mirror of
https://github.com/brl/mutter.git
synced 2025-02-16 13:24:09 +00:00
framebuffer: split out GL read_pixels code
This moves the direct use of GL in cogl-framebuffer.c for handling cogl_framebuffer_read_pixels_into_bitmap() into driver/gl/cogl-framebuffer-gl.c and adds a ->framebuffer_read_pixels_into_bitmap vfunc to CoglDriverVtable. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 2f893054d6754e6bc7983f061b27c7858f1a593c)
This commit is contained in:
parent
36c85da3b8
commit
a57195d16d
@ -108,6 +108,14 @@ struct _CoglDriverVtable
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int n_attributes,
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CoglDrawFlags flags);
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CoglBool
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(* framebuffer_read_pixels_into_bitmap) (CoglFramebuffer *framebuffer,
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int x,
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int y,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap,
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CoglError **error);
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/* Destroys any driver specific resources associated with the given
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* 2D texture. */
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void
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@ -30,7 +30,6 @@
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#include "cogl-debug.h"
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#include "cogl-context-private.h"
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#include "cogl-util-gl-private.h"
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#include "cogl-display-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-object-private.h"
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@ -1362,99 +1361,6 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
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return FALSE;
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}
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static CoglBool
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_cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
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int x,
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int y,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap,
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CoglError **error)
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{
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CoglContext *ctx;
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CoglPixelFormat format;
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CoglBitmap *pbo;
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int width;
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int height;
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CoglBool res;
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uint8_t *dst;
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const uint8_t *src;
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_COGL_RETURN_VAL_IF_FAIL (source & COGL_READ_PIXELS_COLOR_BUFFER, FALSE);
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_framebuffer (framebuffer), FALSE);
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ctx = cogl_framebuffer_get_context (framebuffer);
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width = cogl_bitmap_get_width (bitmap);
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height = cogl_bitmap_get_height (bitmap);
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format = cogl_bitmap_get_format (bitmap);
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pbo = cogl_bitmap_new_with_size (ctx, width, height, format);
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/* Read into the pbo. We need to disable the flipping because the
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blit fast path in the driver does not work with
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GL_PACK_INVERT_MESA is set */
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res = _cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
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x, y,
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source |
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COGL_READ_PIXELS_NO_FLIP,
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pbo,
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error);
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if (!res)
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{
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cogl_object_unref (pbo);
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return FALSE;
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}
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/* Copy the pixels back into application's buffer */
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dst = _cogl_bitmap_map (bitmap,
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COGL_BUFFER_ACCESS_WRITE,
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COGL_BUFFER_MAP_HINT_DISCARD,
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error);
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if (!dst)
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{
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cogl_object_unref (pbo);
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return FALSE;
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}
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src = _cogl_bitmap_map (pbo,
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COGL_BUFFER_ACCESS_READ,
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0, /* hints */
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error);
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if (src)
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{
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int src_rowstride = cogl_bitmap_get_rowstride (pbo);
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int dst_rowstride = cogl_bitmap_get_rowstride (bitmap);
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int to_copy =
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_cogl_pixel_format_get_bytes_per_pixel (format) * width;
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int y;
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/* If the framebuffer is onscreen we need to flip the
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data while copying */
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if (!cogl_is_offscreen (framebuffer))
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{
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src += src_rowstride * (height - 1);
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src_rowstride = -src_rowstride;
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}
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for (y = 0; y < height; y++)
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{
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memcpy (dst, src, to_copy);
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dst += dst_rowstride;
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src += src_rowstride;
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}
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_cogl_bitmap_unmap (pbo);
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}
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else
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res = FALSE;
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_cogl_bitmap_unmap (bitmap);
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cogl_object_unref (pbo);
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return res;
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}
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CoglBool
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_cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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int x,
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@ -1464,17 +1370,8 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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CoglError **error)
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{
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CoglContext *ctx;
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int framebuffer_height;
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CoglPixelFormat format;
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CoglPixelFormat required_format;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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CoglBool pack_invert_set;
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int width;
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int height;
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int status = FALSE;
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CoglError *ignore_error = NULL;
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_COGL_RETURN_VAL_IF_FAIL (source & COGL_READ_PIXELS_COLOR_BUFFER, FALSE);
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_framebuffer (framebuffer), FALSE);
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@ -1482,11 +1379,8 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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if (!cogl_framebuffer_allocate (framebuffer, error))
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return FALSE;
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ctx = cogl_framebuffer_get_context (framebuffer);
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width = cogl_bitmap_get_width (bitmap);
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height = cogl_bitmap_get_height (bitmap);
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format = cogl_bitmap_get_format (bitmap);
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if (width == 1 && height == 1 && !framebuffer->clear_clip_dirty)
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{
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@ -1503,268 +1397,18 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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return TRUE;
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}
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/* Workaround for cases where its faster to read into a temporary
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* PBO. This is only worth doing if:
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*
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* • The GPU is an Intel GPU. In that case there is a known
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* fast-path when reading into a PBO that will use the blitter
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* instead of the Mesa fallback code. The driver bug will only be
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* set if this is the case.
