Make popdown,popup methods idempotent; remove 'popdown' for 'cancelled'
Callers will generally expect _popup and _popdown to be a no-op if the menu is already in that state; make it so. Also change the 'popdown' signal to be 'cancelled'; this is clearer and allows us to avoid having activate also call popdown. https://bugzilla.gnome.org/show_bug.cgi?id=594699
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@ -502,9 +502,9 @@ WellMenu.prototype = {
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padding: 4,
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corner_radius: WELL_MENU_CORNER_RADIUS,
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width: Main.overview._dash.actor.width * 0.75 });
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this._windowContainer.connect('popdown', Lang.bind(this, this._onPopdown));
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this._windowContainer.connect('unselected', Lang.bind(this, this._onWindowUnselected));
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this._windowContainer.connect('selected', Lang.bind(this, this._onWindowSelected));
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this._windowContainer.connect('cancelled', Lang.bind(this, this._onWindowSelectionCancelled));
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this._windowContainer.connect('activate', Lang.bind(this, this._onWindowActivate));
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this.actor.add_actor(this._windowContainer);
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@ -655,9 +655,11 @@ WellMenu.prototype = {
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_onWindowActivate: function (actor, child) {
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let window = child._window;
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Main.overview.activateWindow(window, Clutter.get_current_event_time());
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this.emit('popup', false);
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this.actor.hide();
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},
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_onPopdown: function () {
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_onWindowSelectionCancelled: function () {
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this.emit('highlight-window', null);
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this.emit('popup', false);
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this.actor.hide();
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@ -13,6 +13,7 @@
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G_DEFINE_TYPE(ShellMenu, shell_menu, BIG_TYPE_BOX);
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struct _ShellMenuPrivate {
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gboolean popped_up;
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gboolean have_grab;
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ClutterActor *selected;
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@ -24,7 +25,7 @@ enum
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UNSELECTED,
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SELECTED,
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ACTIVATE,
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POPDOWN,
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CANCELLED,
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LAST_SIGNAL
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};
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@ -41,6 +42,15 @@ shell_menu_contains (ShellMenu *box,
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return actor != NULL;
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}
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static void
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shell_menu_popdown_nosignal (ShellMenu *box)
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{
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box->priv->popped_up = FALSE;
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if (box->priv->have_grab)
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clutter_ungrab_pointer ();
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clutter_actor_hide (CLUTTER_ACTOR (box));
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}
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static void
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on_selected_destroy (ClutterActor *actor,
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ShellMenu *box)
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@ -107,13 +117,19 @@ shell_menu_button_release_event (ClutterActor *actor,
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if (event->button != 1)
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return FALSE;
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shell_menu_popdown (box);
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shell_menu_popdown_nosignal (box);
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if (!shell_menu_contains (box, event->source))
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return FALSE;
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if (!shell_menu_contains (CLUTTER_CONTAINER (box), event->source))
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{
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g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
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return FALSE;
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}
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if (box->priv->selected == NULL)
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return FALSE;
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{
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g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
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return FALSE;
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}
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g_signal_emit (G_OBJECT (box), shell_menu_signals[ACTIVATE], 0, box->priv->selected);
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@ -125,17 +141,26 @@ shell_menu_popup (ShellMenu *box,
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guint button,
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guint32 activate_time)
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{
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if (box->priv->popped_up)
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return;
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box->priv->popped_up = TRUE;
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box->priv->have_grab = TRUE;
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clutter_grab_pointer (CLUTTER_ACTOR (box));
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}
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/**
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* shell_menu_popdown:
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* @box:
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*
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* If the menu is currently active, hide it, emitting the 'cancelled' signal.
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*/
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void
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shell_menu_popdown (ShellMenu *box)
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{
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if (box->priv->have_grab)
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clutter_ungrab_pointer ();
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clutter_actor_hide (CLUTTER_ACTOR (box));
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g_signal_emit (G_OBJECT (box), shell_menu_signals[POPDOWN], 0);
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if (!box->priv->popped_up)
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return;
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shell_menu_popdown_nosignal (box);
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g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
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}
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/**
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@ -218,13 +243,13 @@ shell_menu_class_init (ShellMenuClass *klass)
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G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
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/**
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* ShellMenu::popdown
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* ShellMenu::cancelled
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* @box: The #ShellMenu
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*
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* This signal is emitted when the menu is removed from the display.
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* This signal is emitted when the menu is closed without an option selected.
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*/
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shell_menu_signals[POPDOWN] =
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g_signal_new ("popdown",
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shell_menu_signals[CANCELLED] =
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g_signal_new ("cancelled",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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