the overall shell design.
https://bugzilla.gnome.org/show_bug.cgi?id=609187
Currently the window-added and window-removed callbacks in
main.js:_onWorkspaceSwitched access the first parameter as metaWindow object,
but in fact the first one passed is the workspace (metaWorkspace).
Fix it by using the second parameter instead (which is a metaWindow object).
https://bugzilla.gnome.org/show_bug.cgi?id=609521
Currently the check in chrome.js checks if a window is on the
primary screen by checking its coordinates, width and height.
This check misses the case where windows just set
_NET_WM_FULLSCREEN without changing their position and
size (examples are Flash and ooimpress's presentation window).
Fix this by separating the check for fullscreen windows from the
override redirect one, and only check whether the window is
anywhere on the primary screen in the fullscreen case.
https://bugzilla.gnome.org/show_bug.cgi?id=597271
Currently the messagetray opens up everytime the user hits the bottom of the screen.
To avoid this "opening by accident" this patch changes the behaviour so that:
1) It only opens when there is a notification showing or
2) When the user hits the summary area (assuming he wants to interact with it)
Includes fixes from https://bugzilla.gnome.org/show_bug.cgi?id=607244#c17https://bugzilla.gnome.org/show_bug.cgi?id=607244
Make the framerate, file extension and gstreamer pipeline used by the
screencast recorder configureable using gconf.
This patch does not change the defaults, it justs provides a way for
the user to override them.
https://bugzilla.gnome.org/show_bug.cgi?id=608995
Animate an expanding ripple from the hot corner using multiple
scaling copies of a PNG of a single ripple. The idea here is to
give the user a clue as to what happened.
Based on initial version implemented live at MIT IAP GNOME Shell
intro session; thanks to all the attendees for coming!
https://bugzilla.gnome.org/show_bug.cgi?id=609135
The design document states:
"Animate the action as shrinking into or being consumed by the Activities Item"
This makes it clear what happens to the window (i.e it doesn't vanish but can be brought back by going to the overview).
https://bugzilla.gnome.org/show_bug.cgi?id=609079
We need to return the "thing that is being dragged" from
getDragActorSource() so that dnd.js can figure out the right
relationship between the dragged object and cursor.
https://bugzilla.gnome.org/show_bug.cgi?id=607351
- Handle non-uniform child heights properly - use a constant
grid size as the maximum of all child heights; with the
previous code, the children might not line up in the two
columns and the last item could be lost if the second column
was taller than the first column.
- Call set_skip_paint(child, false) on children that we do
want visible to override any previous hiding of that child.
- Correctly handle the DashDocDisplay not being allocated at 0, 0;
children should be allocated starting at 0, 0, not at origin
of the allocation box passed in.
- Remove an unused skipPaint variable.
https://bugzilla.gnome.org/show_bug.cgi?id=608801
- add some spacing between buttons
- move controls closer to the workspaces view (we'll need that space
for the message tray)
- fix the look of the scrollbar background
- adjust sizes of theme images
- some general CSS cleanup
https://bugzilla.gnome.org/show_bug.cgi?id=607872
This helps illustrate that expired notifications move to the summary view.
Animate the separate components of the message tray individually
as in http://www.gnome.org/~mccann/shell/mockups/20090630-demo
Based on the patch from Florian Müllner.
'workspace_relative' is used in workspace.js, not in workspacesView.js
Change a couple strings to have single quotes instead of double quotes to indicate that
they don't need to be translated.
When using the scroll wheel on the workspace indicators in single view,
make them use the same interpretation as the scrollbars: scrolling up
moves to the previous workspace, scrolling down to the next one.
https://bugzilla.gnome.org/show_bug.cgi?id=607824
Matching the 20091114 mockup, the default workspace view
is now a scrollable horizontal list, with a control to
switch between this and the previous grid view.
https://bugzilla.gnome.org/show_bug.cgi?id=593844
With the above preference set to true, the home and desktop entries
both represent the same location. Hide the desktop icon in that case
to avoid redundancy.
https://bugzilla.gnome.org/show_bug.cgi?id=606922
Added signal 'screen-size-changed' to ShellGlobal.
Connect to this signal in main.js and run the _relayout() method.
If Overview or calendar are visible when this signal emit, they will be hiding.
https://bugzilla.gnome.org/show_bug.cgi?id=584526
Make the event blocking done by Lightbox optional - leave it activated
when displaying the run dialog, but deactivate it when highlighting
windows in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=602774
The run dialog crashes when PATH contains non-existing directories (some
distros seem to do that ...).
Fix by filtering those out before setting up file monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=606418
This bug happened because the thumbnail box was only maxed, not set to 256x256.
Standard window thumbnails would max out only the width to 256. Having a window with
its height greater than its width meant that the height would max out, but not the
width, causing thumbnails to look uneven.
https://bugzilla.gnome.org/show_bug.cgi?id=604963
Until now LookingGlass could only be closed using the Escape
key when the Evaluator class was active, as the relevant code
was associated to the text input field; this moves it into a
global event handler instead which works everywhere in LG.
We need to set the positions after the animation ends (and
fadeIn starts), not before when allocation is changed.
As the window may still be in motion when the overlay is
repositioned, it is safer to pass the calculated values
as parameters.
https://bugzilla.gnome.org/show_bug.cgi?id=602598
Consumer documentation will live at http://live.gnome.org/GnomeShell/Extensions
In terms of implementation; basically we load extensions from the well-known
directories. Add a GConf key to disable extensions by uuid. There is a new
option --create-extension for the gnome-shell script which takes a bit of
interactive input, sets up some sample files, and launches gedit.
No extensions UI in this patch; that will come later.
https://bugzilla.gnome.org/show_bug.cgi?id=599661
The high level goal is to separate the concern of searching for
things with display of those things; for example in newer mockups,
applications are displayed exactly the same as they look in the
AppWell.
Another goal was optimizing for speed; for example,
application search was pushed mostly down into C, and we avoid
lowercasing and normalizing every item over and over.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
The distinction between the inactive and running was silly; just
have one class which can handle both running states. However for
a future search patch, we do want a separation between an icon which
just has icon + name + glow, and a well icon which does the menu
integration.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
We has poor performance if we try to allocate hundreds of actors;
a bit more ideally, we'd keep pulling as much as we can, but really
no one should have more than 50 in the list as is now except on
unreasonably large screen sizes.
In the future we should change this to be pull-on-demand thing
in a chunked fashion.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Rather of calling .exists() synchronously for all documents, use
ShellDocSystem's async API to only stat docs we're showing.
Use the doc opening functionality in ShellDocSystem.
Also, more intelligently do redisplay(); don't recreate actors
for recent docs if we already have one for that URI. We may
need more intelligent caching here; if e.g. just the associated
application changes, we should probably reread the info.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Previously we had various things watching for notify::mapped so
we could be more lazy about updating non-visible actors, but it
was fairly ad-hoc.
The deferred work system unifies these callbacks, and also adds
a timeout so that we don't delay changes arbitrarily; this way we
avoid a storm of work if you stay out of the overview for a while,
then go in.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
The altTab.js and app well code weren't sharing really
any functionality anymore; un-merge the appIcon code back
into appWell, and have a simple icon + text display for
altTab.
Port AppWell to St and CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=602131
StClickable replaces ShellButtonBox. Reduce the number of
button-like things by deleting button.js.
To do so, add CSS style for the actitivies button.
https://bugzilla.gnome.org/show_bug.cgi?id=602131
It's nicer to have ShellDrawingArea as a St widget so it can
participate more cleanly in CSS styling, such as queuing a redraw
automatically on style changes, and allowing subclasses to use
CSS styling.
https://bugzilla.gnome.org/show_bug.cgi?id=602131
Some applications show a confirm dialog before closing, which the close
button happily ignores.
Detect newly created windows which are transient for the window we try to
close and switch to them.
https://bugzilla.gnome.org/show_bug.cgi?id=602532
We had previously been leaving the scaled workspace at a non-integral
position which didn't look obviously ugly, but now that we're
constraining the popup pane to the workspace size, we really need
to ensure that we're using integral positions here.
https://bugzilla.gnome.org/show_bug.cgi?id=601854
We need to check if the display actor is an instance of Shell.OverflowList
or St.BoxLayout to use the appropriate function for getting its child
with a given index.
Rather than the popup panes taking up the whole non-panel height,
constrain them to the height of the workspaces, which is also the
"dash content area".
https://bugzilla.gnome.org/show_bug.cgi?id=600734
Mostly a straightforward porting of style code to CSS, except
that various bits of other code referenced a few GenericDisplay
constants, so those needed to be ported as well.
Add some padding at the top between the close button and the items.
Center the text and description.
https://bugzilla.gnome.org/show_bug.cgi?id=600734
It's very convenient to drill down through object properties and
be able to see exactly which portion of the screen those actors
correspond to, without trying to guess with the inspector tool.
Commit 94bd6f1718 introduced a trick
where we only do the heavy lifting for "redisplay" when we're mapped.
However, the search system wants to get the count of matched items,
and control the visibility of the display based on that. This introduces
a circularity; avoid it by forcing the search to do a redisplay.
In the future we should avoid this by separating out the "get matched
things for search" from "display list of things".
https://bugzilla.gnome.org/show_bug.cgi?id=600890
Places is one of the dash sections and it should be included in search results.
Factor out the code for getting and updating the information about places from
Places to PlacesManager.
Introduce PlaceInfo class that contains information about the place and can be
used by classes that display it in different ways. Rename classes so that their
names are consistent with corresponding classes in appDisplay.js and
docDisplay.js
https://bugzilla.gnome.org/show_bug.cgi?id=599125
This make it is easier for the user to figure out on which workspace the
windows are. For instance, terminals related to various activities and put on
different workspaces were previously displayed as an uniform list, with no
visible distinction between the ones from the current workspace and the others.
Now they are physically separated by a thin gray line.
This is also consistent with the way applications are displayed in the
AppSwitcher.
https://bugzilla.gnome.org/show_bug.cgi?id=597944
If we're not mapped, only queue up a redisplay. This avoids
e.g. changes in recent documents such as saving a file in GEdit
causing a lot of blocking I/O in the shell (we need to make
recent loading async as well).
https://bugzilla.gnome.org/show_bug.cgi?id=599560
First, fix a problem where though we intended to request a minimum
height of 0 for the docs content, we were actually requesting
spacing for all items.
On low resolution screens, we were still attempting to allocate
an item even when we were given 0 height.
https://bugzilla.gnome.org/show_bug.cgi?id=596984
For the purposes of determining which application is focused, don't
skip "uninteresting" windows. The old get_focused_window code
was used for usage tracking, but here we want reliable application
association.
Also convert a .text= to .set_text that was missed with the last
patch.
https://bugzilla.gnome.org/show_bug.cgi?id=599206
The two parts were mapping windows to applications, and
recording application usage statistics. The latter part
(now called ShellAppUsage) is much more naturally built on top of
the former (now called ShellWindowTracker).
ShellWindowTracker retains the startup-notification handling.
