2007-03-27 21:09:11 +00:00
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/*
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2009-03-30 16:07:31 +00:00
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* Cogl
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2007-03-27 21:09:11 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* A Low Level GPU Graphics and Utilities API
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2007-03-27 21:09:11 +00:00
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*
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2009-04-27 14:48:12 +00:00
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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2007-03-27 21:09:11 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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2007-03-27 21:09:11 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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2007-03-27 21:09:11 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2010-03-01 12:56:10 +00:00
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*
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*
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2007-03-27 21:09:11 +00:00
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*/
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2007-10-12 08:17:00 +00:00
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#ifdef HAVE_CONFIG_H
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2007-04-28 00:37:11 +00:00
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#include "config.h"
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2007-10-12 08:17:00 +00:00
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#endif
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2007-04-28 00:37:11 +00:00
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#include <string.h>
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2009-01-28 14:09:51 +00:00
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2010-11-04 22:25:52 +00:00
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#include "cogl-context-private.h"
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2013-01-20 18:47:40 +00:00
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#include "cogl-util-gl-private.h"
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2009-11-17 13:52:40 +00:00
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#include "cogl-feature-private.h"
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2011-07-27 11:30:02 +00:00
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#include "cogl-renderer-private.h"
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2012-03-06 18:21:28 +00:00
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#include "cogl-private.h"
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2012-08-31 23:04:00 +00:00
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#include "cogl-framebuffer-gl-private.h"
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2012-09-10 20:45:33 +00:00
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#include "cogl-texture-2d-gl-private.h"
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2012-09-19 19:04:24 +00:00
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#include "cogl-attribute-gl-private.h"
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2012-09-19 19:37:32 +00:00
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#include "cogl-clip-stack-gl-private.h"
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2012-09-19 21:32:25 +00:00
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#include "cogl-buffer-gl-private.h"
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2009-09-25 13:34:34 +00:00
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2012-05-23 17:19:29 +00:00
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#ifndef GL_UNSIGNED_INT_24_8
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#define GL_UNSIGNED_INT_24_8 0x84FA
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#endif
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#ifndef GL_DEPTH_STENCIL
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#define GL_DEPTH_STENCIL 0x84F9
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#endif
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2014-01-14 15:52:45 +00:00
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#ifndef GL_RG
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#define GL_RG 0x8227
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#endif
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#ifndef GL_RG8
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#define GL_RG8 0x822B
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#endif
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2012-05-23 17:19:29 +00:00
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2012-03-22 16:32:56 +00:00
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_cogl_driver_pixel_format_from_gl_internal (CoglContext *context,
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GLenum gl_int_format,
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CoglPixelFormat *out_format)
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{
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return TRUE;
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}
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static CoglPixelFormat
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_cogl_driver_pixel_format_to_gl (CoglContext *context,
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CoglPixelFormat format,
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GLenum *out_glintformat,
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GLenum *out_glformat,
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GLenum *out_gltype)
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{
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CoglPixelFormat required_format;
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GLenum glintformat;
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GLenum glformat = 0;
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GLenum gltype;
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required_format = format;
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/* Find GL equivalents */
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switch (format)
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{
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case COGL_PIXEL_FORMAT_A_8:
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glintformat = GL_ALPHA;
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glformat = GL_ALPHA;
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gltype = GL_UNSIGNED_BYTE;
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break;
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case COGL_PIXEL_FORMAT_G_8:
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glintformat = GL_LUMINANCE;
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glformat = GL_LUMINANCE;
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gltype = GL_UNSIGNED_BYTE;
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break;
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2014-01-14 15:52:45 +00:00
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case COGL_PIXEL_FORMAT_RG_88:
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if (cogl_has_feature (context, COGL_FEATURE_ID_TEXTURE_RG))
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{
