Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We can use that newer method where we don't care about the actual position
of an element inside the array.
(Array.includes() and Array.indexOf() do behave differently in edge cases,
for example in the handling of NaN, but those don't matter to us)
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/152
Since version 1.50.0, gjs defines GObject.NotImplementedError for throwing
errors when a "virtual" method that requires a subclass implementation is not
defined.
So use this instead of a generic JS Error in such cases.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/549
Since the overlays we show on hover above the window clones are no
longer only a close button, but the window title, a border and a close
button, rename a few variables so it's easier to understand what they're
for.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/346
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
When we started to only show a single caption at a time, we allowed
title captions to be wider than their corresponding window preview.
But while overlapping neighboring previews is fine, we shouldn't
allow the captions to leak outside the workspace area itself and
overlap unrelated elements like workspace switcher or dash.
This partly reverts commit b3b30f239d.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/214
When trying to close a window in the overview by clicking the close
button and the window doesn't get closed but a dialog is added to the
window afterwards, we close the overview and show the dialog.
Instead of adding a separate listener for the window-added signal to the
WindowOverlay, let the WindowClones remember that the close button was
pressed and activate themselves if a dialog is added after that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/180
When a dialog is added to a window while the overview is shown, we get
its parent using get_transient_for() so we can add it to the right
window clone.
If we have multiple layers of dialogs we have to do this recursively
until we find the root ancestor. This case currently results in an
infinite loop: Since parent is always set to the same window, the
while-condition will always be true.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/180
If a clone gets destroyed before the corresponding MetaWindow is
removed from the workspace, we will still find it in the list of
clones and try to destroy it again. Avoid the resulting warnings
by updating the list of clones immediately when a clone is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Just like we did for the window list in app icons' context menu,
provide a fallback for window captions in the window picker rather
than showing blank items to the user.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/26
Since commit 1939e22c22, we move the keyboard focus with the hover
highlight. However while this makes sense when interacting with
the window picker, it interferes with keyboard navigation of other
components like dash or top bar. Address this by only moving the
focus when the previous focus was already inside the window picker
or unset.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/50
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
We don't use different hover- and focus indications for window previews,
so using keyboard navigation after hovering a clone often has surprising
results when the previous focus window wasn't the selected one. Address
this by simply moving the keyboard focus with the highlight.
https://bugzilla.gnome.org/show_bug.cgi?id=786546
By default the focus chain uses the same order as the list returned
by clutter_actor_get_children(), which corresponds to the z-order.
This doesn't work well in the window picker, where clones follow
the stacking of windows to ensure a correct overview transition,
but previews are laid out purely based on space efficiency. As
a result, the order in which window previews are navigated when
tabbing around is essentially random. Fix this by providing a
focus chain implementation that is based on the visual layout
of the previews rather than the stacking.
https://bugzilla.gnome.org/show_bug.cgi?id=786546
Now that full-sized window previews are allowed again it makes sense to
align the window previews with the pixel grid to prevent unscaled
windows from looking blurry in the overview.
Currently the chrome layer decides itself which events on the window
clone should show or hide the chrome, which makes it harder to extent.
Instead, move the decision to the window clone by letting it emit
show/hide-chrome events when appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=783953
Previews are currently limited to at most 70% of the actual window
size. This was done to indicate more clearly that the overview is
active and the window cannot be interacted with. However since then
other indications like the vignette effect have been added, so
artificially limiting the preview size doesn't look necessary anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=783953
Now that only one window title is visible at any time, it no longer
matters if a title extends into other window previews, so we can
always show the full title.
https://bugzilla.gnome.org/show_bug.cgi?id=783953
While the new title position gives the previews more space, they now
overlay the content which may hide valuable information. Address this
by only revealing the title as additional information on hover, like
we do for other auxiliary elements.
https://bugzilla.gnome.org/show_bug.cgi?id=783953
We consider the window previews the primary way to identify a window,
so it makes sense to give them as much space as possible. So in order
to not have title captions take up too much vertical space, overlay
them on top of the preview borders.
https://bugzilla.gnome.org/show_bug.cgi?id=783953
In case where a method- and property name overlap, using the method
is less unambiguous than I thought - mozjs52-based gjs will only see
the method, while mozjs38-based gjs will only see the property. We
are in luck though, and the real property name contains dashes that
allow us to refer to the property in a way that works for all gjs
versions.
https://bugzilla.gnome.org/show_bug.cgi?id=785090
ClutterActor has both a has_pointer() method and a :has-pointer
property (that we represent as 'has_pointer'). So far gjs was
able to deal with the name overlap, but now trying to use the
property will instead test for the availability of the method.