ShellWindowTracker also gains a focus-app property, which is
what most things in the shell UI are interested in (instead of
window focus).
ShellAppSystem moves to exporting ShellApp from more of its
public API, rather than ShellAppInfo. ShellAppSystem also
ensures that ShellApp instances are unique by holding
a hash on the ids.
ShellApp's private API is split off into a shell-app-private.h,
so shell-app.h can be included in shell-app-system.h.
Favorites handling is removed from ShellAppSystem, now inside
appFavorites.js.
Port all of the JavaScript for these changes.
https://bugzilla.gnome.org/show_bug.cgi?id=598646
Previously, we had ShellAppInfo, which contains fundamental
information about an application, and methods on ShellAppMonitor
to retrieve "live" information like the window list.
AppIcon ended up being used as the "App" class which was painful
for various reasons; among them that we need to handle window
list changes, and some consumers weren't ready for that.
Clean things up a bit by introducing a new ShellApp class in C,
which currently wraps a ShellAppInfo.
AppIcon then is more like the display actor for a ShellApp. Notably,
the ".windows" property moves out of it. The altTab code which
won't handle dynamic changes instead is changed to maintain a
cached version.
ShellAppMonitor gains some more methods related to ShellApp now.
In the future, we might consider changing ShellApp to be a GInterface,
which could be implemented by ShellDesktopFileApp, ShellWindowApp.
Then we could axe ShellAppInfo from the "public" API and it would
return to being an internal loss mitigation layer for GMenu.
https://bugzilla.gnome.org/show_bug.cgi?id=598227
If we had a pending search processing, finish it when the user
activates the entry.
This is a small conceptual change; the large diff is simply
moving the search implementation (unedited otherwise) from
an anonymous inline to a named function so it can be called
sanely in _activate.
https://bugzilla.gnome.org/show_bug.cgi?id=598111
POTFILES.in was missing some files.
"Activities" is not easily translatable into some languages, e.g. Russian,
so suggest using the word for "Overview" instead.
The down arrow is shown when an application with more than one
window is selected, but the window list is not always displayed.
This patch fixes the fact that the arrow was not hidden when one
focus an app with a single window when coming from an app with
multiple windows, if the window list was not displayed.
https://bugzilla.gnome.org/show_bug.cgi?id=597791
When we get a ClutterModifierType from Clutter, it might contain
bits not in the enumeration. See bug 59771 for a similar problem
with GdkModifierType.
Add a wrapper Shell.get_event_state() around clutter_event_get_state()
to mask these bits out and only return approved bits.
https://bugzilla.gnome.org/show_bug.cgi?id=597735
When tweening the overview in, tween it to appear on the correct
position of the primary monitor, not at (0,0); position
the 'backOver' actor to cover all monitors properly.
Reported by Rui Matos
https://bugzilla.gnome.org/show_bug.cgi?id=597721
Being able to display all applications in a category based on the search
string with a category name is generaly useful.
Prepare all the applications that match a search term based on their
category name up-front.
Remove unused this._appCategories and a call to non-existing
itemInfo.get_categories()
gdk_display_get_pointer() sometimes returns values for the mask that
aren't part of the GdkModifierType enumeration, which gjs doesn't like
(bug 597292). Work around that by adding a C wrapper that strips out
the extra flags.
https://bugzilla.gnome.org/show_bug.cgi?id=597559
Before we were badly leaking AppIcons by not disconnecting from the
window signal handlers when our actor got destroyed. This caused
us to repeatedly re-sort the windows for each AppIcon that
had ever been displayed with obvious bad consequences.
Besides simply chaining the signals to the lifetime of the AppIcon
actor, we also only do the sorting if we're mapped. This decreases
the amount of work to do in the not-mapped case.
https://bugzilla.gnome.org/show_bug.cgi?id=597120
Add a "size" parameter to allow changing the AppIcon size, and then
simplify the constructor by taking an object with parameters like
gobject-introspection constructors do, rather than taking a large
number of miscellaneous arguments.
https://bugzilla.gnome.org/show_bug.cgi?id=597498
For some unknown reason we were connecting to app-added and
app-removed on ShellAppMonitor in the AppDisplay class, which
never made any use of the data. Simply don't connect to those
signals for now. In the future we should have AppDisplay
be using the AppIcon class which will more correctly handle
dynamic changes.
In the AppWell, avoid doing the full relayout until we're
actually mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=597169
Add String formatting by extending the String object with a
format method.
Now we can do stuff like "Text: %s, %d".format(somevar, 5)
This is required for proper translation of some strings.
https://bugzilla.gnome.org/show_bug.cgi?id=595661
This slightly changes the behaviour of the alt+tab window, this way:
when using alt-tab on a workspace that contains two or more windows from
the same window, the application selected when hitting alt+tab is the
currently selected application, but the highlighted window is the next
one.
Intended goal is to make it easier to cycle around windows of the same
application while not having to cycle through all the applications first.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
By sorting the windows in the current workspace first, we ensure that
when using alt+tab to switch windows, we will pick a window on the
active workspace as the default focused window for the application if
the application has at least one window on the current workspace (that
is, if it is on the left of the app switcher separator).
This makes the behaviour of alt+tab more predictable for the user, as
an user will expect alt+tab to switch to the window he/she can see right
now rather than the one on the workspace he just left (presumably to do
something else on the workspace he's currently on).
https://bugzilla.gnome.org/show_bug.cgi?id=590563
Currently we use 0xefefefff as a background color for non ARGB tray icons,
which looks out of place (i.e does not fit the panel's background gradient).
Change it to 0x0b0b0bff to fix that.
https://bugzilla.gnome.org/show_bug.cgi?id=597148
We were actually showing a menu on button 3 before, but only
through a chain of coincidences. This patch explicitly supports
it and makes sure we show it immediately rather than after
a timeout. Pass the activating button in so that we only pop
down on that button.
https://bugzilla.gnome.org/show_bug.cgi?id=596371
Also have inactive applications pop up a menu.
Add/Remove from favorites is now in the menu.
Concatenate the favorites/not-favorites instead of having a gap only
if you happened to have a not-divisible-by-4 number of favorites.
https://bugzilla.gnome.org/show_bug.cgi?id=596371
This makes a visible distinction between the apps that only have minimized
windows on the current workspace and the ones that have no window on the
workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
This allows defining some custom policy for size allocation.
Currently, the minimum width is always used, but it can be tweaked
afterwards when a sizing policy has been defined.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
We shouldn't show all sections each time the search is updated because that
breaks viewing search results for a single section and flickers headers for
sections with no results.
Fix displaying documents in the document browse and refreshing the selection
when the results have changed.
Make sure we are passing the appropriate flag to _redisplay() in GenericDisplay.
Make sure we set this._appsStale to true if there was a change in the
applications set.
Don't call _refreshCache() from the AppDisplay constructor.
Don't short-circuit the call to _refreshCache() from _redisplay() on initial load.
Rename _redisplayFull() to recreateDisplayItems() and remove adding an
actor to the actual result list in _addDisplayItem() because we redo adding the
actors to the list in _redisplayReordering() anyway to ensure that we add
them in the right order.
Based on a patch from Colin Walters.
Following the idea expressed in bug 590563 by mccann ("Minimized or
hidden applications should appear at the end of the list"), we should
also put applications that have no visible window in the active
workspace at the end of the alt-tab window list, after apps which have
minimized windows in the active workspace.
Miscellaneous fixes from review:
- Distribute calendar.js and the interactive test
- Make the pointless protection against leap seconds actually work
by starting in the middle of the day so that forward/back always
move a day.
- Use a variable instead of an inline '8' to know where to start
when removing old day actors.
- Remove a stray comment from the test
https://bugzilla.gnome.org/show_bug.cgi?id=596432
Make the calendar reactive and handle scroll events to change the month.
(GtkCalendar and hence the old gnome-panel calendar supported this and
it is apparently a handy way to flip through months.)
The padding is moved from the CalenderPopup to the Calendar so that the
scroll region extends all the way to the edge of the popup.
https://bugzilla.gnome.org/show_bug.cgi?id=596432
Previously, we initialized actor stacking order from the return
value of global.get_windows() once, which is defined to be in
stack order. However it was not updated later. Furthermore,
the way stackAbove was called from onAnimationComplete in
WindowClone was highly dubious, since there are lots of animations
which apply to the clones, and we want the stacking to be right
all of the time, not when some animation completes.
Fix this by connecting to 'restacked' on the screen and syncing
the clones.
I also snuck in another bugfix here; we weren't disconnecting
from the 'showing' signal handler, which had various bad
consequences.
https://bugzilla.gnome.org/show_bug.cgi?id=596263
js/ui/calendar.js: Generic calendar widget
tests/interactive/calendar.js: Basic test of the calendar
js/ui/panel.js: Add a pop-down from the clock that shows a
calendar widget. The pop-down is not menu-like to allow the user to
interact with an application while looking at the calendar.
gnome-shell.css: Add theming for calendar, calendar popup, and for
buttons on the panel
https://bugzilla.gnome.org/show_bug.cgi?id=596432
Remove the StTable specific methods to add actors:
st_table_add_actor()
st_table_add_actor_with_properties()
Since they shadow the generic ClutterContainer add_actor() method,
and patch in our add() convenience function as we do for
StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=596811
Instead of using "Monospace", pick the users configured monospace font
name up from GConf. (This is a nice touch, but is more done here to
demonstrate that we can do it rather than for any great utility.)
https://bugzilla.gnome.org/show_bug.cgi?id=591245
* Style aspects like colors and fonts are moved into gnome-shell.css.
* Scrolling is adding using StScrollView.
Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
ShellTheme replaces both StStyle and ccss_stylesheet_t.
The interface StStylable is replaced by usage of ShellThemeNode.
A concrete node class allows some significant optimizations of property
inheritance that would have been much more difficult to achieve with
the highly abstract pair of StStylable and ccss_node_t.
Some operations that were previously on StStylable (like the
::style-changed signal) are directly on NtkWidget.
Custom properties are no longer registered as param-specs; instead you
call directly into shell theme node to look up a length or color:
shell_theme_node_get_length (theme_node, "border-spacing", FALSE, &spacing);
The dependency on libccss is dropped, while preserving all existing
functionality and adding proper parsing and inheritance of font properties
and proper inheritance for the 'color' property.
Some more javascript tests for CSS functionality are added; workarounds for
a CSS bug where *.some-class was needed instead of .some-class are removed.
https://bugzilla.gnome.org/show_bug.cgi?id=595990
Install and distribute gnome-shell.css and theme images. They are moved
down from $datadir to $datadir/theme to avoid a weirdness where we have
images in $datadir and then also in $datadir/images.
(Also moved in the source tree to avoid adding another difference between
installed and uninstalled operation.)
https://bugzilla.gnome.org/show_bug.cgi?id=595989
js/ui/environment.js: Split out initial UI setup (Tweener initialization,
ClutterContainer monkey-patching) into a separate file we can import from tests.
tests/: Directory for various types of tests
tests/run-test.sh: Shell script that to run tests with an appropriate
environment set up.
tests/testcommon/: Common modules and data for tests
tests/interactive/: Interactive tests
tests/interactive/box-layout.js: A sample test of StLayout
https://bugzilla.gnome.org/show_bug.cgi?id=595987
Setting options for children added to StBoxLayout is not convenient
since we are missing the varargs methods of clutter_container.
