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Use COGL_FLAGS_* for the context's private feature flags
Previously the private feature flags were stored in an enum and we already had 31 flags. Adding the 32nd flag would presumably make it add -2³¹ as one of the values which might cause problems. To avoid this we'll just use an fixed-size array of longs and use indices for the enum values like we do for the public features. A slight complication with this is in the CoglDriverDescription where we were previously using a static intialised value to describe the set of features that the driver supports. We can't easily do this with the flags array so instead the features are stored in a fixed-size array of indices. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit d94cb984e3c93630f3c2e6e3be9d189672aa20f3) Conflicts: cogl/cogl-context-private.h cogl/cogl-context.c cogl/cogl-private.h cogl/cogl-renderer.c cogl/driver/gl/cogl-pipeline-opengl.c cogl/driver/gl/gl/cogl-driver-gl.c cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c cogl/driver/gl/gles/cogl-driver-gles.c cogl/driver/nop/cogl-driver-nop.c
This commit is contained in:
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31a9726506
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c5644723f8
@ -352,7 +352,7 @@ emit_vertex_buffer_geometry (CoglFramebuffer *fb,
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2 /* n_attributes */);
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#ifdef CLUTTER_COGL_HAS_GL
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUADS))
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cogl_primitive_set_mode (prim, GL_QUADS);
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else
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#endif
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@ -531,8 +531,8 @@ _cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
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* won't work correctly to convert to/from component-alpha
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* textures */
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FORMAT_CONVERSION) &&
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((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) ||
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_FORMAT_CONVERSION) &&
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(_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) ||
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(src_format != COGL_PIXEL_FORMAT_A_8 &&
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internal_format != COGL_PIXEL_FORMAT_A_8) ||
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src_format == internal_format))
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@ -245,8 +245,8 @@ validate_blend_statements (CoglBlendStringStatement *statements,
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goto error;
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}
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if (!(ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT) &&
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if (!_cogl_has_private_feature (ctx,
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT) &&
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arg->factor.is_color &&
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(arg->factor.source.info->type ==
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COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT))
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@ -153,7 +153,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
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format and the blit framebuffer extension is supported */
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if ((cogl_texture_get_format (data->src_tex) & ~COGL_A_BIT) !=
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(cogl_texture_get_format (data->dst_tex) & ~COGL_A_BIT) ||
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!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT))
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!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT))
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return FALSE;
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dst_offscreen = _cogl_offscreen_new_with_texture_full
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@ -129,13 +129,13 @@ _cogl_buffer_initialize (CoglBuffer *buffer,
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if (default_target == COGL_BUFFER_BIND_TARGET_PIXEL_PACK ||
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default_target == COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK)
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{
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_PBOS))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_PBOS))
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use_malloc = TRUE;
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}
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else if (default_target == COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER ||
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default_target == COGL_BUFFER_BIND_TARGET_INDEX_BUFFER)
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{
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_VBOS))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_VBOS))
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use_malloc = TRUE;
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}
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@ -54,6 +54,7 @@
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#include "cogl-fence-private.h"
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#include "cogl-poll-private.h"
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#include "cogl-path/cogl-path-types.h"
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#include "cogl-private.h"
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typedef struct
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{
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@ -92,7 +93,8 @@ struct _CoglContext
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/* Features cache */
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unsigned long features[COGL_FLAGS_N_LONGS_FOR_SIZE (_COGL_N_FEATURE_IDS)];
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CoglFeatureFlags feature_flags; /* legacy/deprecated feature flags */
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CoglPrivateFeatureFlags private_feature_flags;
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unsigned long private_features
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[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)];
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CoglBool needs_viewport_scissor_workaround;
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CoglFramebuffer *viewport_scissor_workaround_framebuffer;
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@ -79,10 +79,10 @@ static void
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_cogl_init_feature_overrides (CoglContext *ctx)
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{
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_VBOS)))
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ctx->private_feature_flags &= ~COGL_PRIVATE_FEATURE_VBOS;
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COGL_FLAGS_SET (ctx->private_features, COGL_PRIVATE_FEATURE_VBOS, FALSE);
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_PBOS)))
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ctx->private_feature_flags &= ~COGL_PRIVATE_FEATURE_PBOS;
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COGL_FLAGS_SET (ctx->private_features, COGL_PRIVATE_FEATURE_PBOS, FALSE);
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_ARBFP)))
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{
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@ -179,7 +179,7 @@ cogl_context_new (CoglDisplay *display,
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/* Init default values */
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memset (context->features, 0, sizeof (context->features));
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context->feature_flags = 0;
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context->private_feature_flags = 0;
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memset (context->private_features, 0, sizeof (context->private_features));
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context->rectangle_state = COGL_WINSYS_RECTANGLE_STATE_UNKNOWN;
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@ -219,7 +219,8 @@ cogl_context_new (CoglDisplay *display,
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context->driver_vtable = display->renderer->driver_vtable;
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context->texture_driver = display->renderer->texture_driver;
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context->private_feature_flags |= display->renderer->private_feature_flags;
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for (i = 0; i < G_N_ELEMENTS (context->private_features); i++)
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context->private_features[i] |= display->renderer->private_features[i];
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winsys = _cogl_context_get_winsys (context);
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if (!winsys->context_init (context, error))
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@ -284,7 +285,7 @@ cogl_context_new (CoglDisplay *display,
