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gles2: Support the GL_EXT_unpack_subimage extension
This extension lets you upload texture data from a subregion of a buffer by passing GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS and GL_UNPACK_SKIP_ROWS to glPixelStore. When this extension is available the GLES texture driver will now avoid making a copy of the bitmap when a subregion is used. Note that Mesa doesn't currently advertise this extension but I've made a patch to propose it: http://lists.freedesktop.org/archives/mesa-dev/2012-March/020191.html
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@ -101,7 +101,8 @@ typedef enum
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COGL_PRIVATE_FEATURE_VBOS = 1L<<6,
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COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL = 1L<<7,
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL = 1L<<8,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888 = 1L<<9
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888 = 1L<<9,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE = 1L<<10
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} CoglPrivateFeatureFlags;
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/* Sometimes when evaluating pipelines, either during comparisons or
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@ -293,6 +293,9 @@ _cogl_driver_update_features (CoglContext *context,
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if (_cogl_check_extension ("GL_EXT_texture_format_BGRA8888", gl_extensions))
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private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888;
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if (_cogl_check_extension ("GL_EXT_unpack_subimage", gl_extensions))
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private_flags |= COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE;
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/* Cache features */
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context->private_feature_flags |= private_flags;
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context->feature_flags |= flags;
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@ -52,6 +52,18 @@
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#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
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#endif
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/* This extension isn't available for GLES 1.1 so these won't be
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defined */
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#ifndef GL_UNPACK_ROW_LENGTH
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#endif
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#ifndef GL_UNPACK_SKIP_ROWS
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#define GL_UNPACK_SKIP_ROWS 0x0CF3
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#endif
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#ifndef GL_UNPACK_SKIP_PIXELS
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#define GL_UNPACK_SKIP_PIXELS 0x0CF4
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#endif
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static void
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_cogl_texture_driver_gen (CoglContext *ctx,
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GLenum gl_target,
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@ -83,11 +95,38 @@ _cogl_texture_driver_gen (CoglContext *ctx,
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}
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static void
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_cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *context,
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prep_gl_for_pixels_upload_full (CoglContext *ctx,
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int pixels_rowstride,
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int pixels_src_x,
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int pixels_src_y,
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int pixels_bpp)
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{
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE))
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{
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GE( ctx, glPixelStorei (GL_UNPACK_ROW_LENGTH,
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pixels_rowstride / pixels_bpp) );
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GE( ctx, glPixelStorei (GL_UNPACK_SKIP_PIXELS, pixels_src_x) );
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GE( ctx, glPixelStorei (GL_UNPACK_SKIP_ROWS, pixels_src_y) );
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}
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else
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{
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g_assert (pixels_src_x == 0);
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g_assert (pixels_src_y == 0);
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}
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_cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);
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}
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static void
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_cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *ctx,
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int pixels_rowstride,
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int pixels_bpp)
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{
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_cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);
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prep_gl_for_pixels_upload_full (ctx,
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pixels_rowstride,
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0, 0, /* src_x/y */
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pixels_bpp);
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}
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static void
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@ -108,7 +147,8 @@ prepare_bitmap_alignment_for_upload (CoglContext *ctx,
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int width = cogl_bitmap_get_width (src_bmp);
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int alignment = 1;
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if (src_rowstride == 0)
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) ||
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src_rowstride == 0)
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return cogl_object_ref (src_bmp);
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/* Work out the alignment of the source rowstride */
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@ -146,11 +186,13 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
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CoglBitmap *slice_bmp;
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int rowstride;
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/* If we are copying a sub region of the source bitmap then we need
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to copy it because GLES does not support GL_UNPACK_ROW_LENGTH */
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if (src_x != 0 || src_y != 0 ||
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width != cogl_bitmap_get_width (source_bmp) ||
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height != cogl_bitmap_get_height (source_bmp))
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/* If we have the GL_EXT_unpack_subimage extension then we can
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upload from subregions directly. Otherwise we may need to copy
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the bitmap */
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) &&
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(src_x != 0 || src_y != 0 ||
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width != cogl_bitmap_get_width (source_bmp) ||
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height != cogl_bitmap_get_height (source_bmp)))
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{
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slice_bmp =
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_cogl_bitmap_new_with_malloc_buffer (ctx,
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@ -168,7 +210,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
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rowstride = cogl_bitmap_get_rowstride (slice_bmp);
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/* Setup gl alignment to match rowstride and top-left corner */
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_cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);
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prep_gl_for_pixels_upload_full (ctx, rowstride, src_x, src_y, bpp);
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data = _cogl_bitmap_bind (slice_bmp, COGL_BUFFER_ACCESS_READ, 0);
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