Port AppWell to CSS; delete appIcon.js

The altTab.js and app well code weren't sharing really
any functionality anymore; un-merge the appIcon code back
into appWell, and have a simple icon + text display for
altTab.

Port AppWell to St and CSS.

https://bugzilla.gnome.org/show_bug.cgi?id=602131
This commit is contained in:
Colin Walters 2009-11-12 17:46:59 -05:00
parent 2f1ca7bf28
commit 907fc2f067
4 changed files with 647 additions and 268 deletions

View File

@ -236,12 +236,56 @@ StTooltip {
font-weight: bold;
}
/* AppIcon */
/* Apps */
.app-icon-label {
#dashAppWell {
spacing: 2px;
-shell-grid-item-size: 74px;
}
.app-well-app {
border: 1px solid #080808;
border-radius: 2px;
padding: 2px;
width: 74px;
height: 74px;
font-size: 12px;
}
.app-well-app:hover {
border: 1px solid #202020;
}
.app-well-app:active {
background-color: #1e1e1e;
border: 1px solid #5f5f5f;
}
.app-well-app-glow {
-shell-glow-extend-vertical: 3px;
-shell-glow-shrink-horizontal: 3px;
}
.app-well-menu {
border: 1px solid #5f5f5f;
border-radius: 4px;
padding: 4px;
background-color: rgba(0,0,0,0.9);
color: #ffffff;
-shell-arrow-width: 12px;
-shell-menu-spacing: 4px;
}
.app-well-menu-item:hover {
background-color: #1e1e1e;
}
.app-well-menu-separator {
padding-top: 1px;
border-bottom: 1px solid #5f5f5f;
height: 1px;
}
/* Places */
.places-actions {

View File

@ -4,7 +4,6 @@ dist_jsui_DATA = \
altTab.js \
appDisplay.js \
appFavorites.js \
appIcon.js \
calendar.js \
chrome.js \
dash.js \

View File

@ -11,7 +11,6 @@ const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const AppIcon = imports.ui.appIcon;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
@ -438,16 +437,10 @@ SwitcherList.prototype = {
},
addItem : function(item) {
// We want the St.Bin's padding to be clickable (since it will
// be part of the highlighted background color), so we put the
// bin inside the Clickable rather than vice versa.
let bin = new St.Bin({ style_class: 'item-box' });
let bbox = new St.Clickable({ reactive: true,
x_fill: true,
y_fill: true });
let bbox = new St.Clickable({ style_class: 'item-box',
reactive: true });
bin.add_actor(item);
bbox.set_child(bin);
bbox.set_child(item);
this._list.add_actor(bbox);
let n = this._items.length;
@ -458,7 +451,6 @@ SwitcherList.prototype = {
this._itemEntered(n);
}));
bbox._bin = bin;
this._items.push(bbox);
},
@ -470,15 +462,15 @@ SwitcherList.prototype = {
highlight: function(index, justOutline) {
if (this._highlighted != -1)
this._items[this._highlighted]._bin.style_class = 'item-box';
this._items[this._highlighted].style_class = 'item-box';
this._highlighted = index;
if (this._highlighted != -1) {
if (justOutline)
this._items[this._highlighted]._bin.style_class = 'outlined-item-box';
this._items[this._highlighted].style_class = 'outlined-item-box';
else
this._items[this._highlighted]._bin.style_class = 'selected-item-box';
this._items[this._highlighted].style_class = 'selected-item-box';
}
},
@ -590,6 +582,22 @@ SwitcherList.prototype = {
Signals.addSignalMethods(SwitcherList.prototype);
function AppIcon(app) {
this._init(app);
}
AppIcon.prototype = {
_init: function(app) {
this.app = app;
this.actor = new St.BoxLayout({ style_class: "alt-tab-app",
vertical: true });
this._icon = this.app.create_icon_texture(POPUP_APPICON_SIZE);
this.actor.add(this._icon, { x_fill: false, y_fill: false });
this._label = new St.Label({ text: this.app.get_name() });
this.actor.add(this._label, { x_fill: false });
}
}
function AppSwitcher(apps) {
this._init(apps);
}
@ -605,8 +613,7 @@ AppSwitcher.prototype = {
let workspaceIcons = [];
let otherIcons = [];
for (let i = 0; i < apps.length; i++) {
let appIcon = new AppIcon.AppIcon({ app: apps[i],
size: POPUP_APPICON_SIZE });
let appIcon = new AppIcon(apps[i]);
// Cache the window list now; we don't handle dynamic changes here,
// and we don't want to be continually retrieving it
appIcon.cachedWindows = appIcon.app.get_windows();
@ -683,10 +690,6 @@ AppSwitcher.prototype = {
this.icons.push(appIcon);
this.addItem(appIcon.actor);
// SwitcherList creates its own St.Clickable; we want to
// avoid intercepting the events it wants.