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glintformat = GL_RG8;
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glformat = GL_RG;
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}
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else
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{
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/* If red-green textures aren't supported then we'll use RGB
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* as an internal format. Note this should only end up
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* mattering for downloading the data because Cogl will
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* refuse to allocate a texture with RG components if RG
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* textures aren't supported */
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glintformat = GL_RGB;
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glformat = GL_RGB;
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required_format = COGL_PIXEL_FORMAT_RGB_888;
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}
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gltype = GL_UNSIGNED_BYTE;
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break;
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2012-03-21 16:06:59 +00:00
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case COGL_PIXEL_FORMAT_BGRA_8888:
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case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
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/* There is an extension to support this format */
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2013-11-25 16:11:36 +00:00
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if (_cogl_has_private_feature
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(context, COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888))
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2012-03-21 16:06:59 +00:00
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{
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/* For some reason the extension says you have to specify
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BGRA for the internal format too */
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glintformat = GL_BGRA_EXT;
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glformat = GL_BGRA_EXT;
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gltype = GL_UNSIGNED_BYTE;
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required_format = format;
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break;
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}
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/* flow through */
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2012-03-22 16:32:56 +00:00
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/* Just one 24-bit ordering supported */
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case COGL_PIXEL_FORMAT_RGB_888:
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case COGL_PIXEL_FORMAT_BGR_888:
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glintformat = GL_RGB;
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glformat = GL_RGB;
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gltype = GL_UNSIGNED_BYTE;
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required_format = COGL_PIXEL_FORMAT_RGB_888;
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break;
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/* Just one 32-bit ordering supported */
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case COGL_PIXEL_FORMAT_RGBA_8888:
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case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
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case COGL_PIXEL_FORMAT_ARGB_8888:
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case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
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case COGL_PIXEL_FORMAT_ABGR_8888:
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case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
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case COGL_PIXEL_FORMAT_RGBA_1010102:
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case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
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case COGL_PIXEL_FORMAT_BGRA_1010102:
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case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
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case COGL_PIXEL_FORMAT_ABGR_2101010:
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case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
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case COGL_PIXEL_FORMAT_ARGB_2101010:
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case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
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glintformat = GL_RGBA;
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glformat = GL_RGBA;
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gltype = GL_UNSIGNED_BYTE;
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required_format = COGL_PIXEL_FORMAT_RGBA_8888;
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required_format |= (format & COGL_PREMULT_BIT);
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break;
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/* The following three types of channel ordering
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* are always defined using system word byte
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* ordering (even according to GLES spec) */
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case COGL_PIXEL_FORMAT_RGB_565:
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glintformat = GL_RGB;
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glformat = GL_RGB;
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gltype = GL_UNSIGNED_SHORT_5_6_5;
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break;
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case COGL_PIXEL_FORMAT_RGBA_4444:
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case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
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glintformat = GL_RGBA;
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glformat = GL_RGBA;
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gltype = GL_UNSIGNED_SHORT_4_4_4_4;
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break;
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case COGL_PIXEL_FORMAT_RGBA_5551:
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case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
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glintformat = GL_RGBA;
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glformat = GL_RGBA;
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gltype = GL_UNSIGNED_SHORT_5_5_5_1;
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break;
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2012-05-23 17:19:29 +00:00
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case COGL_PIXEL_FORMAT_DEPTH_16:
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glintformat = GL_DEPTH_COMPONENT;
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_SHORT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_32:
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glintformat = GL_DEPTH_COMPONENT;
