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Adds support for a mirrored repeat wrap mode
This adds COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT enum so that mirrored texture repeating can be used. This also adds support for emulating the MIRRORED_REPEAT mode via the cogl-spans API so it can also be used with meta textures such as sliced and atlas textures. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -41,6 +41,9 @@
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#ifndef GL_CLAMP_TO_BORDER
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#define GL_CLAMP_TO_BORDER 0x812d
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#endif
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#ifndef GL_MIRRORED_REPEAT
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#define GL_MIRRORED_REPEAT 0x8370
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#endif
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typedef struct _CoglPipelineLayer CoglPipelineLayer;
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#define COGL_PIPELINE_LAYER(OBJECT) ((CoglPipelineLayer *)OBJECT)
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@ -54,6 +57,7 @@ typedef struct _CoglPipelineLayer CoglPipelineLayer;
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typedef enum _CoglPipelineWrapModeInternal
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{
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COGL_PIPELINE_WRAP_MODE_INTERNAL_REPEAT = GL_REPEAT,
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COGL_PIPELINE_WRAP_MODE_INTERNAL_MIRRORED_REPEAT = GL_MIRRORED_REPEAT,
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COGL_PIPELINE_WRAP_MODE_INTERNAL_CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE,
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COGL_PIPELINE_WRAP_MODE_INTERNAL_CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER,
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COGL_PIPELINE_WRAP_MODE_INTERNAL_AUTOMATIC = GL_ALWAYS
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@ -111,8 +111,9 @@ typedef enum {
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*/
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typedef enum {
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COGL_PIPELINE_WRAP_MODE_REPEAT = 0x2901,
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COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT = 0x8370,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE = 0x812F,
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC = 0x0207
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC = 0x0207 /* GL_ALWAYS */
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} CoglPipelineWrapMode;
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/* NB: these values come from the equivalents in gl.h */
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@ -368,10 +368,10 @@ _cogl_texture_quad_multiple_primitives (CoglTexture *texture,
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state.v_to_q_scale_x = fabs (state.quad_len_x / (tx_2 - tx_1));
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state.v_to_q_scale_y = fabs (state.quad_len_y / (ty_2 - ty_1));
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/* cogl_meta_texture_foreach_in_region only allows WRAP_MODE_REPEAT.
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* If CLAMP_TO_EDGE is in use then we have already dealt with
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* emulation for that and we can just pass WRAP_MODE_REPEAT here...
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*/
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/* cogl_meta_texture_foreach_in_region only allows WRAP_MODE_REPEAT
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* and WRAP_MODE_MIRRORED_REPEAT. If CLAMP_TO_EDGE is in use then we
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* have already dealt with emulation for that and we can just pass
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* WRAP_MODE_REPEAT here... */
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if (wrap_s == COGL_PIPELINE_WRAP_MODE_AUTOMATIC ||
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wrap_s == COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE)
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wrap_s = COGL_PIPELINE_WRAP_MODE_REPEAT;
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@ -77,9 +77,9 @@ _cogl_span_iter_begin (CoglSpanIter *iter,
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/* XXX: If CLAMP_TO_EDGE needs to be emulated then it needs to be
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* done at a higher level than here... */
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g_return_if_fail (wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT);
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g_return_if_fail (wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT ||
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wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT);
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iter->index = 0;
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iter->span = NULL;
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iter->spans = spans;
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@ -109,6 +109,25 @@ _cogl_span_iter_begin (CoglSpanIter *iter,
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iter->wrap_mode = wrap_mode;
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if (wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT)
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iter->index = 0;
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else if (wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT)
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{
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if ((int)iter->origin % 2)
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{
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iter->index = iter->n_spans - 1;
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iter->mirror_direction = -1;
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iter->flipped = !iter->flipped;
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}
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else
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{
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iter->index = 0;
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iter->mirror_direction = 1;
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}
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}
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else
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g_warn_if_reached ();
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iter->cover_start = cover_start;
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iter->cover_end = cover_end;
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iter->pos = iter->origin;
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@ -126,7 +145,20 @@ _cogl_span_iter_next (CoglSpanIter *iter)
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/* Move current position */
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iter->pos = iter->next_pos;
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iter->index = (iter->index + 1) % iter->n_spans;
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if (iter->wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT)
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iter->index = (iter->index + 1) % iter->n_spans;
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else if (iter->wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT)
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{
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iter->index += iter->mirror_direction;
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if (iter->index == iter->n_spans || iter->index == -1)
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{
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iter->mirror_direction = -iter->mirror_direction;
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iter->index += iter->mirror_direction;
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iter->flipped = !iter->flipped;
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}
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}
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else
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g_warn_if_reached ();
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/* Update intersection */
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_cogl_span_iter_update (iter);
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@ -50,6 +50,7 @@ typedef struct _CoglSpanIter
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gboolean intersects;
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gboolean flipped;
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CoglPipelineWrapMode wrap_mode;
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int mirror_direction;
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} CoglSpanIter;
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void
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@ -198,6 +198,8 @@ cogl_features_available (CoglFeatureFlags features);
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* supported with CoglBufferAccess including read support.
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* @COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE: Whether cogl_buffer_map() is
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* supported with CoglBufferAccess including write support.
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* @COGL_FEATURE_ID_MIRRORED_REPEAT: Whether
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* %COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT is supported.
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*
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*
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* All the capabilities that can vary between different GPUs supported
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@ -224,6 +226,7 @@ typedef enum _CoglFeatureID
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COGL_FEATURE_ID_POINT_SPRITE,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
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COGL_FEATURE_ID_MIRRORED_REPEAT,
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/*< private > */
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_COGL_N_FEATURE_IDS
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@ -164,6 +164,9 @@ _cogl_gl_update_features (CoglContext *context,
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COGL_FEATURE_ID_UNSIGNED_INT_INDICES, TRUE);
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COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_DEPTH_RANGE, TRUE);
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 1, 4))
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COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_MIRRORED_REPEAT, TRUE);
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gl_extensions = (const char *)ctx->glGetString (GL_EXTENSIONS);
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_cogl_feature_check_ext_functions (context,
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@ -94,6 +94,8 @@ _cogl_gles_update_features (CoglContext *context,
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, TRUE);
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_DEPTH_RANGE, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_MIRRORED_REPEAT, TRUE);
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}
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private_flags |= COGL_PRIVATE_FEATURE_VBOS;
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