appIcon.actor.reactive = false;
let n = this._arrows.length;
let arrow = new St.DrawingArea();
arrow.connect('redraw', Lang.bind(this,

View File

@ -9,28 +9,19 @@ const Gtk = imports.gi.Gtk;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const St = imports.gi.St;
const Mainloop = imports.mainloop;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppFavorites = imports.ui.appFavorites;
const AppIcon = imports.ui.appIcon;
const DND = imports.ui.dnd;
const GenericDisplay = imports.ui.genericDisplay;
const Main = imports.ui.main;
const Workspaces = imports.ui.workspaces;
const ENTERED_MENU_COLOR = new Clutter.Color();
ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
const WELL_DEFAULT_COLUMNS = 4;
const WELL_ITEM_MIN_HSPACING = 4;
const WELL_ITEM_VSPACING = 4;
const MENU_ARROW_SIZE = 12;
const MENU_SPACING = 7;
const MAX_ITEMS = 30;
const APPICON_SIZE = 48;
const WELL_MAX_COLUMNS = 8;
/* This class represents a single display item containing information about an application.
*
@ -86,79 +77,6 @@ AppDisplayItem.prototype = {
}
};
const MENU_UNSELECTED = 0;
const MENU_SELECTED = 1;
const MENU_ENTERED = 2;
function MenuItem(name, id) {
this._init(name, id);
}
/**
* MenuItem:
* Shows the list of menus in the sidebar.
*/
MenuItem.prototype = {
_init: function(name, id) {
this.id = id;
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4,
corner_radius: 4,
padding_right: 4,
padding_left: 4,
reactive: true });
this.actor.connect('button-press-event', Lang.bind(this, function (a, e) {
this.setState(MENU_SELECTED);
}));
this._text = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
font_name: "Sans 14px",
text: name });
// We use individual boxes for the label and the arrow to ensure that they
// are aligned vertically. Just setting y_align: Big.BoxAlignment.CENTER
// on this.actor does not seem to achieve that.
let labelBox = new Big.Box({ y_align: Big.BoxAlignment.CENTER,
padding: 4 });
labelBox.append(this._text, Big.BoxPackFlags.NONE);
this.actor.append(labelBox, Big.BoxPackFlags.EXPAND);
let arrowBox = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
this._arrow = new Shell.Arrow({ surface_width: MENU_ARROW_SIZE,
surface_height: MENU_ARROW_SIZE,
direction: Gtk.ArrowType.RIGHT,
opacity: 0 });
arrowBox.append(this._arrow, Big.BoxPackFlags.NONE);
this.actor.append(arrowBox, Big.BoxPackFlags.NONE);
},
getState: function() {
return this._state;
},
setState: function (state) {
if (state == this._state)
return;
this._state = state;
if (this._state == MENU_UNSELECTED) {
this.actor.background_color = null;
this._arrow.set_opacity(0);
} else if (this._state == MENU_ENTERED) {
this.actor.background_color = ENTERED_MENU_COLOR;
this._arrow.set_opacity(0xFF/2);
} else {
this.actor.background_color = GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR;
this._arrow.set_opacity(0xFF);
}
this.emit('state-changed')
}
}
Signals.addSignalMethods(MenuItem.prototype);
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
@ -302,42 +220,203 @@ AppDisplay.prototype = {
Signals.addSignalMethods(AppDisplay.prototype);
function BaseWellItem(app, isFavorite, hasMenu) {
this._init(app, isFavorite, hasMenu);
function BaseWellItem(app, isFavorite) {
this._init(app, isFavorite);
}
BaseWellItem.prototype = {
__proto__: AppIcon.AppIcon.prototype,
_init : function(app, isFavorite) {
this.app = app;
_init: function(app, isFavorite) {
AppIcon.AppIcon.prototype._init.call(this, { app: app,
menuType: AppIcon.MenuType.ON_RIGHT,
glow: true });
this._glowExtendVertical = 0;
this._glowShrinkHorizontal = 0;
this.isFavorite = isFavorite;
this.actor = new St.Clickable({ style_class: 'app-well-app',
reactive: true });
this.actor._delegate = this;
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('notify::mapped', Lang.bind(this, this._onMapped));
let box = new St.BoxLayout({ vertical: true });
this.actor.set_child(box);
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
this._menu = null;
this.icon = this.app.create_icon_texture(APPICON_SIZE);
box.add(this.icon, { expand: true, x_fill: false, y_fill: false });