Patch in:
child_set() - set properties of a child
add() - add a child and set properties (this is different from
clutter_container_add()! I think the deviation is
with avoiding the awkward name add_with_properties()
which is what might be expected. ClutterContainer
currently doesn't have a method like this at all.)
The code is written to allow patching into multiple ClutterContainer
classes but for now only StBoxLayout is patched, since it's the only
container we are using where we need to set options as properties.
https://bugzilla.gnome.org/show_bug.cgi?id=595419
Fix panel, app switcher, and looking glass to limit themselves to the
primary monitor, and run dialog to limit itself to the monitor
containing the currently-focused window.
The overview is also limited to the primary monitor now (with the
other monitors being blacked out), although the workspaces within the
overview are shaped like the full "screen" (the bounding box of all
monitors). To be fixed later.
https://bugzilla.gnome.org/show_bug.cgi?id=593060
Updated by Colin Walters <walters@verbum.org to monitor gconf
and use g_get_user_special_dir.
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off-by: Colin Walters <walters@verbum.org>
https://bugzilla.gnome.org/show_bug.cgi?id=596933
Unlike icons in the application well, do not show the glow used to
indicate running apps. It is somewhat redundant here. These are all
running apps and it is fairly clear from the window list if there are
multiple instances available, according to mccann.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
It slows things down, it's a slightly weird effect, and because the
window is still live while it's animating, you may see subwindows
being destroyed during the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=596441
The text "Browse" used for the buttons on the dash section headers is a
little obscure and tends to translate into something that doesn't fit
well.
Going back to "More" will hopefully be more manageable in translation.
https://bugzilla.gnome.org/show_bug.cgi?id=596433
- Add spacing after Frequent, reduce it for the other app categories.
Put a small gap (one line) between Frequent and the other
categories to make it clear that it is something a little
different.
- Remove category icons from the applications menu.
Remove category icons; they aren't particularly helpful
(they are gone from the GNOME-2.28 menus too) and having them
in Applications Browse draws the eye to the wrong thing - the
category - rather than the right thing - the application icons.
https://bugzilla.gnome.org/show_bug.cgi?id=596435
The default AppIcon gray border color isn't very visible against a
dark gray background, but a white border looks too bold in the Well. So
allow the caller to override the AppIcon border color, so that the Well
can use gray-on-black and the AppSwitcher can use white-on-gray. (And
then revert the AppSwitcher back to the translucent gray background.)
https://bugzilla.gnome.org/show_bug.cgi?id=596337
The run dialog uses the "development_tools" gconf key to determine
whether funcions like "lg" or "restart" should be enabled, but it
failed to notice it on the run when said key changed. This commit
fixes this.
There are now 3 code paths in decreasing speed:
First, optimize subsearching more by just hiding the actors
that didn't match, since we know the ordering has to be right.
For initiating a search (or backspacing an existing one), again
instead of destroying and recreating actors, just temporarily
remove them and re-add them in the desired order.
Finally for when data has changed, use the old code path of
destroying all actors. (This itself could obviously be optimized
if we had a way to know that just one application changed, but
at the moment we don't).
https://bugzilla.gnome.org/show_bug.cgi?id=596119
We queue a 150ms timeout when the user starts typing to avoid searching
for the first keystroke. However, this caused us to change to the search
mode, but show the leftover state of the search displays from an
earlier search state.
Instead, just hide the results sections until we've actually performed
the current search once.
https://bugzilla.gnome.org/show_bug.cgi?id=596119
This is probably not the biggest optimization that needs to be
made at least for application searching, but we can optimize the
case where we're going from a search of "fi" to "fire" by just
re-searching the list of things we already had that matched "fi"
instead of looping over everything.
https://bugzilla.gnome.org/show_bug.cgi?id=596119
This fixes a regression where we weren't using the correct event
timestamps, because for both of these we were sending an XClientMessage
to ourself.
https://bugzilla.gnome.org/show_bug.cgi?id=596262
First eliminate the variable WELL_ITEM_HSPACING since it was 0
and thus effectively was not used.
Add a new variable WELL_ITEM_MIN_HSPACING which is the minimum
space between grid items we allow. When computing layout, allow
for a number of columns less than 4 by using the minimum item
size.
https://bugzilla.gnome.org/show_bug.cgi?id=595023
Based on a patch from Colin Walters.
For various reasons I'd like a method which allows evaluation; say
log in from another machine and run "gnome-shell --repl" or something.
Also as a possible solution for the screensaver X grab issue, add
a (read/write) property "OverviewActive".
https://bugzilla.gnome.org/show_bug.cgi?id=596102
The menu is needed by the app switcher as well as the overview, so
make it slightly more generic and move the code to appIcon. Also add
support for drawing the menu either to the right of or below the icon.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
Rather than having the mapping from window into "slots" (or
possible positions in the workspaces) be dependent on stacking
order, compute the minimum-motion which is a vector from one
top left corner to another. This order won't change as long
as the window set and their positions stay fixed.
There are two minimum motion algorithims; one simply computes
all possible placements by permuting the window list, up to
a current maximum of 5 windows. Past that (which also happens
to be the number where we switch to a grid), we use a "greedy"
algorithm which for each slot, finds the window with least motion
for that slot.
To break any ties, we use an internal integer in MetaWindow which
enumerates the order in which windows were created.
https://bugzilla.gnome.org/show_bug.cgi?id=582654
The "lightbox" effect had support for highlighting a particular
rectangular region on the taskbar when Alt-Tabbing to a minimized
window. Since we no longer use the taskbar, this code is just cruft
now.
Part of https://bugzilla.gnome.org/show_bug.cgi?id=590563
Refactor the current menu code to support both window selection
and "normal" menu items. Add a "New Window" item which does what
you'd expect.
Clean up the way we handle highlighting the window items to be
more direct; rather than looping over all items in most cases,
just directly manipulate one item
https://bugzilla.gnome.org/show_bug.cgi?id=594557
There are few uses for being able to exit the shell directly; my
current one is that the gtype debug infrastructure is implemented
as an atexit() handler.
This isn't a long-term solution; what we really want is for Alt-F2 to
just be an application search with a hack to detect shell commands,
but in the short term this allows us to run the magic 'lg' command
from the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=595116
Rename beginModal/endModal to pushModal/popModal. All of the current callers
just want to ensure that we're in a modal state; they don't actually need to
fail if we already are.
These functions also now take the Clutter keyboard focus, while recording
the previous focus.
https://bugzilla.gnome.org/show_bug.cgi?id=595116
When we had a filtered set of windows, and want to exit the overview
into a particular window, what we do is re-show all the old windows
first, but don't reset the scaling on them. This will involve
some overlapping, but that's not a big deal because we'll immediately
get overlap anyways in the normal case zooming the windows back.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.
Also, allow the user to mouse over the actual windows and select
them directly. If the user mouses over a window, reflect that in
the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
Callers will generally expect _popup and _popdown to be a no-op if
the menu is already in that state; make it so.
Also change the 'popdown' signal to be 'cancelled'; this is
clearer and allows us to avoid having activate also call popdown.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
There are ton of different kinds of mouse even handlers in the overview;
WindowClone has several mouse-enter/leave handlers, we still have a variety
of classes not ported to ButtonBox and so incorrectly handling double-click,
etc.
Since we at present don't have anything in the overview area for which
it makes sense to interact with during the animation, create a transparent
event-eating box which we raise to the top during the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=594074
controls if there is only one page of results
This makes the search results display more streamlined.
Make sure that we move the selection to a different section if we are going
from displaying a single section to displaying all and the section that
used to be displayed alone doesn't have any results.
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.
Also, allow the user to mouse over the actual windows and select
them directly. If the user mouses over a window, reflect that in
the menu.
We will be adding more search results sections, so we should store the intended
order of the search results sections and their properties in an array of data
structures.
This information allows us to have generic code for creating the search results
sections, moving the selection between them and transitioning between showing
all sections and a single section.
Rather than starting lightboxing only when the mouse enters the
menu, start it when an application filter is set.
Also delete a stale function in WindowClone from previous work.
http://bugzilla.gnome.org/show_bug.cgi?id=594555
Before Clutter gained accessors for event information, we had
shell_global_ functions. Now that Clutter has them, use them and
delete the ShellGlobal code.
http://bugzilla.gnome.org/show_bug.cgi?id=594561
Show the errors to the user instead of silently logging them to the terminal,
also rework positioning to get rid of magic numbers.
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
http://bugzilla.gnome.org/show_bug.cgi?id=593840
When we have multiple windows for an application, implement the following
behavior:
* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
the window list to just those windows.
Mouse over on the window list highlights the moused-over window.
Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
Checking if an item is under the pointer by calling stage.get_actor_at_pos()
synchronously will trigger a too-early allocation of the stage. Use an idle
at Meta.PRIORITY_BEFORE_REDRAW. (Before 553503d it was using a 5 msec timeout,
553503d made it synchronous.)
http://bugzilla.gnome.org/show_bug.cgi?id=592608
Display the mounted volumes in the places section of the overlay.
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off-by: Colin Walters <walters@verbum.org>
For some use cases we have other behavior on mouse press and want
to manually control when a drag starts. Split out the drag initiation
code into startDrag.
There is no need to show two headers when we are only displaying a single
section of search results, so we merge the section header with the main
header in that case.
Show a back button on the left of the main header to get back to the results
for all sections.
Remove this._showTooltip flag from SearchSectionHeader because we no longer
show this type of header when we want to suppress the tooltip.
Add this._appSearchResultsOnlyShown and this._docSearchResultsOnlyShown
flags to track when a single section is shown more cleanly.
We no longer need the timeout for checking if an item is drawn under
the pointer because we display search results in the main pane and there is
no lowering/raising of other overview actors going on as the results are
being displayed.
Select an item by default when the search results are displayed.
Enable moving from one section of search results to another with key navigation.
Reset the selection when the search is updated or a new page is displayed
or the transition between viewing multiple sections and viewing just one is made.
The windows we considered for both the app monitor and the overview
workspaces were the same, but the code was duplicated once in C, once
in Javascript.
Make Button class purely about adding visuals, and use ShellButtonBox
for behavior. API equivalences:
shell.button => shell.actor [for consistency]
staysPressed parameter to constructor => replaced by manually setting
the 'active' property of button.actor as appropriate
pressIn/release => button.actor.active = true/false
enter-event/leave-event signals => button.actor notify::hover
Along the way, this fixes a bug with the user status menu where it was
not getting set to active because the button was getting a leave
(triggered by the menu popping up and grabbing the pointer) before for
button release, which disabled the staysPressed behavior.
Reported by Michael Meeks
http://bugzilla.gnome.org/show_bug.cgi?id=593471
Use bigger font and brighter color for the search results section headers.
Add more padding.