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* • We're not already reading into a PBO.
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* • The target format is BGRA. The fast-path blit does not get hit
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* otherwise.
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* • The size of the data is not trivially small. This isn't a
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* requirement to hit the fast-path blit but intuitively it feels
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* like if the amount of data is too small then the cost of
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* allocating a PBO will outweigh the cost of temporarily
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* converting the data to floats.
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*/
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if ((ctx->gpu.driver_bugs &
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COGL_GPU_INFO_DRIVER_BUG_MESA_46631_SLOW_READ_PIXELS) &&
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(width > 8 || height > 8) &&
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(format & ~COGL_PREMULT_BIT) == COGL_PIXEL_FORMAT_BGRA_8888 &&
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cogl_bitmap_get_buffer (bitmap) == NULL)
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{
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ctx = cogl_framebuffer_get_context (framebuffer);
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if (_cogl_framebuffer_slow_read_pixels_workaround (framebuffer,
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x, y,
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source,
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bitmap,
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&ignore_error))
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return TRUE;
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else
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cogl_error_free (ignore_error);
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}
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/* make sure any batched primitives get emitted to the GL driver
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/* make sure any batched primitives get emitted to the driver
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* before issuing our read pixels...
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*/
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_cogl_framebuffer_flush_journal (framebuffer);
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_cogl_framebuffer_flush_state (framebuffer,
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framebuffer,
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COGL_FRAMEBUFFER_STATE_BIND);
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framebuffer_height = cogl_framebuffer_get_height (framebuffer);
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/* The y co-ordinate should be given in OpenGL's coordinate system
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* so 0 is the bottom row
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*
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* NB: all offscreen rendering is done upside down so no conversion
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* is necissary in this case.
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*/
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if (!cogl_is_offscreen (framebuffer))
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y = framebuffer_height - y - height;
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required_format = ctx->driver_vtable->pixel_format_to_gl (ctx,
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format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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/* NB: All offscreen rendering is done upside down so there is no need
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* to flip in this case... */
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_MESA_PACK_INVERT) &&
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(source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
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!cogl_is_offscreen (framebuffer))
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{
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GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, TRUE));
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pack_invert_set = TRUE;
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}
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else
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pack_invert_set = FALSE;
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/* Under GLES only GL_RGBA with GL_UNSIGNED_BYTE as well as an
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implementation specific format under
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GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES and
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GL_IMPLEMENTATION_COLOR_READ_TYPE_OES is supported. We could try
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to be more clever and check if the requested type matches that
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but we would need some reliable functions to convert from GL
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types to Cogl types. For now, lets just always read in
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GL_RGBA/GL_UNSIGNED_BYTE and convert if necessary. We also need
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to use this intermediate buffer if the rowstride has padding
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because GLES does not support setting GL_ROW_LENGTH */
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if ((!(ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT) &&
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(gl_format != GL_RGBA || gl_type != GL_UNSIGNED_BYTE ||
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cogl_bitmap_get_rowstride (bitmap) != 4 * width)) ||
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(required_format & ~COGL_PREMULT_BIT) != (format & ~COGL_PREMULT_BIT))
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{
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CoglBitmap *tmp_bmp;
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CoglPixelFormat read_format;
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int bpp, rowstride;
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uint8_t *tmp_data;
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CoglBool succeeded;
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if ((ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
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read_format = required_format;
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else
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{
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read_format = COGL_PIXEL_FORMAT_RGBA_8888;
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_BYTE;
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}
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (read_format))
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read_format = ((read_format & ~COGL_PREMULT_BIT) |
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(framebuffer->format & COGL_PREMULT_BIT));
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tmp_bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
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width, height,