let nameBox = new Shell.GenericContainer();
nameBox.connect('get-preferred-width', Lang.bind(this, this._nameBoxGetPreferredWidth));
nameBox.connect('get-preferred-height', Lang.bind(this, this._nameBoxGetPreferredHeight));
nameBox.connect('allocate', Lang.bind(this, this._nameBoxAllocate));
this._nameBox = nameBox;
this._name = new St.Label({ text: this.app.get_name() });
this._name.clutter_text.line_alignment = Pango.Alignment.CENTER;
nameBox.add_actor(this._name);
this._glowBox = new St.BoxLayout({ style_class: 'app-well-app-glow' });
this._glowBox.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._nameBox.add_actor(this._glowBox);
this._glowBox.lower(this._name);
this._appWindowChangedId = this.app.connect('windows-changed', Lang.bind(this, this._rerenderGlow));
this._rerenderGlow();
box.add(nameBox);
this._draggable = DND.makeDraggable(this.actor, true);
this._dragStartX = null;
this._dragStartY = null;
// Do these as anonymous functions to avoid conflict with handlers in subclasses
this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
return false;
}));
this.actor.connect('notify::hover', Lang.bind(this, function () {
let hover = this.actor.hover;
if (!hover) {
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this._dragStartX, this._dragStartY,
Main.currentTime());
} else {
this._dragStartX = null;
this._dragStartY = null;
}
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChange));
},
_nameBoxGetPreferredWidth: function (nameBox, forHeight, alloc) {
let [min, natural] = this._name.get_preferred_width(forHeight);
alloc.min_size = min;
alloc.natural_size = natural;
},
_nameBoxGetPreferredHeight: function (nameBox, forWidth, alloc) {
let [min, natural] = this._name.get_preferred_height(forWidth);
alloc.min_size = min + this._glowExtendVertical * 2;
alloc.natural_size = natural + this._glowExtendVertical * 2;
},
_nameBoxAllocate: function (nameBox, box, flags) {
let childBox = new Clutter.ActorBox();
let [minWidth, naturalWidth] = this._name.get_preferred_width(-1);
let [minHeight, naturalHeight] = this._name.get_preferred_height(-1);
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let targetWidth = availWidth;
let xPadding = 0;
if (naturalWidth < availWidth) {
xPadding = Math.floor((availWidth - naturalWidth) / 2);
}
childBox.x1 = xPadding;
childBox.x2 = availWidth - xPadding;
childBox.y1 = this._glowExtendVertical;
childBox.y2 = availHeight - this._glowExtendVertical;
this._name.allocate(childBox, flags);
// Now the glow
let glowPaddingHoriz = Math.max(0, xPadding - this._glowShrinkHorizontal);
glowPaddingHoriz = Math.max(this._glowShrinkHorizontal, glowPaddingHoriz);
childBox.x1 = glowPaddingHoriz;
childBox.x2 = availWidth - glowPaddingHoriz;
childBox.y1 = 0;
childBox.y2 = availHeight;
this._glowBox.allocate(childBox, flags);
},
_onDestroy: function() {
if (this._appWindowChangedId > 0)
this.app.disconnect(this._appWindowChangedId);
},
_onMapped: function() {
if (!this._queuedGlowRerender)
return;
this._queuedGlowRerender = false;
this._rerenderGlow();
},
_rerenderGlow: function() {
if (!this.actor.mapped) {
this._queuedGlowRerender = true;
return;
}
this._glowBox.destroy_children();
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
let windows = this.app.get_windows();
for (let i = 0; i < windows.length && i < 3; i++) {
let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
glowPath, -1, -1);
glow.keep_aspect_ratio = false;
this._glowBox.add(glow);
}
},
_onButtonPress: function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
},
_onHoverChange: function(actor) {
let hover = this.actor.hover;
if (!hover) {
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this._dragStartX, this._dragStartY,
Main.currentTime());
} else {
this._dragStartX = null;
this._dragStartY = null;
}
}));
}
},
_onClicked: function(actor, event) {
let button = event.get_button();
if (button == 1) {
this._onActivate(event);
} else if (button == 3) {
// Don't bind to the right click here; we want left click outside the
// area to deactivate as well.
