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2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: * clutter/cogl/gl/cogl-defines.h.in: The OS X backend has a funny OpenGL header location, so it basically did break every application including clutter/cogl.h because the GL header inclusion depended on symbols defined into Clutter's config.h. Now, we define the GL header into the configure template and use it to create the cogl-defines.h file cogl.h includes.
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ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
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* configure.ac:
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* clutter/cogl/gl/cogl-defines.h.in: The OS X backend has a funny
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OpenGL header location, so it basically did break every application
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including clutter/cogl.h because the GL header inclusion depended
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on symbols defined into Clutter's config.h. Now, we define the
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GL header into the configure template and use it to create the
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cogl-defines.h file cogl.h includes.
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2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/json/json-parser.c: Enable parsing of negative numbers;
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@ -33,11 +33,7 @@
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#else
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#if defined(HAVE_GL_GL_H)
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#include <GL/gl.h>
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#elif defined(HAVE_OPENGL_GL_H)
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#include <OpenGL/gl.h>
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#endif
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#include <@CLUTTER_GL_HEADER@>
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#endif /* WIN32 */
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35
configure.ac
35
configure.ac
@ -119,9 +119,13 @@ if test x$have_xfixes = xyes; then
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X11_LIBS="$X11_LIBS -lXfixes"
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fi
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clutter_gl_header=""
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case $clutterbackend in
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sdl)
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clutter_gl_header="GL/gl.h"
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CLUTTER_FLAVOUR="sdl"
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AC_DEFINE([HAVE_CLUTTER_SDL], 1, [Have the SDL backend])
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@ -134,11 +138,15 @@ case $clutterbackend in
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else
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SDL_CFLAGS=`$SDL_CONFIG --cflags`
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SDL_LIBS=`$SDL_CONFIG --libs`
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AC_CHECK_HEADERS([GL/gl.h],,[AC_MSG_ERROR([Unable to locate required GL headers])])
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AC_CHECK_HEADERS([$clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate required GL headers])])
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AC_CHECK_LIB(GL, glEnable, HAVE_LIBGL=yes, HAVE_LIBGL=no)
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if test "x$HAVE_LIBGL" = "xno"; then
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AC_MSG_ERROR([libGL not found]);
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fi
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SDL_LIBS="$SDL_LIBS -lGL"
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fi
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;;
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@ -174,14 +182,17 @@ case $clutterbackend in
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glx)
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clutter_gl_header="GL/gl.h"
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CLUTTER_FLAVOUR="glx"
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AC_DEFINE([HAVE_CLUTTER_GLX], 1, [Have the GLX backend])
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CLUTTER_COGL="gl"
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AC_DEFINE([HAVE_COGL_GL], 1, [Have GL for rendering])
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AC_CHECK_HEADERS([GL/gl.h GL/glx.h],,
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[AC_MSG_ERROR([Unable to locate required GL headers])])
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AC_CHECK_HEADERS([$clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate required GL headers])])
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AC_CHECK_HEADERS([GL/glx.h],,
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[AC_MSG_ERROR([Unable to locate required GLX headers])])
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AC_CHECK_LIB(GL, glXCreateContext, HAVE_LIBGLX=yes, HAVE_LIBGLX=no)
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@ -198,6 +209,7 @@ case $clutterbackend in
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eglx)
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$clutter_gl_header="GLES/gl.h"
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CLUTTER_FLAVOUR="eglx"
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AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
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@ -208,7 +220,7 @@ case $clutterbackend in
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# try for libvincent first (though its not so good)
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PKG_CHECK_MODULES(EGL, libvincent, HAVE_OGLES=yes, HAVE_OGLES=no)
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if test "x$HAVE_OGLES" = "xno"; then
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AC_CHECK_HEADERS([GLES/egl.h GLES/gl.h],,
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AC_CHECK_HEADERS([GLES/egl.h $clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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# No libvincent so start checking for upper/lower case libgles_em
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@ -233,6 +245,7 @@ case $clutterbackend in
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eglnative)
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clutter_gl_header="GLES/gl.h"
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CLUTTER_FLAVOUR="eglnative"
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AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
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@ -240,8 +253,10 @@ case $clutterbackend in
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CLUTTER_COGL="gles"
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AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
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AC_CHECK_HEADERS([GLES/egl.h GLES/gl.h],,
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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AC_CHECK_HEADERS([clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate require GL header])])
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AC_CHECK_HEADERS([GLES/egl.h],,
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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AC_CHECK_LIB(GLES_CM, eglInitialize, HAVE_LIBGLES=yes, HAVE_LIBGLES=no)
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@ -260,6 +275,7 @@ case $clutterbackend in
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osx)
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clutter_gl_header="OpenGL/gl.h"
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CLUTTER_FLAVOUR="osx"
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AC_DEFINE([HAVE_CLUTTER_OSX], [1], [Have the OSX backend])
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@ -267,7 +283,7 @@ case $clutterbackend in
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AC_DEFINE([HAVE_COGL_GL], [1], [Have GL for rendering])
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OSX_LIBS="-framework Cocoa -framework OpenGL"
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AC_CHECK_HEADERS([OpenGL/gl.h],,
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AC_CHECK_HEADERS([$clutter_gl_header],,
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[AC_MSG_ERROR([Unable to locate required GL headers])])
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;;
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@ -276,9 +292,12 @@ case $clutterbackend in
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esac
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CLUTTER_GL_HEADER=$clutter_gl_header
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AC_SUBST([clutterbackend])
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AC_SUBST(CLUTTER_FLAVOUR)
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AC_SUBST(CLUTTER_COGL)
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AC_SUBST(CLUTTER_GL_HEADER)
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clutterbackendlib=libclutter$CLUTTER_REAL-$clutterbackend-$CLUTTER_MAJORMINOR.la
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AC_SUBST([clutterbackendlib])
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@ -380,6 +399,7 @@ AC_CONFIG_FILES([
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clutter/sdl/Makefile
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clutter/cogl/Makefile
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clutter/cogl/gl/Makefile
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clutter/cogl/gl/cogl-defines.h
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clutter/cogl/gles/Makefile
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clutter/json/Makefile
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clutter/pango/Makefile
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@ -403,6 +423,7 @@ echo ""
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echo " prefix: ${prefix}"
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echo ""
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echo " Flavour: ${clutterbackend}/${CLUTTER_COGL}"
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echo " GL Headers: ${CLUTTER_GL_HEADER}"
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echo " Target library: ${clutterbackendlib}"
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echo " Debug level: ${enable_debug}"
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echo " Fast FP conversions: ${enable_fast_fp_conversions}"
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