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read_format,
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error);
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if (!tmp_bmp)
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goto EXIT;
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bpp = _cogl_pixel_format_get_bytes_per_pixel (read_format);
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rowstride = cogl_bitmap_get_rowstride (tmp_bmp);
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ctx->texture_driver->prep_gl_for_pixels_download (ctx,
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rowstride,
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width,
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bpp);
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/* Note: we don't worry about catching errors here since we know
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* we won't be lazily allocating storage for this buffer so it
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* won't fail due to lack of memory. */
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tmp_data = _cogl_bitmap_gl_bind (tmp_bmp,
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COGL_BUFFER_ACCESS_WRITE,
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COGL_BUFFER_MAP_HINT_DISCARD,
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NULL);
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GE( ctx, glReadPixels (x, y, width, height,
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gl_format, gl_type,
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tmp_data) );
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_cogl_bitmap_gl_unbind (tmp_bmp);
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succeeded = _cogl_bitmap_convert_into_bitmap (tmp_bmp, bitmap, error);
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cogl_object_unref (tmp_bmp);
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if (!succeeded)
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goto EXIT;
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}
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else
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{
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CoglBitmap *shared_bmp;
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CoglPixelFormat bmp_format;
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int bpp, rowstride;
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CoglBool succeeded = FALSE;
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uint8_t *pixels;
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CoglError *internal_error = NULL;
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rowstride = cogl_bitmap_get_rowstride (bitmap);
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/* We match the premultiplied state of the target buffer to the
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* premultiplied state of the framebuffer so that it will get
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* converted to the right format below */
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if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (format))
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bmp_format = ((format & ~COGL_PREMULT_BIT) |
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(framebuffer->format & COGL_PREMULT_BIT));
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else
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bmp_format = format;
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if (bmp_format != format)
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shared_bmp = _cogl_bitmap_new_shared (bitmap,
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bmp_format,
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width, height,
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rowstride);
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else
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shared_bmp = cogl_object_ref (bitmap);
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bpp = _cogl_pixel_format_get_bytes_per_pixel (bmp_format);
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ctx->texture_driver->prep_gl_for_pixels_download (ctx,
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rowstride,
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width,
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bpp);
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pixels = _cogl_bitmap_gl_bind (shared_bmp,
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COGL_BUFFER_ACCESS_WRITE,
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0, /* hints */
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&internal_error);
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/* NB: _cogl_bitmap_gl_bind() can return NULL in sucessfull
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* cases so we have to explicitly check the cogl error pointer
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* to know if there was a problem */
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if (internal_error)
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{
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cogl_object_unref (shared_bmp);
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_cogl_propagate_error (error, internal_error);
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goto EXIT;
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}
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GE( ctx, glReadPixels (x, y,
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width, height,
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gl_format, gl_type,
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pixels) );
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_cogl_bitmap_gl_unbind (shared_bmp);
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/* Convert to the premult format specified by the caller
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in-place. This will do nothing if the premult status is already
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correct. */
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if (_cogl_bitmap_convert_premult_status (shared_bmp, format, error))
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succeeded = TRUE;
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cogl_object_unref (shared_bmp);
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if (!succeeded)
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goto EXIT;
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}
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/* NB: All offscreen rendering is done upside down so there is no need
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* to flip in this case... */
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if (!cogl_is_offscreen (framebuffer) &&
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(source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
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!pack_invert_set)
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{
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uint8_t *temprow;
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int rowstride;
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uint8_t *pixels;
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rowstride = cogl_bitmap_get_rowstride (bitmap);
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pixels = _cogl_bitmap_map (bitmap,
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COGL_BUFFER_ACCESS_READ |
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COGL_BUFFER_ACCESS_WRITE,
