mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/*: Loads of fixes for the API reference.
This commit is contained in:
parent
68a06d285f
commit
d7caae7f6a
@ -1,3 +1,7 @@
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2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/*: Loads of fixes for the API reference.
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2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
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Merge from clutter/work
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@ -215,8 +215,8 @@ void clutter_actor_hide_all (ClutterActor *sel
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void clutter_actor_realize (ClutterActor *self);
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void clutter_actor_unrealize (ClutterActor *self);
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void clutter_actor_paint (ClutterActor *self);
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void clutter_actor_pick (ClutterActor *actor,
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const ClutterColor *color);
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void clutter_actor_pick (ClutterActor *self,
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const ClutterColor *color);
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void clutter_actor_queue_redraw (ClutterActor *self);
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void clutter_actor_destroy (ClutterActor *self);
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void clutter_actor_request_coords (ClutterActor *self,
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@ -345,7 +345,7 @@ void clutter_actor_move_by (ClutterActor
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void clutter_actor_get_vertices (ClutterActor *self,
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ClutterVertex verts[4]);
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void clutter_actor_apply_transform_to_point (ClutterActor *actor,
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void clutter_actor_apply_transform_to_point (ClutterActor *self,
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ClutterVertex *point,
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ClutterVertex *vertex);
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@ -23,6 +23,20 @@
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:clutter-backend
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* @short_description: Backend abstraction
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*
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* Clutter can be compiled against different backends. Each backend
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* has to implement a set of functions, in order to be used by Clutter.
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*
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* #ClutterBackend is the base class abstracting the various implementation;
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* it provides a basic API to query the backend for generic information
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* and settings.
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*
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* #ClutterBackend is available since Clutter 0.4
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*/
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#ifndef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -343,6 +343,18 @@ clutter_box_pack_end (ClutterBox *box,
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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}
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/**
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* clutter_box_query_child:
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* @box: a #ClutterBox
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* @actor: child to query
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* @child: return location for a #ClutterBoxChild or %NULL
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*
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* Queries @box for the packing data of @actor.
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*
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* Return value: %TRUE if @actor is a child of @box
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*
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* Since: 0.4
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*/
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gboolean
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clutter_box_query_child (ClutterBox *box,
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ClutterActor *actor,
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@ -372,6 +384,19 @@ clutter_box_query_child (ClutterBox *box,
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return FALSE;
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}
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/**
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* clutter_box_query_nth_child:
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* @box: a #ClutterBox
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* @index: position of the child
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* @child: return value for a #ClutterBoxChild, or %NULL
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*
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* Queries the child of @box at @index and puts the packing informations
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* inside @child.
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*
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* Return value: %TRUE if an actor was found at @index
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*
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* Since: 0.4
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*/
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gboolean
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clutter_box_query_nth_child (ClutterBox *box,
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gint index,
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@ -395,6 +420,16 @@ clutter_box_query_nth_child (ClutterBox *box,
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return TRUE;
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}
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/**
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* clutter_box_get_spacing:
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* @box: a #ClutterBox
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*
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* Gets the value set using clutter_box_set_spacing().
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*
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* Return value: the spacing between children of the box
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*
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* Since: 0.4
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*/
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guint
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clutter_box_get_spacing (ClutterBox *box)
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{
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@ -403,6 +438,15 @@ clutter_box_get_spacing (ClutterBox *box)
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return box->spacing;
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}
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/**
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* clutter_box_set_spacing:
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* @box: a #ClutterBox
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* @spacing: the spacing between children
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*
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* Sets the spacing, in pixels, between the children of @box.
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*
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* Since: 0.4
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*/
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void
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clutter_box_set_spacing (ClutterBox *box,
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guint spacing)
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@ -142,7 +142,7 @@ clutter_container_get_type (void)
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* clutter_container_add:
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* @container: a #ClutterContainer
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* @first_actor: the first #ClutterActor to add
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* @varargs: %NULL terminated list of actors to add
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* @Varargs: %NULL terminated list of actors to add
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*
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* Adds a list of #ClutterActor<!-- -->s to @container. Each time and
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* actor is added, the "actor-added" signal is emitted. Each actor should
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@ -156,14 +156,14 @@ clutter_container_add (ClutterContainer *container,
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ClutterActor *first_actor,
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...)