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context->texture_units =
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g_array_new (FALSE, FALSE, sizeof (CoglTextureUnit));
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_ANY_GL))
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if (_cogl_has_private_feature (context, COGL_PRIVATE_FEATURE_ANY_GL))
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{
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/* See cogl-pipeline.c for more details about why we leave texture unit 1
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* active by default... */
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@ -396,7 +397,7 @@ cogl_context_new (CoglDisplay *display,
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context->blit_texture_pipeline = NULL;
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#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
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if (_cogl_has_private_feature (context, COGL_PRIVATE_FEATURE_ALPHA_TEST))
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/* The default for GL_ALPHA_TEST is to always pass which is equivalent to
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* the test being disabled therefore we assume that for all drivers there
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* will be no performance impact if we always leave the test enabled which
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@ -479,7 +480,7 @@ cogl_context_new (CoglDisplay *display,
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pipeline to track whether any layers have point sprite coords
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enabled. We don't need to do this for GL3 or GLES2 because point
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sprites are handled using a builtin varying in the shader. */
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED) &&
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if (_cogl_has_private_feature (context, COGL_PRIVATE_FEATURE_GL_FIXED) &&
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cogl_has_feature (context, COGL_FEATURE_ID_POINT_SPRITE))
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GE (context, glEnable (GL_POINT_SPRITE));
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@ -724,7 +724,7 @@ cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
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* one on allocation so that if the application only paints in
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* response to dirty events then it will at least paint once to
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* start */
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
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_cogl_onscreen_queue_full_dirty (onscreen);
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}
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else
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@ -1614,8 +1614,8 @@ _cogl_blit_framebuffer (CoglFramebuffer *src,
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{
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CoglContext *ctx = src->context;
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_COGL_RETURN_IF_FAIL (ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT);
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_COGL_RETURN_IF_FAIL (_cogl_has_private_feature
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(ctx, COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT));
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/* We can only support blitting between offscreen buffers because
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otherwise we would need to mirror the image and GLES2.0 doesn't
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@ -96,7 +96,7 @@ _cogl_glsl_shader_set_source_with_boilerplate (CoglContext *ctx,
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strings[count] = version_string;
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lengths[count++] = -1;
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if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_EMBEDDED &&
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED) &&
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cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
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{
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static const char texture_3d_extension[] =
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@ -301,7 +301,7 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
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draw_flags |= COGL_DRAW_COLOR_ATTRIBUTE_IS_OPAQUE;
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#ifdef HAVE_COGL_GL
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUADS))
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{
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/* XXX: it's rather evil that we sneak in the GL_QUADS enum here... */
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_cogl_framebuffer_draw_attributes (framebuffer,
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@ -632,7 +632,7 @@ _cogl_journal_flush_vbo_offsets_and_entries (CoglJournalEntry *batch_start,
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4,
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COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUADS))
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state->indices = cogl_get_rectangle_indices (ctx, batch_len);
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/* We only create new Attributes when the stride within the
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@ -1050,7 +1050,7 @@ create_attribute_buffer (CoglJournal *journal,
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/* If CoglBuffers are being emulated with malloc then there's not
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really any point in using the pool so we'll just allocate the
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buffer directly */
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_VBOS))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_VBOS))
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return cogl_attribute_buffer_new_with_size (ctx, n_bytes);
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vbo = journal->vbo_pool[journal->next_vbo_in_pool];
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@ -816,7 +816,7 @@ _cogl_matrix_flush_to_gl_builtin (CoglContext *ctx,
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CoglMatrix *matrix,
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CoglMatrixMode mode)
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{
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g_assert ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED));
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g_assert (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED));
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#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
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if (ctx->flushed_matrix_mode != mode)
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@ -856,7 +856,7 @@ _cogl_matrix_entry_flush_to_gl_builtins (CoglContext *ctx,
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CoglFramebuffer *framebuffer,
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CoglBool disable_flip)
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{
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g_assert ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED));
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g_assert (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED));
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#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
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{
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@ -633,8 +633,8 @@ _cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
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cogl_framebuffer_set_viewport (framebuffer, 0, 0, width, height);
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if (!(framebuffer->context->private_feature_flags &
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COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
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if (!_cogl_has_private_feature (framebuffer->context,
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COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
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_cogl_onscreen_queue_full_dirty (COGL_ONSCREEN (framebuffer));
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}
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@ -1039,7 +1039,7 @@ cogl_pipeline_set_blend_constant (CoglPipeline *pipeline,
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_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_BLEND_CONSTANT))
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if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_BLEND_CONSTANT))
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return;
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#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
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@ -3095,8 +3095,8 @@ _cogl_pipeline_get_state_for_vertex_codegen (CoglContext *context)
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* one in the GLSL but we'll only do this if the point size is
