Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When middle-clicking an app icon on the Dash, it will always try to open
a new window of that app, even if the app doesn't support multiple
windows. Meanwhile, Ctrl+click on an app will only open a new window if
the app allows it.
This change prevents middle-clicks on app icons from opening new windows
for apps without multi-window support.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/316
The app icon's context menu contains a list of open windows,
identified by their title. As we currently don't handle the
case where the app didn't set a title, we end up with empty
menu items which looks clearly broken. Fall back to the app's
name in that case.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/26
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
While the scale factor is taken into account for app icons, we set
an explicit size when combining the into a folder icon - unless we
take the factor into account, the result will be too small on HiDPI
displays.
https://bugzilla.gnome.org/show_bug.cgi?id=792259
Otherwise the smaller icons will try to take too much space since the
texture rendering the icons will be scaled up on HiDPI displays according
to the scale factor, which will push the size of the StBin containing the
texture up, causing them to completely fill the folder's total space.
Explicitly setting the size of the StBin container in this case, in a
similar fashion to what we do when creating the empty placeholders (in
case where there are less than 4 apps in a folder), ensures that each
"cell" of the grid-like widget representing the folder does not take
too much space.
https://bugzilla.gnome.org/show_bug.cgi?id=786145
The animation needs the icons' final positions, so we currently defer
it to a ::notify::allocation handler; however as starting the animation
during an allocation cycle would trigger a Clutter warning, it is
further deferred to a MetaLater. While this usually works, it is possible
that the allocation is already valid when we connect the signal, in which
case the animation is triggered at a later unexpected time. Switch to
a more robust ::paint handler instead, which also allows us to get rid
of the double-delay.
https://bugzilla.gnome.org/show_bug.cgi?id=736148
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
This effect will only be created when the StScrollView actor has either
a non-zero vertical or horizontal fade offset defined, so we need to
add a null-check in these two cases before assuming it's there.
https://bugzilla.gnome.org/show_bug.cgi?id=783823
GJS implements a basic signal system that allows monkey-patching
JS objects with signal methods resembling the GObject ones. However
it's clearly not a good idea to replace the actual GObject methods,
so use the proper GObject facilities when inheriting from GObject.
https://bugzilla.gnome.org/show_bug.cgi?id=778660
If an onComplete handler is passed to animate(), it is set to run at
the end of the animation via the icon grid's ::animation-done signal.
Currently the signal is connected after starting the animation, with
the result that the handler doesn't run when the animation completes
immediately (because there are no icons to animate). Fix this by only
starting the animation after connecting the signal.
https://bugzilla.gnome.org/show_bug.cgi?id=774381
We currently assume that the current view matches the 'app-picker-view'
setting. While that is usually the case, there is one notable exception:
While there isn't sufficient usage data (yet), we show all applications
instead of an empty frequent view regardless of the setting. We should
animate the actually visible icons in that case, not the (non-existent)
ones from the hidden frequent view.
https://bugzilla.gnome.org/show_bug.cgi?id=774381
It will only show up when a discrete GPU is available (detected through
the switcheroo-control D-Bus service), and the application hasn't
alreayd been launched.
Note that this will not currently work for D-Bus activated applications,
eg. the menu item will be available, but the environment variable will
not be passed through to D-Bus to use when launching the application.
https://bugzilla.gnome.org/show_bug.cgi?id=773117
If the source actor is destroyed while the popupMenu is shown -- this
can happen if a non favorite application was closing or crashes -- the
menu actor is improperly destroyed.
This makes the popupMenu close first and does a clean ungrab instead.
https://bugzilla.gnome.org/show_bug.cgi?id=757556
It may be 2015, but users still stumble upon the occasional .desktop
file that uses a filename encoding other than UTF-8. We currently
fail quite spectacularly in that case by not displaying any apps at
all - handle this case more gracefully, by only filtering out the
offending apps.
https://bugzilla.gnome.org/show_bug.cgi?id=651503
In some cases we might be allocated a size such that
this._grid.topPadding and this._grid.bottomPadding are both 0 which
means that the ScrollView fade effect gets removed. In that case don't
try to access the effect since it will be NULL.
https://bugzilla.gnome.org/show_bug.cgi?id=750714
We don't need a different GSettings object for each app or
favorite item.
While it practice it does not change much (AddMatch is still
obviously sent out), it minimally reduces the overhead on
changes, and makes for cleaner code.
https://bugzilla.gnome.org/show_bug.cgi?id=746509
Currently scroll events during the swarm animation will make the
grid appear immediately in addition to the animating clones, and
there'll be a mismatch with the icon at the target position. This
badly breaks the illusion of launchers emerging from the dash and
positioning themselves in a grid - as scrolling icons "mid-air"
before they form a paginated grid doesn't make much sense anyway,
fix this issue by ignoring scroll events for the duration of the
animation.
https://bugzilla.gnome.org/show_bug.cgi?id=745574
We assume that applications that export a 'new-window' action can open
a new window, so we add an appropriate entry to the context menu.
However this duplicates functionality if the application already
exposes the action via the desktop file - don't add our own entry
in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=744446
Because there's nothing (in single-monitor setups) that could
take the drop in this case.
* js/ui/appDisplay.js:
AllView._loadApps(), FrequentView._loadApps(): Pass
an isDraggable parameter when creating the AppIcons,
depending on whether the favorite-apps key is locked.
AppIcon._init(): Check for isDraggable in the params and
do not create _draggable if it was specified, to prevent a
drag from starting.
AppIcon.popupMenu(): Check _draggable before trying to call
fakeRelease on it.
* js/ui/dash.js: Dash._createAppItem(): Check AppIcon._draggable
before trying to connect to its signals.
https://bugzilla.gnome.org/show_bug.cgi?id=741325
In a lockdown scenario, where the favorite-apps GSettings key is not
writable, hide the menu items for adding and removing favorites from the
dash menu. Additionally, reject drops to the dash for DND.
https://bugzilla.gnome.org/show_bug.cgi?id=741325
There is currently no simple way to inject into AppIcon's state change,
so an extension that wants to do this has to destroy/remove/update all
icons in the Shell (i.e. in the Dash, AllView, FrequentView) on enable()
and disable() after updating AppIcon.prototype._onStateChange, or the
extension must require a restart of the Shell.
To solve this issue, we rename _onStateChanged to _updateRunningStyle,
and connect the notify::state signal with an anonymous function that
calls _updateRunningStyle.
This extra function call should allow extensions to just extend the
updateRunningStyle function in the prototype.
https://bugzilla.gnome.org/show_bug.cgi?id=739497
Trying to open an empty folder currently leaves the parent view in a
rather confused state. While we should look into fixing this in the
future, empty folders are not useful at all to begin with, so hide them.
https://bugzilla.gnome.org/show_bug.cgi?id=736910
Trust the heuristics in shell_app_can_open_new_window() to get it right
more often than not, and add an appropriate check in activate(). This
makes the behavior consistent with the dash, e.g. we will try to open
a new window (and show the corresponding animation) for apps that don't
have a "New window" item in their dash context menu.
https://bugzilla.gnome.org/show_bug.cgi?id=736329
Providers that need drag-and-drop behavior can implement this via the
createResultObject() hook (as the app search provider already does), no
need to duplicate that code in the generic result objects
(ListSearchResult already does not implement DND).
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design mockups, animate the icons on AllView, FrequentView,
Dash and Search to zoom out when opening a new window of the app or when
the app is not running and the user execute it.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Given that we animate indicator in, it makes sense to animate them out
as well.
Also make possible animating indicators between view changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design decision, we want to animate AllView and FrequentView
when opening and closing with a swarm spring form.
This involves a few changes needed to allow that, since from some time
now, we are animating page changes in viewSelector, using only a fade
transition. However now we want to let appDisplay and iconGrid apply its
own animation.
For that we special case the change to and from apps page on
viewSelector to let appDisplay to animate its own items, using and API
on appDisplay which at the same time uses an API on iconGrid.
Thanks Florian Müllner for the debugging work
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Add a new animation to folder view based on designers mockups that
emulates pulsating icons.
