Initial commit

A plugin for metacity-clutter (mutter) that initializes Javascript
and via Javascript adds an object to the mutter scene graph.

src/gnome-shell-plugin.c: metacity-clutter-plugin
src/shell-global.[ch]: Simple global-information object
js/: Directory for javascript
scripts/start-in-Xephyr: Launch metacity with our plugin
  "nested" within an Xephy X server

svn path=/trunk/; revision=2
This commit is contained in:
Owen Taylor 2008-10-31 04:22:44 +00:00
commit 4ba985b484
15 changed files with 1544 additions and 0 deletions

0
AUTHORS Normal file
View File

340
COPYING Normal file
View File

@ -0,0 +1,340 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

7
MAINTAINERS Normal file
View File

@ -0,0 +1,7 @@
Owen Taylor
E-mail: otaylor@redhat.com
Userid: otaylor
Colin Walters
E-mail: walters@redhat.com
Userid: walters

3
Makefile.am Normal file
View File

@ -0,0 +1,3 @@
SUBDIRS = src

0
README Normal file
View File

8
autogen.sh Executable file
View File

@ -0,0 +1,8 @@
#!/bin/sh
(cd $(dirname $0);
touch ChangeLog NEWS &&
autoreconf --install --symlink &&
autoreconf &&
./configure --enable-maintainer-mode $@
)

38
configure.ac Normal file
View File

@ -0,0 +1,38 @@
AC_INIT(gnome-shell, 0.0.1)
AC_CONFIG_AUX_DIR(config)
AM_INIT_AUTOMAKE([dist-bzip2 no-dist-gzip])
AM_MAINTAINER_MODE
AC_CONFIG_HEADERS(config.h)
AC_PROG_CC
AM_PROG_LIBTOOL
AC_DISABLE_STATIC
GETTEXT_PACKAGE=gnome-shell
AC_SUBST(GETTEXT_PACKAGE)
AC_DEFINE_UNQUOTED(GETTEXT_PACKAGE, "$GETTEXT_PACKAGE",
[The prefix for our gettext translation domains.])
PKG_CHECK_MODULES(MUTTER_PLUGIN, metacity-plugins gjs-gi-1.0)
changequote(,)dnl
if test "x$GCC" = "xyes"; then
case " $CFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wall" ;;
esac
case " $OBJCFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) OBJCFLAGS="$OBJCFLAGS -Wall" ;;
esac
fi
changequote([,])dnl
AC_OUTPUT([
Makefile
src/Makefile
])

13
js/ui/main.js Normal file
View File

@ -0,0 +1,13 @@
const Shell = imports.gi.Shell;
const Clutter = imports.gi.Clutter;
function start() {
let global = Shell.global_get();
let message = new Clutter.Label({font_name: "Sans Bold 64px", text: "DRAFT"});
message.set_opacity(75);
// Not working for unclear reasons
// message.set_rotation(Clutter.RotateAxis.Z_AXIS, - 45, 0, 0, 0);
message.set_position(100, 100);
global.get_overlay_group().add_actor(message);
}

