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check the glsl version during init
This adds a check for the glsl version during driver init which gets stored in ctx->glsl_major and ctx->glsl_minor. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 9bde48bda6d602dd536c3536d56d2ff7545802c3)
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@ -75,6 +75,9 @@ struct _CoglContext
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const CoglDriverVtable *driver_vtable;
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const CoglTextureDriver *texture_driver;
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int glsl_major;
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int glsl_minor;
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/* Features cache */
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unsigned long features[COGL_FLAGS_N_LONGS_FOR_SIZE (_COGL_N_FEATURE_IDS)];
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CoglFeatureFlags feature_flags; /* legacy/deprecated feature flags */
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@ -375,6 +375,16 @@ _cogl_driver_update_features (CoglContext *ctx,
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_cogl_gpu_info_init (ctx, &ctx->gpu);
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ctx->glsl_major = 1;
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ctx->glsl_minor = 1;
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 0))
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{
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const char *glsl_version =
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(char *)ctx->glGetString (GL_SHADING_LANGUAGE_VERSION);
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parse_gl_version (glsl_version, &ctx->glsl_major, &ctx->glsl_minor);
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}
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flags = (COGL_FEATURE_TEXTURE_READ_PIXELS
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| COGL_FEATURE_UNSIGNED_INT_INDICES
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| COGL_FEATURE_DEPTH_RANGE);
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@ -216,6 +216,9 @@ _cogl_driver_update_features (CoglContext *context,
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_cogl_gpu_info_init (context, &context->gpu);
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context->glsl_major = 1;
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context->glsl_minor = 0;
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gl_extensions = _cogl_context_get_gl_extensions (context);
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_cogl_feature_check_ext_functions (context,
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