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Remove unused clutter_threads_enter() and clutter_threads_leave()
The threads_enter() and threads_leave() functions are no-ops because Clutter is not thread-aware nor thread-safe. Leaving them in is a source of confusion so we just remove them. Update the NEWS and the README files with the release notes.
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10
ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2007-08-06 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-main.[ch]: Remove clutter_threads_enter()
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and clutter_threads_leave(); both are no-ops and they just
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confuse things. The thread-awareness in Clutter is planned
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for 0.4.1/0.5.0.
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* README:
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* NEWS: Update.
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2007-08-06 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-box.[ch]: Implement margin, color and default
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7
NEWS
7
NEWS
@ -9,6 +9,13 @@ Clutter 0.4.0 (XX/08/2007)
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o Add basic tslib support to eglnative backend (for touchscreen events)
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o New ClutterBox API: each box has now a colour and a margin (distance
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between the inner-border and the children); plus, each packed child
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has a padding. Margins and paddings are expressed in ClutterUnits,
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to ease the transition to the device independent units. You can use
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clutter_box_set_default_padding() if you want the same padding for
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each child.
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* List of bug fixed
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o #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
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o #398 - inconsistent type for return value of clutter_event_get_state
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9
README
9
README
@ -135,7 +135,14 @@ Release Notes for Clutter 0.4.0
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* clutter_actor_show_all does not recurse for groups at least (this is to
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match the original group_show_all behaviour)
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* FIXME
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* ClutterBox API has changed: clutter_box_pack_start() and
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clutter_box_pack_end() have been removed in favour of the clutter_box_pack()
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API.
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* Both clutter_threads_enter() and clutter_threads_leave() have been
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removed from the API, as they just created confusion and the wrong
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idea that Clutter is either thread-safe or thread-aware. Full
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thread-awareness is arriving in the next revision (see bug #429).
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Release Notes for Clutter 0.3.1
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-------------------------------
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@ -287,35 +287,6 @@ clutter_main (void)
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CLUTTER_MARK ();
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}
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/**
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* clutter_threads_enter:
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*
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* Locks the Clutter thread lock.
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*/
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void
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clutter_threads_enter (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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if (context->gl_lock)
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g_mutex_lock (context->gl_lock);
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}
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/**
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* clutter_threads_leave:
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*
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* Unlocks the Clutter thread lock.
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*/
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void
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clutter_threads_leave (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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if (context->gl_lock)
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g_mutex_unlock (context->gl_lock);
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}
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/**
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* clutter_get_debug_enabled:
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*
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@ -63,9 +63,6 @@ void clutter_redraw (void);
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gboolean clutter_get_debug_enabled (void);
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gboolean clutter_get_show_fps (void);
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void clutter_threads_enter (void);
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void clutter_threads_leave (void);
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void clutter_base_init (void);
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gulong clutter_get_timestamp (void);
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@ -51,7 +51,6 @@ struct _ClutterMainContext
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ClutterBackend *backend;
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GQueue *events_queue;
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PangoFT2FontMap *font_map;
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GMutex *gl_lock;
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guint update_idle;
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guint main_loop_level;
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GSList *main_loops;
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@ -833,13 +833,11 @@ clutter_get_show_fps
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clutter_main
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clutter_main_quit
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clutter_main_level
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clutter_redraw
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clutter_threads_enter
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clutter_threads_leave
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clutter_base_init
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clutter_get_timestamp
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<SUBSECTION Private>
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clutter_init_error_quark
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clutter_base_init
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clutter_redraw
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</SECTION>
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<SECTION>
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