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0, /* hints */
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error);
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if (pixels == NULL)
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goto EXIT;
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temprow = g_alloca (rowstride * sizeof (uint8_t));
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/* vertically flip the buffer in-place */
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for (y = 0; y < height / 2; y++)
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{
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if (y != height - y - 1) /* skip center row */
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{
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memcpy (temprow,
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pixels + y * rowstride, rowstride);
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memcpy (pixels + y * rowstride,
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pixels + (height - y - 1) * rowstride, rowstride);
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memcpy (pixels + (height - y - 1) * rowstride,
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temprow,
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rowstride);
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}
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}
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_cogl_bitmap_unmap (bitmap);
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}
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status = TRUE;
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EXIT:
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/* Currently this function owns the pack_invert state and we don't want this
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* to interfere with other Cogl components so all other code can assume that
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* we leave the pack_invert state off. */
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if (pack_invert_set)
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GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, FALSE));
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return status;
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return ctx->driver_vtable->framebuffer_read_pixels_into_bitmap (framebuffer,
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x, y,
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source,
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bitmap,
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error);
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}
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CoglBool
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|
@ -86,6 +86,14 @@ _cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer,
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int n_attributes,
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CoglDrawFlags flags);
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CoglBool
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_cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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int x,
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int y,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap,
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CoglError **error);
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#endif /* __COGL_FRAMEBUFFER_GL_PRIVATE_H__ */
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@ -35,6 +35,7 @@
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#include "cogl-texture-gl-private.h"
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#include <glib.h>
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#include <string.h>
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#ifndef GL_FRAMEBUFFER
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#define GL_FRAMEBUFFER 0x8D40
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@ -1101,3 +1102,371 @@ _cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer,
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_cogl_buffer_gl_unbind (buffer);
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}
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static CoglBool
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mesa_46631_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
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int x,
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int y,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap,
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CoglError **error)
|
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{
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CoglContext *ctx;
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CoglPixelFormat format;
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CoglBitmap *pbo;
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int width;
|
||||
int height;
|
||||
CoglBool res;
|
||||
uint8_t *dst;
|
||||
const uint8_t *src;
|
||||
|
||||
ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
|
||||
width = cogl_bitmap_get_width (bitmap);
|
||||
height = cogl_bitmap_get_height (bitmap);
|
||||
format = cogl_bitmap_get_format (bitmap);
|
||||
|
||||
pbo = cogl_bitmap_new_with_size (ctx, width, height, format);
|
||||
|
||||
/* Read into the pbo. We need to disable the flipping because the
|
||||
blit fast path in the driver does not work with
|
||||
GL_PACK_INVERT_MESA is set */
|
||||
res = _cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
x, y,
|
||||
source |
|
||||
COGL_READ_PIXELS_NO_FLIP,
|
||||
pbo,
|
||||
error);
|
||||
if (!res)
|
||||
{
|
||||
cogl_object_unref (pbo);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Copy the pixels back into application's buffer */
|
||||
dst = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
error);
|
||||
if (!dst)
|
||||
{
|
||||
cogl_object_unref (pbo);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
src = _cogl_bitmap_map (pbo,
|
||||
COGL_BUFFER_ACCESS_READ,
|
||||
0, /* hints */
|
||||
error);
|
||||
if (src)
|
||||
{
|
||||
int src_rowstride = cogl_bitmap_get_rowstride (pbo);
|
||||
int dst_rowstride = cogl_bitmap_get_rowstride (bitmap);
|
||||
int to_copy =
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format) * width;
|
||||
int y;
|
||||
|
||||
/* If the framebuffer is onscreen we need to flip the
|
||||
data while copying */
|
||||
if (!cogl_is_offscreen (framebuffer))
|
||||
{
|
||||
src += src_rowstride * (height - 1);
|
||||
src_rowstride = -src_rowstride;
|
||||
}
|
||||
|
||||
for (y = 0; y < height; y++)
|
||||
{
|
||||
memcpy (dst, src, to_copy);
|
||||
dst += dst_rowstride;
|
||||
src += src_rowstride;
|
||||
}
|
||||
|
||||
_cogl_bitmap_unmap (pbo);
|
||||
}
|
||||
else
|
||||
res = FALSE;
|
||||
|
||||
_cogl_bitmap_unmap (bitmap);
|
||||
|
||||
cogl_object_unref (pbo);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
|
||||
int width = cogl_bitmap_get_width (bitmap);
|
||||
int height = cogl_bitmap_get_height (bitmap);
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (bitmap);
|
||||
CoglPixelFormat required_format;
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
CoglBool pack_invert_set;
|
||||
int status = FALSE;
|
||||
|
||||
/* Workaround for cases where its faster to read into a temporary
|
||||
* PBO. This is only worth doing if:
|
||||
*
|
||||
* • The GPU is an Intel GPU. In that case there is a known
|
||||
* fast-path when reading into a PBO that will use the blitter
|
||||
* instead of the Mesa fallback code. The driver bug will only be
|
||||
* set if this is the case.