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_INT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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glintformat = GL_DEPTH_STENCIL;
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glformat = GL_DEPTH_STENCIL;
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gltype = GL_UNSIGNED_INT_24_8;
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break;
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2012-03-22 16:32:56 +00:00
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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g_assert_not_reached ();
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break;
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}
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/* All of the pixel formats are handled above so if this hits then
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we've been given an invalid pixel format */
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g_assert (glformat != 0);
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if (out_glintformat != NULL)
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*out_glintformat = glintformat;
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if (out_glformat != NULL)
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*out_glformat = glformat;
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if (out_gltype != NULL)
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*out_gltype = gltype;
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return required_format;
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}
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|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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|
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static CoglBool
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2012-03-22 16:32:56 +00:00
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_cogl_driver_update_features (CoglContext *context,
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2012-08-31 18:28:27 +00:00
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|
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CoglError **error)
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2008-04-25 13:37:36 +00:00
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|
|
{
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2013-11-25 16:11:36 +00:00
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|
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unsigned long private_features
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[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)] = { 0 };
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2008-10-30 16:52:56 +00:00
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CoglFeatureFlags flags = 0;
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2012-09-26 19:32:36 +00:00
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char **gl_extensions;
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2013-11-25 16:11:36 +00:00
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int i;
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2008-04-25 13:37:36 +00:00
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2011-07-06 20:51:00 +00:00
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/* We have to special case getting the pointer to the glGetString
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function because we need to use it to determine what functions we
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can expect */
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context->glGetString =
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2011-07-27 11:30:02 +00:00
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(void *) _cogl_renderer_get_proc_address (context->display->renderer,
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2012-06-20 11:42:31 +00:00
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"glGetString",
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TRUE);
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2011-07-06 20:51:00 +00:00
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2012-09-26 19:32:36 +00:00
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gl_extensions = _cogl_context_get_gl_extensions (context);
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2008-04-25 13:37:36 +00:00
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2012-09-26 19:32:36 +00:00
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WINSYS)))
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{
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char *all_extensions = g_strjoinv (" ", gl_extensions);
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COGL_NOTE (WINSYS,
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"Checking features\n"
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" GL_VENDOR: %s\n"
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" GL_RENDERER: %s\n"
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" GL_VERSION: %s\n"
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" GL_EXTENSIONS: %s",
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context->glGetString (GL_VENDOR),
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context->glGetString (GL_RENDERER),
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_cogl_context_get_gl_version (context),
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all_extensions);
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g_free (all_extensions);
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}
|
2012-05-14 14:02:52 +00:00
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2012-09-26 21:01:38 +00:00
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context->glsl_major = 1;
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context->glsl_minor = 0;
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2013-08-25 00:59:31 +00:00
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context->glsl_version_to_use = 100;
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2012-09-26 21:01:38 +00:00
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2012-09-26 19:32:36 +00:00
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_cogl_gpu_info_init (context, &context->gpu);
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2009-09-25 13:34:34 +00:00
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2011-07-06 17:59:20 +00:00
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|
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_cogl_feature_check_ext_functions (context,
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-1 /* GL major version */,
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-1 /* GL minor version */,
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2011-07-07 19:44:56 +00:00
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|
|
gl_extensions);
|
2009-09-25 13:34:34 +00:00
|
|
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|
2011-07-07 19:44:56 +00:00
|
|
|
#ifdef HAVE_COGL_GLES
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|
if (context->driver == COGL_DRIVER_GLES1)
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|
|
|
{
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|
int max_clip_planes;
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|
GE( context, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