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* non-zero. Whether or not the point size is zero is represented by
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* COGL_PIPELINE_STATE_NON_ZERO_POINT_SIZE */
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if (!(context->private_feature_flags &
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COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
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if (!_cogl_has_private_feature
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(context, COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
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state |= COGL_PIPELINE_STATE_NON_ZERO_POINT_SIZE;
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return state;
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@ -3127,7 +3127,7 @@ _cogl_pipeline_get_state_for_fragment_codegen (CoglContext *context)
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COGL_PIPELINE_STATE_USER_SHADER |
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COGL_PIPELINE_STATE_FRAGMENT_SNIPPETS);
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if (!(context->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
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if (!_cogl_has_private_feature (context, COGL_PRIVATE_FEATURE_ALPHA_TEST))
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state |= COGL_PIPELINE_STATE_ALPHA_FUNC;
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return state;
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@ -27,50 +27,52 @@
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#include <cogl/cogl-pipeline.h>
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#include "cogl-context.h"
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#include "cogl-flags.h"
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COGL_BEGIN_DECLS
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typedef enum
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{
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COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE = 1L<<0,
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COGL_PRIVATE_FEATURE_MESA_PACK_INVERT = 1L<<1,
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COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT = 1L<<2,
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COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES = 1L<<3,
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COGL_PRIVATE_FEATURE_PBOS = 1L<<4,
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COGL_PRIVATE_FEATURE_VBOS = 1L<<5,
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COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL = 1L<<6,
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL = 1L<<7,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888 = 1L<<8,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE = 1L<<9,
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COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS = 1L<<10,
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT = 1L<<11,
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COGL_PRIVATE_FEATURE_ALPHA_TEST = 1L<<12,
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COGL_PRIVATE_FEATURE_FORMAT_CONVERSION = 1L<<13,
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COGL_PRIVATE_FEATURE_QUADS = 1L<<14,
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT = 1L<<15,
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COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS = 1L<<16,
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COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM = 1L<<17,
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COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS = 1L<<18,
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COGL_PRIVATE_FEATURE_ALPHA_TEXTURES = 1L<<19,
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COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE = 1L<<20,
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COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL = 1L<<21,
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COGL_PRIVATE_FEATURE_ARBFP = 1L<<22,
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COGL_PRIVATE_FEATURE_OES_EGL_SYNC = 1L<<23,
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COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
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COGL_PRIVATE_FEATURE_MESA_PACK_INVERT,
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COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT,
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COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES,
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COGL_PRIVATE_FEATURE_PBOS,
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COGL_PRIVATE_FEATURE_VBOS,
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COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL,
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE,
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COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS,
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT,
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COGL_PRIVATE_FEATURE_ALPHA_TEST,
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COGL_PRIVATE_FEATURE_FORMAT_CONVERSION,
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COGL_PRIVATE_FEATURE_QUADS,
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT,
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COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS,
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COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM,
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COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS,
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COGL_PRIVATE_FEATURE_ALPHA_TEXTURES,
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COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE,
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COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL,
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COGL_PRIVATE_FEATURE_ARBFP,
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COGL_PRIVATE_FEATURE_OES_EGL_SYNC,
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/* If this is set then the winsys is responsible for queueing dirty
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* events. Otherwise a dirty event will be queued when the onscreen
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* is first allocated or when it is shown or resized */
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COGL_PRIVATE_FEATURE_DIRTY_EVENTS = 1L<<24,
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COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE = 1L<<25,
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COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
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COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE,
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/* These features let us avoid conditioning code based on the exact
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* driver being used and instead check for broad opengl feature
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* sets that can be shared by several GL apis */
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COGL_PRIVATE_FEATURE_ANY_GL = 1L<<26,
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COGL_PRIVATE_FEATURE_GL_FIXED = 1L<<27,
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COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE = 1L<<28,
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COGL_PRIVATE_FEATURE_GL_EMBEDDED = 1L<<29,
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COGL_PRIVATE_FEATURE_GL_WEB = 1L<<30
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} CoglPrivateFeatureFlags;
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COGL_PRIVATE_FEATURE_ANY_GL,
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COGL_PRIVATE_FEATURE_GL_FIXED,
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||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_WEB,
|
||||
|
||||
COGL_N_PRIVATE_FEATURES
|
||||
} CoglPrivateFeature;
|
||||
|
||||
/* Sometimes when evaluating pipelines, either during comparisons or
|
||||
* if calculating a hash value we need to tweak the evaluation
|
||||
@ -102,6 +104,9 @@ _cogl_push_source (CoglPipeline *pipeline, CoglBool enable_legacy);
|
||||
CoglBool
|
||||
_cogl_get_enable_legacy_state (void);
|
||||
|
||||
#define _cogl_has_private_feature(ctx, feature) \
|
||||
COGL_FLAGS_GET ((ctx)->private_features, (feature))
|
||||
|
||||
/*
|
||||
* _cogl_pixel_format_get_bytes_per_pixel:
|
||||
* @format: a #CoglPixelFormat
|
||||
|
@ -70,7 +70,8 @@ struct _CoglRenderer
|
||||
#endif
|
||||
|
||||
CoglDriver driver;
|
||||
CoglPrivateFeatureFlags private_feature_flags;
|
||||
unsigned long private_features
|
||||
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)];
|
||||
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
||||
GModule *libgl_module;
|
||||
#endif
|
||||
|
@ -95,16 +95,17 @@ typedef struct _CoglDriverDescription
|
||||
CoglDriver id;
|
||||
const char *name;
|
||||
CoglRendererConstraint constraints;
|
||||
CoglPrivateFeatureFlags private_feature_flags;
|
||||
/* It would be nice to make this a pointer and then use a compound
