Commit Graph

913 Commits

Author SHA1 Message Date
Emmanuele Bassi
b676210545 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update

	* clutter/clutter-actor.h: Rename the angle argument for
	set_rotationx() to avoid gtk-doc complaining

	* clutter/clutter-main.h:
	* clutter/clutter-main.c:
	(clutter_set_motion_events_enabled): Rename for consistency

	(clutter_get_motion_events_frequency),
	(clutter_set_motion_events_frequency): Add accessors for the default
	motion events deliver frequency.
	
	(clutter_do_event): Throttle down motion events delivery using the
	motion events frequency setting, to avoid excessive redraws. (#608)

	(clutter_context_get_default): Enable per-actor motion events, at
	least for now.

	* tests/test-events.c (red_button_cb):
	* tests/test-grab.c (green_press_cb): Update.
2007-11-19 16:30:56 +00:00
Emmanuele Bassi
976df38630 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.c (timeline_timeout_func): Do not emit the
	::new-frame signal twice for the last frame. (#531)
2007-11-19 15:25:56 +00:00
Øyvind Kolås
990d0e90a5 * clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx),
(clutter_actor_set_rotation): swapped axis and angle around,
the new argument order is: (axis, angle, x, y, z). Also removed
deprecated rotation functions from header.
Updated use of clutter_actor_set_rotation? in the following files:
* clutter/clutter-behaviour-rotate.c: 
* clutter/clutter-effect.c: 
* tests/test-actors.c: 
* tests/test-project.c:
2007-11-19 11:43:20 +00:00
Emmanuele Bassi
521162a01c 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.[ch]: Constify the color argument
	for the ClutterLabel ctor. (#604)
2007-11-19 00:02:13 +00:00
Matthew Allum
382852f921 2007-11-18 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-group.c:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * tests/test-events.c:
        Parent Actors no longer need to be set reactive for reactive
        children to get events. Also makes groups now pickable.
        (#597, #423)

        * clutter/clutter-texture.c:
        Handle case when 1x1 tiled texture is created,
        falling 'back' to being non tiled. (#596)

        * clutter/eglx/clutter-backend-egl.c:
        Call EglTerminate on backend shutdown.
2007-11-18 23:24:55 +00:00
Emmanuele Bassi
fd0e52848b 2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c: Add gtk-doc section for
	ClutterModelIter

	* clutter/clutter-script.h: Fix argument name.

	* clutter/x11/clutter-x11.h:
	* clutter/x11/clutter-event-x11.c:
	* clutter/x11/clutter-backend-x11.c: Document functions and
	types.
2007-11-18 15:41:47 +00:00
Emmanuele Bassi
7495848f14 2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update exported symbols.

	* clutter/clutter-actor.[ch]: Remove clutter_actor_rotate_*
	and clutter_actor_get_rx* and provide a simpler rotation API:
	clutter_actor_set_rotation() and clutter_actor_get_rotation().

	* clutter/clutter-deprecated.h: Deprecate the old rotation API.

	* clutter/clutter-behaviour-bspline.c:
	* clutter/clutter-behaviour-rotate.c:
	* clutter/clutter-effect.c: Update internal usage of the
	rotation API.

	* tests/test-project.c: Ditto as above.
2007-11-18 15:36:04 +00:00
Emmanuele Bassi
b7a79cf198 2007-11-17 Emmanuele Bassi <ebassi@openedhand.com>
Optimise Atoms usage in the X11 and X11-based backends.

	* clutter/x11/clutter-backend-x11.c:
2007-11-17 18:11:14 +00:00
Øyvind Kolås
3c0897a102 * clutter/clutter-main.c: (emit_event): renamed from deliver_event,
(emit_pointer_event): utility function to emit pointer event signals
(which takes pointer grab into account).
(emit_keyboard_event): utility function to emit keyboard event signals
(which takes keyboard grab into account).
(clutter_do_event): use the above utility functions, also reindented
the source.
2007-11-16 13:41:07 +00:00
Øyvind Kolås
3b4f603368 * clutter/clutter-main.[ch]: added clutter_grab_keyboard,
clutter_ungrab_keyboard and clutter_get_keyboard_grab, in
clutter_do_event deliver keyboard related events only to the
actor with the keyboard grab if a grab exists.
* clutter/clutter-private.h: added keyboard_grab_actor to context.
* tests/test-grab.c: added testing for testing the keyboard grab.
2007-11-15 18:00:24 +00:00
Emmanuele Bassi
c640b05182 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_request_coords), (clutter_texture_class_init),
	(clutter_texture_init): Unset :sync-size if explicitly setting
	the texture size. (#616)
2007-11-15 17:38:40 +00:00
Emmanuele Bassi
75d186c3f9 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Massive API clean-ups. Initial
	fixes for bugs #614 and #628.

	* clutter/clutter-main.c:
	* clutter/clutter-stage.c: Update internal usage of the actor
	API.

	* tests/test-events.c: Update test suite.
2007-11-15 17:35:47 +00:00
Øyvind Kolås
d060b3bdd7 fixing commited conflict due to interrupted commit 2007-11-15 17:34:49 +00:00
Øyvind Kolås
36c6189405 * clutter/clutter-main.c: (generate_enter_leave_events),
(clutter_do_event): moved the generation of enter/leave events
to a utility function.
2007-11-15 17:32:09 +00:00
Øyvind Kolås
266315c486 * clutter/clutter-main.c: (generate_enter_leave_events),
(clutter_do_event): moved the generation of enter/leave events
to a utility function.
2007-11-15 17:30:30 +00:00
Neil J. Patel
35cecde0c8 2007-11-15 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-model.c:
	Added some more examples to the documentation, plus explained how the
	iters work internally.
2007-11-15 17:10:12 +00:00
Øyvind Kolås
53ec33f34c * clutter/clutter-main.[ch]: added clutter_grab_pointer,
clutter_ungrab_pointer and clutter_get_pointer_grab, in
clutter_do_event deliver pointer related events only to the
actor with the pointer grab if a grab exists.
* clutter/clutter-private.h: added pointer_grab_actor to context.
* tests/Makefile.am:
* tests/test-grab.c: added test for testing the pointer grab.
2007-11-15 17:08:48 +00:00
Emmanuele Bassi
0d082df3a5 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.[ch]: Add ClutterTimeline:direction
	property, defining the direction (forward or backward) of the
	timeline.

	* tests/test-timeline.c: Test the direction property.

	* clutter.symbols: Update exported symbols
2007-11-15 17:03:55 +00:00
Emmanuele Bassi
768d85dcea 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.h:
	* clutter/clutter-effect.c:
	(clutter_effect_template_new_for_duration): Add a simple constructor
	for implicitly creating a ClutterTimeline with a given duration.
2007-11-15 15:38:04 +00:00
Emmanuele Bassi
960619b9e3 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update with the new public symbols

	* clutter/clutter-script.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.c:
	(parse_signals), (json_object_end),
	(signal_info_free), (object_info_free): Parse the "signals"
	member for GObjects.

	(clutter_script_connect_signals),
	(clutter_script_connect_signals_full): Add new API for autoconnecting
	signal handlers using the UI definition files.

	* tests/test-script.c:
	* tests/test-script.json: Test signal autoconnection.
2007-11-15 15:24:43 +00:00
Matthew Allum
3607a470aa 2007-11-15 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/eglx/Makefile.am:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-backend-egl.h:
        * clutter/eglx/clutter-eglx.h:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * clutter/eglx/clutter-stage-egl.h:
        * clutter/glx/Makefile.am:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        * clutter/glx/clutter-glx.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        * clutter/x11/Makefile.am:
        * clutter/x11/clutter-backend-x11-private.h:
        * clutter/x11/clutter-backend-x11.c:
        * clutter/x11/clutter-backend-x11.h:
        * clutter/x11/clutter-event-x11.c:
        * clutter/x11/clutter-stage-x11.c:
        * clutter/x11/clutter-stage-x11.h:
        * clutter/x11/clutter-x11.h:
        Create a new X11 backend class of which EGL and GLX 'real' backends
        then subclass. Effectively shares all X11 code between both backends
        avoids code duplication and brings many missing features to EGL X
        backend. Requires some cleanup and testing. (#518)

        * clutter/cogl/gles/cogl.c: (cogl_color):
        Add define to use color4ub only if configure finds it.
        If not fall back to old code.

        * configure.ac:
        Drop support for vincent checks.
        Drop sdles backend.
        Specifically check for color4ub call.
2007-11-15 14:45:27 +00:00
Neil J. Patel
70e09ab9df 2007-11-15 Neil J. Patel <njp@o-hand.com>
* clutter/Makefile.am:
	* clutter/clutter-model.c: 
	* clutter/clutter-model.h:
	* clutter/clutter.h:
	* tests/Makefile.am:
	* tests/test-model.c:
	Merged ClutterModel, which closes #443.
2007-11-15 10:02:25 +00:00
Emmanuele Bassi
baad0f5b0d 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-clone-texture.c (set_parent_texture): Hide the
	clone texture only if it was visible, and show it again if we
	are adding a visible texture.

	* tests/test-script.json: Test the CloneTexture actor.
2007-11-14 13:36:31 +00:00
Emmanuele Bassi
4de1adb04a 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Rename clutter_actor_get_id() to
	clutter_actor_get_gid().

	(clutter_actor_set_parent): Use GUINT_TO_POINTER().

	* clutter/clutter-deprecated.h: Add a replacement warning for
	clutter_actor_get_id().

	* clutter/clutter-texture.c (texture_upload_data): Use
	clutter_actor_get_gid(), and don't leak the filename string.
2007-11-14 11:43:18 +00:00
Emmanuele Bassi
b0e169d73c 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-scriptable.[ch]: Rename ::set_name and ::get_name
	to ::set_id and ::get_id, to avoid potential confusion with the
	ClutterActor:name property.

	* clutter/clutter-script.h:
	* clutter/clutter-script.c (clutter_script_construct_object): Use
	clutter_scriptable_set_id().

	(clutter_get_script_id): Add a public function to retrieve the ID
	used in the UI definition files from an object.

	* clutter/clutter-actor.c: Do not set the name of the actor with
	the ID set in the UI definition files.

	* tests/test-script.c: Test clutter_get_script_id().

	* clutter.symbols: Update with the new symbols.
2007-11-14 11:32:24 +00:00
Emmanuele Bassi
bbf57ee461 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cutter-deprecated.h: Don't let everyone know from where
	we have stolen^Wtaken inspiration for the deprecation warnings.
2007-11-14 11:00:01 +00:00
Øyvind Kolås
e4deda095c * clutter/clutter-behaviour-bspline.[ch]:
Replaced clutter_behaviour_bspline_append with
clutter_behaviour_bspline_append_knots. Fixes bug #582.
* clutter/clutter-deprecated.h: added deprecation macro reflecting the
API change.
2007-11-13 14:12:51 +00:00
Øyvind Kolås
99370d1e0c * clutter/Makefile.am:
* clutter/clutter.h: include clutter-deprecated.h
* clutter/clutter-deprecated.h: added file containing macros that
provides more meaningful errors when compiling clutter using code that
uses deprecated functions.
2007-11-13 14:06:19 +00:00
Øyvind Kolås
0dee5eaac3 Renamed all properties of behaviours (and related
functions/variables/parameters)
to match the pattern something-start, something-end. Fixes bug #577.
* clutter/clutter-behaviour-depth.c:
* clutter/clutter-behaviour-depth.h:
* clutter/clutter-behaviour-ellipse.c:
* clutter/clutter-behaviour-ellipse.h:
* clutter/clutter-behaviour-path.c: 
* clutter/clutter-behaviour-rotate.c:
* clutter/clutter-behaviour-rotate.h:
* clutter/clutter-behaviour-scale.c:
* clutter/clutter-behaviour-scale.h:
* clutter/clutter-effect.c: 
* clutter/clutter-effect.h:
* clutter/clutter-script.c:
* tests/test-depth.c: 
* tests/test-script.c:
2007-11-13 13:21:56 +00:00
Øyvind Kolås
95338ba67b * clutter/clutter-event.h: made ClutterEventAny have a source field,
rearanged other structs to have source in the same position.
* clutter/clutter-event.c: (clutter_event_get_source): modified to use
the any event.
(clutter_event_free): removed unused variable.
* clutter/clutter-main.c: (deliver_event), (clutter_do_event): reduced
amount of code. As well as deliver button-release events to the stage.
2007-11-12 19:12:02 +00:00
Robert Bradford
222b012014 2007-11-08 Rob Bradford <rob@openedhand.com>
* clutter/glx/clutter-glx.h:
	Include <X11/Xutil.h> needed for the definition of XVisualInfo.
2007-11-08 21:36:14 +00:00
Robert Bradford
6997c45f84 2007-11-08 Rob Bradford <rob@openedhand.com>
* clutter/cogl/gles/cogl.c: (cogl_color):
	Switch over to using glColor4ub in the GLES backend. It's available in
	the header file but missing in the reference manual.
2007-11-08 21:23:53 +00:00
Emmanuele Bassi
72ce4487f8 2007-11-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Fix the declaration of the
	class handlers for the ::captured-event, ::enter-event and
	::leave-event signals; the function signatures were missing
	the return value the signals marshallers were expecting, and
	their names weren't respecting the convention for event-related
	signals.
2007-11-07 16:40:30 +00:00
Tomas Frydrych
3b07be19ba 2007-11-06 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-fixed.h:
	Added CLUTTER_SQRTI_ARG_MAX, CLUTTER_SQRTI_5_PERCENT,
	CLUTTER_SQRTI_10_PERCENT expressing clutter_sqrti limits.
	Stripped trailing whitespace.

