Robert Bragg 161fad2860 texture-2d/wayland: destroy transient EGLImages
When creating a texture from a wayland buffer we create an intermediate
EGLImage that we then create a GL texture from, but we were never
destroying that EGLImage. This patch ensures we destroy the image right
after we've created the texture so we don't leak a reference to the
underlying buffer.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-02-08 17:00:25 +00:00
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2011-11-01 12:03:02 +00:00
2011-11-01 12:03:02 +00:00
2011-11-16 16:32:11 +00:00
2011-12-07 16:54:04 +08:00