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|
|
|
if (max_clip_planes >= 4)
|
2013-11-25 16:11:36 +00:00
|
|
|
COGL_FLAGS_SET (private_features,
|
|
|
|
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES, TRUE);
|
2011-07-07 19:44:56 +00:00
|
|
|
}
|
2010-12-05 18:02:05 +00:00
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#endif
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2008-04-25 13:37:36 +00:00
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2011-07-07 19:44:56 +00:00
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if (context->driver == COGL_DRIVER_GLES2)
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{
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flags |= COGL_FEATURE_SHADERS_GLSL | COGL_FEATURE_OFFSCREEN;
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/* Note GLES 2 core doesn't support mipmaps for npot textures or
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* repeat modes other than CLAMP_TO_EDGE. */
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flags |= COGL_FEATURE_TEXTURE_NPOT_BASIC;
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flags |= COGL_FEATURE_DEPTH_RANGE;
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2011-10-12 21:31:12 +00:00
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_GLSL, TRUE);
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_OFFSCREEN, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, TRUE);
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_DEPTH_RANGE, TRUE);
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2011-10-13 13:02:37 +00:00
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_MIRRORED_REPEAT, TRUE);
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2012-11-08 16:56:02 +00:00
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE, TRUE);
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2012-09-26 19:32:36 +00:00
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT, TRUE);
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2011-07-07 19:44:56 +00:00
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}
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2012-09-26 19:32:36 +00:00
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else if (context->driver == COGL_DRIVER_GLES1)
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2013-11-25 16:11:36 +00:00
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{
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_GL_FIXED, TRUE);
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEST, TRUE);
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM, TRUE);
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}
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2008-06-02 10:58:57 +00:00
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_VBOS, TRUE);
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ANY_GL, TRUE);
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES, TRUE);
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2009-04-15 18:25:55 +00:00
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2010-03-22 13:33:55 +00:00
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/* Both GLES 1.1 and GLES 2.0 support point sprites in core */
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flags |= COGL_FEATURE_POINT_SPRITE;
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2011-10-12 21:31:12 +00:00
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_POINT_SPRITE, TRUE);
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2010-03-22 13:33:55 +00:00
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2011-07-06 17:59:20 +00:00
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if (context->glGenRenderbuffers)
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2011-10-12 21:31:12 +00:00
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{
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flags |= COGL_FEATURE_OFFSCREEN;
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_OFFSCREEN, TRUE);
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}
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2011-07-06 17:59:20 +00:00
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if (context->glBlitFramebuffer)
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT, TRUE);
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2011-07-06 17:59:20 +00:00
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if (_cogl_check_extension ("GL_OES_element_index_uint", gl_extensions))
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2011-10-12 21:31:12 +00:00
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{
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flags |= COGL_FEATURE_UNSIGNED_INT_INDICES;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_UNSIGNED_INT_INDICES, TRUE);
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}
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2011-07-06 17:59:20 +00:00
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2012-05-23 17:19:29 +00:00
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if (_cogl_check_extension ("GL_OES_depth_texture", gl_extensions))
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{
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flags |= COGL_FEATURE_DEPTH_TEXTURE;
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_DEPTH_TEXTURE, TRUE);
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}
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2011-10-12 21:31:12 +00:00
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if (_cogl_check_extension ("GL_OES_texture_npot", gl_extensions))
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{
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flags |= (COGL_FEATURE_TEXTURE_NPOT |
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COGL_FEATURE_TEXTURE_NPOT_BASIC |
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COGL_FEATURE_TEXTURE_NPOT_MIPMAP |
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COGL_FEATURE_TEXTURE_NPOT_REPEAT);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT, TRUE);
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}
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else if (_cogl_check_extension ("GL_IMG_texture_npot", gl_extensions))
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{
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flags |= (COGL_FEATURE_TEXTURE_NPOT_BASIC |
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COGL_FEATURE_TEXTURE_NPOT_MIPMAP);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, TRUE);
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP, TRUE);
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}
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2011-07-06 17:59:20 +00:00
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if (context->glTexImage3D)
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2011-10-12 21:31:12 +00:00
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{
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flags |= COGL_FEATURE_TEXTURE_3D;
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_TEXTURE_3D, TRUE);
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}
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2011-07-06 17:59:20 +00:00
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if (context->glMapBuffer)
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2011-10-12 21:31:12 +00:00
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{
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/* The GL_OES_mapbuffer extension doesn't support mapping for