Display "(see all)" tooltip in the section headers on mouse-over.
(Still TODO: supressing that tooltip when all results are already being shown.)
All our font sizes were in px, other than the size for the text in
the search entry. Switch that from 12 to 16px (which is the same size
at the standard 96dpi), it doesn't become out of scale if the DPI
is different. (Using fixed px sizes isn't probably what we want to
do in the long term; moving to style sheets will be a good place to
fix that. But better to be consistent.)
http://bugzilla.gnome.org/show_bug.cgi?id=593212
When we are modal, examine keypresses and look for:
- 'Print': Run the screenshot command in any mode; very useful for
bug filing, reviews, etc.
- Release of Super_L/Super_R - if in the overview, toggle back
out of the overview.
http://bugzilla.gnome.org/show_bug.cgi?id=593427
shell-global.[ch]: Add shell_global_display_is_grabbed() that
uses the newly added meta_display_get_grab_op() to check
for existing grabs.
shell-status-menu.[ch]: Add shell_status_menu_is_active() to
check if the menu is popped up. Check for active grabs before
popping the menu up. Use gtk_menu_popdown() rather than
gtk_widget_hide(). Remove an excess gtk_widget_show() and
some excess casts.
panel.js: Check whether the status menu is popped up after button
release, and if it's not popped up, unhighlight the button.
Reported by Nuno Donato
http://bugzilla.gnome.org/show_bug.cgi?id=593362
For Firefox/OpenOffice, right now we have a workaround in the
code where we look at their "title" property. However, we
weren't monitoring that property for changes, and I'm fairly
certain Firefox at least was mapping a window and then very
quickly changing its title after. So we need to handle
dynamic changes.
Split out the wm_class mapping from the title hack. It was
messy and weird to have the two mixed because they're not
at all related, and we're not trying to handle WM_CLASS changes
right now.
Explicitly connect to notify::title in the case where we had
a title fallback. When a title changes, just treat it as
an add+remove.
In the Application Menu area in the panel, hook up to app-added
and app-removed so we get notification of the active app changing.
Display only first page of search results by default for each section and
allow clicking on the section header to view all the results for a given
section. This design will allow us to easily move from paging to scrolling
without having to stack multiple scrollbars in a single pane.
Display a total results count next to the section name. This serves as an
indicator that there are more results. The section header pre-lights to
indicate that it can be clicked on.
Make sure we go back to the first page of results when we exit a single
section mode. Make sure we re-instate all result sections if the search
mode is left.
Close the only section search mode on Esc, and only close the search
when Esc is hit again.
We now have functionality in Mutter to grab the keyboard on behalf
of a plugin. This avoids interactions with the key handling code
in Mutter that could leave the user with an inconsistent state
and no way to get out of it.
src/shell-global.[ch]: Change shell_global_grab_keyboard() and
shell_global_grab_keyboard() to shell_global_begin_modal()
shell_global_end_modal() and call mutter_plugin_begin_modal()
mutter_plugin_end_modal() rather than directly grabbing the
keyboard.
main.js: Call global.begin_modal/end_modal from Main.startModal()
and Main.endModal()
altTab.js; Remove call to Main.startModal() - we're letting Mutter
handle modality for Alt-Tab.
main.js lookingGlass.js overview.js runDialog.js: Rename
Main.startModal() to Main.beginModal() for consistency with
naming in mutter and ShellGlobal.
http://bugzilla.gnome.org/show_bug.cgi?id=590686
Display search results in the dash instead of showing them in a separate pane.
We get dynamic allocation for the section height based on the number of
results, but a lot of the problems with the previous search results display,
such as displaying empty sections and paging overflow are still present.
Also, we don't yet close the browse pane for applications or documents when
we display the search results and only replace it if we are showing the
details pane, so all that looks weird. We'll need to work out the interaction
for these cases.
This fixes a bug where we were already using this._hotCorner
in _onHotCornerEnvironsLeft() and were incorrectly setting
this._hotCornerEntered to false when the hot corner was
re-entered from the environs.
Rather than just launching if we weren't already running, always
relaunch, which happens to make Firefox, etc. work. See
the comment in the commit for more explanation.
Add drag and drop. We need to be able to recreate the icon texture,
so instead of passing it directly into PlaceDisplay, pass
a factory function which knows how to create a new texture.
The design has smaller icons in two columns. Add a new
custom display to docDisplay for it.
Clean up some of the texture cache handling for recent URIs so
it's not size-dependent, since the dash size is now different
from the default GenericDisplay size.
We had multiple copies of the code to position a drag actor given a particular
source. Instead, just put it inside dnd.js.
Second, rather than test for GenericDisplay/WellDisplayItem etc.,
in various places, add a new method on each source "shellWorkspaceLaunch"
which both marks the item as being droppable on a workspace, and is
called by the workspaces code to launch the item.
Use MetaGroup for a window when looking up applications. If
we know the application for a TYPE_NORMAL window in the group,
use that.
However, we aren't always going to know the application for a window. In
that case, create a fake one.
ShellAppInfo has a "transient" flag so we know not to write these
fake apps to the usage file.
Clean up the idle focus handler to better handle the case where
no window is focused, and where we don't want to track the
particular window.
Update track_window to create the fake window.
When a window goes away, we want to delete the usage.
Rewrite shell_app_monitor_get_running_apps to be based
on the window_to_app hash, because that's what has the pointer
to ShellAppInfo*. Before we were looking up all ids through
ShellAppSystem, but that shouldn't be holding a ref to transients.
Change the well display icon to be centered, since our icons for
window apps aren't 48 pixels.
Using a larger area around the hot corner to decide if the user has left the
hot corner prevents triggering the hot corner multiple times due to an
accidental jitter.
We need to use the -lib variant which in turn uses the
GETTEXT_PACKAGE define, because the default translation
domain is actually mutter, not gnome-shell.
We don't have a lot of strings, and what ones we do have we've
been avoiding duplication. This patch adds calls to _() i.e. gettext
for those strings we do have.
The maximize effect looked really ugly. In the absence of any cooler
effects, none at all is better than what we have. Current compiz
doesn't have one either.
Note that in the future when we merge the frame into the panel
in the maximize case, we may want an effect for that.
Instead of counting on the implicit sizing of ClutterGroup, which isn't
going to work well because of current limitations of ClutterClone, set
the size of workspace explicitly based on the screen size.
This should fix various problems with drag-and-drop being unreliable;
if a workspace was sized to big it could overlap other workspaces or
elements of the overview.
http://bugzilla.gnome.org/show_bug.cgi?id=591643
There was some weirdness relating to when the search pane is shown
in a timeout, and how that relates to setSearch. Instead of doing
this in the timeout, just call setSearch() in the timeout. The
pane hide/show state is directly controlled from the handler.
Currently ShellAppMonitor relies on all the .desktop files being
loaded. We should initialize it very early to ensure that anything
that uses it has up-to-date information right away.
Remove the last use of passing width into Dash by having the
Pane with the previews scaling dynamically and relying on
Clutter scaling.
If we only have one workspace, don't display a selection frame
for it.
Rework Dash into a searchArea and sectionArea, which get
explicitly sized by overlay.js. We use the workspaces size
to choose the size of those dash areas.
Switch dash colors/boxes etc. to ones from shell-black02.
Add a gradient to the panel.
Add a magnifier.svg for use in search.
minWidth and minHeight arguments of the Button class were not used.
Panel buttons need their height to be explicitly specified as
PANEL_HEIGHT to take up full panel height. This fixes the problem with the
user not being able to click at the very top edge of the panel to activate
the button.
This is a start at the "Active Appliction Item" component of the
shell design. Currently we just show the currently focused
application. When launching a new application, we show that as well.
The implementation here is not complete; basically when launching
we de-focus the active one, and the application well shows the
most recent startup sequence.
This kind of fails in the case of multiple sequences, and we
also don't correctly de-focus the current window in other
launch paths.
There was lots of fixed positioning in the Panel; now it is completely
dynamic, and width/height is driven from main.js. We still have a
global constant Panel.PANEL_HEIGHT, but this is a big step towards
eliminating it.
Also, this avoids overdraw in the "way too many tray icons" case. The
clock will shift left.
Replace 'overlay' with the more descriptive name 'overview'
where the Activities Overview is meant. Call it Overview
(capitalized) in code comments.
The overlay-group and overlay-key provided by Mutter are not
affected, since they may be used for other components than
the Activities Overview.
Instead of only transforming the active workspace, create a
zooming effect when showing or hiding the overlay. This makes
the transitions simpler: the workspaces are now fixed to the
overlay actor group and will not slide over the Dash.
overlay.js: Add zoom animations, fade in/out Dash during those,
remove obsolete Dash clipping and stacking logic, add public
get[Scale|Position]() and getZoomedIn[Scale|Position]()
functions.
workspaces.js: Remove zoom animations, add fade animations for
the remove button, add helper functions for the overlay
zooming, keep the movement of windows linear to that of
their workspaces, remove the updatePosition() and
updateInOverlay() functions and fullSize variables that
were left from the old overlay design.
The "expanded background" that is behind the workspaces etc. in the overview
should be removed. It isn't in the designs, it is distracting, and it breaks
the overview metaphor.
At least temporarily, just make the background of the overview black.
Change the pane popup to black as well, but keep a blue border so that
it is visually distinguished from the background.
Based on a patch by Colin Walters, with fixes from Marina Zhurakhinskaya.
It's both intuitive to go to the corner of the screen
and click the activities button at the same time.
Both actions bring up the overlay, but combined
they cancel each other out. This commit makes
clicking the hot corner not cancel the act of
going to the hot corner.
Based on a patch from Ray Strode.
The scale of windows within a workspace is determined by the
scale of the workspace since we never scale a window bigger
than the original size of the window. So when we rescale
workspaces we have to rerun Workspace.positionWindows().
http://bugzilla.gnome.org/show_bug.cgi?id=591124
The onComplete when positioning windows may come before the
final stage of the workspace positioning animation. So we can't
use actor.get_transformed_position() to figure out where to put
the icons. Compute the final position manually ourselves instead.
http://bugzilla.gnome.org/show_bug.cgi?id=591123
Both the position and size of the frame actor depend on the scale
of the workspace, so update them both when the scale changes.
On the other hand, the the frame actor doesn't need to be
repositioned when the workspace moves (since it is relative to the
workspace). We do base the frame position of the desktop actor, but
that will presumably stay fixed (at 0,0) in most all cases.
http://bugzilla.gnome.org/show_bug.cgi?id=591122
When Workspace._positionWindows is called, the clone might nto
yet have its final size (because of the clone is is a clone of
the window texture and the window texture isn't updated until
right before painting.) So get the size from the MetaWindow
instead ... the MetaWindow size is determined synchronously when
the window is managed.
http://bugzilla.gnome.org/show_bug.cgi?id=590741
Take everything in the ~/.gtk-bookmark lines after the URI
as label, not only the first word. (eg. if there's a line like
"file:///home/rainct/Ubuntu%20One Ubuntu One", now "Ubuntu One"
is taken as the label, instead of only "Ubuntu").