Just avoid the conflict by switching to the method, which is
unambiguous.
https://bugzilla.gnome.org/show_bug.cgi?id=785090
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
There were some source IDs that were not being reset to zero when
removing the associated sources, resulting on some critical errors
being dumped when _realRecalculateWindowPositions() got called
after that point, via _delayedWindowRepositioning().
Dragging and dropping app icons is expected to work anywhere over a
workspace, however overlaid elements are added to a separate hierarchy
and can thus block valid drop targets. This wasn't much of an issue
while we had just the window title, but since the addition of the
focus border, drops on window previews stopped working entirely.
Fix this by hiding all non-reactive overlay elements from picks.
https://bugzilla.gnome.org/show_bug.cgi?id=737166
Using a MetaWindowActor's shaped texture as the source for window
clones means that if there are further MetaSurfaceActor children
(e.g. a wayland client using sub-surfaces) they don't get cloned.
This obviously wasn't an issue until wayland clients introduced the
possibility of having multiple MetaSurfaceActors under a
MetaWindowActor but there's no fundamental reason we can't clone the
toplevel actor.
WorkspaceThumbnail.WindowClone is the one class that was already using
the MetaWindowActor instead of the texture although it seems to have
been an unintended change in commit
8b99617513.
https://bugzilla.gnome.org/show_bug.cgi?id=756715
draggable.startDrag() is called directly here (i.e. manualMode is not set),
we must keep track of the touch event and pass it to startDrag() then.
https://bugzilla.gnome.org/show_bug.cgi?id=756748
The previous code was applying the per row scaling factor of the current
row to the cumulative sum of all previous rows when calculating the y
position of a row. This resulted in the row being shifted up so it would
overlap other windows when the previous rows were not using the same
scaling as the current one.
Also the previous code was not considering that the spacing does not get
scaled when calculating the scaling factor. This is wrong as well and
could result in the overview overlapping the workspace switcher in
situations with lots of windows open.
This fix gives each row the appropriate height according to its scaling
factor and then ensures that the grid remains vertically centered after
losing some of its height.
https://bugzilla.gnome.org/show_bug.cgi?id=744883
Turns out this makes interaction with the OSK or candidate popups
using a mouse basically impossible since they get dismissed when the
key focus is captured by a window in the overview.
This reverts commit aeb9f5775f.
https://bugzilla.gnome.org/show_bug.cgi?id=745245
It is quite weird to have those calls/signals using WindowClone as an
argument, it is neater to pass MetaWindows around, and have each user
deal with their own representations of these.
https://bugzilla.gnome.org/show_bug.cgi?id=735972
And use it to lookup the local WindowClone that applies. Otherwise,
WorkspaceThumbnail.WindowClone objects may be mistakenly set, which
are not usable interchangeably with Workspace.WindowClone ones. This
may lead to several misbehaviors as fields available in the second
object but not in the first one are accessed, some those undefined
values get used in math ops, which result in NaNs over the place.
Likewise, the similar functions in WorkspacesViewBase subclasses take
now MetaWindow arguments too.
https://bugzilla.gnome.org/show_bug.cgi?id=735972
Since mutter commit 527c53a2a0582eba, MetaWorkspace::window-removed
is emitted *before* MetaWindow:workspace is updated, so the test
whether the removed window should still be on the workspace in
question will always return true.
Assume the test is no longer necessary nowadays to fix this very
obvious regression.
https://bugzilla.gnome.org/show_bug.cgi?id=735608
Currently we are removing tweens of the button and border, but not from
the title. That causes the title to be in wrong positions sometimes when
dragging windows on the overview, given that the slider is moving and
therefore the windows + overlay are moving too.
To avoid that, remove tweens of the title as well.
The zooming animation of the windows looks nice when animating
from the workspace display page, but looks weird from other pages
like apps page or search page since the windows come from nowhere
with an initial position not known to the user.