        * clutter/clutter-fixed.c:
	(clutter_sqrti):
	Updated documentation, stripped trailing whitespace.

        * clutter/clutter-behaviour-path.c:
	(node_distance):
	Use clib sqrt if clutter_sqrti() precission would be worse than
	10%.
	Stripped trailing whitespace.
2007-11-06 15:46:23 +00:00
Emmanuele Bassi
9461dd216b 2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-layout.h: Add commodity macros to test for
	a specific layout flag in one line.
2007-11-06 14:45:11 +00:00
Emmanuele Bassi
7ee405a8b0 2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-box.c (clutter_box_dispose): Call unparent()
	on the children, instead of destroy(), to avoid a double free
	and a crash when destroying a ClutterBox.
2007-11-06 14:36:28 +00:00
Emmanuele Bassi
b5afa2e6ec 2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c: Break the references in ::dispose,
	and free the resources in ::finalize.
2007-11-06 14:35:22 +00:00
Øyvind Kolås
9047f9d2bc * clutter/clutter-container.[ch]: removed find_child_by_id method
from interface (and all implementations of it) since this
functionality is now implemented using a global hash.
* clutter/clutter-box.c: 
* clutter/clutter-group.c:
2007-11-05 17:12:11 +00:00
Emmanuele Bassi
8fde26cd81 2007-11-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c: Do not keep ownership of the
	pixbufs we load.
2007-11-01 17:53:10 +00:00
Øyvind Kolås
60a66695c6 * clutter/clutter-main.c: (_clutter_do_pick): disable dithering
when painting in pick mode.
2007-10-31 15:38:18 +00:00
Matthew Allum
ce0dd69b09 2007-10-31 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-score.c:
        Various minor improvements to ClutterScore.
2007-10-31 14:50:34 +00:00
Emmanuele Bassi
4b0139ce0e 2007-10-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-layout.c: Fix documentation, with regards to
	the containers handling of the children implementing the
	ClutterLayout interface.
2007-10-30 22:12:01 +00:00
Emmanuele Bassi
6fd7fbf460 2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac:
	* clutter/cogl/gl/cogl-defines.h.in: The OS X backend has a funny
	OpenGL header location, so it basically did break every application
	including clutter/cogl.h because the GL header inclusion depended
	on symbols defined into Clutter's config.h. Now, we define the
	GL header into the configure template and use it to create the
	cogl-defines.h file cogl.h includes.
2007-10-29 16:50:34 +00:00
Emmanuele Bassi
92d4481a68 2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-parser.c: Enable parsing of negative numbers;
	GScanner splits negative numbers into two tokens, so we need to
	special case them.
2007-10-29 16:45:25 +00:00
Emmanuele Bassi
6e5cded500 2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c: Add the :filename and :filename-set
	properties, to retrieve the path of the currently parsed file (if
	:filename-set is TRUE) from the ClutterScriptable implementations.
2007-10-29 15:57:59 +00:00
Matthew Allum
307305187a 2007-10-28 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-effect.c:
        Small doc fix (#584)
2007-10-28 21:57:04 +00:00
Emmanuele Bassi
d42153dc69 2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-parser.c:
	(json_scanner_msg_handler): Set the GError to be returned by
	the parsing functions into the GScanner error message handler.

	(json_parser_object): Return the symbol token in case we have
	a parse error after the member name.

	(json_parser_load_from_data): Propagate the error set in the
	message handler, if any.

	* clutter/json/json-node.c (json_node_free): Unref the objects
	only if are set, to avoid a couple of needless criticals we
	get on error.

	* tests/test-script.json: More properties.
2007-10-27 19:49:39 +00:00
Emmanuele Bassi
35132fb5de 2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.[ch]: Slight API change in the
	clutter_script_get_objects() function: now it takes
	object name/object return location pairs and returns the
	number of objects found and returned.

	* tests/test-script.c: Exercise the clutter_script_get_objects()
	function.
2007-10-27 19:08:59 +00:00
Emmanuele Bassi
ae7463cccf 2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-rectangle.c (clutter_rectangle_paint): Use
	CGL_ENABLE_BLEND flag instead of CGL_BLEND value. (#580,
	Gwenole Beauchesne)
2007-10-27 12:26:12 +00:00
Emmanuele Bassi
f36bee599c 2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.c (clutter_color_to_string): Update the
	documentation for the format of the returned string, and remove
	the note: now clutter_color_parse() can parse the string this
	function returns.
2007-10-27 12:14:18 +00:00
Emmanuele Bassi
cdb495d49a 2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/pango/pangoclutter-render.c: Last usage of guint
	replaced with COGLuint. (Tommi Komulainen)
2007-10-27 12:01:51 +00:00
Matthew Allum
737ac37f27 2007-10-26 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        Switch from use of guint to COGLuint. Avoids problems when
        guint != GLuint on some platforms, i.e OSX.
        (Tommi Komulainen, #526)

        * clutter/Makefile.am:
        * clutter/osx/Makefile.am:
        * clutter/osx/clutter-backend-osx.c:
        * clutter/osx/clutter-backend-osx.h:
        * clutter/osx/clutter-event-osx.c:
        * clutter/osx/clutter-osx.h:
        * clutter/osx/clutter-stage-osx.c:
        * clutter/osx/clutter-stage-osx.h:
        * configure.ac:
        Add initial Cocoa/OSX Backend (by Tommi Komulainen, see #526)
2007-10-26 22:06:45 +00:00
Emmanuele Bassi
b7b7c60e5f 2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.c: Add a :x-align property for aligning
	the text in the entry, in case the actor is wider than the
	text it shows.
2007-10-26 15:56:17 +00:00
Emmanuele Bassi
7b6f602956 2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c: Add a --clutter-default-fps run-time
	switch and CLUTTER_DEFAULT_FPS environment variable support for
	setting the default frame-rate at run-time.
2007-10-26 15:47:39 +00:00
Emmanuele Bassi
6ab8c4d28a 2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.h:
	* clutter/clutter-script.c: Add a ::get_type_from_name() virtual
	function for bindings to override. The current implementation
	calls g_type_from_name() and our lazy class resolver.

	* clutter.symbols: Update.

	* doc/reference/clutter-sections.txt: Update.
2007-10-26 09:05:06 +00:00
Emmanuele Bassi
736bbfb713 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.c: Reverse the list of
	parsed knots, to preserve the real ordering after prepending
	them (thanks to Øyvind for spotting this).

	* clutter/clutter-behaviour-bspline.c: Ditto as above.
2007-10-25 20:06:48 +00:00
Emmanuele Bassi
5a260b7ac3 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-parser.c: Unset the GValue when
	getting a ClutterUnit from a JSON node.
2007-10-25 15:14:06 +00:00
Emmanuele Bassi
7b242370f0 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-bspline.c: Implement the
	ClutterScriptableIface to parse the custom "knots" property.
2007-10-25 15:05:19 +00:00
Emmanuele Bassi
adb5d0275f 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/cogl.h: Do not include <clutter/clutter.h>.
2007-10-25 14:43:55 +00:00
Emmanuele Bassi
6738114bc2 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.c: Implement the
	ClutterScriptableIface to parse the custom "knots" property.
2007-10-25 14:42:15 +00:00
Emmanuele Bassi
33ef32d7cd 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c (clutter_texture_set_property): Do
	not try to set NULL pixbufs.
2007-10-25 14:37:41 +00:00
Emmanuele Bassi
f0f043cb19 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Implement part of the ClutterScriptable
	interface, using the ClutterActor API to set and get the name
	of an actor.

	(clutter_geometry_copy), (clutter_geometry_free): Use
	the slice allocator to avoid fragmentation when setting
	properties and emitting signals (that is: when packing
	boxed types into GValues).

	(clutter_actor_box_copy), (clutter_actor_box_free),
	(clutter_vertex_copy), (clutter_vertex_free): Ditto.

	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	(clutter_actor_push_transform_child),
	(clutter_actor_pop_transfomr_child): Simple wrappers around
	COGL API, which avoid including clutter/cogl.h when writing
	container actors outside Clutter.
2007-10-25 14:36:37 +00:00
Emmanuele Bassi
6c01499abf 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter.h:
	* clutter/clutter-scriptable.[ch]: Add the ClutterScriptable
	interface; by implementing this interface, a class can
	override the UI definition parsing and transform complex data
	types into GObject properties, or allow custom properties.

	* clutter/clutter-script.c:
	* clutter/clutter-script-parser.c:
	* clutter/clutter-script-private.h: Rearrange the code and
	use the ClutterScriptable interface to parse and build the
	custom properties. This cleans up the code and also it makes
	it more reliable (the complex type parsing is now done using
	the target type and not just the name of the property).
2007-10-25 14:34:54 +00:00
Emmanuele Bassi
9c38eead46 2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-json.h: Header for including the JSON
	parsing and data types.

	* clutter/json/json-types.h: Add JSON_NODE_VALUE_TYPE() macro.

	* clutter/json/Makefile.am: Install the JSON headers into a
	private location. This might change in the future, and might
	also cause collisions if you're using JSON-GLib and Clutter
	at the same time, so be warned.
2007-10-25 14:32:29 +00:00
Emmanuele Bassi
eec01b6e73 Check width in ClutterLabel::request_coords
If we get a size requisition, and we have ellipsization active,
check if we are getting less space than what the layout needs
and recompute the width.
2007-10-22 15:47:07 +00:00
Emmanuele Bassi
509799fa0c Change the clutter_color_from_string() format
The format should be "%02x%02x%02x%02x" because we use guint8 for each
component, and not guint16. The string before was completely broken.
2007-10-22 15:46:56 +00:00
Emmanuele Bassi
e937961870 2007-10-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.c (clutter_entry_paint): Fixed off by
	one error. (#566, Gwenole Beauchesne)
2007-10-19 10:15:57 +00:00
Øyvind Kolås
373da11329 * clutter/clutter-timeline.c: (clutter_timeline_set_duration):
rearranged arithemetic to allow specifying duration with sub second
precision (also enables durations smaller than one second).
2007-10-18 13:47:21 +00:00
Emmanuele Bassi
f1105807fb 2007-10-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.h:
	* clutter/clutter-script.c: Allow id-less objects: as long
	as they have a "type" member, a unique id will be provided.

	(json_object_end): Add merge id to the object information
	structure.

	(apply_behaviours), (add_children): Keep the unresolved
	objects around.

	(construct_stage), (clutter_script_construct_object): If an
	object has unresolved children or behaviours try resolving
	them when we ask for it.

	(json_parse_end), (clutter_script_ensure_objects): Ensure
	that the objects are fully constructed as best as we can when
	finished parsing.

	(object_info_free), (remove_by_merge_id):
	(clutter_script_unmerge_objects): Remove objects under the
	same merge id returned by the loading functions. (Fixes
	bug #558)
2007-10-18 12:31:07 +00:00
Matthew Allum
1ccbe04505 2007-10-18 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-score.c:
        * clutter/clutter-score.h:
        * tests/test-score.c:
        Implement more ClutterScore functionality.
2007-10-17 23:03:38 +00:00
Emmanuele Bassi
03fe64e8f8 2007-10-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_property), (clutter_actor_get_property),
	(clutter_actor_class_init): Add the :reactive property, to
	control reactiveness using the UI definition files.

	(clutter_actor_reparent): Do not assume the parent is a
	ClutterContainer, and call the container API only if needed.

	(clutter_actor_destroy): Remove from the parent if needed,
	just like the documentation says.
2007-10-17 16:43:46 +00:00
Øyvind Kolås
1a80c688fe * clutter/pango/pangoclutter-render.c: (tc_get): Provide for blank
rows/columns of pixels between adjecant glyphs in the texture cache to
avoid bilinear interpolation spillage at edges of glyphs.
2007-10-16 19:14:52 +00:00
Øyvind Kolås
a7fb3a78d2 * clutter/clutter-main.c: (clutter_do_event): allow motion events
only delivered to stage to be chaugt in the capture phase as well
as the bubbling phase.
2007-10-16 16:35:02 +00:00
Emmanuele Bassi
143a5937e2 2007-10-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-object.c: Automatically transform every
	delimiter into an underscore.

	* clutter/clutter-script.c: Implement the "parent_texture"
	property translation for ClutterCloneTextures, using the
	passed id of the parent texture.
2007-10-16 14:40:00 +00:00
Emmanuele Bassi
f6c83a224e 2007-10-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.[ch]: Added ClutterTimeline:duration,
	a property for setting the duration of a timeline in milliseconds.
	The property comes with accessors and a new constructor. The
	frame rate used is the default value.