The code on iconGrid is though to work well for the upcoming patches to
animate AllView and FrequentView.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
We were setting the value of adjustment on size changes, but we weren't
changing the page value, so adjustment and page value was not in sync.
To fix it, make sure adjustment of the view is in sync with the page
value.
https://bugzilla.gnome.org/show_bug.cgi?id=734680
Currently the indicators are a BoxLayout inside a BinLayout in AllView.
BinLayout doesn't have any size constraint, so if the indicators request
a bigger size than AllView the entire overview is grown, causing the
overview to go crazy.
To avoid that, create an actor for the page indicators that request as
minimum size 0, and as a natural size, the sum of all indicators natural
sizes. Then we clip_to_allocation, so it doesn't grow more than the
parent.
https://bugzilla.gnome.org/show_bug.cgi?id=723496
If the application reports itself as single window (through
an explicit indication in the desktop file or some heuristics),
not show a "New window" item that doesn't actually open a new window.
https://bugzilla.gnome.org/show_bug.cgi?id=722554
The long press code has been refactored so it can be used on both pointer and
touch events, and the click gesture has been made to account for button=0.
https://bugzilla.gnome.org/show_bug.cgi?id=733633
Unlike for the main app view, where we only move the key focus once the
users starts navigating, the key focus is moved immediately when opening
a folder popup. This is unexpected, so make app folders consistent with
the main view.
As arrow keys will not work while the container itself has key focus, we
handle those explicitly by translating them to TAB_FORWARD and
TAB_BACKWARD respectively.
https://bugzilla.gnome.org/show_bug.cgi?id=731477
Commit 5d00c1a5ee moved app folder popups to GrabHelper - for some
reason, the line that ensures the current behavior of only considering
events inside the app picker to dismiss popups got lost ...
As clicks outside the app picker should still be handled normally
while clicks inside should dismiss the popup, we cannot make full
use of GrabHelper. However using it at least for focus handling
fixes some minor details we are getting wrong, for instance not
restoring the previous focus after dismissing a folder popup.
Currently, our logic for page panning isn't great. If the user starts a
pan upwards and hesitates over a new page, we'll go to the *next* page
on release, since the difference is greater, but the velocity wound down
to 0.
Instead of trying to treat it like page down or scrolls, simply do the
math to find the page where the user scrolled to.
This is unfortunately broken for fast swipes, since the user doesn't get
far enough into the new page to make a difference. I'm getting the
impression we'll need a gesture recognizer for this, though, however
crude. Simple hacks I tried, like a velocity multiplier, didn't work
properly.
https://bugzilla.gnome.org/show_bug.cgi?id=729064
We often call goToPage like:
this.goToPage(this._currentPage - 1);
(or + 1). During panning, these are based on the velocity values
of the gesture action. If we're already on the first or last page
and the panning ends, it's possible to get goToPage that's either
-1 or greater than the last page.
During normal usage, this isn't a problem, since the Y values will
be correct, always. But when panning, the Y values stick to the
finger, and thus if we return early, we won't snap to the exact page,
making it seem like things get "stuck".
Fix this the simple way by clamping to the correctly-ranged values
of pageNumber
https://bugzilla.gnome.org/show_bug.cgi?id=729064
Folders use a 2x2 grid of the first 4 app icons as icon - if a folder
contains less apps, we currently skip the corresponding grid positions.
As a result, the overall size request may be smaller than the one for
other icons, making the folder icon look out of place.
Fix this by always using a full grid as folder icon, using dummy actors
as necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=726322
With the switch to a table layout in commit f959cafb36, setting
alignments to place the individual icons at the outer edge of the grid
stopped working. Remove that code and add some explicit spacing instead.
https://bugzilla.gnome.org/show_bug.cgi?id=726323
Add more time to the fade in/out animation when switching
views so they don't switch abruptly and add a delay
between view switch animations to avoid morphing.
https://bugzilla.gnome.org/show_bug.cgi?id=722331
The current middle-click action of opening a new window on a new
workspace is a bit peculiar; it is also not overly hard to achieve
the same result by moving a new window to the desired workspace or
selecting a workspace before opening a new window. Just opening
a new window is also a more common action, so having a shortcut
available that doesn't require a modifier is a good idea as well;
change the middle-click behavior accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=695010
Having terminal launchers behave differently than any other launchers
is non-obvious and confusing. Remove the special-casing to restore
consistency, we will make the new window action more accessible
instead.
This reverts commit 68faba6bde, 4ed0f3e5f0
and 887a21afb9.
https://bugzilla.gnome.org/show_bug.cgi?id=695010
If the user mostly uses the All Apps view and uses it as his default view,
we shouldn't reload frequent data after a timeout. Simply do it when the
view is mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=723179
get_categories() returns an unparsed string, not a list of categories.
We need to parse the list by splitting on ';' to deterine whether the
actual 'TerminalEmulator' category is in the list, rather than something
like 'X-GNOME-TerminalEmulator'. It's an edge case, but I need to split
the list properly for the new folders, so I might as well fix this.
https://bugzilla.gnome.org/show_bug.cgi?id=723179
Using the new list_actions() API in Gio, add entries for static
actions specified in .desktop files in the right-click app menus,
in the dash, app well and search.
https://bugzilla.gnome.org/show_bug.cgi?id=669603
Rather than GMenu / app-folder-categories. This removes our last use of
gnome-menus in the stock gnome-shell, which is exciting, but also means
that app folders in Software start working.
Ideally, we'd have a button to launch our Software app as well from the
overview.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
Instead of having _compareItems, _getItemId, etc. on the view to
pull out info about items, use the AppIcon / FolderIcon items we
create as a place to track this additional info. We now require
that these items have a '.id' property for deduplication, and a
'.name' property to sort by.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
One of the most frequent complaints about our launching behaviour is
how we handle terminals. Among all MDI applications, the terminal is
the one that is most likely to have lots of semi-independent windows
opened at the same time, and spawning new windows is much more common.
More so, if it does not support tabs.
Therefore, we special case terminal launchers to always create a new
window. It is an application that most non-technical users will not
use, so chances of them being confused by any special behaviour is
expected to be low.
https://bugzilla.gnome.org/show_bug.cgi?id=695010
Filtering out "non-interesting" windows beforehand as we currently do
means that we may get properties that should be based on all windows,
like the last time the application was used, wrong.
Just track all windows and filter out non-interesting windows manually
in the one place we actually care about the difference.
https://bugzilla.gnome.org/show_bug.cgi?id=719824
Rather than scanning all apps for searching, use Ryan's new desktop
file index and the glib support APIs for app searching instead of our
own system.
https://bugzilla.gnome.org/show_bug.cgi?id=711631
We want to move away from gnome-menus eventually, so the simple
utility method isn't really worth keeping around. Reimplement it
in the one place that uses it.
https://bugzilla.gnome.org/show_bug.cgi?id=698486
Long ago, the search system worked in a synchronous manner: providers
were given a query, and results were collected in a single array of
[provider, results] pairs, and then the search display was updated
from that.
We introduced an asynchronous search system when we wanted to potentially
add a Zeitgeist search provider to the Shell in 3.2. For a while, search
providers were either async or sync, which worked by storing a dummy array
in the results, and adding a method for search providers to add results
later.
Later, we removed the search system entirely and ported the remaining
search providers to simply use the API to modify the empty array, but the
remains of the synchronous search system with its silly array still
lingered.
Finally, it's time to modernize. Promises^WCallbacks are the future.
Port the one remaining in-shell search engine (app search) to the new
callback based system, and simplify the remote search system in the
process.
When we create a result actor, cache it, so it can be used for
subsearches of the same initial. For now, to keep memory usage
and the stage graph relatively clean, don't persist the actors
across searches, but maybe we should do this in the future.