60
scripts/start-in-Xephyr Executable file
View File

@ -0,0 +1,60 @@
#!/usr/bin/python
import os,sys,subprocess,signal
import random
import shutil
import tempfile
import time
# Uninstalled paths
scripts_dir = os.path.dirname(os.path.abspath(sys.argv[0]))
top_dir = os.path.dirname(scripts_dir)
plugin_dir = os.path.join(top_dir, "src")
plugin = os.path.join(plugin_dir, "libgnome-shell.la")
js_dir = os.path.join(top_dir, "js")
tmpdir = tempfile.mkdtemp("", "gnome-shell.")
try:
display = ":" + str(random.randint(10, 99))
xauth_file = os.path.join(tmpdir, "database")
# Create a random 128-byte key and format it as hex
f = open("/dev/urandom", "r")
key = f.read(16)
f.close()
hexkey = "".join(("%02x" % ord(byte) for byte in key))
# Store that in an xauthority file as the key for connecting to our Xephyr
os.environ['XAUTHORITY'] = xauth_file
retcode = subprocess.call(["xauth", "add", display, "MIT-MAGIC-COOKIE-1", hexkey])
if retcode != 0:
raise RuntimeError("xauth failed")
# Launch Xephyr
xephyr = subprocess.Popen(["Xephyr", display, "-screen", "800x600", "-host-cursor"])
os.environ['DISPLAY'] = display
# Wait for server to get going: LAME
time.sleep(1)
# Start xterm to have some window in our session
subprocess.Popen(["xterm"])
# Now launch metacity-clutter with our plugin
env=dict(os.environ)
env.update({'GNOME_SHELL_JS' : js_dir,
'GI_TYPELIB_PATH' : plugin_dir,
'LD_LIBRARY_PATH' : os.environ.get('LD_LIBRARY_PATH', '') + ':' + plugin_dir})
args = 'DEBUG' in os.environ and os.environ['DEBUG'].split() or []
args.extend(['metacity', '--clutter-plugins=' + plugin, '--replace'])
print args
subprocess.Popen(args, env=env)
# Wait for Xephyr to exit
try:
retcode = xephyr.wait()
except KeyboardInterrupt, e:
os.kill(xephyr.pid, signal.SIGKILL)
finally:
shutil.rmtree(tmpdir)

50
src/Makefile.am Normal file
View File

@ -0,0 +1,50 @@
INCLUDES = \
$(MUTTER_PLUGIN_CFLAGS) \
-DGETTEXT_PACKAGE=gnome-shell \
-DJSDIR=\"$(pkgdatadir)/js\"
plugindir = $(libdir)/metacity/plugins/clutter
plugin_LTLIBRARIES = libgnome-shell.la
libgnome_shell_la_SOURCES = \
gnome-shell-plugin.c \
shell-global.c \
shell-global.h
libgnome_shell_la_LDFLAGS = -avoid-version -module
libgnome_shell_la_LIBADD = $(MUTTER_PLUGIN_LIBS)
# We can't have any undefined symbols when g-ir-scanner dlopens the library
# to introspect it, so we link everything a _second_ time, including a
# stub file that just defines all the symbols that we use from metacity
noinst_LTLIBRARIES = libgnome-shell-introspect.la
libgnome_shell_introspect_la_SOURCES = \
$(libgnome_shell_la_SOURCES) \
metacity-symbols.c
# The dummy -rpath here is needed to convince libtool to build a
# noinst_LTLIBRARY shared
libgnome_shell_introspect_la_LDFLAGS = -avoid-version -module -rpath $(libdir)
libgnome_shell_introspect_la_LIBADD = $(MUTTER_PLUGIN_LIBS)
typelibdir = $(libdir)/girepository
typelib_DATA = Shell-0.1.typelib
# After we run g-ir-scanner, we need to change the library name written in
# the .gir file from the "fake" second copy of the library to the real name
Shell-0.1.gir: libgnome-shell-introspect.la $(libgnome_shell_la_SOURCES)
g-ir-scanner \
--namespace=Shell \
--nsversion=0.1 \
--include=GObject-2.0 \
--include=Clutter-0.8 \
--library=gnome-shell-introspect \
$(libgnome_shell_la_SOURCES) \
$(INCLUDES) \
-o $@.tmp
sed 's/gnome-shell-introspect/gnome-shell/' < $@.tmp > $@ && rm $@.tmp
# The dependency on libgnome-shell.la here is because g-ir-compiler opens it
# (not the fake library, since we've already done the rewriting)
Shell-0.1.typelib: libgnome-shell.la Shell-0.1.gir
LD_LIBRARY_PATH=. g-ir-compiler Shell-0.1.gir -o $@

