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Renamed all properties of behaviours (and related
functions/variables/parameters) to match the pattern something-start, something-end. Fixes bug #577. * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-rotate.h: * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter-script.c: * tests/test-depth.c: * tests/test-script.c:
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21
ChangeLog
21
ChangeLog
@ -1,3 +1,24 @@
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2007-11-13 Øyvind Kolås <pippin@o-hand.com>
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Renamed all properties of behaviours (and related
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functions/variables/parameters)
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to match the pattern something-start, something-end. Fixes bug #577.
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* clutter/clutter-behaviour-depth.c:
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* clutter/clutter-behaviour-depth.h:
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* clutter/clutter-behaviour-ellipse.c:
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* clutter/clutter-behaviour-ellipse.h:
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* clutter/clutter-behaviour-path.c:
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* clutter/clutter-behaviour-rotate.c:
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* clutter/clutter-behaviour-rotate.h:
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* clutter/clutter-behaviour-scale.c:
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* clutter/clutter-behaviour-scale.h:
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* clutter/clutter-effect.c:
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* clutter/clutter-effect.h:
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* clutter/clutter-script.c:
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* tests/test-depth.c:
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* tests/test-script.c:
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2007-11-06 Øyvind Kolås <pippin@o-hand.com>
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* clutter/clutter-event.h: made ClutterEventAny have a source field,
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@ -52,16 +52,16 @@ G_DEFINE_TYPE (ClutterBehaviourDepth,
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struct _ClutterBehaviourDepthPrivate
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{
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gint start_depth;
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gint end_depth;
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gint depth_start;
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gint depth_end;
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};
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enum
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{
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PROP_0,
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PROP_START_DEPTH,
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PROP_END_DEPTH
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PROP_DEPTH_START,
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PROP_DEPTH_END
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};
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static void
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@ -84,9 +84,9 @@ clutter_behaviour_depth_alpha_notify (ClutterBehaviour *behaviour,
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/* Need to create factor as to avoid borking signedness */
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factor = CLUTTER_INT_TO_FIXED (alpha_value) / CLUTTER_ALPHA_MAX_ALPHA;
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depth = priv->start_depth
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depth = priv->depth_start
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+ CLUTTER_FIXED_TO_INT (factor
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* (priv->end_depth - priv->start_depth));
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* (priv->depth_end - priv->depth_start));
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CLUTTER_NOTE (BEHAVIOUR, "alpha: %d, depth: %d", alpha_value, depth);
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@ -101,7 +101,7 @@ clutter_behaviour_depth_applied (ClutterBehaviour *behaviour,
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{
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ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (behaviour);
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clutter_actor_set_depth (actor, depth->priv->start_depth);
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clutter_actor_set_depth (actor, depth->priv->depth_start);
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}
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static void
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@ -114,11 +114,11 @@ clutter_behaviour_depth_set_property (GObject *gobject,
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switch (prop_id)
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{
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case PROP_START_DEPTH:
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depth->priv->start_depth = g_value_get_int (value);
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case PROP_DEPTH_START:
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depth->priv->depth_start = g_value_get_int (value);
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break;
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case PROP_END_DEPTH:
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depth->priv->end_depth = g_value_get_int (value);
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case PROP_DEPTH_END:
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depth->priv->depth_end = g_value_get_int (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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@ -136,11 +136,11 @@ clutter_behaviour_depth_get_property (GObject *gobject,
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switch (prop_id)
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{
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case PROP_START_DEPTH:
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g_value_set_int (value, depth->priv->start_depth);
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case PROP_DEPTH_START:
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g_value_set_int (value, depth->priv->depth_start);
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break;
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case PROP_END_DEPTH:
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g_value_set_int (value, depth->priv->end_depth);
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case PROP_DEPTH_END:
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g_value_set_int (value, depth->priv->depth_end);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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@ -163,31 +163,31 @@ clutter_behaviour_depth_class_init (ClutterBehaviourDepthClass *klass)
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behaviour_class->applied = clutter_behaviour_depth_applied;
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/**
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* ClutterBehaviourDepth:start-depth:
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* ClutterBehaviourDepth:depth-start:
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*
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* Start depth level to apply to the actors.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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PROP_START_DEPTH,
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g_param_spec_int ("start-depth",
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PROP_DEPTH_START,
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g_param_spec_int ("depth-start",
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"Start Depth",
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"Start depth to apply",
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"Initial depth to apply",
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G_MININT, G_MAXINT, 0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourDepth:end-depth:
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* ClutterBehaviourDepth:depth-end:
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*
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* End depth level to apply to the actors.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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PROP_END_DEPTH,
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g_param_spec_int ("end-depth",
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PROP_DEPTH_END,
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g_param_spec_int ("depth-end",
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"End Depth",
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"End depth to apply",
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"Final depth to apply",
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G_MININT, G_MAXINT, 0,
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CLUTTER_PARAM_READWRITE));
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}
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@ -203,8 +203,8 @@ clutter_behaviour_depth_init (ClutterBehaviourDepth *depth)
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/**
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* clutter_behaviour_depth_new:
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* @alpha: a #ClutterAlpha or %NULL
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* @start_depth: start depth
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* @end_depth: end depth
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* @depth_start: start depth
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* @depth_end: end depth
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*
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* Creates a new #ClutterBehaviourDepth which can be used to control
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* the ClutterActor:depth property of a set of #ClutterActor<!-- -->s.