This also means that we don't query getResultMetas for items
that we've seen in the same initial search.
https://bugzilla.gnome.org/show_bug.cgi?id=704912
The application picker will always open with the view that was last
selected during the session, but the selection is reset on each
restart. This results in some annoyance for users that use the
ALL view exclusively, as they have to toggle views once each
session - the same would apply to exclusive FREQUENT view users
were the defaults to be changed, so the best solution is to simply
make the selected view persistent by storing it in GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=710042
Allow the prefix 'special:' applied to result IDs to mark results
that should be always shown, even when they would overflow the
maximum results cap. This will be used by epiphany for the special
"Search the Web" result.
https://bugzilla.gnome.org/show_bug.cgi?id=707055
Previously the animation was not entirely according to the mockup.
Now we are closer to the mockup.
The padding for the indicators are decremented, since we need that
to make the animation not too quick. As a drawback, maybe visually
is not as good as before, or the area to click dots is too much little.
Just make that change for now and test it widely, and we can change
that after.
https://bugzilla.gnome.org/show_bug.cgi?id=707565
The original position was calculated with the stage and the
transformed position of the indicator when mapped. The values
were wrong on some situations, so lets calculate the position
based on the dots width.
https://bugzilla.gnome.org/show_bug.cgi?id=707580
We need to adjust the offset of close buttons, in case the box
pointer has the arrow at the top. To do so, extend close buttons
to hook into a boxpointer (since that's the common use for them)
and automatically adjust their position.
https://bugzilla.gnome.org/show_bug.cgi?id=707842
For extremely silly reasons with how the class framework works, the wrapper
method requires "this" to be bound in order for it to work, or else we'll
emit errors in strict mode.
https://bugzilla.gnome.org/show_bug.cgi?id=707892
Just as we do in AllView, we set the offset of FolderViews' fade
effect so that no icon is faded when a full page is visible.
This works fine in AllView, however in the FolderView case where
the popup's offsets eat away from the available fade height, the
effect ends up being barely noticeable at all.
While it is not ideal to apply the fade to the edge of a "full page",
it looks less ugly than the current state, so pick the lesser evil ...
https://bugzilla.gnome.org/show_bug.cgi?id=707662
Since now if you focus the indicators, you can't scroll and
change pages in the app picker. That was reported as odd from
some users/developers.
So allow to scroll when the focus is in the indicators.
https://bugzilla.gnome.org/show_bug.cgi?id=707609
ClutterActor::scroll-event has a boolean return value to indicate
whether the event has been handled, or event emission should continue.
Now that we are using an StScrollView, we depend on this to avoid
propagating the event to the view's own handler.
https://bugzilla.gnome.org/show_bug.cgi?id=707409
It doesn't make sense to show the indicators in that case, so
don't show them. This has been the design in the first place,
but the code that did that was lost at some point during review ...
https://bugzilla.gnome.org/show_bug.cgi?id=707363
The frequent view is not useful when it doesn't contain any applications
yet. While the previously added label makes this state appear less like
an error (OMG, my apps are gone!), it doesn't address the issue of
usefulness - default to the more helpful All view in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=694710
Similar to adapting the spacing dynamically to the available
space we already do, scale down icon sizes if the grid is too
small to fit the requested minimum number of rows/columns.
https://bugzilla.gnome.org/show_bug.cgi?id=706081
IconGrid has never really been a general purpose container, but has
always been used in conjunction with BaseIcon. IconGrid will soon
gain the ability to adjust the item size dynamically to adapt to the
available space, which will require that we can make some more
assumptions about the items added to the grid (namely: we need
access to BaseIcon's setIconSize() method).
So change addItem() to take an object instead, which should have
an actor and a (BaseIcon) icon property.
Based on a patch by Carlos Soriano.
https://bugzilla.gnome.org/show_bug.cgi?id=706081
The popup of the FolderView is now contained inside
the parent view, solving the overflow of apps with a ScrollView.
Also, solved a lot of bugs in popup/FolderView calculation
of position and size.
https://bugzilla.gnome.org/show_bug.cgi?id=706081
Add a property to also add the calculated spacing
around the grid.
This will allow FolderView to be aligned with the
main grid without cutting off any of the surrounding
boxPointer decorations or the close button
https://bugzilla.gnome.org/show_bug.cgi?id=706081
When we adapt the grid to different display sizes,
we don't want the number of displayed items to get
too small. In the future we will scale down icons to
make sure that the grid fits add least minRows
x minColumns items, but for now we only take the
properties into account when calculating the dynamic spacing.
https://bugzilla.gnome.org/show_bug.cgi?id=706081
Organize applications in AllView by pages using the new PaginatedIconGrid
added previously. Pagination is generally a better pattern for collections
than scrolling, as it better suits spacial memory.
Hook into AppDisplay's allocation function to communicate the available
size to the different views before child allocations - this is only
required by the paginated view (as pages must be computed before
calling get_preferred_height/get_preferred_width), but doing it for
all views will guarantee that their dynamic spacing calculation is
based on the same values.
https://bugzilla.gnome.org/show_bug.cgi?id=706081
This method, which accepts a .desktop filename, is used to highlight
a specific application in the overview, for example because it has
just been created or installed.
https://bugzilla.gnome.org/show_bug.cgi?id=654086
Before, the text of those buttons were truncated when the text exceeded
the fixed width we had in the CSS.
Now, we give more horizontal space to the control buttons to match
the maximum text length of all buttons.
https://bugzilla.gnome.org/show_bug.cgi?id=696307
pushResults, and the original async search API, were originally intended
so search results that weren't immediate could be added as they come in.
Since then, we've decided that the design of search results is that they
should finish at once with all results. Thus, the code was modified so
that pushResults always overwrote the current result set. As such, it makes
sense to rename the method so that the name matches the behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=693836
As the close button of folder popups overlaps at the top, it ends
up being cut off if the folder is located at the very top of the
view. Fix this glitch by taking the button's overlap into account
in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=694371
We already take care of growing the view if open folders overlap
at the bottom, however folder popups may still end up being cut
off when opening above the source icon - if the popup is high enough,
its y coordinate will be negative and therefore outside the parent's
allocation. To fix, we can either make sure that folders pop up below
their source icon in that case, or adjust the parent grid's position
as necessary while a folder is open. This implements the latter.
https://bugzilla.gnome.org/show_bug.cgi?id=694371
If the view doesn't fill the available space, content should still
start at the top rather than the center - not least the positioning
code for folder popups assumes that, so set the appropriate expand
flags.
https://bugzilla.gnome.org/show_bug.cgi?id=694371
Currently we stop monitoring application usage when disabling the
'enable-app-monitoring' setting, but we still expose previously
gathered data in the app picker's frequent view. This is not what
users should expect, so hide the view in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=699714
When opening an application folder, it should take key focus to
allow for keynav; also, Escape closing both folder and app picker
is unexpected, it should only close the popup.
https://bugzilla.gnome.org/show_bug.cgi?id=695314
Filter out all applications which have the NoDisplay, Hidden or
Not/OnlyShowIn bits, as those are not meant to be launched directly.
This also allows the user to filter apps from the frequent view
using alacarte.
https://bugzilla.gnome.org/show_bug.cgi?id=696949
ClutterBinLayout uses the maximum width/height of all children in
size requests and positions children according to the expand/align
properties. This means that the vertical position of folder popups
is not considered in size requests, so if the main view is smaller
than a folder popup's height and offset, the popup will be truncated
and/or mispositioned. Fix those cases by using a custom LayoutManager
that behaves like ClutterFixedLayout for height requests and like
ClutterBinLayout otherwise.
https://bugzilla.gnome.org/show_bug.cgi?id=694371
If the AllView is scrolled, the vertical scrollbar will take away
some horizontal space on one side, resulting in the content ending
up slightly off-center.
Account for this by using overlay-scrollbars instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694261
The frequent view should not be scrolled, but to work around the
icon grid overflowing, we used a (non-scrolling) scroll view anyway.