this.popupMenu(0);
}
return false;
},
_onStyleChanged: function() {
let themeNode = this._glowBox.get_theme_node();
let success, len;
[success, len] = themeNode.get_length('-shell-glow-extend-vertical', false);
if (success)
this._glowExtendVertical = len;
[success, len] = themeNode.get_length('-shell-glow-shrink-horizontal', false);
if (success)
this._glowShrinkHorizontal = len;
this.actor.queue_relayout();
},
popupMenu: function(activatingButton) {
if (!this._menu) {
this._menu = new AppIconMenu(this);
this._menu.connect('highlight-window', Lang.bind(this, function (menu, window) {
this.highlightWindow(window);
}));
this._menu.connect('activate-window', Lang.bind(this, function (menu, window) {
this.activateWindow(window);
}));
this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
if (isPoppedUp) {
this._onMenuPoppedUp();
} else {
this._onMenuPoppedDown();
}
}));
}
this._menu.popup(activatingButton);
return false;
},
// Default implementations; AppDisplay.RunningWellItem overrides these
highlightWindow: function(window) {
this.emit('highlight-window', window);
},
activateWindow: function(window) {
this.emit('activate-window', window);
},
shellWorkspaceLaunch : function() {
@ -353,7 +432,7 @@ BaseWellItem.prototype = {
},
getDragActor: function() {
return this.createDragActor();
return this.app.create_icon_texture(APPICON_SIZE);
},
// Returns the original icon that is being used as a source for the cloned texture
@ -362,6 +441,305 @@ BaseWellItem.prototype = {
return this.actor;
}
}
Signals.addSignalMethods(BaseWellItem.prototype);
function AppIconMenu(source) {
this._init(source);
}
AppIconMenu.prototype = {
_init: function(source) {
this._source = source;
this._arrowSize = 4; // CSS default
this._spacing = 0; // CSS default
this._dragStartX = 0;
this._dragStartY = 0;
this.actor = new Shell.GenericContainer({ reactive: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._windowContainerBox = new St.Bin({ style_class: 'app-well-menu' });
this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
width: Main.overview._dash.actor.width });
this._windowContainerBox.set_child(this._windowContainer);
this._windowContainer.connect('unselected', Lang.bind(this, this._onItemUnselected));
this._windowContainer.connect('selected', Lang.bind(this, this._onItemSelected));
this._windowContainer.connect('cancelled', Lang.bind(this, this._onWindowSelectionCancelled));
this._windowContainer.connect('activate', Lang.bind(this, this._onItemActivate));
this.actor.add_actor(this._windowContainerBox);
// Stay popped up on release over application icon
this._windowContainer.set_persistent_source(this._source.actor);
// Intercept events while the menu has the pointer grab to do window-related effects
this._windowContainer.connect('enter-event', Lang.bind(this, this._onMenuEnter));
this._windowContainer.connect('leave-event', Lang.bind(this, this._onMenuLeave));
this._windowContainer.connect('button-release-event', Lang.bind(this, this._onMenuButtonRelease));
this._borderColor = new Clutter.Color();
this._backgroundColor = new Clutter.Color();
this._windowContainerBox.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._arrow = new St.DrawingArea();
this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
Shell.draw_box_pointer(texture,
Shell.PointerDirection.LEFT,
this._borderColor,
this._backgroundColor);
}));
this.actor.add_actor(this._arrow);
// Chain our visibility and lifecycle to that of the source
source.actor.connect('notify::mapped', Lang.bind(this, function () {
if (!source.actor.mapped)
this._windowContainer.popdown();
}));
source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
global.stage.add_actor(this.actor);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [min, natural] = this._windowContainerBox.get_preferred_width(forHeight);
min += this._arrowSize;
natural += this._arrowSize;
alloc.min_size = min;
alloc.natural_size = natural;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [min, natural] = this._windowContainerBox.get_preferred_height(forWidth);
alloc.min_size = min;
alloc.natural_size = natural;
},
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