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@ -215,14 +215,14 @@ clutter_behaviour_depth_init (ClutterBehaviourDepth *depth)
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*/
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ClutterBehaviour *
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clutter_behaviour_depth_new (ClutterAlpha *alpha,
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gint start_depth,
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gint end_depth)
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gint depth_start,
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gint depth_end)
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{
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g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
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return g_object_new (CLUTTER_TYPE_BEHAVIOUR_DEPTH,
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"alpha", alpha,
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"start-depth", start_depth,
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"end-depth", end_depth,
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"depth-start", depth_start,
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"depth-end", depth_end,
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NULL);
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}
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@ -59,8 +59,8 @@ struct _ClutterBehaviourDepthClass
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GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
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gint start_depth,
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gint end_depth);
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gint depth_start,
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gint depth_end);
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G_END_DECLS
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@ -70,7 +70,7 @@ enum
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PROP_CENTER,
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PROP_WIDTH,
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PROP_HEIGHT,
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PROP_ANGLE_BEGIN,
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PROP_ANGLE_START,
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PROP_ANGLE_END,
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PROP_ANGLE_TILT_X,
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PROP_ANGLE_TILT_Y,
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@ -85,7 +85,7 @@ struct _ClutterBehaviourEllipsePrivate
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gint a;
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gint b;
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ClutterAngle angle_begin;
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ClutterAngle angle_start;
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ClutterAngle angle_end;
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ClutterAngle angle_tilt_x;
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ClutterAngle angle_tilt_y;
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@ -192,20 +192,20 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
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knot3d knot;
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ClutterAngle angle = 0;
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if ((priv->angle_end >= priv->angle_begin &&
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if ((priv->angle_end >= priv->angle_start &&
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priv->direction == CLUTTER_ROTATE_CW) ||
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(priv->angle_end < priv->angle_begin &&
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(priv->angle_end < priv->angle_start &&
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priv->direction == CLUTTER_ROTATE_CCW))
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{
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angle = (priv->angle_end - priv->angle_begin) * alpha
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angle = (priv->angle_end - priv->angle_start) * alpha
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/ CLUTTER_ALPHA_MAX_ALPHA
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+ priv->angle_begin;
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+ priv->angle_start;
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}
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else if (priv->angle_end >= priv->angle_begin &&
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else if (priv->angle_end >= priv->angle_start &&
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priv->direction == CLUTTER_ROTATE_CCW)
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{
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ClutterAngle diff;
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ClutterAngle angle_begin = priv->angle_begin + 256;
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ClutterAngle angle_start = priv->angle_start + 256;
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ClutterAngle angle_end = priv->angle_end + 256;
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/* Work out the angular length of the arch represented by the
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@ -217,39 +217,39 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
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ClutterAngle a1 = rounds * 1024;
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ClutterAngle a2 = - (angle_end - a1);
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diff = a1 + a2 + angle_begin;
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diff = a1 + a2 + angle_start;
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}
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else
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{
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diff = 1024 - angle_end + angle_begin;
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diff = 1024 - angle_end + angle_start;
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}
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angle = priv->angle_begin - (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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angle = priv->angle_start - (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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}
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else if (priv->angle_end < priv->angle_begin &&
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else if (priv->angle_end < priv->angle_start &&
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priv->direction == CLUTTER_ROTATE_CW)
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{
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ClutterAngle diff;
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ClutterAngle angle_begin = priv->angle_begin + 256;
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ClutterAngle angle_start = priv->angle_start + 256;
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ClutterAngle angle_end = priv->angle_end + 256;
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/* Work out the angular length of the arch represented by the
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* begin angle in CW direction
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* start angle in CW direction
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*/
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if (angle_begin >= 1024)
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if (angle_start >= 1024)
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{
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gint rounds = angle_begin / 1024;
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gint rounds = angle_start / 1024;
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ClutterAngle a1 = rounds * 1024;
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ClutterAngle a2 = - (angle_begin - a1);
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ClutterAngle a2 = - (angle_start - a1);
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diff = a1 + a2 + angle_end;
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}
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else
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{
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diff = 1024 - angle_begin + angle_end;
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diff = 1024 - angle_start + angle_end;
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}
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angle = priv->angle_begin + (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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angle = priv->angle_start + (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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}
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clutter_behaviour_ellipse_advance (self, angle, &knot);
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@ -271,8 +271,8 @@ clutter_behaviour_ellipse_set_property (GObject *gobject,
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switch (prop_id)
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{
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case PROP_ANGLE_BEGIN:
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priv->angle_begin =
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case PROP_ANGLE_START:
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priv->angle_start =
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CLUTTER_ANGLE_FROM_DEG (g_value_get_double (value)) - 256;
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break;
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case PROP_ANGLE_END:
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@ -325,9 +325,9 @@ clutter_behaviour_ellipse_get_property (GObject *gobject,
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switch (prop_id)
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{
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case PROP_ANGLE_BEGIN:
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case PROP_ANGLE_START:
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g_value_set_double (value,
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CLUTTER_ANGLE_TO_DEG (priv->angle_begin + 256));
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CLUTTER_ANGLE_TO_DEG (priv->angle_start + 256));
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break;
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case PROP_ANGLE_END:
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g_value_set_double (value,
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@ -370,7 +370,7 @@ clutter_behaviour_ellipse_applied (ClutterBehaviour *behave,
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ClutterBehaviourEllipse *e = CLUTTER_BEHAVIOUR_ELLIPSE (behave);
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knot3d knot;
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clutter_behaviour_ellipse_advance (e, e->priv->angle_begin, &knot);
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clutter_behaviour_ellipse_advance (e, e->priv->angle_start, &knot);
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clutter_actor_set_position (actor, knot.x, knot.y);
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clutter_actor_set_depth (actor, knot.z);
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@ -397,16 +397,16 @@ clutter_behaviour_ellipse_class_init (ClutterBehaviourEllipseClass *klass)
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behave_class->applied = clutter_behaviour_ellipse_applied;
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/**
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* ClutterBehaviourEllipse:angle-begin:
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* ClutterBehaviourEllipse:angle-start:
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*
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* The initial angle from where the rotation should begin.
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* The initial angle from where the rotation should start.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_BEGIN,
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g_param_spec_double ("angle-begin",
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"Angle Begin",
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PROP_ANGLE_START,
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g_param_spec_double ("angle-start",
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"Start Angle",
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"Initial angle",
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0.0,
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CLUTTER_ANGLE_MAX_DEG,
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@ -422,7 +422,7 @@ clutter_behaviour_ellipse_class_init (ClutterBehaviourEllipseClass *klass)
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g_object_class_install_property (object_class,
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PROP_ANGLE_END,
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g_param_spec_double ("angle-end",
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"Angle End",
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"End Angle",
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"Final angle",
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0.0,
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CLUTTER_ANGLE_MAX_DEG,
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@ -549,11 +549,11 @@ clutter_behaviour_ellipse_init (ClutterBehaviourEllipse * self)
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* @width: width of the ellipse
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* @height: height of the ellipse
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* @direction: #ClutterRotateDirection of rotation
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* @begin: angle in degrees at which movement begins
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* @start: angle in degrees at which movement starts
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* @end: angle in degrees at which movement ends
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*
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* Creates a behaviour that drives actors along an elliptical path with
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* given center, width and height; the movement begins at @angle_begin
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* given center, width and height; the movement starts at @angle_start
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* degrees (with 0 corresponding to 12 o'clock) and ends at @angle_end degrees;
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* Return value: the newly created #ClutterBehaviourEllipse
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*
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@ -566,7 +566,7 @@ clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
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gint width,
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gint height,
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ClutterRotateDirection direction,
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gdouble begin,
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gdouble start,
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gdouble end)
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{
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ClutterKnot center;
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@ -582,7 +582,7 @@ clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
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"width", width,
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"height", height,
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"direction", direction,
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"angle-begin", begin,
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"angle-start", start,
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"angle-end", end,
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NULL);
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}
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@ -595,7 +595,7 @@ clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
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* @width: width of the ellipse
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* @height: height of the ellipse
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* @direction: #ClutterRotateDirection of rotation
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* @begin: #ClutterFixed angle in degrees at which movement begins
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* @start: #ClutterFixed angle in degrees at which movement starts
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* @end: #ClutterFixed angle in degrees at which movement ends
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*
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* Creates a behaviour that drives actors along an elliptical path. This
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@ -612,7 +612,7 @@ clutter_behaviour_ellipse_newx (ClutterAlpha * alpha,
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gint width,
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gint height,
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ClutterRotateDirection direction,
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ClutterFixed begin,
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ClutterFixed start,
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ClutterFixed end)
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{
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ClutterKnot center;
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@ -628,7 +628,7 @@ clutter_behaviour_ellipse_newx (ClutterAlpha * alpha,
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"width", width,
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"height", height,
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"direction", direction,
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"angle-begin", CLUTTER_ANGLE_FROM_DEGX (begin),
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"angle-start", CLUTTER_ANGLE_FROM_DEGX (start),
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"angle-end", CLUTTER_ANGLE_FROM_DEGX (end),
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NULL);
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}
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@ -784,86 +784,86 @@ clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self)
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}
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/**
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* clutter_behaviour_ellipse_set_angle_begin
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* clutter_behaviour_ellipse_set_angle_start
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* @self: a #ClutterBehaviourEllipse
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* @angle_begin: angle at which movement begins in degrees
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* @angle_start: angle at which movement starts in degrees
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*
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* Sets the angle at which movement begins.