|
||||
* • We're not already reading into a PBO.
|
||||
* • The target format is BGRA. The fast-path blit does not get hit
|
||||
* otherwise.
|
||||
* • The size of the data is not trivially small. This isn't a
|
||||
* requirement to hit the fast-path blit but intuitively it feels
|
||||
* like if the amount of data is too small then the cost of
|
||||
* allocating a PBO will outweigh the cost of temporarily
|
||||
* converting the data to floats.
|
||||
*/
|
||||
if ((ctx->gpu.driver_bugs &
|
||||
COGL_GPU_INFO_DRIVER_BUG_MESA_46631_SLOW_READ_PIXELS) &&
|
||||
(width > 8 || height > 8) &&
|
||||
(format & ~COGL_PREMULT_BIT) == COGL_PIXEL_FORMAT_BGRA_8888 &&
|
||||
cogl_bitmap_get_buffer (bitmap) == NULL)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
if (mesa_46631_slow_read_pixels_workaround (framebuffer,
|
||||
x, y,
|
||||
source,
|
||||
bitmap,
|
||||
&ignore_error))
|
||||
return TRUE;
|
||||
else
|
||||
cogl_error_free (ignore_error);
|
||||
}
|
||||
|
||||
_cogl_framebuffer_flush_state (framebuffer,
|
||||
framebuffer,
|
||||
COGL_FRAMEBUFFER_STATE_BIND);
|
||||
|
||||
/* The y co-ordinate should be given in OpenGL's coordinate system
|
||||
* so 0 is the bottom row
|
||||
*
|
||||
* NB: all offscreen rendering is done upside down so no conversion
|
||||
* is necissary in this case.
|
||||
*/
|
||||
if (!cogl_is_offscreen (framebuffer))
|
||||
y = framebuffer_height - y - height;
|
||||
|
||||
required_format = ctx->driver_vtable->pixel_format_to_gl (ctx,
|
||||
format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* NB: All offscreen rendering is done upside down so there is no need
|
||||
* to flip in this case... */
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_MESA_PACK_INVERT) &&
|
||||
(source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
|
||||
!cogl_is_offscreen (framebuffer))
|
||||
{
|
||||
GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, TRUE));
|
||||
pack_invert_set = TRUE;
|
||||
}
|
||||
else
|
||||
pack_invert_set = FALSE;
|
||||
|
||||
/* Under GLES only GL_RGBA with GL_UNSIGNED_BYTE as well as an
|
||||
implementation specific format under
|
||||
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES and
|
||||
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES is supported. We could try
|
||||
to be more clever and check if the requested type matches that
|
||||
but we would need some reliable functions to convert from GL
|
||||
types to Cogl types. For now, lets just always read in
|
||||
GL_RGBA/GL_UNSIGNED_BYTE and convert if necessary. We also need
|
||||
to use this intermediate buffer if the rowstride has padding
|
||||
because GLES does not support setting GL_ROW_LENGTH */
|
||||
if ((!(ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT) &&
|
||||
(gl_format != GL_RGBA || gl_type != GL_UNSIGNED_BYTE ||
|
||||
cogl_bitmap_get_rowstride (bitmap) != 4 * width)) ||
|
||||
(required_format & ~COGL_PREMULT_BIT) != (format & ~COGL_PREMULT_BIT))
|
||||
{
|
||||
CoglBitmap *tmp_bmp;
|
||||
CoglPixelFormat read_format;
|
||||
int bpp, rowstride;
|
||||
uint8_t *tmp_data;
|
||||
CoglBool succeeded;
|
||||
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
|
||||
read_format = required_format;
|
||||
else
|
||||
{
|
||||
read_format = COGL_PIXEL_FORMAT_RGBA_8888;
|
||||