Instead of that just fade the desktop with the windows in its
original position.
https://bugzilla.gnome.org/show_bug.cgi?id=732901
When returning to the desktop from overview we always show the
workspaceDisplay, given that is which have the windows clones to allow
animations.
The problem becomes when previous that we were at some other
page, like Search or AppDisplay. The problem is that when showing the
workspaceDisplay the windows are repositioned. That's wanted except
when returning from overview, since that causes unwanted animations
of the windows.
To avoid that just not reposition the windows if leaving the overview.
We already have the width and height information cached in JS,
let's avoid going through gjs-gobject-clutter to retrieve them
again. As a plus, with normal properties the optimizer should
be able to generate better code.
https://bugzilla.gnome.org/show_bug.cgi?id=729823
Windows in the overview should be like they appear in the workspace,
including modal dialogs that are attached above them.
In addition, hiding the dialogs in the overview causes a flash as
dialog appears at the end of the transition.
Based on a patch by Maxim Ermilov <zaspire@rambler.ru>
https://bugzilla.gnome.org/show_bug.cgi?id=650843
Simply use St's existing key navigation system by making all the window
clones StWidgets, and making the WorkspacesView a focus group.
Since the workspace view is effectively "fake", we need to add a focus
delegator so that when key focus is assigned to the fake workspaces page,
we can keynav inside it properly.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
Because of the animation and collision with relayout, the title of windows in overview may not appear, mainly
the first time we enter in overview
With an animation delay of 0.1s, you'll not see the difference
https://bugzilla.gnome.org/show_bug.cgi?id=709392
We added special code to sort each row in the overview so that
windows were less likely to cross lines, but the awkward control
flow meant that everything but the last row got sorted.
https://bugzilla.gnome.org/show_bug.cgi?id=707197
Commit 16fa186b63 attempted to fix the zoom animation problem
by throwing changes on the floor while the overview is animating. This has
the side effect that we might end up missing some positioning changes causes
windows to overlap the workspace thumbnails.
So revert those changes and fix it by simply by passing
WindowPositionFlags.ANIMATE during the overview animation.
This way the animation works as expected and we don't miss any position changes.
https://bugzilla.gnome.org/show_bug.cgi?id=703105
Meta laters are invoked in reverse order of registration, so
having multiple laters propagating the geometry cause all but the
first one in the frame (which is usually wrong) to be ignored.
Instead, queue at most one later call, and use the last set geometry
in the callback.
https://bugzilla.gnome.org/show_bug.cgi?id=700853
If windows are removed or added, we shouldn't keep the old layout, as it's
not valid anymore. If windows are removed, this is especially bad, as the
rows contain references to the removed window objects, causing crashes.
https://bugzilla.gnome.org/show_bug.cgi?id=698622
Instead of applying an additional scale factor to all the rows in the
layout, only do it for those rows that don't fit.
This avoids the visual distraction of resizing a row when there's no
need to.
Instead of doing an entire recalculation of window positions when
sliding the thumbnails box, simply recalculate the position and scale
with basic aspect ratio math. This also ensures that windows won't
miraculously swap positions, even if we reposition windows while the
thumbnails box is expanded.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Split out the part that moves the window clones around from
the part that calculates the window clone positions, and rename
both methods so that the overall meaning is more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Repositioning will eventually be separated from recalculation
to accomodate two different geometries, so we'll need to do
the padding and area manipulation in two different areas.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
As we want to eventually track two geometries, we need to rename
our very plain "_x, _y, _width, _height". While we could just prefix
them, I think that stuffing them in an object makes more sense.
At the same time, make the variable and method name more descriptive
by adding such a prefix, as well as a bit of documentation.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
This was saved so that doing something which called relayout
but only changed the area rectangle would simply be needed to
recompute window scaling parameters. With the new overview
relayout, the flow control changed, it turns out that the
current layout is always cleared. Remove this for now, and we'll
put in a different strategy for this.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Windows can be restacked at any time, including when the stackAbove
property of the window clone is being dragged, and thus parented to
the uiGroup. To do stacking properly, we need to skip it for the duration
of the drag, and sync it again at the end (which is already done by
mutter because of the workspace change)
https://bugzilla.gnome.org/show_bug.cgi?id=685285
This can happen if you open two or three terminal windows, and then
open the overview -- they're not centered. The issue is that because
of the WINDOW_CLONE_MAXIMUM_SCALE clamping, the scale that is being
laid out is different from the scale that the layout was calculated
for.
