Bug 581944 - Fully rebase on ShellAppSystem, don't use Gio to load apps
To avoid loading applications from two different systems, use ShellAppSystem solely. This unifies the initial load and the reload. Extend ShellAppSystem to also load settings/preferences, and ensure they appear in the search.
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0c7b983b10
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5416f53351
@ -237,7 +237,7 @@ AppDisplay.prototype = {
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this._redisplayMenus();
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}));
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this._appMonitor.connect('changed', Lang.bind(this, function(monitor) {
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this._redisplay(false)
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this._redisplay(false);
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}));
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// Load the GAppInfos now so it doesn't slow down the first
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@ -345,6 +345,18 @@ AppDisplay.prototype = {
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}
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},
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addApp: function(appId) {
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let appInfo = Gio.DesktopAppInfo.new(appId);
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if (appInfo != null) {
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this._allItems[appId] = appInfo;
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// [] is returned if we could not get the categories or the list of categories was empty
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let categories = Shell.get_categories_for_desktop_file(appId);
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this._appCategories[appId] = categories;
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} else {
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log("appInfo for " + appId + " was not found.");
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}
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},
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//// Protected method overrides ////
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// Gets information about all applications by calling Gio.app_info_get_all().
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@ -357,19 +369,25 @@ AppDisplay.prototype = {
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this._menus = this._appSystem.get_menus();
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let apps = Gio.app_info_get_all();
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for (let i = 0; i < apps.length; i++) {
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let appInfo = apps[i];
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if (!appInfo.should_show())
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continue;
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let appId = appInfo.get_id();
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this._allItems[appId] = appInfo;
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// [] is returned if we could not get the categories or the list of categories was empty
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let categories = Shell.get_categories_for_desktop_file(appId);
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this._appCategories[appId] = categories;
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// Loop over the toplevel menu items, load the set of desktop file ids
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// associated with each one
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for (let i = 0; i < this._menus.length; i++) {
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let menu = this._menus[i];
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let menuApps = this._appSystem.get_applications_for_menu(menu.id);
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for (let j = 0; j < menuApps.length; j++) {
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let appId = menuApps[j];
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this._addApp(appId);
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}
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}
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// Now grab the desktop file ids for settings/preferences.
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// These show up in search, but not with the rest of apps.
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let settings = this._appSystem.get_all_settings();
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for (let i = 0; i < settings.length; i++) {
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let appId = settings[i];
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this._addApp(appId);
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}
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this._appsStale = false;
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},
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@ -459,10 +477,12 @@ AppDisplay.prototype = {
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// we expect this._appCategories.hasOwnProperty(itemInfo.get_id()) to always be true here
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let categories = this._appCategories[itemInfo.get_id()];
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for (let i = 0; i < categories.length; i++) {
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let category = categories[i].toLowerCase();
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if (category.indexOf(search) >= 0)
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return true;
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if (categories) {
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for (let i = 0; i < categories.length; i++) {
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let category = categories[i].toLowerCase();
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if (category.indexOf(search) >= 0)
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return true;
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}
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}
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return false;
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@ -20,10 +20,12 @@ enum {
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static guint signals[LAST_SIGNAL] = { 0 };
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struct _ShellAppSystemPrivate {
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GMenuTree *tree;
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GMenuTreeDirectory *trunk;
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GMenuTree *apps_tree;
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GMenuTree *settings_tree;
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GList *cached_menus;
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GSList *cached_app_menus; /* ShellAppMenuEntry */
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GSList *cached_setting_ids; /* utf8 */
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};
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static void shell_app_system_finalize (GObject *object);
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@ -81,11 +83,11 @@ shell_app_system_init (ShellAppSystem *self)
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SHELL_TYPE_APP_SYSTEM,
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ShellAppSystemPrivate);
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priv->tree = gmenu_tree_lookup ("applications.menu", GMENU_TREE_FLAGS_NONE);
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priv->apps_tree = gmenu_tree_lookup ("applications.menu", GMENU_TREE_FLAGS_NONE);
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priv->settings_tree = gmenu_tree_lookup ("settings.menu", GMENU_TREE_FLAGS_NONE);
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priv->trunk = gmenu_tree_get_root_directory (priv->tree);
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gmenu_tree_add_monitor (priv->tree, on_tree_changed, self);
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gmenu_tree_add_monitor (priv->apps_tree, on_tree_changed, self);
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gmenu_tree_add_monitor (priv->settings_tree, on_tree_changed, self);
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reread_menus (self);
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}