Now that IconGrid:fillParent allows us to avoid overflow, we can
remove this hack.
https://bugzilla.gnome.org/show_bug.cgi?id=694256
PopupMenuManager eats the next release event, which would otherwise close
the menu, so we need to tell dnd that we're handling it, and no drag should
be started, so it can ungrab the pointer and restore state.
https://bugzilla.gnome.org/show_bug.cgi?id=694276
The arrow origin must be in the coordinate space of the box pointer,
but it cannot be calculated when the box pointer is shown, because it's
not allocated yet, so pass the source to the boxpointer and adjust
the arrow at the next paint.
https://bugzilla.gnome.org/show_bug.cgi?id=694264
According to the design mockups, the app picker should follow the
recent view pattern as used by applications, where the user is first
offered a subset of applications he/she is likely to start, and only
then allow switching to the full set of installed applications.
So implement the ability to manage several views in AppDisplay and add
FrequentView as additional view, which uses the existing ShellAppUsage
to display a list of frequently used applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
While a group is open, we want to block events on items underneath,
but still allow interaction with components outside the app display
as well as scrolling of the view as a whole.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
App folders are intended for grouping some applications, not to
assign a category to every single application, so we will only
create folders for a selected subset of the existing categories.
Software/Alacarte will eventually allow to create/modify those
folders, so store the setting in GSettings so that it can be
shared with those applications.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
At the moment when loading the applications, each app is inserted
at its correct (alphabetical) position. Avoid this overhead by
loading all apps first, then sort them once and fill the grid with
the sorted actors.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AllView will be updated to allow app folders in addition to app
launchers. Folders will pop up in the existing view, so add an
additional stack widget into the hierarchy which popups will use
as parent.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
We are going to introduce app folders, which will also present an
alphabetical list of applications, but use a different UI. In
preparation for that, split out the item logic into an abstract
base class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
With categories removed, the separation between AllAppDisplay and
ViewByCategories no longer makes sense. Also use this opportunity
to rename the outdated AllAppDisplay to AppDisplay; it will
eventually be used to manage different views.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
AppIcon is just a tiny wrapper around BaseIcon, which does not add
anything over using BaseIcon directly, so merge its code with
AppWellIcon. As the concept of the "app well" has not been used
since well before 3.0, use AppIcon as name for the merged class.
https://bugzilla.gnome.org/show_bug.cgi?id=694192
This is causing more confusion than anything else these days; the DBus
API is properly documented now and that's what people are expected to
use, the rest are implementation details we're not interested in
exposing.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
These are for all search results except apps (and Wanda).
We also simplify a bit the packing of search results, which removes some
ugly code in navigateFocus() where we needed to call
st_widget_navigate_focus() twice, since the grid icon was composed by
two nested boxes, both focusable.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
Display a '+' icon on the provider icon if there are more results that are
hidden. If the provider icon is clicked, ask the provider to launch itself and
perform a search with the current terms.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
this._gnomecc is currently unused; we actually need a GAppInfo for this
provider if we want to display an icon next to it (see future commits),
so just turn it into one.
We might move this to an external provider altogether in the future.
https://bugzilla.gnome.org/show_bug.cgi?id=689735
The only case when we're interested in using those parameters nowadays
is for DnD, which is handled in a separate method already.
Since we're not going to support DnD for non-app search results anyway,
drop the params from all the activateResults() calls; this will be
useful later since we're going to add another parameter to it.
https://bugzilla.gnome.org/show_bug.cgi?id=689735
Desktop files can specify if the application should only be shown for
specified desktops with OnlyShowIn and NotShowIn directives options.
If a menu category only contained entries for a different desktop, we
were still creating the category.
We now only add a category button if there is at least one application
to be displayed in this category.
https://bugzilla.gnome.org/show_bug.cgi?id=687970
We simply hide the label when the popup is opened instead of relying
on the popup state when the hover state change.
To do this we replace the flag isMenuUp by a 'menu-state-changed' signal
on the AppWellIcon. This simplifies the dash label visibility handling
code that need additional changes for the bug.
https://bugzilla.gnome.org/show_bug.cgi?id=657315
We explicitly include NoDisplay applications in the ShellAppSystem because
we want app tracking for them, but we explicitly filter NoDisplay applications
out when showing them to the user because we don't want to show them to the
user. We also based our "All" apps view on a flattened list of apps. While
we did check for NoDisplay on the app item itself, we didn't check against
its parents. Refactor the app display view to not use a separate flat list
of applications, but instead a concatenation of all the applications in all
the loaded categories.
https://bugzilla.gnome.org/show_bug.cgi?id=658176
As shown in the previous commits, synchronous search is easily implemented
by the asynchronous search API. The only reason we still have a
synchronous search API is of historical reasons. Well, we're not a museum,
and git log can keep our fossils safe if need be....
https://bugzilla.gnome.org/show_bug.cgi?id=675328
Instead of using an St.Tooltip to show the app's name under the icon,
manually position a new St.Label ourselves. Make sure to keep the label
hidden when right-clicking so it doesn't get in the way of the popup menu.
Only one tooltip/label will be displayed at a time.
https://bugzilla.gnome.org/show_bug.cgi?id=666166
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
All classes that have at least one other derived class (and thus
benefit from the framework) have been now ported. These includes
NMDevice, SearchProvider, AltTab.SwitcherList, and some other
stuff around.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
The Lang module in gjs has recently gained a small yet powerful
Class framework, that should help improve the readability of code
when using complex inheritance.
This commit starts porting shell code, by rewriting all classes in
popupMenu.js (and all derived classes) to Lang.Class.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
The dash object is currently exposed as a public object.
It's only used outside of the overview for the dash object's
iconSize property though.
This commit makes the dash object private and proxies the dash
iconSize property to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Since almost all of the callers of shell_app_activate were using the
default workspace (by passing -1), remove that parameter.
Add a new shell_app_activate_full() API which takes a workspace as
well as a timestamp; previously we might have been ignoring event
timestamps from elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
This dramatically thins down and sanitizes the application code.
The ShellAppSystem changes in a number of ways:
* Preferences are special cased more explicitly; they aren't apps,
they're shortcuts for an app), and we don't have many of them, so
don't need e.g. the optimizations in ShellAppSystem for searching.
* get_app() changes to lookup_app() and returns null if an app isn't
found. The semantics where it tried to find the .desktop file
if we didn't know about it were just broken; I am pretty sure no
caller needs this, and if they do we'll fix them.
* ShellAppSystem maintains two indexes on apps (by desktop file id
and by GMenuTreeEntry), but is no longer in the business of
dealing with GMenuTree as far as hierarchy and categories go. That
is moved up into js/ui/appDisplay.js. Actually, it flattens both
apps and settings.
Also, ShellWindowTracker is now the sole reference-owner for
window-backed apps. We still do the weird "window:0x1234beef" id
for these apps, but a reference is not stored in ShellAppSystem.
The js/ui/appDisplay.js code is rewritten, and sucks a lot less.
Variable names are clearer:
_apps -> _appIcons
_filterApp -> _visibleApps
_filters -> _categoryBox
Similarly for function names. We no longer call (for every app) a
recursive lookup in GMenuTree to see if it's in a particular section
on every category switch; it's all cached.
NOTE - this intentionally reverts the incremental loading code from
commit 7813c5b93f. It's fast enough
here without that.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
The specs call for a 2 pixel gap between the panel and its menus,
though we need to specify this as 4 pixels, since it's relative to the
bottom of the icon/title, not the bottom of the panel (up until now,
the point of the menu arrow was actually overlapping the menu's
highlight underline).
Also, move the gap specification into the CSS, since it makes more
sense there.
https://bugzilla.gnome.org/show_bug.cgi?id=655627
Theme authors now have the power (and responsibility) of creating fade
effects with the new CSS length property '-st-fade-offset'. A value of
0 disables the effect.