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* Sets the angle at which movement starts.
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*
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* Since: 0.4
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* Since: 0.6
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*/
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void
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clutter_behaviour_ellipse_set_angle_begin (ClutterBehaviourEllipse *self,
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gdouble angle_begin)
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clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
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gdouble angle_start)
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{
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g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
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clutter_behaviour_ellipse_set_angle_beginx (self,
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CLUTTER_ANGLE_FROM_DEG (angle_begin));
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clutter_behaviour_ellipse_set_angle_startx (self,
|
||||
CLUTTER_ANGLE_FROM_DEG (angle_start));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_ellipse_set_angle_beginx
|
||||
* clutter_behaviour_ellipse_set_angle_startx
|
||||
* @self: a #ClutterBehaviourEllipse
|
||||
* @angle_begin: #ClutterAngle at which movement begins
|
||||
* @angle_start: #ClutterAngle at which movement starts
|
||||
*
|
||||
* Sets the angle at which movement begins.
|
||||
* Sets the angle at which movement starts.
|
||||
*
|
||||
* Since: 0.4
|
||||
* Since: 0.6
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_ellipse_set_angle_beginx (ClutterBehaviourEllipse *self,
|
||||
ClutterAngle angle_begin)
|
||||
clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self,
|
||||
ClutterAngle angle_start)
|
||||
{
|
||||
ClutterBehaviourEllipsePrivate *priv;
|
||||
ClutterAngle new_angle;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
||||
|
||||
new_angle = angle_begin - 256;
|
||||
new_angle = angle_start - 256;
|
||||
|
||||
priv = self->priv;
|
||||
if (priv->angle_begin != new_angle)
|
||||
if (priv->angle_start != new_angle)
|
||||
{
|
||||
priv->angle_begin = new_angle;
|
||||
g_object_notify (G_OBJECT (self), "angle-begin");
|
||||
priv->angle_start = new_angle;
|
||||
g_object_notify (G_OBJECT (self), "angle-start");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_ellipse_get_angle_begin
|
||||
* clutter_behaviour_ellipse_get_angle_start
|
||||
* @self: a #ClutterBehaviourEllipse
|
||||
*
|
||||
* Gets the angle at which movements begins.
|
||||
* Gets the angle at which movements starts.
|
||||
*
|
||||
* Return value: angle in degrees
|
||||
*
|
||||
* Since: 0.4
|
||||
* Since: 0.6
|
||||
*/
|
||||
gdouble
|
||||
clutter_behaviour_ellipse_get_angle_begin (ClutterBehaviourEllipse *self)
|
||||
clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
|
||||
|
||||
return CLUTTER_ANGLE_TO_DEG (self->priv->angle_begin + 256);
|
||||
return CLUTTER_ANGLE_TO_DEG (self->priv->angle_start + 256);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_ellipse_get_angle_beginx
|
||||
* clutter_behaviour_ellipse_get_angle_startx
|
||||
* @self: a #ClutterBehaviourEllipse
|
||||
*
|
||||
* Gets the angle at which movements begins.
|
||||
* Gets the angle at which movements starts.
|
||||
*
|
||||
* Return value: a #ClutterAngle
|
||||
*
|
||||
* Since: 0.4
|
||||
* Since: 0.6
|
||||
*/
|
||||
ClutterAngle
|
||||
clutter_behaviour_ellipse_get_angle_beginx (ClutterBehaviourEllipse *self)
|
||||
clutter_behaviour_ellipse_get_angle_startx (ClutterBehaviourEllipse *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
||||
|
||||
return self->priv->angle_begin;
|
||||
return self->priv->angle_start;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -100,7 +100,7 @@ ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlph
|
||||
gint width,
|
||||
gint height,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble begin,
|
||||
gdouble start,
|
||||
gdouble end);
|
||||
|
||||
ClutterBehaviour * clutter_behaviour_ellipse_newx (ClutterAlpha *alpha,
|
||||
@ -109,7 +109,7 @@ ClutterBehaviour * clutter_behaviour_ellipse_newx (ClutterAlph
|
||||
gint width,
|
||||
gint height,
|
||||
ClutterRotateDirection direction,
|
||||
ClutterFixed begin,
|
||||
ClutterFixed start,
|
||||
ClutterFixed end);
|
||||
|
||||
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
|
||||
@ -130,15 +130,15 @@ void clutter_behaviour_ellipse_set_height (ClutterBeha
|
||||
|
||||
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
|
||||
|
||||
void clutter_behaviour_ellipse_set_angle_begin (ClutterBehaviourEllipse *self,
|
||||
gdouble angle_begin);
|
||||
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
|
||||
gdouble angle_start);
|
||||
|
||||
void clutter_behaviour_ellipse_set_angle_beginx (ClutterBehaviourEllipse *self,
|
||||
ClutterAngle angle_begin);
|
||||
void clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self,
|
||||
ClutterAngle angle_start);
|
||||
|
||||
ClutterAngle clutter_behaviour_ellipse_get_angle_beginx (ClutterBehaviourEllipse *self);
|
||||
ClutterAngle clutter_behaviour_ellipse_get_angle_startx (ClutterBehaviourEllipse *self);
|
||||
|
||||
gdouble clutter_behaviour_ellipse_get_angle_begin (ClutterBehaviourEllipse *self);
|
||||
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
|
||||
|
||||
void clutter_behaviour_ellipse_set_angle_endx (ClutterBehaviourEllipse *self,
|
||||
ClutterAngle angle_end);
|
||||
|
@ -104,29 +104,29 @@ clutter_behaviour_path_finalize (GObject *object)
|
||||
}
|
||||
|
||||
static inline void
|
||||
interpolate (const ClutterKnot *begin,
|
||||
interpolate (const ClutterKnot *start,
|
||||
const ClutterKnot *end,
|
||||
ClutterKnot *out,
|
||||
ClutterFixed t)
|
||||
{
|
||||
out->x = begin->x + CLUTTER_FIXED_TO_INT (t * (end->x - begin->x));
|
||||
out->y = begin->y + CLUTTER_FIXED_TO_INT (t * (end->y - begin->y));
|
||||
out->x = start->x + CLUTTER_FIXED_TO_INT (t * (end->x - start->x));
