Commit Graph

4830 Commits

Author SHA1 Message Date
Emmanuele Bassi
9118c2ef99 2006-12-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.h:
	* clutter/clutter-color.c: Expose clutter_color_copy()
	and clutter_color_free() for the python bindings, so that
	they can manager the conversion automatically; use the
	slice allocator when copying/freeing a ClutterColor.
2006-12-14 22:19:08 +00:00
Emmanuele Bassi
4d168e81fa 2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-clone-texture.c:
	* clutter/clutter-event.h:
	* clutter/clutter-stage.c:
	* clutter/clutter-texture.c:
	* clutter/clutter-timeline.c: Update the inline apidoc.
2006-12-13 18:12:09 +00:00
Emmanuele Bassi
2231c939d0 2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Update.

	* tmpl/*.sgml: Update the templates.
2006-12-13 18:11:50 +00:00
Matthew Allum
77f421a294 2006-12-13 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_class_init):
        Allow actor x,y props to be negative.
2006-12-13 09:44:05 +00:00
Emmanuele Bassi
10fbfb1659 2006-12-12 Emmanuele Bassi <ebassi@openedhand.com>
Rework part of the show/hide machinery.  Allow groups sub-classes
	and composite actors to override show_all/hide_all in order to
	decide which children they wish to show/hide.  This means that
	if an actor overrides the default show/hide virtual methods, it'll
	have to chain up to the parent class show/hide.  While we're at it,
	provide the fully recursive clutter_actor_show_all() and
	clutter_actor_hide_all() methods.

	* clutter/clutter-behaviour-path.c: Add apidoc for the ClutterKnot
	functions; add pathological equality case for clutter_knot_equal().

	* clutter/clutter-event.h:
	* clutter/clutter-feature.h:
	* clutter/clutter-behaviour.c:
	* clutter/clutter-behaviour-scale.c:Fix parameters name so that
	gtk-doc doesn't complain.

	* clutter/clutter-actor.c:
	* clutter/clutter-event.c: Add apidoc

	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c: Add a clutter_actor_show_all() and a
	clutter_actor_hide_all() functions; provide a mechanism for
	groups and composited actors to programmatically select what to
	show/hide when clutter_actor_show_all() and clutter_actor_hide_all()
	are called.  If you are overriding the ClutterActor::show or
	the ClutterActor::hide virtual methods you should chain up with
	the parent class.

	* clutter/clutter-group.c: Override show_all and hide_all and
	recursively show/hide every child inside the group;
	clutter_group_show_all() and clutter_group_hide_all() remain as non
	recursive versions of clutter_actor_show_all() and
	clutter_actor_hide_all() (maybe we should rename them in order
	to avoid name clashes with the bindings).

	* clutter/clutter-stage.c:
	* clutter/clutter-texture.c: Chain up with parent class show
	and hide vfuncs.

	* clutter/clutter-clone-texture.h:
	* clutter/clutter-clone-texture.c: Provide API for changing the
	parent texture of a clone texture actor.

	* examples/behave.c:
	* examples/super-oh.c:
	* examples/test.c: Use clutter_actor_show_all() instead of
	clutter_group_show_all().
2006-12-12 20:20:04 +00:00
Matthew Allum
1d1dc43674 2006-12-08 Matthew Allum <mallum@openedhand.com>
* clutter.doap:
        Put release date in correct format.
2006-12-08 16:47:20 +00:00
Emmanuele Bassi
aa623df78f 2006-12-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.h: Add a function prototype
	for the foreach function: we need something more specific
	than GFunc; add clutter_behaviour_get_actors(), used to
	get a list of the actors.

