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texture-2d: factor out all GL specific code
This factors out all of the OpenGL specific code in cogl-texture-2d.c into cogl-texture-2d-gl.c and where necessary adds indirection through the CoglDriver vtable so that we can eventually start to experiment with non-OpenGL backends for Cogl. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit ec57588671696bbe7ce714bdfe7324236146c9c0)
This commit is contained in:
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commit
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@ -118,6 +118,7 @@ cogl_experimental_h = \
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$(srcdir)/cogl-poll.h \
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$(srcdir)/cogl-texture-3d.h \
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$(srcdir)/cogl-texture-2d.h \
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$(srcdir)/cogl-texture-2d-gl.h \
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$(srcdir)/cogl-texture-rectangle.h \
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$(srcdir)/cogl-texture-2d-sliced.h \
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$(srcdir)/cogl-sub-texture.h \
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@ -147,6 +148,8 @@ cogl_gl_prototypes_h = \
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# driver sources
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cogl_driver_sources = \
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$(srcdir)/driver/gl/cogl-framebuffer-gl.c \
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$(srcdir)/driver/gl/cogl-texture-2d-gl-private.h \
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$(srcdir)/driver/gl/cogl-texture-2d-gl.c \
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$(srcdir)/driver/gl/cogl-pipeline-opengl.c \
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$(srcdir)/driver/gl/cogl-pipeline-opengl-private.h \
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$(srcdir)/driver/gl/cogl-pipeline-fragend-glsl.c \
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@ -32,11 +32,15 @@ typedef struct _CoglDriverVtable CoglDriverVtable;
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struct _CoglDriverVtable
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{
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/* TODO: factor this out since this is OpenGL specific and
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* so can be ignored by non-OpenGL drivers. */
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CoglBool
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(* pixel_format_from_gl_internal) (CoglContext *context,
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GLenum gl_int_format,
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CoglPixelFormat *out_format);
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/* TODO: factor this out since this is OpenGL specific and
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* so can be ignored by non-OpenGL drivers. */
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CoglPixelFormat
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(* pixel_format_to_gl) (CoglContext *context,
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CoglPixelFormat format,
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@ -102,6 +106,110 @@ struct _CoglDriverVtable
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CoglAttribute **attributes,
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int n_attributes,
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CoglDrawFlags flags);
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/* Destroys any driver specific resources associated with the given
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* 2D texture. */
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void
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(* texture_2d_free) (CoglTexture2D *tex_2d);
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/* Returns TRUE if the driver can support creating a 2D texture with
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* the given geometry and specified internal format.
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*/
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CoglBool
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(* texture_2d_can_create) (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat internal_format);
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/* Initializes driver private state before allocating any specific
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* storage for a 2D texture, where base texture and texture 2D
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* members will already be initialized before passing control to
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* the driver.
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*/
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void
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(* texture_2d_init) (CoglTexture2D *tex_2d);
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/* Instantiates a new CoglTexture2D object with un-initialized
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* storage for a given size and internal format */
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CoglTexture2D *
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(* texture_2d_new_with_size) (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat internal_format,
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CoglError **error);
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/* Instantiates a new CoglTexture2D object with storage initialized
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* with the contents of the given bitmap, using the specified
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* internal format.
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*/
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CoglTexture2D *
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(* texture_2d_new_from_bitmap) (CoglBitmap *bmp,
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CoglPixelFormat internal_format,
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CoglError **error);
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#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
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/* Instantiates a new CoglTexture2D object with storage initialized
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* with the contents of the given EGL image.
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*
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* This is optional for drivers to support
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*/
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CoglTexture2D *
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(* egl_texture_2d_new_from_image) (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat format,
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EGLImageKHR image,
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CoglError **error);
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#endif
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/* Initialize the specified region of storage of the given texture
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* with the contents of the specified framebuffer region
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*/
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void
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(* texture_2d_copy_from_framebuffer) (CoglTexture2D *tex_2d,
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CoglFramebuffer *src_fb,
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int dst_x,
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int dst_y,
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int src_x,
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int src_y,
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int width,
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int height);
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/* If the given texture has a corresponding OpenGL texture handle
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* then return that.
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*
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* This is optional
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*/
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unsigned int
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(* texture_2d_get_gl_handle) (CoglTexture2D *tex_2d);
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/* Update all mipmap levels > 0 */
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void
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(* texture_2d_generate_mipmap) (CoglTexture2D *tex_2d);
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/* Initialize the specified region of storage of the given texture
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* with the contents of the specified bitmap region
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*/
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void
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(* texture_2d_copy_from_bitmap) (CoglTexture2D *tex_2d,
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CoglBitmap *bitmap,
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int dst_x,
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int dst_y,
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int src_x,
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int src_y,
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int width,
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int height);
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/* Reads back the full contents of the given texture and write it to
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* @data in the given @format and with the given @rowstride.
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*
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* This is optional
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*/
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void
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(* texture_2d_get_data) (CoglTexture2D *tex_2d,
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CoglPixelFormat format,
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unsigned int rowstride,
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uint8_t *data);
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};
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#endif /* __COGL_DRIVER_H */
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@ -43,6 +43,7 @@
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#include "cogl-onscreen-template-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-swap-chain-private.h"
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#include "cogl-texture-2d-gl.h"
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#include "cogl-texture-2d-private.h"
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#include "cogl-pipeline-opengl-private.h"
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#include "cogl-error-private.h"
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75
cogl/cogl-texture-2d-gl.h
Normal file
75
cogl/cogl-texture-2d-gl.h
Normal file
@ -0,0 +1,75 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef _COGL_TEXTURE_2D_GL_H_
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#define _COGL_TEXTURE_2D_GL_H_
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#include "cogl-context.h"
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#include "cogl-texture-2d.h"
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#include <glib.h>
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G_BEGIN_DECLS
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/**
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* cogl_texture_2d_new_from_foreign:
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* @ctx: A #CoglContext
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* @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
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* @width: Width of the foreign GL texture
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* @height: Height of the foreign GL texture
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* @internal_format: The format of the texture
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* @error: A #CoglError for exceptions
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*
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* Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
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* This can be used for integrating Cogl with software using OpenGL
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* directly.