|
||||
out->y = start->y + CLUTTER_FIXED_TO_INT (t * (end->y - start->y));
|
||||
}
|
||||
|
||||
static gint
|
||||
node_distance (const ClutterKnot *begin,
|
||||
node_distance (const ClutterKnot *start,
|
||||
const ClutterKnot *end)
|
||||
{
|
||||
gint t;
|
||||
|
||||
g_return_val_if_fail (begin != NULL, 0);
|
||||
g_return_val_if_fail (start != NULL, 0);
|
||||
g_return_val_if_fail (end != NULL, 0);
|
||||
|
||||
if (clutter_knot_equal (begin, end))
|
||||
if (clutter_knot_equal (start, end))
|
||||
return 0;
|
||||
|
||||
t = (end->x - begin->x) * (end->x - begin->x) +
|
||||
(end->y - begin->y) * (end->y - begin->y);
|
||||
t = (end->x - start->x) * (end->x - start->x) +
|
||||
(end->y - start->y) * (end->y - start->y);
|
||||
|
||||
/*
|
||||
* If we are using limited precision sqrti implementation, fallback on
|
||||
|
@ -54,7 +54,7 @@ G_DEFINE_TYPE (ClutterBehaviourRotate,
|
||||
|
||||
struct _ClutterBehaviourRotatePrivate
|
||||
{
|
||||
ClutterFixed angle_begin;
|
||||
ClutterFixed angle_start;
|
||||
ClutterFixed angle_end;
|
||||
|
||||
ClutterRotateAxis axis;
|
||||
@ -74,7 +74,7 @@ enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_ANGLE_BEGIN,
|
||||
PROP_ANGLE_START,
|
||||
PROP_ANGLE_END,
|
||||
PROP_AXIS,
|
||||
PROP_DIRECTION,
|
||||
@ -134,44 +134,44 @@ clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
|
||||
switch (priv->direction)
|
||||
{
|
||||
case CLUTTER_ROTATE_CW:
|
||||
if (priv->angle_end >= priv->angle_begin)
|
||||
if (priv->angle_end >= priv->angle_start)
|
||||
{
|
||||
angle = CLUTTER_FIXED_MUL (factor,
|
||||
(priv->angle_end - priv->angle_begin));
|
||||
angle += priv->angle_begin;
|
||||
(priv->angle_end - priv->angle_start));
|
||||
angle += priv->angle_start;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Work out the angular length of the arch represented by the
|
||||
* end angle in CCW direction
|
||||
*/
|
||||
if (priv->angle_begin >= CLUTTER_INT_TO_FIXED (360))
|
||||
if (priv->angle_start >= CLUTTER_INT_TO_FIXED (360))
|
||||
{
|
||||
ClutterFixed rounds, a1, a2;
|
||||
|
||||
rounds = priv->angle_begin / 360;
|
||||
rounds = priv->angle_start / 360;
|
||||
a1 = rounds * 360;
|
||||
a2 = - (priv->angle_begin - a1);
|
||||
a2 = - (priv->angle_start - a1);
|
||||
|
||||
diff = a1 + a2 + priv->angle_end;
|
||||
}
|
||||
else
|
||||
{
|
||||
diff = CLUTTER_INT_TO_FIXED (360)
|
||||
- priv->angle_begin
|
||||
- priv->angle_start
|
||||
+ priv->angle_end;
|
||||
}
|
||||
|
||||
angle = CLUTTER_FIXED_MUL (diff, factor);
|
||||
angle += priv->angle_begin;
|
||||
angle += priv->angle_start;
|
||||
}
|
||||
break;
|
||||
case CLUTTER_ROTATE_CCW:
|
||||
if (priv->angle_end <= priv->angle_begin)
|
||||
if (priv->angle_end <= priv->angle_start)
|
||||
{
|
||||
angle = CLUTTER_FIXED_MUL (factor,
|
||||
(priv->angle_begin - priv->angle_end));
|
||||
angle = priv->angle_begin - angle;
|
||||
(priv->angle_start - priv->angle_end));
|
||||
angle = priv->angle_start - angle;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -186,15 +186,15 @@ clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
|
||||
a1 = rounds * 360;
|
||||
a2 = - (priv->angle_end - a1);
|
||||
|
||||
diff = a1 + a2 + priv->angle_begin;
|
||||
diff = a1 + a2 + priv->angle_start;
|
||||
}
|
||||
else
|
||||
{
|
||||
diff = CLUTTER_INT_TO_FIXED (360)
|
||||
- priv->angle_end
|
||||
+ priv->angle_begin;
|
||||
+ priv->angle_start;
|
||||
}
|
||||
angle = priv->angle_begin - CLUTTER_FIXED_MUL (diff, factor);
|
||||
angle = priv->angle_start - CLUTTER_FIXED_MUL (diff, factor);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -218,8 +218,8 @@ clutter_behaviour_rotate_set_property (GObject *gobject,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ANGLE_BEGIN:
|
||||
priv->angle_begin = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
case PROP_ANGLE_START:
|
||||
priv->angle_start = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
break;
|
||||
case PROP_ANGLE_END:
|
||||
priv->angle_end = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
@ -266,8 +266,8 @@ clutter_behaviour_rotate_get_property (GObject *gobject,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ANGLE_BEGIN:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_DOUBLE (priv->angle_begin));
|
||||
case PROP_ANGLE_START:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_DOUBLE (priv->angle_start));
|
||||
break;
|
||||
case PROP_ANGLE_END:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_DOUBLE (priv->angle_end));
|
||||
@ -305,15 +305,15 @@ clutter_behaviour_rotate_class_init (ClutterBehaviourRotateClass *klass)
|
||||
behaviour_class->alpha_notify = clutter_behaviour_rotate_alpha_notify;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:angle-begin:
|
||||
* ClutterBehaviourRotate:angle-start:
|
||||
*
|
||||
* The initial angle from whence the rotation should begin.
|
||||
* The initial angle from whence the rotation should start.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ANGLE_BEGIN,
|
||||
g_param_spec_double ("angle-begin",
|
||||
PROP_ANGLE_START,
|
||||
g_param_spec_double ("angle-start",
|
||||
"Angle Begin",
|
||||
"Initial angle",
|
||||
0.0,
|
||||
@ -423,7 +423,7 @@ clutter_behaviour_rotate_init (ClutterBehaviourRotate *rotate)
|
||||
|
||||
rotate->priv = priv = CLUTTER_BEHAVIOUR_ROTATE_GET_PRIVATE (rotate);
|
||||
|
||||
priv->angle_begin = CLUTTER_FLOAT_TO_FIXED (0.0);
|
||||
priv->angle_start = CLUTTER_FLOAT_TO_FIXED (0.0);
|
||||
priv->angle_end = CLUTTER_FLOAT_TO_FIXED (360.0);
|
||||
priv->axis = CLUTTER_Z_AXIS;
|
||||
priv->direction = CLUTTER_ROTATE_CW;
|
||||
@ -435,11 +435,11 @@ clutter_behaviour_rotate_init (ClutterBehaviourRotate *rotate)
|
||||
* @alpha: a #ClutterAlpha, or %NULL
|
||||
* @axis: the rotation axis
|
||||
* @direction: the rotation direction
|
||||
* @angle_begin: the starting angle
|
||||
* @angle_start: the starting angle
|
||||
* @angle_end: the final angle
|
||||
*
|
||||
* Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
|
||||
* bound to it on @axis, following @direction, between @angle_begin and
|
||||
* bound to it on @axis, following @direction, between @angle_start and
|
||||
* @angle_end.