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{
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va_list var_args;
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va_list args;
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g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
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va_start (var_args, first_actor);
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clutter_container_add_valist (container, first_actor, var_args);
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va_end (var_args);
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va_start (args, first_actor);
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clutter_container_add_valist (container, first_actor, args);
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va_end (args);
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}
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/**
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@ -203,7 +203,7 @@ clutter_container_add_actor (ClutterContainer *container,
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}
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/**
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* clutter_container_add:
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* clutter_container_add_valist:
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* @container: a #ClutterContainer
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* @first_actor: the first #ClutterActor to add
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* @var_args: list of actors to add, followed by %NULL
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@ -69,7 +69,7 @@ void clutter_container_add_actor (ClutterContainer *container,
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ClutterActor *actor);
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void clutter_container_add_valist (ClutterContainer *container,
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ClutterActor *first_actor,
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va_list varargs);
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va_list var_args);
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void clutter_container_remove (ClutterContainer *container,
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ClutterActor *first_actor,
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...) G_GNUC_NULL_TERMINATED;
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@ -77,7 +77,7 @@ void clutter_container_remove_actor (ClutterContainer *container,
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ClutterActor *actor);
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void clutter_container_remove_valist (ClutterContainer *container,
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ClutterActor *first_actor,
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va_list varargs);
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va_list var_args);
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GList *clutter_container_get_children (ClutterContainer *container);
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void clutter_container_foreach (ClutterContainer *container,
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ClutterCallback callback,
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@ -171,6 +171,13 @@ clutter_effect_template_class_init (ClutterEffectTemplateClass *klass)
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object_class->set_property = clutter_effect_template_set_property;
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object_class->get_property = clutter_effect_template_get_property;
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/**
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* ClutterEffectTemplate:alpha-func:
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*
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* #ClutterAlphaFunc to be used by the template
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*
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* Since: 0.4
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*/
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g_object_class_install_property
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(object_class,
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PROP_ALPHA_FUNC,
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@ -179,7 +186,13 @@ clutter_effect_template_class_init (ClutterEffectTemplateClass *klass)
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"Alpha reference Function",
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G_PARAM_CONSTRUCT_ONLY |
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterEffectTemplate:timeline:
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*
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* #ClutterTimeline to be used by the template
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*
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* Since: 0.4
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*/
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g_object_class_install_property
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(object_class,
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PROP_TIMELINE,
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@ -199,7 +212,6 @@ clutter_effect_template_init (ClutterEffectTemplate *self)
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/**
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* clutter_effect_template_new:
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*
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* @timeline: A #ClutterTimeline for the template (will be cloned)
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* @alpha_func: An alpha func to use for the template.
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*
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@ -209,7 +221,7 @@ clutter_effect_template_init (ClutterEffectTemplate *self)
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*
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* Since: 0.4
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*/
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ClutterEffectTemplate*
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ClutterEffectTemplate *
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clutter_effect_template_new (ClutterTimeline *timeline,
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ClutterAlphaFunc alpha_func)
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{
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@ -275,35 +287,38 @@ on_effect_complete (ClutterTimeline *timeline,
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/**
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* clutter_effect_fade:
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*
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* @template: A #ClutterEffectTemplate
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* @template_: A #ClutterEffectTemplate
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* @actor: A #ClutterActor to apply the effect to.
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* @start_opacity: Initial opacity value to apply to actor
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* @end_opacity: Final opacity value to apply to actor
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect completion or NULL
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* @completed_userdata: Data to pass to supplied #ClutterEffectCompleteFunc or NULL
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect
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* completion or %NULL
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* @completed_data: Data to pass to supplied #ClutterEffectCompleteFunc
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* or %NULL
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*
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* Simple effect for fading a single #ClutterActor.
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*
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* Return value: a #ClutterTimeline for the effect. Will be unrefed by
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* the effect when completed.