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*
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* <note>The results are undefined for passing an invalid @gl_handle
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* or if @width or @height don't have the correct texture
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* geometry.</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @gl_handle in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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*
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* Since: 2.0
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*/
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CoglTexture2D *
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cogl_texture_2d_new_from_foreign (CoglContext *ctx,
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unsigned int gl_handle,
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int width,
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int height,
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CoglPixelFormat format,
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CoglError **error);
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G_END_DECLS
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#endif /* _COGL_TEXTURE_2D_GL_H_ */
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@ -74,6 +74,16 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
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CoglError **error);
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#endif
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CoglTexture2D *
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_cogl_texture_2d_create_base (CoglContext *ctx,
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int width,
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int height,
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CoglPixelFormat internal_format);
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void
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_cogl_texture_2d_set_auto_mipmap (CoglTexture *tex,
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CoglBool value);
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/*
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* _cogl_texture_2d_externally_modified:
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* @texture: A #CoglTexture2D object
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@ -36,6 +36,7 @@
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#include "cogl-bitmap.h"
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#include "cogl-bitmap-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-2d-gl.h"
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#include "cogl-texture-2d-private.h"
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#include "cogl-texture-2d-sliced-private.h"
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#include "cogl-texture-driver.h"
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@ -32,6 +32,7 @@
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-texture-2d-private.h"
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#include "cogl-texture-2d-gl-private.h"
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#include "cogl-texture-driver.h"
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#include "cogl-context-private.h"
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#include "cogl-object-private.h"
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@ -63,41 +64,12 @@ typedef struct _CoglTexture2DManualRepeatData
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void *user_data;
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} CoglTexture2DManualRepeatData;
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static void
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_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p)
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{
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CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
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CoglContext *ctx = tex->context;
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/* Only set the wrap mode if it's different from the current value
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to avoid too many GL calls. Texture 2D doesn't make use of the r
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coordinate so we can ignore its wrap mode */
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if (tex_2d->gl_legacy_texobj_wrap_mode_s != wrap_mode_s ||
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tex_2d->gl_legacy_texobj_wrap_mode_t != wrap_mode_t)
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{
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_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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tex_2d->is_foreign);
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GE( ctx, glTexParameteri (GL_TEXTURE_2D,
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GL_TEXTURE_WRAP_S,
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wrap_mode_s) );
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GE( ctx, glTexParameteri (GL_TEXTURE_2D,
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GL_TEXTURE_WRAP_T,
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wrap_mode_t) );
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tex_2d->gl_legacy_texobj_wrap_mode_s = wrap_mode_s;
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tex_2d->gl_legacy_texobj_wrap_mode_t = wrap_mode_t;
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}
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}
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static void
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_cogl_texture_2d_free (CoglTexture2D *tex_2d)
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{
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if (!tex_2d->is_foreign)
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_cogl_delete_gl_texture (tex_2d->gl_texture);
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CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
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ctx->driver_vtable->texture_2d_free (tex_2d);
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/* Chain up */
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_cogl_texture_free (COGL_TEXTURE (tex_2d));
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@ -109,10 +81,6 @@ _cogl_texture_2d_can_create (CoglContext *ctx,
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unsigned int height,
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CoglPixelFormat internal_format)
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{
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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/* If NPOT textures aren't supported then the size must be a power
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of two */
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if (!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_BASIC) &&
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@ -120,26 +88,13 @@ _cogl_texture_2d_can_create (CoglContext *ctx,
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!_cogl_util_is_pot (height)))
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return FALSE;
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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width,
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height))
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return FALSE;
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return TRUE;
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return ctx->driver_vtable->texture_2d_can_create (ctx,
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width,
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height,
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internal_format);
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}
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static void
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void
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_cogl_texture_2d_set_auto_mipmap (CoglTexture *tex,
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CoglBool value)
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{
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@ -148,7 +103,7 @@ _cogl_texture_2d_set_auto_mipmap (CoglTexture *tex,
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tex_2d->auto_mipmap = value;
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}
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static CoglTexture2D *
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CoglTexture2D *
