Remove pop-up previews
Pop-up previews are not part of the new design and interfere with the information link. Make sure details display for applications has the appropriate width set.
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fab13dbb89
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@ -55,9 +55,6 @@ function GenericDisplayItem(availableWidth) {
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GenericDisplayItem.prototype = {
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_init: function(availableWidth) {
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this._availableWidth = availableWidth;
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this._showPreview = false;
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this._havePointer = false;
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this._previewEventSourceId = null;
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this.actor = new Clutter.Group({ reactive: true,
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width: availableWidth,
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@ -95,7 +92,6 @@ GenericDisplayItem.prototype = {
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this._name = null;
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this._description = null;
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this._icon = null;
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this._preview = null;
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this._previewIcon = null;
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this.dragActor = null;
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@ -133,50 +129,9 @@ GenericDisplayItem.prototype = {
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//// Public methods ////
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// Sets a boolean value that indicates whether the item should display a pop-up preview on mouse over.
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setShowPreview: function(showPreview) {
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this._showPreview = showPreview;
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},
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// Returns a boolean value that indicates whether the item displays a pop-up preview on mouse over.
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getShowPreview: function() {
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return this._showPreview;
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},
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// Displays the preview for the item.
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showPreview: function() {
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if(!this._showPreview)
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return;
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this._ensurePreviewCreated();
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let [x, y] = this.actor.get_transformed_position();
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let global = Shell.Global.get();
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let previewX = Math.min(x + this._availableWidth * PREVIEW_PLACING, global.screen_width - this._preview.width);
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let previewY = Math.min(y, global.screen_height - this._preview.height);
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this._preview.set_position(previewX, previewY);
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this._preview.show();
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},
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// Hides the preview for the item and removes the preview event source so that
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// there is no preview scheduled to show up.
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hidePreview: function() {
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if (this._previewEventSourceId) {
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Mainloop.source_remove(this._previewEventSourceId);
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this._previewEventSourceId = null;
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}
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if (this._preview)
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this._preview.hide();
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},
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// Shows a preview when the item was drawn under the mouse pointer.
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// Shows the information link when the item was drawn under the mouse pointer.
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onDrawnUnderPointer: function() {
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this._havePointer = true;
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// This code is usually triggered when we just had a different preview showing on the same spot
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// and having a delay before showing a new preview looks bad. So we just show it right away.
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this.showPreview();
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this._informationLink.actor.show();
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},
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// Highlights the item by setting a different background color than the default
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@ -192,7 +147,6 @@ GenericDisplayItem.prototype = {
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// Activates the item, as though it was launched
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activate: function() {
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this.hidePreview();
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this.emit('activate');
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},
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@ -209,7 +163,7 @@ GenericDisplayItem.prototype = {
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* availableHeight - height available for displaying details
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*/
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createDetailsActor: function(availableWidth, availableHeight) {
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let details = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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spacing: PREVIEW_BOX_SPACING,
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width: availableWidth });
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@ -251,28 +205,12 @@ GenericDisplayItem.prototype = {
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details.append(largePreview, Big.BoxPackFlags.NONE);
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}
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// We hide the preview pop-up if the details are shown elsewhere.
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details.connect("show",
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Lang.bind(this,
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function() {
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// Right now "show" signal is emitted when an actor is added to a parent that
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// has not been added to anything and "visible" property is also set to true
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// at this point, so checking if the parent that the actor has been added to
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// has a parent of its own is a temporary workaround. That other actor is
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// presumed to be displayed, which is a limitation of this workaround, but is
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// the case with our usage of the details actor now.
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// http://bugzilla.openedhand.com/show_bug.cgi?id=1138
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if (details.get_parent() != null && details.get_parent().get_parent() != null)
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this.hidePreview();
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}));
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return details;
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},
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// Destoys the item, as well as a preview for the item if it exists.
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// Destoys the item.
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destroy: function() {
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this.actor.destroy();
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if (this._preview != null)
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this._preview.destroy();
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},
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//// Pure virtual public methods ////
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@ -308,11 +246,7 @@ GenericDisplayItem.prototype = {
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this._icon.destroy();
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this._icon = null;
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}
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// This ensures we'll create a new preview and previewIcon next time we need a preview
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if (this._preview != null) {
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this._preview.destroy();
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this._preview = null;
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}
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// This ensures we'll create a new previewIcon next time we need it
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if (this._previewIcon != null) {
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this._previewIcon.destroy();
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this._previewIcon = null;
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@ -356,81 +290,21 @@ GenericDisplayItem.prototype = {
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//// Private methods ////
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// Ensures the preview actor is created.
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_ensurePreviewCreated: function() {
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if (!this._showPreview || this._preview)
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return;
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this._preview = new Big.Box({ background_color: PREVIEW_BOX_BACKGROUND_COLOR,
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orientation: Big.BoxOrientation.HORIZONTAL,
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corner_radius: PREVIEW_BOX_CORNER_RADIUS,
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padding: PREVIEW_BOX_PADDING,
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spacing: PREVIEW_BOX_SPACING });
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let textDetailsWidth = this._availableWidth - PREVIEW_BOX_PADDING * 2;
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this._ensurePreviewIconCreated();
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if (this._previewIcon != null) {
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this._preview.append(this._previewIcon, Big.BoxPackFlags.EXPAND);
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textDetailsWidth = this._availableWidth - this._previewIcon.width - PREVIEW_BOX_PADDING * 2 - PREVIEW_BOX_SPACING;
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}
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// Inner box with name and description
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let textDetails = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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spacing: PREVIEW_BOX_SPACING });
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let detailsName = new Clutter.Text({ color: ITEM_DISPLAY_NAME_COLOR,
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font_name: "Sans bold 14px",
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text: this._name.text});
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textDetails.width = Math.max(PREVIEW_DETAILS_MIN_WIDTH, textDetailsWidth, detailsName.width);
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textDetails.append(detailsName, Big.BoxPackFlags.NONE);
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let detailsDescription = new Clutter.Text({ color: ITEM_DISPLAY_NAME_COLOR,
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font_name: "Sans 14px",
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line_wrap: true,
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text: this._description.text });
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textDetails.append(detailsDescription, Big.BoxPackFlags.NONE);
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this._preview.append(textDetails, Big.BoxPackFlags.EXPAND);
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// Add the preview to global stage to allow for top-level layering
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let global = Shell.Global.get();
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global.stage.add_actor(this._preview);
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this._preview.hide();
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},
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// Performs actions on mouse enter event for the item. Currently, shows the preview for the item.