|
||||
* literal from C99 to initialise it but we probably can't get away
|
||||
* with using C99 here. Instead we'll just use a fixed-size array.
|
||||
* GCC should complain if someone adds an 8th feature to a
|
||||
* driver. */
|
||||
const CoglPrivateFeature private_features[8];
|
||||
const CoglDriverVtable *vtable;
|
||||
const CoglTextureDriver *texture_driver;
|
||||
const char *libgl_name;
|
||||
} CoglDriverDescription;
|
||||
|
||||
_COGL_STATIC_ASSERT(sizeof (CoglPrivateFeatureFlags) <=
|
||||
sizeof (uint32_t),
|
||||
"Private feature flags don't fit in 32 bits");
|
||||
|
||||
static CoglDriverDescription _cogl_drivers[] =
|
||||
{
|
||||
#ifdef HAVE_COGL_GL
|
||||
@ -112,9 +113,10 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_GL,
|
||||
"gl",
|
||||
0,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED |
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
-1 },
|
||||
&_cogl_driver_gl,
|
||||
&_cogl_texture_driver_gl,
|
||||
COGL_GL_LIBNAME,
|
||||
@ -123,8 +125,9 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_GL3,
|
||||
"gl3",
|
||||
0,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
-1 },
|
||||
&_cogl_driver_gl,
|
||||
&_cogl_texture_driver_gl,
|
||||
COGL_GL_LIBNAME,
|
||||
@ -135,9 +138,10 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_GLES2,
|
||||
"gles2",
|
||||
COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED |
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
-1 },
|
||||
&_cogl_driver_gles,
|
||||
&_cogl_texture_driver_gles,
|
||||
COGL_GLES2_LIBNAME,
|
||||
@ -148,9 +152,10 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_GLES1,
|
||||
"gles1",
|
||||
0,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED |
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED,
|
||||
-1 },
|
||||
&_cogl_driver_gles,
|
||||
&_cogl_texture_driver_gles,
|
||||
COGL_GLES1_LIBNAME,
|
||||
@ -161,10 +166,11 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_WEBGL,
|
||||
"webgl",
|
||||
0,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED |
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE |
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
COGL_PRIVATE_FEATURE_GL_WEB,
|
||||
-1 },
|
||||
&_cogl_driver_gles,
|
||||
&_cogl_texture_driver_gles,
|
||||
NULL,
|
||||
@ -174,7 +180,7 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
COGL_DRIVER_NOP,
|
||||
"nop",
|
||||
0, /* constraints satisfied */
|
||||
0, /* flags */
|
||||
{ -1 },
|
||||
&_cogl_driver_nop,
|
||||
NULL, /* texture driver */
|
||||
NULL /* libgl_name */
|
||||
@ -495,6 +501,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
|
||||
const char *libgl_name;
|
||||
SatisfyConstraintsState state;
|
||||
const CoglDriverDescription *desc;
|
||||
int i;
|
||||
|
||||
if (!driver_name)
|
||||
driver_name = _cogl_config_driver;
|
||||
@ -569,12 +576,17 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
|
||||
renderer->driver = desc->id;
|
||||
renderer->driver_vtable = desc->vtable;
|
||||
renderer->texture_driver = desc->texture_driver;
|
||||
renderer->private_feature_flags = desc->private_feature_flags;
|
||||
libgl_name = desc->libgl_name;
|
||||
|
||||
memset(renderer->private_features, 0, sizeof (renderer->private_features));
|
||||
for (i = 0; desc->private_features[i] != -1; i++)
|
||||
COGL_FLAGS_SET (renderer->private_features,
|
||||
desc->private_features[i], TRUE);
|
||||
|
||||
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
||||
|
||||
if (renderer->private_feature_flags & COGL_PRIVATE_FEATURE_ANY_GL)
|
||||
if (COGL_FLAGS_GET (renderer->private_features,
|
||||
COGL_PRIVATE_FEATURE_ANY_GL))
|
||||
{
|
||||
renderer->libgl_module = g_module_open (libgl_name,
|
||||
G_MODULE_BIND_LAZY);
|
||||
|
@ -208,8 +208,8 @@ _cogl_sampler_cache_get_entry_gl (CoglSamplerCache *cache,
|
||||
|
||||
entry = g_slice_dup (CoglSamplerCacheEntry, key);
|
||||
|
||||
if ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
if (_cogl_has_private_feature (context,
|
||||
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
{
|
||||
GE( context, glGenSamplers (1, &entry->sampler_object) );
|
||||
|
||||
@ -329,8 +329,8 @@ hash_table_free_gl_cb (void *key,
|
||||
CoglContext *context = user_data;
|
||||
CoglSamplerCacheEntry *entry = value;
|
||||
|
||||
if ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
if (_cogl_has_private_feature (context,
|
||||
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
GE( context, glDeleteSamplers (1, &entry->sampler_object) );
|
||||
|
||||
g_slice_free (CoglSamplerCacheEntry, entry);
|
||||
|
@ -268,9 +268,10 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
|
||||
COGL_RENDERER_CONSTRAINT_USES_EGL,
|
||||
NULL);
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
|
||||
NULL);
|
||||
_COGL_RETURN_VAL_IF_FAIL (_cogl_has_private_feature
|
||||
(ctx,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE),
|
||||
NULL);
|
||||
|
||||
if (ctx->driver_vtable->egl_texture_2d_new_from_image)
|
||||
return ctx->driver_vtable->egl_texture_2d_new_from_image (ctx,
|
||||
|
@ -579,7 +579,7 @@ _cogl_texture_3d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
|
||||
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
_cogl_texture_gl_generate_mipmaps (tex);
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
else if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED)
|
||||
else if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
{
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_3D,
|
||||
tex_3d->gl_texture,
|
||||
|
@ -398,8 +398,8 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
|
||||
/* Obtain texture parameters */
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
|
||||
{
|
||||
GLint val;
|
||||
|
||||
|
@ -1068,7 +1068,7 @@ cogl_texture_get_data (CoglTexture *texture,
|
||||
* this case the driver will be faking the alpha textures with a
|
||||
* red-component texture and it won't swizzle to the correct format
|
||||
* while reading */
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) == 0)
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES))
|
||||
{
|
||||
if (texture_format == COGL_PIXEL_FORMAT_A_8)
|
||||
{
|
||||
|
@ -55,8 +55,8 @@ toggle_builtin_attribute_enabled_cb (int bit_num, void *user_data)
|
||||
ForeachChangedBitState *state = user_data;
|
||||
CoglContext *context = state->context;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED),
|
||||
_COGL_RETURN_VAL_IF_FAIL (_cogl_has_private_feature
|
||||
(context, COGL_PRIVATE_FEATURE_GL_FIXED),
|
||||
FALSE);
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
@ -92,8 +92,8 @@ toggle_texcood_attribute_enabled_cb (int bit_num, void *user_data)
|
||||
ForeachChangedBitState *state = user_data;
|
||||
CoglContext *context = state->context;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED),
|
||||
_COGL_RETURN_VAL_IF_FAIL (_cogl_has_private_feature
|
||||
(context, COGL_PRIVATE_FEATURE_GL_FIXED),
|
||||
FALSE);
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
@ -282,7 +282,7 @@ setup_legacy_buffered_attribute (CoglContext *ctx,
|
||||
break;
|
||||
case COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY:
|
||||
#ifdef COGL_PIPELINE_PROGEND_GLSL
|
||||
if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE)
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
|
||||
setup_generic_buffered_attribute (ctx, pipeline, attribute, base);
|
||||
#endif
|
||||
break;
|
||||
@ -299,7 +299,7 @@ setup_legacy_const_attribute (CoglContext *ctx,
|
||||
#ifdef COGL_PIPELINE_PROGEND_GLSL
|
||||
if (attribute->name_state->name_id == COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY)
|
||||
{
|
||||
if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE)
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
|
||||
setup_generic_const_attribute (ctx, pipeline, attribute);
|
||||
}
|
||||
else
|
||||
|
@ -449,7 +449,7 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
ctx->current_clip_stack = _cogl_clip_stack_ref (stack);
|
||||
|
||||
has_clip_planes =
|
||||
ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES;
|
||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES);
|
||||
|
||||
if (has_clip_planes)
|
||||
disable_clip_planes (ctx);
|
||||
|
@ -327,8 +327,8 @@ _cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer,
|
||||
/* NB: Currently we only take advantage of binding separate
|
||||
* read/write buffers for offscreen framebuffer blit
|
||||
* purposes. */
|
||||
_COGL_RETURN_IF_FAIL (ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT);
|
||||
_COGL_RETURN_IF_FAIL (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT));
|
||||
_COGL_RETURN_IF_FAIL (draw_buffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN);
|
||||
_COGL_RETURN_IF_FAIL (read_buffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN);
|
||||
|
||||
@ -390,12 +390,11 @@ create_depth_texture (CoglContext *ctx,
|
||||
CoglPixelFormat format;
|
||||
CoglTexture2D *depth_texture;
|
||||
|
||||
if (ctx->private_feature_flags &
|
||||
(COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL |
|
||||
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL))
|
||||
{
|
||||
format = COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8;
|
||||
}
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL) ||
|
||||
_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL))
|
||||
format = COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8;
|
||||
else
|
||||
format = COGL_PIXEL_FORMAT_DEPTH_16;
|
||||
|
||||
@ -476,15 +475,15 @@ try_creating_renderbuffers (CoglContext *ctx,
|
||||
* GL_OES_packed_depth_stencil doesn't allow GL_DEPTH_STENCIL to
|
||||
* be passed as an internal format to glRenderbufferStorage.