Implement and document a hack-ish solution which simply keeps the
scale for the layout as originally calculated, but centers the
windows inside the cell.
https://bugzilla.gnome.org/show_bug.cgi?id=694902
Multiplication is linear, so we can split this out as a separate
component. This will make it easier to think of it as an additional
per-window scaling factor, rather than tweaking the scale a bit,
which is more correct to the model.
https://bugzilla.gnome.org/show_bug.cgi?id=694902
While we won't tear down the entire strategy infrastructure, we want to
rework some layout code in the future, so just tear this piece out for
now.
https://bugzilla.gnome.org/show_bug.cgi?id=694902
Using the scroll wheel to switch workspaces makes sense, but it is
currently only supported on the workspace switcher, as it conflicts
with window zooming in the picker.
As changing workspaces is far more useful than the zoom feature,
remove the latter in order to "free" the scroll wheel for workspace
switching.
https://bugzilla.gnome.org/show_bug.cgi?id=686639
Right now we arrange the window thumbnails in a grid if there are more than two
rows of them. This was originally intended to reduce the amount of noise in the
thumbnail arrangement. It also made sense when the thumbnails were of a similar
size.
Nowadays we reflect the size of windows in the size of the thumbnail. This
leads to huge amounts of space between some windows when they are grid aligned.
Removing the grid alignment would also lead to larger thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=694210
Making them not fully opaque just makes them harder to see and there is no reason why the user should care whether the window is minimized or not when
switching to a window display them like any other windows.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
If WindowOverlay.relayout() is called without animation, we must stop
any preexisting animation, otherwise it will continue to run with the
previous parameters and cause the overlay to end up in the wrong position.
https://bugzilla.gnome.org/show_bug.cgi?id=693970
The one we had before could make unmaximized windows appear to be bigger
than maximized ones, for a few reasons. Ensure that this doesn't happen
again, and add some comments to explain the whys and needs for twiddling
the individual thumbnail size.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
We clamp the overall layout's scale to WINDOW_CLONE_MAXIMUM_SCALE, but since
we do a bit of tweaking to try and make super small windows a tad larger, it's
theoretically possible that windows may become larger than the proper maximum
scale. Fix this issue.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
Add an style class targetting workspaces located outside the overview,
and use it for extra padding around the window clones. Padding is passed
down and applied inside LayoutStrategy, consolidating code that previously
handled the bottom side only.
https://bugzilla.gnome.org/show_bug.cgi?id=690171
The current code parses the button-layout setting because MetaButtonLayout
was not usable from introspection. With that fixed, we can switch to
using meta_prefs_get_button_layout().
https://bugzilla.gnome.org/show_bug.cgi?id=689263
After the first time the title was placed, we were setting its width,
thus forcing get_preferred_width() to return that as the minimum and
natural width.
To workaround that, explicitly reset the width to -1, -1, causing
StLabel->get_preferred_width() to be called, which would give us a meaningful
value for minimum and natural width.
https://bugzilla.gnome.org/show_bug.cgi?id=688234
WindowOverlay was at times seeing bogus values reported as WindowClone
sizes. Fix that by storing and passing the value from the authoritative
source, that is, the LayoutStrategy.
https://bugzilla.gnome.org/show_bug.cgi?id=688234
Since the introduction of overlay hover borders, there has a been
a timing disconnection between hiding the border and button, and
this creates noise and reduces the effect of the window+overlay
as a single unit.
Solve that by animating the close button too, so that the two actors
are shown and hidden always at the same time.
Also, consolidate the code to make it clear to future authors that
those two items need to stay coordinated.
https://bugzilla.gnome.org/show_bug.cgi?id=688966
Windows in the overview should be highlighted when hovered, to indicate
they are an active target.
Based on a patch by Marc Plano-Lesay <marc.planolesay@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=665310
When in the overview, if you move the mouse cursor over one of the
application launchers in the dash, all the unrelated windows are dimmed
both both in the window view and in the workspace view.
It helps to easily understand whether or not there are already opened
windows for this application, and where they are. It can also help in
differentiating the windows in the overview (sometimes the thumbnails
aren't precise enough to easily know which thumbnail belongs to which
application).
https://bugzilla.gnome.org/show_bug.cgi?id=657315
Reposition the window overlay when the title changes, using the current
transformed size of the window clone.