	* clutter/clutter-private.h:
	* clutter/clutter-main.[ch]: Add clutter_get_default_frame_rate()
	and clutter_set_default_frame_rate(); these two functions control
	the default frame rate to be used when creating timelines. Currently
	is set to 60 frames-per-second.
2007-10-16 13:41:34 +00:00
Emmanuele Bassi
5737a8b79a 2007-10-16 Emmanuele bassi <ebassi@openedhand.com>
* clutter/clutter-color.c: Copy the alpha when shading.
2007-10-16 09:39:15 +00:00
Tomas Frydrych
f8de77ac92 2007-10-16 Tomas Frydrych <tf@o-hand.com>
* clutter.symbols:
	Added a bunch of missing symbols.
	
	* clutter/clutter-script.c:
	* json/json-node.c:
	Use g_slice_new0 instead of g_slice_new to avoid passing garbage to functions.
	
	* tests/test-threads.c:
	Replaced non-portable sleep() with g_usleep().
2007-10-16 08:34:16 +00:00
Tomas Frydrych
922a7e4d21 2007-10-15 Tomas Frydrych <tf@o-hand.com>
* clutter/cogl/gl/cogl-defines.h:
	* clutter/cogl/gl/cogl.c:
	Fixed up GL include for windows.
2007-10-15 19:19:42 +00:00
Matthew Allum
dd99f024bf 2007-10-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        More events documentation.

        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        Add synthetic flag and make put_event use it
        (via modded patch from pippin)

        * clutter/clutter-main.c: (clutter_do_event):
        dont use put event anymore when pushing enter/leave events.
2007-10-15 16:50:59 +00:00
Emmanuele Bassi
2a891520fa 2007-10-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/pango/Makefile.am: Compile with the debug flags, if
	set.
2007-10-15 09:09:04 +00:00
Emmanuele Bassi
12b9b3bbfc 2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Add a :depth property, so we can
	set the initial depth of an actor inside the UI definition
	files.
2007-10-12 12:42:54 +00:00
Emmanuele Bassi
abc529aaec 2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (construct_timline),
	(parse_member_to_property): Transfer ownership of the
	implicit timelines to the behaviour, so that they get
	unreferenced when the behaviour is destroyed.

	(parse_member_to_property): Reverse the list of children
	and behaviours.
2007-10-12 09:43:27 +00:00
Tomas Frydrych
174bd04b49 2007-10-12 Tomas Frydrych <tf@o-hand.com>
Portability fixes:

	* clutter/clutter-private.h:
	Bracket #include "unistd.h" with #ifdef HAVE_UNISTD_H

	* clutter/clutter-fixed.c:
	Use "", not <> for inclusion of local files.

	(clutter_sqrtx): forward declare local variables.

	* clutter/clutter-debug.h:
	Added non-gcc (c99) implementation of variadic debug macros for
	when not compiling with gcc.

	* clutter/pango/pangoclutter-render.c:
	Fixed some strange uses of CLUTTER_NOTE() + stripped trailing
	whitespace.
2007-10-12 09:39:41 +00:00
Tomas Frydrych
abd6832dd9 2007-10-12 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-backend.c:
        * clutter/clutter-behaviour-depth.c:
        * clutter/clutter-box.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-container.c:
        * clutter/clutter-entry.c:
        * clutter/clutter-feature.c:
        * clutter/clutter-fixed.c:
        * clutter/clutter-group.c:
        * clutter/clutter-hbox.c:
        * clutter/clutter-label.c:
        * clutter/clutter-layout.c:
        * clutter/clutter-media.c:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-score.c:
        * clutter/clutter-script.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeout-pool.c:
        * clutter/clutter-vbox.c:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        * clutter/eglnative/clutter-backend-egl.c:
        * clutter/eglnative/clutter-event-egl.c:
        * clutter/eglnative/clutter-stage-egl.c:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * clutter/glx/clutter-event-glx.c:
        * clutter/json/json-array.c:
        * clutter/json/json-generator.c:
        * clutter/json/json-node.c:
        * clutter/json/json-object.c:
        * clutter/json/json-parser.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-stage-sdl.c:

	Fixedup config.h inclusion (must always be bracketed with #ifdef
	HAVE_CONFIG_H).
2007-10-12 08:17:00 +00:00
Tomas Frydrych
422c725a47 2007-10-11 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-entry.c:
	Avoid using C++ reserverd words to name variables.
2007-10-11 15:07:36 +00:00
Øyvind Kolås
914c930cee Improve the quality of text when the scale it is shown at screen is
smaller than the original, seems to work well down to about a scale
of 50%.
* clutter/pango/pangoclutter-fontmap.c:
(pango_clutter_font_map_default_substitute): turn off hinting.
* clutter/pango/pangoclutter-render.c: request linear filtering
instead of nearest neighbour when scaling down.
* tests/test-text.c: replaced test with a a test that renders a sample
grid with various pixel sizes and scales for visual inspection of
text rendering quality.
2007-10-11 12:18:01 +00:00
Emmanuele Bassi
52065e88bc 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-backend-glx.c: Fix documentation of the
	filter function API.

	* clutter/clutter-score.c:
	* clutter/clutter-effect.c:
	* clutter/clutter-actor.c: Documentation fixes.

	* clutter/clutter-actor.h: Automatically typecast to ClutterActor
	when setting/checking flags.
2007-10-10 16:02:54 +00:00
Emmanuele Bassi
261bc4c4f5 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Beautify the ClutterActor documentation.
2007-10-10 14:51:25 +00:00
Emmanuele Bassi
717a82303a 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Remove the ::event-after signal:
	three event layers to connect to seems a bit overkill.

	(clutter_actor_event): Return FALSE, not TRUE by default,
	as g_signal_emit() will change the return value if no
	handlers are connected

	* clutter/clutter-stage.c: Emit ::notify when we change
	the fullscreen property.

	* clutter/clutter-script.c: Add more documentation for the
	definition format and keywords.

	(translate_property): Collapse the G_TYPE_ENUM and G_TYPE_FLAGS
	cases into one, to simplify the code.

	* tests/test-script.c: Test enumeration conversion by using
	a value different from the default.
2007-10-10 14:29:29 +00:00
Matthew Allum
6216ce659c 2007-10-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-event.c:
        * clutter/clutter-main.c:
        * tests/test-events.c:
        Add basic W3 DOM  event 'capture' like functionality.
2007-10-10 13:04:34 +00:00
Emmanuele Bassi
a4b7abd18e 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Parse flags like we parse enums.
2007-10-10 13:01:09 +00:00
Emmanuele Bassi
8b55030c14 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-types.h:
	* clutter/json/json-array.c:
	* clutter/json/json-object.c: Resync with the upstream copy
	of JSON-GLib; add json_object_remove_member() and
	json_array_remove_element() and fix the g_hash_table_get_keys()
	replacement for GLib 2.12.

	* clutter/clutter-script.c: Clean up the complex properties
	parsing code.
2007-10-10 12:51:51 +00:00
Emmanuele Bassi
704aa0c6d7 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (json_object_end): Add "type_func"
	to the list of attributes we skip.
2007-10-10 10:44:45 +00:00
Emmanuele Bassi
7aa52af5dd 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-parser.c: Use the commodity JsonNode API
	and accept bare values as root nodes.

	* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Unreference the created objects
	only if they are top-levels, like ClutterBehaviour and
	ClutterTimelines. Actors have floating references, so we
	just transfer ownership to their containers, and the stage
	is owned by the backend. Add the "type_func" key to the
	object definition, so the user can supply its own GType
	function if the class name doesn't follow the GObject rules.
	Document the ClutterScript public API.
2007-10-10 10:42:19 +00:00
Matthew Allum
8faf9b9964 2007-10-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        Add missing enter/leave event signals

        * clutter/clutter-main.c: (clutter_do_event):
        Set time in crossing events.
        Protect against do_pick() failing.
2007-10-09 23:45:49 +00:00
Emmanuele Bassi
475fcc64a7 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (resolve_alpha_func): Fix the
	ClutterAlphaFunc resolution function.
2007-10-09 20:04:23 +00:00
Emmanuele Bassi
b0569d0f27 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (clutter_script_get_object): Construct
	the requested object if it hasn't been already. This allows
	referencing objects within the same snippet.

	* tests/test-script.c: Declare a timeline and use it inside
	multiple behaviours; apply multiple behaviours to various
	actors, then retrieve the timeline to start it when the test
	runs.
2007-10-09 16:21:04 +00:00
Emmanuele Bassi
0d7184db20 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow applying behaviours directly
	inside the UI definition data.

	* tests/test-script.c: Test the "behaviours" member.
2007-10-09 15:11:01 +00:00
Robert Bradford
9e3f1e0d4c 2007-10-09 Rob Bradford <rob@openedhand.com>
* clutter/eglnative/clutter-backend-egl.c:
	(clutter_backend_egl_dispose):
	Call eglTerminate() on the display when the backend is disposed of.

	* clutter/eglnative/clutter-stage-egl.c:
	(clutter_stage_egl_realize):
	Don't use the createNativeWindow() call, it's not generic EGL.
2007-10-09 13:56:29 +00:00
Emmanuele Bassi
ac9aa06fcf 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.h:
	* clutter/clutter-script.c: Add licensing information to
	the newly added files.

	* clutter/clutter-script.c: Support creating behaviours with
	ClutterScript. ClutterAlpha objects are implicit, but
	timelines can be both explicit objects using their id or
	implicit objects. Make the property resolution and translation
	more robust. Support the pixbuf property.

	* tests/test-script.c: Test the newly added features.

	* docs/reference/clutter-docs.sgml:
	* docs/reference/clutter-sections.txt: Add ClutterScript.
2007-10-09 13:29:03 +00:00
Emmanuele Bassi
d0e46914c1 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.h: Add deprecation guards around
	CLUTTER_FIXED_INT().
2007-10-09 13:24:52 +00:00
Emmanuele Bassi
1016f27ca8 Fix typo in GLib version check 2007-10-09 12:10:11 +00:00
Emmanuele Bassi
98841e2be8 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c: Parse ClutterMargin and ClutterPadding
	properties from arrays or integers (assume pixels).
2007-10-08 16:48:22 +00:00
Emmanuele Bassi
76dd06bc7b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow defining childrens for every
	container actor inside the UI definition files.
2007-10-08 16:25:10 +00:00
Matthew Allum
34a40de3c5 2007-10-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-private.h:
        * clutter/clutter-main.c:
        Add a hash to global clutter context mapping all parented actor
        id's to actors.
        Add clutter_get_actor_by_id() call.
        Convert picking machinery to use above.
        (performance/simpler composite actor creation)

        * clutter/clutter-stage.c: (clutter_stage_fullscreen),
        (clutter_stage_unfullscreen), (clutter_stage_event):
        Only set the fullscreen property on stage state fullscreen event(#545)
        Experimental as could be painful to implement on non X backends.
2007-10-08 16:18:33 +00:00
Emmanuele Bassi
9e81870d0b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (json_parse_end):
	* clutter/json/json-object.c (json_object_get_members): Replace
	the GLib 2.14 API with the equivalent code for GLib < 2.14.

	* configure.ac: Revert the dependency bump.
2007-10-08 15:18:31 +00:00
Emmanuele Bassi
adcfc6d130 Fix includes in ClutterScript 2007-10-08 15:04:13 +00:00
Emmanuele Bassi
991562f536 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
Initial implementation of the UI definition files. (#424)

	* clutter/json/Makefile.am:
	* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
	JSON parser/generator library. We use it in-tree because we might
	need to change the API. Ideally, we'd depend on it.

	* clutter/clutter.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
	generator class. It parses JSON streams in form of buffers and
	files and builds the scene.

	* clutter/clutter-debug.h:
	* clutter/clutter-main.c: Add a "script" debug flag

	* clutter/Makefile.am: Build glue.

	* tests/Makefile.am:
	* tests/test-script.c: Add a test case for the ClutterScript.

	* configure.ac: Depend on GLib 2.14, so we can use the
	g_hash_table_get_key() and g_hash_table_get_values() functions
	for the time being; we can probably reimplement those, but we
	are going to need 2.14 anyway if we are going to implement a
	list model using GSequence.
2007-10-08 15:03:22 +00:00
Matthew Allum
bc13e907cc 2007-10-03 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/eglnative/clutter-event-egl.c:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/glx/clutter-event-glx.c:
        * clutter/sdl/clutter-event-sdl.c:
        Remove seperate double/triple click events and replace with
        a click_count member.
        Move calculating click counts from backend to do_event()
        Initial implementation of ENTER/LEAVE events.

        * tests/test-events.c:
        Add code to test above.

        * tests/test-behave.c:
        Sync with newer API.

        * clutter/clutter-score.c:
        Silence a warning.
2007-10-03 09:28:16 +00:00
Emmanuele Bassi
4189c66a21 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.h: Add CLUTTER_FIXED_TO_INT() and
	deprecate CLUTTER_FIXED_INT(), for symmetry with
	CLUTTER_FIXED_FROM_INT().

	* clutter/clutter-alpha.c:
	* clutter/clutter-behaviour-depth.c:
	* clutter/clutter-behaviour-ellipse.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-fixed.h: Use CLUTTER_FIXED_TO_INT().
2007-10-02 14:53:32 +00:00
Emmanuele Bassi
db0ed63c93 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_get_size): Implement
	get_size() as a wrapper around clutter_actor_query_coords()
	instead of calling g_object_get() twice.