let themeNode = this._windowContainerBox.get_theme_node();
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
childBox.x1 = 0;
childBox.x2 = this._arrowSize;
childBox.y1 = Math.floor((height / 2) - (this._arrowSize / 2));
childBox.y2 = childBox.y1 + this._arrowSize;
this._arrow.allocate(childBox, flags);
// Ensure the arrow is above the border area
let border = themeNode.get_border_width(St.Side.LEFT);
childBox.x1 = this._arrowSize - border;
childBox.x2 = width;
childBox.y1 = 0;
childBox.y2 = height;
this._windowContainerBox.allocate(childBox, flags);
},
_redisplay: function() {
this._windowContainer.remove_all();
let windows = this._source.app.get_windows();
this._windowContainer.show();
let iconsDiffer = false;
let texCache = Shell.TextureCache.get_default();
if (windows.length > 0) {
let firstIcon = windows[0].mini_icon;
for (let i = 1; i < windows.length; i++) {
if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
iconsDiffer = true;
break;
}
}
}
// Display the app windows menu items and the separator between windows
// of the current desktop and other windows.
let activeWorkspace = global.screen.get_active_workspace();
let separatorShown = windows.length > 0 && windows[0].get_workspace() != activeWorkspace;
for (let i = 0; i < windows.length; i++) {
if (!separatorShown && windows[i].get_workspace() != activeWorkspace) {
this._appendSeparator();
separatorShown = true;
}
let box = this._appendMenuItem(windows[i].title);
box._window = windows[i];
}
if (windows.length > 0)
this._appendSeparator();
let isFavorite = AppFavorites.getAppFavorites().isFavorite(this._source.app.get_id());
this._newWindowMenuItem = windows.length > 0 ? this._appendMenuItem(_("New Window")) : null;
if (windows.length > 0)
this._appendSeparator();
this._toggleFavoriteMenuItem = this._appendMenuItem(isFavorite ? _("Remove from Favorites")
: _("Add to Favorites"));
this._highlightedItem = null;
},
_appendSeparator: function () {
let bin = new St.Bin({ style_class: "app-well-menu-separator" });
this._windowContainer.append_separator(bin, Big.BoxPackFlags.NONE);
},
_appendMenuItem: function(labelText) {
let box = new St.BoxLayout({ style_class: 'app-well-menu-item',
reactive: true });
let label = new St.Label({ text: labelText });
box.add(label);
this._windowContainer.append(box, Big.BoxPackFlags.NONE);
return box;
},
popup: function(activatingButton) {
let [stageX, stageY] = this._source.actor.get_transformed_position();
let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
this._redisplay();
this._windowContainer.popup(activatingButton, Main.currentTime());
this.emit('popup', true);
let x, y;
x = Math.floor(stageX + stageWidth);
y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
this.actor.set_position(x, y);
this.actor.show();
},
popdown: function() {
this._windowContainer.popdown();
this.emit('popup', false);
this.actor.hide();
},
selectWindow: function(metaWindow) {
this._selectMenuItemForWindow(metaWindow);
},
_findMetaWindowForActor: function (actor) {
if (actor._delegate instanceof Workspaces.WindowClone)
return actor._delegate.metaWindow;
else if (actor.get_meta_window)
return actor.get_meta_window();
return null;
},
// This function is called while the menu has a pointer grab; what we want
// to do is see if the mouse was released over a window representation
_onMenuButtonRelease: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this.emit('activate-window', metaWindow);
}
},
_updateHighlight: function (item) {
if (this._highlightedItem) {
this._highlightedItem.set_style_pseudo_class(null);
this.emit('highlight-window', null);
}
this._highlightedItem = item;
if (this._highlightedItem) {
item.set_style_pseudo_class('hover');
let window = this._highlightedItem._window;
if (window)
this.emit('highlight-window', window);
}
},
_selectMenuItemForWindow: function (metaWindow) {
let children = this._windowContainer.get_children();
for (let i = 0; i < children.length; i++) {
let child = children[i];
let menuMetaWindow = child._window;
if (menuMetaWindow == metaWindow)
this._updateHighlight(child);
}
},
// Called while menu has a pointer grab
_onMenuEnter: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this._selectMenuItemForWindow(metaWindow);