740
src/default.c Normal file
View File

@ -0,0 +1,740 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (c) 2008 Intel Corp.
*
* Author: Tomas Frydrych <tf@linux.intel.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#define MUTTER_BUILDING_PLUGIN 1
#include "mutter-plugin.h"
#include <libintl.h>
#define _(x) dgettext (GETTEXT_PACKAGE, x)
#define N_(x) x
#include <clutter/clutter.h>
#include <gmodule.h>
#include <string.h>
#define DESTROY_TIMEOUT 250
#define MINIMIZE_TIMEOUT 250
#define MAXIMIZE_TIMEOUT 250
#define MAP_TIMEOUT 250
#define SWITCH_TIMEOUT 500
#define ACTOR_DATA_KEY "MCCP-Default-actor-data"
static GQuark actor_data_quark = 0;
static gboolean do_init (const char *params);
static void minimize (MutterWindow *actor);
static void map (MutterWindow *actor);
static void destroy (MutterWindow *actor);
static void maximize (MutterWindow *actor,
gint x, gint y, gint width, gint height);
static void unmaximize (MutterWindow *actor,
gint x, gint y, gint width, gint height);
static void switch_workspace (const GList **actors, gint from, gint to,
MetaMotionDirection direction);
static void kill_effect (MutterWindow *actor, gulong event);
static gboolean reload (const char *params);
/*
* Create the plugin struct; function pointers initialized in
* g_module_check_init().
*/
MUTTER_DECLARE_PLUGIN();
/*
* Plugin private data that we store in the .plugin_private member.
*/
typedef struct _PluginState
{
ClutterEffectTemplate *destroy_effect;
ClutterEffectTemplate *minimize_effect;
ClutterEffectTemplate *maximize_effect;
ClutterEffectTemplate *map_effect;
ClutterEffectTemplate *switch_workspace_effect;
/* Valid only when switch_workspace effect is in progress */
ClutterTimeline *tml_switch_workspace1;
ClutterTimeline *tml_switch_workspace2;
GList **actors;
ClutterActor *desktop1;
ClutterActor *desktop2;
gboolean debug_mode : 1;
} PluginState;
/*
* Per actor private data we attach to each actor.
*/
typedef struct _ActorPrivate
{
ClutterActor *orig_parent;
ClutterTimeline *tml_minimize;
ClutterTimeline *tml_maximize;
ClutterTimeline *tml_destroy;
ClutterTimeline *tml_map;
gboolean is_minimized : 1;
gboolean is_maximized : 1;
} ActorPrivate;
static PluginState *plugin_state;
/*
* Actor private data accessor
*/
static void
free_actor_private (gpointer data)
{
if (G_LIKELY (data != NULL))
g_slice_free (ActorPrivate, data);
}
static ActorPrivate *
get_actor_private (MutterWindow *actor)
{
ActorPrivate *priv = g_object_get_qdata (G_OBJECT (actor), actor_data_quark);
if (G_UNLIKELY (actor_data_quark == 0))
actor_data_quark = g_quark_from_static_string (ACTOR_DATA_KEY);
if (G_UNLIKELY (!priv))
{
priv = g_slice_new0 (ActorPrivate);
g_object_set_qdata_full (G_OBJECT (actor),
actor_data_quark, priv,
free_actor_private);
}
return priv;
}
static void
on_switch_workspace_effect_complete (ClutterActor *group, gpointer data)
{
PluginState *state = plugin_state;
GList *l = *((GList**)data);
MutterWindow *actor_for_cb = l->data;
while (l)
{
ClutterActor *a = l->data;
MutterWindow *mc_window = MUTTER_WINDOW (a);
ActorPrivate *priv = get_actor_private (mc_window);
if (priv->orig_parent)
{
clutter_actor_reparent (a, priv->orig_parent);
priv->orig_parent = NULL;
}
l = l->next;
}
clutter_actor_destroy (state->desktop1);
clutter_actor_destroy (state->desktop2);
state->actors = NULL;
state->tml_switch_workspace1 = NULL;
state->tml_switch_workspace2 = NULL;
state->desktop1 = NULL;
state->desktop2 = NULL;
mutter_plugin_effect_completed (mutter_get_plugin(), actor_for_cb,
MUTTER_PLUGIN_SWITCH_WORKSPACE);
}
static void
switch_workspace (const GList **actors, gint from, gint to,
MetaMotionDirection direction)
{
MutterPlugin *plugin = mutter_get_plugin();
PluginState *state = plugin_state;
GList *l;
gint n_workspaces;
ClutterActor *workspace0 = clutter_group_new ();
ClutterActor *workspace1 = clutter_group_new ();
ClutterActor *stage;
int screen_width, screen_height;
stage = mutter_plugin_get_stage (plugin);
mutter_plugin_query_screen_size (plugin,
&screen_width,