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_cogl_texture_2d_create_base (CoglContext *ctx,
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int width,
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int height,
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@ -164,19 +119,13 @@ _cogl_texture_2d_create_base (CoglContext *ctx,
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tex_2d->mipmaps_dirty = TRUE;
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tex_2d->auto_mipmap = TRUE;
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/* We default to GL_LINEAR for both filters */
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tex_2d->gl_legacy_texobj_min_filter = GL_LINEAR;
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tex_2d->gl_legacy_texobj_mag_filter = GL_LINEAR;
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/* Wrap mode not yet set */
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tex_2d->gl_legacy_texobj_wrap_mode_s = GL_FALSE;
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tex_2d->gl_legacy_texobj_wrap_mode_t = GL_FALSE;
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tex_2d->is_foreign = FALSE;
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tex_2d->format = internal_format;
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return tex_2d;
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ctx->driver_vtable->texture_2d_init (tex_2d);
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return _cogl_texture_2d_object_new (tex_2d);
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}
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CoglTexture2D *
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@ -186,11 +135,6 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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CoglTexture2D *tex_2d;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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/* Since no data, we need some internal format */
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if (internal_format == COGL_PIXEL_FORMAT_ANY)
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internal_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
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@ -204,24 +148,11 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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return NULL;
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}
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internal_format = ctx->driver_vtable->pixel_format_to_gl (ctx,
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internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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tex_2d = _cogl_texture_2d_create_base (ctx,
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width, height,
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internal_format);
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ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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tex_2d->is_foreign);
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GE( ctx, glTexImage2D (GL_TEXTURE_2D, 0, gl_intformat,
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width, height, 0, gl_format, gl_type, NULL) );
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return _cogl_texture_2d_object_new (tex_2d);
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return ctx->driver_vtable->texture_2d_new_with_size (ctx,
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width,
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height,
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internal_format,
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error);
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}
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CoglTexture2D *
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@ -229,12 +160,6 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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CoglTexture2D *tex_2d;
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CoglBitmap *dst_bmp;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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uint8_t *data;
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CoglContext *ctx;
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_COGL_RETURN_VAL_IF_FAIL (bmp != NULL, NULL);
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@ -258,54 +183,9 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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}
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if ((dst_bmp = _cogl_texture_prepare_for_upload (bmp,
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internal_format,
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&internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type)) == NULL)
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{
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_cogl_set_error (error, COGL_TEXTURE_ERROR,
|
||||
COGL_TEXTURE_ERROR_FORMAT,
|
||||
"Failed to prepare texture upload due to format");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
cogl_bitmap_get_width (bmp),
|
||||
cogl_bitmap_get_height (bmp),
|
||||
internal_format);
|
||||
|
||||
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
|
||||
supported we can fallback to using GL_GENERATE_MIPMAP */
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0)))
|
||||
{
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (dst_bmp);
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
memcpy (tex_2d->first_pixel.data, data,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
|
||||
_cogl_bitmap_unmap (dst_bmp);
|
||||
}
|
||||
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
||||
ctx->texture_driver->upload_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
dst_bmp,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type);
|
||||
|
||||
tex_2d->gl_format = gl_intformat;
|
||||
|
||||
cogl_object_unref (dst_bmp);
|
||||
|
||||
return _cogl_texture_2d_object_new (tex_2d);
|
||||
return ctx->driver_vtable->texture_2d_new_from_bitmap (bmp,
|
||||
internal_format,
|
||||
error);
|
||||
}
|
||||
|
||||
CoglTexture2D *
|
||||
@ -344,149 +224,6 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
|
||||
return tex_2d;
|
||||
}
|
||||
|
||||
CoglTexture2D *
|
||||
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||
unsigned int gl_handle,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
CoglError **error)
|
||||
{
|
||||
/* NOTE: width, height and internal format are not queriable
|
||||
* in GLES, hence such a function prototype.
|
||||
*/
|
||||
|
||||
GLenum gl_error = 0;
|
||||
GLint gl_compressed = GL_FALSE;
|
||||
GLenum gl_int_format = 0;
|
||||
CoglTexture2D *tex_2d;
|
||||
|
||||
/* Assert it is a valid GL texture object */
|
||||
g_return_val_if_fail (ctx->glIsTexture (gl_handle), NULL);
|
||||
|
||||
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Foreign GL_TEXTURE_2D textures are not "
|
||||
"supported by your system");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Make sure binding succeeds */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
|
||||
if (ctx->glGetError () != GL_NO_ERROR)
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Failed to bind foreign GL_TEXTURE_2D texture");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Obtain texture parameters
|
||||
(only level 0 we are interested in) */
|
||||
|
||||
#if HAVE_COGL_GL
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
{
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_COMPRESSED,
|
||||
&gl_compressed) );
|
||||
|
||||
{
|
||||
GLint val;
|
||||
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_INTERNAL_FORMAT,
|
||||
&val) );
|
||||
|
||||
gl_int_format = val;
|
||||
}
|
||||
|
||||
/* If we can query GL for the actual pixel format then we'll ignore
|
||||
the passed in format and use that. */
|
||||
if (!ctx->driver_vtable->pixel_format_from_gl_internal (ctx,
|
||||
gl_int_format,
|
||||
&format))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Unsupported internal format for foreign texture");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Otherwise we'll assume we can derive the GL format from the
|
||||
passed in format */
|
||||
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
format,
|
||||
&gl_int_format,
|
||||
NULL,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/* Note: We always trust the given width and height without querying
|
||||
* the texture object because the user may be creating a Cogl
|
||||
* texture for a texture_from_pixmap object where glTexImage2D may
|
||||
* not have been called and the texture_from_pixmap spec doesn't
|
||||
* clarify that it is reliable to query back the size from OpenGL.
