Make dragging an item to the Add Workspace button launch it on a new workspace

It is convenient to drag an item to the Add Workspace button and
have it be launched on a new workspace.

Based on a patch from Josh Adams.
This commit is contained in:
Marina Zhurakhinskaya 2009-08-12 20:02:59 -04:00
parent 51723bb93b
commit fb0ca1ba9d

View File

@ -894,18 +894,15 @@ Workspaces.prototype = {
activeWorkspace.actor.raise_top();
this._positionWorkspaces(global, activeWorkspace);
// Create (+) button
// Save the button size as a global variable so we can us it to create
// matching button sizes for workspace remove buttons.
buttonSize = addButtonSize;
this.addButton = new Clutter.Texture({ x: addButtonX,
y: addButtonY,
width: buttonSize,
height: buttonSize,
reactive: true
});
this.addButton.set_from_file(global.imagedir + "add-workspace.svg");
this.addButton.connect('button-release-event', this._appendNewWorkspace);
this.actor.add_actor(this.addButton);
this.addButton.lower_bottom();
// Create (+) button
this.addButton = new AddWorkspaceButton(addButtonSize, addButtonX, addButtonY, Lang.bind(this, this._addWorkspaceAcceptDrop));
this.addButton.actor.connect('button-release-event', Lang.bind(this, this._appendNewWorkspace));
this.actor.add_actor(this.addButton.actor);
this.addButton.actor.lower_bottom();
let lastWorkspace = this._workspaces[this._workspaces.length - 1];
lastWorkspace.updateRemovable(true);
@ -1132,10 +1129,39 @@ Workspaces.prototype = {
this.actor.add_actor(workspace.actor);
},
_appendNewWorkspace : function(actor, event) {
_appendNewWorkspace : function() {
let global = Shell.Global.get();
global.screen.append_new_workspace(false, event.get_time());
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
// Creates a new workspace and drops the dropActor there
_addWorkspaceAcceptDrop : function(source, dropActor, x, y, time) {
this._appendNewWorkspace();
return this._workspaces[this._workspaces.length - 1].acceptDrop(source, dropActor, x, y, time);
}
};
function AddWorkspaceButton(buttonSize, buttonX, buttonY, acceptDropCallback) {
this._init(buttonSize, buttonX, buttonY, acceptDropCallback);
}
AddWorkspaceButton.prototype = {
_init : function(buttonSize, buttonX, buttonY, acceptDropCallback) {
this.actor = new Clutter.Texture({ x: buttonX,
y: buttonY,
width: buttonSize,
height: buttonSize,
reactive: true });
this._acceptDropCallback = acceptDropCallback;
let global = Shell.Global.get();
this.actor._delegate = this;
this.actor.set_from_file(global.imagedir + 'add-workspace.svg');
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
return this._acceptDropCallback(source, actor, x, y, time);
}
};