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@ -96,23 +98,37 @@ shell_app_system_finalize (GObject *object)
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ShellAppSystem *self = SHELL_APP_SYSTEM (object);
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ShellAppSystemPrivate *priv = self->priv;
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gmenu_tree_remove_monitor (priv->tree, on_tree_changed, self);
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gmenu_tree_remove_monitor (priv->apps_tree, on_tree_changed, self);
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gmenu_tree_remove_monitor (priv->settings_tree, on_tree_changed, self);
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gmenu_tree_unref (priv->tree);
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gmenu_tree_unref (priv->apps_tree);
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gmenu_tree_unref (priv->settings_tree);
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g_slist_foreach (priv->cached_app_menus, (GFunc)shell_app_menu_entry_free, NULL);
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g_slist_free (priv->cached_app_menus);
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priv->cached_app_menus = NULL;
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g_slist_foreach (priv->cached_setting_ids, (GFunc)g_free, NULL);
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g_slist_free (priv->cached_setting_ids);
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priv->cached_setting_ids = NULL;
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G_OBJECT_CLASS (shell_app_system_parent_class)->finalize(object);
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}
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static void
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reread_menus (ShellAppSystem *self)
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reread_directories (ShellAppSystem *self, GSList **cache, GMenuTree *tree)
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{
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GSList *entries = gmenu_tree_directory_get_contents (self->priv->trunk);
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GSList *iter;
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ShellAppSystemPrivate *priv = self->priv;
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GMenuTreeDirectory *trunk;
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GSList *entries;
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GSList *iter;
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g_list_foreach (self->priv->cached_menus, (GFunc)shell_app_menu_entry_free, NULL);
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g_list_free (self->priv->cached_menus);
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self->priv->cached_menus = NULL;
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trunk = gmenu_tree_get_root_directory (tree);
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entries = gmenu_tree_directory_get_contents (trunk);
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g_slist_foreach (*cache, (GFunc)shell_app_menu_entry_free, NULL);
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g_slist_free (*cache);
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*cache = NULL;
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for (iter = entries; iter; iter = iter->next)
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{
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@ -124,12 +140,11 @@ reread_menus (ShellAppSystem *self)
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{
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GMenuTreeDirectory *dir = iter->data;
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ShellAppMenuEntry *shell_entry = g_new0 (ShellAppMenuEntry, 1);
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shell_entry->name = g_strdup (gmenu_tree_directory_get_name (dir));
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shell_entry->id = g_strdup (gmenu_tree_directory_get_menu_id (dir));
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shell_entry->icon = g_strdup (gmenu_tree_directory_get_icon (dir));
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priv->cached_menus = g_list_prepend (priv->cached_menus, shell_entry);
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*cache = g_slist_prepend (*cache, shell_entry);
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gmenu_tree_item_unref (dir);
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}
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@ -138,9 +153,74 @@ reread_menus (ShellAppSystem *self)
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break;
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}
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}
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priv->cached_menus = g_list_reverse (priv->cached_menus);
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*cache = g_slist_reverse (*cache);
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g_slist_free (entries);
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gmenu_tree_item_unref (trunk);
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}
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static GSList *
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gather_entries_recurse (ShellAppSystem *monitor,
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GSList *ids,
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GMenuTreeDirectory *root)
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{
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GSList *contents;
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GSList *iter;
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contents = gmenu_tree_directory_get_contents (root);
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for (iter = contents; iter; iter = iter->next)
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{
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GMenuTreeItem *item = iter->data;
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switch (gmenu_tree_item_get_type (item))
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{
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case GMENU_TREE_ITEM_ENTRY:
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{
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GMenuTreeEntry *entry = (GMenuTreeEntry *)item;
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const char *id = gmenu_tree_entry_get_desktop_file_id (entry);
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ids = g_slist_prepend (ids, g_strdup (id));
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}
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break;
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case GMENU_TREE_ITEM_DIRECTORY:
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{
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GMenuTreeDirectory *dir = (GMenuTreeDirectory*)item;
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ids = gather_entries_recurse (monitor, ids, dir);
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}
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break;
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default:
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break;
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}
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gmenu_tree_item_unref (item);
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}
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g_slist_free (contents);
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return ids;
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}
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static void
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reread_entries (ShellAppSystem *self,
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GSList **cache,
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GMenuTree *tree)
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{
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GMenuTreeDirectory *trunk;
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trunk = gmenu_tree_get_root_directory (tree);
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g_slist_foreach (*cache, (GFunc)g_free, NULL);
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g_slist_free (*cache);
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*cache = NULL;
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*cache = gather_entries_recurse (self, *cache, trunk);
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gmenu_tree_item_unref (trunk);