}
},
// Called while menu has a pointer grab
_onMenuLeave: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this._updateHighlight(null);
}
},
_onItemUnselected: function (actor, child) {
this._updateHighlight(null);
},
_onItemSelected: function (actor, child) {
this._updateHighlight(child);
},
_onItemActivate: function (actor, child) {
if (child._window) {
let metaWindow = child._window;
this.emit('activate-window', metaWindow);
} else if (child == this._newWindowMenuItem) {
this._source.app.launch();
this.emit('activate-window', null);
} else if (child == this._toggleFavoriteMenuItem) {
let favs = AppFavorites.getAppFavorites();
let isFavorite = favs.isFavorite(this._source.app.get_id());
if (isFavorite)
favs.removeFavorite(this._source.app.get_id());
else
favs.addFavorite(this._source.app.get_id());
}
this.popdown();
},
_onWindowSelectionCancelled: function () {
this.emit('highlight-window', null);
this.popdown();
},
_onStyleChanged: function() {
let themeNode = this._windowContainerBox.get_theme_node();
let [success, len] = themeNode.get_length('-shell-arrow-size', false);
if (success) {
this._arrowSize = len;
this.actor.queue_relayout();
}
[success, len] = themeNode.get_length('-shell-menu-spacing', false)
if (success) {
this._windowContainer.spacing = len;
}
let color = new Clutter.Color();
if (themeNode.get_background_color(color)) {
this._backgroundColor = color;
color = new Clutter.Color();
}
if (themeNode.get_border_color(St.Side.LEFT, color)) {
this._borderColor = color;
}
this._arrow.emit_redraw();
}
};
Signals.addSignalMethods(AppIconMenu.prototype);
function RunningWellItem(app, isFavorite) {
this._init(app, isFavorite);
@ -372,14 +750,9 @@ RunningWellItem.prototype = {
_init: function(app, isFavorite) {
BaseWellItem.prototype._init.call(this, app, isFavorite);
this._dragStartX = 0;
this._dragStartY = 0;
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
_onActivate: function (actor, event) {
_onActivate: function (event) {
let modifiers = Shell.get_event_state(event);
if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
@ -406,11 +779,11 @@ RunningWellItem.prototype = {
Main.overview.hide();
},
menuPoppedUp: function() {
_onMenuPoppedUp: function() {
Main.overview.getWorkspacesForWindow(null).setApplicationWindowSelection(this.app.get_id());
},
menuPoppedDown: function() {
_onMenuPoppedDown: function() {
if (this._didActivateWindow)
return;
@ -427,25 +800,18 @@ InactiveWellItem.prototype = {
_init : function(app, isFavorite) {
BaseWellItem.prototype._init.call(this, app, isFavorite);
this.actor.connect('notify::pressed', Lang.bind(this, this._onPressedChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
_onPressedChanged: function() {
this.setHighlight(this.actor.pressed);
},
_onActivate: function() {
_onActivate: function(event) {
this.app.launch();
Main.overview.hide();
return true;
},
menuPoppedUp: function() {
_onMenuPoppedUp: function() {
},
menuPoppedDown: function() {
_onMenuPoppedDown: function() {
}
};
@ -455,156 +821,123 @@ function WellGrid() {
WellGrid.prototype = {
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor = new St.Bin({ name: "dashAppWell" });
// Pulled from CSS, but hardcode some defaults here
this._spacing = 0;
this._item_size = 48;
this._grid = new Shell.GenericContainer();
this.actor.set_child(this._grid);
this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._separator = new Big.Box({ height: 1 });
this.actor.add_actor(this._separator);
this._separatorIndex = 0;
this._cachedSeparatorY = 0;
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._grid.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this._grid.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this._grid.connect('allocate', Lang.bind(this, this._allocate));
},
_getPreferredWidth: function (grid, forHeight, alloc) {
let [itemMin, itemNatural] = this._getItemPreferredWidth();
let children = this._getItemChildren();
let nColumns;
if (children.length < WELL_DEFAULT_COLUMNS)
nColumns = children.length;
else
nColumns = WELL_DEFAULT_COLUMNS;
alloc.min_size = itemMin;
alloc.natural_size = itemNatural * nColumns;
