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renderer: split win32 api out into separate header
This adds a cogl-win32-renderer.h for the win32 specific cogl-renderer API instead of having #ifdef guards in cogl-renderer.h Signed-off-by: Neil Roberts <neil@linux.intel.com>
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@ -334,6 +334,9 @@ cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-glx.c
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endif
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if SUPPORT_WGL
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cogl_public_h += \
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$(srcdir)/cogl-win32-renderer.h
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cogl_sources_c += \
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$(srcdir)/cogl-win32-renderer.c \
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$(srcdir)/winsys/cogl-winsys-wgl.c \
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@ -114,68 +114,6 @@ cogl_renderer_set_winsys_id (CoglRenderer *renderer,
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CoglWinsysID
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cogl_renderer_get_winsys_id (CoglRenderer *renderer);
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#ifdef COGL_HAS_WGL_SUPPORT
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#define cogl_win32_renderer_handle_event \
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cogl_win32_renderer_handle_event_EXP
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/*
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* cogl_win32_renderer_handle_event:
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* @message: A pointer to a win32 MSG struct
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*
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* This function processes a single event; it can be used to hook into
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* external event retrieval (for example that done by Clutter or
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* GDK).
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*
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* Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that
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* Cogl has internally handled the event and the caller should do no
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* further processing. %COGL_FILTER_CONTINUE indicates that Cogl is
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* either not interested in the event, or has used the event to update
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* internal state without taking any exclusive action.
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*/
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CoglFilterReturn
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cogl_win32_renderer_handle_event (CoglRenderer *renderer,
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MSG *message);
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/*
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* CoglXlibFilterFunc:
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* @message: A pointer to a win32 MSG struct
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* @data: The data that was given when the filter was added
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*
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* A callback function that can be registered with
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* cogl_win32_renderer_add_filter(). The function should return
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* %COGL_FILTER_REMOVE if it wants to prevent further processing or
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* %COGL_FILTER_CONTINUE otherwise.
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*/
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typedef CoglFilterReturn (* CoglWin32FilterFunc) (MSG *message,
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void *data);
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#define cogl_win32_renderer_add_filter cogl_win32_renderer_add_filter_EXP
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/*
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* cogl_win32_renderer_add_filter:
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*
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* Adds a callback function that will receive all native events. The
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* function can stop further processing of the event by return
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* %COGL_FILTER_REMOVE.
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*/
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void
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cogl_win32_renderer_add_filter (CoglRenderer *renderer,
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CoglWin32FilterFunc func,
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void *data);
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#define cogl_win32_renderer_remove_filter \
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cogl_win32_renderer_remove_filter_EXP
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/*
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* cogl_win32_renderer_remove_filter:
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*
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* Removes a callback that was previously added with
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* cogl_win32_renderer_add_filter().
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*/
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void
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cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
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CoglWin32FilterFunc func,
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void *data);
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#endif /* COGL_HAS_WGL_SUPPORT */
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#define cogl_renderer_check_onscreen_template \
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cogl_renderer_check_onscreen_template_EXP
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gboolean
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97
cogl/cogl-win32-renderer.h
Normal file
97
cogl/cogl-win32-renderer.h
Normal file
@ -0,0 +1,97 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_WIN32_RENDERER_H__
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#define __COGL_WIN32_RENDERER_H__
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-renderer.h>
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G_BEGIN_DECLS
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#define cogl_win32_renderer_handle_event \
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cogl_win32_renderer_handle_event_EXP
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/**
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* cogl_win32_renderer_handle_event:
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* @message: A pointer to a win32 MSG struct
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*
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* This function processes a single event; it can be used to hook into
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* external event retrieval (for example that done by Clutter or
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* GDK).
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*
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* Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that
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* Cogl has internally handled the event and the caller should do no
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* further processing. %COGL_FILTER_CONTINUE indicates that Cogl is
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* either not interested in the event, or has used the event to update
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* internal state without taking any exclusive action.
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*/
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CoglFilterReturn
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cogl_win32_renderer_handle_event (CoglRenderer *renderer,
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MSG *message);
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/**
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* CoglWin32FilterFunc:
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* @message: A pointer to a win32 MSG struct
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* @data: The data that was given when the filter was added
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*
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* A callback function that can be registered with
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* cogl_win32_renderer_add_filter(). The function should return
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* %COGL_FILTER_REMOVE if it wants to prevent further processing or
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* %COGL_FILTER_CONTINUE otherwise.
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*/
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typedef CoglFilterReturn (* CoglWin32FilterFunc) (MSG *message,
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void *data);
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#define cogl_win32_renderer_add_filter cogl_win32_renderer_add_filter_EXP
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/**
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* cogl_win32_renderer_add_filter:
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*
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* Adds a callback function that will receive all native events. The
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* function can stop further processing of the event by return
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* %COGL_FILTER_REMOVE.
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*/
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void
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cogl_win32_renderer_add_filter (CoglRenderer *renderer,
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CoglWin32FilterFunc func,
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void *data);
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#define cogl_win32_renderer_remove_filter \
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cogl_win32_renderer_remove_filter_EXP
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/**
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* cogl_win32_renderer_remove_filter:
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*
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* Removes a callback that was previously added with
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* cogl_win32_renderer_add_filter().
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*/
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void
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cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
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CoglWin32FilterFunc func,
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void *data);
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G_END_DECLS
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#endif /* __COGL_WIN32_RENDERER_H__ */
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