	* clutter/clutter-behaviour.c: Add debugging notes; add
	a warning for behaviour implementations missing the
	alpha_notify vfunc; add api documentation

	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-behaviour-scale.c: Reimplement the
	alpha_notify functions using the new foreach function
	and, where possible, by directly iterating on the
	actors: this shaves off the number of recalculations
	of the property/alpha values, and the number of
	functions.
2006-12-08 16:12:52 +00:00
Emmanuele Bassi
a56ea84dd5 2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-rectangle.c: Forgot to set the
	pencil color.
2006-12-05 13:15:25 +00:00
Emmanuele Bassi
bcc224ec37 begin updating the NEWS 2006-12-05 06:05:37 +00:00
Emmanuele Bassi
2484917339 fix and clean up 2006-12-05 05:42:47 +00:00
Emmanuele Bassi
bceae43706 2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* behave.c: Add test for clutter_color_parse().
2006-12-05 05:20:39 +00:00
Emmanuele Bassi
2c8e235f04 2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.c: Move the apidoc out.
2006-12-05 05:16:52 +00:00
Emmanuele Bassi
b8b5d4e42c 2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Update with the newly added API.

	* tmpl/clutter-event.sgml:
	* tmpl/clutter-fixed.sgml: Provide short and long descriptions.

	* tmpl/clutter-actor.sgml:
	* tmpl/clutter-alpha.sgml:
	* tmpl/clutter-behaviour-path.sgml:
	* tmpl/clutter-behaviour-scale.sgml:
	* tmpl/clutter-color.sgml:
	* tmpl/clutter-feature.sgml:
	* tmpl/clutter-main.sgml: Update templates.
2006-12-05 05:16:03 +00:00
Emmanuele Bassi
b45b844004 2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.h:
	* clutter/clutter-color.c: Add clutter_color_parse(),
	which parses a string containing a color definition as
	understood by XParseColor() (or pango_color_parse()).
2006-12-05 04:56:24 +00:00
Emmanuele Bassi
6d87b1479c 2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
Avoid clutter segfaulting when used without invoking
	clutter_init().  This is needed when using api documentation
	tools and every other tool relying on the GObject
	introspection API (esp. on a headless box).  see the
	note in clutter/clutter-feature.c:clutter_feature_init
	for a full explanation.

	* clutter/clutter-feature.c: Call clutter_feature_init()
	when needed by one of the accessors of the features
	structure.

	* clutter/clutter-main.c:
	* clutter/clutter-private.h: Remove clutter_feature_init()
	public declaration: the features support check is done the
	first time a feature is needed.

	* clutter/clutter-main.c: Do not ever access the clutter
	main context pointer directly; instead, obtain a pointer
	to it via clutter_context_get_default(), which will always
	return something valid.
2006-12-04 19:19:53 +00:00
Emmanuele Bassi
f83ffa3520 2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Add our own READABLE,
	WRITABLE and READWRITE paramspec flags, declaring the
	string components of the properties GParamSpec as static;
	this should shave off some bytes in the memory footprint
	and avoid relocations.

	* clutter/clutter-actor.c:
	* clutter/clutter-behaviour.c:
	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-behavuour-scale.c:
	* clutter/clutter-clone-texture.c:
	* clutter/clutter-label.c:
	* clutter/clutter-rectangle.c:
	* clutter/clutter-stage.c:
	* clutter/clutter-texture.c:
	* clutter/clutter-timeline.c: Use the CLUTTER_PARAM_*
	macros we just added.

	* clutter/clutter-behaviour-scale.c: Add properties for
	the scale begin, scale end and gravity parameters.

	* clutter/clutter-behaviour-path.h: Mark the ClutterKnot
	memory management functions as public (for the bindings),
	since we use the slice allocator for copying knots around;
	add a clutter_knot_equal() function.

	* clutter/clutter-behaviour-path.c:
	(node_distance): Use clutter_knot_equal() as a fast path
	to avoid the sqrt() in case the nodes we are using are
	at the same position.
	(path_total_length): Additional check on the existence
	of the next node.

	* examples/behave.c: Do not leak the ClutterBehaviour
	objects around.
2006-12-04 16:26:35 +00:00
Emmanuele Bassi
28d83d3c1a 2006-12-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.h: Clean up.

	* clutter/clutter-texture.c: Typo fix in the name
	of ClutterTextureTileDimension.