&screen_height);
clutter_actor_set_anchor_point (workspace1,
screen_width,
screen_height);
clutter_actor_set_position (workspace1,
screen_width,
screen_height);
clutter_actor_set_scale (workspace1, 0.0, 0.0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace1);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace0);
if (from == to)
{
mutter_plugin_effect_completed (mutter_get_plugin(), NULL,
MUTTER_PLUGIN_SWITCH_WORKSPACE);
return;
}
n_workspaces = g_list_length (plugin->work_areas);
l = g_list_last (*((GList**) actors));
while (l)
{
MutterWindow *mc_window = l->data;
ActorPrivate *priv = get_actor_private (mc_window);
ClutterActor *window = CLUTTER_ACTOR (mc_window);
gint win_workspace;
win_workspace = mutter_window_get_workspace (mc_window);
if (win_workspace == to || win_workspace == from)
{
gint x, y;
guint w, h;
clutter_actor_get_position (window, &x, &y);
clutter_actor_get_size (window, &w, &h);
priv->orig_parent = clutter_actor_get_parent (window);
clutter_actor_reparent (window,
win_workspace == to ? workspace1 : workspace0);
clutter_actor_show_all (window);
clutter_actor_raise_top (window);
}
else if (win_workspace < 0)
{
/* Sticky window */
priv->orig_parent = NULL;
}
else
{
/* Window on some other desktop */
clutter_actor_hide (window);
priv->orig_parent = NULL;
}
l = l->prev;
}
state->actors = (GList **)actors;
state->desktop1 = workspace0;
state->desktop2 = workspace1;
state->tml_switch_workspace2 =
clutter_effect_scale (state->switch_workspace_effect,
workspace1, 1.0, 1.0,
on_switch_workspace_effect_complete,
(gpointer)actors);
state->tml_switch_workspace1 =
clutter_effect_scale (state->switch_workspace_effect,
workspace0, 0.0, 0.0,
NULL, NULL);
}
/*
* Minimize effect completion callback; this function restores actor state, and
* calls the manager callback function.
*/
static void
on_minimize_effect_complete (ClutterActor *actor, gpointer data)
{
/*
* Must reverse the effect of the effect; must hide it first to ensure
* that the restoration will not be visible.
*/
ActorPrivate *apriv;
MutterWindow *mc_window = MUTTER_WINDOW (actor);
apriv = get_actor_private (MUTTER_WINDOW (actor));
apriv->tml_minimize = NULL;
clutter_actor_hide (actor);
/* FIXME - we shouldn't assume the original scale, it should be saved
* at the start of the effect */
clutter_actor_set_scale (actor, 1.0, 1.0);
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_MINIMIZE);
}
/*
* Simple minimize handler: it applies a scale effect (which must be reversed on
* completion).
*/
static void
minimize (MutterWindow *mc_window)
{
PluginState *state = plugin_state;
MetaCompWindowType type;
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
type = mutter_window_get_window_type (mc_window);
if (type == META_COMP_WINDOW_NORMAL)
{
ActorPrivate *apriv = get_actor_private (mc_window);
apriv->is_minimized = TRUE;
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_CENTER);
apriv->tml_minimize = clutter_effect_scale (state->minimize_effect,
actor,
0.0,
0.0,
(ClutterEffectCompleteFunc)
on_minimize_effect_complete,
NULL);
}
else
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_MINIMIZE);
}
/*
* Minimize effect completion callback; this function restores actor state, and
* calls the manager callback function.
*/
static void
on_maximize_effect_complete (ClutterActor *actor, gpointer data)
{
/*
* Must reverse the effect of the effect.
*/
MutterWindow *mc_window = MUTTER_WINDOW (actor);
ActorPrivate *apriv = get_actor_private (mc_window);
apriv->tml_maximize = NULL;
/* FIXME - don't assume the original scale was 1.0 */
clutter_actor_set_scale (actor, 1.0, 1.0);
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_MAXIMIZE);
}
/*
* The Nature of Maximize operation is such that it is difficult to do a visual
* effect that would work well. Scaling, the obvious effect, does not work that
* well, because at the end of the effect we end up with window content bigger
* and differently laid out than in the real window; this is a proof concept.
*
* (Something like a sound would be more appropriate.)