|
||||
*/
|
||||
if (ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL)
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL))
|
||||
format = GL_DEPTH_STENCIL;
|
||||
else
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (
|
||||
ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL,
|
||||
NULL);
|
||||
_cogl_has_private_feature (ctx,
|
||||
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL),
|
||||
NULL);
|
||||
format = GL_DEPTH24_STENCIL8;
|
||||
}
|
||||
#endif
|
||||
@ -794,9 +793,10 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
/* NB: WebGL introduces a DEPTH_STENCIL_ATTACHMENT and doesn't
|
||||
* need an extension to handle _FLAG_DEPTH_STENCIL */
|
||||
#ifndef HAVE_COGL_WEBGL
|
||||
(ctx->private_feature_flags
|
||||
& (COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL |
|
||||
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL)) &&
|
||||
(_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL) ||
|
||||
_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL)) &&
|
||||
#endif
|
||||
try_creating_fbo (ctx,
|
||||
offscreen->texture,
|
||||
@ -955,8 +955,8 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
COGL_FRAMEBUFFER_STATE_BIND);
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) &&
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN)
|
||||
{
|
||||
static const struct
|
||||
@ -1003,8 +1003,7 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
|
||||
/* If we don't have alpha textures then the alpha bits are actually
|
||||
* stored in the red component */
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) == 0 &&
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN &&
|
||||
framebuffer->format == COGL_PIXEL_FORMAT_A_8)
|
||||
{
|
||||
@ -1333,7 +1332,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
|
||||
/* NB: All offscreen rendering is done upside down so there is no need
|
||||
* to flip in this case... */
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_MESA_PACK_INVERT) &&
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_MESA_PACK_INVERT) &&
|
||||
(source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
|
||||
!cogl_is_offscreen (framebuffer))
|
||||
{
|
||||
@ -1353,8 +1352,8 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
GL_RGBA/GL_UNSIGNED_BYTE and convert if necessary. We also need
|
||||
to use this intermediate buffer if the rowstride has padding
|
||||
because GLES does not support setting GL_ROW_LENGTH */
|
||||
if ((!(ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT) &&
|
||||
if ((!_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT) &&
|
||||
(gl_format != GL_RGBA || gl_type != GL_UNSIGNED_BYTE ||
|
||||
cogl_bitmap_get_rowstride (bitmap) != 4 * width)) ||
|
||||
(required_format & ~COGL_PREMULT_BIT) != (format & ~COGL_PREMULT_BIT))
|
||||
@ -1365,8 +1364,8 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
uint8_t *tmp_data;
|
||||
CoglBool succeeded;
|
||||
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
|
||||
read_format = required_format;
|
||||
else
|
||||
{
|
||||
|
@ -1022,7 +1022,7 @@ _cogl_pipeline_fragend_glsl_end (CoglPipeline *pipeline,
|
||||
" cogl_color_out = cogl_color_in;\n");
|
||||
|
||||
#if defined(HAVE_COGL_GLES2) || defined (HAVE_COGL_GL)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
add_alpha_test_snippet (pipeline, shader_state);
|
||||
#endif
|
||||
|
||||
|
@ -439,7 +439,7 @@ flush_depth_state (CoglContext *ctx,
|
||||
(ctx->depth_range_near_cache != depth_state->range_near ||
|
||||
ctx->depth_range_far_cache != depth_state->range_far))
|
||||
{
|
||||
if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_EMBEDDED)
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED))
|
||||
GE (ctx, glDepthRangef (depth_state->range_near,
|
||||
depth_state->range_far));
|
||||
else
|
||||
@ -492,7 +492,7 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
/* On GLES2 we'll flush the color later */
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED) &&
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED) &&
|
||||
!with_color_attrib)
|
||||
{
|
||||
if ((pipelines_difference & COGL_PIPELINE_STATE_COLOR) ||
|
||||
@ -571,7 +571,7 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
{
|
||||
/* Under GLES2 the alpha function is implemented as part of the
|
||||
fragment shader */
|
||||
@ -692,8 +692,8 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
}
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE) &&
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE) &&
|
||||
(pipelines_difference & COGL_PIPELINE_STATE_PER_VERTEX_POINT_SIZE))
|
||||
{
|
||||
unsigned long state = COGL_PIPELINE_STATE_PER_VERTEX_POINT_SIZE;
|
||||
@ -730,7 +730,7 @@ get_max_activateable_texture_units (void)
|
||||
int i;
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_EMBEDDED))
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED))
|
||||
{
|
||||
/* GL_MAX_TEXTURE_COORDS is provided for both GLSL and ARBfp. It
|
||||
defines the number of texture coordinates that can be
|
||||
@ -753,8 +753,8 @@ get_max_activateable_texture_units (void)
|
||||
#endif /* HAVE_COGL_GL */
|
||||
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_EMBEDDED &&
|
||||
ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE)
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED) &&
|
||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
|
||||
{
|
||||
GE (ctx, glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, values + n_values));
|
||||
/* Two of the vertex attribs need to be used for the position
|
||||
@ -767,7 +767,7 @@ get_max_activateable_texture_units (void)
|
||||
#endif
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
if (ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED)
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
{
|
||||
/* GL_MAX_TEXTURE_UNITS defines the number of units that are
|
||||
usable from the fixed function pipeline, therefore it isn't
|
||||
@ -897,7 +897,7 @@ flush_layers_common_gl_state_cb (CoglPipelineLayer *layer, void *user_data)
|
||||
}
|
||||
|
||||
if ((layers_difference & COGL_PIPELINE_LAYER_STATE_SAMPLER) &&
|
||||
(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
{
|
||||
const CoglSamplerCacheEntry *sampler_state;
|
||||
|
||||
@ -912,7 +912,7 @@ flush_layers_common_gl_state_cb (CoglPipelineLayer *layer, void *user_data)
|
||||
* glsl progend.