Includes a test that changes title to a string of random length every 3 seconds.
Based on a patch by Alex Hultman <alexhultman@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=620874
Change the layout strategy to be more like the mockups. With less than
two rows of windows, we try to fit every window in a non-aligned situation;
with more than three rows of windows, we try to fit every window in an
aligned situation.
Based heavily on a patch from Pierre-Eric Pelloux-Prayer <pelloux@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=582650
Right now, when entering the overview, we compute the window slots about
four or five times, from scratch each time. Move to a queued system where
extraneous calls to positionWindows don't matter.
https://bugzilla.gnome.org/show_bug.cgi?id=582650
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Clear the ClutterClickAction state before starting the drag,
otherwise it will eat the first button event after the drag,
preventing a new drag from being started.
https://bugzilla.gnome.org/show_bug.cgi?id=662386
If there's a single small window (e.g. empathy chat) in the overview, it
looks usable, because it's as big as outside of the overview, but when
you start to type, overview search is launched, which is confusing.
Fix that by setting maximum scale for window clones to 0.7
https://bugzilla.gnome.org/show_bug.cgi?id=646704
In overview when closing a window and afterwards dragging a window it can
happen that you pick a wrong window or no window if windows' positions is
updated while initiating the drag.
Fix that by delaying window rearrangement when cursor is over a window.
https://bugzilla.gnome.org/show_bug.cgi?id=645325
The window overlays may be shown erroneously if hideOverlays is
called while the corresponding clone has an uncompleted tween which
calls showOverlays in its onComplete handler, for instance when
quickly leaving the overview before the initial overview animation
has finished. To fix, remove all existing tweens when hiding the
overlays.
https://bugzilla.gnome.org/show_bug.cgi?id=666020
When in overview, window labels flicker or are temporarily hidden on a
number of occasions - when simply clicking around the area the windows
are displayed in, dragging a window, sliding in the workspace list,
adding new workspaces etc. This patch makes the label for any window
visible at any given moment when in overview and the said window is
not being dragged around.
https://bugzilla.gnome.org/show_bug.cgi?id=644861
WorkspacesDisplay was introduced to manage the workspace objects
and views; however, the overview still accesses the view held
by the workspacesDisplay directly, which is a bit odd.
Add some additional methods needed by the overview, and make the
view a private property.
https://bugzilla.gnome.org/show_bug.cgi?id=652580
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
Right-click menus in the dash can be dismissed by clicking anywhere
outside the menu. However, if a window clone is located beneath the
pointer when doing so, the window is activated and the overview
closed.
The cause of this unexpected behavior is that window previews are
activated on button-release, which is delivered to the preview after
the menu releases its grab on button-press. Use a ClutterClickAction
instead and let Clutter do the right thing, i.e. only trigger a
'clicked' signal when a button-release event is matched by a
corresponding button-press event.
https://bugzilla.gnome.org/show_bug.cgi?id=661151
Commit e5bc3a2ba8 changed the hierarchy of WindowClone, which
broke activating windows on hover during xdnd operations. To
avoid intrusive changes, just hide the new actor from picks so
that DND operations pick the actor actually meant to represent
the corresponding window.
https://bugzilla.gnome.org/show_bug.cgi?id=658640
Since almost all of the callers of shell_app_activate were using the
default workspace (by passing -1), remove that parameter.
Add a new shell_app_activate_full() API which takes a workspace as
well as a timestamp; previously we might have been ignoring event
timestamps from elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
Commit 64b2b4a7d4 changed the monitor layout handling, resulting
in some layout errors due to a subtle change in memory handling:
when zooming a window in the overview, the available zoom area is
calculated by subtracting the panel height from the primary monitor
area. This area used to be a copy of the monitor rect, but as now
the rect itself is returned, zooming a window on the primary monitor
repeatedly modifies the monitor rect, leading to layout errors in
various parts of the shell.
Fix by using a copy when calculating the available zoom area.
https://bugzilla.gnome.org/show_bug.cgi?id=654105
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=636963
Currently the user has to find an empty spot in the workspace
to be able to launcha new instance of an app using dnd.