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read */
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flags |= COGL_FEATURE_MAP_BUFFER_FOR_WRITE;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE, TRUE);
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}
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2011-07-06 17:59:20 +00:00
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if (context->glEGLImageTargetTexture2D)
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
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2010-11-05 12:28:33 +00:00
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2012-02-22 17:02:28 +00:00
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if (_cogl_check_extension ("GL_OES_packed_depth_stencil", gl_extensions))
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL, TRUE);
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2012-02-22 17:02:28 +00:00
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2012-03-21 16:06:59 +00:00
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if (_cogl_check_extension ("GL_EXT_texture_format_BGRA8888", gl_extensions))
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888, TRUE);
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2012-03-21 16:06:59 +00:00
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2012-03-21 17:51:51 +00:00
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if (_cogl_check_extension ("GL_EXT_unpack_subimage", gl_extensions))
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE, TRUE);
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2012-03-21 17:51:51 +00:00
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2013-01-11 01:13:34 +00:00
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/* A nameless vendor implemented the extension, but got the case wrong
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* per the spec. */
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if (_cogl_check_extension ("GL_OES_EGL_sync", gl_extensions) ||
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_cogl_check_extension ("GL_OES_egl_sync", gl_extensions))
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2013-11-25 16:11:36 +00:00
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_OES_EGL_SYNC, TRUE);
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2013-01-11 01:13:34 +00:00
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2014-01-14 15:52:45 +00:00
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if (_cogl_check_extension ("GL_EXT_texture_rg", gl_extensions))
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_TEXTURE_RG,
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TRUE);
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2009-01-24 16:55:04 +00:00
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/* Cache features */
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2013-11-25 16:11:36 +00:00
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for (i = 0; i < G_N_ELEMENTS (private_features); i++)
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context->private_features[i] |= private_features[i];
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2010-11-05 12:28:33 +00:00
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context->feature_flags |= flags;
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2011-07-13 17:29:56 +00:00
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2012-09-26 19:32:36 +00:00
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g_strfreev (gl_extensions);
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2011-07-13 17:29:56 +00:00
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return TRUE;
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2008-04-25 13:37:36 +00:00
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}
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2012-03-22 16:32:56 +00:00
|
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const CoglDriverVtable
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_cogl_driver_gles =
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{
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_cogl_driver_pixel_format_from_gl_internal,
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_cogl_driver_pixel_format_to_gl,
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2012-08-31 23:04:00 +00:00
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_cogl_driver_update_features,
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_cogl_offscreen_gl_allocate,
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_cogl_offscreen_gl_free,
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_cogl_framebuffer_gl_flush_state,
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_cogl_framebuffer_gl_clear,
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_cogl_framebuffer_gl_query_bits,
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_cogl_framebuffer_gl_finish,
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_cogl_framebuffer_gl_discard_buffers,
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_cogl_framebuffer_gl_draw_attributes,
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_cogl_framebuffer_gl_draw_indexed_attributes,
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2012-11-20 20:05:05 +00:00
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_cogl_framebuffer_gl_read_pixels_into_bitmap,
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2012-09-10 20:45:33 +00:00
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_cogl_texture_2d_gl_free,
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_cogl_texture_2d_gl_can_create,
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_cogl_texture_2d_gl_init,
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2012-11-22 23:01:08 +00:00
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_cogl_texture_2d_gl_allocate,
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2012-09-10 20:45:33 +00:00
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_cogl_texture_2d_gl_copy_from_framebuffer,
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_cogl_texture_2d_gl_get_gl_handle,
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_cogl_texture_2d_gl_generate_mipmap,
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_cogl_texture_2d_gl_copy_from_bitmap,
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NULL, /* texture_2d_get_data */
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2012-09-19 19:04:24 +00:00
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_cogl_gl_flush_attributes_state,
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2012-09-19 19:37:32 +00:00
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_cogl_clip_stack_gl_flush,
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2012-09-19 21:32:25 +00:00
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_cogl_buffer_gl_create,
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_cogl_buffer_gl_destroy,
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2012-10-17 20:28:45 +00:00
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_cogl_buffer_gl_map_range,
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2012-09-19 21:32:25 +00:00
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_cogl_buffer_gl_unmap,
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_cogl_buffer_gl_set_data,
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2012-03-22 16:32:56 +00:00
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};
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