|
||||
*/
|
||||
#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GL)
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED) &&
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED) &&
|
||||
(layers_difference & COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS))
|
||||
{
|
||||
CoglPipelineState change = COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS;
|
||||
@ -1454,7 +1454,7 @@ done:
|
||||
|
||||
/* Handle the fact that OpenGL associates texture filter and wrap
|
||||
* modes with the texture objects not the texture units... */
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS))
|
||||
foreach_texture_unit_update_filter_and_wrap_modes ();
|
||||
|
||||
/* If this pipeline has more than one layer then we always need
|
||||
|
@ -48,7 +48,7 @@ _cogl_pipeline_progend_fixed_start (CoglPipeline *pipeline)
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
|
||||
return FALSE;
|
||||
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
return FALSE;
|
||||
|
||||
/* Vertex snippets are only supported in the GLSL fragend */
|
||||
|
@ -72,7 +72,7 @@ typedef struct
|
||||
|
||||
/* This builtin is only necessary if the following private feature
|
||||
* is not implemented in the driver */
|
||||
CoglPrivateFeatureFlags feature_replacement;
|
||||
CoglPrivateFeature feature_replacement;
|
||||
} BuiltinUniformData;
|
||||
|
||||
static BuiltinUniformData builtin_uniforms[] =
|
||||
@ -441,8 +441,8 @@ update_builtin_uniforms (CoglContext *context,
|
||||
return;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (builtin_uniforms); i++)
|
||||
if ((context->private_feature_flags &
|
||||
builtin_uniforms[i].feature_replacement) == 0 &&
|
||||
if (!_cogl_has_private_feature (context,
|
||||
builtin_uniforms[i].feature_replacement) &&
|
||||
(program_state->dirty_builtin_uniforms & (1 << i)) &&
|
||||
program_state->builtin_uniform_locations[i] != -1)
|
||||
builtin_uniforms[i].update_func (pipeline,
|
||||
@ -790,8 +790,8 @@ _cogl_pipeline_progend_glsl_end (CoglPipeline *pipeline,
|
||||
clear_flushed_matrix_stacks (program_state);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (builtin_uniforms); i++)
|
||||
if ((ctx->private_feature_flags &
|
||||
builtin_uniforms[i].feature_replacement) == 0)
|
||||
if (!_cogl_has_private_feature
|
||||
(ctx, builtin_uniforms[i].feature_replacement))
|
||||
GE_RET( program_state->builtin_uniform_locations[i], ctx,
|
||||
glGetUniformLocation (gl_program,
|
||||
builtin_uniforms[i].uniform_name) );
|
||||
@ -847,8 +847,8 @@ _cogl_pipeline_progend_glsl_pre_change_notify (CoglPipeline *pipeline,
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (builtin_uniforms); i++)
|
||||
if ((ctx->private_feature_flags &
|
||||
builtin_uniforms[i].feature_replacement) == 0 &&
|
||||
if (!_cogl_has_private_feature
|
||||
(ctx, builtin_uniforms[i].feature_replacement) &&
|
||||
(change & builtin_uniforms[i].change))
|
||||
{
|
||||
CoglPipelineProgramState *program_state
|
||||
|
@ -295,8 +295,8 @@ _cogl_pipeline_vertend_glsl_start (CoglPipeline *pipeline,
|
||||
if (cogl_pipeline_get_per_vertex_point_size (pipeline))
|
||||
g_string_append (shader_state->header,
|
||||
"attribute float cogl_point_size_in;\n");
|
||||
else if (!(ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
|
||||
else if (!_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
|
||||
{
|
||||
/* There is no builtin uniform for the point size on GLES2 so we
|
||||
need to copy it from the custom uniform in the vertex shader
|
||||
@ -532,8 +532,8 @@ _cogl_pipeline_vertend_glsl_end (CoglPipeline *pipeline,
|
||||
}
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM) &&
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM) &&
|
||||
(pipelines_difference & COGL_PIPELINE_STATE_POINT_SIZE))
|
||||
{
|
||||
CoglPipeline *authority =
|
||||
@ -641,8 +641,8 @@ UNIT_TEST (check_point_size_shader,
|
||||
* size */
|
||||
if (shader_states[0])
|
||||
{
|
||||
if ((test_ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
|
||||
if (_cogl_has_private_feature
|
||||
(test_ctx, COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
|
||||
g_assert (shader_states[0] == shader_states[1]);
|
||||
else
|
||||
g_assert (shader_states[0] != shader_states[1]);
|
||||
|
@ -384,8 +384,8 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||
(only level 0 we are interested in) */
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
|
||||
{
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_COMPRESSED,
|
||||
|
@ -105,7 +105,7 @@ _cogl_texture_gl_maybe_update_max_level (CoglTexture *texture,
|
||||
#ifdef HAVE_COGL_GL
|
||||
CoglContext *ctx = texture->context;
|
||||
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL) &&
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL) &&
|
||||
texture->max_level < max_level)
|
||||
{
|
||||
CoglContext *ctx = texture->context;
|
||||
|
@ -105,8 +105,8 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
|
||||
/* If the driver doesn't natively support alpha textures then we
|
||||
* will use a red component texture with a swizzle to implement
|
||||
* the texture */
|
||||
if ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) == 0)
|
||||
if (_cogl_has_private_feature
|
||||
(context, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) == 0)
|
||||
{
|
||||
glintformat = GL_RED;
|
||||
glformat = GL_RED;
|
||||
@ -356,10 +356,12 @@ static CoglBool
|
||||
_cogl_driver_update_features (CoglContext *ctx,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPrivateFeatureFlags private_flags = 0;
|
||||
CoglFeatureFlags flags = 0;
|
||||
unsigned long private_features
|
||||
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)] = { 0 };
|
||||
char **gl_extensions;
|
||||
int gl_major = 0, gl_minor = 0;
|
||||
int i;
|
||||
|
||||
/* We have to special case getting the pointer to the glGetString*
|
||||
functions because we need to use them to determine what functions
|
||||
@ -453,17 +455,21 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
}
|
||||
|
||||
if (_cogl_check_extension ("GL_MESA_pack_invert", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_MESA_PACK_INVERT;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT, TRUE);
|
||||
|
||||
if (ctx->glGenRenderbuffers)
|
||||
{
|
||||
flags |= COGL_FEATURE_OFFSCREEN;
|
||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_OFFSCREEN, TRUE);
|
||||
private_flags |= COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS,
|
||||
TRUE);
|
||||
}
|
||||
|
||||
if (ctx->glBlitFramebuffer)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT, TRUE);
|
||||
|
||||
if (ctx->glRenderbufferStorageMultisampleIMG)
|
||||
{
|
||||
@ -481,11 +487,12 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
|
||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 1) ||
|
||||
_cogl_check_extension ("GL_EXT_pixel_buffer_object", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_PBOS;