|
||||
*/
|
||||
|
||||
/* Validate width and height */
|
||||
g_return_val_if_fail (width > 0 && height > 0, NULL);
|
||||
|
||||
/* Compressed texture images not supported */
|
||||
if (gl_compressed == GL_TRUE)
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Compressed foreign textures aren't currently supported");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Note: previously this code would query the texture object for
|
||||
whether it has GL_GENERATE_MIPMAP enabled to determine whether to
|
||||
auto-generate the mipmap. This doesn't make much sense any more
|
||||
since Cogl switch to using glGenerateMipmap. Ideally I think
|
||||
cogl_texture_2d_new_from_foreign should take a flags parameter so
|
||||
that the application can decide whether it wants
|
||||
auto-mipmapping. To be compatible with existing code, Cogl now
|
||||
disables its own auto-mipmapping but leaves the value of
|
||||
GL_GENERATE_MIPMAP alone so that it would still work but without
|
||||
the dirtiness tracking that Cogl would do. */
|
||||
|
||||
/* Create new texture */
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
width, height,
|
||||
format);
|
||||
_cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d), FALSE);
|
||||
|
||||
/* Setup bitmap info */
|
||||
tex_2d->is_foreign = TRUE;
|
||||
tex_2d->mipmaps_dirty = TRUE;
|
||||
|
||||
tex_2d->format = format;
|
||||
|
||||
tex_2d->gl_texture = gl_handle;
|
||||
tex_2d->gl_format = gl_int_format;
|
||||
|
||||
/* Unknown filter */
|
||||
tex_2d->gl_legacy_texobj_min_filter = GL_FALSE;
|
||||
tex_2d->gl_legacy_texobj_mag_filter = GL_FALSE;
|
||||
|
||||
return _cogl_texture_2d_object_new (tex_2d);
|
||||
}
|
||||
|
||||
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
||||
/* NB: The reason we require the width, height and format to be passed
|
||||
* even though they may seem redundant is because GLES 1/2 don't
|
||||
@ -499,9 +236,6 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
|
||||
EGLImageKHR image,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture2D *tex_2d;
|
||||
GLenum gl_error;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (_cogl_context_get_winsys (ctx)->constraints &
|
||||
COGL_RENDERER_CONSTRAINT_USES_EGL,
|
||||
NULL);
|
||||
@ -510,29 +244,22 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
|
||||
NULL);
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
width, height,
|
||||
format);
|
||||
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE);
|
||||
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
ctx->glEGLImageTargetTexture2D (GL_TEXTURE_2D, image);
|
||||
if (ctx->glGetError () != GL_NO_ERROR)
|
||||
if (ctx->driver_vtable->egl_texture_2d_new_from_image)
|
||||
return ctx->driver_vtable->egl_texture_2d_new_from_image (ctx,
|
||||
width,
|
||||
height,
|
||||
format,
|
||||
image,
|
||||
error);
|
||||
else
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_TEXTURE_ERROR,
|
||||
COGL_TEXTURE_ERROR_BAD_PARAMETER,
|
||||
"Could not create a CoglTexture2D from a given "
|
||||
"EGLImage");
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Creating 2D textures from EGL images is not "
|
||||
"supported by the current driver");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _cogl_texture_2d_object_new (tex_2d);
|
||||
}
|
||||
#endif /* defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base) */
|
||||
|
||||
@ -624,28 +351,20 @@ _cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *tex_2d,
|
||||
int height)
|
||||
{
|
||||
CoglContext *ctx;
|
||||
CoglFramebuffer *read_fb = _cogl_get_read_framebuffer ();
|
||||
|
||||
_COGL_RETURN_IF_FAIL (cogl_is_texture_2d (tex_2d));
|
||||
|
||||
ctx = COGL_TEXTURE (tex_2d)->context;
|
||||
|
||||
/* Make sure the current framebuffers are bound, though we don't need to
|
||||
* flush the clip state here since we aren't going to draw to the
|
||||
* framebuffer. */
|
||||
_cogl_framebuffer_flush_state (cogl_get_draw_framebuffer (),
|
||||
_cogl_get_read_framebuffer (),
|
||||
COGL_FRAMEBUFFER_STATE_ALL &
|
||||
~COGL_FRAMEBUFFER_STATE_CLIP);
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
|
||||
ctx->glCopyTexSubImage2D (GL_TEXTURE_2D,
|
||||
0, /* level */
|
||||
dst_x, dst_y,
|
||||
src_x, src_y,
|
||||
width, height);
|
||||
ctx->driver_vtable->texture_2d_copy_from_framebuffer (tex_2d,
|
||||
read_fb,
|
||||
dst_x,
|
||||
dst_y,
|
||||
src_x,
|
||||
src_y,
|
||||
width,
|
||||
height);
|
||||
|
||||
tex_2d->mipmaps_dirty = TRUE;
|
||||
}
|
||||
@ -712,75 +431,39 @@ _cogl_texture_2d_get_gl_texture (CoglTexture *tex,
|
||||
GLuint *out_gl_handle,
|
||||
GLenum *out_gl_target)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
|
||||
if (out_gl_handle)
|
||||
*out_gl_handle = tex_2d->gl_texture;
|
||||
|
||||
if (out_gl_target)
|
||||
*out_gl_target = GL_TEXTURE_2D;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
||||
GLenum min_filter,
|
||||
GLenum mag_filter)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
|
||||
if (min_filter == tex_2d->gl_legacy_texobj_min_filter
|
||||
&& mag_filter == tex_2d->gl_legacy_texobj_mag_filter)
|
||||
return;
|
||||
if (ctx->driver_vtable->texture_2d_get_gl_handle)
|
||||
{
|
||||
GLuint handle;
|
||||
|
||||
/* Store new values */
|
||||
tex_2d->gl_legacy_texobj_min_filter = min_filter;
|
||||
tex_2d->gl_legacy_texobj_mag_filter = mag_filter;
|
||||
if (out_gl_target)
|
||||
*out_gl_target = GL_TEXTURE_2D;
|
||||
|
||||
/* Apply new filters to the texture */
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter) );
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter) );
|
||||
handle = ctx->driver_vtable->texture_2d_get_gl_handle (tex_2d);
|
||||
|
||||
if (out_gl_handle)
|
||||
*out_gl_handle = handle;
|
||||
|
||||
return handle ? TRUE : FALSE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_texture_2d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
|
||||
/* Only update if the mipmaps are dirty */
|
||||
if ((flags & COGL_TEXTURE_NEEDS_MIPMAP) &&
|
||||
tex_2d->auto_mipmap && tex_2d->mipmaps_dirty)
|
||||
{
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
CoglContext *ctx = tex->context;
|
||||
|
||||
/* glGenerateMipmap is defined in the FBO extension. If it's not
|
||||
available we'll fallback to temporarily enabling
|
||||
GL_GENERATE_MIPMAP and reuploading the first pixel */
|
||||
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_2D);
|
||||
#if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL)
