js: Throw GObject.NotImplementedError when requiring overriding
Since version 1.50.0, gjs defines GObject.NotImplementedError for throwing errors when a "virtual" method that requires a subclass implementation is not defined. So use this instead of a generic JS Error in such cases. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/549
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@ -124,7 +124,7 @@ var Batch = class extends Task {
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}
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process() {
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throw new Error('Not implemented');
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throw new GObject.NotImplementedError(`process in ${this.constructor.name}`);
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}
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runTask() {
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@ -79,7 +79,7 @@ class BaseIcon extends St.Bin {
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// This can be overridden by a subclass, or by the createIcon
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// parameter to _init()
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createIcon(size) {
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throw new Error('no implementation of createIcon in ' + this);
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throw new GObject.NotImplementedError(`createIcon in ${this.constructor.name}`);
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}
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setIconSize(size) {
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@ -416,7 +416,8 @@ var IconGrid = GObject.registerClass({
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animatePulse(animationDirection) {
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if (animationDirection != AnimationDirection.IN)
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throw new Error("Pulse animation only implements 'in' animation direction");
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throw new GObject.NotImplementedError("Pulse animation only implements " +
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"'in' animation direction");
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this._cancelAnimation();
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@ -122,7 +122,7 @@ var SlidingControl = class {
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}
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_getSlide() {
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throw new Error('getSlide() must be overridden');
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throw new GObject.NotImplementedError(`_getSlide in ${this.constructor.name}`);
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}
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_updateSlide() {
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@ -162,7 +162,7 @@ var SwitcherPopup = GObject.registerClass({
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}
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_keyPressHandler(keysym, action) {
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throw new Error('Not implemented');
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throw new GObject.NotImplementedError(`_keyPressHandler in ${this.constructor.name}`);
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}
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_keyPressEvent(actor, event) {
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@ -835,7 +835,7 @@ var LayoutStrategy = class {
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// (optionally) for each row in @layout.rows. This method is
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// intended to be called by subclasses.
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_computeRowSizes(layout) {
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throw new Error('_computeRowSizes not implemented');
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throw new GObject.NotImplementedError(`_computeRowSizes in ${this.constructor.name}`);
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}
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// Compute strategy-specific window slots for each window in
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@ -848,7 +848,7 @@ var LayoutStrategy = class {
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// * gridHeight - The totial height used by the grid, unscaled, unspaced.
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// * rows - A list of rows, which should be instantiated by _newRow.
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computeLayout(windows, layout) {
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throw new Error('computeLayout not implemented');
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throw new GObject.NotImplementedError(`computeLayout in ${this.constructor.name}`);
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}
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// Given @layout, compute the overall scale and space of the layout.
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