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);
|
||||
|
||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 1, 4) ||
|
||||
_cogl_check_extension ("GL_EXT_blend_color", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_BLEND_CONSTANT;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_BLEND_CONSTANT, TRUE);
|
||||
|
||||
if (ctx->glGenPrograms)
|
||||
{
|
||||
@ -545,7 +552,7 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
|
||||
if (ctx->glGenBuffers)
|
||||
{
|
||||
private_flags |= COGL_PRIVATE_FEATURE_VBOS;
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_VBOS, TRUE);
|
||||
flags |= (COGL_FEATURE_MAP_BUFFER_FOR_READ |
|
||||
COGL_FEATURE_MAP_BUFFER_FOR_WRITE);
|
||||
COGL_FLAGS_SET (ctx->features,
|
||||
@ -568,19 +575,22 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
}
|
||||
|
||||
if (ctx->glEGLImageTargetTexture2D)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
|
||||
|
||||
if (_cogl_check_extension ("GL_EXT_packed_depth_stencil", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL, TRUE);
|
||||
|
||||
if (ctx->glGenSamplers)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS;
|
||||
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS, TRUE);
|
||||
|
||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 3) ||
|
||||
_cogl_check_extension ("GL_ARB_texture_swizzle", gl_extensions) ||
|
||||
_cogl_check_extension ("GL_EXT_texture_swizzle", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE, TRUE);
|
||||
|
||||
/* The per-vertex point size is only available via GLSL with the
|
||||
* gl_PointSize builtin. This is only available in GL 2.0 (not the
|
||||
@ -590,7 +600,8 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
COGL_FLAGS_SET (ctx->features,
|
||||
COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE,
|
||||
TRUE);
|
||||
private_flags |= COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE, TRUE);
|
||||
}
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
@ -598,35 +609,43 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
int max_clip_planes = 0;
|
||||
|
||||
/* Features which are not available in GL 3 */
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_GL_FIXED |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEST |
|
||||
COGL_PRIVATE_FEATURE_QUADS |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_GL_FIXED, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEST, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_QUADS, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES, TRUE);
|
||||
|
||||
GE( ctx, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
|
||||
if (max_clip_planes >= 4)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES, TRUE);
|
||||
}
|
||||
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT |
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_FORMAT_CONVERSION |
|
||||
COGL_PRIVATE_FEATURE_BLEND_CONSTANT |
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM |
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS |
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ANY_GL, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_FORMAT_CONVERSION, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_BLEND_CONSTANT, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL, TRUE);
|
||||
|
||||
if (ctx->glFenceSync)
|
||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_FENCE, TRUE);
|
||||
|
||||
/* Cache features */
|
||||
ctx->private_feature_flags |= private_flags;
|
||||
for (i = 0; i < G_N_ELEMENTS (private_features); i++)
|
||||
ctx->private_features[i] |= private_features[i];
|
||||
ctx->feature_flags |= flags;
|
||||
|
||||
g_strfreev (gl_extensions);
|
||||
|
||||
if ((private_flags & (COGL_PRIVATE_FEATURE_ALPHA_TEXTURES |
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE)) == 0)
|
||||
if (!COGL_FLAGS_GET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
|
||||
!COGL_FLAGS_GET (private_features, COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_DRIVER_ERROR,
|
||||
|
@ -51,7 +51,7 @@ _cogl_pipeline_progend_fixed_arbfp_start (CoglPipeline *pipeline)
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
|
||||
return FALSE;
|
||||
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
|
||||
return FALSE;
|
||||
|
||||
/* Vertex snippets are only supported in the GLSL fragend */
|
||||
|
@ -74,7 +74,8 @@ _cogl_texture_driver_gen (CoglContext *ctx,
|
||||
* "complete".
|
||||
*/
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL))
|
||||
if (_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL))
|
||||
GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0));
|
||||
#endif
|
||||
|
||||
@ -96,9 +97,8 @@ _cogl_texture_driver_gen (CoglContext *ctx,
|
||||
/* If the driver doesn't support alpha textures directly then we'll
|
||||
* fake them by setting the swizzle parameters */
|
||||
if (internal_format == COGL_PIXEL_FORMAT_A_8 &&
|
||||
(ctx->private_feature_flags & (COGL_PRIVATE_FEATURE_ALPHA_TEXTURES |
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE)) ==
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE)
|
||||
!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
|
||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE))
|
||||
{
|
||||
static const GLint red_swizzle[] = { GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
|
||||
|
||||
|
@ -84,8 +84,8 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
|
||||
case COGL_PIXEL_FORMAT_BGRA_8888:
|
||||
case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
|
||||
/* There is an extension to support this format */
|
||||
if ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888))
|
||||
if (_cogl_has_private_feature
|
||||
(context, COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888))
|
||||
{
|
||||
/* For some reason the extension says you have to specify
|
||||
BGRA for the internal format too */
|
||||
@ -190,9 +190,11 @@ static CoglBool
|
||||
_cogl_driver_update_features (CoglContext *context,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPrivateFeatureFlags private_flags = 0;
|
||||
unsigned long private_features
|
||||
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)] = { 0 };
|
||||
CoglFeatureFlags flags = 0;
|
||||
char **gl_extensions;
|
||||
int i;
|
||||
|
||||
/* We have to special case getting the pointer to the glGetString
|
||||
function because we need to use it to determine what functions we
|
||||
@ -239,7 +241,8 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
int max_clip_planes;
|
||||
GE( context, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
|
||||
if (max_clip_planes >= 4)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES, TRUE);
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -260,16 +263,20 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
COGL_FLAGS_SET (context->features,
|
||||
COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE, TRUE);