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// Performs actions on mouse enter event for the item. Currently, shows the information link for the item.
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_onEnter: function(actor, event) {
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this._informationLink.actor.show();
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this._havePointer = true;
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let tooltipTimeout = Gtk.Settings.get_default().gtk_tooltip_timeout;
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this._previewEventSourceId = Mainloop.timeout_add(tooltipTimeout,
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Lang.bind(this,
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function() {
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if (this._havePointer) {
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this.showPreview();
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}
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this._previewEventSourceId = null;
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return false;
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}));
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},
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// Performs actions on mouse leave event for the item. Currently, hides the preview for the item.
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// Performs actions on mouse leave event for the item. Currently, hides the information link for the item.
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_onLeave: function(actor, event) {
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this._informationLink.actor.hide();
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this._havePointer = false;
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this.hidePreview();
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},
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// Hides the preview once the item starts being dragged.
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// Hides the information link once the item starts being dragged.
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_onDragBegin : function (draggable, time) {
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// For some reason, we are not getting leave-event signal when we are dragging an item,
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// so the preview box stays behind if we didn't have the call here. It makes sense to hide
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// the preview as soon as the item starts being dragged anyway.
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this._havePointer = false;
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this.hidePreview();
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// so we should remove the link manually.
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this._informationLink.actor.hide();
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}
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};
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@ -567,14 +441,6 @@ GenericDisplay.prototype = {
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this._selectIndex(-1);
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},
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// Hides the preview if any item has one being displayed.
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hidePreview: function() {
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for (itemId in this._displayedItems) {
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let item = this._displayedItems[itemId];
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item.hidePreview();
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}
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},
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// Returns true if the display has any displayed items.
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hasItems: function() {
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return this._displayedItemsCount > 0;
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@ -680,7 +546,6 @@ GenericDisplay.prototype = {
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let itemInfo = this._allItems[itemId];
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let displayItem = this._createDisplayItem(itemInfo);
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displayItem.setShowPreview(true);
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displayItem.connect('activate',
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Lang.bind(this,
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@ -381,6 +381,7 @@ Dash.prototype = {
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let itemDetailsAvailableWidth = this._detailsWidth - DASH_SECTION_PADDING * 2 - DASH_BORDER_WIDTH * 2;
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let itemDetailsAvailableHeight = detailsHeight - DASH_SECTION_PADDING * 2 - DASH_BORDER_WIDTH * 2;
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this._appDisplay.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
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this._docDisplay.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
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this._resultsAppsSection.display.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
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this._resultsDocsSection.display.setAvailableDimensionsForItemDetails(itemDetailsAvailableWidth, itemDetailsAvailableHeight);
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@ -397,11 +398,8 @@ Dash.prototype = {
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// item in the app display is selected, we need to make sure that
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// no item in the doc display has the selection.
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me._docDisplay.unsetSelected();
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me._docDisplay.hidePreview();
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me._resultsDocsSection.display.unsetSelected();
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me._resultsDocsSection.display.hidePreview();
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me._resultsAppsSection.display.unsetSelected();
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me._resultsAppsSection.display.hidePreview();
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if (me._detailsPane.get_parent() == null) {
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me.actor.add_actor(me._detailsPane);
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me.emit('panes-displayed');
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@ -414,11 +412,8 @@ Dash.prototype = {
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// item in the doc display is selected, we need to make sure that
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// no item in the app display has the selection.
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me._appDisplay.unsetSelected();
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me._appDisplay.hidePreview();
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me._resultsDocsSection.display.unsetSelected();
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me._resultsDocsSection.display.hidePreview();
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me._resultsAppsSection.display.unsetSelected();
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me._resultsAppsSection.display.hidePreview();
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if (me._detailsPane.get_parent() == null) {
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me.actor.add_actor(me._detailsPane);
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me.emit('panes-displayed');
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@ -428,11 +423,8 @@ Dash.prototype = {
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});
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this._resultsDocsSection.display.connect('selected', function(resultsDocDisplay) {
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me._appDisplay.unsetSelected();
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me._appDisplay.hidePreview();
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me._docDisplay.unsetSelected();
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me._docDisplay.hidePreview();
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me._resultsAppsSection.display.unsetSelected();
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me._resultsAppsSection.display.hidePreview();
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if (me._detailsPane.get_parent() == null) {
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me.actor.add_actor(me._detailsPane);
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me.emit('panes-displayed');
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@ -442,11 +434,8 @@ Dash.prototype = {
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});
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this._resultsAppsSection.display.connect('selected', function(resultsAppDisplay) {
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me._appDisplay.unsetSelected();
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me._appDisplay.hidePreview();
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me._docDisplay.unsetSelected();
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me._docDisplay.hidePreview();
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me._resultsDocsSection.display.unsetSelected();
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me._resultsDocsSection.display.hidePreview();
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if (me._detailsPane.get_parent() == null) {
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me.actor.add_actor(me._detailsPane);
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me.emit('panes-displayed');
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