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Use a full enum for the modifier masks
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@ -247,15 +247,19 @@ guint32
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clutter_key_event_unicode (ClutterKeyEvent *keyev)
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{
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g_return_val_if_fail (keyev != NULL, 0);
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return clutter_keysym_to_unicode (keyev->keyval);
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if ((keyev->modifier_state & CLUTTER_SHIFT_MASK) ||
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(keyev->modifier_state & CLUTTER_LOCK_MASK))
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return g_unichar_toupper (clutter_keysym_to_unicode (keyev->keyval));
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else
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return clutter_keysym_to_unicode (keyev->keyval);
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}
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/**
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* clutter_keysym_to_unicode:
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* @keyval: a clutter key symbol
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*
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* Convert from a GDK key symbol to the corresponding ISO10646 (Unicode)
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* Convert from a Clutter key symbol to the corresponding ISO10646 (Unicode)
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* character.
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*
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* Return value: the corresponding unicode character, or 0 if there
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@ -34,15 +34,21 @@
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G_BEGIN_DECLS
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enum
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{
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/* Map to xlibs masks */
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CLUTTER_BUTTON1_MASK = (1 << 8),
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CLUTTER_BUTTON2_MASK = (1 << 9),
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CLUTTER_BUTTON3_MASK = (1 << 10),
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CLUTTER_BUTTON4_MASK = (1 << 11),
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CLUTTER_BUTTON5_MASK = (1 << 12)
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};
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typedef enum {
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CLUTTER_SHIFT_MASK = 1 << 0,
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CLUTTER_LOCK_MASK = 1 << 1,
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CLUTTER_CONTROL_MASK = 1 << 2,
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CLUTTER_MOD1_MASK = 1 << 3,
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CLUTTER_MOD2_MASK = 1 << 4,
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CLUTTER_MOD3_MASK = 1 << 5,
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CLUTTER_MOD4_MASK = 1 << 6,
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CLUTTER_MOD5_MASK = 1 << 7,
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CLUTTER_BUTTON1_MASK = 1 << 8,
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CLUTTER_BUTTON2_MASK = 1 << 9,
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CLUTTER_BUTTON3_MASK = 1 << 10,
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CLUTTER_BUTTON4_MASK = 1 << 11,
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CLUTTER_BUTTON5_MASK = 1 << 12
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} ClutterModifierType;
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typedef enum
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{
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