	(clutter_actor_init): Initialise the box in one call.
2007-10-02 14:45:40 +00:00
Emmanuele Bassi
090c1d11b4 2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Remove the ::event-after signal
	class handler, as it's not meant to be overridden by sub-classes.

	(clutter_actor_class_init):
	Make every event-related signal return a boolean: return TRUE
	in a signal handler to block the emission. The value is accumulated
	automatically by the signal API.

	(clutter_actor_event): If ::event returns TRUE, skip to emitting
	::event-after. Return the value accumulated by the signal emission
	chain.

	* clutter/clutter-private.h: Rename _clutter_boolean_accumlator().

	* clutter/clutter-main.c (clutter_do_event): If clutter_actor_event()
	returns TRUE then stop the event emission chain from child to parent.

	* clutter/clutter-stage.c (clutter_stage_event): Behave like
	clutter_actor_event().

	(clutter_stage_get_key_focus),
	(clutter_stage_set_key_focus): Avoid a nasty circular reference
	issue: if the actor passed to set_key_focus is NULL then the stage
	has the key focus.

	* tests/test-events.c: Update the events test with the API
	changes.
2007-10-02 14:03:36 +00:00
Tomas Frydrych
5b4b51ba7a 2007-10-01 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_scale_with_gravityx):
	Use CLUTTER_QMUL for better precission (#532, patch by Gwenole
	Beauchesne).

	* clutter/clutter-color.c:
	(clutter_color_to_hlsx):
	Added missing CLUTTER_INT_TO_FIXED conversion (#544, patch by Neil
	Roberts).
2007-10-01 15:26:09 +00:00
Neil J. Patel
b5b613000c 2007-10-01 Neil J. Patel <njp@o-hand.com>
Patch by: Tommi Komulainen <tommi.komulainen@iki.fi>

	* clutter/clutter-entry.c: (clutter_entry_delete_text):
	Fix characters vs. bytes inconsistency (#520).
2007-10-01 13:44:33 +00:00
Matthew Allum
956f6b6238 2007-09-30 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.h:
        Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546)
        * clutter/clutter-stage.c: (clutter_stage_fullscreen),
        (clutter_stage_unfullscreen):
        Only Change fullscreen prop if the backend implements fullscreen
        methods. (#545)
2007-09-30 22:27:52 +00:00
Øyvind Kolås
d93230d1bf 2007-09-28 Øyvind Kolås <pippin@openedhand.com>
* clutter/clutter-container.[ch]: added
	clutter_container_find_child_by_name.
2007-09-28 14:52:54 +00:00
Øyvind Kolås
99c97b3337 2007-09-28 Øyvind Kolås <pippin@openedhand.com>
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
	removed unused variable perspective.
	* tests/test-events.c: (main): added CLUTTER_STAGE() cast.
	* tests/test-threads.c: include unistd.h for sleep().
2007-09-28 11:03:21 +00:00
Øyvind Kolås
f7a426587c * clutter/clutter-label.c: (clutter_label_ensure_layout): avoid
calling pango_layout_set_text|markup before we've got any text.
2007-09-28 10:54:42 +00:00
Matthew Allum
ff81b9fcd2 2007-09-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-clone-texture.c:
        * clutter/clutter-rectangle.c:
        Include config.h in all c files (#524, Tommi Komulainen)
2007-09-27 22:20:30 +00:00
Matthew Allum
cf48841f2b 2007-09-27 Matthew Allum <mallum@openedhand.com>
Merge from stable.

        * clutter/clutter-behaviour-path.c: (path_alpha_to_position)
        Fix uninitialized variable (#480, Gwenole Beauchesne)
2007-09-27 22:15:25 +00:00
Matthew Allum
5ab0ed5a00 2007-09-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        Further event tweaks;
        - Ref the event actor source
        - Protect against off stage events (button releases)
        - Move more into ClutterEventAny
        - Add a click count to button event (as yet unused)
        - Minor cleanups

        * clutter/clutter-actor.c:
        Make scale x/y a property.

        * clutter/clutter-private.h:
        Remove _clutter_actor_apply_modelview*

        * clutter/eglx/clutter-backend-egl.c:
        Warning cleanup

        * clutter/eglx/clutter-stage-egl.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Avoid setting viewport directly, but set sync flag.

        * clutter/pango/pangoclutter-render.c: (draw_glyph):
        Minor cleanups.

        * clutter/Makefile.am:
        * tests/Makefile.am:
        * tests/test-score.c
        * clutter/clutter.h:
        * clutter/clutter-score.h:
        * clutter/clutter-score.c:
        Add very initial (broken) ClutterScore implementation.
2007-09-27 21:38:38 +00:00
Ross Burton
bc7b1b3a16 2007-09-25 Ross Burton <ross@openedhand.com>
Merge from stable.
	
	* clutter/clutter-group.c:
	Optimise sort_z_order.
2007-09-25 13:22:24 +00:00
Emmanuele Bassi
c7ff2b7651 2007-09-17 Emmanuele Bassi <ebassi@openedhand.com>
Merge from stable

	* clutter/eglnative/clutter-event-egl.c:
	Flag every device click after the first as motion events
	instead of button presses. (#505, Shreyas Srinivasan)
2007-09-17 11:34:03 +00:00
Matthew Allum
f5483054fc 2007-09-10 Matthew Allum <mallum@openedhand.com>
Port from stable branch.

        * clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
        Only declare tsevent if we have tslib (#498, Robert Bragg)
2007-09-10 09:16:33 +00:00
Emmanuele Bassi
f2e1d852bb 2007-09-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.c: Remove stray include <gdk-pixbuf-xlib.h>
	in ClutterStage: the code requesting it was moved in the backends.
2007-09-06 10:37:24 +00:00
Emmanuele Bassi
b60c049e54 Fix the ClutterRectangle border drawing
Apply a patch from Neil Roberts (bug 488) for fixing the drawing of the
rectangle border, by not overdrawing the rectangle on the border and by
doing the correct check on the border colour.
2007-08-31 11:58:20 +00:00
Matthew Allum
e812b0d875 2007-08-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-effect.c: (clutter_effect_template_set_property):
        Add missing break statement. Whoops.
2007-08-29 22:32:47 +00:00
Matthew Allum
818a667836 2007-08-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.c: (_clutter_do_pick):
        Call glFinish before reading pixels
        * clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_realize):
        Add missing read surface in making context current.
        Above fixes via Kate Alhola.

        * clutter/glx/clutter-glx.h:
        Add missing filter funcs so there actually exported
2007-08-29 19:11:18 +00:00
Matthew Allum
1ceaf04ac7 2007-08-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        Add initial support for stage state events.
        Fix fullscreening for an already mapped stage.

        * tests/test-events.c:
        Print out info from the above. Blue button now toggles
        fullscreen.

        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        Add a setting for templates to ref or clone underlying
        timelines. (As to improve sync issues like those in foofone)

        * tests/test-timeline.c:
        Also add completed signals.

        * clutter/cogl/gles/cogl.c: (cogl_texture_image_2d):
        * configure.ac:
        Forward port from stable branch. RGB Image fixes gles
        and check for lower case libgles_cm.
2007-08-24 15:12:52 +00:00
Tomas Frydrych
e0f609e8aa Fixed rotation around x axis (bug 486).
* clutter/clutter-actor.c:
(_clutter_actor_apply_modelview_transform):
2007-08-24 06:19:06 +00:00
Emmanuele Bassi
46a3a0bec6 2007-08-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h:
	* clutter/clutter-event.c: Revert the event queue ordering
	commit.

	* clutter/eglx/clutter-event-egl.c:
	* clutter/glx/clutter-event-glx.c:
	* clutter/sdl/clutter-event-sdl.c: Update backends.
2007-08-23 12:47:25 +00:00
Tomas Frydrych
a40f50fffa Fixed CCW rotation in rotate behaviour (bug 483); fixed overall path length calculation for angles > 360 in rotate and ellipse. 2007-08-22 10:33:26 +00:00
Emmanuele Bassi
fa7eb4e5a8 Remove the threads locking in the dispatchers destruction notification
The GLib main loop allows destroying sources while still in the dispatcher
function, so whether the Clutter threading lock is being held or not is
actually unpredictable by the library. This might be fixed in GLib, so we
just do what GTK+ does for the time being and wait.

See bug: http://bugzilla.gnome.org/show_bug.cgi?id=459555
2007-08-22 10:12:15 +00:00
Emmanuele Bassi
00142fdb62 Return event coordinates for 3BUTTON_PRESS events
The switch() in clutter_event_get_coords() wasn't returning the coordinates
for the 3 button press events, thus those events never reached the actors.
2007-08-21 15:48:51 +00:00
Emmanuele Bassi
59f4df5dfd Correctly initialise the multiple clicks variables 2007-08-21 15:48:44 +00:00
Emmanuele Bassi
9d61c5c856 Check for pending events from the tail of the events queue
When checking for pending events we need to look from the tail of the
list backwards.
2007-08-21 15:48:37 +00:00
Emmanuele Bassi
277d86f654 Preserve ordering when placing synthetic events in the queue
When we are in the the event translation function sometimes we need to
synthesise events: the double and triple click events are synthetic events
placed on the queue after a sequence of events has been received, for
instance.

Until now, the events were placed on the queue after the translation from
the native events was successful. This led to a loss of ordering because
we put the synthesised event on the queue before the last event that
triggered it.

This patch puts the events on the queue before translating them, with a
"pending" flag set; if the translation sequence is completed then the flag
is removed - otherwise the event is removed from the queue altogether. The
queue manipulation functions have been modified to ignore the "pending"
flag when looking for events.

This patch also adds a private structure overlayed on the ClutterEvent
struct so that we can extend the events with private data without exposing
it in the public API.
2007-08-21 15:48:13 +00:00
Emmanuele Bassi
886f47c94c Document ClutterStage properties
Add missing documentation for the ClutterStage properties and enable the
properties and signals in the gtk-doc API reference.
2007-08-21 15:47:51 +00:00
Tomas Frydrych
b1c040ce19 Fixes for 64-bit platforms; use of SSE builtin when available (patches by Gwenole Beauchesne). 2007-08-21 09:25:09 +00:00
Emmanuele Bassi
155c22b93a 2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter-enum-types.h.in:
	* clutter/clutter-enum-types.c.in: Use template files for
	glib-mkenums; this makes the Makefile template a bit more
	clean and the enum types generation more customisable (e.g.
	when GLib 2.14 has been released, we can use g_once_init_enter()
	and g_once_init_leave() to have thread-safe GType functions
	for the enum types as well).
2007-08-20 20:16:15 +00:00
Emmanuele Bassi
7ab6f4e338 Relax the CLUTTER_CHECK_VERSION() macro check
The macro should check for a micro version greater or equal to the specified
micro version parameter. Fixes bug 477, patch by Neil Roberts.
2007-08-20 11:54:28 +00:00
Emmanuele Bassi
87d41ca788 Make gtk-doc produce the ClutterTimeline signals 2007-08-20 09:17:23 +00:00
Emmanuele Bassi
92910e3e2f Various fixes to ClutterTimeline
Emit the ClutterTimeline::new-frame signal only if we arrive there with an
active timeout source. Also, make sure to take a reference on the timeout
when emitting signals.

If the timeline is advancing of zero frames, bump it up to one frame. (bug
471, Rob Bradford)

If the user called clutter_timeline_pause() while in the ::new-frame handler
the timeout is removed and the timeline is reset, while the correct behaviour
should be to simply return. (#371, Johan Bilien)

If we skipped the last frames and we ended up over the frame number, emit
the ::new-frame signal with the last frame before emitting the ::completed
signal.

Remove the call to clutter_timeline_stop() when reaching the end of the
timeline: it was used just to remove the timeout source and it emitted the
::paused signal, which doesn't make any sense. Also rewind the timeline
after emitting the ::completed signal, so that calling get_current_frame()
in the ::completed signal handlers still work.
2007-08-19 19:09:20 +00:00
Emmanuele Bassi
c8a0faab73 No need to unref the ClutterAlpha in the effect closure
The ownership of the ClutterAlpha object is transferred to the ClutterBehaviour
used by the effect; we just need to unref the behaviour to make the alpha
object disappear.
2007-08-19 17:06:54 +00:00
Emmanuele Bassi
72ad55f677 Protect the version components 2007-08-19 17:06:41 +00:00
Emmanuele Bassi
5d0e16e2a9 Replace the note in clutter_do_event()
Use an EVENT note and not a SCHEDULER one.
2007-08-19 17:06:37 +00:00
Emmanuele Bassi
1a6deea7a7 Use g_list_insert_sorted() instead of our custom function
The clutter_timeout_pool_insert_sorted() function caused an inversion of
the timeout sources in the pool; this led to a wrong behaviour in the
execution of the timeout functions. See bug 471.

This patch drops clutter_timeout_pool_insert_sorted() in favour of the
standard g_list_insert_sorted(), which produces identical behaviours with
and without the pool.