This is unnecessary hard, so just allow dropping on windows too.
https://bugzilla.gnome.org/show_bug.cgi?id=652079
Workspaces used to contain the desktop background, so when a
workspace was removed, we animated its actor to an off-screen
position before destroying it. As the background has been
removed a while ago, we can destroy the actor directly.
https://bugzilla.gnome.org/show_bug.cgi?id=645031
The mouse-wheel zooming "easter egg" breaks horribly when you
drag a window, due to ugly lightbox reparenting tricks it uses.
For now, just end any zoom before we drag the window around.
https://bugzilla.gnome.org/show_bug.cgi?id=649632
If a user is fast and mouses over a window while the workspace thumbnail
animations are playing, it can be frustrating when the close button won't
appear at the end of the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=645848
Don't do an individual hover fixup for every window overlay, instead
just use the new global.sync_hover() to fix up hovers once we have
finished showing the overview.
Based on a patch from Adel Gadllah <adel.gadllah@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=638613
We create a Workspace with a null metaWorkspace for each
non-primary monitor, showing the windows on these monitors.
These are saved in WorkspaceView.extraWorkspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=609258
This means a bunch of windows will not be visible at all in the overview.
Those will be added back with per-screen workspaces on the non-primary
monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=609258
Do a basic job of converting font sizes from pixels to points, so they
will scale will the global GNOME scale factor. Some other sizes that are
clearly related to the font sizes are changed to ems, but no comprehensive
attempt is made to get rid of px units.
https://bugzilla.gnome.org/show_bug.cgi?id=636868
If we're dragging a window around and we need to reposition the windows,
due to e.g. the sliding in of the thumbnails or some other reason, then we
need to consider the original position of the dragged window, rather than
the currend drag position. Otherwise we will unnecessarily rearrange the
other windows for instance on snap-back if you moved the dragged window
past some other window.
https://bugzilla.gnome.org/show_bug.cgi?id=643786
We currently show the workspace in the overview in a rectangle
with the same aspect ratio as the screen. Originally this was
probably done since it showed the desktop, but we don't do this
anymore, and the positioning of the windows in the overview is
strictly a grid, so its not in any way related to monitor geometry.
Additionally, in the multihead case the screen aspect ratio is
very different from the overview monitor geometry, so a lot of
space is lost.
So, instead we just fill the entire inner rectangle of the overview
with the workspace. However, the way the zoom into and out of the
workspace right now is by scaling the workspace so that it covers
the entire monitor. This cannot really work anymore when the workspace
is a different aspect ratio. Furthermore the coordinates of the
window clone actors are of two very different types in the "original
window" case and the "window in a slot case". One is screen relative,
the other is workspace relative. This makes it very hard to compute
the cost of window motion distance in computeWindowMotion.
In order to handle this we change the way workspace actor positioning
and scaling work. All workspace window clone actors are stored in
true screen coordingates, both the original window positions and the
in-a-slot ones. Global scaling of the workspace is never done, we
just reposition everything in both the initial zoom and when the
controls appear from the side.
There is one issue in the initial and final animations, which is that
the clip region we normally have for the workspacesView will limit the
animation of the clones to/from the original positions, so we disable
the clip region during these animations.
https://bugzilla.gnome.org/show_bug.cgi?id=643786
When we are dragging a window over its current workspace or workspace
thumbnail, we show show "no drop possible" feedback instead
of "move here" feedback.
https://bugzilla.gnome.org/show_bug.cgi?id=642329
Make calling workspace.setReservedSlot(null) do nothing if the slot was
already null; this improves efficiency and more importantly chills out some
weird reentrancy at the end of drag and drop that removes a window from
a workspace.
With workspace thumbnails, we don't switch workspaces when dragging windows
between workspaces or adding new workspaces, so we also shouldn't switch
on launch.
* Add workspace parameters to shell_doc_system_open(),
shell_app_activate, shell_app_open_new_window()
* Pass a 'params' object when activating items in the overview with
two currently defined parameters: workspace and timestamp. (timestamp
is only implemented where it is easy and doesn't require interface
changes - using the global current timestamp for the shell is almost
always right or at least good enough.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
When checking the type of a DND source, instead of checking
'instanceof Workspaces.WindowClone' accept any actor with realWindow
and metaWindow properties. This will be useful to support a separate
type of actor dragged from workspace thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=640996