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*
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* Since: 0.4
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*/
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ClutterTimeline*
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clutter_effect_fade (ClutterEffectTemplate *template,
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ClutterTimeline *
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clutter_effect_fade (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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guint8 start_opacity,
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guint8 end_opacity,
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ClutterEffectCompleteFunc completed_func,
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gpointer completed_userdata)
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gpointer completed_data)
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{
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ClutterEffectClosure *c;
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c = clutter_effect_closure_new (template,
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c = clutter_effect_closure_new (template_,
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actor,
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G_CALLBACK (on_effect_complete));
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c->completed_func = completed_func;
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c->completed_data = completed_userdata;
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c->completed_data = completed_data;
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c->behave = clutter_behaviour_opacity_new (c->alpha,
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start_opacity,
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@ -317,35 +332,38 @@ clutter_effect_fade (ClutterEffectTemplate *template,
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/**
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* clutter_effect_move:
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*
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* @template: A #ClutterEffectTemplate
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* @template_: A #ClutterEffectTemplate
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* @actor: A #ClutterActor to apply the effect to.
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* @knots: An array of #ClutterKnots representing path for the actor
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* @n_knots: Number of #ClutterKnots in passed array.
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect completion or NULL
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* @completed_userdata: Data to pass to supplied #ClutterEffectCompleteFunc or NULL
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect
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* completion or %NULL
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* @completed_data: Data to pass to supplied #ClutterEffectCompleteFunc
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* or %NULL
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*
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* Return value: a #ClutterTimeline for the effect. Will be unrefed by
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* the effect when completed.
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* Simple effect for moving a single #ClutterActor along a path.
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*
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* Return value: a #ClutterTimeline for the effect. Will be unreferenced by
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* the effect when completed.
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*
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* Since: 0.4
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*/
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ClutterTimeline*
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clutter_effect_move (ClutterEffectTemplate *template,
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ClutterTimeline *
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clutter_effect_move (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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const ClutterKnot *knots,
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guint n_knots,
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ClutterEffectCompleteFunc completed_func,
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gpointer completed_userdata)
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gpointer completed_data)
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{
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ClutterEffectClosure *c;
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c = clutter_effect_closure_new (template,
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c = clutter_effect_closure_new (template_,
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actor,
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G_CALLBACK (on_effect_complete));
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c->completed_func = completed_func;
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c->completed_data = completed_userdata;
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c->completed_data = completed_data;
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c->behave = clutter_behaviour_path_new (c->alpha, knots, n_knots);
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@ -357,37 +375,40 @@ clutter_effect_move (ClutterEffectTemplate *template,
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/**
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* clutter_effect_scale:
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*
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* @template: A #ClutterEffectTemplate
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* @template_: A #ClutterEffectTemplate
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* @actor: A #ClutterActor to apply the effect to.
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* @scale_begin: Initial scale factor to apply to actor
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* @scale_end: Final scale factor to apply to actor
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* @gravity: A #ClutterGravity for the scale.
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect completion or NULL
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* @completed_userdata: Data to pass to supplied #ClutterEffectCompleteFunc or NULL
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* @completed_func: A #ClutterEffectCompleteFunc to call on effect
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* completion or NULL
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* @completed_data: Data to pass to supplied #ClutterEffectCompleteFunc
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* or NULL
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*
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* Return value: a #ClutterTimeline for the effect. Will be unrefed by
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* the effect when completed.
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* Simple effect for scaling a single #ClutterActor.
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*
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* Return value: a #ClutterTimeline for the effect. Will be unreferenced by
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* the effect when completed.