This new CSS approach replaces the current programmatic toggle of
the 'vfade' property. A new CSS style class name 'vfade' is used as
a replacement for the old property.
https://bugzilla.gnome.org/show_bug.cgi?id=651813
A "cosmetic" code arrangement I requested in code review resulted
in one too few items being removed from the queue for each incremental
chunk of icons added. Fix.
https://bugzilla.gnome.org/show_bug.cgi?id=648739
ViewByCategories._removeAll clears the sections, but the filter passed
to view still expects them to exists. Therefore, refresh the view
after the section has been rebuilt and the All filter reapplied.
https://bugzilla.gnome.org/show_bug.cgi?id=645801
While we have menu for an app icon open, we want to show the prelight
for the item instead of removing the prelight when the user mouses
away from the item and into the menu, and if there's a tooltip
(like for the dash), we want to show the tooltip immediately when
the menu is popped up.
https://bugzilla.gnome.org/show_bug.cgi?id=642871
When right-clicking on an AppWellIcon, the icon will become focused,
which (presumably via style-changed) invalidates its current
allocation, causing "icon.y" to return 0 until it has been
reallocated, messing up our idea of where in the AppDisplay the icon
is. Work around this by calling get_allocation_box() instead.
https://bugzilla.gnome.org/show_bug.cgi?id=645162
Add Ctrl-Alt-Tab support to ViewTab, and fix the Applications pane to
scroll to track the keyboard focus.
The Windows pane can be switched to, but navigation within the pane is
not yet implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
Search results' meta info currently is expected to have an 'icon'
property holding a Clutter.Texture of a fixed icon size. This
property is used to implement the createIcon() function of BaseIcon,
which is used to actually display the result, ignoring the size
parameter due to the fixed icon size.
Given that all available search providers create this property for
the desired icon size using a function with the same signature, it
appears logical to replace the fixed-sized 'icon' property with
such a function, so that the icon size will be defined by the display
actor rather than the search system.
https://bugzilla.gnome.org/show_bug.cgi?id=643632
Currently section headers in the search view are reactive and run
the corresponding provider's expandSearch() function when clicked,
which should launch an external program displaying all search
results for the section. Unfortunately it is only implemented for
the "Settings" provider, and does not work properly (as it ignores
the search and just launches System Settings).
Also current mockups deemphasize the section header, making the
feature pretty much indiscoverable (except by accident when
interfering with swipe-scrolling).
In conclusion, the feature does not make much sense in its current
form, so remove it.
https://bugzilla.gnome.org/show_bug.cgi?id=643632
As gnome-shell now switched to use the menu file from gnome-menus,
we no longer have direct control over category names. If such a name
contains unescaped markup, the shell will crash when trying to create
the filter label, so make sure to escape markup in category names.
As the dash is one of the primary drop targets for dragging application
launchers, it's reasonable to use the dash icon size for app icons'
drag actors, especially with the larger size now used in the application
view.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
The view might get mapped before the filters have been added, so
trying to reset to the "All" filter will throw an exception. Fix
by only do the reset if the filters have been initialized.
When switching to the app view, it is unlikely that a user is
going to select an application from the same filter list as the
last time the view was used, so reset the view to the "All" filter
on switch.
https://bugzilla.gnome.org/show_bug.cgi?id=641987
When switching to the application view, the view is still scrolled
to the position it had when left previously. Given that it is rather
unlikely that the application the user wants to select is located close
to that position, it appears beneficial to start at a predictable
position, so make sure that the scroll position is always reset to
the top.
https://bugzilla.gnome.org/show_bug.cgi?id=641987
With workspace thumbnails, we don't switch workspaces when dragging windows
between workspaces or adding new workspaces, so we also shouldn't switch
on launch.
* Add workspace parameters to shell_doc_system_open(),
shell_app_activate, shell_app_open_new_window()
* Pass a 'params' object when activating items in the overview with
two currently defined parameters: workspace and timestamp. (timestamp
is only implemented where it is easy and doesn't require interface
changes - using the global current timestamp for the shell is almost
always right or at least good enough.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
With automatic workspace management, explicit controls to add and
remove workspaces are no longer necessary. We also can remove the
use of addWorkspace for middle-button-click on a launcher since
launching on the last empty workspace will do the right thing.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
When checking the type of a DND source, instead of checking
'instanceof Workspaces.WindowClone' accept any actor with realWindow
and metaWindow properties. This will be useful to support a separate
type of actor dragged from workspace thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
For historical reasons, we had both StClickable and StButton, which
were nearly identical. StButton was more widely-used, so keep that and
port all StClickable users to that.
https://bugzilla.gnome.org/show_bug.cgi?id=640583
With general support for swipe-scrolling in the overview, there is
no reason to limit the behavior to workspaces. It is equally useful
for scrolling through the grid of available applications, so enable
swipe-scrolling for the app view.
https://bugzilla.gnome.org/show_bug.cgi?id=635034
AppWellIcon is used both in the dash and view selector. As the dash
requires manual sizing, it is not possible to set the icon size used
in the view selector in the CSS, but icons will use the default size
(unless set manually as in the dash).
Expose the params parameter of BaseIcon and enable manual resizing
only for AppWellIcons in the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
The popup menus of application icons in both the dash and the app view
are positioned on the right of the icon. In the case of the dash this
results in the menu being displayed off-screen in RTL locales, so move it
to the opposite side instead.
https://bugzilla.gnome.org/show_bug.cgi?id=635645
Current mockups display all search results as icons as used by
application results, so change the default result display to use
iconGrid/BaseIcon. Remove the custom application results display,
as it is no longer needed.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Being no longer an independent menu pane, both the toggle() and
close() functions are no longer needed, and the view's structure
can be simplified a bit.
Also update the style to fit into the view selector.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The new dash implementation is a single-column vertical sidebar,
whose items are scaled dynamically to fit the available height.
If the height is still exceeded after scaling down to a minimum
item size, excess items are cut off.
The now unused old dash implementation is renamed to OldDash, as
its code will be used as a base for the new view selector element.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
Each menu is a focus manager group, but there is also some explicit
focus handling between non-hierarchically-related widgets. Eg, to move
between menus, or from a menubutton into its menu.
https://bugzilla.gnome.org/show_bug.cgi?id=621671
All mockups now use a representation for documents/places similar to
the one used for applications. Rename AppIcon to BaseIcon and move its
code together with WellGrid out of appDisplay to stress their general
usefulness.
https://bugzilla.gnome.org/show_bug.cgi?id=625887
Extend WellGrid with an optional rowLimit parameter and an accessor
function for the grid's items, then use it to replace the custom
container used to display the application search results.
Also adjust the spacing of the search results slightly to make it
consistent with the app well.
https://bugzilla.gnome.org/show_bug.cgi?id=622446
Return a DND.DragMotionResult constant from delegate _handleDragMotion
methods as well as the existing return value from the drag monitor method dragMotion.
https://bugzilla.gnome.org/show_bug.cgi?id=607821
"text-align" allows setting the alignment of text, with respect to
other lines and allocated space, without requiring a reference to
the ClutterText (which is private for most widgets).
If not specified, all text is left-aligned.
https://bugzilla.gnome.org/show_bug.cgi?id=622447
First, we were passing an incorrect timestamp to
meta_display_focus_the_no_focus_window - fix that.
The invocation of set_focus_app to the started app there couldn't
really work, because (if the above call had worked) we'd get the
X reply *after* the started app.
What we need to untangle here is the distinction that's now made in
ShellApp between _STATE_STARTING and _STATE_RUNNING. A nice way to
start doing this is to rebase ShellWindowTracker to only be concerned
with app states. Concretely, the current "has windows implies
running" logic now lives just inside shell-app.c.
Rename the app-running-changed signal to be app-state-changed. This
will ultimately be useful so that inside the panel, we can track
the last started app.
https://bugzilla.gnome.org/show_bug.cgi?id=620899
As the design calls for smooth transitions whenever possible, use
a similar fade effect for the all-apps and more-docs menus as for
the panel menus.
https://bugzilla.gnome.org/show_bug.cgi?id=620775
When the app well doesn't contain any applications, it displays a placeholder text
to indicate that it's a drop target. When porting WellGrid from St.Bin to St.BoxLayout,
the call to set_child() to set the text was overlooked.
https://bugzilla.gnome.org/show_bug.cgi?id=617281
Currently, only the base style class is set in the constructor, the
style update according to the state of the represented app is deferred
until the actor is shown.
As existing icons are destroyed and recreated when the number of icons
changes, this behavior causes the icons of running apps to flicker if
CSS transitions are used.