*/
static void
maximize (MutterWindow *mc_window,
gint end_x, gint end_y, gint end_width, gint end_height)
{
MetaCompWindowType type;
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
gdouble scale_x = 1.0;
gdouble scale_y = 1.0;
gint anchor_x = 0;
gint anchor_y = 0;
type = mutter_window_get_window_type (mc_window);
if (type == META_COMP_WINDOW_NORMAL)
{
ActorPrivate *apriv = get_actor_private (mc_window);
guint width, height;
gint x, y;
apriv->is_maximized = TRUE;
clutter_actor_get_size (actor, &width, &height);
clutter_actor_get_position (actor, &x, &y);
/*
* Work out the scale and anchor point so that the window is expanding
* smoothly into the target size.
*/
scale_x = (gdouble)end_width / (gdouble) width;
scale_y = (gdouble)end_height / (gdouble) height;
anchor_x = (gdouble)(x - end_x)*(gdouble)width /
((gdouble)(end_width - width));
anchor_y = (gdouble)(y - end_y)*(gdouble)height /
((gdouble)(end_height - height));
clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
apriv->tml_maximize =
clutter_effect_scale (plugin_state->maximize_effect,
actor,
scale_x,
scale_y,
(ClutterEffectCompleteFunc)
on_maximize_effect_complete,
NULL);
return;
}
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_MAXIMIZE);
}
/*
* See comments on the maximize() function.
*
* (Just a skeleton code.)
*/
static void
unmaximize (MutterWindow *mc_window,
gint end_x, gint end_y, gint end_width, gint end_height)
{
MetaCompWindowType type = mutter_window_get_window_type (mc_window);
if (type == META_COMP_WINDOW_NORMAL)
{
ActorPrivate *apriv = get_actor_private (mc_window);
apriv->is_maximized = FALSE;
}
/* Do this conditionally, if the effect requires completion callback. */
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_UNMAXIMIZE);
}
static void
on_map_effect_complete (ClutterActor *actor, gpointer data)
{
/*
* Must reverse the effect of the effect.
*/
MutterWindow *mc_window = MUTTER_WINDOW (actor);
ActorPrivate *apriv = get_actor_private (mc_window);
apriv->tml_map = NULL;
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window, MUTTER_PLUGIN_MAP);
}
/*
* Simple map handler: it applies a scale effect which must be reversed on
* completion).
*/
static void
map (MutterWindow *mc_window)
{
MetaCompWindowType type;
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
type = mutter_window_get_window_type (mc_window);
if (type == META_COMP_WINDOW_NORMAL)
{
ActorPrivate *apriv = get_actor_private (mc_window);
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_CENTER);
clutter_actor_set_scale (actor, 0.0, 0.0);
clutter_actor_show (actor);
apriv->tml_map = clutter_effect_scale (plugin_state->map_effect,
actor,
1.0,
1.0,
(ClutterEffectCompleteFunc)
on_map_effect_complete,
NULL);
apriv->is_minimized = FALSE;
}
else
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_MAP);
}
/*
* Destroy effect completion callback; this is a simple effect that requires no
* further action than notifying the manager that the effect is completed.
*/
static void
on_destroy_effect_complete (ClutterActor *actor, gpointer data)
{
MutterPlugin *plugin = mutter_get_plugin();
MutterWindow *mc_window = MUTTER_WINDOW (actor);
ActorPrivate *apriv = get_actor_private (mc_window);
apriv->tml_destroy = NULL;
mutter_plugin_effect_completed (plugin, mc_window,
MUTTER_PLUGIN_DESTROY);
}
/*
* Simple TV-out like effect.
*/
static void
destroy (MutterWindow *mc_window)
{
MetaCompWindowType type;
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
type = mutter_window_get_window_type (mc_window);
if (type == META_COMP_WINDOW_NORMAL)
{
ActorPrivate *apriv = get_actor_private (mc_window);
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_CENTER);
apriv->tml_destroy = clutter_effect_scale (plugin_state->destroy_effect,
actor,
1.0,
0.0,
(ClutterEffectCompleteFunc)
on_destroy_effect_complete,
NULL);
}
else
mutter_plugin_effect_completed (mutter_get_plugin(), mc_window,
MUTTER_PLUGIN_DESTROY);
}
static void
kill_effect (MutterWindow *mc_window, gulong event)
{