A new test, written by Rob Bradford, has been added to the regression test
suite in order to identify sorting issues with the timeout pools.
2007-08-19 17:06:22 +00:00
Matthew Allum
5b3f06faac 2007-08-19 Matthew Allum <mallum@openedhand.com>
* clutter/eglx/clutter-event-egl.c: (clutter_event_dispatch):
        Fix clutter_thread typo (Kate Alhola)
2007-08-19 00:03:01 +00:00
Emmanuele Bassi
d0514f4de2 Fix clutter_behaviour_rotate_get_center()
Apply a patch from Neil Roberts (bug 468) that makes the get_center() method
of ClutterBehaviourRotate return the correct tuple of coordinates.

Also, fix some coding style issues and make sure to freeze and thaw the
GObject notification queue when emitting the notify signal on multiple
properties in one method.
2007-08-18 12:39:36 +00:00
Emmanuele Bassi
5cfac975d3 Update the Since version in the API that has been backported
Some of the API landed in trunk has been backported to the stable branch
after testing. This patch updates the Since: tag in the API reference to
reflect the time when the API was first added to a release.
2007-08-18 12:39:30 +00:00
Emmanuele Bassi
d7dc1d7c97 Add checks on the reactive accessors
Check for the parameter in the various "reactive" flag accessors.
2007-08-15 19:50:31 +00:00
Emmanuele Bassi
294ec333b7 Add clutter_effect_depth(), simple wrapper around the depth behaviour
This patch adds a new effect function, wrapping ClutterBehaviourDepth into
clutter_effect_depth().
2007-08-15 19:50:16 +00:00
Emmanuele Bassi
635b84971d Fix for the smoothstep alpha function
When computing the increasing smoothstep alpha value use the right type
for the results, to avoid overflowing the [0, 0xffff] range of the alpha
value.

Also use the right format when printing out the opacity and alpha values
in the opacity behaviour.
2007-08-15 13:29:43 +00:00
Emmanuele Bassi
ab948d577f Rename ClutterContainer raise() and lower() methods to avoid clashes
Language bindings will have problems with raise() and lower() bein in both
ClutterContainer and ClutterActor; hence, this patch renames
clutter_container_raise() and clutter_container_lower() to
clutter_container_raise_child() and clutter_container_lower_child(),
respectively.
2007-08-14 08:01:33 +00:00
Matthew Allum
8ad4dde16b 2007-08-13 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/clutter-types.h:
        Initial implementation of actors emmitting event signals (423);
        - Actors set_reactive() to receive mouse events.
          (call clutter_enable_motion_events() for per action motion events)
        - clutter_stage_set_key_focus () to direct key events.
        - Events bubble up to parents (ending at stage)
          (original source identified by clutter_event_get_source())
        TODO:
        - enter/leave notifys for actors.
        - stage specific events - fullscreen
        - grabs

        * tests/test-events.c:
        Extend a little to use new API

        * clutter/cogl/gl/cogl.c:
        * clutter/glx/clutter-backend-glx.c:
        Move get_proc_address into cogl and out of backend.
        (shaders will need it)

        * clutter/clutter-group.c: (clutter_group_real_lower):
        Fix a minor compile warning.

        * TODO:
        Sync up.
2007-08-13 20:48:01 +00:00
Emmanuele Bassi
143005bd79 Implement ::raise(), ::lower() and ::sort_depth_order() in ClutterBox
Provide the implementations of the newly added ClutterContainer virtual
functions inside ClutterBox.
2007-08-13 17:01:30 +00:00
Emmanuele Bassi
ad184c0fe3 Use the sibling to reinsert the actor at the right position
Fix a bug where we used the actor to reposition itself in the group. This
was probably masked by the sort_depth_order() call.
2007-08-13 17:01:25 +00:00
Emmanuele Bassi
adfa359e48 Add more checks to ClutterContainer::raise() and ::lower()
Check that the actors passed are actually children of the container,
as the implementations assume this.
2007-08-13 17:01:12 +00:00
Emmanuele Bassi
a60dcb9889 Make ClutterActor use ClutterContainer methods
Every direct reference to ClutterGroup has been removed, in favour of
ClutterContainer - which is the official way of creating container
actors as of 0.4.
2007-08-13 17:01:07 +00:00
Emmanuele Bassi
27ce96150e Move depth ordering methods from ClutterGroup to ClutterContainer
Since ClutterActor directly calls ClutterGroup methods we need ClutterContainer
to provide them, so that every container actor behaves the same way.

This patch makes ::raise, ::lower and ::sort_depth_order virtual functions
of the ClutterContainer interface, implemented by ClutterGroup.

The documentation has been added and deprecation warnings have been added
as well.
2007-08-13 17:00:58 +00:00
Emmanuele Bassi
9635f60064 Use clutter_container_find_child_by_id() when picking
ClutterStage now uses the newly added clutter_container_find_child_by_id()
function to find the right child in the scenegraph, using the picking id.

This fixes the test-boxes test case.
2007-08-13 17:00:52 +00:00
Emmanuele Bassi
57c0be73cd Implement ClutterContainer::find_child_by_id() in ClutterBox
Iterate (recursively) on the children of a box to find the one with the
given unique id.
2007-08-13 17:00:47 +00:00
Emmanuele Bassi
d9b421de40 Make ::find_child_by_id() a method of ClutterContainer
Finding a child by its ID is a method that should be used by every container
and not only by ClutterGroup. This is needed to actually fix the picking in
ClutterStage.
2007-08-13 17:00:37 +00:00
Matthew Allum
b5cc246f59 2007-08-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_upload_data):
        Align texture data correctly for edge tiles.
        (#422 - Neil Roberts)
2007-08-12 21:30:14 +00:00
Emmanuele Bassi
68bbe4cd89 2007-08-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Fix removing and adding timeouts
	to the timeout pool during a dispatch of a timeout source already
	inside the pool. (#456, based on a patch by Neil Roberts)

	(clutter_timeout_dispatch), (clutter_timeout_pool_dispatch): Hold
	the main Clutter lock in the pool dispatch function, instead of
	the per-timeout dispatch; this guarantees that the ref+unref of
	the single timeouts are done under the main lock.
2007-08-12 13:19:31 +00:00
Matthew Allum
690d01367e 2007-08-11 Matthew Allum <mallum@openedhand.com>
Ported from 0.4 branch.

        * clutter/clutter-texture.c:
        Fix typo in clutter_texture_get_pixbuf (#458, #442?, Neil Roberts).
        Use take_object when getting pixbuf prop to avoid ref leak
2007-08-11 19:28:05 +00:00
Emmanuele Bassi
ffbf7b64ab 2007-08-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-box.c: Rename a variable to fix a compiler
	warning.
2007-08-09 13:24:42 +00:00
Emmanuele Bassi
5bf83b3f0a 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse:
	(clutter_behaviour_ellipse_get_tiltx): Remove useless
	"Return" in the API documentation.
2007-08-08 23:23:18 +00:00
Emmanuele Bassi
fae203c1ea 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Fix sorting of the pool
	when inserting and removing timeout sources. (#449, Neil
	Roberts)
2007-08-08 21:36:16 +00:00
Emmanuele Bassi
705f47783a 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_get_timestamp): Remove
	the microseconds remainder, which is mostly useless. (#447)
2007-08-08 13:24:43 +00:00
Emmanuele Bassi
1639b7d0b8 2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_get_timestamp): Return the
	correct number of microseconds (#447, Neil Roberts)
2007-08-08 11:22:45 +00:00
Emmanuele Bassi
4befcd0a64 Merge clutter.git/threading branch 2007-08-08 10:20:14 +00:00
Emmanuele Bassi
0176d1c8a8 Protect the G_DISABLE_CAST_CHECKS define
When compiling with cast checks already disabled there's no need to
redefine this symbol.
2007-08-07 14:21:10 +00:00
Emmanuele Bassi
fffdeb64c7 Do not mask the y1 symbol exported by math.h
Do you ever wonder what would happen if glibc were a serious library
and not the joke it actually is?
2007-08-07 14:12:58 +00:00
Emmanuele Bassi
b8d6f3aaab Do not mask index in ClutterEntry 2007-08-07 14:07:39 +00:00
Emmanuele Bassi
f57edd70d3 Even more documentation fixes 2007-08-07 14:03:58 +00:00
Emmanuele Bassi
790ef05b46 More documentation fixes 2007-08-07 14:03:30 +00:00
Emmanuele Bassi
9686266fd3 Documentation fixes 2007-08-07 14:03:08 +00:00
Matthew Allum
3a8cc2226b 2007-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
        Add a documentation note regarding ellipse setting
        the applied actors position.
2007-08-07 12:17:15 +00:00
Matthew Allum
363faccfd5 2007-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-fixed.c:
        * clutter/clutter-fixed.h:
        Add documentation.

        * clutter/cogl/gl/cogl.c: (cogl_perspective):
        Remove CFX_* shortened macros
2007-08-07 11:35:22 +00:00
Emmanuele Bassi
70c43c5a11 Remove unused clutter_threads_enter() and clutter_threads_leave()
The threads_enter() and threads_leave() functions are no-ops because Clutter
is not thread-aware nor thread-safe. Leaving them in is a source of confusion
so we just remove them.

Update the NEWS and the README files with the release notes.
2007-08-06 20:46:54 +00:00
Emmanuele Bassi
e548b53936 Add descriptions to ClutterBox and subclasses
Final touches to the ClutterBox implementation.
2007-08-06 19:37:55 +00:00
Emmanuele Bassi
0705948690 Match arguments, to make gtk-doc happy 2007-08-06 19:37:46 +00:00
Emmanuele Bassi
cc80f3bb68 Add NULL-check on the padding in clutter_box_pack() 2007-08-06 19:37:26 +00:00
Emmanuele Bassi
5c8d18e619 Add default padding to ClutterBox
To avoid using a ClutterPadding each time you add an actor to a ClutterBox
when you want the same padding around each child, you can now set the
default padding. The API is pixel-based, since it's a commodity function,
and will affect only clutter_box_pack_defaults().
2007-08-06 19:37:15 +00:00
Emmanuele Bassi
fb6d01cd76 Port ClutterVBox to the new ClutterBox implementation
Like ClutterHBox, ClutterVBox now takes into account the per-child
padding and the per-box margin.
2007-08-06 19:37:00 +00:00
Emmanuele Bassi
6005c0849d Port ClutterHBox to the new ClutterBox implementation
ClutterHBox now uses the padding associated to each packed child and uses
the margin associated to the box.
2007-08-06 19:36:43 +00:00
Emmanuele Bassi
a55cea7b2b Initialise the box allocation
We need the allocation to be < 0 for the subclasses to compute it
correctly the first time.
2007-08-06 19:36:39 +00:00
Emmanuele Bassi
54b77d12cd Update the ClutterBox API and structure
ClutterBox is meant to work like the HTML boxing model: it has a margin and
a backgrdound color, and every child actor is added with a pack type and a
padding. The ClutterBoxChild structure holds the child actor, the padding,
the packing type and the allocated coordinates for the actor.
2007-08-06 19:36:27 +00:00
Matthew Allum
b3c8ff186c 2007-08-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Correct set pixbuf property as GDK_TYPE_PIXBUF
        (fix via Neil Roberts)
2007-08-06 12:48:13 +00:00
Matthew Allum
7949cfe30a 2007-08-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-depth.c:
        Modify to work like all other behvaiours in not forcing
        increasing order in behaviour 'limits'. (#436)
        Rename limit min/max props to start/end.

        * tests/test-depth.c:
        Simplify test-case to work with above change and
        without multiple ramps

        * clutter/clutter-behaviour-rotate.c:
        Handle CW rotation when end > start and similar for CCW just
        like ellipse behaviour.
2007-08-05 23:13:27 +00:00
Matthew Allum
e1d439f9c9 2007-08-05 Matthew Allum <mallum@openedhand.com>
* README:
        * clutter/clutter-actor.c:
        Document show/hide_all behaviour correctly.
2007-08-05 13:37:49 +00:00
Emmanuele Bassi
f13707632c 2007-08-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Fix typo in the description.
2007-08-05 09:46:01 +00:00
Emmanuele Bassi
679ce128e4 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Clarify the depth behaviour
	even more in the description used by the API reference.
2007-08-04 09:42:01 +00:00
Emmanuele Bassi
46506cb93e 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-depth.c: Clarify that what drives
	the movement along the Z axis is the ClutterAlpha object (we
	don't have the luxury of a rollover like the opacity does);
	so, if you want to go from 0 to -100 you have to use a
	decreasing function, just as well if you want to go from 100
	to 0. Using a min-depth of 100 and a max-depth of 0 and an
	increasing function is undefined behaviour.

	* tests/Makefile.am:
	* tests/test-depth.c: Add a test case for the depth behaviour.
2007-08-04 08:59:18 +00:00
Emmanuele Bassi
7cd4ee0517 2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_set_opacity): Queue
	a redraw when setting the opacity of an actor.
2007-08-04 07:55:55 +00:00
Emmanuele Bassi
f32dca44e2 2007-08-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	(clutter_behaviour_ellipse_get_angle_tilt): Avoid recursion
	by fixing a typo.

	(clutter_behaviour_ellipse_get_angle_begin),
	(clutter_behaviour_ellipse_get_angle_end): Correct the angles
	here too.