|
||||
*
|
||||
* Return value: the newly created #ClutterBehaviourRotate.
|
||||
@ -450,7 +450,7 @@ ClutterBehaviour *
|
||||
clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end)
|
||||
{
|
||||
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
@ -459,7 +459,7 @@ clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
"alpha", alpha,
|
||||
"axis", axis,
|
||||
"direction", direction,
|
||||
"angle-begin", angle_begin,
|
||||
"angle-start", angle_start,
|
||||
"angle-end", angle_end,
|
||||
NULL);
|
||||
}
|
||||
@ -469,7 +469,7 @@ clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
* @alpha: a #ClutterAlpha or %NULL
|
||||
* @axis: the rotation axis
|
||||
* @direction: the rotation direction
|
||||
* @angle_begin: the starting angle, in fixed point notation
|
||||
* @angle_start: the starting angle, in fixed point notation
|
||||
* @angle_end: the final angle, in fixed point notation
|
||||
*
|
||||
* Creates a new #ClutterBehaviourRotate. This is the fixed point version
|
||||
@ -483,7 +483,7 @@ ClutterBehaviour *
|
||||
clutter_behaviour_rotate_newx (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
ClutterFixed angle_begin,
|
||||
ClutterFixed angle_start,
|
||||
ClutterFixed angle_end)
|
||||
{
|
||||
ClutterBehaviour *retval;
|
||||
@ -501,7 +501,7 @@ clutter_behaviour_rotate_newx (ClutterAlpha *alpha,
|
||||
* and then back again to fixed.
|
||||
*/
|
||||
priv = CLUTTER_BEHAVIOUR_ROTATE_GET_PRIVATE (retval);
|
||||
priv->angle_begin = angle_begin;
|
||||
priv->angle_start = angle_start;
|
||||
priv->angle_end = angle_end;
|
||||
|
||||
return retval;
|
||||
@ -601,7 +601,7 @@ clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_bounds:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_begin: return value for the initial angle
|
||||
* @angle_start: return value for the initial angle
|
||||
* @angle_end: return value for the final angle
|
||||
*
|
||||
* Retrieves the rotation boundaries of the rotate behaviour.
|
||||
@ -610,7 +610,7 @@ clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble *angle_begin,
|
||||
gdouble *angle_start,
|
||||
gdouble *angle_end)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
@ -619,8 +619,8 @@ clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (angle_begin)
|
||||
*angle_begin = CLUTTER_FIXED_TO_DOUBLE (priv->angle_begin);
|
||||
if (angle_start)
|
||||
*angle_start = CLUTTER_FIXED_TO_DOUBLE (priv->angle_start);
|
||||
|
||||
if (angle_end)
|
||||
*angle_end = CLUTTER_FIXED_TO_DOUBLE (priv->angle_end);
|
||||
@ -629,7 +629,7 @@ clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_bounds:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_begin: initial angle
|
||||
* @angle_start: initial angle
|
||||
* @angle_end: final angle
|
||||
*
|
||||
* Sets the initial and final angles of a rotation behaviour.
|
||||
@ -638,20 +638,20 @@ clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
clutter_behaviour_rotate_set_boundsx (rotate,
|
||||
CLUTTER_FLOAT_TO_FIXED (angle_begin),
|
||||
CLUTTER_FLOAT_TO_FIXED (angle_start),
|
||||
CLUTTER_FLOAT_TO_FIXED (angle_end));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_boundsx:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_begin: return value for the initial angle
|
||||
* @angle_start: return value for the initial angle
|
||||
* @angle_end: return value for the final angle
|
||||
*
|
||||
* Retrieves the rotation boundaries of the rotate behaviour. This is
|
||||
@ -661,7 +661,7 @@ clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
|
||||
ClutterFixed *angle_begin,
|
||||
ClutterFixed *angle_start,
|
||||
ClutterFixed *angle_end)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
@ -670,8 +670,8 @@ clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (angle_begin);
|
||||
*angle_begin = priv->angle_begin;
|
||||
if (angle_start);
|
||||
*angle_start = priv->angle_start;
|
||||
|
||||
if (angle_end)
|
||||
*angle_end = priv->angle_end;
|
||||
@ -680,7 +680,7 @@ clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_boundsx:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_begin: initial angle, in fixed point notation
|
||||
* @angle_start: initial angle, in fixed point notation
|
||||
* @angle_end: final angle, in fixed point notation
|
||||
*
|
||||
* Fixed point version of clutter_behaviour_rotate_set_bounds().