Pass the error variable to g_key_file_load_from_data_dirs in
Shell.AppSystem.get_default().load_from_desktop_file again, and
use a try/catch in places.js.
- Avoid error '"iconname" may be used uninitialized in this function'
by initializing said variable to NULL.
- Define shell_util_get_file_description as static (like the other
similar functions) to avoid another compiler error.
- Don't save errors from g_key_file_load_from_data_dirs into the
variable "error" (ie. pass NULL to it instead). Without this,
gnome-shell crashes if the key file can't be found (with message
"Error invoking Shell.load_from_desktop_file: Valid key file could
not be found in search dirs").
- Check the result of the load_from_desktop_file() call in places.js,
as it may be null.
Previously, ShellAppSystem only loaded (and cached) the set of
.desktop files from applications.menu and settings.menu, using
the gnome-menus library. The ShellAppInfo structure was
a "hidden typedef" for GMenuTreeEntry.
But we need to support loading an arbitrary .desktop file. Thus,
refactor the ShellAppInfo into a real struct, with a refcount,
and allow it to point to either a GMenuTreeEntry or a GKeyFile.
Also, in the case where we fail to lookup an icon for an
application, ensure we return a 0 opacity texture.
When WellGrid had no child it was doing a division by zero,
which screwed up the calculation for the height request and
having it ask for a negative number. This commit fixes this
by always requesting 0 in this case.
I've done some little modifications to the window positioning code
used in the overlay so that it considers the height of the windows
and they don't overlap or get out of the workspace.
I've also raised the hard-coded scales a bit to have the windows as
big as possible without overlapping (this could use some testing on
a non-widescreen monitor).
Use ShellGenericContainer to implement a fully dynamic layout
for the application well. It's still fixed to 4 columns by default,
but no longer requires a fixed width to be passed in on start.
With another chunk of work, it could likely try to adjust to
the case where we can only fit fewer than 4 items in the well.
Remove the border highlighting on mouseover, since that caused
reallocations, and the grid layout isn't trivial.
Delete the unused shell_global_get_word_with function.
The variables this._yOffset and this._xOffset are included in the
drop coordinates, but as far as I can tell never defined. Looking
back on the commit that introduced this code, they weren't removed
from anywhere else either.
The drop coordinates seem correct without them, so just delete them.
Use the 1x1 actor in the top left corner of the screen to enter and leave
the overview mode by just moving the mouse over to it.
No delay is used for triggering the hot corner because a delay significant
enough to allow moving away the mouse to avoid triggering it ruins the desired
flow when triggering the hot corner is actually intended.
The hot corner is not enabled in the full screen mode because the application
or the virtual system might have a hot corner of its own in that place.
It's easier to explicitly call Main.overlay.hide() instead
of chaining activation signals, this got lost in a mix between
the big dash rewrite and ongoing changes to the Application well.
To better distinguish between vast fields of white of which many
windows are composed, add the application icon to the bottom
right of the window.
We fade them in to avoid an abrupt feel. The icons are in the
workspaces group, not individual workspace groups to avoid
having to adjust them when we scale the workspaces.
Replace Workspace._lookupIndexAndClone with Workspace.lookupIndex,
and make the caller go from index to clone, or clone and index.
Emit the signal at the correct time to take action
on snapback (i.e. after the end of the snapback animation).
Add a boolean to the drag-end signal saying whether it was accepted,
which ensures consumers know whether the drag was successful.
Tweak arrangements with 2,3,4,5 windows in a desktop so:
- Windows are a bit bigger
- All windows for 5 windows are equally sized instead of making
the windows in the bottom row larger
This does cause some more problems with tall windows overlapping
or running off the edge of the workspace, but it's an overall
small improvement to the behavior.
Move the GStreamer initialization from the Javascript code into
shell_recorder_init(). This avoids a dependency on the GStreamer
introspection information and will make it easier to drop the
gir-repository module dependency.
Said function in genericDisplay.js was returning the index of the
actor based upon its position in the entire list, while everywhere
else indexes relative to the currently displayed page were used.
This made actions in the details pane break (bug #590949), so I
replace it with a new function in shell-overflow-list.c,
shell_overflow_list_get_actor_index, which is page based.
This patch is a near-total rewrite of the Dash. First, the dash
code moves into a separate file, dash.js.
Inside dash.js, the components are more broken up into separate
classes; in particular there's now a Pane class and a MoreLink
class. Instead of each section of the dash, when activated,
attempting to close all N-1 other sections, instead there
is the concept of a single "active pane", and when e.g. activating
the More link for documents, if we know there's an active pane
which happens to be the apps, close it.
Many redundant containers were removed from the dash, and all
manual width, height and x/y offsets are entirely gone. We move
the visual apperance closer to the design by using the view-more.svg,
etc.
To complete the removal of height/width calculations from the dash,
we also had to do the same for GenericDisplay. Also clean up
the positioning inside overlay.js so calculation of children's
positioning is inside a single function that flows from screen.width
and screen.height, so in the future we can stop passing the width
into the Dash constructor and call this once and work on screen
resizing.
The previous application monitoring code was originally designed
to be based on WM_CLASS, which was then resolved on a server.
We have that resolution code locally now, so instead
of saving WM_CLASS data, save application IDs.
Also, inside the WM we have a much better
infrastructure for tracking windows. In particular, rather
than polling, we can just watch for focus notification on
the display, and window add/remove.
Instead of polling XScreensaver, use DBus to watch org.gnome.Session
which already has an idle time watch.
Now there is no polling at all inside the monitor.
Add a Notebook class which we then use to pack in separate Hierarchy
and Properties tabs.
Split out the inspector into its own class to avoid bloat in the
main class.
5 seconds is should help ensure we lose work less often on
Alt-f2 restart.
Avoid saving empty lines to history, and filter them out if
we find them.
Minor fixes for the still-not-enabled inspector.
This patch attempts to adjust if we have many tray icons; currently
the simple algorithm is to drop down to a spacing of 8 if we have
more than 6. In the future we should fix the panel layout so that
the clock moves to the side.
Add a dropdown pane triggered by Alt-F2, "lg" which supports interactive
JavaScript evaluation, saving/restoring a history file, as well as
an inspector element to pick by using the mouse.
Using an internal boolean rather than the visibility property seems
more reliable to me. Add a list of internal functions rather than
an if/else chain, so for example an extension could hook something on.
Delete the javascript evaluator in favor of the upcoming lookingGlass.js.
We had duplicate code in appDisplay and workspaces for handling activating
a window; unify that inside workspaces, add an API to Main.overlay to
access it from both contexts.
Also, explicitly raise the clone we're activating to the top
before starting the animation to leave the overlay.
Two calls to _repositionDetails() were done too early,
before the visibility of the results pane had changed,
so they had no effect. Thus when a search was done while
a details pane was active, the pane with the results was
hidden by the details pane.
In addition to fixing this, move the two remaining calls to
the line after changing the results pane's visibility
to make it clearer why the calls are there.
Don't use a clone of an actor that's not part of the scene graph for the
item previews. This patch fixes previews in the details pane for documents
for which we don't have full previews and for applications.
Use create_icon_texture() from AppInfo instead of looking up the file
for gicon when creating an application icon for the details pane.
Now clicking on the information icon of the same item a second
time will hide the details pane. Clicking it another time will
show it again, etc.
This is achieved by adding a 'toggle-details' signal which
switches the visibility of the details pane.
Other than the necessary changes, function _selectIndex (in
genericDisplay.js) has been restructured a bit to avoid
duplicating checks.
The experiment with avoiding ellipsization was a definite failure;
several translations have very long names, and we'd end up
with a single column.
Also fix extra padding; we only want some space at the top, not
left/right.
Rename DocsWidget to RecentDocsWidget (as widgets for most used docs,
docs related to the currently open documents, etc. may be added in the
future), and change the title so that it doesn't abbreviate 'Docs' (for
consistency with the overlay).
Corresponding with the design, if an application is in a running
state (has > 0 windows open), draw a glow behind the name.
To make the display look a bit nicer, set the width of each item
to be equal to the longest word among all the items.
Make dash background darker so that the blue color used for indicating
running apps can be visible. Use the dark blue (almost black) color from
Jeremy's mockup.
Make the dash height be the full screen height minus the height of the panel.
Don't use padding on top or on the bottom.
Remove the border from the main dash, but leave it for the results and details
panes. Make the border slightly transparent.
Make sure the details pane is correctly positioned by not applying the
additional padding when determining its x position.
Timeout callback function should not be rescheduled again with the same timeout
because we compute a new timeout and schedule it again instead. So the callback
function needs to return false to not be scheduled again by default.
Make sure that we calculate the next update time correctly.
Store timeout time instead of the timeout delta, so that it doesn't get outdated.
Create a new callback when the time update happens for the original callback.
Make sure last visited time is updated in the details pane by keeping track
of the description actors created for the detail actors.
Add comments to the new functions.
Extend ShellTextureCache by adding the concept of a policy, which
we expose to the public API for loading URIs.
This lets us have the shell tell the cache to keep the information
icon texture around forever.
Secondly, fix the caching of recent info; we shouldn't always be
loading the backup pixbuf. Move recent info loading entirely
into ShellTextureCache.
The semi-transparent gradient on the panel is replaced by a
solid black background. The shadow below the panel is removed.
The clock is put at the center instead of the right side of
the panel and has the date removed. The user icon is hidden.
Instead of boldface, a regular font is used. Padding is added
on each side and between panel elements.
button.js: Allow for custom text colors and fonts.
panel.js: Change the panel colors and layout, remove the shadow.
GenericDisplay wasn't quite completely converted to the ShellOverflowList
model. Since the list now holds all actors, the indexing/wrapping
was incorrect.
Add a property which lets us keep track of how many items are displayed,
use this in genericDisplay.
Avoid setting selectedIndex to -2 when going up with no items.
If we're not displaying any results at all, don't attempt keynav (for now).
Make the ClutterText and ClutterTexture from the status menu
button available to JavaScript, and from there improve the
font definition of the user name.
shell-status-menu.[ch]: Add public get_name() and get_icon()
functions that return the user name label and icon
texture, remove the markup from update_name_text().
panel.js: Set the font for the button consistently with that
of the other panel labels.
Move thumbnail creation into ShellTextureCache. It's now asynchronous,
and we cache the result.
Create a DocManager class which keeps around the DocInfo objects between
invocations. This is also where we ensure we remove thumbnails for
recent items not known anymore.
Before, we looked up application data in several ways; the ShellAppSystem
exported just application ids (though it parsed the .desktop files internally),
and we'd create a Gio.DesktopAppInfo object (reparsing the desktop file again),
wrapping that inside a JavaScript AppInfo class, and finally the AppDisplay
would again parse the .desktop file to get the categories.
Also, to look up applications by id previously, we traversed the entire
menu structure each time.
Some qualities such as the NoDisplay flag were not easily exposed in the old
system. And if we wanted to expose them we'd have to change several different
application information wrapper classes.
All in all, it was quite suboptimal.