ActorPrivate *apriv;
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
if (event & MUTTER_PLUGIN_SWITCH_WORKSPACE)
{
PluginState *state = plugin_state;
if (state->tml_switch_workspace1)
{
clutter_timeline_stop (state->tml_switch_workspace1);
clutter_timeline_stop (state->tml_switch_workspace2);
on_switch_workspace_effect_complete (state->desktop1, state->actors);
}
if (!(event & ~MUTTER_PLUGIN_SWITCH_WORKSPACE))
{
/* Workspace switch only, nothing more to do */
return;
}
}
apriv = get_actor_private (mc_window);
if ((event & MUTTER_PLUGIN_MINIMIZE) && apriv->tml_minimize)
{
clutter_timeline_stop (apriv->tml_minimize);
on_minimize_effect_complete (actor, NULL);
}
if ((event & MUTTER_PLUGIN_MAXIMIZE) && apriv->tml_maximize)
{
clutter_timeline_stop (apriv->tml_maximize);
on_maximize_effect_complete (actor, NULL);
}
if ((event & MUTTER_PLUGIN_MAP) && apriv->tml_map)
{
clutter_timeline_stop (apriv->tml_map);
on_map_effect_complete (actor, NULL);
}
if ((event & MUTTER_PLUGIN_DESTROY) && apriv->tml_destroy)
{
clutter_timeline_stop (apriv->tml_destroy);
on_destroy_effect_complete (actor, NULL);
}
}
const gchar * g_module_check_init (GModule *module);
const gchar *
g_module_check_init (GModule *module)
{
MutterPlugin *plugin = mutter_get_plugin ();
/* Human readable name (for use in UI) */
plugin->name = "Default Effects";
/* Plugin load time initialiser */
plugin->do_init = do_init;
/* Effect handlers */
plugin->minimize = minimize;
plugin->destroy = destroy;
plugin->map = map;
plugin->maximize = maximize;
plugin->unmaximize = unmaximize;
plugin->switch_workspace = switch_workspace;
plugin->kill_effect = kill_effect;
/* The reload handler */
plugin->reload = reload;
return NULL;
}
/*
* Core of the plugin init function, called for initial initialization and
* by the reload() function. Returns TRUE on success.
*/
static gboolean
do_init (const char *params)
{
guint destroy_timeout = DESTROY_TIMEOUT;
guint minimize_timeout = MINIMIZE_TIMEOUT;
guint maximize_timeout = MAXIMIZE_TIMEOUT;
guint map_timeout = MAP_TIMEOUT;
guint switch_timeout = SWITCH_TIMEOUT;
plugin_state = g_new0 (PluginState, 1);
if (params)
{
if (strstr (params, "debug"))
{
g_debug ("%s: Entering debug mode.", mutter_get_plugin()->name);
plugin_state->debug_mode = TRUE;
/*
* Double the effect duration to make them easier to observe.
*/
destroy_timeout *= 2;
minimize_timeout *= 2;
maximize_timeout *= 2;
map_timeout *= 2;
switch_timeout *= 2;
}
}
plugin_state->destroy_effect
= clutter_effect_template_new (clutter_timeline_new_for_duration (
destroy_timeout),
CLUTTER_ALPHA_SINE_INC);
plugin_state->minimize_effect
= clutter_effect_template_new (clutter_timeline_new_for_duration (
minimize_timeout),
CLUTTER_ALPHA_SINE_INC);
plugin_state->maximize_effect
= clutter_effect_template_new (clutter_timeline_new_for_duration (
maximize_timeout),
CLUTTER_ALPHA_SINE_INC);
plugin_state->map_effect
= clutter_effect_template_new (clutter_timeline_new_for_duration (
map_timeout),
CLUTTER_ALPHA_SINE_INC);
plugin_state->switch_workspace_effect
= clutter_effect_template_new (clutter_timeline_new_for_duration (
switch_timeout),
CLUTTER_ALPHA_SINE_INC);
return TRUE;
}
static void
free_plugin_private (PluginState *state)
{
if (!state)
return;
g_object_unref (state->destroy_effect);
g_object_unref (state->minimize_effect);
g_object_unref (state->maximize_effect);
g_object_unref (state->switch_workspace_effect);
g_free (state);
}
/*
* Called by the plugin manager when we stuff like the command line parameters
* changed.
*/
static gboolean
reload (const char *params)
{
PluginState *state;
state = plugin_state;
if (do_init (params))
{
/* Success; free the old state */
free_plugin_private (plugin_state);
return TRUE;
}
else
{
/* Fail -- fall back to the old state. */
plugin_state = state;
}
return FALSE;
}
/*
* GModule unload function -- do any cleanup required.
*/
G_MODULE_EXPORT void g_module_unload (GModule *module);
G_MODULE_EXPORT void
g_module_unload (GModule *module)
{
free_plugin_private (plugin_state);
}