|
||||
else
|
||||
{
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_GENERATE_MIPMAP,
|
||||
GL_TRUE) );
|
||||
GE( ctx, glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 1, 1,
|
||||
tex_2d->first_pixel.gl_format,
|
||||
tex_2d->first_pixel.gl_type,
|
||||
tex_2d->first_pixel.data) );
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_GENERATE_MIPMAP,
|
||||
GL_FALSE) );
|
||||
}
|
||||
#endif
|
||||
ctx->driver_vtable->texture_2d_generate_mipmap (tex_2d);
|
||||
|
||||
tex_2d->mipmaps_dirty = FALSE;
|
||||
}
|
||||
@ -798,55 +481,24 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
unsigned int width,
|
||||
unsigned int height,
|
||||
CoglBitmap *bmp)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
|
||||
bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
cogl_texture_get_format (tex),
|
||||
NULL,
|
||||
NULL,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* If this touches the first pixel then we'll update our copy */
|
||||
if (dst_x == 0 && dst_y == 0 &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
|
||||
{
|
||||
CoglPixelFormat bpp =
|
||||
_cogl_pixel_format_get_bytes_per_pixel (cogl_bitmap_get_format (bmp));
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
memcpy (tex_2d->first_pixel.data,
|
||||
data + cogl_bitmap_get_rowstride (bmp) * src_y + bpp * src_x,
|
||||
bpp);
|
||||
|
||||
_cogl_bitmap_unmap (bmp);
|
||||
}
|
||||
|
||||
/* Send data to GL */
|
||||
ctx->texture_driver->upload_subregion_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
bmp,
|
||||
gl_format,
|
||||
gl_type);
|
||||
ctx->driver_vtable->texture_2d_copy_from_bitmap (tex_2d,
|
||||
bmp,
|
||||
dst_x,
|
||||
dst_y,
|
||||
src_x,
|
||||
src_y,
|
||||
width,
|
||||
height);
|
||||
|
||||
tex_2d->mipmaps_dirty = TRUE;
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -856,33 +508,16 @@ _cogl_texture_2d_get_data (CoglTexture *tex,
|
||||
unsigned int rowstride,
|
||||
uint8_t *data)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
int bpp;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
|
||||
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
format,
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
|
||||
rowstride,
|
||||
tex_2d->width,
|
||||
bpp);
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
return ctx->texture_driver->gl_get_tex_image (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
gl_format,
|
||||
gl_type,
|
||||
data);
|
||||
if (ctx->driver_vtable->texture_2d_get_data)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
ctx->driver_vtable->texture_2d_get_data (tex_2d, format, rowstride, data);
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static CoglPixelFormat
|
||||
|
@ -32,6 +32,7 @@
|
||||
#define __COGL_TEXTURE_2D_H
|
||||
|
||||
#include "cogl-context.h"
|
||||
#include "cogl-bitmap.h"
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
@ -186,39 +187,6 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error);
|
||||
|
||||
|
||||
/**
|
||||
* cogl_texture_2d_new_from_foreign:
|
||||
* @ctx: A #CoglContext
|
||||
* @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
|
||||
* @width: Width of the foreign GL texture
|
||||
* @height: Height of the foreign GL texture
|
||||
* @internal_format: The format of the texture
|
||||
* @error: A #CoglError for exceptions
|
||||
*
|
||||
* Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
|
||||
* This can be used for integrating Cogl with software using OpenGL
|
||||
* directly.
|
||||
*
|
||||
* <note>The results are undefined for passing an invalid @gl_handle
|
||||
* or if @width or @height don't have the correct texture
|
||||
* geometry.</note>
|
||||
*
|
||||
* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
|
||||
* validate the @gl_handle in some way (perhaps because of
|
||||
* an unsupported format) it will return %NULL and set
|
||||
* @error.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
CoglTexture2D *
|
||||
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||
unsigned int gl_handle,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
CoglError **error);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_TEXTURE_2D_H */
|
||||
|
@ -42,6 +42,7 @@
|
||||
#include "cogl-texture-driver.h"
|
||||
#include "cogl-texture-2d-sliced-private.h"
|
||||
#include "cogl-texture-2d-private.h"
|
||||
#include "cogl-texture-2d-gl.h"
|
||||
#include "cogl-texture-rectangle-private.h"
|
||||
#include "cogl-sub-texture-private.h"
|
||||
#include "cogl-atlas-texture-private.h"
|
||||
|
@ -86,6 +86,7 @@
|
||||
#include <cogl/cogl-euler.h>
|
||||
#include <cogl/cogl-quaternion.h>
|
||||
#include <cogl/cogl-texture-2d.h>
|
||||
#include <cogl/cogl-texture-2d-gl.h>
|
||||
#include <cogl/cogl-texture-rectangle.h>
|
||||
#include <cogl/cogl-texture-3d.h>
|
||||
#include <cogl/cogl-texture-2d-sliced.h>
|
||||
|
112
cogl/driver/gl/cogl-texture-2d-gl-private.h
Normal file
112
cogl/driver/gl/cogl-texture-2d-gl-private.h
Normal file
@ -0,0 +1,112 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2012 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see
|
||||
* <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Authors:
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef _COGL_TEXTURE_2D_GL_PRIVATE_H_
|
||||
#define _COGL_TEXTURE_2D_GL_PRIVATE_H_
|
||||
|
||||
#include "cogl-types.h"
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-texture.h"
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_free (CoglTexture2D *tex_2d);
|
||||
|
||||
CoglBool
|
||||
_cogl_texture_2d_gl_can_create (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat internal_format);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_init (CoglTexture2D *tex_2d);
|
||||
|
||||
CoglTexture2D *
|
||||
_cogl_texture_2d_gl_new_with_size (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error);
|
||||
|
||||
CoglTexture2D *
|
||||
_cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error);
|
||||
|
||||
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
||||
CoglTexture2D *
|
||||
_cogl_egl_texture_2d_gl_new_from_image (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
EGLImageKHR image,
|
||||
CoglError **error);
|
||||
#endif
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
||||
GLenum min_filter,
|
||||
GLenum mag_filter);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d,
|
||||
CoglFramebuffer *src_fb,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