|
||||
@ -689,7 +689,7 @@ clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_boundsx (ClutterBehaviourRotate *rotate,
|
||||
ClutterFixed angle_begin,
|
||||
ClutterFixed angle_start,
|
||||
ClutterFixed angle_end)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
@ -701,11 +701,11 @@ clutter_behaviour_rotate_set_boundsx (ClutterBehaviourRotate *rotate,
|
||||
g_object_ref (rotate);
|
||||
g_object_freeze_notify (G_OBJECT (rotate));
|
||||
|
||||
if (priv->angle_begin != angle_begin)
|
||||
if (priv->angle_start != angle_start)
|
||||
{
|
||||
priv->angle_begin = angle_begin;
|
||||
priv->angle_start = angle_start;
|
||||
|
||||
g_object_notify (G_OBJECT (rotate), "angle-begin");
|
||||
g_object_notify (G_OBJECT (rotate), "angle-start");
|
||||
}
|
||||
|
||||
if (priv->angle_end != angle_end)
|
||||
|
@ -61,12 +61,12 @@ GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
|
||||
ClutterBehaviour *clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end);
|
||||
ClutterBehaviour *clutter_behaviour_rotate_newx (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
ClutterFixed angle_begin,
|
||||
ClutterFixed angle_start,
|
||||
ClutterFixed angle_end);
|
||||
|
||||
void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
|
||||
@ -85,16 +85,16 @@ ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourR
|
||||
void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
||||
ClutterRotateDirection direction);
|
||||
void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble *angle_begin,
|
||||
gdouble *angle_start,
|
||||
gdouble *angle_end);
|
||||
void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end);
|
||||
void clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
|
||||
ClutterFixed *angle_begin,
|
||||
ClutterFixed *angle_start,
|
||||
ClutterFixed *angle_end);
|
||||
void clutter_behaviour_rotate_set_boundsx (ClutterBehaviourRotate *rotate,
|
||||
ClutterFixed angle_begin,
|
||||
ClutterFixed angle_start,
|
||||
ClutterFixed angle_end);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -53,7 +53,7 @@ G_DEFINE_TYPE (ClutterBehaviourScale,
|
||||
|
||||
struct _ClutterBehaviourScalePrivate
|
||||
{
|
||||
ClutterFixed scale_begin;
|
||||
ClutterFixed scale_start;
|
||||
ClutterFixed scale_end;
|
||||
|
||||
ClutterGravity gravity;
|
||||
@ -68,7 +68,7 @@ enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_SCALE_BEGIN,
|
||||
PROP_SCALE_START,
|
||||
PROP_SCALE_END,
|
||||
PROP_SCALE_GRAVITY
|
||||
};
|
||||
@ -96,8 +96,8 @@ clutter_behaviour_scale_alpha_notify (ClutterBehaviour *behave,
|
||||
priv = CLUTTER_BEHAVIOUR_SCALE (behave)->priv;
|
||||
|
||||
factor = CLUTTER_INT_TO_FIXED (alpha_value) / CLUTTER_ALPHA_MAX_ALPHA;
|
||||
scale = CLUTTER_FIXED_MUL (factor, (priv->scale_end - priv->scale_begin));
|
||||
scale += priv->scale_begin;
|
||||
scale = CLUTTER_FIXED_MUL (factor, (priv->scale_end - priv->scale_start));
|
||||
scale += priv->scale_start;
|
||||
|
||||
clutter_behaviour_actors_foreach (behave,
|
||||
scale_frame_foreach,
|
||||
@ -116,8 +116,8 @@ clutter_behaviour_scale_set_property (GObject *gobject,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SCALE_BEGIN:
|
||||
priv->scale_begin = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
case PROP_SCALE_START:
|
||||
priv->scale_start = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
break;
|
||||
case PROP_SCALE_END:
|
||||
priv->scale_end = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
||||
@ -143,8 +143,8 @@ clutter_behaviour_scale_get_property (GObject *gobject,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SCALE_BEGIN:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_begin));
|
||||
case PROP_SCALE_START:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_start));
|
||||
break;
|
||||
case PROP_SCALE_END:
|
||||
g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_end));
|
||||
@ -168,16 +168,16 @@ clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass)
|
||||
gobject_class->get_property = clutter_behaviour_scale_get_property;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourScale:scale-begin:
|
||||
* ClutterBehaviourScale:scale-start:
|
||||
*
|
||||
* The initial scaling factor for the actors.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_SCALE_BEGIN,
|
||||
g_param_spec_double ("scale-begin",
|
||||
"Scale Begin",
|
||||
PROP_SCALE_START,
|
||||
g_param_spec_double ("scale-start",
|
||||
"Start Scale",
|
||||
"Initial scale",
|
||||
0.0, G_MAXDOUBLE,
|
||||
1.0,
|
||||
@ -192,7 +192,7 @@ clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass)
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_SCALE_END,
|
||||
g_param_spec_double ("scale-end",
|
||||
"Scale End",
|
||||
"End Scale",
|
||||
"Final scale",
|
||||
0.0, G_MAXDOUBLE,
|
||||
1.0,
|
||||
@ -230,7 +230,7 @@ clutter_behaviour_scale_init (ClutterBehaviourScale *self)
|
||||
/**
|
||||
* clutter_behaviour_scale_new:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @scale_begin: initial scale factor
|
||||
* @scale_start: initial scale factor
|
||||
* @scale_end: final scale factor
|
||||
* @gravity: a #ClutterGravity for the scale.
|
||||
*
|
||||
@ -242,14 +242,14 @@ clutter_behaviour_scale_init (ClutterBehaviourScale *self)
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_scale_new (ClutterAlpha *alpha,
|
||||
gdouble scale_begin,
|
||||
gdouble scale_start,
|
||||
gdouble scale_end,
|
||||
ClutterGravity gravity)
|
||||
{
|
||||
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
|
||||
return clutter_behaviour_scale_newx (alpha,
|
||||
CLUTTER_FLOAT_TO_FIXED (scale_begin),
|
||||
CLUTTER_FLOAT_TO_FIXED (scale_start),
|
||||
CLUTTER_FLOAT_TO_FIXED (scale_end),
|
||||
gravity);
|
||||
}
|
||||
@ -257,7 +257,7 @@ clutter_behaviour_scale_new (ClutterAlpha *alpha,
|
||||
/**
|
||||
* clutter_behaviour_scale_newx:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @scale_begin: initial scale factor
|
||||
* @scale_start: initial scale factor
|
||||
* @scale_end: final scale factor
|
||||
* @gravity: a #ClutterGravity for the scale.
|
||||
*
|
||||
@ -269,7 +269,7 @@ clutter_behaviour_scale_new (ClutterAlpha *alpha,
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
||||
ClutterFixed scale_begin,
|
||||
ClutterFixed scale_start,
|
||||
ClutterFixed scale_end,
|
||||
ClutterGravity gravity)
|
||||
{
|
||||
@ -281,7 +281,7 @@ clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
||||
"alpha", alpha,
|
||||
NULL);
|
||||
|
||||
behave->priv->scale_begin = scale_begin;
|
||||
behave->priv->scale_start = scale_start;
|
||||
behave->priv->scale_end = scale_end;
|
||||
behave->priv->gravity = gravity;
|
||||
|
||||
@ -291,7 +291,7 @@ clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
||||
/**
|
||||
* clutter_behaviour_scale_get_bounds:
|
||||
* @scale: a #ClutterBehaviourScale
|
||||
* @scale_begin: return location for the initial scale factor
|
||||
* @scale_start: return location for the initial scale factor
|
||||
* @scale_end: return location for the final scale factor
|
||||
*
|
||||
* Retrieves the bounds used by scale behaviour.
|
||||
@ -300,7 +300,7 @@ clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
|
||||
gdouble *scale_begin,
|
||||
gdouble *scale_start,
|
||||
gdouble *scale_end)
|
||||
{
|
||||
ClutterBehaviourScalePrivate *priv;
|
||||
@ -309,8 +309,8 @@ clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
|
||||
|
||||
priv = scale->priv;
|
||||
|
||||
if (scale_begin)
|
||||
*scale_begin = CLUTTER_FIXED_TO_DOUBLE (priv->scale_begin);
|
||||
if (scale_start)
|
||||
*scale_start = CLUTTER_FIXED_TO_DOUBLE (priv->scale_start);
|
||||
|
||||
if (scale_end)
|
||||
*scale_end = CLUTTER_FIXED_TO_DOUBLE (priv->scale_end);
|
||||
@ -319,7 +319,7 @@ clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
|
||||
/**
|
||||
* clutter_behaviour_scale_get_boundsx:
|
||||
* @scale: a #ClutterBehaviourScale
|
||||
* @scale_begin: return location for the initial scale factor
|
||||
* @scale_start: return location for the initial scale factor
|
||||
* @scale_end: return location for the final scale factor
|
||||
*
|
||||
* Retrieves the bounds used by scale behaviour.