2007-08-03  Emmanuele Bassi  <ebassi@openedhand.com>
2007-08-03 15:40:11 +00:00
Emmanuele Bassi
ac5ca04fa5 2007-08-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	(clutter_behaviour_ellipse_get_property): Do not forget to
	correct the angles when returning them.
2007-08-03 15:18:43 +00:00
Tomas Frydrych
b368f1833a added direction paramenter to clutter_behaviour_ellipse_new (), made direction to be respected, unclamped angle values 2007-08-03 09:52:52 +00:00
Emmanuele Bassi
4ccfc2daa2 2007-08-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-backend-egl.c:
	* clutter/eglx/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c: Set the default resolution
	as 96.0 dpi for every backend (we already were under this
	assumption anyway, and this makes it easier to change this
	setting per-backend).

	* clutter/pango/pangoclutter-fontmap.c:
	* clutter/pango/pangoclutter.h: Allow setting the resolution
	for the PangoClutterFontMap object and provide the implementation
	for the PangoFcFontMap::get_resolution() virtual function. This
	allows to set the resolution of the PangoContext when retrieving
	it.

	* clutter/clutter-label.c (clutter_label_init): Set the
	resolution of the font map with the one the backend gives us.

	* clutter/clutter-entry.c (clutter_entry_init): Ditto.
2007-08-02 09:58:18 +00:00
Emmanuele Bassi
337571a805 2007-08-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.c (clutter_color_subtract): Invert the
	operands and match what the function says it does.
2007-08-02 07:40:58 +00:00
Matthew Allum
a6a998e4d8 2007-08-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-color.c: (clutter_color_from_pixel):
        Fix typo in alpha channel extraction (#434)
2007-08-01 22:09:33 +00:00
Emmanuele Bassi
fbadfa1a6b 2007-08-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Add floating-point variant of the
	clutter_actor_get_r[xyz]angx() functions.
2007-08-01 13:11:43 +00:00
Emmanuele Bassi
4170d7cc43 2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.[ch]: Fix clutter_stage_set_user_resizable()
	name, and add a getter for the property.

	* clutter/glx/clutter-stage-glx.c: Use the accessor, not
	g_object_get() to retrieve the value of the resizable property.
2007-07-31 17:01:52 +00:00
Emmanuele Bassi
6145261040 Fix previous commit 2007-07-31 16:53:17 +00:00
Emmanuele Bassi
dd93a0a13c 2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-backend.[ch]: Add clutter_backend_set_resolution()
	and clutter_backend_get_resolution(); backends should use the former
	to set the resolution of the display when initialising, while actors
	should use the latter when sizing themselves depending on the
	resolution or the font size.

	* clutter/glx/clutter-backend-glx.c: Set the resolution as 96 dpi
	as a default and query the X server when opening the display.

	* clutter/clutter-entry.c: Drop the hardcoded dpi value and use
	clutter_backend_get_resolution() to compute the default size.
2007-07-31 10:38:23 +00:00
Emmanuele Bassi
cae72ec419 2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.c (clutter_entry_init): Set the default
	size of the entry based on the size of the default font. (#414).
2007-07-31 08:28:17 +00:00
Emmanuele Bassi
4c5e32ad05 2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-backend-sdl.c: Fix a typo in
	clutter_backend_sdl_get_features() (#426, Pan Bohui)
2007-07-31 07:58:35 +00:00
Tomas Frydrych
936fea0b37 Fixed invalid assumption about z cooordiance in calculation of
tilt in y axis.
2007-07-30 16:09:40 +00:00
Tomas Frydrych
2cc4a23820 Fixed incorrect order of modelview matrix stacking while calculating actor vertices. 2007-07-30 07:27:14 +00:00
Matthew Allum
459e8a0a9d 2007-07-30 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.h:
        Remove #if 0's old backend_api
        (generating uneeded documentation)
2007-07-29 23:24:13 +00:00
Matthew Allum
0151f842d7 2007-07-30 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Fix re-relisation for large tiled textures.
        * tests/test-textures.c: (main):
        Add a show/hide to trigger above (see #442)
2007-07-29 22:55:04 +00:00
Emmanuele Bassi
249ada48bc 2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-types.h: Document ClutterGravity enumeration
	and remove the only incomplete symbol of the api reference. Now
	we are up to 79% documented symbols.
2007-07-29 09:19:37 +00:00
Emmanuele Bassi
84050c842c 2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-media.c: Document ClutterMedia signals;
	replace the implementation of clutter_media_set_filename() with
	something a wee bit more robust (and portable) than a sprintf().
2007-07-29 09:11:57 +00:00
Emmanuele Bassi
0d287fc4d4 2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse.c: Documentation
	fixes; kill some indirections; freeze the notification
	queue when (potentially) emitting multiple notify
	signals.

	* clutter/clutter-alpha.h: Remove the unused macro
	CLUTTER_TYPE_SMOOTHSTEP.
2007-07-29 08:54:24 +00:00
Emmanuele Bassi
ad64200aa7 2007-07-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Use GInitiallyUnowned
	as the parent structure in the ClutterActor structure
	definition; somehow, this has escaped everyone attention
	in one year and a half. Luckily, GInitiallyUnowned is
	as big as GObject.
	 
	 (clutter_actor_get_abs_position_units),
	 (clutter_actor_get_abs_position): Check parameters.

	 * clutter/clutter-texture.h: Unmangle the flags enum
	 type declaration, so that dumb parsers like h2defs.py
	 are not fooled.

	 * clutter/clutter-behaviour-ellipse.[ch]:
	 * clutter/clutter-effect.c: Fix some documentation
	 issues and make gtk-doc happy.
2007-07-28 17:11:39 +00:00
Tomas Frydrych
aed6a0cbe2 pruned ClutterBehaviourEllipse api 2007-07-27 13:44:42 +00:00
Tomas Frydrych
e17173edb4 ClutterBehaviourEllipse: allow tilt in all three axis 2007-07-27 08:18:41 +00:00
Matthew Allum
e0e27baf35 2007-07-26 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-feature.h:
        Add new stage feature flags and document.

        * clutter/eglnative/clutter-backend-egl.c:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        Set new feature flags.

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        Add a 'user_resizeable' setting to the backend and implement
        for glx backend.
2007-07-26 20:08:09 +00:00
Emmanuele Bassi
5724178685 Miscellaneous fixes to make gtk-doc scanner happy 2007-07-26 15:14:45 +00:00
Emmanuele Bassi
6033f7e2e3 Add missing documentation
Document ClutterGravity, ClutterRotateAxis and ClutterRotateDirection.
2007-07-26 15:05:41 +00:00
Tomas Frydrych
de27074b48 cleanup some trailing whitespace 2007-07-26 13:48:58 +00:00
Tomas Frydrych
43854a3e0a fixed ClutterBehaviourEllipse angle setters; updated ChangeLog 2007-07-26 13:48:50 +00:00
Tomas Frydrych
f1b27d9e1b added direction property to ClutterBehaviourEllipse 2007-07-26 13:48:44 +00:00
Emmanuele Bassi
b7e063c3ce Add a header for common types to avoid inclusion hell
This patch adds clutter-types.h, a header file containing some common
structures and enums, shared by different objects.
2007-07-26 13:13:23 +00:00
Emmanuele Bassi
7c29e3edbe Do not forget to initialise the priv pointer 2007-07-26 13:13:19 +00:00
Neil J. Patel
c1e84a8f3a 2007-07-26 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-entry.c: (offset_to_bytes),
	(clutter_entry_ensure_cursor_position),
	(clutter_entry_new_with_text), (clutter_entry_new),
	(clutter_entry_insert_unichar), (clutter_entry_delete_chars):
	Fixed utf8 support so it actually works now, for both inserting and deleting
	chars.
	Fixed positioning of cursor for utf8 chars. Both GString and Pnago need
	bytes (not documented!) for string manipulation, so making sure all values
	were bytes and not char positions fixed the issue.
	Set a default size of 50x50 for the entry, otherwise no chars can be seen
	if the size is not set after creation (which confuses the developer).
2007-07-26 11:31:50 +00:00
Emmanuele Bassi
6b00d10549 Check for 0 frames per seconds
ClutterTimeline with zero frames per seconds are not allowed as well.
2007-07-26 11:28:30 +00:00
Emmanuele Bassi
34a119f8a7 Do not allow zero as number of frames in ClutterTimeline
A timeline with no frames is not valid, so we simply disallow setting
ClutterTimeline:num-frames to 0.
2007-07-26 11:28:25 +00:00
Emmanuele Bassi
454e493197 Fix various compiler warnings
Most of these fixes are simple symbol shadowing issues, like index and the
braindead y0 and y1 extern symbols exported by math.h on GNU libc systems.

There is a masking issue in ClutterTexture which should be checked; I ran
the tests and everything looked fine.

The rest are just unused variables.
2007-07-26 11:04:04 +00:00
Matthew Allum
73ff6900d0 2007-07-25 Matthew Allum <mallum@openedhand.com>
* Makefile.am:
        * HACKING:
        Add with initial notes on coding bits and bobs.

        * clutter/clutter-behaviour-scale.c:
        Doc fixes.

        * clutter/clutter-event.c: (clutter_event_put):
        Doc fixes.

        * clutter/glx/clutter-stage-glx.c:
        Disable wm user resizing of stage (At least for now)
        Doc fixes.
2007-07-25 22:09:53 +00:00
Tomas Frydrych
5b92cc21cb fixed endianness issue in fast fp conversions 2007-07-25 18:34:05 +00:00
Tomas Frydrych
2c97bdf456 added --disable-fast-fp-converions configure option 2007-07-25 18:17:13 +00:00
Emmanuele Bassi
a57acd0275 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.[ch]: Ouch, clutter_label_get_alignment()
	returns a PangoAlignment, not a boolean.
2007-07-25 14:25:01 +00:00
Emmanuele Bassi
06c5bf1199 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Rename clutter_behaviour_clear()
	to clutter_behaviour_remove_all() to avoid method clashes in
	bindings.
2007-07-25 13:12:24 +00:00
Emmanuele Bassi
c72ab1f081 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-bspline.c: Kill off some deep pointer
	indirections; use CLUTTER_NOTE() instead of ifdeffed out g_debug();
	add checks in every public entry point; move some initialisations
	of private data structures out of the constructor and into the
	init function, where they belong.
2007-07-25 12:54:30 +00:00
Matthew Allum
c27b00d7ef 2007-07-25 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-rotate.c:
        * clutter/clutter-behaviour-rotate.h:
        Split 'center' prop into 3 seperate props for each axis.
        Use clutter_behaviour_actors_foreach() rather than
        clutter_behaviour_get_actors() to avoid copying list.
        Call fixed point rotation funcs internally.

        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        Add new simple rotation based effect funcs.
2007-07-25 12:17:44 +00:00
Emmanuele Bassi
b43f0994ca 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter.h: Include clutter-behaviour-depth.h
2007-07-25 10:36:19 +00:00
Emmanuele Bassi
403f0bdb2f 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-rotate.[ch]: Add a center property
	for the center or rotation; implement the set_bounds() methods.
2007-07-24 22:32:37 +00:00
Emmanuele Bassi
3db49c4f12 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglx/clutter-backend-egl.c:
	* clutter/eglnative/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c: Destroy the stage in every
	backend.
2007-07-24 19:03:04 +00:00
Emmanuele Bassi
107f6112cd 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-backend-glx.c: Destroy the stage, don't
	just unref it.
2007-07-24 18:59:25 +00:00
Emmanuele Bassi
5f9944fd84 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c: Add debug markers.
2007-07-24 17:39:40 +00:00
Emmanuele Bassi
a87ede2e12 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.[ch]: Add a ClutterTextureError
	to be returned by the loader functions; use the GObject API
	to allocate the private data structure instead of managing it
	ourselves; add documentation.
2007-07-24 17:38:35 +00:00
Emmanuele Bassi
a37f537cd0 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-box.h:
	* clutter/clutter-stage.c: Documentation fixes.
2007-07-24 17:34:06 +00:00
Matthew Allum
8e749f599d 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h:
        Add  CGL_UNSIGNED_INT_8_8_8_8_REV (for big endian machines)
2007-07-24 16:50:34 +00:00
Matthew Allum
23c50938da 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h:
        Another GL_TEXTURE_RECTANGLE_ARB related fix (#404)
2007-07-24 16:42:50 +00:00
Matthew Allum
7ae707faf5 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        Minor build fixes (#413)
2007-07-24 16:22:29 +00:00
Emmanuele Bassi
8725ad7e60 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.h:
	* clutter/clutter-effect.c: Add a secondary constructor for
	ClutterEffectTemplate, for use of the bindings.
2007-07-24 16:18:52 +00:00
Matthew Allum
2bf94df497 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gles/cogl.c: (cogl_get_bitmasks):
        Fix typo calling glGetIntegerv rather than glGetInteger
2007-07-24 12:17:42 +00:00
Matthew Allum
86b869259e 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_get_features):
        learn to use cpp properly.
2007-07-24 12:06:52 +00:00
Matthew Allum
e8c091573c 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-media.c: (clutter_media_base_init):
        Remove #if 0! signal - assume causing issues with binding generation.
        (#407)

        * clutter/cogl/gl/cogl.c:
        Check GL_TEXTURE_RECTANGLE_ARB and GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
        are defined in gl.h (#404)
2007-07-24 12:04:24 +00:00
Matthew Allum
8076d5c218 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
        Create stage window with correct depth/visual. Via patch from
        Robert Bragg (#409).
2007-07-24 09:56:07 +00:00
Matthew Allum
e227bf70e2 2007-07-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
        (clutter_texture_paint):
        Dont be over aggressive in throwing criticals for unrealized
        textures. Doesn't make sense for sub classes. (#403)
2007-07-23 17:02:52 +00:00
Emmanuele Bassi
3648488017 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
Two small fixes for correctly debugging the deinitialisation
	phase of the backend:

	* clutter/glx/clutter-backend-glx.c: Remove the event source
	after we unref the main stage.