unsigned int
|
||||
_cogl_texture_2d_gl_get_gl_handle (CoglTexture2D *tex_2d);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bitmap,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d,
|
||||
CoglPixelFormat format,
|
||||
size_t rowstride,
|
||||
uint8_t *data);
|
||||
|
||||
#endif /* _COGL_TEXTURE_2D_GL_PRIVATE_H_ */
|
575
cogl/driver/gl/cogl-texture-2d-gl.c
Normal file
575
cogl/driver/gl/cogl-texture-2d-gl.c
Normal file
@ -0,0 +1,575 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2009,2010,2011,2012 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Authors:
|
||||
* Neil Roberts <neil@linux.intel.com>
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "cogl-private.h"
|
||||
#include "cogl-texture-2d-gl.h"
|
||||
#include "cogl-texture-2d-gl-private.h"
|
||||
#include "cogl-texture-2d-private.h"
|
||||
#include "cogl-pipeline-opengl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_free (CoglTexture2D *tex_2d)
|
||||
{
|
||||
if (!tex_2d->is_foreign)
|
||||
_cogl_delete_gl_texture (tex_2d->gl_texture);
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_texture_2d_gl_can_create (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat internal_format)
|
||||
{
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* Check that the driver can create a texture with that size */
|
||||
if (!ctx->texture_driver->size_supported (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type,
|
||||
width,
|
||||
height))
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_init (CoglTexture2D *tex_2d)
|
||||
{
|
||||
/* We default to GL_LINEAR for both filters */
|
||||
tex_2d->gl_legacy_texobj_min_filter = GL_LINEAR;
|
||||
tex_2d->gl_legacy_texobj_mag_filter = GL_LINEAR;
|
||||
|
||||
/* Wrap mode not yet set */
|
||||
tex_2d->gl_legacy_texobj_wrap_mode_s = GL_FALSE;
|
||||
tex_2d->gl_legacy_texobj_wrap_mode_t = GL_FALSE;
|
||||
}
|
||||
|
||||
CoglTexture2D *
|
||||
_cogl_texture_2d_gl_new_with_size (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture2D *tex_2d;
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
internal_format = ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
width, height,
|
||||
internal_format);
|
||||
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
GE( ctx, glTexImage2D (GL_TEXTURE_2D, 0, gl_intformat,
|
||||
width, height, 0, gl_format, gl_type, NULL) );
|
||||
|
||||
return tex_2d;
|
||||
}
|
||||
|
||||
CoglTexture2D *
|
||||
_cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = _cogl_bitmap_get_context (bmp);
|
||||
CoglTexture2D *tex_2d;
|
||||
CoglBitmap *dst_bmp;
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
|
||||
if ((dst_bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
internal_format,
|
||||
&internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type)) == NULL)
|
||||
{
|
||||
_cogl_set_error (error, COGL_TEXTURE_ERROR,
|
||||
COGL_TEXTURE_ERROR_FORMAT,
|
||||
"Failed to prepare texture upload due to format");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
cogl_bitmap_get_width (bmp),
|
||||
cogl_bitmap_get_height (bmp),
|
||||
internal_format);
|
||||
|
||||
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
|
||||
supported we can fallback to using GL_GENERATE_MIPMAP */
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0)))
|
||||
{
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (dst_bmp);
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
memcpy (tex_2d->first_pixel.data, data,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
|
||||
_cogl_bitmap_unmap (dst_bmp);
|
||||
}
|
||||
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
||||
ctx->texture_driver->upload_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
dst_bmp,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type);
|
||||
|
||||
tex_2d->gl_format = gl_intformat;
|
||||
|
||||
cogl_object_unref (dst_bmp);
|
||||
|
||||
return tex_2d;
|
||||
|
||||
}
|
||||
|
||||
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
||||
CoglTexture2D *
|
||||
_cogl_egl_texture_2d_gl_new_from_image (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
EGLImageKHR image,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture2D *tex_2d;
|
||||
GLenum gl_error;
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
width, height,
|
||||
format);
|
||||
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE);
|
||||
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
ctx->glEGLImageTargetTexture2D (GL_TEXTURE_2D, image);
|
||||
if (ctx->glGetError () != GL_NO_ERROR)
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_TEXTURE_ERROR,
|
||||
COGL_TEXTURE_ERROR_BAD_PARAMETER,
|
||||
"Could not create a CoglTexture2D from a given "
|
||||
"EGLImage");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return tex_2d;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
||||
GLenum min_filter,
|
||||
GLenum mag_filter)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
|
||||
if (min_filter == tex_2d->gl_legacy_texobj_min_filter
|
||||
&& mag_filter == tex_2d->gl_legacy_texobj_mag_filter)
|
||||
return;
|
||||
|
||||
/* Store new values */
|
||||
tex_2d->gl_legacy_texobj_min_filter = min_filter;
|
||||
tex_2d->gl_legacy_texobj_mag_filter = mag_filter;
|
||||
|
||||
/* Apply new filters to the texture */
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter) );
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter) );
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
|
||||
/* Only set the wrap mode if it's different from the current value
|
||||
to avoid too many GL calls. Texture 2D doesn't make use of the r
|
||||
coordinate so we can ignore its wrap mode */
|
||||
if (tex_2d->gl_legacy_texobj_wrap_mode_s != wrap_mode_s ||
|
||||
tex_2d->gl_legacy_texobj_wrap_mode_t != wrap_mode_t)
|
||||
{
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_TEXTURE_WRAP_S,
|
||||
wrap_mode_s) );
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_TEXTURE_WRAP_T,
|
||||
wrap_mode_t) );
|
||||
|
||||
tex_2d->gl_legacy_texobj_wrap_mode_s = wrap_mode_s;
|
||||
tex_2d->gl_legacy_texobj_wrap_mode_t = wrap_mode_t;
|
||||
}
|
||||
}
|
||||
|
||||
CoglTexture2D *
|
||||
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||
unsigned int gl_handle,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
CoglError **error)
|
||||
{
|
||||
/* NOTE: width, height and internal format are not queriable
|
||||
* in GLES, hence such a function prototype.