The theme of this new code is basically "just use libgnome-menus". We do
not call into Gio for app lookups anymore. The new Shell.AppInfo class
is a disguised pointer for the GMenuTreeEntry item.
To fix the caching, we keep a simple hash table of desktop id -> ShellAppInfo.
Rework the previously extant Application category code to display
in the expanded list. Add a "Frequent" category which corresponds
to the most_used_apps, and selected by default.
Instead of adding the background and shadow as expanded items to
the results/details panes as fixed, we slave the background/shadow
sizes to the results using notify::allocation.
Also clean up the code for sizing the details pane, using a common
function which adjusts its x position in one place.
The split between this.actor and this.nonOverlayActor in chrome.js is
annoying, but aside from actually subclassing ClutterGroup (which
would have to be done from C), all of the other possibilities are
annoying too.
Add a new icon button in button.js that fades in/out with a short delay when the mouse enters/leaves its parent. Use it for the information button of genericDisplay.
This converts GenericDisplay to totally dynamic layout, where
we display as many items as we can, and the rest cleanly overflow
into pages.
For now, remove multi-column; to readd this, we can pack multiple
display items into a single ShellOverflowList item.
It looks funny to have the "more running apps area" there as a gap
when empty and dragging to it is an unintuitive way to remove stuff
from the favorites list, in any case, so just hide the area when
empty.
http://bugzilla.gnome.org/show_bug.cgi?id=587720
Pack everything we don't want to expand with BigBoxPackFlags.NONE;
this fixes the More... button for the docs section ending up with
a gap underneath it.
Since the More... button for the docs now ends is right at the bottom
of the dash, add some padding to it.
http://bugzilla.gnome.org/show_bug.cgi?id=587720
Widgets should be horizontally centered in the sidebar. Else they look
out of place (in particular the clock and the applications widgets).
Due to little tricks with the sidebar starting out of the screen to
hide rounded corners, this implies playing with paddings. The patch
decreases the widgets padding from 4 to 2 pixels, removes additionnal
padding on the right, and adds an out-of-screen padding to the widget
box to make up for the negative horizontal position of the sidebar.
The width of a Group actor ends up including the width of its hidden children,
so we were getting a reactive object as wide as the details pane that was
blocking the clicks to the workspaces underneath it even when the details
pane was actually hidden.
Not making the dash Group actor reactive solves this problem. However, we
have to make individual parts of the dash reactive instead so that the clicks
are not passed to the transparent actor underneath them. That transparent
actor is used for dismissing the additional panes when the user clicks over
the workspaces area.
Clutter no longer allows using a clone of an actor that is not a part of
the scene graph. This is what used to happen when we created a clone for
the icon of the item that was being dragged, and then closed the More panes
with the original item, removing the icon from the scene graph. This was
also when happened when the user hit Esc while dragging, which prompted the
overlay to close, removing the original icon from the scene graph.
Rename getIcon() methods to createIcon() to better reflect on the fact that
a new icon is created each time the method is called (we do use cache in
some cases).
Remove a stray log message in overlay.js
Fixes http://bugzilla.gnome.org/show_bug.cgi?id=585490
and http://bugzilla.gnome.org/show_bug.cgi?id=585489
The new class AppWell implements the application favorite well
in the Dash component. The previous AppDisplay remains for use
in the More... mode now.
Delete DEFAULT_APPLICATIONS; this is now in GConf.
Rename getMostUsedApps to getTopApps since we now have the
idea of explicit favorites.
Delete some GenericDisplay-related calls from overlay related
to the seletion - we'll reimplement keyboard nav in a more
coherent way later.
AppResults and DocResults classes were identical with an exception of
the display class they used and the text label for the results. Merged
them into a single ItemResults class that takes these two additional
arguments.
Move the activate and select functionality inside the callbacks for
'button-release-event' signals of the display item and the information
button correspondingly. This way it is more obvious that this is an
event handling code that needs to return a boolean value for whether
the signal has been fully handled by the actor.
Update the code for checking a display item under the pointer to expect
the item itself rather than its child to be returned by stage_get_actor_at_pos().
This code is now used to display an information button when an item is
drawn under the pointer, so update the comment accordingly.
Add a comment about the use of the transparent background to catch clicks
in the workspaces area when the dash panes are being displayed and dismiss
the dash panes.
Set opacity for the background to 0 instead of using a transparent background
color so that Clutter optimizes the drawing of the background actor.
Fix up the comments about the horizontal gradient code and use 8x1 texture
instead of 8x8.
Make sure the values we assign to the three-stop horizontal gradient
require the use of the three stop gradient, with the middle value not being
right between the side values.
Display a pane with search results for both applications and documents
automatically when a search string is entered.
Allow viewing search results for the individual section when More link
for applications or documents is clicked.
Move text labels for the applications and documents sections into the
respective classes.
Enable typing in the search box and display results in the results pane.
This means that the user has to open the details pane for applications
or documents to view the results for now.
Connect Enter to launch the seleted item.
Connect Escape to clear search, remove results and details panes,
or exit overlay.
The results sections no longer include a label on top of them, so the
height of that label needs to be subtracted when specifying the height
for the sections. This ensures that display controls are positioned
correctly on the bottom of the section.
Clicking the information button for an item selects it (i.e. highlights it)
and shows details about the item.
Clicking the rest of the item area launches it.
Item does not become draggable if the dragging is started over the information
icon (i.e. if the user presses the information icon, but releases elsewhere).
Make sure we emit "activated" signal and close the overlay when an item from
one of the results displays is launched.
Use an (i) icon supplied by Jeremy for the information link and display
it on hover. Make sure it is positioned nicely and the text doesn't
overlap with it.
Pop-up previews are not part of the new design and interfere with the information link.
Make sure details display for applications has the appropriate width set.
Make sure at most one item is selected in the overlay and we always show
a details pane for the selected item.
Improve the positioning of the search box.
Remove a duplicate variable DASH_PAD and use DASH_SECTION_PADDING everywhere instead.
A blue selected item color fits better with the new color scheme than a green one.
Only one item should be selected across all the displays we are showing.
Display a pane with item details, such as a full image previews, when an item is single clicked.
Add a placeholder information link that shows up when an item is moused over.
Display all recent documents in the results pane, in addition to the first
few displayed in the main dash. All documents can be viewed with the help
of a paging control.
Display the results pane above the workspaces. The results pane is somewhat
transparent and has a blue gradient background. The dash pane is slightly
transparent and also has a blue gradient background.
The results pane shows up when a More control is clicked. It disappears when
a Less control is clicked, an area outside of the dash area is clicked,
an item starts being dragged, or the overlay mode is exited.
Add shell_global_create_horizontal_gradient() to shell-global.[ch]
Increase the priority of the idle for updating work area and struts
to META_PRIORITY_BEFORE_REDRAW. This prevents it from being starved
by a constantly-redrawing client.
http://bugzilla.gnome.org/show_bug.cgi?id=585500
The list of all applications was based on the items that show up in
the menus, and might not have contained all applications returned
by the AppMonitor for the most used applications request. One example of
such an application was Evince. This resulted in a crash when an
application we did not prepare the info for was returned as one of the
matches by the AppMonitor, so we now include all applications returned
by the AppMonitor in the list, in addition to the ones from the menus.
Also mark apps as stale when we catch a "changed" signal from the AppMonitor
to ensure that the cache is refreshed.
With commit a3d35af444 variable
itemInfo in js/ui/appDisplay.js was changed to a new object
(AppInfo from js/misc/appInfo.js) but some of the code in
js/ui/appDisplay.js wasn't updated accordingly. This commit
fixes that and makes the search box in the overlay usable
again.
This lets us share the recent-app-tracking, recent-file-tracking, and
icon-drawing code between the overlay and the sidebar, without the
sidebar having to poke into AppDisplayItem and DocDisplayItem's guts.
Currently function shell_get_thumbnail_for_recent_info located in
src/shell-global.c is used to get thumbnails for recently used files.
However, it only works if you have a GtkRecentInfo object for the file,
even though the thumbnail generation code doesn't depend on it. This commit
renames the function to shell_get_thumbnail and makes it generic so that it
just takes two strings: a filename and a mimetype.
- clutter_actor_get_transformed_position()/size() return floats
- clutter_stage_get_actor_at_pos() takes a pick mode
- ClutterTimeline no longer has a concept of frames
- ClutterUnit is now replaced by float
- cogl_texture_new_from_data() signature changed
http://bugzilla.gnome.org/show_bug.cgi?id=585013
This removes the border and padding and aligns the box to the top. Perhaps we
could push the padding down into the active area of the icon since it does look
a bit nicer with it.
http://bugzilla.gnome.org/show_bug.cgi?id=583139
The animation time for the overlay is a bit long. We're using 0.5 second.
From my quick tests of "another system" it takes about half that time to
animate. The other system feels about right.
http://bugzilla.gnome.org/show_bug.cgi?id=583572
The code here is significantly cleaner if we use the data Metacity
already has cached and validated, rather than talking to X directly.
Also some preparatory work for extending the monitor API by
clarifying the name of the (current) main entry point.
Change the "overlay" actor to be a group of 4 actors that we can
rearrange so as to have a hole in the middle (to cover up the whole
screen except for the highlighted icon). For non-iconified windows, we
still highlight them the old way (raising them above the overlay),
because we don't want square highlights around shaped windows.
Make the indicator in the pop-up move faster.
Quickly fade in the "overlay" window when starting, rather than
showing it abruptly. Destroy it right away rather than just hiding it
when the AltTabHandler is destroyed.
Fix the font size to be the same as the "Activities" button.
Fix a warning when tabbing past an iconified window.
To avoid loading applications from two different systems, use
ShellAppSystem solely. This unifies the initial load and the
reload.
Extend ShellAppSystem to also load settings/preferences, and
ensure they appear in the search.
Drag and drop was not working since the (non-reactive, invisible)
chrome group was on top of most of the screen. Explicitly set
a 0x0 size on that group to resolve the problem.
The goal of the workspace view is to identify and select windows. Transparency
results in the blending of the window and the background (and icons on the
desktop). I think the transparency is counterproductive.
We used it in the initial mockups kind of as a lark - it wasn't well thought
out.
http://bugzilla.gnome.org/show_bug.cgi?id=582647
Add a ShellTextureCache class which loads (and can cache)
pixmap->texture conversions. This fixes a problem with the
async code in ClutterTexture that it was lower priority
than animations, and also ensures we're really only
loading these pixbufs once in the icon case.
Adds an explicit "chrome" layer for the panel (and later the sidebar),
managing the input region and struts for them, and hiding them when
fullscreen windows are present or the user enters the overlay.
http://bugzilla.gnome.org/show_bug.cgi?id=581771
In addition to pressing the Activities button, the overlay can be entered
by pressing the System key or Alt+F1. We want the button to look pressed in
in these cases too.
Rather than having main.js manage this, put it into overlay.js, and
have the overlay object emit signals that other code can watch to do
things when the overlay is showing/shown/hiding/hidden.
Using appExec for the last application that registered the document was failing
in certain cases, such as for the Open Office for which the application
execution string is being registered as "soffice %u" in ~/.recently-used.xbel.