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*
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* Since: 0.4
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*/
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ClutterTimeline*
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clutter_effect_scale (ClutterEffectTemplate *template,
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ClutterTimeline *
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clutter_effect_scale (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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gdouble scale_begin,
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gdouble scale_end,
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ClutterGravity gravity,
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ClutterEffectCompleteFunc completed_func,
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gpointer completed_userdata)
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gpointer completed_data)
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{
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ClutterEffectClosure *c;
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c = clutter_effect_closure_new (template,
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c = clutter_effect_closure_new (template_,
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actor,
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G_CALLBACK (on_effect_complete));
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c->completed_func = completed_func;
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c->completed_data = completed_userdata;
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c->completed_data = completed_data;
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c->behave = clutter_behaviour_scale_new (c->alpha,
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scale_begin,
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@ -111,7 +111,7 @@ ClutterTimeline *clutter_effect_scale (ClutterEffectTemplate *template_,
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gdouble scale_end,
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ClutterGravity gravity,
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ClutterEffectCompleteFunc completed_func,
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gpointer completed_userdata);
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gpointer completed_data);
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G_END_DECLS
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|
@ -84,13 +84,6 @@ typedef enum
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CLUTTER_STAGE_STATE_OFFSCREEN
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} ClutterStageState;
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typedef enum
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{
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CLUTTER_FILTER_CONTINUE,
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CLUTTER_FILTER_TRANSLATE,
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CLUTTER_FILTER_REMOVE
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} ClutterFilterResponse;
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typedef union _ClutterEvent ClutterEvent;
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typedef struct _ClutterAnyEvent ClutterAnyEvent;
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@ -100,10 +93,7 @@ typedef struct _ClutterMotionEvent ClutterMotionEvent;
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typedef struct _ClutterScrollEvent ClutterScrollEvent;
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typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
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typedef struct _ClutterInputDevice ClutterInputDevice;
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typedef ClutterFilterResponse (* ClutterFilterFunc) (ClutterEvent *event, gpointer data);
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typedef struct _ClutterInputDevice ClutterInputDevice;
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struct _ClutterAnyEvent
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{
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|
@ -162,6 +162,15 @@ clutter_hbox_init (ClutterHBox *box)
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}
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/**
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* clutter_hbox_new:
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*
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* Creates a new horizontal layout box.
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*
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* Return value: the newly created #ClutterHBox
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*
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* Since: 0.4
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*/
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ClutterActor *
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clutter_hbox_new (void)
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{
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|
@ -97,7 +97,6 @@ void
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clutter_redraw (void)
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{
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ClutterMainContext *ctx;
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ClutterColor stage_color;
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ClutterActor *stage;
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static GTimer *timer = NULL;
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static guint timer_n_frames = 0;
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|
@ -589,7 +589,10 @@ clutter_stage_set_perspective (ClutterStage *stage,
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/**
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* clutter_stage_get_perspective
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* @stage: A #ClutterStage
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* @perspective: return location for a #ClutterPerspective
