[AppWell] Fix D&D for ShellApp
The drag and drop case needed to be updated to use ShellApp correctly. Export _is_transient for better compatibility. https://bugzilla.gnome.org/show_bug.cgi?id=598227
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@ -850,7 +850,7 @@ AppWell.prototype = {
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let contextId = "";
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let running = this._appMonitor.get_running_apps(contextId);
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let runningIds = this._appIdListToHash(running)
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let runningIds = this._appIdListToHash(running);
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for (let i = 0; i < favorites.length; i++) {
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let app = favorites[i];
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@ -891,10 +891,10 @@ AppWell.prototype = {
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let id = app.get_id();
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let favoriteIds = this._appSystem.get_favorites();
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let favoriteIdsObject = this._arrayValues(favoriteIds);
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let favorites = this._appMonitor.get_favorites();
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let favoriteIds = this._appIdListToHash(favorites);
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let srcIsFavorite = (id in favoriteIdsObject);
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let srcIsFavorite = (id in favoriteIds);
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if (srcIsFavorite) {
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return false;
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@ -64,6 +64,12 @@ shell_app_get_description (ShellApp *app)
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return shell_app_info_get_description (app->info);
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}
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gboolean
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shell_app_is_transient (ShellApp *app)
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{
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return shell_app_info_is_transient (app->info);
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}
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/**
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* shell_app_get_info:
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*
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@ -34,6 +34,7 @@ const char *shell_app_get_id (ShellApp *app);
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ClutterActor *shell_app_create_icon_texture (ShellApp *app, float size);
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char *shell_app_get_name (ShellApp *app);
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char *shell_app_get_description (ShellApp *app);
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gboolean shell_app_is_transient (ShellApp *app);
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ShellAppInfo *shell_app_get_info (ShellApp *app);
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