Remove simple uses of ClutterRectangle

https://bugzilla.gnome.org/show_bug.cgi?id=699975
This commit is contained in:
Jasper St. Pierre 2013-05-08 21:53:20 -04:00
parent 9c839cdc70
commit db89648f62
5 changed files with 10 additions and 10 deletions

View File

@ -43,7 +43,7 @@ let dragMonitors = [];
function _getEventHandlerActor() {
if (!eventHandlerActor) {
eventHandlerActor = new Clutter.Rectangle({ width: 0, height: 0 });
eventHandlerActor = new Clutter.Actor({ width: 0, height: 0 });
Main.uiGroup.add_actor(eventHandlerActor);
// We connect to 'event' rather than 'captured-event' because the capturing phase doesn't happen
// when you've grabbed the pointer.

View File

@ -1136,11 +1136,11 @@ const HotCorner = new Lang.Class({
height: 3,
reactive: true });
this._corner = new Clutter.Rectangle({ name: 'hot-corner',
width: 1,
height: 1,
opacity: 0,
reactive: true });
this._corner = new Clutter.Actor({ name: 'hot-corner',
width: 1,
height: 1,
opacity: 0,
reactive: true });
this._corner._delegate = this;
this.actor.add_child(this._corner);

View File

@ -147,8 +147,8 @@ const Overview = new Lang.Class({
// During transitions, we raise this to the top to avoid having the overview
// area be reactive; it causes too many issues such as double clicks on
// Dash elements, or mouseover handlers in the workspaces.
this._coverPane = new Clutter.Rectangle({ opacity: 0,
reactive: true });
this._coverPane = new Clutter.Actor({ opacity: 0,
reactive: true });
this._overview.add_actor(this._coverPane);
this._coverPane.connect('event', Lang.bind(this, function (actor, event) { return true; }));

View File

@ -936,7 +936,7 @@ const Workspace = new Lang.Class({
this.actor.add_style_class_name('external-monitor');
this.actor.set_size(0, 0);
this._dropRect = new Clutter.Rectangle({ opacity: 0 });
this._dropRect = new Clutter.Actor({ opacity: 0 });
this._dropRect._delegate = this;
this.actor.add_actor(this._dropRect);

View File

@ -16,7 +16,7 @@ const XdndHandler = new Lang.Class({
this._cursorWindowClone = null;
// Used as a drag actor in case we don't have a cursor window clone
this._dummy = new Clutter.Rectangle({ width: 1, height: 1, opacity: 0 });
this._dummy = new Clutter.Actor({ width: 1, height: 1, opacity: 0 });
Main.uiGroup.add_actor(this._dummy);
Shell.util_set_hidden_from_pick(this._dummy, true);
this._dummy.hide();