173
src/gnome-shell-plugin.c Normal file
View File

@ -0,0 +1,173 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (c) 2008 Red Hat, Inc.
* Copyright (c) 2008 Intel Corp.
*
* Based on plugin skeleton by:
* Author: Tomas Frydrych <tf@linux.intel.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#define MUTTER_BUILDING_PLUGIN 1
#include <mutter-plugin.h>
#include <glib/gi18n-lib.h>
#include <clutter/clutter.h>
#include <gjs/gjs.h>
#include <gmodule.h>
#include <string.h>
#include "shell-global.h"
static gboolean do_init (const char *params);
static gboolean reload (const char *params);
/*
* Create the plugin struct; function pointers initialized in
* g_module_check_init().
*/
MUTTER_DECLARE_PLUGIN();
/*
* Plugin private data that we store in the .plugin_private member.
*/
typedef struct _PluginState
{
gboolean debug_mode : 1;
GjsContext *gjs_context;
} PluginState;
static PluginState *plugin_state;
const gchar * g_module_check_init (GModule *module);
const gchar *
g_module_check_init (GModule *module)
{
MutterPlugin *plugin = mutter_get_plugin ();
/* Human readable name (for use in UI) */
plugin->name = "GNOME Shell";
/* Plugin load time initialiser */
plugin->do_init = do_init;
/* The reload handler */
plugin->reload = reload;
return NULL;
}
/*
* Core of the plugin init function, called for initial initialization and
* by the reload() function. Returns TRUE on success.
*/
static gboolean
do_init (const char *params)
{
MutterPlugin *plugin = mutter_get_plugin();
ClutterActor *overlay_group;
GError *error = NULL;
int status;
const char *shell_js;
char **search_path;
plugin_state = g_new0 (PluginState, 1);
if (params)
{
if (strstr (params, "debug"))
{
g_debug ("%s: Entering debug mode.", mutter_get_plugin()->name);
plugin_state->debug_mode = TRUE;
}
}
overlay_group = mutter_plugin_get_overlay_group (plugin);
shell_global_set_overlay_group (shell_global_get(), overlay_group);
shell_js = g_getenv("GNOME_SHELL_JS");
if (!shell_js)
shell_js = JSDIR;
search_path = g_strsplit(shell_js, ":", -1);
plugin_state->gjs_context = gjs_context_new_with_search_path(search_path);
g_strfreev(search_path);
if (!gjs_context_eval (plugin_state->gjs_context,
"const Main = imports.ui.main; Main.start();",
-1,
"<main>",
&status,
&error))
{
g_warning ("Evaling main.js failed: %s", error->message);
g_error_free (error);
}
return TRUE;
}
static void
free_plugin_private (PluginState *state)
{
if (!state)
return;
g_free (state);
}
/*
* Called by the plugin manager when we stuff like the command line parameters
* changed.
*/
static gboolean
reload (const char *params)
{
PluginState *state;
state = plugin_state;
if (do_init (params))
{
/* Success; free the old state */
free_plugin_private (plugin_state);
return TRUE;
}
else
{
/* Fail -- fall back to the old state. */
plugin_state = state;
}
return FALSE;
}
/*
* GModule unload function -- do any cleanup required.
*/
G_MODULE_EXPORT void g_module_unload (GModule *module);
G_MODULE_EXPORT void
g_module_unload (GModule *module)
{
free_plugin_private (plugin_state);
}