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* @fovy: FIXME
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* @aspect: FIXME
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* @z_near: FIXME
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* @z_far: FIXME
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*
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* Retrieves the stage perspective.
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*/
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@ -605,10 +608,18 @@ clutter_stage_get_perspective (ClutterStage *stage,
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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priv = stage->priv;
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*fovy = CLUTTER_FIXED_TO_FLOAT(priv->perspective.fovy);
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*aspect = CLUTTER_FIXED_TO_FLOAT(priv->perspective.aspect);
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*z_near = CLUTTER_FIXED_TO_FLOAT(priv->perspective.z_near);
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*z_far = CLUTTER_FIXED_TO_FLOAT(priv->perspective.z_far);
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if (fovy)
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*fovy = CLUTTER_FIXED_TO_FLOAT (priv->perspective.fovy);
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if (aspect)
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*aspect = CLUTTER_FIXED_TO_FLOAT (priv->perspective.aspect);
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if (z_near)
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*z_near = CLUTTER_FIXED_TO_FLOAT (priv->perspective.z_near);
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if (z_far)
|
||||
*z_far = CLUTTER_FIXED_TO_FLOAT (priv->perspective.z_far);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -132,46 +132,45 @@ struct _ClutterPerspective
|
||||
GType clutter_perspective_get_type (void) G_GNUC_CONST;
|
||||
ClutterPerspective *clutter_perspective_copy (const ClutterPerspective *perspective);
|
||||
void clutter_perspective_free (ClutterPerspective *perspective);
|
||||
GType clutter_stage_get_type (void) G_GNUC_CONST;
|
||||
GType clutter_stage_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterActor *clutter_stage_get_default (void);
|
||||
|
||||
void clutter_stage_set_color (ClutterStage *stage,
|
||||
const ClutterColor *color);
|
||||
void clutter_stage_get_color (ClutterStage *stage,
|
||||
ClutterColor *color);
|
||||
ClutterActor *clutter_stage_get_default (void);
|
||||
void clutter_stage_set_color (ClutterStage *stage,
|
||||
const ClutterColor *color);
|
||||
void clutter_stage_get_color (ClutterStage *stage,
|
||||
ClutterColor *color);
|
||||
void clutter_stage_set_perspectivex (ClutterStage *stage,
|
||||
ClutterPerspective *perspective);
|
||||
ClutterPerspective *perspective);
|
||||
void clutter_stage_get_perspectivex (ClutterStage *stage,
|
||||
ClutterPerspective *perspective);
|
||||
ClutterPerspective *perspective);
|
||||
void clutter_stage_set_perspective (ClutterStage *stage,
|
||||
gfloat fovy,
|
||||
gfloat aspect,
|
||||
gfloat z_near,
|
||||
gfloat z_far);
|
||||
gfloat fovy,
|
||||
gfloat aspect,
|
||||
gfloat z_near,
|
||||
gfloat z_far);
|
||||
void clutter_stage_get_perspective (ClutterStage *stage,
|
||||
gfloat *fovy,
|
||||
gfloat *aspect,
|
||||
gfloat *z_near,
|
||||
gfloat *z_far);
|
||||
void clutter_stage_fullscreen (ClutterStage *stage);
|
||||
void clutter_stage_unfullscreen (ClutterStage *stage);
|
||||
void clutter_stage_show_cursor (ClutterStage *stage);
|
||||
void clutter_stage_hide_cursor (ClutterStage *stage);
|
||||
void clutter_stage_fullscreen (ClutterStage *stage);
|
||||
void clutter_stage_unfullscreen (ClutterStage *stage);
|
||||
void clutter_stage_show_cursor (ClutterStage *stage);
|
||||
void clutter_stage_hide_cursor (ClutterStage *stage);
|
||||
|
||||
ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage,
|
||||
gint x,
|
||||
gint y);
|
||||
GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height);
|
||||
gboolean clutter_stage_event (ClutterStage *stage,
|
||||
ClutterEvent *event);
|
||||
ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage,
|
||||
gint x,
|
||||
gint y);
|
||||
GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height);
|
||||
gboolean clutter_stage_event (ClutterStage *stage,
|
||||
ClutterEvent *event);
|
||||
|
||||
void clutter_stage_set_title (ClutterStage *stage,
|
||||
const gchar *title);
|
||||
void clutter_stage_set_title (ClutterStage *stage,
|
||||
const gchar *title);
|
||||
G_CONST_RETURN gchar *clutter_stage_get_title (ClutterStage *stage);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -149,7 +149,8 @@ un_pre_multiply_alpha (const guchar *data,
|
||||
return ret;
|
||||
}
|
||||
|
||||
static guchar*
|
||||
#ifndef HAVE_COGL_GL
|
||||
static guchar *
|
||||
rgb_to_bgr (const guchar *data,
|
||||
gboolean has_alpha,
|
||||
gint width,
|
||||
@ -182,6 +183,7 @@ rgb_to_bgr (const guchar *data,
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif /* !HAVE_COGL_GL */
|
||||
|
||||
static int
|
||||
tile_dimension (int to_fill,
|
||||
@ -1262,7 +1264,7 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
|
||||
#else
|
||||
/* GLES has no BGR format*/
|
||||
copy_data = rgb_to_bgr (data, has_alpha, width, height, rowstride);
|
||||
#endif
|
||||
#endif /* HAVE_COGL_GL */
|
||||
}
|
||||
|
||||
if (flags & CLUTTER_TEXTURE_RGB_FLAG_PREMULT)
|
||||
|
@ -162,6 +162,15 @@ clutter_vbox_init (ClutterVBox *box)
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_vbox_new:
|
||||
*
|
||||
* Creates a new vertical layout box.
|
||||
*
|
||||
* Return value: the newly created #ClutterVBox
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_vbox_new (void)
|
||||
{
|
||||
|
@ -258,7 +258,7 @@ AC_SUBST(CLUTTER_DEBUG_CFLAGS)
|
||||
|
||||
dnl = GTK Doc check ========================================================
|
||||
|
||||
GTK_DOC_CHECK([1.4])
|
||||
GTK_DOC_CHECK([1.6])
|
||||
|
||||
dnl = Manual ===============================================================
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user