|
||||
*/
|
||||
|
||||
GLenum gl_error = 0;
|
||||
GLint gl_compressed = GL_FALSE;
|
||||
GLenum gl_int_format = 0;
|
||||
CoglTexture2D *tex_2d;
|
||||
|
||||
/* Assert it is a valid GL texture object */
|
||||
g_return_val_if_fail (ctx->glIsTexture (gl_handle), NULL);
|
||||
|
||||
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Foreign GL_TEXTURE_2D textures are not "
|
||||
"supported by your system");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Make sure binding succeeds */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
|
||||
if (ctx->glGetError () != GL_NO_ERROR)
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Failed to bind foreign GL_TEXTURE_2D texture");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Obtain texture parameters
|
||||
(only level 0 we are interested in) */
|
||||
|
||||
#if HAVE_COGL_GL
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
{
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_COMPRESSED,
|
||||
&gl_compressed) );
|
||||
|
||||
{
|
||||
GLint val;
|
||||
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_INTERNAL_FORMAT,
|
||||
&val) );
|
||||
|
||||
gl_int_format = val;
|
||||
}
|
||||
|
||||
/* If we can query GL for the actual pixel format then we'll ignore
|
||||
the passed in format and use that. */
|
||||
if (!ctx->driver_vtable->pixel_format_from_gl_internal (ctx,
|
||||
gl_int_format,
|
||||
&format))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Unsupported internal format for foreign texture");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Otherwise we'll assume we can derive the GL format from the
|
||||
passed in format */
|
||||
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
format,
|
||||
&gl_int_format,
|
||||
NULL,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/* Note: We always trust the given width and height without querying
|
||||
* the texture object because the user may be creating a Cogl
|
||||
* texture for a texture_from_pixmap object where glTexImage2D may
|
||||
* not have been called and the texture_from_pixmap spec doesn't
|
||||
* clarify that it is reliable to query back the size from OpenGL.
|
||||
*/
|
||||
|
||||
/* Validate width and height */
|
||||
g_return_val_if_fail (width > 0 && height > 0, NULL);
|
||||
|
||||
/* Compressed texture images not supported */
|
||||
if (gl_compressed == GL_TRUE)
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Compressed foreign textures aren't currently supported");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Note: previously this code would query the texture object for
|
||||
whether it has GL_GENERATE_MIPMAP enabled to determine whether to
|
||||
auto-generate the mipmap. This doesn't make much sense any more
|
||||
since Cogl switch to using glGenerateMipmap. Ideally I think
|
||||
cogl_texture_2d_new_from_foreign should take a flags parameter so
|
||||
that the application can decide whether it wants
|
||||
auto-mipmapping. To be compatible with existing code, Cogl now
|
||||
disables its own auto-mipmapping but leaves the value of
|
||||
GL_GENERATE_MIPMAP alone so that it would still work but without
|
||||
the dirtiness tracking that Cogl would do. */
|
||||
|
||||
/* Create new texture */
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
width, height,
|
||||
format);
|
||||
_cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d), FALSE);
|
||||
|
||||
/* Setup bitmap info */
|
||||
tex_2d->is_foreign = TRUE;
|
||||
tex_2d->mipmaps_dirty = TRUE;
|
||||
|
||||
tex_2d->format = format;
|
||||
|
||||
tex_2d->gl_texture = gl_handle;
|
||||
tex_2d->gl_format = gl_int_format;
|
||||
|
||||
/* Unknown filter */
|
||||
tex_2d->gl_legacy_texobj_min_filter = GL_FALSE;
|
||||
tex_2d->gl_legacy_texobj_mag_filter = GL_FALSE;
|
||||
|
||||
return tex_2d;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d,
|
||||
CoglFramebuffer *src_fb,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
|
||||
|
||||
/* Make sure the current framebuffers are bound, though we don't need to
|
||||
* flush the clip state here since we aren't going to draw to the
|
||||
* framebuffer. */
|
||||
_cogl_framebuffer_flush_state (cogl_get_draw_framebuffer (),
|
||||
src_fb,
|
||||
COGL_FRAMEBUFFER_STATE_ALL &
|
||||
~COGL_FRAMEBUFFER_STATE_CLIP);
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
|
||||
ctx->glCopyTexSubImage2D (GL_TEXTURE_2D,
|
||||
0, /* level */
|
||||
dst_x, dst_y,
|
||||
src_x, src_y,
|
||||
width, height);
|
||||
}
|
||||
|
||||
unsigned int
|
||||
_cogl_texture_2d_gl_get_gl_handle (CoglTexture2D *tex_2d)
|
||||
{
|
||||
return tex_2d->gl_texture;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d)
|
||||
{
|
||||
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