Set the style directly in the constructor and update the code to not
delay style updates until the actor is shown - StWidget does defer
expensive calculations until the actor is mapped anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=620782
Separate out the main app view into different sections based on the categories
in the desktop file. The configuration is done via gmenu and the desktop menu
specification, we set XDG_MENU_PREFIX="gs-" on startup, so that gmenu reads
gs-applications.menu, which we install.
There is no support for "submenus" - only the menus directly under
Applications will be displayed as categories.
https://bugzilla.gnome.org/show_bug.cgi?id=614131
When dragging windows in linear view, the workspace zooms out to
allow moving the window to other workspaces. Enable the same
behaviour for items dragged from the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=618055
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
It was previously possible to add a workspace above the maximum workspaces
limit by dragging an item to the "add workspace" button or using the middle
mouse button click.
Provide the user with feedback in the info bar when it is not possible to create
a new workspace or remove the current workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
This ensures that we launch the new instance of an application on the newly
added workspace in the grid view, in which we don't make the newly added
workspace active by default.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
Allow using the middle mouse button to open a new instance of an
application on a new workspace. The middle mouse button function
can be achieved by clicking the left and right mouse buttons
together with a two buttons mouse or holding Ctrl while clicking
with a single button mouse.
https://bugzilla.gnome.org/show_bug.cgi?id=591645
In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:
Stage
*Magnifier
UI group
Window group
Chrome group
Overlay group
Alt tab
App display
Chrome
...
This allows a magnifier actor to clone and magnify the UI group. The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
This patch combines several high level changes which are conceptually
independent but in practice rather intertwined.
* Add a "state" property to ShellApp which reflects whether it's
stopped, starting, or started. This will allow us to later clean
up all the callers that are using ".get_windows().length > 0" as
a proxy for this property
* Replace shell_app_launch with shell_app_activate and shell_app_open_new_window
A lot of code was calling .launch, but it's signficantly clearer
if we call this ".open_new_window()", and later if we gain the ability
to call into an application's menu, we can implement this correctly rather
than trying to update all .launch callers.
* Because ShellApp now has a "starting" state, rebase panel.js on top of
this so that when we get a startup-notification sequence for an app
and transition it to starting, it becomes the focus app, and panel.js
cleanly just tracks the focus app, rather than bouncing between SN
sequences. This removes display of non-app startup sequences, which
I consider an acceptable action in light of the committed changes
to startup-notification and GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=614755
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The actual changes to shell-menu.[ch] are pretty minimal; most of the
changes there are just style/spacing/indentation.
Also, removed shell_menu_append_separator() since it wasn't needed;
the separators would already have been behaving as intended just
because they were non-reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=614516
Left-clicking an app icon and holding the button used to pop up the
app menu, but regressed when rewriting appDisplay.
Restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=609013
The hover rewrite added a freeze/thaw_notify to
st_clickable_leave_event() (to match the one already in
st_clickable_enter_event()), which broke code in two places that
assumed "pressed" would still be TRUE when "hover" changed to FALSE.
Fix that by exposing the "held" property as well.
If track-hover is set, update the hover property automatically, and
the "hover" pseudo class to match, as StClickable used to do. (Remove
the corresponding code in StClickable). Tweak the tooltip handling to
use track-hover, which also makes it slightly more reliable in the
presence of reactive children, etc.
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
Having StDrawingArea use ClutterCairoTexture causes circularity
problems with sizing - StDrawingArea wants to use its allocation for
the size of the texture, but ClutterTexture wants to use the size of
the texture to determine the requited size.
Avoid this by making StDrawingArea directly use Cairo and CoglTexture;
while doing this, the API is changed a bit for simplicity and to
match our use case:
- Instead of clutter_cairo_texture_create(), we have
st_drawing_area_get_context() to retrieve an already created
context. This can only be called in the ::repaint signal.
- The ::redraw signal is changed to ::repaint so we can have
st_drawing_area_queue_repaint() that doesn't collide with
clutter_actor_queue_redraw()
- ::repaint is now emitted lazily when painting the actor rather
than synchronously at various different points.
https://bugzilla.gnome.org/show_bug.cgi?id=611750
The top part of the application pane closes the pane, while outside
the menu only the workspace area accepts clicks for closing the pane.
Let the user close the pane by clicking anywhere outside the menu, but
not inside.
https://bugzilla.gnome.org/show_bug.cgi?id=611641
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
The previous commit broke activation when selecting an actor
from a custom renderer. Fix this by explicitly defining a method
activateSelected on the search renderer.
Switch to using an application icon as per design.
We need to drop the 4 pixels padding to ensure we fit 3 icons.
There was a typo where getVisibleCount should have been getVisibleResultsCount.
https://bugzilla.gnome.org/show_bug.cgi?id=610740
Add a 'vshadow' property to StScrollView, which, when turned on,
overlays gradient shadows on the top and bottom of the StScrollView.
Turn this on for the StScrollView used for the app browser.
https://bugzilla.gnome.org/show_bug.cgi?id=609604
This way, clicking a message tray icon while the overview is open will
close the overview when activating its window.
Remove some other overview-related activation code which is now
redundant.
Also, remove calls to "global.get_current_time()" when calling
Main.activateWindow, since it's unnecessary (activateWindow will call
it itself if you don't pass in that arg).
https://bugzilla.gnome.org/show_bug.cgi?id=609765
Currently, activating a search result always opens a new window. Change
this behavior, so that if an application has open windows, the most
recently used one is activated instead.
Also change the implementation of dnd of search results to allow providers
to treat results activated via dnd differently.
https://bugzilla.gnome.org/show_bug.cgi?id=610027
We need to return the "thing that is being dragged" from
getDragActorSource() so that dnd.js can figure out the right
relationship between the dragged object and cursor.
https://bugzilla.gnome.org/show_bug.cgi?id=607351
Matching the 20091114 mockup, the default workspace view
is now a scrollable horizontal list, with a control to
switch between this and the previous grid view.
https://bugzilla.gnome.org/show_bug.cgi?id=593844
Make the event blocking done by Lightbox optional - leave it activated
when displaying the run dialog, but deactivate it when highlighting
windows in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=602774
The high level goal is to separate the concern of searching for
things with display of those things; for example in newer mockups,
applications are displayed exactly the same as they look in the
AppWell.
Another goal was optimizing for speed; for example,
application search was pushed mostly down into C, and we avoid
lowercasing and normalizing every item over and over.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
The distinction between the inactive and running was silly; just
have one class which can handle both running states. However for
a future search patch, we do want a separation between an icon which
just has icon + name + glow, and a well icon which does the menu
integration.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
Previously we had various things watching for notify::mapped so
we could be more lazy about updating non-visible actors, but it
was fairly ad-hoc.
The deferred work system unifies these callbacks, and also adds
a timeout so that we don't delay changes arbitrarily; this way we
avoid a storm of work if you stay out of the overview for a while,
then go in.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
The altTab.js and app well code weren't sharing really
any functionality anymore; un-merge the appIcon code back
into appWell, and have a simple icon + text display for
altTab.
Port AppWell to St and CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=602131
The two parts were mapping windows to applications, and
recording application usage statistics. The latter part
(now called ShellAppUsage) is much more naturally built on top of
the former (now called ShellWindowTracker).
ShellWindowTracker retains the startup-notification handling.
ShellWindowTracker also gains a focus-app property, which is
what most things in the shell UI are interested in (instead of
window focus).
ShellAppSystem moves to exporting ShellApp from more of its
public API, rather than ShellAppInfo. ShellAppSystem also
ensures that ShellApp instances are unique by holding
a hash on the ids.
ShellApp's private API is split off into a shell-app-private.h,
so shell-app.h can be included in shell-app-system.h.
Favorites handling is removed from ShellAppSystem, now inside
appFavorites.js.
Port all of the JavaScript for these changes.
https://bugzilla.gnome.org/show_bug.cgi?id=598646
Previously, we had ShellAppInfo, which contains fundamental
information about an application, and methods on ShellAppMonitor
to retrieve "live" information like the window list.