|
||||
@ -328,7 +328,7 @@ clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_scale_get_boundsx (ClutterBehaviourScale *scale,
|
||||
ClutterFixed *scale_begin,
|
||||
ClutterFixed *scale_start,
|
||||
ClutterFixed *scale_end)
|
||||
{
|
||||
ClutterBehaviourScalePrivate *priv;
|
||||
@ -337,8 +337,8 @@ clutter_behaviour_scale_get_boundsx (ClutterBehaviourScale *scale,
|
||||
|
||||
priv = scale->priv;
|
||||
|
||||
if (scale_begin)
|
||||
*scale_begin = priv->scale_begin;
|
||||
if (scale_start)
|
||||
*scale_start = priv->scale_start;
|
||||
|
||||
if (scale_end)
|
||||
*scale_end = priv->scale_end;
|
||||
|
@ -77,19 +77,19 @@ struct _ClutterBehaviourScaleClass
|
||||
GType clutter_behaviour_scale_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterBehaviour *clutter_behaviour_scale_new (ClutterAlpha *alpha,
|
||||
gdouble scale_begin,
|
||||
gdouble scale_start,
|
||||
gdouble scale_end,
|
||||
ClutterGravity gravity);
|
||||
ClutterBehaviour *clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
||||
ClutterFixed scale_begin,
|
||||
ClutterFixed scale_start,
|
||||
ClutterFixed scale_end,
|
||||
ClutterGravity gravity);
|
||||
|
||||
void clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
|
||||
gdouble *scale_begin,
|
||||
gdouble *scale_start,
|
||||
gdouble *scale_end);
|
||||
void clutter_behaviour_scale_get_boundsx (ClutterBehaviourScale *scale,
|
||||
ClutterFixed *scale_begin,
|
||||
ClutterFixed *scale_start,
|
||||
ClutterFixed *scale_end);
|
||||
|
||||
ClutterGravity clutter_behaviour_scale_get_gravity (ClutterBehaviourScale *scale);
|
||||
|
@ -476,8 +476,8 @@ on_effect_complete (ClutterTimeline *timeline,
|
||||
* clutter_effect_fade:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @start_opacity: Initial opacity value to apply to actor
|
||||
* @end_opacity: Final opacity value to apply to actor
|
||||
* @opacity_start: Initial opacity value to apply to actor
|
||||
* @opacity_end: Final opacity value to apply to actor
|
||||
* @completed_func: A #ClutterEffectCompleteFunc to call on effect
|
||||
* completion or %NULL
|
||||
* @completed_data: Data to pass to supplied #ClutterEffectCompleteFunc
|
||||
@ -493,8 +493,8 @@ on_effect_complete (ClutterTimeline *timeline,
|
||||
ClutterTimeline *
|
||||
clutter_effect_fade (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
guint8 start_opacity,
|
||||
guint8 end_opacity,
|
||||
guint8 opacity_start,
|
||||
guint8 opacity_end,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
gpointer completed_data)
|
||||
{
|
||||
@ -507,11 +507,11 @@ clutter_effect_fade (ClutterEffectTemplate *template_,
|
||||
c->completed_func = completed_func;
|
||||
c->completed_data = completed_data;
|
||||
|
||||
clutter_actor_set_opacity (actor, start_opacity);
|
||||
clutter_actor_set_opacity (actor, opacity_start);
|
||||
|
||||
c->behave = clutter_behaviour_opacity_new (c->alpha,
|
||||
start_opacity,
|
||||
end_opacity);
|
||||
opacity_start,
|
||||
opacity_end);
|
||||
|
||||
clutter_behaviour_apply (c->behave, actor);
|
||||
clutter_timeline_start (c->timeline);
|
||||
@ -523,8 +523,8 @@ clutter_effect_fade (ClutterEffectTemplate *template_,
|
||||
* clutter_effect_depth:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @start_depth: Initial depth value to apply to actor
|
||||
* @end_depth: Final depth value to apply to actor
|
||||
* @depth_start: Initial depth value to apply to actor
|
||||
* @depth_end: Final depth value to apply to actor
|
||||
* @completed_func: A #ClutterEffectCompleteFunc to call on effect
|
||||
* completion or %NULL
|
||||
* @completed_data: Data to pass to supplied #ClutterEffectCompleteFunc
|
||||
@ -540,8 +540,8 @@ clutter_effect_fade (ClutterEffectTemplate *template_,
|
||||
ClutterTimeline *
|
||||
clutter_effect_depth (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gint start_depth,
|
||||
gint end_depth,
|
||||
gint depth_start,
|
||||
gint depth_end,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
gpointer completed_data)
|
||||
{
|
||||
@ -554,7 +554,7 @@ clutter_effect_depth (ClutterEffectTemplate *template_,
|
||||
c->completed_func = completed_func;
|
||||
c->completed_data = completed_data;
|
||||
|
||||
c->behave = clutter_behaviour_depth_new (c->alpha, start_depth, end_depth);
|
||||
c->behave = clutter_behaviour_depth_new (c->alpha, depth_start, depth_end);
|
||||
|
||||
clutter_behaviour_apply (c->behave, actor);
|
||||
clutter_timeline_start (c->timeline);
|
||||
@ -612,7 +612,7 @@ clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
* clutter_effect_scale:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @scale_begin: Initial scale factor to apply to actor
|
||||
* @scale_start: Initial scale factor to apply to actor
|
||||
* @scale_end: Final scale factor to apply to actor
|
||||
* @gravity: A #ClutterGravity for the scale.
|
||||
* @completed_func: A #ClutterEffectCompleteFunc to call on effect
|
||||
@ -630,7 +630,7 @@ clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
ClutterTimeline *
|
||||
clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble scale_begin,
|
||||
gdouble scale_start,
|
||||
gdouble scale_end,
|
||||
ClutterGravity gravity,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
@ -646,10 +646,10 @@ clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
c->completed_data = completed_data;
|
||||
|
||||
clutter_actor_set_scale_with_gravity (actor,
|
||||
scale_begin, scale_begin, gravity);
|
||||
scale_start, scale_start, gravity);
|
||||
|
||||
c->behave = clutter_behaviour_scale_new (c->alpha,
|
||||
scale_begin,
|
||||
scale_start,
|
||||
scale_end,
|
||||
gravity);
|
||||
|
||||
@ -663,7 +663,7 @@ clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
* clutter_effect_rotate_x:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @angle_begin: Initial angle to apply to actor
|
||||
* @angle_start: Initial angle to apply to actor
|
||||
* @angle_end: Final angle to apply to actor
|
||||
* @center_y: Position on Y axis to rotate about.
|
||||
* @center_z: Position on Z axis to rotate about.
