magnifier: use global.get_pointer instead of gdk_window_get_pointer

(qv https://bugzilla.gnome.org/show_bug.cgi?id=597292)

https://bugzilla.gnome.org/show_bug.cgi?id=618915
This commit is contained in:
Dan Winship 2010-05-17 14:44:24 -04:00
parent b02089c435
commit 5de1a15d98

View File

@ -80,8 +80,7 @@ Magnifier.prototype = {
// Create the first ZoomRegion and initialize it according to the
// magnification GConf settings.
let [objUnder, xMouse, yMouse, mask] =
Gdk.Screen.get_default().get_root_window().get_pointer();
let [xMouse, yMouse, mask] = global.get_pointer();
let aZoomRegion = new ZoomRegion(this, this._cursorRoot);
this._zoomRegions.push(aZoomRegion);
let showAtLaunch = this._gConfInit(aZoomRegion);
@ -187,8 +186,7 @@ Magnifier.prototype = {
* @return true.
*/
scrollToMousePos: function(prevCoord) {
let [objUnder, xMouse, yMouse, mask] =
Gdk.Screen.get_default().get_root_window().get_pointer();
let [xMouse, yMouse, mask] = global.get_pointer();
if (!prevCoord || prevCoord.x != xMouse || prevCoord.y != yMouse) {
let sysMouseOverAny = false;
@ -962,8 +960,7 @@ ZoomRegion.prototype = {
* @return: Whether the system mouse pointer is over the magnified view.
*/
scrollToMousePos: function() {
let [objUnder, xMouse, yMouse, mask] =
Gdk.Screen.get_default().get_root_window().get_pointer();
let [xMouse, yMouse, mask] = global.get_pointer();
if (this._mouseTrackingMode == MouseTrackingMode.PROPORTIONAL) {
this._setROIProportional(xMouse, yMouse);
@ -1055,8 +1052,7 @@ ZoomRegion.prototype = {
let mouseIsOver = false;
if (this.isActive()) {
if (!xMouse || !yMouse) {
let [objUnder, x, y, mask] =
Gdk.Screen.get_default().get_root_window().get_pointer();
let [x, y, mask] = global.get_pointer();
xMouse = x;
yMouse = y;
}
@ -1174,8 +1170,7 @@ ZoomRegion.prototype = {
x = parseInt(x.toFixed(1));
y = parseInt(y.toFixed(1));
let [xCenterMagView, yCenterMagView] = this.getCenter();
let [objUnder, xMouse, yMouse, mask] =
Gdk.Screen.get_default().get_root_window().get_pointer();
let [xMouse, yMouse, mask] = global.get_pointer();
let [xMagFactor, yMagFactor] = this.getMagFactor();
let xMagMouse = xMouse * xMagFactor + x;