let children = this._grid.get_children();
let nColumns = children.length;
let totalSpacing = Math.max(0, nColumns - 1) * this._spacing;
// Kind of a lie, but not really an issue right now. If
// we wanted to support some sort of hidden/overflow that would
// need higher level design
alloc.min_size = this._item_size;
alloc.natural_size = nColumns * this._item_size + totalSpacing;
},
_getPreferredHeight: function (grid, forWidth, alloc) {
let [rows, columns, itemWidth, itemHeight] = this._computeLayout(forWidth);
let totalVerticalSpacing = Math.max(rows - 1, 0) * WELL_ITEM_VSPACING;
let [separatorMin, separatorNatural] = this._separator.get_preferred_height(forWidth);
alloc.min_size = alloc.natural_size = rows * itemHeight + totalVerticalSpacing + separatorNatural;
let children = this._grid.get_children();
let [nColumns, usedWidth] = this._computeLayout(forWidth);
let nRows;
if (nColumns > 0)
nRows = Math.ceil(children.length / nColumns);
else
nRows = 0;
let totalSpacing = Math.max(0, nRows - 1) * this._spacing;
let height = nRows * this._item_size + totalSpacing;
alloc.min_size = height;
alloc.natural_size = height;
},
_allocate: function (grid, box, flags) {
let children = this._getItemChildren();
let children = this._grid.get_children();
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [rows, columns, itemWidth, itemHeight] = this._computeLayout(availWidth);
let [nColumns, usedWidth] = this._computeLayout(availWidth);
let [separatorMin, separatorNatural] = this._separator.get_preferred_height(-1);
let overallPaddingX = Math.floor((availWidth - usedWidth) / 2);
let x = box.x1;
let x = box.x1 + overallPaddingX;
let y = box.y1;
let columnIndex = 0;
for (let i = 0; i < children.length; i++) {
let [childMinWidth, childNaturalWidth] = children[i].get_preferred_width(-1);
let [childMinWidth, childMinHeight, childNaturalWidth, childNaturalHeight]
= children[i].get_preferred_size();
/* Center the item in its allocation horizontally */
let width = Math.min(itemWidth, childNaturalWidth);
let horizSpacing = (itemWidth - width) / 2;
let width = Math.min(this._item_size, childNaturalWidth);
let childXSpacing = Math.max(0, width - childNaturalWidth) / 2;
let height = Math.min(this._item_size, childNaturalHeight);
let childYSpacing = Math.max(0, height - childNaturalHeight) / 2;
let childBox = new Clutter.ActorBox();
childBox.x1 = Math.floor(x + horizSpacing);
childBox.y1 = y;
childBox.x1 = Math.floor(x + childXSpacing);
childBox.y1 = Math.floor(y + childYSpacing);
childBox.x2 = childBox.x1 + width;
childBox.y2 = childBox.y1 + itemHeight;
childBox.y2 = childBox.y1 + height;
children[i].allocate(childBox, flags);
columnIndex++;
if (columnIndex == columns) {
if (columnIndex == nColumns) {
columnIndex = 0;
}
if (columnIndex == 0) {
y += itemHeight + WELL_ITEM_VSPACING;
x = box.x1;
y += this._item_size + this._spacing;
x = box.x1 + overallPaddingX;
} else {
x += itemWidth;
x += this._item_size + this._spacing;
}
}
},
removeAll: function () {
let itemChildren = this._getItemChildren();
for (let i = 0; i < itemChildren.length; i++) {
itemChildren[i].destroy();
}
},
_getItemChildren: function () {
let children = this.actor.get_children();
children.shift();
return children;
},
_computeLayout: function (forWidth) {
let [itemMinWidth, itemNaturalWidth] = this._getItemPreferredWidth();
let columnsNatural;
let i;
let children = this._getItemChildren();
if (children.length == 0)
return [0, WELL_DEFAULT_COLUMNS, 0, 0];
let children = this._grid.get_children();
let nColumns = 0;
let usedWidth = 0;
// Big.Box will allocate us at 0x0 if we are not visible; this is probably a
// Big.Box bug but it can't be fixed because if children are skipped in allocate()
// Clutter gets confused (see http://bugzilla.openedhand.com/show_bug.cgi?id=1831)
if (forWidth <= 0) {
nColumns = WELL_DEFAULT_COLUMNS;
} else {
while (nColumns < WELL_DEFAULT_COLUMNS &&
nColumns < children.length &&
usedWidth + itemMinWidth <= forWidth) {
// By including WELL_ITEM_MIN_HSPACING in usedWidth, we are ensuring
// that the number of columns we end up with will allow the spacing
// between the columns to be at least that value.