gl_format = GL_RGBA;
|
||||
gl_type = GL_UNSIGNED_BYTE;
|
||||
}
|
||||
|
||||
if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (read_format))
|
||||
read_format = ((read_format & ~COGL_PREMULT_BIT) |
|
||||
(framebuffer->format & COGL_PREMULT_BIT));
|
||||
|
||||
tmp_bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
|
||||
width, height,
|
||||
read_format,
|
||||
error);
|
||||
if (!tmp_bmp)
|
||||
goto EXIT;
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (read_format);
|
||||
rowstride = cogl_bitmap_get_rowstride (tmp_bmp);
|
||||
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
|
||||
rowstride,
|
||||
width,
|
||||
bpp);
|
||||
|
||||
/* Note: we don't worry about catching errors here since we know
|
||||
* we won't be lazily allocating storage for this buffer so it
|
||||
* won't fail due to lack of memory. */
|
||||
tmp_data = _cogl_bitmap_gl_bind (tmp_bmp,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
NULL);
|
||||
|
||||
GE( ctx, glReadPixels (x, y, width, height,
|
||||
gl_format, gl_type,
|
||||
tmp_data) );
|
||||
|
||||
_cogl_bitmap_gl_unbind (tmp_bmp);
|
||||
|
||||
succeeded = _cogl_bitmap_convert_into_bitmap (tmp_bmp, bitmap, error);
|
||||
|
||||
cogl_object_unref (tmp_bmp);
|
||||
|
||||
if (!succeeded)
|
||||
goto EXIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
CoglBitmap *shared_bmp;
|
||||
CoglPixelFormat bmp_format;
|
||||
int bpp, rowstride;
|
||||
CoglBool succeeded = FALSE;
|
||||
uint8_t *pixels;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
rowstride = cogl_bitmap_get_rowstride (bitmap);
|
||||
|
||||
/* We match the premultiplied state of the target buffer to the
|
||||
* premultiplied state of the framebuffer so that it will get
|
||||
* converted to the right format below */
|
||||
if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (format))
|
||||
bmp_format = ((format & ~COGL_PREMULT_BIT) |
|
||||
(framebuffer->format & COGL_PREMULT_BIT));
|
||||
else
|
||||
bmp_format = format;
|
||||
|
||||
if (bmp_format != format)
|
||||
shared_bmp = _cogl_bitmap_new_shared (bitmap,
|
||||
bmp_format,
|
||||
width, height,
|
||||
rowstride);
|
||||
else
|
||||
shared_bmp = cogl_object_ref (bitmap);
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (bmp_format);
|
||||
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
|
||||
rowstride,
|
||||
width,
|
||||
bpp);
|
||||
|
||||
pixels = _cogl_bitmap_gl_bind (shared_bmp,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0, /* hints */
|
||||
&internal_error);
|
||||
/* NB: _cogl_bitmap_gl_bind() can return NULL in sucessfull
|
||||
* cases so we have to explicitly check the cogl error pointer
|
||||
* to know if there was a problem */
|
||||
if (internal_error)
|
||||
{
|
||||
cogl_object_unref (shared_bmp);
|
||||
_cogl_propagate_error (error, internal_error);
|
||||
goto EXIT;
|
||||
}
|
||||
|
||||
GE( ctx, glReadPixels (x, y,
|
||||
width, height,
|
||||
gl_format, gl_type,
|
||||
pixels) );
|
||||
|
||||
_cogl_bitmap_gl_unbind (shared_bmp);
|
||||
|
||||
/* Convert to the premult format specified by the caller
|
||||
in-place. This will do nothing if the premult status is already
|
||||
correct. */
|
||||
if (_cogl_bitmap_convert_premult_status (shared_bmp, format, error))
|
||||
succeeded = TRUE;
|
||||
|
||||