	* clutter/glx/clutter-stage-glx.c: Add a mark at the end of the
	unrealize call (the perl bindings seem to crash before we reach
	this point).
2007-07-22 22:40:18 +00:00
Emmanuele Bassi
049f2feedc 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse.c: Remove pointer indirections;
	add sanity checks on the public entry points; make all the public
	properties floating point (where needed) andconvert them to fixed
	point internally. (Partial fix for #389)
2007-07-22 22:35:45 +00:00
Emmanuele Bassi
fe11263b84 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.[ch]: Rename ClutterBehaviour::apply
	and ClutterBehaviour::remove to ClutterBehaviour::applied and
	ClutterBehaviour::removed respectively, and emit them when the
	behaviour has been applied (or does no longer apply) to an actor.

	(clutter_behaviour_dispose), (clutter_behaviour_finalize),
	(clutter_behaviour_class_init): Move the actor removal to the
	::dispose virtual function, and remove the ::finalize one;
	document the missing properties and signals.

	(clutter_behaviour_clear): Add function to clear a behaviour:
	every actor will be unreffed and the ClutterBehaviour::removed
	signal will be emitted.
2007-07-22 22:30:47 +00:00
Matthew Allum
9157740741 2007-07-21 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.c:
        Correct  clutter_event_get_state () return type. Fixes #398

        * clutter/glx/clutter-stage-glx.c:
        Disable use XFixes cursor visibility funcs. Appears to have issues
        on feisty X Server at least. Fallback should work generally better.

        Fix non offscreen clutter_stage_snapshot to also rotate read pixel
        data to correct orientation.
2007-07-21 16:48:11 +00:00
Emmanuele Bassi
097c177824 Rename minimum and maximum depth properties of the depth behaviour
To follow the other simple behaviours, the ClutterBehaviourDepth:min-depth
and ClutterBehaviourDepth:max-depth properties have been renamed to
ClutterBehaviourDepth:depth-start and ClutterBehaviourDepth:depth-end
respectively.
2007-07-13 14:11:49 +00:00
Matthew Allum
410f40b578 2007-07-12 Matthew Allum <mallum@openedhand.com>
* clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
        Avoid sending too many events which are just pressure changes.
2007-07-12 11:30:56 +00:00
Matthew Allum
8fcfa9e2db 2007-07-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_paint):
        * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c: (cogl_get_viewport):
        * clutter/cogl/gles/cogl.c: (cogl_get_viewport):
        Based on patch from Pan Bohui, See;
        http://bugzilla.openedhand.com/show_bug.cgi?id=390

        * TODO:
        More misc updates.
2007-07-12 10:15:19 +00:00
Emmanuele Bassi
c2345a5337 Fully revert opacity checks 2007-07-11 12:01:03 +00:00
Emmanuele Bassi
191d667a7c Revert last fix 2007-07-11 11:43:02 +00:00
Emmanuele Bassi
847846923e Further fix 2007-07-11 11:41:01 +00:00
Emmanuele Bassi
0b03e393f3 2007-07-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-opacity.c:
	Don't check direction in opacity.
2007-07-11 11:37:32 +00:00
Tomas Frydrych
f605136c39 improvements to ClutterBehaviourEllipse 2007-07-11 07:16:21 +00:00
Matthew Allum
071719ffa4 2007-07-09 Matthew Allum <mallum@openedhand.com>
* TODO:
        Updates.
        * clutter/clutter-stage.c:
        * clutter/glx/clutter-stage-glx.c:
        Fix cursor visibility property.
        Force a repaint before mapping to attempt to avoid flicker.
2007-07-09 22:59:52 +00:00
Richard Purdie
eeef27ca66 Add tslib support to eglnative backend. 2007-07-09 22:25:26 +00:00
Richard Purdie
69cc294cea Tweaks to the eglnative backend. 2007-07-09 21:59:01 +00:00
Richard Purdie
87d163db5c Make the backend add_option function optional. 2007-07-09 21:56:06 +00:00
Emmanuele Bassi
588c4504a1 Handle opacity inversion in ClutterBehaviourOpacity
Always make sure that the opacity is a positive integer, even if the
start and end opacities are inverted.

Also, use the correct integer-to-pointer casts, as the opacity is an
unsigned integer.
2007-07-09 21:39:03 +00:00
Emmanuele Bassi
350bb347d8 Add ClutterBehaviourDepth
ClutterBehaviourDepth is a simple behaviour that controls the depth
property of a set of actors.
2007-07-09 21:38:43 +00:00
Matthew Allum
817cdbe2be 2007-07-06 Matthew Allum <mallum@openedhand.com>
* clutter/eglx/Makefile.am:
        * clutter/eglx/clutter-egl.h:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        Rename clutter-egl.h -> clutter-eglx.h

        * NEWS:
        * README:
        Add info re EGL split.
2007-07-06 14:08:03 +00:00
Matthew Allum
051a76c155 2007-07-06 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/eglnative/Makefile.am:
        * clutter/eglnative/clutter-backend-egl.c:
        * clutter/eglnative/clutter-backend-egl.h:
        * clutter/eglnative/clutter-egl.h:
        * clutter/eglnative/clutter-event-egl.c:
        * clutter/eglnative/clutter-stage-egl.c:
        * clutter/eglnative/clutter-stage-egl.h:
        * clutter/eglx/Makefile.am:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-egl.h:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * configure.ac:
        Add a new 'native' EGL backend for non X based EGL's
        (i.e on framebuffer).
        Rename old backend to 'eglx' and namespace public funcs with this.

        * clutter/pango/pangoclutter-private.h:
        Add extra checks for expected defines.
2007-07-06 13:56:01 +00:00
Matthew Allum
bbdcf5542b 2007-07-06 Matthew Allum <mallum@openedhand.com>
* NEWS:
        * README:
        Updates for upcoming 0.3.1 release.
        * clutter/egl/Makefile.am:
        * clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-backend-egl.h:
        * clutter/egl/clutter-egl.h:
        * clutter/egl/clutter-event-egl.c:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/egl/clutter-stage-egl.h:
        * configure.ac:
        Move egl -> eglx
2007-07-06 11:40:59 +00:00
Matthew Allum
7ea9e2bcbb 2007-07-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-box.c: (clutter_box_pick):
        Call clutter_box_paint rather than actor paint method avoiding
        infinte loop (Fixes test-boxes crasher).

        * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize):
        Trap the X calls to avoid potential X errors.
2007-07-06 09:22:43 +00:00
Tomas Frydrych
038f79f4bc fixed clutter_goup_query_coords() to shrink if appropriate 2007-07-05 13:52:19 +00:00
Emmanuele Bassi
b66593374d Add synchronise support to the GLX backend
This patch adds a command line switch to make every X call synchronous.
It's only useful for debugging purposes, so it will not be displayed when
calling a Clutter application with --help.
2007-07-05 11:05:46 +00:00
Emmanuele Bassi
61db350ca4 2007-07-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-rectangle.c: Fix off-by-border-width bug
	in the border creation of a ClutterRectangle.
2007-07-05 10:06:08 +00:00
Tomas Frydrych
cbf2830e5f added CLUTTER_FLOAT_TO_UINT 2007-07-04 15:30:44 +00:00
Emmanuele Bassi
d7caae7f6a 2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/*: Loads of fixes for the API reference.
2007-07-04 14:00:41 +00:00
Emmanuele Bassi
0d1777426d Fix the iteration in clutter_group_remove_all()
When iterating on a list while changing it, it's a good idea to keep
pointers around to avoid dirty access bugs.
2007-07-04 12:29:50 +00:00
Emmanuele Bassi
82860b5d5a Use the right argument naming for alpha functions
The name of the argument in the header must match the name in the
function implementation, for gtk-doc to work properly.
2007-07-04 12:29:44 +00:00
Emmanuele Bassi
436df772a4 2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_redraw): Move the stage
	paint init call from the main redraw function...

	* clutter/clutter-stage.c (clutter_stage_paint): ... to the
	ClutterActor::paint() overridden method in ClutterStage.
2007-07-04 09:36:44 +00:00
Emmanuele Bassi
271b13cde3 2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter.h:
	* clutter/Makefile.am: ClutterBackend is marked as public API,
	so install the clutter-backend.h header and include it when
	including clutter.h.
2007-07-04 09:34:24 +00:00
Emmanuele Bassi
da8bad5e03 2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.[ch]: Various fixes to ClutterEntry:
	fix code style issues; add documentation for the various
	properties; add ClutterEntry:entry-padding property, for controlling
	the text padding (until we have style properties separated from
	the object properties); notify property changes; free resources
	in the ::finalize method; rename clutter_entry_add() to
	clutter_entry_insert_unichar(), and clutter_entry_remove() to
	clutter_entry_delete_chars() - for bindings and for matching the
	insert_text() and delete_text() existing methods; add a getter
	method for the max-length property.
2007-07-04 09:33:04 +00:00
Emmanuele Bassi
11775a16f0 2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Use the right get_type() function
	name for ClutterVertex, and add the CLUTTER_TYPE_VERTEX macro.
2007-07-04 09:17:10 +00:00
Tomas Frydrych
b9e486f587 use ClutterVertex to pass parameters into clutter_actor_apply_transform_to_point() 2007-07-02 09:21:58 +00:00
Emmanuele Bassi
1e36656622 Remove stray debug message
This patch removes a stray g_print() added for debugging purposes, which
also produces a compiler warning.
2007-07-01 16:46:07 +00:00
Emmanuele Bassi
500d7482b6 Documentation fixes
Various fixes in the API reference build and text.
2007-07-01 16:44:24 +00:00
Emmanuele Bassi
255edd4e26 Clean up ClutterEffect
Make ClutterEffectTemplate use a pointer to the private data to avoid
a type check each time it dereferences the ClutterEffectTemplatePrivate
structure pointer.

Clean up the header file for parsing purposes.

Add a description for the gtk-doc reference.
2007-07-01 10:29:34 +00:00
Neil J. Patel
52b5bad316 2007-06-29 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-entry.c: (clutter_entry_handle_key_event),
	(clutter_entry_add), (clutter_entry_remove):
	Check if unichar == 0, and if so, return, as it will cause a delete in
	the GString.
2007-06-29 17:18:13 +00:00
Matthew Allum
fda8a1d948 2007-06-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_upload_data):
        Fix a SEGV for GL ES textures.

        * clutter/cogl/gles/cogl.c: (cogl_setup_viewport):
        Tweak default z_camera for 60 degrees like GL.

        * clutter/egl/clutter-backend-egl.c::
        * clutter/egl/clutter-stage-egl.c:
        Fix edpy usage (thanks to Kaj Gronholm).
2007-06-29 11:54:31 +00:00
Tomas Frydrych
9958a1e6d2 Fixed box calculation in clutter_group_query_coords() 2007-06-29 10:46:12 +00:00
Tomas Frydrych
1677e9d263 fixed crash in clutter_group_raise / _lower() 2007-06-28 15:18:20 +00:00
Matthew Allum
ca450782cb 2007-06-28 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_setup_viewport):
        Improve fixed z_camera value for defualt perspective.
        Appears pixel perfect on ATI and Intel at least
2007-06-28 09:38:42 +00:00
Tomas Frydrych
4bb51a4787 renamed clutter_actor_project_* functions 2007-06-27 15:10:52 +00:00
Tomas Frydrych
e10a0ad025 clutter_actor_project_point(): separated input from output parameters 2007-06-27 15:10:42 +00:00
Tomas Frydrych
4fda40461e Fixed incorrect order of scaling and rotation in _clutter_actor_apply_modelview_transform() 2007-06-27 11:34:43 +00:00
Tomas Frydrych
4ed86c4bc1 fixed clutter_actor_scale_with_gravityx() 2007-06-27 09:41:49 +00:00
Tomas Frydrych
761a5f4d9d tweaked z_camera constant for default 60 deg perspective angle 2007-06-26 16:07:14 +00:00
Tomas Frydrych
f4029ab77c added fixed version of clutter_actor_rotate_*() functions and accessors for rotation angles 2007-06-26 11:35:33 +00:00
Matthew Allum
62d716b1cb 2007-06-25 Matthew Allum <mallum@openedhand.com>
* README:
        Update a little more.
        * clutter/clutter-effect.c:
        Add missing func documentation
        * clutter/clutter-rectangle.c:
        Fix border drawing.
2007-06-25 13:44:32 +00:00
Tomas Frydrych
b6a703a99e changed ClutterPerspective.fovy from ClutterAngle to degrees 2007-06-25 13:43:13 +00:00
Matthew Allum
ee6156cb01 2007-06-22 Matthew Allum <mallum@openedhand.com>
* NEWS:
        * README.in:
        * TODO:
        Update for 0.3 release.