|
||||
|
||||
private_flags |= COGL_PRIVATE_FEATURE_BLEND_CONSTANT;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_BLEND_CONSTANT, TRUE);
|
||||
}
|
||||
else if (context->driver == COGL_DRIVER_GLES1)
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_GL_FIXED |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEST |
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM);
|
||||
{
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_GL_FIXED, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEST, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM, TRUE);
|
||||
}
|
||||
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_VBOS |
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_VBOS, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ANY_GL, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES, TRUE);
|
||||
|
||||
/* Both GLES 1.1 and GLES 2.0 support point sprites in core */
|
||||
flags |= COGL_FEATURE_POINT_SPRITE;
|
||||
@ -282,7 +289,8 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
}
|
||||
|
||||
if (context->glBlitFramebuffer)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT, TRUE);
|
||||
|
||||
if (_cogl_check_extension ("GL_OES_element_index_uint", gl_extensions))
|
||||
{
|
||||
@ -338,25 +346,30 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
}
|
||||
|
||||
if (context->glEGLImageTargetTexture2D)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
|
||||
|
||||
if (_cogl_check_extension ("GL_OES_packed_depth_stencil", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL, TRUE);
|
||||
|
||||
if (_cogl_check_extension ("GL_EXT_texture_format_BGRA8888", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888, TRUE);
|
||||
|
||||
if (_cogl_check_extension ("GL_EXT_unpack_subimage", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE;
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE, TRUE);
|
||||
|
||||
/* A nameless vendor implemented the extension, but got the case wrong
|
||||
* per the spec. */
|
||||
if (_cogl_check_extension ("GL_OES_EGL_sync", gl_extensions) ||
|
||||
_cogl_check_extension ("GL_OES_egl_sync", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_OES_EGL_SYNC;
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_OES_EGL_SYNC, TRUE);
|
||||
|
||||
/* Cache features */
|
||||
context->private_feature_flags |= private_flags;
|
||||
for (i = 0; i < G_N_ELEMENTS (private_features); i++)
|
||||
context->private_features[i] |= private_features[i];
|
||||
context->feature_flags |= flags;
|
||||
|
||||
g_strfreev (gl_extensions);
|
||||
|
@ -102,7 +102,7 @@ prep_gl_for_pixels_upload_full (CoglContext *ctx,
|
||||
int pixels_src_y,
|
||||
int pixels_bpp)
|
||||
{
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE))
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE))
|
||||
{
|
||||
GE( ctx, glPixelStorei (GL_UNPACK_ROW_LENGTH,
|
||||
pixels_rowstride / pixels_bpp) );
|
||||
@ -153,7 +153,7 @@ prepare_bitmap_alignment_for_upload (CoglContext *ctx,
|
||||
int width = cogl_bitmap_get_width (src_bmp);
|
||||
int alignment = 1;
|
||||
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) ||
|
||||
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) ||
|
||||
src_rowstride == 0)
|
||||
return cogl_object_ref (src_bmp);
|
||||
|
||||
@ -205,7 +205,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
/* If we have the GL_EXT_unpack_subimage extension then we can
|
||||
upload from subregions directly. Otherwise we may need to copy
|
||||
the bitmap */
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) &&
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) &&
|
||||
(src_x != 0 || src_y != 0 ||
|
||||
width != cogl_bitmap_get_width (source_bmp) ||
|
||||
height != cogl_bitmap_get_height (source_bmp)))
|
||||
|
@ -43,7 +43,7 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
{
|
||||
/* _cogl_gpu_info_init (ctx, &ctx->gpu); */
|
||||
|
||||
ctx->private_feature_flags = 0;
|
||||
memset (ctx->private_features, 0, sizeof (ctx->private_features));
|
||||
ctx->feature_flags = 0;
|
||||
|
||||
return TRUE;
|
||||
|
@ -427,7 +427,9 @@ _cogl_winsys_egl_context_init (CoglContext *context,
|
||||
* delays setting the surface type until the next buffer is attached
|
||||
* so attaching a buffer before setting the type would not cause
|
||||
* anything to be displayed */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -322,7 +322,9 @@ _cogl_winsys_egl_context_init (CoglContext *context,
|
||||
|
||||
/* We'll manually handle queueing dirty events in response to
|
||||
* Expose events from X */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@ -705,8 +707,8 @@ _cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
|
||||
|
||||
if (!(egl_renderer->private_features &
|
||||
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
|
||||
!(ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
||||
!_cogl_has_private_feature
|
||||
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
||||
{
|
||||
tex_pixmap->winsys = NULL;
|
||||
return FALSE;
|
||||
|
@ -505,7 +505,7 @@ _cogl_winsys_context_init (CoglContext *context, CoglError **error)
|
||||
}
|
||||
|
||||
if ((egl_renderer->private_features & COGL_EGL_WINSYS_FEATURE_FENCE_SYNC) &&
|
||||
(context->private_feature_flags & COGL_PRIVATE_FEATURE_OES_EGL_SYNC))
|
||||
_cogl_has_private_feature (context, COGL_PRIVATE_FEATURE_OES_EGL_SYNC))
|
||||
COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_FENCE, TRUE);
|
||||
|
||||
/* NB: We currently only support creating standalone GLES2 contexts
|
||||
|
@ -857,7 +857,9 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
|
||||
/* We'll manually handle queueing dirty events in response to
|
||||
* Expose events from X */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -315,7 +315,9 @@ _cogl_winsys_context_init (CoglContext *context, CoglError **error)
|
||||
|
||||
/* We'll manually handle queueing dirty events in response to
|
||||
* SDL_VIDEOEXPOSE events */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
return _cogl_context_update_features (context, error);
|
||||
}
|
||||
|
@ -398,7 +398,9 @@ _cogl_winsys_context_init (CoglContext *context, CoglError **error)
|
||||
|
||||
/* We'll manually handle queueing dirty events in response to
|
||||
* SDL_WINDOWEVENT_EXPOSED events */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
_cogl_renderer_add_native_filter (renderer,
|
||||
(CoglNativeFilterFunc) sdl_event_filter_cb,
|
||||
|
@ -708,7 +708,9 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
|
||||
/* We'll manually handle queueing dirty events in response to
|
||||
* WM_PAINT messages */
|
||||
context->private_feature_flags |= COGL_PRIVATE_FEATURE_DIRTY_EVENTS;
|
||||
COGL_FLAGS_SET (context->private_features,
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
||||
TRUE);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user