In general, using the default application for the mime type seems to be a more
predictable way to open documents. We still fall back to using the appExect
for the last application if the default application for a given mime type was
not found.
Previously we forced all windows to shrink at least as much as the
workspace itself did. Now we allow to shrink by a smaller amount (or
not at all) if they'll still fit within their allotted slot.
http://bugzilla.gnome.org/show_bug.cgi?id=571192
Try to fix all places where we accidentally used foo_bar instead
of fooBar for function names, function parameters, and variables.
(Lucas Rocha pointed out one example.)
http://bugzilla.gnome.org/show_bug.cgi?id=581141
This is a fairly simple implementation, not all that different from
plain metacity's. Further improvements could be made to
js/ui/altTab.js in the future.
http://bugzilla.gnome.org/show_bug.cgi?id=580917
Do a better job at describe the problems in docDisplay.js related
to not reading the desktop files and finding StartupNotify=true.
Also, fix a typo.
http://bugzilla.gnome.org/show_bug.cgi?id=580658
main.js: Add create_app_launch_context() with code from appDisplay;
additionally set the workspace on the launch context to the current
workspace so that the application launches on the right workspace
even if the user switches before the app starts.
appDisplay.js docDisplay.js: Use Main.create_app_launch_context()
http://bugzilla.gnome.org/show_bug.cgi?id=580658 (Reported by Igor Vatavuk)
Now code can call Main.addShellActor(actor) to declare that that actor
is part of the shell, and so it should (a) be protected by wm struts, and
(b) be part of the stage input area, and then that code automatically
deals with updating if the actor changes size or visibility.
Use the actual image from the file for expanded mode previews for image files. Use the pixbuf loader to set the appropriate image size as soon as the image is prepared, but before it is loaded, to avoid loading large images. Apply the pixbuf orientation setting so that the image is properly rotated. Preserve the original size of the image if its dimensions are smaller than the space available.
Make sure we provide the accurate available width for the details actor. This
width has to exclude the padding and border width. Also provide the available height for the details actor.
The overlay looks nicer with the root window pixmap drawn on the
background. It is scaled up to twice the size, with positioning
based on the rule of thirds.
The sideshow animations shown when entering or leaving the
overlay and toggling the extended view were implemented by
Marina Zhurakhinskaya. They replace the old method of having a
black rectangle behind the workspaces that partly covers the
sideshow during transitions.
configure.ac: Add gdk-x11, clutter-x11 and clutter-glx modules.
overlay.js: Add a root window pixmap actor, make sideshow width
definitions more logical, replace the way the sideshow
animates when entering or leaving the overlay.
workspaces.js: Remove the backdrop, add helper functions for the
overlay transitions.
shell-global.[ch]: Add a method that creates an actor displaying
the root window pixmap and returning clones of it.
ShellAppMonitor now depends on gmenu to load menus.
Use the menu data from ShellAppMonitor to show a menu list.
GenericDisplay implementations can now have a sidebar area. We
handle keystrokes such as left/right explicitly.
Some internal API changes to account for the fact that a display
can have another filter in addition to the search.
The panel show/hide changes broke things if window restacking occurred
while the overlay was active. Now instead of having the panel set the
input area itself, main.js just watches whether or not the panel is
visible, and updates things itself (taking the modal state into
account as well).
http://bugzilla.gnome.org/show_bug.cgi?id=576903
The diagonal arrangement currently used in the overlay when there are
more than 6 windows is hard to read and hides most of the previews.
Both of these issues are fixed by arranging the windows in a grid pattern.
http://bugzilla.gnome.org/show_bug.cgi?id=576269
Change the overlay behavior to display more details about an item on single
click and launch it on double click.
When the item is clicked on in the expanded view, the details are shown in the
area on the right that is allocated for showing details. The details pop-up is
not shown for the item that was clicked on, but it is shown for other items on
hover and for the item that was clicked if the mouse pointer is moved back to
it.
Both hovering and single clicking results in the details pop-up being shown in
the regular view. (Single clicking actually doesn't do anything in the regular
view, but the details pop-up is shown due to hovering within the time it takes
to perform a single click.)
The overlay now uses 3 columns on the wide screen for displaying items in the
expanded view. This allows keeping the size of the details area the same for
expanded and regular views.
Add shell_get_button_event_click_count() to shell-global.[hc] to retrieve
the click count for button press and release events.
Add selectedItemDetails public variable actor to the generic display to
contain the details of the selected item and be shown in the overlay when
it is in the expanded view mode.
Fix the bug when the sideshow section would loose selection in the expanded
view if it did not have any items, and would not regain it if it was repopulated
with some items (e.g. when the search string changes).
The sideshow no longer takes overlay parent and width as constructor arguments.
It is added to the overlay inside the overlay code and manages its own width
instead (which is ok, since it is pretty much a private class within overlay).
Clean up the way selection is moved when an item is launched in order to have
selection on click and activation on double click be implemented in a similar
fashion. An unneeded _activatedItem variable in generic display was removed,
and the selected item is activated instead when necessary. The flow of processing
signals changed so that generic display no longer waits for the selection from
a different sideshow section to be removed before selecting an item that was
clicked on. This removed the need for doActivate() function.
The panel looks nicer when it is drawn as a semi-transparent gradient
above the background color.
shell-global.[ch]: Add a function that creates vertical gradient actors.
panel.js: Change the look of the panel and put the tray in a framed box.
overlay.js: Extend the overlay background to behind the panel.
Because we can't set the stage input area to a non-rectangular shape,
we don't allow the panel to be partially overlapped; it is always either
on top, or else completely hidden.
Showing previews after a delay allows the user to move the mouse around
the screen without triggering constant pop-ups.
Make sure we remove the pop-up when the user hits Escape and redisplay
the pop-up if we are updating the section results due to a change in space
allocated for it.
Rename protected variable _hasPreview to _showPreview in order to not have
the naming conflict with a new private variable _havePointer, which we
name in first person.
For development and demonstration purposes, it's neat to be able to
record a screencast of gnome-shell without any external setup.
Built-in recording can also give much better quality than is possible
with a generic desktop recording, since we hook right into the paint
loop.
src/shell-recorder.[ch]: A general-purposes object to record a Clutter
stage to a GStreamer stream.
src/shell-recorder-src.[ch]: A simple GStreamer source element (similar
to appsrc in the most recent versions of GStreamer) for injecting
captured data into a GStreamer pipeline.
src/test-recorder.c: Test program that records a simple animation.
configure.ac src/Makefile.am: Add machinery to conditionally build
ShellRecorder.
tools/build/gnome-shell-build-setup.sh: Add gstreamer packages
to the list of required packages for Fedora.
js/ui/main.js: Hook up the recorder to a MetaScreen ::toggle-recording
keybinding.
http://bugzilla.gnome.org/show_bug.cgi?id=575290
The pop-up previews have larger images than the item displays, which is
particularly nice when we are displaying thumbnails for documents. The
previews are also at least as wide as is required to fit the item title
on one line and the item description inside them is wrapped. Therefore
they act as tooltips showing the full title and description text.
The preview updates when the item under the mouse pointer changes. Changes
in overlay.js ensure that we keep the sideshow on top when the
workspaces are not being animated so that we can find the item over which the
pointer is located.
The preview is removed when the item it is shown for starts being dragged.
_hideInProgress variable was added to represent the state of the overlay
when the code for hiding it was already triggered. This fixes the error
which was happening when the code for hiding the overlay was triggered
multiple times (for example by the user clicking the Activities button
twice when exiting the overlay).
When a window is added while overlay is being exited (e.g. because
some application was launched), we don't want to add that window to
the workspace's window clones. Previously, the window clone was added
and an animation to place the windows to their overlay workspace view
positions was triggered, which resulted in the wrong animation being
shown and an abrupt change in window positions when the actual workspace
was shown.
Add a boolean argument to two _positionWindows() calls that were missing
an argument.
was browsing exiting results
This is most noticeable when viewing results in xephyr, and then opening
a document in your regular session. But it could also be noticeable if
downloading a new file completes while the user is in the overlay.
This patch also moves the call to _displayMatchedItems() to _redisplay
instead of making it in both _setDefaultList() and _doSearchFilter().
Sliding the workspaces back in when the user starts dragging an item in the
expanded display mode allows the user to select a workspace in which the item
should be launched and stay in the overlay mode.
This patch adds code to dnd.js that handles notifying actors when a drag item is being dragged over them. Overlay code uses such notification to unset expanded display modes and trigger sliding in of the workspaces.
If the drag is cancelled the drag item snaps back to its source or disappears at the original position of its source if the source is no longer displayed.
Add a display control that contains page numbers for the result
pages and is shown in the expanded results view. All of the page selection and
switching is handled by the GenericDisplay which exposes a displayControl
actor, which is then displayed by the Sideshow.
We had problems because the More links were reacting on press but
other elements were reacting on release. (Often the link would trigger
*and* an item.) Just connecting to ::button-release-event on
ClutterText gives a stuck grab (since ClutterText gets the press
but not the release), so we need more complicated code that we
encapsulate into a new class.
link.js: new "pseudo-widget" that implements a clickable link.
overlay.js: Use Link.Link for the More.. links
http://bugzilla.gnome.org/show_bug.cgi?id=573323
Add black backgrounds to each item display, as well as a black
background with a full-screen height to the workspaces display.
Update the expanded item display up front when 'More...' is clicked, and
reveal the additional items gradually when the other components of the overlay
slide away.
Raise the documents display up gradually as the applications display above it slides away.
Reverse the process when 'Less...' is clicked. First, gradually cover up additional items by other components, and then update the displays to contain fewer items.
tools/build/gnome-shell.modules: Point at master branch of Clutter (0.9)
and make gobject-introspection a dep of Clutter.
configure.ac src/Makefile.am: Use Clutter-0.9
js/ui/button.js js/ui/genericDisplay.js js/ui/overlay.js js/ui/panel.js
js/ui/runDialog.js js/ui/workspaces.js src/shell-status-menu.c:
Use ClutterText instead of ClutterLabel and ClutterEntry
js/ui/workspaces.js js/ui/genericDisplay.js: Use ClutterClone instead
of ClutterCloneTexture
src/shell-global.[ch]: Add Shell.get_event_key_symbol() to workaround
unaccessibility of clutter_key_event_symbol() to use.
js/runDialog.js js/overlay.js: Use Shell.get_event_key_symbol() as
appropriate.
Put sideshow sections into boxes so that we can slide them out with a single 'easeOutQuad' transition.
Handle expanding the documents section in the same fashion as we handle expanding the applications section.
Place "More..." labels inside Big Boxes with x_align set to Big.BoxAlignment.END so that we don't have to position them manually.
Before the run dialog was changing the focus, but because we were
only setting it once, we ended up with nothing focused after the run
dialog was destroyed.
mutter_plugin_get_windows() returns NULL at plugin-initialization time,
so we have to wait until idle time to figure out which workspaces are
being used and remove the unused ones.
http://bugzilla.gnome.org/show_bug.cgi?id=571091
Previously we were stripping all whitespace. Instead, just strip leading+trailing
whitespace, split the remaining search into individual terms which we search
for independently.