        * clutter/clutter-actor.c:
        Minor doc fixups

        * clutter/clutter-texture.c:
        Various minor additions for handling non RGBA data.
        Fix a typo breaking clutter_texture_get_pixbuf() on tiled textures.

        * tests/test-actors.c:
        Disable scaling to avoid drifting (temporary till API is fixed)
2007-06-22 15:16:40 +00:00
Emmanuele Bassi
e49b05049a Allow disabling the timeline pool via environment variables
All the ClutterTimeline share a ClutterTimeoutPool by default. This might
cause problems if an application is using a heavily threaded library that
does not play nicely with the main loop (like libneon). If this is the
case, using the CLUTTER_TIMELINE environment variable set to "no-pool"
makes the ClutterTimeline objects discard the pool and allocate a slice
of the main loop.
2007-06-21 14:19:56 +00:00
Matthew Allum
d30396cf0c 2007-06-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.c: (clutter_init_with_args), (clutter_init):
        Safer checks for setting progname if NULL is passed in init.
2007-06-19 14:47:33 +00:00
Matthew Allum
e7332a3778 2007-06-19 Matthew Allum <mallum@openedhand.com>
* TODO:
        Sync up a little.
        * clutter/clutter-main.c:
        Set a default window title based on g_prgname().

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Alter draw_to_pixbuf to return a pixbuf

        * configure.ac:
        Only full in gdk-pixbuf-xlib as a GLX backend dep.

        * tests/test-entry.c:
        Fix a couple of warnings.
2007-06-19 14:10:25 +00:00
Matthew Allum
38e6cab1d8 2007-06-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Add window title setting/getting functionality.

        * clutter/clutter-event.c: (clutter_key_event_unicode):
        Remove uneeded convert case call.

        * clutter/cogl/gl/cogl.c: (cogl_rectangle)
        Use parameters correctly for underlying GL rect call.

        * tests/test-entry.c:
        Add a window title.
2007-06-19 09:10:37 +00:00
Matthew Allum
1494a017c3 2007-06-18 Matthew Allum <mallum@openedhand.com>
* clutter/sdl/clutter-event-sdl.c:
        Seemingly fix SDL Event source.
        Add some very basic SDL keysym translation.
        (Thanks to Thomas Van Machelen for initial translation code)

        * tests/test-events.c:
        Dump some info on keysyms pressed.
2007-06-18 09:15:00 +00:00
Emmanuele Bassi
339b22ded9 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h:
	* clutter/clutter-stage.h: Add 32 padding slots; when we
	reach 1.0 it'll be a long road until the following ABI
	break.

	* tests/test-behave.c: Don't forget to include headers.
2007-06-16 21:15:31 +00:00
Emmanuele Bassi
80e71eaa46 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-container.h:
	* clutter/clutter-layout.h: Interfaces are not checked
	at compile-time, so there's not need to add padding to
	avoid ABI breaks.
2007-06-16 21:07:13 +00:00
Emmanuele Bassi
4172ce1fb2 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Partially revert last commit, and fail
	with AC_MSG_ERROR() instead of disabling the manual build
	if no jw and xmlto were found.
2007-06-16 20:58:00 +00:00
Matthew Allum
53301e1bba 2007-06-16 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        Fix typo in x rotation transform (Thanks to Johan Billen #138)

        * configure.ac:
        * doc/manual/Makefile.am:
        Fix manual build and required program check.

        * tests/Makefile.am:
        Another typo fix.
2007-06-15 23:15:34 +00:00
Tomas Frydrych
0c5546007c removal of debug stuff, addition of comments 2007-06-15 09:53:07 +00:00
Emmanuele Bassi
7d18616cfa Remove locking from ClutterTimeoutPool
The mutex protection for the timeout pool was causing deadlocks, so it has been
removed for the time being, until I figure out a way to make it work properly.
A timeout pool should not be considered thread-safe (or thread-aware) until further
notice.
2007-06-14 19:57:36 +00:00
Emmanuele Bassi
450ac94e49 Override ClutterActor::pick
Override the default ClutterActor::pick method, by calling a full paint of the box actor
like ClutterGroup does.
2007-06-14 19:57:29 +00:00
Tomas Frydrych
699297ad64 fixed vbox and hbox pack functions 2007-06-14 15:56:22 +00:00
Emmanuele Bassi
4a926f4155 Don't forget to add the boxes 2007-06-14 15:30:27 +00:00
Emmanuele Bassi
a1958da910 2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-box.[ch]: Base class for layout containers.

	* clutter/clutter-hbox.[ch]: Horizontal box actor.
	
	* clutter/clutter-vbox.[ch]: Vertical box actor.

	* clutter/clutter.h:
	* clutter/Makefile.am: Build glue

	* tests/Makefile.am:
	* tests/test-boxes.c: Test suite for ClutterBox API and
	implementations.
2007-06-14 15:29:52 +00:00
Matthew Allum
61c6c24dfa 2007-06-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_check_extension):
        Actually populate this func and remove the static alternate
        named one. Means GLX actually checks for available extensions.
        Other minor tidy ups.

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        Add support for GLX_SGI_swap_control to do vblanking prefering
        over glXGetVideoSyncSGI. Should fix issues on Intel chips with
        very slow frame rates due to vblank problems.
        Thanks to  Michel Danzer for tips, see;
        http://bugs.freedesktop.org/show_bug.cgi?id=10542

        * test/test-actors.c:
        Change FPS to 60.
2007-06-14 12:54:47 +00:00
Emmanuele Bassi
ba0fa9d4be 2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Make ClutterTimeoutPool
	more thread-safe, using a static lock.

	(clutter_timeout_pool_dispatch), (clutter_timeout_pool_remove): Fix
	a race condition-turned-in-memory corruption bug, triggered by
	removing a timeout from the pool while still spinning the pool
	source.
2007-06-14 12:00:31 +00:00
Tomas Frydrych
1391ee7306 use clutter_actor_project_point/vertices in clutter_actor_get_abs_position/size 2007-06-14 08:17:13 +00:00
Matthew Allum
61e3252ff1 2007-06-14 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-group.c:
        * clutter/clutter-label.c:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Rename clutter_actor_allocate_coords -> clutter_actor_query_coords

        Change repaints to G_PRIORITY_DEFAULT + 10.
        (timelines are G_PRIORITY_DEFAULT + 30, events G_PRIORITY_DEFAULT)

        * clutter/glx/clutter-event-glx.c:
        Handle shift modifier in keycode -> keysym translation.

        * tests/test-actors.c:
        Remove (broken) screen saver code.
        Add scaling behaviour, clean code a little
2007-06-13 23:24:59 +00:00
Tomas Frydrych
14e00cb904 more of projection work 2007-06-13 11:20:10 +00:00
Tomas Frydrych
5f4a7a4812 clear CLUTTER_ACTOR_SYNC_MATRICES after setting up viewport 2007-06-12 17:39:08 +00:00
Tomas Frydrych
70a3c9fbe6 clutter_actor_project_point/vertices 2007-06-12 11:42:29 +00:00
Matthew Allum
c2236bb72a 2007-06-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-alpha.c:
        Remove stray g_debug.

        * clutter/clutter-behaviour-rotate.c:
        Register private class member.

        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        Add applied and removed signals.

        * Makefile.am:
        * configure.ac:
        * examples/Makefile.am:
        * examples/README:
        * examples/behave.c:
        * examples/slider.c:
        * examples/super-oh.c:
        * examples/test-entry.c:
        * examples/test-text.c:
        * examples/test.c:
        * tests/Makefile.am:
        Remove examples, moving applicable code into tests.
2007-06-12 10:36:28 +00:00
Tomas Frydrych
5f8bd1d160 Fixed unsigned overflow in sine alpha functions 2007-06-11 15:47:26 +00:00
Emmanuele Bassi
c22543be1f Update Clutter event structures to use the ModifierType enum 2007-06-11 09:02:40 +00:00
Emmanuele Bassi
a8c3d1652b Use a full enum for the modifier masks 2007-06-11 09:02:28 +00:00
Emmanuele Bassi
a633e922b1 Compilation fixes 2007-06-09 13:20:22 +00:00
Emmanuele Bassi
d41a60a371 Document ClutterTimeoutPool
Add ClutterTimeoutPool API documentation to the source and to the
gtk-doc sections.
2007-06-09 13:20:13 +00:00
Emmanuele Bassi
787ddc3122 Add copyright license and make ClutterTimeoutPool public
ClutterTimeoutPool can be useful for manually animating without using
timelines or behaviours.
2007-06-09 13:20:06 +00:00
Emmanuele Bassi
bf378bc7cd Use ClutterTimeoutPool in ClutterTimeline
Use a per-class timeout pool into ClutterTimeline so that every timeline
instance will use a pooled timeout function to execute the tick. This
should make multiple timelines not starve the main loop.
2007-06-09 13:20:00 +00:00
Emmanuele Bassi
7f4b6b9c0e Add timeout pool source
A ClutterTimeoutPool is a source for the GLib main loop which pools
multiple timeout functions. The pool is always sorted so that the first
timeout to expire is also the first element of the pool; hence, extraction
is a constant time operation. This also makes the usage of multiple
timeouts at the same priority not compete for a timeslice of the main
loop, leading to starvation.
2007-06-09 13:19:52 +00:00
Matthew Allum
6c99b685dd 2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
        Remove stray printf.
2007-06-07 23:55:25 +00:00
Matthew Allum
2c40b4b53d 2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-debug.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-timeline.c:
        Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro.

        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        Add initial experiemental YUV texture support.
        Move texture rect size checks into cogl.
        Better handle moving texture data from video -> system memory
        (if support available).
2007-06-07 23:51:53 +00:00
Neil J. Patel
3649b4734b Added a 'activate' signal, which is emitted when the 'Enter' key is pressed 2007-06-07 21:23:07 +00:00
Emmanuele Bassi
42ebf073bd Don't forget files when committing, stoopeed 2007-06-07 19:23:04 +00:00
Emmanuele Bassi
e30df678ae 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/*: Move documentation from the templates into the
	source code.
2007-06-07 15:28:59 +00:00
Emmanuele Bassi
3c2defee9d 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-container.[ch]: Add a generic actor container
	interface, for actors to implement without subclassing ClutterGroup.

	* clutter/clutter-group.[ch]: Make ClutterGroup implement the
	ClutterContainer interface, and deprecate the colliding methods.

	* clutter/clutter-layout.[ch]: Add extended layout interface.
	Actors and containers requiring or honouring complex layout
	management should implement this interface and provide at least
	one of the available layout types: width for height, height for
	width, natural size, iterative size request.

	* clutter/clutter-label.c: A ClutterLabel requires height for
	width layout management, so it implements the ClutterLayout
	interface.

	* clutter/Makefile.am: Add new files to the build.

	* tests/*.c:
	* examples/*.c: Update tests and examples code to use the
	new ClutterContainer API instead of ClutterGroup.
2007-06-07 14:41:35 +00:00
Emmanuele Bassi
b11aca44e3 Add delay property to ClutterTimeline
This patch adds a "delay" property to the timeline object. If set,
it will delay the start of the timeline of a number of milliseconds.
If the timeline is looping, the delay will be applied just the first
time and not for every loop.
2007-06-07 10:26:18 +00:00
Emmanuele Bassi
c90a252581 Rename clutter_timeline_copy to clutter_timeline_clone
Usually, in OOP objects are cloned, while boxed types are copied; this
holds true in GObject, where GBoxed types have copy functions.
2007-06-07 10:26:07 +00:00
Matthew Allum
9789bfc69e 2007-06-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        Fix GError Args.
2007-06-06 14:27:52 +00:00
Neil J. Patel
acb0772fe0 2007-06-01 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-entry.c: (clutter_entry_set_property),
        (clutter_entry_get_property), (clutter_entry_class_init),
        (clutter_entry_init), (clutter_entry_set_text),
        (clutter_entry_set_max_length):
        * clutter/clutter-entry.h:
        * examples/test-entry.c: (main):
        Added a max-length property whihc limits the length of the text in the
        entry.
2007-06-01 17:18:21 +00:00
Neil J. Patel
d5c38ef466 Clipping within the entry class to stop it over-slipping its
boundries.
        Text will move within the clip region to keep the cursor always
        visible.
        Added some padding to the left and right to make sure cursor is
        always show.
2007-06-01 16:50:35 +00:00
Tomas Frydrych
479fe01b5a removed perspective matrix caching from ClutterStage 2007-06-01 16:20:57 +00:00
Neil J. Patel
f6b675fc7d Added text-visibility, which will allow you to show all entered text
as a nominated charaecter ('*' is default).
2007-06-01 15:58:17 +00:00
Neil J. Patel
214a2ead22 Added signal to track cursor movements\nMoved the curor painting function into the class functions so it can be sub-classed 2007-06-01 15:18:05 +00:00
Tomas Frydrych
d82c068faf make clutter_actor_get_transformed_point input relative to actor; feed actor depth into transform 2007-06-01 15:15:13 +00:00