22
src/metacity-symbols.c Normal file
View File

@ -0,0 +1,22 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <mutter-plugin.h>
void
mutter_plugin_query_screen_size (MutterPlugin *plugin,
int *width,
int *height)
{
}
ClutterActor *
mutter_plugin_get_overlay_group (MutterPlugin *plugin)
{
return NULL;
}
ClutterActor *
mutter_plugin_get_stage (MutterPlugin *plugin)
{
return NULL;
}

58
src/shell-global.c Normal file
View File

@ -0,0 +1,58 @@
#include "shell-global.h"
struct _ShellGlobal {
GObject parent;
ClutterActor *overlay_group;
};
struct _ShellGlobalClass {
GObjectClass parent_class;
};
G_DEFINE_TYPE(ShellGlobal, shell_global, G_TYPE_OBJECT);
static void
shell_global_init(ShellGlobal *global)
{
}
static void
shell_global_class_init(ShellGlobalClass *klass)
{
}
ShellGlobal *
shell_global_get (void)
{
static ShellGlobal *the_object = NULL;
if (!the_object)
the_object = g_object_new (SHELL_TYPE_GLOBAL, 0);
return the_object;
}
void
shell_global_set_overlay_group (ShellGlobal *global,
ClutterActor *overlay_group)
{
g_object_ref (overlay_group);
if (global->overlay_group)
g_object_unref(global->overlay_group);
global->overlay_group = overlay_group;
}
ClutterActor *
shell_global_get_overlay_group (ShellGlobal *global)
{
return global->overlay_group;
}
void
shell_global_print_hello (ShellGlobal *global)
{
g_print("Hello World!\n");
}

32
src/shell-global.h Normal file
View File

@ -0,0 +1,32 @@
#ifndef __SHELL_GLOBAL_H__
#define __SHELL_GLOBAL_H__
#include <clutter/clutter.h>
#include <glib-object.h>
G_BEGIN_DECLS
typedef struct _ShellGlobal ShellGlobal;
typedef struct _ShellGlobalClass ShellGlobalClass;
#define SHELL_TYPE_GLOBAL (shell_global_get_type ())
#define SHELL_GLOBAL(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), SHELL_TYPE_GLOBAL, ShellGlobal))
#define SHELL_GLOBAL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_GLOBAL, ShellGlobalClass))
#define SHELL_IS_GLOBAL(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), SHELL_TYPE_GLOBAL))
#define SHELL_IS_GLOBAL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_GLOBAL))
#define SHELL_GLOBAL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_GLOBAL, ShellGlobalClass))
GType shell_global_get_type (void) G_GNUC_CONST;
ShellGlobal *shell_global_get (void);
void shell_global_set_overlay_group (ShellGlobal *global,
ClutterActor *overlay_group);
ClutterActor *shell_global_get_overlay_group (ShellGlobal *global);
void shell_global_print_hello (ShellGlobal *global);
G_END_DECLS
#endif /* __SHELL_GLOBAL_H__ */