	* clutter/clutter-behaviour.c: Allow passing NULL
	to clutter_behaviour_set_alpha() (as we pass NULL
	in the finalize process).
2006-12-03 18:34:41 +00:00
Emmanuele Bassi
334789b1fc 2006-12-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-version.h.in: Fix a stupid logic
	error in the CHECK_VERSION macro.
2006-12-02 22:54:58 +00:00
Matthew Allum
0abaab44ac 2006-11-30 Matthew Allum <mallum@openedhand.com>
* clutter.doap:
        Updates
2006-11-30 15:34:46 +00:00
Emmanuele Bassi
c2d724a2cd 2006-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.h:
	* clutter/clutter-stage.c:
	(clutter_stage_swap_buffers): Remove, as the same is done
	via clutter_redraw() and clutter_actor_queue_redraw().

	(clutter_stage_unrealize), (clutter_stage_init),
	(clutter_stage_set_xwindow_foreign): Do not call
	XDestroyWindow() on the stage Window if we are using a
	foreign Window, as we don't control its lifetime.
2006-11-30 14:45:19 +00:00
Emmanuele Bassi
69707e94a4 2006-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* Makefile.am: Remove the gtk directory from the SUBDIRS.

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c: Add clutter_stage_swap_buffers(),
	which swaps the GL buffers.  This fixes the redraw in the
	GTK widget.
2006-11-30 11:08:54 +00:00
Emmanuele Bassi
56132b57ca 2006-11-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.c:
	(clutter_stage_set_xwindow_foreign): Add checks;
	remove an indirection to the private data.
2006-11-29 22:55:23 +00:00
Emmanuele Bassi
9139c07b48 remove the old python example 2006-11-29 22:07:38 +00:00
Emmanuele Bassi
11a3cabcd6 2006-11-29 Emmanuele Bassi <ebassi@openedhand.com>
* gtk/*
	* configure.ac:
	* Makfile.am: Remove the GTK+ widget from the
	main tree; now Clutter depends just on GLib,
	XLibs, GdkPixbuf and OpenGL.
2006-11-29 22:05:33 +00:00
Matthew Allum
25b8dec464 2006-11-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-stage.c: (clutter_stage_realize):
        Set colormap on stage window - should fix issues
        with indirect rendering.
2006-11-29 12:14:41 +00:00
Matthew Allum
382edccf6d 2006-11-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-debug.h:
        Fix small macro typo.
2006-11-23 21:36:45 +00:00
Matthew Allum
c57108e030 2006-11-22 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-alpha.c:
        * clutter/clutter-behaviour-opacity.c:
        * clutter/clutter-behaviour-scale.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-feature.c:
        * clutter/clutter-label.c:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c
        * clutter/clutter-timeline.c:
        * clutter/clutter-debug.h:
        Make CLUTTER_NOTE() just take a string rather than a func.
        Add more default context to output.

        * configure.ac:
        Fix flag and add more help docs for --ebable-debug option.
2006-11-22 20:52:27 +00:00
Emmanuele Bassi
dae4375d08 2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c: Add a --g-fatal-warnings switch
	for abort()-ing on warnings and criticals.
2006-11-21 22:35:48 +00:00
Emmanuele Bassi
e4b9a507e3 2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Enable debug messages also when
	--enable-debug is set to "minimum".

	* clutter/Makefile.am:
	* clutter/clutter-debug.h: Move all debugging macros inside
	this private header; make all debug macros depend on the
	CLUTTER_ENABLE_DEBUG compile time define, controlled by
	the --enable-debug configure switch; add G_LOG_DOMAIN define.

	* clutter/clutter-main.c: Clean up the debug stuff; add
	command line argument parsing using GOption; the debug
	messages now are triggered like this:

	  CLUTTER_DEBUG=section:section:... clutter-app
	
	or like this:

	  clutter-app --clutter-debug=section:section:...
	
	where "section" is one of the sections listed in clutter-main.c,
	or "all", for all sections; each section is bound to a flag,
	which can be used to define a domain when adding a debug note
	using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is
	just a wrapper around that, under the CLUTTER_DEBUG_MISC domain;
	CLUTTER_NOTE() is used like this:

	  CLUTTER_NOTE (DOMAIN, log-function);
	
	where log function is g_printerr(), g_message(), g_warning(),
	g_critical() or directly g_log() - for instance:

	  CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph));

	will print the warning only if the "pango" flag has been
	set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug
	command line argument.

	similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps
	command line switch; also, the --display and --screen command
	line switches have been added: the first overrides the DISPLAY
	envvar and the second controls the X screen used by Clutter to
	get the root window on the display.