cogl_object_unref (shared_bmp);
|
||||
|
||||
if (!succeeded)
|
||||
goto EXIT;
|
||||
}
|
||||
|
||||
/* NB: All offscreen rendering is done upside down so there is no need
|
||||
* to flip in this case... */
|
||||
if (!cogl_is_offscreen (framebuffer) &&
|
||||
(source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
|
||||
!pack_invert_set)
|
||||
{
|
||||
uint8_t *temprow;
|
||||
int rowstride;
|
||||
uint8_t *pixels;
|
||||
|
||||
rowstride = cogl_bitmap_get_rowstride (bitmap);
|
||||
pixels = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_READ |
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0, /* hints */
|
||||
error);
|
||||
|
||||
if (pixels == NULL)
|
||||
goto EXIT;
|
||||
|
||||
temprow = g_alloca (rowstride * sizeof (uint8_t));
|
||||
|
||||
/* vertically flip the buffer in-place */
|
||||
for (y = 0; y < height / 2; y++)
|
||||
{
|
||||
if (y != height - y - 1) /* skip center row */
|
||||
{
|
||||
memcpy (temprow,
|
||||
pixels + y * rowstride, rowstride);
|
||||
memcpy (pixels + y * rowstride,
|
||||
pixels + (height - y - 1) * rowstride, rowstride);
|
||||
memcpy (pixels + (height - y - 1) * rowstride,
|
||||
temprow,
|
||||
rowstride);
|
||||
}
|
||||
}
|
||||
|
||||
_cogl_bitmap_unmap (bitmap);
|
||||
}
|
||||
|
||||
status = TRUE;
|
||||
|
||||
EXIT:
|
||||
|
||||
/* Currently this function owns the pack_invert state and we don't want this
|
||||
* to interfere with other Cogl components so all other code can assume that
|
||||
* we leave the pack_invert state off. */
|
||||
if (pack_invert_set)
|
||||
GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, FALSE));
|
||||
|
||||
return status;
|
||||
}
|
||||
|
@ -634,6 +634,7 @@ _cogl_driver_gl =
|
||||
_cogl_framebuffer_gl_discard_buffers,
|
||||
_cogl_framebuffer_gl_draw_attributes,
|
||||
_cogl_framebuffer_gl_draw_indexed_attributes,
|
||||
_cogl_framebuffer_gl_read_pixels_into_bitmap,
|
||||
_cogl_texture_2d_gl_free,
|
||||
_cogl_texture_2d_gl_can_create,
|
||||
_cogl_texture_2d_gl_init,
|
||||
|
@ -376,6 +376,7 @@ _cogl_driver_gles =
|
||||
_cogl_framebuffer_gl_discard_buffers,
|
||||
_cogl_framebuffer_gl_draw_attributes,
|
||||
_cogl_framebuffer_gl_draw_indexed_attributes,
|
||||
_cogl_framebuffer_gl_read_pixels_into_bitmap,
|
||||
_cogl_texture_2d_gl_free,
|
||||
_cogl_texture_2d_gl_can_create,
|
||||
_cogl_texture_2d_gl_init,
|
||||
|
@ -64,6 +64,7 @@ _cogl_driver_nop =
|
||||
_cogl_framebuffer_nop_discard_buffers,
|
||||
_cogl_framebuffer_nop_draw_attributes,
|
||||
_cogl_framebuffer_nop_draw_indexed_attributes,
|
||||
_cogl_framebuffer_nop_read_pixels_into_bitmap,
|
||||
_cogl_texture_2d_nop_free,
|
||||
_cogl_texture_2d_nop_can_create,
|
||||
_cogl_texture_2d_nop_init,
|
||||
|
@ -86,4 +86,12 @@ _cogl_framebuffer_nop_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
int n_attributes,
|
||||
CoglDrawFlags flags);
|
||||
|
||||
CoglBool
|
||||
_cogl_framebuffer_nop_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error);
|
||||
|
||||
#endif /* _COGL_FRAMEBUFFER_NOP_PRIVATE_H_ */
|
||||
|
@ -108,3 +108,14 @@ _cogl_framebuffer_nop_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglDrawFlags flags)
|
||||
{
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_framebuffer_nop_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user