AppIcon ended up being used as the "App" class which was painful
for various reasons; among them that we need to handle window
list changes, and some consumers weren't ready for that.
Clean things up a bit by introducing a new ShellApp class in C,
which currently wraps a ShellAppInfo.
AppIcon then is more like the display actor for a ShellApp. Notably,
the ".windows" property moves out of it. The altTab code which
won't handle dynamic changes instead is changed to maintain a
cached version.
ShellAppMonitor gains some more methods related to ShellApp now.
In the future, we might consider changing ShellApp to be a GInterface,
which could be implemented by ShellDesktopFileApp, ShellWindowApp.
Then we could axe ShellAppInfo from the "public" API and it would
return to being an internal loss mitigation layer for GMenu.
https://bugzilla.gnome.org/show_bug.cgi?id=598227
When we get a ClutterModifierType from Clutter, it might contain
bits not in the enumeration. See bug 59771 for a similar problem
with GdkModifierType.
Add a wrapper Shell.get_event_state() around clutter_event_get_state()
to mask these bits out and only return approved bits.
https://bugzilla.gnome.org/show_bug.cgi?id=597735
Being able to display all applications in a category based on the search
string with a category name is generaly useful.
Prepare all the applications that match a search term based on their
category name up-front.
Remove unused this._appCategories and a call to non-existing
itemInfo.get_categories()
Add a "size" parameter to allow changing the AppIcon size, and then
simplify the constructor by taking an object with parameters like
gobject-introspection constructors do, rather than taking a large
number of miscellaneous arguments.
https://bugzilla.gnome.org/show_bug.cgi?id=597498
For some unknown reason we were connecting to app-added and
app-removed on ShellAppMonitor in the AppDisplay class, which
never made any use of the data. Simply don't connect to those
signals for now. In the future we should have AppDisplay
be using the AppIcon class which will more correctly handle
dynamic changes.
In the AppWell, avoid doing the full relayout until we're
actually mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=597169
Also have inactive applications pop up a menu.
Add/Remove from favorites is now in the menu.
Concatenate the favorites/not-favorites instead of having a gap only
if you happened to have a not-divisible-by-4 number of favorites.
https://bugzilla.gnome.org/show_bug.cgi?id=596371
Fix displaying documents in the document browse and refreshing the selection
when the results have changed.
Make sure we are passing the appropriate flag to _redisplay() in GenericDisplay.
Make sure we set this._appsStale to true if there was a change in the
applications set.
Don't call _refreshCache() from the AppDisplay constructor.
Don't short-circuit the call to _refreshCache() from _redisplay() on initial load.
Rename _redisplayFull() to recreateDisplayItems() and remove adding an
actor to the actual result list in _addDisplayItem() because we redo adding the
actors to the list in _redisplayReordering() anyway to ensure that we add
them in the right order.
Based on a patch from Colin Walters.
Unlike icons in the application well, do not show the glow used to
indicate running apps. It is somewhat redundant here. These are all
running apps and it is fairly clear from the window list if there are
multiple instances available, according to mccann.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
- Add spacing after Frequent, reduce it for the other app categories.
Put a small gap (one line) between Frequent and the other
categories to make it clear that it is something a little
different.
- Remove category icons from the applications menu.
Remove category icons; they aren't particularly helpful
(they are gone from the GNOME-2.28 menus too) and having them
in Applications Browse draws the eye to the wrong thing - the
category - rather than the right thing - the application icons.
https://bugzilla.gnome.org/show_bug.cgi?id=596435
There are now 3 code paths in decreasing speed:
First, optimize subsearching more by just hiding the actors
that didn't match, since we know the ordering has to be right.
For initiating a search (or backspacing an existing one), again
instead of destroying and recreating actors, just temporarily
remove them and re-add them in the desired order.
Finally for when data has changed, use the old code path of
destroying all actors. (This itself could obviously be optimized
if we had a way to know that just one application changed, but
at the moment we don't).
https://bugzilla.gnome.org/show_bug.cgi?id=596119
First eliminate the variable WELL_ITEM_HSPACING since it was 0
and thus effectively was not used.
Add a new variable WELL_ITEM_MIN_HSPACING which is the minimum
space between grid items we allow. When computing layout, allow
for a number of columns less than 4 by using the minimum item
size.
https://bugzilla.gnome.org/show_bug.cgi?id=595023
Based on a patch from Colin Walters.
The menu is needed by the app switcher as well as the overview, so
make it slightly more generic and move the code to appIcon. Also add
support for drawing the menu either to the right of or below the icon.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
Refactor the current menu code to support both window selection
and "normal" menu items. Add a "New Window" item which does what
you'd expect.
Clean up the way we handle highlighting the window items to be
more direct; rather than looping over all items in most cases,
just directly manipulate one item
https://bugzilla.gnome.org/show_bug.cgi?id=594557
When we had a filtered set of windows, and want to exit the overview
into a particular window, what we do is re-show all the old windows
first, but don't reset the scaling on them. This will involve
some overlapping, but that's not a big deal because we'll immediately
get overlap anyways in the normal case zooming the windows back.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.
Also, allow the user to mouse over the actual windows and select
them directly. If the user mouses over a window, reflect that in
the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
Callers will generally expect _popup and _popdown to be a no-op if
the menu is already in that state; make it so.
Also change the 'popdown' signal to be 'cancelled'; this is
clearer and allows us to avoid having activate also call popdown.
https://bugzilla.gnome.org/show_bug.cgi?id=594699
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.
Also, allow the user to mouse over the actual windows and select
them directly. If the user mouses over a window, reflect that in
the menu.
Rather than starting lightboxing only when the mouse enters the
menu, start it when an application filter is set.
Also delete a stale function in WindowClone from previous work.
http://bugzilla.gnome.org/show_bug.cgi?id=594555
When we have multiple windows for an application, implement the following
behavior:
* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
the window list to just those windows.
Mouse over on the window list highlights the moused-over window.
Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
Rather than just launching if we weren't already running, always
relaunch, which happens to make Firefox, etc. work. See
the comment in the commit for more explanation.
We had multiple copies of the code to position a drag actor given a particular
source. Instead, just put it inside dnd.js.
Second, rather than test for GenericDisplay/WellDisplayItem etc.,
in various places, add a new method on each source "shellWorkspaceLaunch"
which both marks the item as being droppable on a workspace, and is
called by the workspaces code to launch the item.
Use MetaGroup for a window when looking up applications. If
we know the application for a TYPE_NORMAL window in the group,
use that.
However, we aren't always going to know the application for a window. In
that case, create a fake one.
ShellAppInfo has a "transient" flag so we know not to write these
fake apps to the usage file.
Clean up the idle focus handler to better handle the case where
no window is focused, and where we don't want to track the
particular window.
Update track_window to create the fake window.
When a window goes away, we want to delete the usage.
Rewrite shell_app_monitor_get_running_apps to be based
on the window_to_app hash, because that's what has the pointer
to ShellAppInfo*. Before we were looking up all ids through
ShellAppSystem, but that shouldn't be holding a ref to transients.
Change the well display icon to be centered, since our icons for
window apps aren't 48 pixels.
We don't have a lot of strings, and what ones we do have we've
been avoiding duplication. This patch adds calls to _() i.e. gettext
for those strings we do have.
Remove the last use of passing width into Dash by having the
Pane with the previews scaling dynamically and relying on
Clutter scaling.
If we only have one workspace, don't display a selection frame
for it.
Rework Dash into a searchArea and sectionArea, which get
explicitly sized by overlay.js. We use the workspaces size
to choose the size of those dash areas.
Switch dash colors/boxes etc. to ones from shell-black02.
Add a gradient to the panel.
Add a magnifier.svg for use in search.
Replace 'overlay' with the more descriptive name 'overview'
where the Activities Overview is meant. Call it Overview
(capitalized) in code comments.
The overlay-group and overlay-key provided by Mutter are not
affected, since they may be used for other components than
the Activities Overview.
Previously, ShellAppSystem only loaded (and cached) the set of
.desktop files from applications.menu and settings.menu, using
the gnome-menus library. The ShellAppInfo structure was
a "hidden typedef" for GMenuTreeEntry.
