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Emmanuele Bassi 252368901f 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h:
	* clutter/clutter-actor.c: Implement the defined
	clutter_actor_reparent() method; call unrealize
	when unparenting an actor.
2006-11-16 00:24:23 +00:00
clutter 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-16 00:24:23 +00:00
doc 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-16 00:24:23 +00:00
examples 2006-11-15 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-15 23:37:53 +00:00
gtk 2006-09-14 Matthew Allum <mallum@openedhand.com> 2006-09-14 17:18:54 +00:00
AUTHORS
autogen.sh
ChangeLog 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-16 00:24:23 +00:00
clutter.pc.in 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:57:03 +00:00
configure.ac 2006-10-03 Matthew Allum <mallum@openedhand.com> 2006-10-03 21:59:30 +00:00
COPYING
Makefile.am 2006-06-23 Ross Burton <ross@openedhand.com> 2006-06-23 11:36:54 +00:00
NEWS 2006-06-22 Matthew Allum <mallum@openedhand.com> 2006-06-22 14:57:25 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2006-06-20 Matthew Allum <mallum@openedhand.com> 2006-06-20 20:29:45 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.