main: Remove isWindowActorDisplayedOnWorkspace
We now have a convenience method in mutter. https://bugzilla.gnome.org/show_bug.cgi?id=691746
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@ -472,14 +472,11 @@ function notifyError(msg, details) {
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notify(msg, details);
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}
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function isWindowActorDisplayedOnWorkspace(win, workspaceIndex) {
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return win.get_workspace() == workspaceIndex ||
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(win.get_meta_window() && win.get_meta_window().is_on_all_workspaces());
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}
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function getWindowActorsForWorkspace(workspaceIndex) {
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return global.get_window_actors().filter(function (win) {
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return isWindowActorDisplayedOnWorkspace(win, workspaceIndex);
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let workspace = global.screen.get_workspace_by_index(workspaceIndex);
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return global.get_window_actors().filter(function (actor) {
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let win = actor.meta_window;
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return win.located_on_workspace(workspace);
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});
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}
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@ -1532,9 +1532,10 @@ const Workspace = new Lang.Class({
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},
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// Tests if @win belongs to this workspaces and monitor
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_isMyWindow : function (win) {
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return (this.metaWorkspace == null || Main.isWindowActorDisplayedOnWorkspace(win, this.metaWorkspace.index())) &&
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(!win.get_meta_window() || win.get_meta_window().get_monitor() == this.monitorIndex);
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_isMyWindow : function (actor) {
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let win = actor.meta_window;
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return (this.metaWorkspace == null || win.located_on_workspace(this.metaWorkspace)) &&
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(!win.get_monitor() == this.monitorIndex);
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},
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// Tests if @win should be shown in the Overview
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@ -176,7 +176,9 @@ const WorkspaceThumbnail = new Lang.Class({
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let monitor = Main.layoutManager.primaryMonitor;
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this.setPorthole(monitor.x, monitor.y, monitor.width, monitor.height);
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let windows = global.get_window_actors().filter(this._isWorkspaceWindow, this);
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let windows = global.get_window_actors().filter(Lang.bind(this, function(win) {
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return win.located_on_workspace(metaWorkspace);
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}));
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// Create clones for windows that should be visible in the Overview
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this._windows = [];
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@ -377,15 +379,11 @@ const WorkspaceThumbnail = new Lang.Class({
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this.actor = null;
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},
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// Tests if @win belongs to this workspace
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_isWorkspaceWindow : function (win) {
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return Main.isWindowActorDisplayedOnWorkspace(win, this.metaWorkspace.index());
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},
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// Tests if @win belongs to this workspace and monitor
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_isMyWindow : function (win) {
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return this._isWorkspaceWindow(win) &&
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(!win.get_meta_window() || win.get_meta_window().get_monitor() == this.monitorIndex);
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_isMyWindow : function (actor) {
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let win = actor.meta_window;
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return win.located_on_workspace(this.metaWorkspace) &&
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(!win.get_monitor() == this.monitorIndex);
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},
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// Tests if @win should be shown in the Overview
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