|
||||
/* glGenerateMipmap is defined in the FBO extension. If it's not
|
||||
available we'll fallback to temporarily enabling
|
||||
GL_GENERATE_MIPMAP and reuploading the first pixel */
|
||||
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_2D);
|
||||
#if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL)
|
||||
else
|
||||
{
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_GENERATE_MIPMAP,
|
||||
GL_TRUE) );
|
||||
GE( ctx, glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 1, 1,
|
||||
tex_2d->first_pixel.gl_format,
|
||||
tex_2d->first_pixel.gl_type,
|
||||
tex_2d->first_pixel.data) );
|
||||
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
|
||||
GL_GENERATE_MIPMAP,
|
||||
GL_FALSE) );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bmp,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
CoglTexture *tex = COGL_TEXTURE (tex_2d);
|
||||
CoglContext *ctx = tex->context;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
|
||||
bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
cogl_texture_get_format (tex),
|
||||
NULL,
|
||||
NULL,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* If this touches the first pixel then we'll update our copy */
|
||||
if (dst_x == 0 && dst_y == 0 &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
|
||||
{
|
||||
CoglPixelFormat bpp =
|
||||
_cogl_pixel_format_get_bytes_per_pixel (cogl_bitmap_get_format (bmp));
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
memcpy (tex_2d->first_pixel.data,
|
||||
data + cogl_bitmap_get_rowstride (bmp) * src_y + bpp * src_x,
|
||||
bpp);
|
||||
|
||||
_cogl_bitmap_unmap (bmp);
|
||||
}
|
||||
|
||||
/* Send data to GL */
|
||||
ctx->texture_driver->upload_subregion_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
width, height,
|
||||
bmp,
|
||||
gl_format,
|
||||
gl_type);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d,
|
||||
CoglPixelFormat format,
|
||||
size_t rowstride,
|
||||
uint8_t *data)
|
||||
{
|
||||
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
|
||||
int bpp;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
|
||||
ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
format,
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
|
||||
rowstride,
|
||||
tex_2d->width,
|
||||
bpp);
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
tex_2d->is_foreign);
|
||||
|
||||
ctx->texture_driver->gl_get_tex_image (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
gl_format,
|
||||
gl_type,
|
||||
data);
|
||||
}
|
@ -32,8 +32,9 @@
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-feature-private.h"
|
||||
#include "cogl-renderer-private.h"
|
||||
#include "cogl-framebuffer-gl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
#include "cogl-framebuffer-gl-private.h"
|
||||
#include "cogl-texture-2d-gl-private.h"
|
||||
|
||||
static CoglBool
|
||||
_cogl_driver_pixel_format_from_gl_internal (CoglContext *context,
|
||||
@ -534,4 +535,17 @@ _cogl_driver_gl =
|
||||
_cogl_framebuffer_gl_discard_buffers,
|
||||
_cogl_framebuffer_gl_draw_attributes,
|
||||
_cogl_framebuffer_gl_draw_indexed_attributes,
|
||||
_cogl_texture_2d_gl_free,
|
||||
_cogl_texture_2d_gl_can_create,
|
||||
_cogl_texture_2d_gl_init,
|
||||
_cogl_texture_2d_gl_new_with_size,
|
||||
_cogl_texture_2d_gl_new_from_bitmap,
|
||||
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
||||
_cogl_egl_texture_2d_gl_new_from_image,
|
||||
#endif
|
||||
_cogl_texture_2d_gl_copy_from_framebuffer,
|
||||
_cogl_texture_2d_gl_get_gl_handle,
|
||||
_cogl_texture_2d_gl_generate_mipmap,
|
||||
_cogl_texture_2d_gl_copy_from_bitmap,
|
||||
_cogl_texture_2d_gl_get_data,
|
||||
};
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "cogl-renderer-private.h"
|
||||
#include "cogl-private.h"
|
||||
#include "cogl-framebuffer-gl-private.h"
|
||||
#include "cogl-texture-2d-gl-private.h"
|
||||
|
||||
#ifndef GL_UNSIGNED_INT_24_8
|
||||
#define GL_UNSIGNED_INT_24_8 0x84FA
|
||||
@ -352,4 +353,17 @@ _cogl_driver_gles =
|
||||
_cogl_framebuffer_gl_discard_buffers,
|
||||
_cogl_framebuffer_gl_draw_attributes,
|
||||
_cogl_framebuffer_gl_draw_indexed_attributes,
|
||||
_cogl_texture_2d_gl_free,
|
||||
_cogl_texture_2d_gl_can_create,
|
||||
_cogl_texture_2d_gl_init,
|
||||
_cogl_texture_2d_gl_new_with_size,
|
||||
_cogl_texture_2d_gl_new_from_bitmap,
|
||||
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
|
||||
_cogl_egl_texture_2d_gl_new_from_image,
|
||||
#endif
|
||||
_cogl_texture_2d_gl_copy_from_framebuffer,
|
||||
_cogl_texture_2d_gl_get_gl_handle,
|
||||
_cogl_texture_2d_gl_generate_mipmap,
|
||||
_cogl_texture_2d_gl_copy_from_bitmap,
|
||||
NULL, /* texture_2d_get_data */
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user