Make Alt-Tab highlight iconified items (in the tasklist) too
Change the "overlay" actor to be a group of 4 actors that we can rearrange so as to have a hole in the middle (to cover up the whole screen except for the highlighted icon). For non-iconified windows, we still highlight them the old way (raising them above the overlay), because we don't want square highlights around shaped windows.
This commit is contained in:
parent
939aed29d6
commit
c32e928fc6
@ -3,6 +3,7 @@
|
||||
const Big = imports.gi.Big;
|
||||
const Clutter = imports.gi.Clutter;
|
||||
const Lang = imports.lang;
|
||||
const Meta = imports.gi.Meta;
|
||||
const Pango = imports.gi.Pango;
|
||||
const Shell = imports.gi.Shell;
|
||||
|
||||
@ -81,13 +82,22 @@ AltTabPopup.prototype = {
|
||||
global.stage.add_actor(this.actor);
|
||||
|
||||
// Dark translucent window used to cover all but the
|
||||
// currently-selected window while Alt-Tabbing.
|
||||
// FIXME: share overlay code with runDialog.js
|
||||
this._overlay = new Clutter.Rectangle({ color: OVERLAY_COLOR,
|
||||
width: global.screen_width,
|
||||
height: global.screen_height,
|
||||
border_width: 0,
|
||||
reactive: true });
|
||||
// currently-selected window while Alt-Tabbing. Actually
|
||||
// contains four actors which can we rearrange to create
|
||||
// a hole in the overlay.
|
||||
this._overlay = new Clutter.Group({ reactive: true });
|
||||
this._overlay_top = new Clutter.Rectangle({ color: OVERLAY_COLOR,
|
||||
border_width: 0 });
|
||||
this._overlay_bottom = new Clutter.Rectangle({ color: OVERLAY_COLOR,
|
||||
border_width: 0 });
|
||||
this._overlay_left = new Clutter.Rectangle({ color: OVERLAY_COLOR,
|
||||
border_width: 0 });
|
||||
this._overlay_right = new Clutter.Rectangle({ color: OVERLAY_COLOR,
|
||||
border_width: 0 });
|
||||
this._overlay.add_actor(this._overlay_top);
|
||||
this._overlay.add_actor(this._overlay_bottom);
|
||||
this._overlay.add_actor(this._overlay_left);
|
||||
this._overlay.add_actor(this._overlay_right);
|
||||
},
|
||||
|
||||
addWindow : function(win) {
|
||||
@ -113,6 +123,12 @@ AltTabPopup.prototype = {
|
||||
|
||||
item.visible = item.metaWindow.showing_on_its_workspace();
|
||||
|
||||
if (!item.visible) {
|
||||
let rect = new Meta.Rectangle();
|
||||
if (item.metaWindow.get_icon_geometry(rect))
|
||||
item.icon_rect = rect;
|
||||
}
|
||||
|
||||
item.n = this._items.length;
|
||||
this._items.push(item);
|
||||
|
||||
@ -203,8 +219,11 @@ AltTabPopup.prototype = {
|
||||
}
|
||||
this._indicator.show();
|
||||
|
||||
if (this._overlay.visible && this._selected.visible)
|
||||
this._selected.window.raise(this._overlay);
|
||||
if (this._overlay.visible) {
|
||||
if (this._selected.visible)
|
||||
this._selected.window.raise(this._overlay);
|
||||
this._adjust_overlay();
|
||||
}
|
||||
|
||||
this._allocationChangedId =
|
||||
this._selected.box.connect('notify::allocation',
|
||||
@ -218,5 +237,55 @@ AltTabPopup.prototype = {
|
||||
_allocationChanged : function() {
|
||||
if (this._selected)
|
||||
this.select(this._selected.n);
|
||||
},
|
||||
|
||||
_adjust_overlay : function() {
|
||||
let global = Shell.Global.get();
|
||||
|
||||
if (this._selected && this._selected.icon_rect) {
|
||||
// We want to highlight a specific rectangle within the
|
||||
// task bar, so rearrange the pieces of the overlay to
|
||||
// cover the whole screen except that rectangle
|
||||
|
||||
let rect = this._selected.icon_rect;
|
||||
|
||||
this._overlay_top.x = 0;
|
||||
this._overlay_top.y = 0;
|
||||
this._overlay_top.width = global.screen_width;
|
||||
this._overlay_top.height = rect.y;
|
||||
|
||||
this._overlay_left.x = 0;
|
||||
this._overlay_left.y = rect.y;
|
||||
this._overlay_left.width = rect.x;
|
||||
this._overlay_left.height = rect.height;
|
||||
this._overlay_left.show();
|
||||
|
||||
this._overlay_right.x = rect.x + rect.width;
|
||||
this._overlay_right.y = rect.y;
|
||||
this._overlay_right.width = global.screen_width - rect.x - rect.width;
|
||||
this._overlay_right.height = rect.height;
|
||||
this._overlay_right.show();
|
||||
|
||||
this._overlay_bottom.x = 0;
|
||||
this._overlay_bottom.y = rect.y + rect.height;
|
||||
this._overlay_bottom.width = global.screen_width;
|
||||
this._overlay_bottom.height = global.screen_height - rect.y - rect.height;
|
||||
this._overlay_bottom.show();
|
||||
} else {
|
||||
// Either there's no current selection, or the selection
|
||||
// is a visible window. Make the overlay cover the whole
|
||||
// screen. select() will raise the selected window over
|
||||
// the overlay.
|
||||
|
||||
this._overlay_top.x = 0;
|
||||
this._overlay_top.y = 0;
|
||||
this._overlay_top.width = global.screen_width;
|
||||
this._overlay_top.height = global.screen_height;
|
||||
this._overlay_top.show();
|
||||
|
||||
this._overlay_left.hide();
|
||||
this._overlay_right.hide();
|
||||
this._overlay_bottom.hide();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user