	* clutter/clutter-main.h:
	* clutter/clutter-main.c: Add extended support for GOption
	in Clutter; use clutter_init_with_args() to let Clutter
	parse your own command line arguments; use instead
	clutter_get_option_group() to get the GOptionGroup used by
	Clutter if you want to do the parsing yourself with
	g_option_context_parse(). The init sequence has been verified,
	updated and moved into common functions where possible.

	* clutter/pango/pangoclutter-render.c:
	* clutter/*.c: Include "clutter-debug.h" where needed; use
	CLUTTER_NOTE() instead of CLUTTER_DBG().

	* examples/super-oh.c: Use the new clutter_init_with_args()
	function, and add a --num-hands command line switch to
	the SuperOH example code controlling the number of hands at
	runtime.
2006-11-21 21:27:53 +00:00
Emmanuele Bassi
ff84406143 2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Rename G_ENABLE_DEBUG to CLUTTER_ENABLE_DEBUG.
2006-11-21 09:18:40 +00:00
Emmanuele Bassi
af0d04be7c 2006-11-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-rectangle.h:
	* clutter/clutter-rectangle.c: Add border to the ClutterRectangle
	actor; add "border-width", "border-color" and "has-border"
	properties, plus their accessors.  The border generation code is
	pretty lame, at the moment.

	* examples/behave.c: Add code to test the new rectangle properties.
2006-11-20 22:20:48 +00:00
Matthew Allum
ada4b4e96b 2006-11-20 Matthew Allum <mallum@openedhand.com>
* clutter.doap:
        Add an initial DOAP file to project
2006-11-20 20:29:57 +00:00
Emmanuele Bassi
5cc29888af 2006-11-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter.h:
	* clutter/clutter-version.h.in: Auto-generated versioning macros.

	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c: Add a ClutterActor::parent-set signal,
	for notificating changes of an actor's parent; add api-doc for
	the actor's properties; add the ClutterActor "name" property; clean
	up a bit some functions; emit the "parent-set" signal when setting
	te parent and when unparenting; better warnings when lowering
	and raising an actor.

	* configure.ac:
	* clutter/Makefile.am: Add a --enable-debug configure option,
	with three levels of debugging: no, minimum and yes; default
	for development releases (odd minor version) is "yes"; update
	the version m4 defines; update the libtool macros: now just
	changed the clutter_interface_age when releasing will update
	everything else.
2006-11-20 12:02:24 +00:00
Emmanuele Bassi
c9b6a89d04 2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.h:
	* clutter/clutter-behaviour-path.c: Add "since" strings; add
	a "knot" property which can be used to append a knot to the path;
	fix apidoc.

	* clutter/clutter-alpha.c: Add "since" strings.

	* clutter/clutter-feature.c: Add apidoc.

	* clutter/clutter-behaviour-opacity.c: Add the "opacity-start"
	and "opacity-end" properties; rewrite constructor to use them.
2006-11-17 19:17:40 +00:00
Emmanuele Bassi
237496fa75 2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.h:
	* clutter/clutter-behaviour-path.c: Add a "knot-reached" signal,
	which is emitted when the path reaches a node in the nodes list;
	flesh out the documentation a bit; sync the parameters names
	so that gtk-doc doesn't complain about missing stuff.

	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Add the alpha value to the
	ClutterBehaviour::alpha_notify vfunc, so you don't have to
	get the value from the alpha inside the behaviour implementations;
	add more documentation.

	* clutter/clutter-alpha.c: Flesh out the description.

	* clutter/clutter-actor.h: Update the header.