Items are grouped by the number of terms they match, then sorted
alphabetically.
Divide the screen into a grid and use it to determine the layout of the overlay components in a more consistent manner.
Remove the 'Add workspace' control and slide the workspaces
display to the side without scaling it when switching to the 'More' mode.
Automatically removes tweens on destroyed actors, and provides
additional "animation started/stopped" callbacks (eg, for tracking
whether or not to show window clone titles)
Since tweener can't do multiple tweens on the same property, it
calls an overwrite callback for any existing tweens when a new
tween is added for the same property. Here we use the overwrite
callback to tell mutter that the effects are done.
mode. When this control is clicked, documents display section slides down,
workspaces display slides to the side, and a multi-column applications view is
presented to the user. "More' control is replaced with a 'Less' control. When
the 'Less' control is clicked a default overlay view is restored.
Clean up positioning of the components of the overlay sideshow
and the items within generic item displays.
svn path=/trunk/; revision=179
Previously we were only doing this check for switch-workspace, but it
makes sense to do it for all transitions, since they won't be visible
anyway, and they might interfere with the overlay's operations by moving
windows around unexpectedly.
svn path=/trunk/; revision=177
- Don't let the user grab a moving window or we'll get dueling tweens.
- Update _overlappedMode each time _positionWindows is called
svn path=/trunk/; revision=170
* Make updating of the clone title more of a state-machine - instead
of showing/hiding/creating/raising the title all over the code, have a
single Workspace._updateCloneTitle() method that looks at state bits and
decides if the clone should be hidden or shown, and updates the
stacking and position.
* Move code to positioning of windows within a workspace in the overlay
modeto a new method Workspace._positionWindows()
* Add Workspace.addWindow()/removeWindow() to add and remove windows
from the workspace on the fly. (Triggered manually: we still don't
handle external changes to windows when the overlay is up.)
* Hook up mouse-dragging for window actors and add a
::window-dragged signal to Workspace
* Connect to ::window-dragged for each workspace, compute the new
workspace, move it the window there, and animate everything into the
new position. Snap back to the old location if the window didn't move.
http://bugzilla.gnome.org/show_bug.cgi?id=568753
svn path=/trunk/; revision=164
main.js: set desktop environment to "GNOME" so that GIO can determine correctly which applications should be shown in the menus.
appDisplay.js: filter out applications that should not be shown in the menus, check if get_executable() for GAppInfo is not null before using it
svn path=/trunk/; revision=163
Use Tweener.registerSpecialPropertyModifier to handle moving windows in
straight lines on the screen even while their parent workspaces are also
moving.
Have the remove buttons track their parent workspace scale and deal with
it automatically rather than having special cases in each Workspace method.
svn path=/trunk/; revision=157
Now that getTime() has been added to the frame ticker interface
we can implement frame dropping in a more straightforward way
than adjusting the FRAME_RATE member variable to fool Tweener
into doing the right thing.
svn path=/trunk/; revision=156
Can't close over loop variables in that way; need to define an explicit var.
Also fix case where no title is defined yet when attempting to adjust.
svn path=/trunk/; revision=154
This is implemented as a separate process, since creating and running
toplevel windows from inside Metacity has issues.
We now grab a DBus name, and exec the child process. The child monitors
our name to know when to exit.
svn path=/trunk/; revision=153
g_app_info_create_from_commandline supports % escapes for
file name, icon name, etc, so we need to escape the command line
we pass in. If it contains an URL with url-encoded UTF-8 it will
typically have some percent signs.
(Reported by Achim Frase)
svn path=/trunk/; revision=151
switchWorkspaceDone was being called with the wrong 'this', causing
ShellWM.completed_switch_workspace() never to be called, causing stacking
order to get confused.
http://bugzilla.gnome.org/show_bug.cgi?id=567091
svn path=/trunk/; revision=142
Use get_modified() instead of get_visited() for GtkRecentInfo as get_modified() seems to reflect when the file was last modified or visted, while get_visited() stays the same as get_added(). See http://bugzilla.gnome.org/show_bug.cgi?id=567094
svn path=/trunk/; revision=141
This was likely a different bug, possibly the OOM after a period of time.
It seems reliable for me now without the idle.
svn path=/trunk/; revision=140
well as corresponding classes for applications and documents that inherit from
them.
Use half the height of the sideshow in the overlay mode for the
AppDisplay, and the other half for the DocDisplay.
Enable moving the selection between the two displays by using up and down arrow keys.
Enable activating any item by clicking on it, in addition to activating the currently selected item by pressing Enter.
Apply search entry content to both sets of items.
svn path=/trunk/; revision=132
The icon+text is useful in order to distinguish between windows
that might look similar otherwise.
The implementation is not optimal:
* We create a new texture from the pixmap each time
http://bugzilla.gnome.org/show_bug.cgi?id=563406
svn path=/trunk/; revision=129
appdisplay.js: Add AppDisplay.actor property, remove the x/y parameters
to the constructor, and don't automatically add the appdisplay
to the stage.
overlay.js: Make the AppDisplay a child of the SideShow, rename
SideShow._grid to SideShow.actor and slide the SideShow in when
showing the stage.
http://bugzilla.gnome.org/show_bug.cgi?id=562920
svn path=/trunk/; revision=102
Fix the clock to update exactly on the minute, rather than at a random
time within the minute.
Patch from RainCT (Siegfried Gevatter)
svn path=/trunk/; revision=98
Revert most JS changes in commit:
Fri Nov 28 20:12:20 2008 +0000
Convert all JS style to be uniform, add Eclipse settings bits
Instead, just add 'indent-tabs-mode: nil' to the mode lines and convert
tabs to spaces. The indentation no longer exactly matches the Eclipse
settings, since they differ in some ways from the style we are trying
to achieve.
svn path=/trunk/; revision=97
Previous style was all over the place; this commit attempts to bring
uniformity. Overall, the style is:
* 4 spaces only, no tabs
* Prototypes do not create a new block
* Constructor property continuations only indent one block
svn path=/trunk/; revision=87
The previous list of all applications in a random order was obviously
temporary. This patch improves things by adding a static list, taken
from the online.gnome.org/applications data.
In the future we will either have a vendor-chosen static list, or
a fully dynamic system.
http://bugzilla.gnome.org/show_bug.cgi?id=562184
svn path=/trunk/; revision=84
shell-global.[ch]: Replace shell_global_focus_stage()
with shell_global_grab_keyboard()/shell_global_ungrab_keyboard()
main.js: Add startModal()/endModal() functions to go modal and
undo that.
run_dialog.js overlay.js main.js: Use startModal() for the overlay
and for the run dialog.
http://bugzilla.gnome.org/show_bug.cgi?id=561880
svn path=/trunk/; revision=83
shell_tray_manager.c: Add a bg-color property and implement it
by setting a 1x1 pixmap of the right color as the background.
Also, make the colormap of the tray manager window match that
of the socket. That should (untested) make transparency work
properly if the tray icon supports it.
panel.js: Set the bg-color property of the tray manager to
match the panel.
http://bugzilla.gnome.org/show_bug.cgi?id=561872
svn path=/trunk/; revision=82
- Make the time a bit longer (now that we control timing in Tweener
better it actually takes the time we specify)
- Use easeOutQuad so that we get a "soft landing" into position
- Move the anchor point of the Desktop to NorthEast to reduce jitter
svn path=/trunk/; revision=80
Call Tweener.setFrameTicker() with a custom object that bridges to
ClutterTimeline to get new frame notifications. Combined with a
hack to dynamically adjust the frame ticker's frame rate when
Clutter drops frames, this means that our animations play in the
intended time even if rendering is too slow to maintain a full
60HZ frame rate.
http://bugzilla.gnome.org/show_bug.cgi?id=561745
svn path=/trunk/; revision=79
Add a new clutter-based "Run Dialog" and trigger that off of Alt-F2
instead of running a gnome-terminal instance.
Patch from Sander Dijkhuis.
svn path=/trunk/; revision=64
Set a strut (a reserved region) at the top of the screen so that
windows don't get positioned under the panel. Do this on all
workspaces and redo it when the number of workspaces changes.
http://bugzilla.gnome.org/show_bug.cgi?id=561297
svn path=/trunk/; revision=63
To match our style other places, use 'me' rather than 'panel' when
we want a substitute for 'this' that we can refer to from closures.
svn path=/trunk/; revision=62
notification are to the panel. A bit warty, but we don't know how we want
the final UI to look anyway. (The fact that transparency doesn't work is
a known bug.)
svn path=/trunk/; revision=44
Now that gjs Bug #558741 is fixed, we can import Main directly from
the toplevel of overlay.js/panel.js without causing problems.
svn path=/trunk/; revision=41
When showing windows in the overlay, stack them in the same order as
they are on the screen. This improves the animation (the starting point
is now the current layout!) and also the case where we have a lot
of windows and just overlap them diagonally.
svn path=/trunk/; revision=40
When we are animating the overlay, we don't want to be continually
redrawing the (obscured) window actors.
src/shell-global.c: Add 'window-group' property to expose the group
holding the window actors.
js/ui/overlay.js: Hide the window group while the overlay is up.
svn path=/trunk/; revision=39
Hook up activating windows in the overlay now that we have
MetaWindow GObject'ified and exposed to gobject-introspection.
svn path=/trunk/; revision=35
* For small window counts, lay the windows out according to a
predefined scheme. For larger window counts, continue putting
the windows along the diagonal as before, but do it a bit better.
* Special case the desktop window and use it as the background
of the window area.
* Add a little translucency to windows
* Use tweener to animate everything into place
* Clean up - add constants and break things into multiple methods
svn path=/trunk/; revision=32
shell-global.[ch]: Add shell_global_get_windows() to get
the list of all MutterWindow for the screen
Makefile.am: Include the metacity typelib so that we can
reference the MutterWindow type
js/ui/overlay.js: Cascade the open windows, scaled down
in the overlay
svn path=/trunk/; revision=24
When the user clicks on "Activities", adjust the input shape
to the whole screen and show a black overlay group. Actually, the
black should be *beneath* the window actors and the overlay group
transparent so we can fade in the black while leaving the windows
unfaded, visible, but shrunk and rearranged.
svn path=/trunk/; revision=14
Set a less strange background color than white and remove the
"Yessir. The compositor is running" message from the overlay.
svn path=/trunk/; revision=13
Add a top panel with a label "Activities" you can click on and
a HH:MM:SS clock. (A little more and we'll be caught up to gnome-0.9.)
svn path=/trunk/; revision=10
A plugin for metacity-clutter (mutter) that initializes Javascript
and via Javascript adds an object to the mutter scene graph.
src/gnome-shell-plugin.c: metacity-clutter-plugin
src/shell-global.[ch]: Simple global-information object
js/: Directory for javascript
scripts/start-in-Xephyr: Launch metacity with our plugin
"nested" within an Xephy X server
svn path=/trunk/; revision=2