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}
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static void
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reread_menus (ShellAppSystem *self)
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{
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reread_directories (self, &(self->priv->cached_app_menus), self->priv->apps_tree);
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reread_entries (self, &(self->priv->cached_setting_ids), self->priv->settings_tree);
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}
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static void
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@ -166,51 +246,15 @@ shell_app_menu_entry_get_type (void)
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return gtype;
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}
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static GList *
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gather_entries_recurse (ShellAppSystem *monitor,
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GList *ids,
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GMenuTreeDirectory *root)
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{
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GSList *contents;
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GSList *iter;
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contents = gmenu_tree_directory_get_contents (root);
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for (iter = contents; iter; iter = iter->next)
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{
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GMenuTreeItem *item = iter->data;
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switch (gmenu_tree_item_get_type (item))
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{
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case GMENU_TREE_ITEM_ENTRY:
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{
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GMenuTreeEntry *entry = (GMenuTreeEntry *)item;
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const char *id = gmenu_tree_entry_get_desktop_file_id (entry);
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ids = g_list_prepend (ids, g_strdup (id));
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}
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break;
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case GMENU_TREE_ITEM_DIRECTORY:
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{
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GMenuTreeDirectory *dir = (GMenuTreeDirectory*)item;
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ids = gather_entries_recurse (monitor, ids, dir);
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}
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break;
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default:
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break;
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}
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gmenu_tree_item_unref (item);
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}
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g_slist_free (contents);
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return ids;
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}
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/**
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* shell_app_system_get_applications_for_menu:
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*
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* Traverses a toplevel menu, and returns all items under it. Nested items
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* are flattened.
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*
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* Return value: (transfer full) (element-type utf8): List of desktop file ids
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*/
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GList *
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GSList *
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shell_app_system_get_applications_for_menu (ShellAppSystem *monitor,
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const char *menu)
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{
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@ -218,7 +262,7 @@ shell_app_system_get_applications_for_menu (ShellAppSystem *monitor,
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GMenuTreeDirectory *menu_entry;
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path = g_strdup_printf ("/%s", menu);
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menu_entry = gmenu_tree_get_directory_from_path (monitor->priv->tree, path);
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menu_entry = gmenu_tree_get_directory_from_path (monitor->priv->apps_tree, path);
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g_free (path);
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g_assert (menu_entry != NULL);
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@ -228,10 +272,25 @@ shell_app_system_get_applications_for_menu (ShellAppSystem *monitor,
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/**
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* shell_app_system_get_menus:
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*
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* Returns a list of toplevel menu names, like "Accessories", "Programming", etc.
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*
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* Return value: (transfer none) (element-type AppMenuEntry): List of toplevel menus
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*/
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GList *
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GSList *
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shell_app_system_get_menus (ShellAppSystem *monitor)
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{
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return monitor->priv->cached_menus;
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return monitor->priv->cached_app_menus;
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}
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/**
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* shell_app_system_get_all_settings:
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*
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* Returns a list of all desktop file ids under "settings.menu".
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*
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* Return value: (transfer full) (element-type utf8): List of desktop file ids
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*/
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GSList *
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shell_app_system_get_all_settings (ShellAppSystem *monitor)
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{
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return monitor->priv->cached_setting_ids;
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}
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@ -31,7 +31,7 @@ struct _ShellAppSystemClass
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GType shell_app_system_get_type (void) G_GNUC_CONST;
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ShellAppSystem* shell_app_system_new(void);
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GList *shell_app_system_get_applications_for_menu (ShellAppSystem *monitor, const char *menu);
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GSList *shell_app_system_get_applications_for_menu (ShellAppSystem *system, const char *menu);
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typedef struct _ShellAppMenuEntry ShellAppMenuEntry;
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@ -43,6 +43,8 @@ struct _ShellAppMenuEntry {
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GType shell_app_menu_entry_get_type (void);
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GList *shell_app_system_get_menus (ShellAppSystem *monitor);
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GSList *shell_app_system_get_menus (ShellAppSystem *system);
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GSList *shell_app_system_get_all_settings (ShellAppSystem *system);
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#endif /* __SHELL_APP_SYSTEM_H__ */
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