	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-behaviour-scale.c: Update docs.
2006-11-17 18:45:31 +00:00
Matthew Allum
491e3ca9d2 2006-11-17 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-alpha.c:
        * clutter/clutter-behaviour-opacity.c:
        More docs.

        * clutter/clutter-behaviour-path.h:
        * clutter/clutter-behaviour-path.c:
        More docs, add clutter_behaviour_path_insert_knot(),
        clutter_behaviour_path_remove_knot()

        * clutter/clutter-behaviour-scale.h:
        * clutter/clutter-behaviour-scale.c:
        More docs, add clutter_behaviour_scale_newx() taking fixed values.

        * clutter/Makefile.am:
        * clutter/pango/Makefile.am:
        Fix linking warning.
2006-11-17 18:24:28 +00:00
Emmanuele Bassi
252368901f 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h:
	* clutter/clutter-actor.c: Implement the defined
	clutter_actor_reparent() method; call unrealize
	when unparenting an actor.
2006-11-16 00:24:23 +00:00
Emmanuele Bassi
734f808fbc 2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: Add a data parameter to
	the ClutterAlphaFunc; add a data+destroy parameter
	to clutter_alpha_set_func() and to clutter_alpha_new(),
	and turned the latter into clutter_alpha_new_full();
	add a simple, empty constructor clutter_alpha_new().

	These changes makes writing bindings a tad more easy,
	as bindings require passing their own functions in
	order to call the real alpha function.

	* clutter/clutter-behaviour.h: Clean up the header.

	* clutter/clutter-behaviours.[ch]:
	* clutter/clutter-behaviour-opacity.[ch]:
	* clutter/clutter-behaviour-path.[ch]:
	* clutter/clutter-behaviour-scale.[ch]: Split the
	ClutterBehaviourPath, ClutterBehaviourOpacity and
	ClutterBehaviourScale into their own files as they
	have been growing a bit. Fix ClutterBehaviourPath
	API.

	* clutter/clutter-media.h: Remove the commented
	"metadata_available" signal: gtk-doc chokes up on that.

	* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c: Remove the useless
	ClutterTimelineAlphaFunc signature; add missing accessor
	methods for the properties; clean up a bit.

	* clutter/clutter-util.h:
	* clutter/clutter-util.c: Remove unneeded function
	clutter_util_can_create_texture().

	* clutter/clutter-feature.h: Sync the name of
	clutter_feature_get_all() with the name declared
	in clutter-feature.h.

	* clutter/Makefile.am:
	* clutter/clutter.h: Update.

	* examples/behave.c: Update to the new ClutterAlpha
	constructor.

	* examples/super-oh.c: Use the right pointer and avoid
	the compiler making a fuss about it.
2006-11-15 23:37:53 +00:00
Matthew Allum
5ca4d3718d 2006-11-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.h:
        * clutter/clutter-actor.c:
        Add new API clutter_actor_move_by(), clutter_actor_get_size()

        * clutter/clutter-alpha.c:
        * clutter/clutter-alpha.h:
        Add clutter alpha sine func

        * clutter/clutter-behaviours.h:
        * clutter/clutter-behaviours.c:
        Add a basic scale behaviour (needs work)

        * examples/behave.c: (main):
        More playing with new behaviour functionality

        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:
        * clutter/clutter-main.c:
        Add new experimental sync to vblank code
        Set env CLUTTER_VBLANK=none to disable.
2006-11-15 21:19:01 +00:00
Emmanuele Bassi
3f62c72d07 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: ClutterAlpha is an initially
	floating object, as it makes sense only when bound to
	a ClutterBehaviour; add checks for public API.

	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Remove the ClutterBehaviour
	constructor: ClutterBehaviour is an abstract class which
	must be implemented by subclassing; add checks for public
	API; unref the actors on finalize; sink the ClutterAlpha
	object.