But we need to support loading an arbitrary .desktop file. Thus,
refactor the ShellAppInfo into a real struct, with a refcount,
and allow it to point to either a GMenuTreeEntry or a GKeyFile.
Also, in the case where we fail to lookup an icon for an
application, ensure we return a 0 opacity texture.
When WellGrid had no child it was doing a division by zero,
which screwed up the calculation for the height request and
having it ask for a negative number. This commit fixes this
by always requesting 0 in this case.
Use ShellGenericContainer to implement a fully dynamic layout
for the application well. It's still fixed to 4 columns by default,
but no longer requires a fixed width to be passed in on start.
With another chunk of work, it could likely try to adjust to
the case where we can only fit fewer than 4 items in the well.
Remove the border highlighting on mouseover, since that caused
reallocations, and the grid layout isn't trivial.
Delete the unused shell_global_get_word_with function.
It's easier to explicitly call Main.overlay.hide() instead
of chaining activation signals, this got lost in a mix between
the big dash rewrite and ongoing changes to the Application well.
This patch is a near-total rewrite of the Dash. First, the dash
code moves into a separate file, dash.js.
Inside dash.js, the components are more broken up into separate
classes; in particular there's now a Pane class and a MoreLink
class. Instead of each section of the dash, when activated,
attempting to close all N-1 other sections, instead there
is the concept of a single "active pane", and when e.g. activating
the More link for documents, if we know there's an active pane
which happens to be the apps, close it.
Many redundant containers were removed from the dash, and all
manual width, height and x/y offsets are entirely gone. We move
the visual apperance closer to the design by using the view-more.svg,
etc.
To complete the removal of height/width calculations from the dash,
we also had to do the same for GenericDisplay. Also clean up
the positioning inside overlay.js so calculation of children's
positioning is inside a single function that flows from screen.width
and screen.height, so in the future we can stop passing the width
into the Dash constructor and call this once and work on screen
resizing.
The previous application monitoring code was originally designed
to be based on WM_CLASS, which was then resolved on a server.
We have that resolution code locally now, so instead
of saving WM_CLASS data, save application IDs.
Also, inside the WM we have a much better
infrastructure for tracking windows. In particular, rather
than polling, we can just watch for focus notification on
the display, and window add/remove.
Instead of polling XScreensaver, use DBus to watch org.gnome.Session
which already has an idle time watch.
Now there is no polling at all inside the monitor.
We had duplicate code in appDisplay and workspaces for handling activating
a window; unify that inside workspaces, add an API to Main.overlay to
access it from both contexts.
Also, explicitly raise the clone we're activating to the top
before starting the animation to leave the overlay.
Don't use a clone of an actor that's not part of the scene graph for the
item previews. This patch fixes previews in the details pane for documents
for which we don't have full previews and for applications.
Use create_icon_texture() from AppInfo instead of looking up the file
for gicon when creating an application icon for the details pane.
The experiment with avoiding ellipsization was a definite failure;
several translations have very long names, and we'd end up
with a single column.
Also fix extra padding; we only want some space at the top, not
left/right.
Corresponding with the design, if an application is in a running
state (has > 0 windows open), draw a glow behind the name.
To make the display look a bit nicer, set the width of each item
to be equal to the longest word among all the items.
Before, we looked up application data in several ways; the ShellAppSystem
exported just application ids (though it parsed the .desktop files internally),
and we'd create a Gio.DesktopAppInfo object (reparsing the desktop file again),
wrapping that inside a JavaScript AppInfo class, and finally the AppDisplay
would again parse the .desktop file to get the categories.
Also, to look up applications by id previously, we traversed the entire
menu structure each time.
Some qualities such as the NoDisplay flag were not easily exposed in the old
system. And if we wanted to expose them we'd have to change several different
application information wrapper classes.
All in all, it was quite suboptimal.
The theme of this new code is basically "just use libgnome-menus". We do
not call into Gio for app lookups anymore. The new Shell.AppInfo class
is a disguised pointer for the GMenuTreeEntry item.
To fix the caching, we keep a simple hash table of desktop id -> ShellAppInfo.
Rework the previously extant Application category code to display
in the expanded list. Add a "Frequent" category which corresponds
to the most_used_apps, and selected by default.
Instead of adding the background and shadow as expanded items to
the results/details panes as fixed, we slave the background/shadow
sizes to the results using notify::allocation.
Also clean up the code for sizing the details pane, using a common
function which adjusts its x position in one place.
This converts GenericDisplay to totally dynamic layout, where
we display as many items as we can, and the rest cleanly overflow
into pages.
For now, remove multi-column; to readd this, we can pack multiple
display items into a single ShellOverflowList item.
It looks funny to have the "more running apps area" there as a gap
when empty and dragging to it is an unintuitive way to remove stuff
from the favorites list, in any case, so just hide the area when
empty.
http://bugzilla.gnome.org/show_bug.cgi?id=587720
Clutter no longer allows using a clone of an actor that is not a part of
the scene graph. This is what used to happen when we created a clone for
the icon of the item that was being dragged, and then closed the More panes
with the original item, removing the icon from the scene graph. This was
also when happened when the user hit Esc while dragging, which prompted the
overlay to close, removing the original icon from the scene graph.
Rename getIcon() methods to createIcon() to better reflect on the fact that
a new icon is created each time the method is called (we do use cache in
some cases).
Remove a stray log message in overlay.js
Fixes http://bugzilla.gnome.org/show_bug.cgi?id=585490
and http://bugzilla.gnome.org/show_bug.cgi?id=585489
The new class AppWell implements the application favorite well
in the Dash component. The previous AppDisplay remains for use
in the More... mode now.
Delete DEFAULT_APPLICATIONS; this is now in GConf.
Rename getMostUsedApps to getTopApps since we now have the
idea of explicit favorites.
Delete some GenericDisplay-related calls from overlay related
to the seletion - we'll reimplement keyboard nav in a more
coherent way later.
The list of all applications was based on the items that show up in
the menus, and might not have contained all applications returned
by the AppMonitor for the most used applications request. One example of
such an application was Evince. This resulted in a crash when an
application we did not prepare the info for was returned as one of the
matches by the AppMonitor, so we now include all applications returned
by the AppMonitor in the list, in addition to the ones from the menus.
Also mark apps as stale when we catch a "changed" signal from the AppMonitor
to ensure that the cache is refreshed.
With commit a3d35af444 variable
itemInfo in js/ui/appDisplay.js was changed to a new object
(AppInfo from js/misc/appInfo.js) but some of the code in
js/ui/appDisplay.js wasn't updated accordingly. This commit
fixes that and makes the search box in the overlay usable
again.
This lets us share the recent-app-tracking, recent-file-tracking, and
icon-drawing code between the overlay and the sidebar, without the
sidebar having to poke into AppDisplayItem and DocDisplayItem's guts.
The code here is significantly cleaner if we use the data Metacity
already has cached and validated, rather than talking to X directly.
Also some preparatory work for extending the monitor API by
clarifying the name of the (current) main entry point.
To avoid loading applications from two different systems, use
ShellAppSystem solely. This unifies the initial load and the
reload.
Extend ShellAppSystem to also load settings/preferences, and
ensure they appear in the search.
Add a ShellTextureCache class which loads (and can cache)
pixmap->texture conversions. This fixes a problem with the
async code in ClutterTexture that it was lower priority
than animations, and also ensures we're really only
loading these pixbufs once in the icon case.
Try to fix all places where we accidentally used foo_bar instead
of fooBar for function names, function parameters, and variables.
(Lucas Rocha pointed out one example.)
http://bugzilla.gnome.org/show_bug.cgi?id=581141
main.js: Add create_app_launch_context() with code from appDisplay;
additionally set the workspace on the launch context to the current
workspace so that the application launches on the right workspace
even if the user switches before the app starts.
appDisplay.js docDisplay.js: Use Main.create_app_launch_context()
http://bugzilla.gnome.org/show_bug.cgi?id=580658 (Reported by Igor Vatavuk)