mutter/cogl
Neil Roberts 93e6e2051f egl: Allow multiple EGL platforms
The #ifdefs in cogl-winsys-egl have been changed so that they
additionally check renderer->winsys_vtable->id for the corresponding
winsys ID so that multiple EGL platforms can be enabled.

The is a stop-gap solution until we can move all of the EGL platforms
into their own winsys files with overrides of the EGL vtable. However
with this approach we can move one platform at a time which will make
it easier.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-12-08 19:16:41 +00:00
..
driver Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
tesselator
winsys
cogl2-clip-state.c
cogl2-clip-state.h
cogl2-experimental.h
cogl2-path.c
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in
cogl-2.0-experimental.pc.in
cogl-atlas-texture-private.h
cogl-atlas-texture.c
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c
cogl-attribute-buffer.h
cogl-attribute-private.h
cogl-attribute.c
cogl-attribute.h
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
cogl-bitmap.c
cogl-bitmap.h
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
cogl-blend-string.h blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-blit.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-blit.h
cogl-boxed-value.c
cogl-boxed-value.h
cogl-buffer-private.h
cogl-buffer.c
cogl-buffer.h buffer: make the COGL_BUFFER casting macro public 2011-08-12 15:28:43 +01:00
cogl-clip-stack.c Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-clip-stack.h
cogl-clip-state-private.h
cogl-clip-state.c
cogl-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clutter-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-clutter.c
cogl-clutter.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-color-private.h
cogl-color.c
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-config-private.h
cogl-config.c
cogl-context-private.h
cogl-context.c
cogl-context.h
cogl-debug-options.h
cogl-debug.c
cogl-debug.h
cogl-defines.h.in
cogl-defines.h.win32
cogl-deprecated.h
cogl-depth-state-private.h
cogl-depth-state.c
cogl-depth-state.h
cogl-display-private.h
cogl-display.c
cogl-display.h
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in
cogl-euler.c
cogl-euler.h
cogl-ext-functions.h
cogl-feature-private.c
cogl-feature-private.h Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-fixed.c
cogl-fixed.h
cogl-flags.h
cogl-framebuffer-private.h
cogl-framebuffer.c
cogl-framebuffer.h
cogl-glx-display-private.h
cogl-glx-renderer-private.h
cogl-gtype-private.h
cogl-handle.h
cogl-index-buffer-private.h
cogl-index-buffer.c
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h
cogl-indices.c
cogl-indices.h
cogl-internal.h
cogl-journal-private.h
cogl-journal.c
cogl-material-compat.c
cogl-material-compat.h
cogl-matrix-private.h
cogl-matrix-stack.c
cogl-matrix-stack.h
cogl-matrix.c
cogl-matrix.h docs: updates cogl-matrix.h docs to be consistent 2011-12-06 18:51:57 +00:00
cogl-meta-texture.c
cogl-meta-texture.h
cogl-node-private.h
cogl-node.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object.h
cogl-offscreen.h
cogl-onscreen-private.h
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c onscreen: Support multisample based onscreen rendering 2011-10-28 19:10:16 +01:00
cogl-onscreen-template.h
cogl-onscreen.c
cogl-onscreen.h
cogl-pango.h
cogl-path-private.h
cogl-path.c
cogl-path.h
cogl-pipeline-cache.c
cogl-pipeline-cache.h
cogl-pipeline-debug.c
cogl-pipeline-fragend-arbfp-private.h
cogl-pipeline-fragend-arbfp.c
cogl-pipeline-fragend-fixed-private.h
cogl-pipeline-fragend-fixed.c
cogl-pipeline-fragend-glsl-private.h
cogl-pipeline-fragend-glsl.c
cogl-pipeline-layer-private.h
cogl-pipeline-layer-state-private.h
cogl-pipeline-layer-state.c
cogl-pipeline-layer-state.h
cogl-pipeline-layer.c
cogl-pipeline-opengl-private.h
cogl-pipeline-opengl.c rework enabling of attributes, removing _cogl_enable() 2011-12-06 18:51:57 +00:00
cogl-pipeline-private.h
cogl-pipeline-progend-fixed-private.h
cogl-pipeline-progend-fixed.c Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-pipeline-progend-glsl-private.h rework enabling of attributes, removing _cogl_enable() 2011-12-06 18:51:57 +00:00
cogl-pipeline-progend-glsl.c
cogl-pipeline-snippet-private.h
cogl-pipeline-snippet.c
cogl-pipeline-state-private.h
cogl-pipeline-state.c
cogl-pipeline-state.h snippet: Add some more documentation 2011-12-07 14:52:48 +00:00
cogl-pipeline-vertend-fixed-private.h
cogl-pipeline-vertend-fixed.c
cogl-pipeline-vertend-glsl-private.h
cogl-pipeline-vertend-glsl.c
cogl-pipeline.c
cogl-pipeline.h
cogl-pixel-buffer-private.h
cogl-pixel-buffer.c make COGL_FEATURE_PBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h
cogl-point-in-poly.c
cogl-primitive-private.h
cogl-primitive.c
cogl-primitive.h
cogl-primitives-private.h
cogl-primitives.c
cogl-primitives.h Use begin/end macros in cogl-primitives.h 2010-03-25 09:33:26 +00:00
cogl-private.h
cogl-profile.c
cogl-profile.h
cogl-program-private.h
cogl-program.c
cogl-quaternion-private.h
cogl-quaternion.c
cogl-quaternion.h
cogl-queue.h
cogl-rectangle-map.c
cogl-rectangle-map.h
cogl-renderer-private.h
cogl-renderer.c
cogl-renderer.h
cogl-shader-boilerplate.h
cogl-shader-private.h
cogl-shader.c
cogl-shader.h
cogl-snippet-private.h
cogl-snippet.c
cogl-snippet.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c
cogl-sub-texture.h texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-swap-chain-private.h
cogl-swap-chain.c
cogl-swap-chain.h
cogl-texture-2d-private.h
cogl-texture-2d-sliced-private.h texture-2d-sliced: make CoglTexture2DSliced public 2011-11-01 12:02:59 +00:00
cogl-texture-2d-sliced.c
cogl-texture-2d-sliced.h
cogl-texture-2d.c
cogl-texture-2d.h features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-texture-3d-private.h
cogl-texture-3d.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-texture-3d.h
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h
cogl-texture-rectangle-private.h
cogl-texture-rectangle.c
cogl-texture-rectangle.h
cogl-texture.c avoid touching fb matrix stack directly 2011-12-06 18:51:56 +00:00
cogl-texture.h
cogl-types.h
cogl-util.c
cogl-util.h
cogl-vector.c
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h
cogl-vertex-buffer.c
cogl-vertex-buffer.h
cogl-wayland-renderer.h
cogl-win32-renderer.c
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h
cogl-xlib-display-private.h
cogl-xlib-private.h
cogl-xlib-renderer-private.h
cogl-xlib-renderer.c
cogl-xlib-renderer.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl.c
cogl.h
cogl.symbols
Makefile.am
stb_image.c