	* clutter/clutter-behaviours.h: ClutterKnot is a boxed
	type: add the _get_type() function declaration and the
	type macro.
2006-11-14 14:12:56 +00:00
Matthew Allum
ddab271272 2006-10-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-alpha.h:
        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        * clutter/clutter-behaviours.c:
        * clutter/clutter-behaviours.h:
        * examples/behave.c:
        Behaviours now only 'driven' by ClutterAlpha, not any object/prop.
        Add simple Clutter path behaviour.
2006-10-22 23:33:14 +00:00
Matthew Allum
e9cceac1ee 2006-10-03 Matthew Allum <mallum@openedhand.com>
* configure.ac:
        * clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-label.c:
        * clutter/clutter-label.h:
        * clutter/pango/Makefile.am:
        * clutter/pango/pangoclutter-font.c:
        * clutter/pango/pangoclutter-fontmap.c:
        * clutter/pango/pangoclutter-private.h:
        * clutter/pango/pangoclutter-render.c:
        * clutter/pango/pangoclutter.h:
        Add initial rough new pango renderer and clutter-label.

        * examples/super-oh.c:
        * examples/test.c:
        Minor fixups
2006-10-03 21:59:30 +00:00
Matthew Allum
1bd964c757 2006-09-20 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_paint):
        * clutter/clutter-clone-texture.c: (clutter_clone_texture_paint):
        * clutter/clutter-group.c: (clutter_group_paint):
        * clutter/clutter-rectangle.c: (clutter_rectangle_paint):
        * clutter/clutter-texture.c: (clutter_texture_paint):
        Fix for #156.
        clutter_actor_paint() now translates to actor position as
        to not fix scaled groups positioning. Sub classes now paint
        at 0,0.
2006-09-20 18:38:08 +00:00
Matthew Allum
94c0e54bc3 2006-09-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (redraw_update_idle),
        (clutter_actor_queue_redraw):
        * clutter/clutter-main.c: (clutter_redraw):
        Remove now uneeded locks
        ( new gst and texture code makes redundant )

        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        Redo clutter texture as to not keep a reference
        to underlying texture.
2006-09-19 19:27:16 +00:00
Matthew Allum
55c723b9a2 2006-09-15 Matthew Allum <mallum@openedhand.com>
More fixes from Bastien Nocera (#155):

        * clutter/clutter-main.c: (clutter_init):
        * clutter/clutter-main.h:
        Add an enum for clutter init to return an error code.
        * configure.ac:
        Dont check for XInitThreads, there is no need, its part of xlib.
2006-09-15 12:30:15 +00:00
Emmanuele Bassi
164367e547 2006-09-14 Emmanuele Bassi <ebassi@openedhand.com>
D tmpl/clutter-video-texture.sgml

	* clutter-sections.txt:
	* clutter.types: Remove ClutterVideoTexture.
2006-09-14 17:34:59 +00:00
Matthew Allum
93f102fc85 2006-09-14 Matthew Allum <mallum@openedhand.com>
Various fixes from Bastien Nocera:

        * clutter/clutter-event.h:
        * clutter/clutter-stage.c: (clutter_stage_unrealize),
        (clutter_stage_realize), (clutter_stage_request_coords),
        (clutter_stage_dispose), (clutter_stage_init):
        * clutter/clutter-stage.h:
        * gtk/gtk-clutter-test.c: (input_cb), (frame_cb), (main):
        * gtk/gtk-clutter.c: (realize):
        Misc fixes (#152)

        * clutter/clutter-group.c: (clutter_group_remove):
        Remove uneeded ref count (#143)

        * examples/super-oh.c: (input_cb):
        Handle key release rather than presses (#154)

        * configure.ac:
        Add old style X libs check when x11.pc unavailable (#101)
2006-09-14 17:18:54 +00:00
Emmanuele Bassi
4dea33e123 revert changes 2006-09-08 20:57:31 +00:00
Emmanuele Bassi
ba32170d94 creating a branch for experimenting with the behaviour API 2006-09-08 20:52:38 +00:00
Matthew Allum
2a4865b2b0 2006-09-01 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-media.c:
        * clutter/clutter-media.h:
        * clutter/clutter.h:
        Re-add clutter media.
2006-09-01 17:26:47 +00:00