usedWidth += itemMinWidth + WELL_ITEM_MIN_HSPACING;
nColumns++;
}
while (nColumns < WELL_MAX_COLUMNS &&
nColumns < children.length &&
(usedWidth + this._item_size <= forWidth)) {
usedWidth += this._item_size + this._spacing;
nColumns += 1;
}
if (nColumns == 0) {
log("WellGrid: couldn't fit a column in width " + forWidth);
/* FIXME - fall back to smaller icon size */
}
if (nColumns > 0)
usedWidth -= this._spacing;
let minWidth = itemMinWidth * nColumns;
let lastColumnIndex = nColumns - 1;
let rows = Math.ceil(children.length / nColumns);
let itemWidth;
if (forWidth <= 0) {
itemWidth = itemNaturalWidth;
} else {
itemWidth = Math.floor(forWidth / nColumns);
}
let itemNaturalHeight = 0;
for (let i = 0; i < children.length; i++) {
let [childMin, childNatural] = children[i].get_preferred_height(itemWidth);
if (childNatural > itemNaturalHeight)
itemNaturalHeight = childNatural;
}
return [rows, nColumns, itemWidth, itemNaturalHeight];
return [nColumns, usedWidth];
},
_getItemPreferredWidth: function () {
let children = this._getItemChildren();
let minWidth = 0;
let naturalWidth = 0;
for (let i = 0; i < children.length; i++) {
let [childMin, childNatural] = children[i].get_preferred_width(-1);
if (childMin > minWidth)
minWidth = childMin;
if (childNatural > naturalWidth)
naturalWidth = childNatural;
}
return [minWidth, naturalWidth];
_onStyleChanged: function() {
let themeNode = this.actor.get_theme_node();
let [success, len] = themeNode.get_length('spacing', false);
if (success)
this._spacing = len;
[success, len] = themeNode.get_length('-shell-grid-item-size', false);
if (success)
this._item_size = len;
this._grid.queue_relayout();
},
removeAll: function () {
this._grid.get_children().forEach(Lang.bind(this, function (child) {
child.destroy();
}));
},
addItem: function(actor) {
this._grid.add_actor(actor);
}
}
@ -671,6 +1004,7 @@ AppWell.prototype = {
let running = this._tracker.get_running_apps(contextId);
let runningIds = this._appIdListToHash(running);
let nFavorites = 0;
for (let id in favorites) {
let app = favorites[id];
let display;
@ -679,7 +1013,8 @@ AppWell.prototype = {
} else {
display = new InactiveWellItem(app, true);
}
this._grid.actor.add_actor(display.actor);
this._grid.addItem(display.actor);
nFavorites++;
}
for (let i = 0; i < running.length; i++) {
@ -687,14 +1022,12 @@ AppWell.prototype = {
if (app.get_id() in favorites)
continue;
let display = new RunningWellItem(app, false);
this._grid.actor.add_actor(display.actor);
this._grid.addItem(display.actor);
}
if (this._grid.actor.get_n_children() == 1) {
let text = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
font_name: "Sans 14px",
text: _("Drag here to add favorites")});
this._grid.actor.add_actor(text);
if (running.length == 0 && nFavorites == 0) {
let text = new St.Label({ text: _("Drag here to add favorites")});
this._grid.actor.set_child(text);
}
},