[appDisplay,placeDisplay] Remove manual dnd mode
As the special handling for St.Clickable moved into dnd, it is no longer necessary to use manual mode in these cases. https://bugzilla.gnome.org/show_bug.cgi?id=610385
This commit is contained in:
parent
04200a4281
commit
feaaefd8ba
@ -405,13 +405,13 @@ AppWellIcon.prototype = {
|
||||
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
|
||||
this._menu = null;
|
||||
|
||||
this._draggable = DND.makeDraggable(this.actor,
|
||||
{ manualMode: true });
|
||||
this._dragStartX = null;
|
||||
this._dragStartY = null;
|
||||
this._draggable = DND.makeDraggable(this.actor);
|
||||
this._draggable.connect('drag-begin', Lang.bind(this,
|
||||
function () {
|
||||
this._removeMenuTimeout();
|
||||
}));
|
||||
|
||||
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
|
||||
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChange));
|
||||
this.actor.connect('show', Lang.bind(this, this._onShow));
|
||||
this.actor.connect('hide', Lang.bind(this, this._onHideDestroy));
|
||||
this.actor.connect('destroy', Lang.bind(this, this._onHideDestroy));
|
||||
@ -453,10 +453,6 @@ AppWellIcon.prototype = {
|
||||
},
|
||||
|
||||
_onButtonPress: function(actor, event) {
|
||||
let [stageX, stageY] = event.get_coords();
|
||||
this._dragStartX = stageX;
|
||||
this._dragStartY = stageY;
|
||||
|
||||
let button = event.get_button();
|
||||
if (button == 1) {
|
||||
this._removeMenuTimeout();
|
||||
@ -467,21 +463,6 @@ AppWellIcon.prototype = {
|
||||
}
|
||||
},
|
||||
|
||||
_onHoverChange: function(actor) {
|
||||
let hover = this.actor.hover;
|
||||
if (!hover) {
|
||||
if (this.actor.held && this._dragStartX != null) {
|
||||
this.actor.fake_release();
|
||||
this._removeMenuTimeout();
|
||||
this._draggable.startDrag(this._dragStartX, this._dragStartY,
|
||||
global.get_current_time());
|
||||
} else {
|
||||
this._dragStartX = null;
|
||||
this._dragStartY = null;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
_onClicked: function(actor, event) {
|
||||
this._removeMenuTimeout();
|
||||
|
||||
@ -630,9 +611,6 @@ AppIconMenu.prototype = {
|
||||
this._arrowSize = 4; // CSS default
|
||||
this._spacing = 0; // CSS default
|
||||
|
||||
this._dragStartX = 0;
|
||||
this._dragStartY = 0;
|
||||
|
||||
this.actor = new Shell.GenericContainer({ reactive: true });
|
||||
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
||||
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
||||
|
@ -440,18 +440,9 @@ DashPlaceDisplayItem.prototype = {
|
||||
}
|
||||
|
||||
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
|
||||
this.actor.connect('notify::hover',
|
||||
Lang.bind(this, this._onHoverChanged));
|
||||
this.actor.connect('button-press-event',
|
||||
Lang.bind(this, this._onButtonPress));
|
||||
this.actor.connect('button-release-event',
|
||||
Lang.bind(this, this._onButtonRelease));
|
||||
|
||||
this.actor._delegate = this;
|
||||
this._dragStartX = null;
|
||||
this._dragStartY = null;
|
||||
this._draggable = DND.makeDraggable(this.actor,
|
||||
{ manualMode: true });
|
||||
this._draggable = DND.makeDraggable(this.actor);
|
||||
},
|
||||
|
||||
_onClicked: function(b) {
|
||||
@ -459,36 +450,6 @@ DashPlaceDisplayItem.prototype = {
|
||||
Main.overview.hide();
|
||||
},
|
||||
|
||||
_onButtonPress: function(actor, event) {
|
||||
if (event.get_button() != 1)
|
||||
return false;
|
||||
|
||||
let [stageX, stageY] = event.get_coords();
|
||||
this._dragStartX = stageX;
|
||||
this._dragStartY = stageY;
|
||||
return false;
|
||||
},
|
||||
|
||||
_onButtonRelease: function(actor, event) {
|
||||
if (event.get_button() != 1)
|
||||
return false;
|
||||
|
||||
this._dragStartX = null;
|
||||
this._dragStartY = null;
|
||||
return false;
|
||||
},
|
||||
|
||||
_onHoverChanged: function(button) {
|
||||
let hover = button.hover;
|
||||
if (!hover) {
|
||||
if (button.held && this._dragStartX != null) {
|
||||
button.fake_release();
|
||||
this._draggable.startDrag(this._dragStartX, this._dragStartY,
|
||||
global.get_current_time());
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
getDragActorSource: function() {
|
||||
return this._icon;
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user