|
||||
@ -683,7 +683,7 @@ clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
ClutterTimeline *
|
||||
clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_y,
|
||||
gint center_z,
|
||||
@ -701,12 +701,12 @@ clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
c->completed_data = completed_data;
|
||||
|
||||
|
||||
clutter_actor_rotate_x (actor, angle_begin, center_y, center_y);
|
||||
clutter_actor_rotate_x (actor, angle_start, center_y, center_y);
|
||||
|
||||
c->behave = clutter_behaviour_rotate_new (c->alpha,
|
||||
CLUTTER_X_AXIS,
|
||||
direction,
|
||||
angle_begin,
|
||||
angle_start,
|
||||
angle_end);
|
||||
g_object_set (c->behave,
|
||||
"center-y", center_y,
|
||||
@ -723,7 +723,7 @@ clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
* clutter_effect_rotate_y:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @angle_begin: Initial angle to apply to actor
|
||||
* @angle_start: Initial angle to apply to actor
|
||||
* @angle_end: Final angle to apply to actor
|
||||
* @center_x: Position on X axis to rotate about.
|
||||
* @center_z: Position on Z axis to rotate about.
|
||||
@ -743,7 +743,7 @@ clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
ClutterTimeline *
|
||||
clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_x,
|
||||
gint center_z,
|
||||
@ -761,12 +761,12 @@ clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
c->completed_data = completed_data;
|
||||
|
||||
|
||||
clutter_actor_rotate_y (actor, angle_begin, center_x, center_z);
|
||||
clutter_actor_rotate_y (actor, angle_start, center_x, center_z);
|
||||
|
||||
c->behave = clutter_behaviour_rotate_new (c->alpha,
|
||||
CLUTTER_Y_AXIS,
|
||||
direction,
|
||||
angle_begin,
|
||||
angle_start,
|
||||
angle_end);
|
||||
g_object_set (c->behave,
|
||||
"center-x", center_x,
|
||||
@ -783,7 +783,7 @@ clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
* clutter_effect_rotate_z:
|
||||
* @template_: A #ClutterEffectTemplate
|
||||
* @actor: A #ClutterActor to apply the effect to.
|
||||
* @angle_begin: Initial angle to apply to actor
|
||||
* @angle_start: Initial angle to apply to actor
|
||||
* @angle_end: Final angle to apply to actor
|
||||
* @center_x: Position on X axis to rotate about.
|
||||
* @center_y: Position on Y axis to rotate about.
|
||||
@ -803,7 +803,7 @@ clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
ClutterTimeline *
|
||||
clutter_effect_rotate_z (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_x,
|
||||
gint center_y,
|
||||
@ -821,12 +821,12 @@ clutter_effect_rotate_z (ClutterEffectTemplate *template_,
|
||||
c->completed_data = completed_data;
|
||||
|
||||
|
||||
clutter_actor_rotate_z (actor, angle_begin, center_x, center_y);
|
||||
clutter_actor_rotate_z (actor, angle_start, center_x, center_y);
|
||||
|
||||
c->behave = clutter_behaviour_rotate_new (c->alpha,
|
||||
CLUTTER_Z_AXIS,
|
||||
direction,
|
||||
angle_begin,
|
||||
angle_start,
|
||||
angle_end);
|
||||
g_object_set (c->behave,
|
||||
"center-x", center_x,
|
||||
|
@ -112,14 +112,14 @@ gboolean clutter_effect_template_get_timeline_clone (ClutterEffect
|
||||
|
||||
ClutterTimeline *clutter_effect_fade (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
guint8 start_opacity,
|
||||
guint8 end_opacity,
|
||||
guint8 opacity_start,
|
||||
guint8 opacity_end,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
gpointer completed_data);
|
||||
ClutterTimeline *clutter_effect_depth (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gint start_depth,
|
||||
gint end_depth,
|
||||
gint depth_start,
|
||||
gint depth_end,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
gpointer completed_data);
|
||||
ClutterTimeline *clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
@ -130,7 +130,7 @@ ClutterTimeline *clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
gpointer completed_data);
|
||||
ClutterTimeline *clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble scale_begin,
|
||||
gdouble scale_start,
|
||||
gdouble scale_end,
|
||||
ClutterGravity gravity,
|
||||
ClutterEffectCompleteFunc completed_func,
|
||||
@ -138,7 +138,7 @@ ClutterTimeline *clutter_effect_scale (ClutterEffectTemplate *template_,
|
||||
|
||||
ClutterTimeline *clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_y,
|
||||
gint center_z,
|
||||
@ -147,7 +147,7 @@ ClutterTimeline *clutter_effect_rotate_x (ClutterEffectTemplate *template_,
|
||||
gpointer completed_data);
|
||||
ClutterTimeline *clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_x,
|
||||
gint center_z,
|
||||
@ -157,7 +157,7 @@ ClutterTimeline *clutter_effect_rotate_y (ClutterEffectTemplate *template_,
|
||||
|
||||
ClutterTimeline *clutter_effect_rotate_z (ClutterEffectTemplate *template_,
|
||||
ClutterActor *actor,
|
||||
gdouble angle_begin,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end,
|
||||
gint center_x,
|
||||
gint center_y,
|
||||
|
@ -80,7 +80,7 @@
|
||||
* {
|
||||
* "id" : "rotate-behaviour",
|
||||
* "type" : "ClutterBehaviourRotate",
|
||||
* "angle-begin" : 0.0,
|
||||
* "angle-start" : 0.0,
|
||||
* "angle-end" : 360.0,
|
||||
* "axis" : "z-axis",
|
||||
* "alpha" : {
|
||||
|
@ -8,24 +8,24 @@ static void
|
||||
timeline_completed (ClutterTimeline *timeline,
|
||||
gpointer user_data)
|
||||
{
|
||||
gint start_depth, end_depth;
|
||||
gint depth_start, depth_end;
|
||||
|
||||
if (zoom_in)
|
||||
{
|
||||
start_depth = 100;
|
||||
end_depth = 0;
|
||||
depth_start = 100;
|
||||
depth_end = 0;
|
||||
zoom_in = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
start_depth = 0;
|
||||
end_depth = 100;
|
||||
depth_start = 0;
|
||||
depth_end = 100;
|
||||
zoom_in = TRUE;
|
||||
}
|
||||
|
||||
g_object_set (G_OBJECT (d_behave),
|
||||
"start-depth", start_depth,
|
||||
"end-depth", end_depth,
|
||||
"depth-start", depth_start,
|
||||
"depth-end", depth_end,
|
||||
NULL);
|
||||
|
||||
clutter_timeline_rewind (timeline);
|
||||
|
@ -41,7 +41,7 @@ static const gchar *test_behaviour =
|
||||
" {"
|
||||
" \"id\" : \"rotate-behaviour\","
|
||||
" \"type\" : \"ClutterBehaviourRotate\","
|
||||
" \"angle-begin\" : 0.0,"
|
||||
" \"angle-start\" : 0.0,"
|
||||
" \"angle-end\" : 360.0,"
|
||||
" \"axis\" : \"y-axis\","
|
||||
" \"alpha\" : {"
|
||||
|
Loading…
Reference in New Issue
Block a user